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  1. #0  0x0000000000e63685 in BIH::intersectPoint<VMAP::AreaInfoCallback> (this=0x0, p=..., intersectCallback=...) at /oregon/src/collision/BIH.h:260
  2. No locals.
  3. #1  0x0000000000e60a82 in VMAP::StaticMapTree::getAreaInfo (this=0x7f21552e3100, pos=..., flags=@0x7f21bac003f8, adtId=@0x7f21bac003f4, rootId=@0x7f21bac003f0, groupId=@0x7f21bac003ec)
  4.     at /oregon/src/collision/MapTree.cpp:101
  5.         intersectionCallBack = {prims = 0x7f2156587008, aInfo = {result = false, ground_Z = -inf, flags = 1183100442, adtId = 1182034153, rootId = -1161821472, groupId = 32545}}
  6. #2  0x0000000000e5ca02 in VMAP::VMapManager2::getAreaInfo (this=0x7f21fbc0a1d0, pMapId=568, x=83.6159668, y=1424.43835, z=@0x7f21bac0038c, flags=@0x7f21bac003f8, adtId=@0x7f21bac003f4, rootId=@0x7f21bac003f0, groupId=@0x7f21bac003ec)
  7.     at /oregon/src/collision/VMapManager2.cpp:212
  8.         pos = {x = 16983.0508, y = 15642.2275, z = 0.702556729}
  9.         result = false
  10.         instanceTree = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, VMAP::StaticMapTree*>, false>> = {_M_cur_node = 0x7f2158b9f240, _M_cur_bucket = 0x7f215d488ea0}, <No data fields>}
  11. #3  0x0000000000b19857 in Map::GetAreaInfo (this=0x7f2152549000, x=83.6159668, y=1424.43835, z=0.702556729, flags=@0x7f21bac003f8, adtId=@0x7f21bac003f4, rootId=@0x7f21bac003f0, groupId=@0x7f21bac003ec)
  12.     at /oregon/src/game/Map.cpp:1739
  13.         vmap_z = 0.702556729
  14.         vmgr = 0x7f21fbc0a1d0
  15. #4  0x0000000000b19949 in Map::GetAreaFlag (this=0x7f2152549000, x=83.6159668, y=1424.43835, z=0.702556729, isOutdoors=0x0) at /oregon/src/game/Map.cpp:1762
  16.         atEntry = 0x0
  17.         mogpFlags = 4085618148
  18.         adtId = 30016
  19.         rootId = 0
  20.         groupId = 0
  21.         wmoEntry = 0x0
  22.         haveAreaInfo = false
  23.         areaflag = 32545
  24. #5  0x0000000000b0706a in Map::GetAreaId (this=0x7f2152549000, x=83.6159668, y=1424.43835, z=0.702556729) at /oregon/src/game/Map.h:347
  25. No locals.
  26. #6  0x0000000000b02a7b in WorldObject::GetAreaId (this=0x7f2153fb6000) at /oregon/src/game/Object.cpp:1177
  27. No locals.
  28. #7  0x0000000000a6634f in Spell::CanCast (this=0x7f2140139200, strict=true) at /oregon/src/game/Spell.cpp:3624
  29.         target = 0x7f2140cdb000
  30. #8  0x0000000000a60ccd in Spell::prepare (this=0x7f2140139200, targets=0x7f21bac006d0, triggeredByAura=0x0) at /oregon/src/game/Spell.cpp:2103
  31.         Event = 0x7f2140143c70
  32.         result = 0 '\000'
  33. #9  0x0000000000a99818 in Unit::CastSpell (this=0x7f2153fb6000, Victim=0x7f2140cdb000, spellInfo=0x7f21f38595e4, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=0)
  34.     at /oregon/src/game/Unit.cpp:1099
  35.         targets = {m_srcPos = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstPos = {<Position> = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_mapId = 4294967295}, m_strTarget = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >' value
  36. warning:   found `std::string::_Rep::_S_empty_rep_storage' instead
  37.  
  38. {static npos = 18446744073709551615, _M_dataplus = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider' value
  39. warning:   found `std::string::_Rep::_S_empty_rep_storage' instead
  40. {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7f21fe195158 ""}}, m_targetMask = 2, m_unitTarget = 0x7f2140cdb000,
  41.           m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = {m_guid = 17379391367681898996}, m_GOTargetGUID = {m_guid = 0}, m_CorpseTargetGUID = {m_guid = 0}, m_itemTargetGUID = {m_guid = 0}, m_itemTargetEntry = 0}
  42.         targetMask = 0
  43.         spell = 0x7f2140139200
  44. #10 0x0000000000c49949 in Spell::SpellDamageWeaponDmg (this=0x7f2140139000, i=1) at /oregon/src/game/SpellEffects.cpp:4291
  45.         spellInfo = 0x7f21f38595e4
  46.         itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned short const, PlayerSpell*>, false>> = {_M_cur_node = 0x7f21479eb7c0, _M_cur_bucket = 0x7f21527d0c20}, <No data fields>}
  47.         sp_list = @0x7f2153fb8008
  48.         stack = 0
  49.         list = @0x7f2140cdb518
  50.         weaponDamagePercentMod = 0
  51.         totalDamagePercentMod = 1
  52.         fixed_bonus = -35
  53.         spell_bonus = 0
  54.         normalized = false
  55.         weaponDamage = 32545
  56.         eff_damage = 32545
  57. #11 0x0000000000a6c3cd in Spell::CalculateDamageDone (this=0x7f2140139000, unit=0x7f2140cdb000, effectMask=6, multiplier=0x7f21bac00920) at /oregon/src/game/Spell.cpp:5569
  58.         i = 1
  59.         damageDone = 0
  60. #12 0x0000000000a6c1b0 in Spell::CalculateDamageDoneForAllTargets (this=0x7f2140139000) at /oregon/src/game/Spell.cpp:5535
  61.         target = @0x7f21401439b0
  62.         mask = 6
  63.         unit = 0x7f2140cdb000
  64.         ihit = {_M_node = 0x7f21401439a0}
  65.         multiplier = {2.15929481e+12, 4.56052585e-41, 2.30566406}
  66. #13 0x0000000000a615e1 in Spell::cast (this=0x7f2140139000, skipCheck=true) at /oregon/src/game/Spell.cpp:2286
  67.         castResult = 0 '\000'
  68.         targetTriggers = @0x300000003
  69. #14 0x0000000000a60da4 in Spell::prepare (this=0x7f2140139000, targets=0x7f21bac00ae0, triggeredByAura=0x0) at /oregon/src/game/Spell.cpp:2126
  70.         Event = 0x7f2140143940
  71.         result = 0 '\000'
  72. #15 0x0000000000a99818 in Unit::CastSpell (this=0x7f2153fb6000, Victim=0x7f2140cdb000, spellInfo=0x7f21f385a5c0, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=0)
  73.     at /oregon/src/game/Unit.cpp:1099
  74.         targets = {m_srcPos = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstPos = {<Position> = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_mapId = 4294967295}, m_strTarget = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >' value
  75. warning:   found `std::string::_Rep::_S_empty_rep_storage' instead
  76.  
