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- options:
- P: &8[&7SpeedSwap&8]&7
- command /speedswap <text>:
- usage: /speedswap <on/off>
- permission: skript.op
- trigger:
- if arg-1 is "on" or "enable":
- set {speedswap} to true
- set {speedcycler} to "gamestart"
- send "{@P} SpeedSwap Enabled!"
- else if arg-1 is "off" or "disable":
- delete {speedswap}
- send "{@P} SpeedSwap Disabled!"
- on death of player:
- {speedswap} is true
- if {speedcycler} is "slowness" or "gamestart":
- set {speedcycler} to "speed"
- loop all players:
- apply speed 1 to loop-player for 1000 days
- remove slowness from loop-player
- broadcast "{@P} All players now have speed!"
- else:
- set {speedcycler} to "slowness"
- loop all players:
- apply slowness 1 to loop-player for 1000 days
- remove speed from loop-player
- broadcast "{@P} All players now have slowness!"
- on join:
- {speedswap} is true
- if {speedcycler} is "slowness":
- wait 1 tick
- apply slowness 1 to player for 1000 days
- remove speed from player
- else if {speedcycler} is "speed":
- wait 1 tick
- apply speed 1 to player for 1000 days
- remove slowness from player
- on drink of milk bucket:
- {speedswap} is true
- if {speedcycler} is "speed":
- wait 5 ticks
- apply swiftness 1 to the player for 1000 days
- else if {speedcycler} is "slowness":
- wait 5 ticks
- apply slowness 1 to the player for 1000 days
- on craft of sugar:
- {speedswap} is true
- cancel the event
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