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- #0 0x0000000000e63685 in BIH::intersectPoint<VMAP::AreaInfoCallback> (this=0x0, p=..., intersectCallback=...) at /oregon/src/collision/BIH.h:260
- No locals.
- #1 0x0000000000e60a82 in VMAP::StaticMapTree::getAreaInfo (this=0x7f21552e3100, pos=..., flags=@0x7f21bac003f8, adtId=@0x7f21bac003f4, rootId=@0x7f21bac003f0, groupId=@0x7f21bac003ec)
- at /oregon/src/collision/MapTree.cpp:101
- intersectionCallBack = {prims = 0x7f2156587008, aInfo = {result = false, ground_Z = -inf, flags = 1183100442, adtId = 1182034153, rootId = -1161821472, groupId = 32545}}
- #2 0x0000000000e5ca02 in VMAP::VMapManager2::getAreaInfo (this=0x7f21fbc0a1d0, pMapId=568, x=83.6159668, y=1424.43835, z=@0x7f21bac0038c, flags=@0x7f21bac003f8, adtId=@0x7f21bac003f4, rootId=@0x7f21bac003f0, groupId=@0x7f21bac003ec)
- at /oregon/src/collision/VMapManager2.cpp:212
- pos = {x = 16983.0508, y = 15642.2275, z = 0.702556729}
- result = false
- instanceTree = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, VMAP::StaticMapTree*>, false>> = {_M_cur_node = 0x7f2158b9f240, _M_cur_bucket = 0x7f215d488ea0}, <No data fields>}
- #3 0x0000000000b19857 in Map::GetAreaInfo (this=0x7f2152549000, x=83.6159668, y=1424.43835, z=0.702556729, flags=@0x7f21bac003f8, adtId=@0x7f21bac003f4, rootId=@0x7f21bac003f0, groupId=@0x7f21bac003ec)
- at /oregon/src/game/Map.cpp:1739
- vmap_z = 0.702556729
- vmgr = 0x7f21fbc0a1d0
- #4 0x0000000000b19949 in Map::GetAreaFlag (this=0x7f2152549000, x=83.6159668, y=1424.43835, z=0.702556729, isOutdoors=0x0) at /oregon/src/game/Map.cpp:1762
- atEntry = 0x0
- mogpFlags = 4085618148
- adtId = 30016
- rootId = 0
- groupId = 0
- wmoEntry = 0x0
- haveAreaInfo = false
- areaflag = 32545
- #5 0x0000000000b0706a in Map::GetAreaId (this=0x7f2152549000, x=83.6159668, y=1424.43835, z=0.702556729) at /oregon/src/game/Map.h:347
- No locals.
- #6 0x0000000000b02a7b in WorldObject::GetAreaId (this=0x7f2153fb6000) at /oregon/src/game/Object.cpp:1177
- No locals.
- #7 0x0000000000a6634f in Spell::CanCast (this=0x7f2140139200, strict=true) at /oregon/src/game/Spell.cpp:3624
- target = 0x7f2140cdb000
- #8 0x0000000000a60ccd in Spell::prepare (this=0x7f2140139200, targets=0x7f21bac006d0, triggeredByAura=0x0) at /oregon/src/game/Spell.cpp:2103
- Event = 0x7f2140143c70
- result = 0 '\000'
- #9 0x0000000000a99818 in Unit::CastSpell (this=0x7f2153fb6000, Victim=0x7f2140cdb000, spellInfo=0x7f21f38595e4, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=0)
- at /oregon/src/game/Unit.cpp:1099
- targets = {m_srcPos = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstPos = {<Position> = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_mapId = 4294967295}, m_strTarget = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >' value
- warning: found `std::string::_Rep::_S_empty_rep_storage' instead
- {static npos = 18446744073709551615, _M_dataplus = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider' value
- warning: found `std::string::_Rep::_S_empty_rep_storage' instead
- {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7f21fe195158 ""}}, m_targetMask = 2, m_unitTarget = 0x7f2140cdb000,
- m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = {m_guid = 17379391367681898996}, m_GOTargetGUID = {m_guid = 0}, m_CorpseTargetGUID = {m_guid = 0}, m_itemTargetGUID = {m_guid = 0}, m_itemTargetEntry = 0}
- targetMask = 0
- spell = 0x7f2140139200
- #10 0x0000000000c49949 in Spell::SpellDamageWeaponDmg (this=0x7f2140139000, i=1) at /oregon/src/game/SpellEffects.cpp:4291
- spellInfo = 0x7f21f38595e4
- itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned short const, PlayerSpell*>, false>> = {_M_cur_node = 0x7f21479eb7c0, _M_cur_bucket = 0x7f21527d0c20}, <No data fields>}
- sp_list = @0x7f2153fb8008
- stack = 0
- list = @0x7f2140cdb518
- weaponDamagePercentMod = 0
- totalDamagePercentMod = 1
- fixed_bonus = -35
- spell_bonus = 0
- normalized = false
- weaponDamage = 32545
- eff_damage = 32545
- #11 0x0000000000a6c3cd in Spell::CalculateDamageDone (this=0x7f2140139000, unit=0x7f2140cdb000, effectMask=6, multiplier=0x7f21bac00920) at /oregon/src/game/Spell.cpp:5569
- i = 1
- damageDone = 0
- #12 0x0000000000a6c1b0 in Spell::CalculateDamageDoneForAllTargets (this=0x7f2140139000) at /oregon/src/game/Spell.cpp:5535
- target = @0x7f21401439b0
- mask = 6
- unit = 0x7f2140cdb000
- ihit = {_M_node = 0x7f21401439a0}
- multiplier = {2.15929481e+12, 4.56052585e-41, 2.30566406}
- #13 0x0000000000a615e1 in Spell::cast (this=0x7f2140139000, skipCheck=true) at /oregon/src/game/Spell.cpp:2286
- castResult = 0 '\000'
- targetTriggers = @0x300000003
- #14 0x0000000000a60da4 in Spell::prepare (this=0x7f2140139000, targets=0x7f21bac00ae0, triggeredByAura=0x0) at /oregon/src/game/Spell.cpp:2126
- Event = 0x7f2140143940
- result = 0 '\000'
- #15 0x0000000000a99818 in Unit::CastSpell (this=0x7f2153fb6000, Victim=0x7f2140cdb000, spellInfo=0x7f21f385a5c0, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=0)
- at /oregon/src/game/Unit.cpp:1099
- targets = {m_srcPos = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstPos = {<Position> = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_mapId = 4294967295}, m_strTarget = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >' value
- warning: found `std::string::_Rep::_S_empty_rep_storage' instead
- {static npos = 18446744073709551615, _M_dataplus = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider' value
- warning: found `std::string::_Rep::_S_empty_rep_storage' instead
- {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7f21fe195158 ""}}, m_targetMask = 2, m_unitTarget = 0x7f2140cdb000,
- m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = {m_guid = 17379391367681898996}, m_GOTargetGUID = {m_guid = 0}, m_CorpseTargetGUID = {m_guid = 0}, m_itemTargetGUID = {m_guid = 0}, m_itemTargetEntry = 0}
- targetMask = 0
- spell = 0x7f2140139000
- #16 0x0000000000c49949 in Spell::SpellDamageWeaponDmg (this=0x7f2140138e00, i=1) at /oregon/src/game/SpellEffects.cpp:4291
- spellInfo = 0x7f21f385a5c0
- itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned short const, PlayerSpell*>, false>> = {_M_cur_node = 0x7f21479eb700, _M_cur_bucket = 0x7f21527d0c50}, <No data fields>}
- sp_list = @0x7f2153fb8008
- stack = 0
- list = @0x7f2140cdb518
- weaponDamagePercentMod = 0
- totalDamagePercentMod = 1
- fixed_bonus = -25
- spell_bonus = 0
- normalized = false
- weaponDamage = 32545
- eff_damage = 32545
- #17 0x0000000000a6c3cd in Spell::CalculateDamageDone (this=0x7f2140138e00, unit=0x7f2140cdb000, effectMask=6, multiplier=0x7f21bac00d30) at /oregon/src/game/Spell.cpp:5569
- i = 1
- damageDone = 0
- #18 0x0000000000a6c1b0 in Spell::CalculateDamageDoneForAllTargets (this=0x7f2140138e00) at /oregon/src/game/Spell.cpp:5535
- target = @0x7f2140143680
- mask = 6
- unit = 0x7f2140cdb000
- ihit = {_M_node = 0x7f2140143670}
- multiplier = {2.15929481e+12, 4.56052585e-41, 2.30554199}
- #19 0x0000000000a615e1 in Spell::cast (this=0x7f2140138e00, skipCheck=true) at /oregon/src/game/Spell.cpp:2286
- castResult = 0 '\000'
- targetTriggers = @0x300000003
- #20 0x0000000000a60da4 in Spell::prepare (this=0x7f2140138e00, targets=0x7f21bac00ef0, triggeredByAura=0x0) at /oregon/src/game/Spell.cpp:2126
- Event = 0x7f2140143610
- result = 0 '\000'
- #21 0x0000000000a99818 in Unit::CastSpell (this=0x7f2153fb6000, Victim=0x7f2140cdb000, spellInfo=0x7f21f38595e4, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=0)
- at /oregon/src/game/Unit.cpp:1099
- targets = {m_srcPos = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstPos = {<Position> = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_mapId = 4294967295}, m_strTarget = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >' value
- warning: found `std::string::_Rep::_S_empty_rep_storage' instead
- {static npos = 18446744073709551615, _M_dataplus = warning: can't find linker symbol for virtual table for `std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider' value
- warning: found `std::string::_Rep::_S_empty_rep_storage' instead
- {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7f21fe195158 ""}}, m_targetMask = 2, m_unitTarget = 0x7f2140cdb000,
- m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = {m_guid = 17379391367681898996}, m_GOTargetGUID = {m_guid = 0}, m_CorpseTargetGUID = {m_guid = 0}, m_itemTargetGUID = {m_guid = 0}, m_itemTargetEntry = 0}
- targetMask = 0
- spell = 0x7f2140138e00
- #22 0x0000000000c49949 in Spell::SpellDamageWeaponDmg (this=0x7f2140138c00, i=1) at /oregon/src/game/SpellEffects.cpp:4291
- spellInfo = 0x7f21f38595e4
- itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned short const, PlayerSpell*>, false>> = {_M_cur_node = 0x7f21479eb7c0, _M_cur_bucket = 0x7f21527d0c20}, <No data fields>}
- sp_list = @0x7f2153fb8008
- stack = 0
- list = @0x7f2140cdb518
- weaponDamagePercentMod = 0
- totalDamagePercentMod = 1
- fixed_bonus = -35
- spell_bonus = 0
- normalized = false
- weaponDamage = 32545
- eff_damage = 32545
- #23 0x0000000000a6c3cd in Spell::CalculateDamageDone (this=0x7f2140138c00, unit=0x7f2140cdb000, effectMask=6, multiplier=0x7f21bac01140) at /oregon/src/game/Spell.cpp:5569
- i = 1
- damageDone = 0
- ...
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