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- 21:26:43: Open Broadcaster Software v0.592b - 64bit ( ^ω^)
- 21:26:43: -------------------------------
- 21:26:43: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
- 21:26:43: CPU Speed: 3500MHz
- 21:26:43: Physical Memory: 8131MB Total, 5600MB Free
- 21:26:43: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 21:26:43: monitor 1: pos={0, 0}, size={1920, 1080}
- 21:26:43: Windows Version: 6.2 Build 9200
- 21:26:43: Aero is Enabled
- 21:26:43: -------------------------------
- 21:26:43: OBS Modules:
- 21:26:43: Base Address Module
- 21:26:43: 000000003C8A0000 OBS.exe
- 21:26:43: 000000006F590000 OBSApi.dll
- 21:26:43: 000000006F4F0000 DShowPlugin.dll
- 21:26:43: 000000006F4C0000 GraphicsCapture.dll
- 21:26:43: 000000006F4A0000 NoiseGate.dll
- 21:26:43: 000000006F480000 PSVPlugin.dll
- 21:26:43: ------------------------------------------
- 21:26:43: Adapter 1
- 21:26:43: Video Adapter: NVIDIA GeForce GTX 660 Ti
- 21:26:43: Video Adapter Dedicated Video Memory: 2086273024
- 21:26:43: Video Adapter Shared System Memory: 2147807232
- 21:26:43: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 21:26:43: =====Stream Start: 2013-12-30, 21:26:43===============================================
- 21:26:43: Multithreaded optimizations: On
- 21:26:43: Base resolution: 1920x1080
- 21:26:43: Output resolution: 1280x720
- 21:26:43: ------------------------------------------
- 21:26:43: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti (Adapter 1)...
- 21:26:43: ------------------------------------------
- 21:26:43: Audio Format: 48000hz
- 21:26:43: Playback device {0.0.0.00000000}.{f3994807-e979-4742-af6a-8d59fd92d1a4}
- 21:26:43: ------------------------------------------
- 21:26:43: Using desktop audio input: Haut-parleurs (Turtle Beach PX21 Headset)
- 21:26:43: ------------------------------------------
- 21:26:43: Using auxilary audio input: Microphone (Turtle Beach PX21 Headset)
- 21:26:43: ------------------------------------------
- 21:26:43: Audio Encoding: AAC
- 21:26:43: bitrate: 128
- 21:26:43: Using graphics capture
- 21:26:44: Scene buffering time set to 400
- 21:26:44: ------------------------------------------
- 21:26:44: Video Encoding: x264
- 21:26:44: fps: 35
- 21:26:44: width: 1280, height: 720
- 21:26:44: preset: veryfast
- 21:26:44: profile: high
- 21:26:44: keyint: 70
- 21:26:44: CBR: yes
- 21:26:44: CFR: no
- 21:26:44: max bitrate: 1000
- 21:26:44: buffer size: 1000
- 21:26:44: ------------------------------------------
- 21:26:44: MMDeviceAudioSource: Frequency for device 'Haut-parleurs (Turtle Beach PX21 Headset)' is 384000, samples per sec is 48000
- 21:26:44: MMDeviceAudioSource: Frequency for device 'Microphone (Turtle Beach PX21 Headset)' is 384000, samples per sec is 48000
- 21:26:47: Total frames encoded: 99, total frames duplicated: 0 (0.00%)
- 21:26:47: Total frames rendered: 104, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 21:26:47:
- 21:26:47: Profiler time results:
- 21:26:47:
- 21:26:47: ==============================================================
- 21:26:47: video thread frame - [100%] [avg time: 0.923 ms] [children: 9.32%] [unaccounted: 90.7%]
- 21:26:47: | scene->Preprocess - [0.108%] [avg time: 0.001 ms]
- 21:26:47: | GPU download and conversion - [9.21%] [avg time: 0.085 ms] [children: 9.1%] [unaccounted: 0.108%]
- 21:26:47: | | flush - [6.83%] [avg time: 0.063 ms]
- 21:26:47: | | CopyResource - [2.06%] [avg time: 0.019 ms]
- 21:26:47: | | conversion to 4:2:0 - [0.217%] [avg time: 0.002 ms]
- 21:26:47: Convert444Threads - [100%] [avg time: 0.529 ms] [children: 99.4%] [unaccounted: 0.567%]
- 21:26:47: | Convert444toNV12 - [99.4%] [avg time: 0.526 ms]
- 21:26:47: encoder thread frame - [100%] [avg time: 0.935 ms]
- 21:26:47: ==============================================================
- 21:26:47:
- 21:26:47:
- 21:26:47: Profiler CPU results:
- 21:26:47:
- 21:26:47: ==============================================================
- 21:26:47: video thread frame - [cpu time: avg 0.6 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:26:47: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:26:47: | GPU download and conversion - [cpu time: avg 0.15 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:26:47: | | flush - [cpu time: avg 0.15 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:26:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:26:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:26:47: Convert444Threads - [cpu time: avg 0.545 ms, total 93.75 ms] [avg calls per frame: 2]
- 21:26:47: | Convert444toNV12 - [cpu time: avg 0.545 ms, total 93.75 ms] [avg calls per frame: 2]
- 21:26:47: encoder thread frame - [cpu time: avg 0.367 ms, total 31.25 ms] [avg calls per frame: 1]
- 21:26:47: ==============================================================
- 21:26:47:
- 21:26:47: =====Stream End: 2013-12-30, 21:26:47=================================================
- 21:26:51: =====Stream Start: 2013-12-30, 21:26:51===============================================
- 21:26:51: Multithreaded optimizations: On
- 21:26:51: Base resolution: 1920x1080
- 21:26:51: Output resolution: 1280x720
- 21:26:51: ------------------------------------------
- 21:26:51: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti (Adapter 1)...
- 21:26:51: ------------------------------------------
- 21:26:51: Audio Format: 48000hz
- 21:26:51: Playback device {0.0.0.00000000}.{f3994807-e979-4742-af6a-8d59fd92d1a4}
- 21:26:51: ------------------------------------------
- 21:26:51: Using desktop audio input: Haut-parleurs (Turtle Beach PX21 Headset)
- 21:26:51: ------------------------------------------
- 21:26:51: Using auxilary audio input: Microphone (Turtle Beach PX21 Headset)
- 21:26:51: ------------------------------------------
- 21:26:51: Audio Encoding: AAC
- 21:26:51: bitrate: 128
- 21:26:51: Using graphics capture
- 21:26:51: Scene buffering time set to 400
- 21:26:51: ------------------------------------------
- 21:26:51: Video Encoding: x264
- 21:26:51: fps: 35
- 21:26:51: width: 1280, height: 720
- 21:26:51: preset: veryfast
- 21:26:51: profile: high
- 21:26:51: keyint: 70
- 21:26:51: CBR: yes
- 21:26:51: CFR: no
- 21:26:51: max bitrate: 1000
- 21:26:51: buffer size: 1000
- 21:26:51: ------------------------------------------
- 21:26:51: MMDeviceAudioSource: Frequency for device 'Haut-parleurs (Turtle Beach PX21 Headset)' is 384000, samples per sec is 48000
- 21:26:51: MMDeviceAudioSource: Frequency for device 'Microphone (Turtle Beach PX21 Headset)' is 384000, samples per sec is 48000
- 21:26:54: Total frames encoded: 88, total frames duplicated: 0 (0.00%)
- 21:26:54: Total frames rendered: 94, number of late frames: 1 (1.06%) (it's okay for some frames to be late)
- 21:26:54:
- 21:26:54: Profiler time results:
- 21:26:54:
- 21:26:54: ==============================================================
- 21:26:54: video thread frame - [100%] [avg time: 1.036 ms] [children: 10.8%] [unaccounted: 89.2%]
- 21:26:54: | scene->Preprocess - [0.193%] [avg time: 0.002 ms]
- 21:26:54: | GPU download and conversion - [10.6%] [avg time: 0.11 ms] [children: 10.4%] [unaccounted: 0.193%]
- 21:26:54: | | flush - [8.3%] [avg time: 0.086 ms]
- 21:26:54: | | CopyResource - [1.93%] [avg time: 0.02 ms]
- 21:26:54: | | conversion to 4:2:0 - [0.193%] [avg time: 0.002 ms]
- 21:26:54: Convert444Threads - [100%] [avg time: 0.586 ms] [children: 99.5%] [unaccounted: 0.512%]
- 21:26:54: | Convert444toNV12 - [99.5%] [avg time: 0.583 ms]
- 21:26:54: encoder thread frame - [100%] [avg time: 1.278 ms]
- 21:26:54: ==============================================================
- 21:26:54:
- 21:26:54:
- 21:26:54: Profiler CPU results:
- 21:26:54:
- 21:26:54: ==============================================================
- 21:26:54: video thread frame - [cpu time: avg 0.332 ms, total 31.25 ms] [avg calls per frame: 1]
- 21:26:54: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:26:54: | GPU download and conversion - [cpu time: avg 0.166 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:26:54: | | flush - [cpu time: avg 0.166 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:26:54: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:26:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:26:54: Convert444Threads - [cpu time: avg 0.833 ms, total 125 ms] [avg calls per frame: 2]
- 21:26:54: | Convert444toNV12 - [cpu time: avg 0.833 ms, total 125 ms] [avg calls per frame: 2]
- 21:26:54: encoder thread frame - [cpu time: avg 0.633 ms, total 46.875 ms] [avg calls per frame: 1]
- 21:26:54: ==============================================================
- 21:26:54:
- 21:26:54: =====Stream End: 2013-12-30, 21:26:54=================================================
- 21:30:43: =====Stream Start: 2013-12-30, 21:30:43===============================================
- 21:30:43: Multithreaded optimizations: On
- 21:30:43: Base resolution: 1920x1080
- 21:30:43: Output resolution: 1280x720
- 21:30:43: ------------------------------------------
- 21:30:43: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti (Adapter 1)...
