Advertisement
Guest User

Untitled

a guest
Oct 13th, 2015
85
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.42 KB | None | 0 0
  1. void() player_gatldown1 =[$nailatt1, player_gatldown1 ]
  2. {
  3.  
  4. //if ((!self.button0) || !W_CheckNoAmmo())
  5. //{player_run ();return;}
  6. if (self.t_width < time)
  7. {
  8. sound (self, CHAN_WEAPON, "weapons/mingn3.wav", 1, ATTN_NORM);
  9. self.t_width = time + 2.55;
  10. }
  11. self.weaponframe = self.weaponframe + 1;
  12. if (self.weaponframe == 34)
  13. player_run(); //self.weaponframe = 1
  14. self.attack_finished = time + 0.9;
  15. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement