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- You step through a sonic portal.
- Thalagor village well.
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- [ ] [ ]-[S]-[ ]
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- -[ ]-[ ]-[ ]-[+]-[ ]
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- ----------- 5:0:0 -----------
- The bright sun shines down, blanketing you with its life-giving warmth. Some graffiti has been scrawled here. It reads, "The truth always come out, of that there is no doubt!" The pale countenance of the Lord Bard stands here, filling the room with whispers of creations yet to be made.There are 2 adolescent ogres here. A large ogre warrior stands at guard here. The Black Dragon Ruth's imposing form looms. Blade Prefect Zephyros, Squire of Mhaldor is here. He wields an ornate steel rapier in each hand. The Black Dragon Daeven's imposing form looms. You see exits leading north, northeast, east, southeast, south, southwest, west, and northwest.
- You remove 1 crystal pyramid, bringing the total in the Rift to 387.
- You vigorously spin a pyramid carved of crystal, and it begins to hover in the air.
- With a forceful gesture, you command the crystals to embed themselves into the ground.
- Daeven lunges forward with long, flashing claws extended, tearing down to the bones of your right leg.
- Drawing an enormous breath, Daeven exhales, expelling a gale of wind with such force that you are knocked over.
- You lose purchase on a charcoal black hippogriff.
- You bleed 55 health.
- Daeven takes a drink from a black-walnut vial.
- Zephyros's knuckles grow momentarily white as he strengthens his grip.
- Zephyros's knuckles grow momentarily white as he strengthens his grip.
- A chorus of vibrating tones can be heard.
- You move sluggishly into action.
- You move sluggishly into action.
- You move sluggishly into action.
- You move sluggishly into action.
- Daeven takes a long drag off his oaken pipe.
- You must be standing first.
- Ruth takes a long drag off her pipe.
- You hear two loud snaps and see Daeven fall to the ground.
- Horror overcomes Zephyros's face as his body stiffens into paralysis.
- You move sluggishly into action.
- You stand up and stretch your arms out wide.
- You move sluggishly into action.
- You move sluggishly into action.
- Zephyros's eyes close suddenly as he falls asleep.
- You drain the heat from the air around your enemies, causing them to experience the cold of the abyss itself.
- Zephyros wakes up with a gasp of pain.
- Zephyros takes some salve from a vial and rubs it on his skin.
- Zephyros shivers particularly intensely.
- Daeven shivers particularly intensely.
- Daeven takes some balm from a vial and rubs it on his legs.
- You drain the heat from the air around your enemies, causing them to experience the cold of the abyss itself.
- Zephyros takes some salve from a vial and rubs it on his skin.
- Daeven clenches his fists and grits his teeth.
- Daeven is already an enemy.
- You move sluggishly into action.
- You raise your scimitar over your head and begin to swing it in a wide circle, gaining speed as you go.
- Zephyros's eyes close suddenly as he falls asleep.
- Ruth's eyes close suddenly as she falls asleep.
- You hear two loud snaps and see Daeven fall to the ground.
- Ruth shivers particularly intensely.
- Zephyros wakes up with a gasp of pain.
- Ruth wakes up with a gasp of pain.
- Blood begins to slowly drip from Zephyros's nose.
- Blood begins to slowly drip from Daeven's nose.
- Daeven's eyes lose their focus suddenly.
- You begin to bear down on Daeven, preparing to destroy him.
- Ruth begins to jerk and shake violently, foaming at the mouth.
- Daeven shivers particularly intensely.
- Horror overcomes Ruth's face as her body stiffens into paralysis.
- Zephyros coughs suddenly, expelling black fluid with bits of what looks to be tissue suspended in it.
- Daeven coughs suddenly, expelling black fluid with bits of what looks to be tissue suspended in it.
- A surge of elation rushes through you as you realise that Daeven's fate is sealed. With a roar of triumph, you whip your scimitar at Daeven's neck, slicing his head from his shoulders in a veritable fountain of dark red blood.
- You have slain Daeven.
- A pinch of ground cinnabar falls from Daeven's corpse.
- A ferrum flake falls from Daeven's corpse.
- A group of 3 aurum flakes falls from Daeven's corpse.
- A group of 5 magnesium chips falls from Daeven's corpse.
- A group of 4 plumbum flakes falls from Daeven's corpse.
- A ferrum flake falls from Daeven's corpse.
- A group of 2 aurum flakes falls from Daeven's corpse.
- A plumbum flake falls from Daeven's corpse.
- The corpse of Ohmut, the Vertan craftswoman falls from Daeven's corpse.
- You move sluggishly into action.
- Zephyros's eyes close suddenly as he falls asleep.
- Ruth's eyes close suddenly as she falls asleep.
- Ruth tosses back and forth in restless slumber.
- Ruth opens her eyes and stretches languidly, a smile on her face.
- You raise your scimitar over your head and begin to swing it in a wide circle, gaining speed as you go.
- Zephyros begins to jerk and shake violently, foaming at the mouth.
- You cease the whirling of your weapon over your head.
- Zephyros trembles slightly as a yellow jaundice begins to creep through his now-pale features.
- You move sluggishly into action.
- You raise your scimitar over your head and begin to swing it in a wide circle, gaining speed as you go.
- Ruth begins to jerk and shake violently, foaming at the mouth.
- You watch in horror as blood begins to seep from every pore in Zephyros's body.
- You begin to bear down on Ruth, preparing to destroy her.
- Zephyros wakes up with a gasp of pain.
- Zephyros's eyes close suddenly as he falls asleep.
- Ruth's eyes close suddenly as she falls asleep.
- Zephyros begins to convulse, and as his mouth opens in a silent scream, you hear a loud snapping as his back shatters from the sheer force of the spasms.
- You have slain Zephyros.
- A primal ember falls from Zephyros's corpse.
- The corpse of a Vertani guard falls from Zephyros's corpse.
- A surge of elation rushes through you as you realise that Ruth's fate is sealed. With a roar of triumph, you whip your scimitar at Ruth's neck, slicing her head from her shoulders in a veritable fountain of dark red blood.
- You have slain Ruth.
- A group of 3 bloodroot leaves falls from Ruth's corpse.
- A bloodroot leaf falls from Ruth's corpse.
- A group of 2 pieces of kelp falls from Ruth's corpse.
- A ginseng root falls from Ruth's corpse.
- A group of 5 goldenseal roots falls from Ruth's corpse.
- Slippery elm falls from Ruth's corpse.
- A piece of kelp falls from Ruth's corpse.
- A piece of kelp falls from Ruth's corpse.
- A piece of kelp falls from Ruth's corpse.
- A bloodroot leaf falls from Ruth's corpse.
- A ginseng root falls from Ruth's corpse.
- Golden sovereigns spill onto the ground from Ruth's corpse.
- Seeing his situation to be hopeless, Daeven begins uttering fervent prayers for salvation.
- You move sluggishly into action.
- The soul of Zephyros says in a deep, stern voice, "That is quite funny."
- You clap your hands and the retardation vibration is dampened.
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