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- -------- THE HPL ENGINE LOG ------------
- Creating Engine Modules
- --------------------------------------------------------
- Creating graphics module
- Creating system module
- Creating resource module
- Creating input module
- Creating sound module
- Creating physics module
- Creating ai module
- Creating gui module
- Creating generate module
- Creating haptic module
- Creating scene module
- --------------------------------------------------------
- Initializing Resources Module
- --------------------------------------------------------
- Creating loader handlers
- Creating resource managers
- Adding loaders to handlers
- --------------------------------------------------------
- Initializing Graphics Module
- --------------------------------------------------------
- Init lowlevel graphics: 1910x1010 disp:0 bpp:32 fs:0 ms:0 gpufmt:2 cap:'HPL Level Editor' pos:(-1x-1)
- Setting video mode: 1910 x 1010 - 32 bpp
- Init Glew...OK
- Setting up OpenGL
- Vendor: NVIDIA Corporation
- Renderer: GeForce GTX 670/PCIe/SSE2
- Version: 4.5.0 NVIDIA 372.90
- Max texture image units: 32
- Max texture coord units: 8
- Max user clip planes: 8
- Two sided stencil: 1
- Vertex Buffer Object: 1
- Anisotropic filtering: 1
- Max Anisotropic degree: 16
- Multisampling: 1
- Texture compression: 1
- Texture compression S3TC: 1
- Auto generate MipMaps: 1
- Render to texture: 1
- Max draw buffers: 8
- Max color render targets: 8
- Packed depth-stencil: 1
- Texture float: 1
- GLSL Version: 4.50 NVIDIA
- ShaderModel 2: 1
- ShaderModel 3: 1
- ShaderModel 4: 1
- OGL ATIFragmentShader: 0
- Setting up G-Bugger: type: 0 texturenum: 4
- Adding engine materials
- Initializing DevIL
- Vendor String: Abysmal Software
- Version String: Developer's Image Library (DevIL) 1.7.8
- Version Number: 178
- Adding engine post effects
- --------------------------------------------------------
- Initializing Sound Module
- --------------------------------------------------------
- Initializing OpenAL
- Available OpenAL devices:
- 0. Generic Software on Højttalere (Realtek High Definition Audio)(OpenAL default)
- Trying to open device 'Generic Software on Højttalere (Realtek High Definition Audio)'... Success!
- Number of mono sources: 32
- Streaming setup: 2 Buffers x 524288 bytes each
- --------------------------------------------------------
- Initializing Game Module
- --------------------------------------------------------
- Adding engine updates
- Initializing script functions
- --------------------------------------------------------
- User Initialization
- --------------------------------------------------------
- -----------------------------------------------------
- LevelEditor Build ID: 20101027185544
- -----------------------------------------------------
- Created Entity Loader
- Added object type: Compound <Compound>
- Added object type: Light <BoxLight>
- Added object type: Light <PointLight>
- Added object type: Light <SpotLight>
- Added object type: Billboard <Billboard>
- Added object type: Particle System <ParticleSystem>
- Added object type: Sound <Sound>
- Added object type: Static Object <StaticObject>
- Added object type: Entity <Entity> StaticProp
- Added object type: Entity <Entity> CommentaryIcon
- Added object type: Entity <Entity> Object,Static
- Added object type: Entity <Entity> Object,Grab
- Added object type: Entity <Entity> Object,Push
- Added object type: Entity <Entity> Object,Slide
- Added object type: Entity <Entity> SwingDoor
- Added object type: Entity <Entity> Lever
- Added object type: Entity <Entity> Wheel
- Added object type: Entity <Entity> MultiSlider
- Added object type: Entity <Entity> Lamp
- Added object type: Entity <Entity> Button
- Added object type: Entity <Entity> Photocell
- Added object type: Entity <Entity> MoveObject
- Added object type: Entity <Entity> Item,Puzzle
- Added object type: Entity <Entity> Item,Coins
- Added object type: Entity <Entity> Item,Note
- Added object type: Entity <Entity> Item,Diary
- Added object type: Entity <Entity> Item,Lantern
- Added object type: Entity <Entity> Item,Health
- Added object type: Entity <Entity> Item,Sanity
- Added object type: Entity <Entity> Item,LampOil
- Added object type: Entity <Entity> Item,Tinderbox
- Added object type: Entity <Entity> Item,HandObject
- Added object type: Entity <Entity> Chest
- Added object type: Entity <Entity> OilBarrel
- Added object type: Entity <Entity> EmotionStone
- Added object type: Entity <Entity> NPC
- Added object type: Entity <Entity> LevelDoor
- Added object type: Entity <Entity> CritterBug
- Added object type: Entity <Entity> CritterSpider
- Added object type: Entity <Entity> Enemy_Grunt
- Added object type: Entity <Entity> Enemy_ManPig
- Added object type: Entity <Entity> Enemy_WaterLurker
- Added object type: Entity <Entity> PlayerHands
- Added object type: Entity <Entity> HandObject
- Added object type: Area <Area> Script
- Added object type: Area <Area> PosNode
- Added object type: Area <Area> Flashback
- Added object type: Area <Area> Sign
- Added object type: Area <Area> SlimeDamage
- Added object type: Area <Area> Examine
- Added object type: Area <Area> Insanity
- Added object type: Area <Area> Ladder
- Added object type: Area <Area> Liquid
- Added object type: Area <Area> Sticky
- Added object type: Area <Area> Rope
- Added object type: Area <Area> PathNode
- Added object type: Area <Area> PlayerStart
- Added object type: Primitive <Plane>
- Added object type: Decal <Decal>
- Added object type: FogArea <FogArea>
- /////////////////////////////////////////////////////////////////
- // Resetting scene
- /////////////////////////////////////////////////////////////////
- --------------------------------------------------------
- Game Running
- --------------------------------------------------------
- ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
- /////////////////////////////////////////////////////////////////
- // Resetting scene
- /////////////////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////
- // Loading file B:/Program Files (x86)/Steam/SteamApps/common/Amnesia The Dark Descent/Nightgoggles/maps/House.map
- /////////////////////////////////////////////////////////////////
- ERROR: Couldn't texture 'B:/Program Files (x86)/Steam/SteamApps/common/Amnesia The Dark Descent/Nightgoggles/lights/gobo_wood_panneling_window.dds'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- ERROR: Could not load XML document '../../../../../../'
- Error creating Entity named lamp_ON_1, ID 742
- ERROR: Could not load XML document ''
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