  77. {static npos = 18446744073709551615, _M_dataplus = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider' value
  78. warning:   found `std::string::_Rep::_S_empty_rep_storage' instead
  79. {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7f21fe195158 ""}}, m_targetMask = 2, m_unitTarget = 0x7f2140cdb000,
  80.           m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = {m_guid = 17379391367681898996}, m_GOTargetGUID = {m_guid = 0}, m_CorpseTargetGUID = {m_guid = 0}, m_itemTargetGUID = {m_guid = 0}, m_itemTargetEntry = 0}
  81.         targetMask = 0
  82.         spell = 0x7f2140139000
  83. #16 0x0000000000c49949 in Spell::SpellDamageWeaponDmg (this=0x7f2140138e00, i=1) at /oregon/src/game/SpellEffects.cpp:4291
  84.         spellInfo = 0x7f21f385a5c0
  85.         itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned short const, PlayerSpell*>, false>> = {_M_cur_node = 0x7f21479eb700, _M_cur_bucket = 0x7f21527d0c50}, <No data fields>}
  86.         sp_list = @0x7f2153fb8008
  87.         stack = 0
  88.         list = @0x7f2140cdb518
  89.         weaponDamagePercentMod = 0
  90.         totalDamagePercentMod = 1
  91.         fixed_bonus = -25
  92.         spell_bonus = 0
  93.         normalized = false
  94.         weaponDamage = 32545
  95.         eff_damage = 32545
  96. #17 0x0000000000a6c3cd in Spell::CalculateDamageDone (this=0x7f2140138e00, unit=0x7f2140cdb000, effectMask=6, multiplier=0x7f21bac00d30) at /oregon/src/game/Spell.cpp:5569
  97.         i = 1
  98.         damageDone = 0
  99. #18 0x0000000000a6c1b0 in Spell::CalculateDamageDoneForAllTargets (this=0x7f2140138e00) at /oregon/src/game/Spell.cpp:5535
  100.         target = @0x7f2140143680
  101.         mask = 6
  102.         unit = 0x7f2140cdb000
  103.         ihit = {_M_node = 0x7f2140143670}
  104.         multiplier = {2.15929481e+12, 4.56052585e-41, 2.30554199}
  105. #19 0x0000000000a615e1 in Spell::cast (this=0x7f2140138e00, skipCheck=true) at /oregon/src/game/Spell.cpp:2286
  106.         castResult = 0 '\000'
  107.         targetTriggers = @0x300000003
  108. #20 0x0000000000a60da4 in Spell::prepare (this=0x7f2140138e00, targets=0x7f21bac00ef0, triggeredByAura=0x0) at /oregon/src/game/Spell.cpp:2126
  109.         Event = 0x7f2140143610
  110.         result = 0 '\000'
  111. #21 0x0000000000a99818 in Unit::CastSpell (this=0x7f2153fb6000, Victim=0x7f2140cdb000, spellInfo=0x7f21f38595e4, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=0)
  112.     at /oregon/src/game/Unit.cpp:1099
  113.         targets = {m_srcPos = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstPos = {<Position> = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_mapId = 4294967295}, m_strTarget = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >' value
  114. warning:   found `std::string::_Rep::_S_empty_rep_storage' instead
  115.  
  116. {static npos = 18446744073709551615, _M_dataplus = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider' value
  117. warning:   found `std::string::_Rep::_S_empty_rep_storage' instead
  118. {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7f21fe195158 ""}}, m_targetMask = 2, m_unitTarget = 0x7f2140cdb000,
  119.           m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = {m_guid = 17379391367681898996}, m_GOTargetGUID = {m_guid = 0}, m_CorpseTargetGUID = {m_guid = 0}, m_itemTargetGUID = {m_guid = 0}, m_itemTargetEntry = 0}
  120.         targetMask = 0
  121.         spell = 0x7f2140138e00
  122. #22 0x0000000000c49949 in Spell::SpellDamageWeaponDmg (this=0x7f2140138c00, i=1) at /oregon/src/game/SpellEffects.cpp:4291
  123.         spellInfo = 0x7f21f38595e4
  124.         itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned short const, PlayerSpell*>, false>> = {_M_cur_node = 0x7f21479eb7c0, _M_cur_bucket = 0x7f21527d0c20}, <No data fields>}
  125.         sp_list = @0x7f2153fb8008
  126.         stack = 0
  127.         list = @0x7f2140cdb518
  128.         weaponDamagePercentMod = 0
  129.         totalDamagePercentMod = 1
  130.         fixed_bonus = -35
  131.         spell_bonus = 0
  132.         normalized = false
  133.         weaponDamage = 32545
  134.         eff_damage = 32545
  135. #23 0x0000000000a6c3cd in Spell::CalculateDamageDone (this=0x7f2140138c00, unit=0x7f2140cdb000, effectMask=6, multiplier=0x7f21bac01140) at /oregon/src/game/Spell.cpp:5569
  136.         i = 1
  137.         damageDone = 0
  138. ...
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