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- 18:41:33: Open Broadcaster Software v0.59b - 32bit (´・ω・`)
- 18:41:33: -------------------------------
- 18:41:33: CPU Name: Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz
- 18:41:33: CPU Speed: 3093MHz
- 18:41:33: Physical Memory: 4095MB Total, 4095MB Free
- 18:41:33: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 18:41:33: monitor 1: pos={0, 0}, size={1920, 1080}
- 18:41:33: Windows Version: 6.1 Build 7601 S
- 18:41:33: Aero is Disabled
- 18:41:33: -------------------------------
- 18:41:33: OBS Modules:
- 18:41:33: Base Address Module
- 18:41:33: 00020000 OBS.exe
- 18:41:33: 60B70000 OBSApi.dll
- 18:41:33: 6EA90000 DShowPlugin.dll
- 18:41:33: 72E80000 GraphicsCapture.dll
- 18:41:33: 72F10000 NoiseGate.dll
- 18:41:33: 71580000 PSVPlugin.dll
- 18:41:33: ------------------------------------------
- 18:41:33: Adapter 1
- 18:41:33: Video Adapter: NVIDIA GeForce GTX 560
- 18:41:33: Video Adapter Dedicated Video Memory: 1025966080
- 18:41:33: Video Adapter Shared System Memory: 3221389312
- 18:41:33: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 18:41:33: =====Stream Start: 2013-12-13, 18:41:33===============================================
- 18:41:33: Multithreaded optimizations: On
- 18:41:33: Base resolution: 1920x1080
- 18:41:33: Output resolution: 1280x720
- 18:41:33: ------------------------------------------
- 18:41:33: Loading up D3D10 on NVIDIA GeForce GTX 560...
- 18:41:33: ------------------------------------------
- 18:41:33: Audio Format: 48000hz
- 18:41:33: Playback device Default
- 18:41:33: ------------------------------------------
- 18:41:33: Using desktop audio input: Speakers (High Definition Audio Device)
- 18:41:33: ------------------------------------------
- 18:41:33: Using auxilary audio input: Microphone (High Definition Audio Device)
- 18:41:33: ------------------------------------------
- 18:41:33: Audio Encoding: MP3
- 18:41:33: bitrate: 128
- 18:41:33: Using text output
- 18:41:33: Using text output
- 18:41:33: Using bitmap image
- 18:41:33: Using graphics capture
- 18:41:33: Scene buffering time set to 500
- 18:41:33: ------------------------------------------
- 18:41:33: Video Encoding: x264
- 18:41:33: fps: 30
- 18:41:33: width: 1280, height: 720
- 18:41:33: preset: veryfast
- 18:41:33: profile: main
- 18:41:33: keyint: 60
- 18:41:33: CBR: yes
- 18:41:33: CFR: yes
- 18:41:33: max bitrate: 1500
- 18:41:33: buffer size: 1500
- 18:41:33: ------------------------------------------
- 18:41:33: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 352800, samples per sec is 44100
- 18:41:33: MMDeviceAudioSource: Frequency for device 'Microphone (High Definition Audio Device)' is 352800, samples per sec is 44100
- 18:41:33: SharedTexCapture hooked
- 18:41:35: Using RTMP service: Twitch / Justin.tv
- 18:41:35: Server selection: rtmp://live-ams.justin.tv/app
- 18:41:35: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 18:41:35: Completed handshake with rtmp://live-ams.justin.tv/app in 489 ms.
