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- Citizen.CreateThread(function()
- while true do
- for i=0,99 do
- N_0x31698aa80e0223f8(i)
- end
- for i=0,32 do
- if(NetworkIsPlayerActive(i) and GetPlayersPed(i)) then
- local ped = GetPlayersPed(i)
- local Blip = GetBlipFromEntity(ped)
- if DoesBlipExist(Blip) then
- SetThisScriptCanRemoveBlipsCreatedByAnyScript(true)
- SetBlipScale(Blip,0.0)
- end
- end
- end
- Citizen.Wait(0)
- end
- end)
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