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- #Skrypt Zrobiony przez Knugi #
- # #
- #Zabraniam na: #
- #-Zarabianiu na moim skrypcie #
- #-Zmieniania, usuwania linijek bez mojego pozwolenia #
- # #
- #Pozwalam na: #
- #-Uzywanie skryptu #
- #-Udostepnianie skryptu z podanym autorem bez modyfi- #
- # kacji zadnej linijki kodu #
- options:
- wrongpasswordkick: false #Ma wyzucac gracza jezeli wpisze zle haslo? (false - nie, true - tak) - pozwalam na edycje
- reloadlogin: false #Ponowne logowanie po reloadzie? (false - nie, true - tak) - pozwalam na edycje
- czaswiadomosci: 5 #Czas po jakim ma ponownie wyslac wiadomosc aby sie zarejestrowac lub zalogowac (w sekundach) - pozwalam na edycje
- kicknotlogin: 30 #Czas po jaki ma wyrzucic gdy sie nie zaloguje w sekundach
- logo: <white>Auth<red>Sk #Logo AuthSk by Knugi - Nie zmieniac!
- backtospawn: true #Po zalogowaniu teleportuje na poprzednie koordynaty
- godnotlogins: true #Jest niesmiertelny gdy sie nie zaloguje
- variables:
- enabled = true #Czy ma byc wlaczone logowanie/rejestrowanie (false - nie, true - tak) - pozwalam na edycje
- {login.%player%} = false #Nie ruszac!
- {register.%player%} = false #Nie ruszac!
- {gracze.zarejestrowani} = 0 #Nie ruszac!
- on damage:
- if {@godnotlogins} is true:
- victim is a player:
- if {login.%victim%} is false:
- cancel event
- on login:
- if {@backtospawn} is true:
- teleport player to spawn
- if {register.%player%} is false:
- send "<pink>Zarejestruj sie uzywajac: <red>/register <green><haslo> <haslo>"
- if {register.%player%} is true:
- send "<pink>Zaloguj sie uzywajac: <red>/login <green><haslo>"
- loop {@kicknotlogin} times:
- wait 1 second
- if {login.%player%} is false:
- kick the player due to "<red>Czas minal"
- on quit:
- set {login.%player%} to false
- if {@backtospawn} is true:
- set {locationback.%player%} to location of player
- on any movement:
- if {register.%player%} is false:
- cancel event
- if {czas.pokaz.%player%} is true:
- send "<pink>Zarejestruj sie uzywajac: <red>/register <green><haslo> <haslo>"
- else:
- if {login.%player%} is false:
- cancel event
- if {czas.pokaz.%player%} is true:
- send "<pink>Zaloguj sie uzywajac: <red>/login <green><haslo>"
- every {@czaswiadomosci} second:
- loop all players:
- if {register.%loop-player%} is false:
- send "<pink>Zarejestruj sie uzywajac: <red>/register <green><haslo> <haslo>" to loop-player
- else:
- if {login.%loop-player%} is false:
- send "<pink>Zaloguj sie uzywajac: <red>/login <green><haslo>" to loop-player
- command /register [<text>] [<text>]:
- executable by: players
- trigger:
- if {register.%player%} is true:
- send "<pink>Masz juz konto, zaloguj sie uzywajac: <red>/login <green><haslo>"
- if {register.%player%} is false:
- if arg 1 is not set:
- send "<pink>Zarejestruj sie uzywajac: <red>/register <green><haslo> <haslo>"
- if arg 1 is set:
- if arg 2 is not set:
- send "<pink>Zarejestruj sie uzywajac: <red>/register <green><haslo> <haslo>"
- if arg 2 is set:
- if arg 2 is arg 1:
- set {register.%player%} to true
- set {haslo.%player%} to arg 2
- send "<pink>Pomyslnie zarejestrowano!"
- set {login.%player%} to true
- else:
- send "<pink>Podane hasla sa rozne!"
- command /login [<text>]:
- executable by: players
- aliases: /l
- trigger:
- if {register.%player%} is false:
- if arg 1 is not set:
- send "{@logo} <pink>Zarejestruj sie uzywajac: <red>/register <green><haslo> <haslo>"
- if arg 1 is set:
- send "{@logo} <pink>Zarejestruj sie uzywajac: <red>/register <green><haslo> <haslo>"
- if {register.%player%} is true:
- if {login.%player%} is true:
- send "<pink>Jestes juz zalogowany"
- if {login.%player%} is false:
- if arg 1 is not set:
- send "<pink>Zaloguj sie uzywajac: <red>/login <green><haslo>"
- if arg 1 is set:
- if arg 1 is {haslo.%player%}:
- set {login.%player%} to true
- send "<pink>Pomyslnie zalogowano!"
- if {@backtospawn} is true:
- wait 1 tick
- teleport player to {locationback.%player%}
- if arg 1 isn't {haslo.%player%}:
- if {@wrongpasswordkick} is false:
- send "<red>Zle haslo!"
- if {@wrongpasswordkick} is true:
- kick the player due to "<red>Zle haslo!"
- command /auth [<text>] [<text>]:
- executable by: players and console
- trigger:
- if arg 1 is not set:
- send "{@logo} <pink>/auth autor <grey>- <reset>Informacje na temat autora skryptu"
- send "{@logo} <pink>/auth reload <grey>- <reset>Reloaduje authme by Knugi"
- send "{@logo} <pink>/auth enable <grey>- <reset>Wlaczenie logowania/rejestrowania"
- send "{@logo} <pink>/auth disable <grey>- <reset>Wylaczenie logowania/rejestrowania"
- if arg 1 is "autor":
- send "<blue>$$$$$$$$$$$$$$$$$$$$$"
- send "<green>Autorem skryptu {@logo} jest <red>Knugi"
- send "<green>Kontakt z autorem <reset>Skype: <pink>patryk92635"
- send "<blue>$$$$$$$$$$$$$$$$$$$$$"
- if arg 1 is "reload":
- if player has permission "knugi.auth":
- execute player command "sk reload %script%"
- else:
- send "{@logo} <red>Nie masz dostepu do tej komendy!"
- if arg 1 is "enable":
- if player has permission "knugi.auth":
- set {enabled} to true
- send "{@logo} <green>Wylaczyles logowanie/rejestrowanie"
- else:
- send "{@logo} <red>Nie masz dostepu do tej komendy!"
- if arg 1 is "disable":
- if player has permission "knugi.auth":
- set {enabled} to false
- send "{@logo} <green>Wlaczyles logowanie/rejestrowanie"
- else:
- send "{@logo} <red>Nie masz dostepu do tej komendy!"
- on skript start:
- send "<blue>$$$$$$$$$$$$$$$$$$$$$" to console
- send "{@logo}<green> by <red>Knugi<green> enable!" to console
- send "<blue>$$$$$$$$$$$$$$$$$$$$$" to console
- on skript stop:
- send "<blue>$$$$$$$$$$$$$$$$$$$$$" to console
- send "{@logo}<green> by <red>Knugi<green> disable!" to console
- send "<blue>$$$$$$$$$$$$$$$$$$$$$" to console
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