- 18:41:36: SO_SNDBUF was at 8192
- 18:41:36: SO_SNDBUF is now 65536
- 18:41:38: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 389 / 207872)
- 18:41:40: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 207872)
- 18:42:08: Total frames encoded: 1041, total frames duplicated: 7 (0.67%)
- 18:42:08: Total frames rendered: 1037, number of late frames: 1 (0.10%) (it's okay for some frames to be late)
- 18:42:08: RTMPPublisher::SocketLoop: Graceful loop exit
- 18:42:08: Average send payload: 5167 bytes, average send interval: 25 ms
- 18:42:08: Number of times waited to send: 0, Waited for a total of 0 bytes
- 18:42:08: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 18:42:08: Number of bytes sent: 6495082
- 18:42:08:
- 18:42:08: Profiler time results:
- 18:42:08:
- 18:42:08: ==============================================================
- 18:42:08: video thread frame - [100%] [avg time: 1.052 ms] [children: 19.4%] [unaccounted: 80.6%]
- 18:42:08: | scene->Preprocess - [1.9%] [avg time: 0.02 ms]
- 18:42:08: | GPU download and conversion - [17.5%] [avg time: 0.184 ms] [children: 14.2%] [unaccounted: 3.33%]
- 18:42:08: | | flush - [12.1%] [avg time: 0.127 ms]
- 18:42:08: | | CopyResource - [1.52%] [avg time: 0.016 ms]
- 18:42:08: | | conversion to 4:2:0 - [0.57%] [avg time: 0.006 ms]
- 18:42:08: Convert444Threads - [100%] [avg time: 0.375 ms] [children: 98.9%] [unaccounted: 1.07%]
- 18:42:08: | Convert444toNV12 - [98.9%] [avg time: 0.371 ms]
- 18:42:08: encoder thread frame - [100%] [avg time: 0.879 ms]
- 18:42:08: ==============================================================
- 18:42:08:
- 18:42:08:
- 18:42:08: Profiler CPU results:
- 18:42:08:
- 18:42:08: ==============================================================
- 18:42:08: video thread frame - [cpu time: avg 0.105 ms, total 109.2 ms] [avg calls per frame: 1]
- 18:42:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:42:08: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:42:08: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:42:08: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:42:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:42:08: Convert444Threads - [cpu time: avg 0.168 ms, total 343.202 ms] [avg calls per frame: 2]
- 18:42:08: | Convert444toNV12 - [cpu time: avg 0.168 ms, total 343.202 ms] [avg calls per frame: 2]
- 18:42:08: encoder thread frame - [cpu time: avg 0.091 ms, total 93.6 ms] [avg calls per frame: 1]
- 18:42:08: ==============================================================
- 18:42:08:
- 18:42:08: =====Stream End: 2013-12-13, 18:42:08=================================================
- Last game capture log:
- 2013-12-13, 18:41:33: we're booting up:
- 18:41:33: CaptureThread: attached to process Smite.exe
- 18:41:33: D3D9 Present
- 18:41:33: D3D9EndScene called
- 18:41:33: D3DPRESENT_PARAMETERS {
- 18:41:33: BackBufferWidth: 1920
- 18:41:33: BackBufferHeight: 1080
- 18:41:33: BackBufferFormat: D3DFMT_A8R8G8B8
- 18:41:33: BackBufferCount: 1
- 18:41:33: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:41:33: MultiSampleQuality: 0
- 18:41:33: SwapEffect: D3DSWAPEFFECT_COPY
- 18:41:33: hDeviceWindow: 1575424
- 18:41:33: Windowed: true
- 18:41:33: EnableAutoDepthStencil: false
- 18:41:33: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 18:41:33: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 18:41:33: FullScreen_RefreshRateInHz: 0
- 18:41:33: PresentationInterval: 2147483648
- 18:41:33: };
- 18:41:33: successfully set up d3d9 hooks
- 18:41:33: D3D9Present called
- 18:41:33: DoD3D9GPUHook: success
- 18:41:33: DXGI Present
- 18:41:33: D3DSURFACE_DESC {
- 18:41:33: Format: D3DFMT_A8R8G8B8
- 18:41:33: Type: D3DRTYPE_SURFACE
- 18:41:33: Usage: D3DUSAGE_RENDERTARGET
- 18:41:33: Pool: D3DPOOL_DEFAULT
- 18:41:33: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:41:33: MultiSampleQuality: 0
- 18:41:33: Width: 1920
- 18:41:33: Height: 1080
- 18:41:33: };
- 18:41:33: successfully capturing d3d9 frames via GPU
- 18:41:33: NV Capture available
- 18:41:33: FBO available
- 18:41:33: GL Present
- 18:41:33: (half life scientist) everything.. seems to be in order
- 18:42:08: ---------------------- Cleared D3D9 Capture ----------------------
- 18:42:08: D3D9EndScene called
- 18:42:08: D3D9Present called
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