- 21:30:43: ------------------------------------------
- 21:30:43: Audio Format: 48000hz
- 21:30:43: Playback device {0.0.0.00000000}.{f3994807-e979-4742-af6a-8d59fd92d1a4}
- 21:30:43: ------------------------------------------
- 21:30:43: Using desktop audio input: Haut-parleurs (Turtle Beach PX21 Headset)
- 21:30:43: ------------------------------------------
- 21:30:43: Using auxilary audio input: Microphone (Turtle Beach PX21 Headset)
- 21:30:43: ------------------------------------------
- 21:30:43: Audio Encoding: AAC
- 21:30:43: bitrate: 128
- 21:30:43: Using graphics capture
- 21:30:43: Scene buffering time set to 400
- 21:30:43: ------------------------------------------
- 21:30:43: Video Encoding: x264
- 21:30:43: fps: 35
- 21:30:43: width: 1280, height: 720
- 21:30:43: preset: veryfast
- 21:30:43: profile: high
- 21:30:43: keyint: 70
- 21:30:43: CBR: yes
- 21:30:43: CFR: no
- 21:30:43: max bitrate: 1000
- 21:30:43: buffer size: 1000
- 21:30:43: ------------------------------------------
- 21:30:43: MMDeviceAudioSource: Frequency for device 'Haut-parleurs (Turtle Beach PX21 Headset)' is 384000, samples per sec is 48000
- 21:30:43: MMDeviceAudioSource: Frequency for device 'Microphone (Turtle Beach PX21 Headset)' is 384000, samples per sec is 48000
- 21:30:44: Total frames encoded: 0, total frames duplicated: 0 (-1.#J%)
- 21:30:44: Total frames rendered: 20, number of late frames: 1 (5.00%) (it's okay for some frames to be late)
- 21:30:44:
- 21:30:44: Profiler time results:
- 21:30:44:
- 21:30:44: ==============================================================
- 21:30:44: video thread frame - [100%] [avg time: 1.471 ms] [children: 6.05%] [unaccounted: 93.9%]
- 21:30:44: | scene->Preprocess - [0.068%] [avg time: 0.001 ms]
- 21:30:44: | GPU download and conversion - [5.98%] [avg time: 0.088 ms] [children: 6.19%] [unaccounted: -0.204%]
- 21:30:44: | | flush - [5.78%] [avg time: 0.085 ms]
- 21:30:44: | | CopyResource - [0.272%] [avg time: 0.004 ms]
- 21:30:44: | | conversion to 4:2:0 - [0.136%] [avg time: 0.002 ms]
- 21:30:44: Convert444Threads - [100%] [avg time: 0.728 ms] [children: 99.6%] [unaccounted: 0.412%]
- 21:30:44: | Convert444toNV12 - [99.6%] [avg time: 0.725 ms]
- 21:30:44: ==============================================================
- 21:30:44:
- 21:30:44:
- 21:30:44: Profiler CPU results:
- 21:30:44:
- 21:30:44: ==============================================================
- 21:30:44: video thread frame - [cpu time: avg 0.781 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:30:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:30:44: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:30:44: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:30:44: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 21:30:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 21:30:44: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 21:30:44: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 21:30:44: ==============================================================
- 21:30:44:
- 21:30:44: =====Stream End: 2013-12-30, 21:30:44=================================================
- Last game capture log:
- 2013-12-30, 21:26:44: we're booting up:
- 21:26:44: CaptureThread: attached to process DayZ.exe
- 21:26:44: D3D9 Present
- 21:26:44: (half life scientist) everything.. seems to be in order
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