Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include EAstdlib.event
- #define DISABLE_TUTORIALS
- EventPointerTable(0x06,Pointers)
- ORG 0xDD1000
- Pointers:
- POIN Turn_events
- POIN Character_events
- POIN Location_events
- POIN Misc_events
- POIN BallistaData BallistaData
- POIN Bad Bad Bad Bad
- POIN Good Good Good Good
- POIN Opening_event Ending_event
- Bad:
- UNIT Batta Brigand 0x00 Level(10,Enemy,False) [12,00] [12,00] [IronAxe,0x00,0x00,0x00] [0x00,0x03,0x00,0x20]
- UNIT 0x3E Brigand Batta Level(1,Enemy,False) [12,00] [11,01] [IronAxe,0x00,0x00,0x00] [0x00,0x04,0x01,0x00]
- UNIT 0x3E Brigand Batta Level(1,Enemy,False) [12,00] [13,01] [IronAxe,0x00,0x00,0x00] [0x00,0x04,0x01,0x00]
- UNIT Lowen Cavalier 0x00 Level(1,Enemy,False) [12,00] [12,02] [IronSword,IronSpear,0x00,0x00] [0x06,0x0B,0x0A,0x00]
- UNIT
- BadReinforcements:
- UNIT 0x3E Brigand Batta Level(1,Enemy,False) [12,00] [11,01] [IronAxe,0x00,0x00,0x00] [0x00,0x04,0x01,0x00]
- UNIT 0x3E Brigand Batta Level(1,Enemy,False) [12,00] [13,01] [IronAxe,0x00,0x00,0x00] [0x00,0x04,0x01,0x00]
- UNIT
- Good:
- UNIT Lyn LynLord 0x00 Level(1,Ally,False) [12,07] [12,07] [IronSword,Vulnerary,0x00,0x00] [0x00,0x00,0x00,0x00]
- UNIT
- GoodReinforcements:
- UNIT Eagler Paladin 0x00 Level(10,NPC,False) [0,0] [11,06] [SilverSword,SilverSpear,SilverAxe,0x00] [0x0,0x0,0x0,0x0]
- UNIT Lowen Cavalier 0x00 Level(1,Ally,False) [0,0] [12,05] [IronSword,IronSpear,0x00,0x00] [0x0,0x0,0x0,0x0]
- UNIT
- Turn_events:
- TURN 0x00 Opening_event [01,00] 0x00 0x00
- TURN 0x00 Reinforcements [2,4] 0x00 0x00
- TURN 0x00 Ending_event [5,5] 0x00 0x00
- TURN
- Character_events:
- CHAR 0x00 DaveTalk Lowen Lyn $00000000
- CHAR
- Location_events:
- Village(0x00,Village1,12,07)
- LOCA
- Misc_events:
- CauseGameOverIfLordDies
- AFEV
- Opening_event:
- LOU1 Bad
- ENUN
- CUMO [12,07]
- Text(0x02,0x813)
- CURE
- LOU1 Good
- ENUN
- CUMO [12,07]
- Text(0x02,0x814)
- CURE
- ENDA
- Ending_event:
- Text(0x02,0x816)
- MOVE Lyn [12,07]
- MOVE Batta [12,06]
- FIGH Batta Lyn BattaFight $00000000
- LOU1 GoodReinforcements
- ENUN
- Text(0x23,0x817)
- MOVE Batta [0,0]
- Text(0x02,0x818)
- MNCH 0x09
- ENDA
- BallistaData:
- BLST
- ALIGN 4
- Village1:
- Text(0x02,0x815)
- ENDA
- Reinforcements:
- LOU1 BadReinforcements
- ENUN
- ENDA
- DaveTalk:
- Text(0x02,0x819)
- MOVE Lowen [00,00]
- DISA Lowen
- ENDA
- BattaFight:
- AttackerMiss(0x02)
- BLDT
- MESSAGE Events end at offset $00DD0000
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement