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Oct 25th, 2014
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  1. Program received signal SIGSEGV, Segmentation fault.
  2. 0x0000000000456d40 in lua_gettop ()
  3. (gdb) bt
  4. #0 0x0000000000456d40 in lua_gettop ()
  5. #1 0x0000000000419648 in Scripting::PrintStack (state=0x40000378)
  6. at /home/ebola/Projects/sources/rpg/Scripting.cpp:11
  7. #2 0x000000000041ae5d in Scripting::ScriptEngine::RunScript (
  8. this=0x7fffffffdfc0, script=...)
  9. at /home/ebola/Projects/sources/rpg/Scripting.cpp:263
  10. #3 0x000000000041a439 in Scripting::RunScript (state=0x40020378)
  11. at /home/ebola/Projects/sources/rpg/Scripting.cpp:132
  12. #4 0x0000000000469031 in lj_BC_FUNCC ()
  13. #5 0x0000000000458a9d in lua_pcall ()
  14. #6 0x000000000041af96 in Scripting::ScriptEngine::RunScript (
  15. this=0x7fffffffdfc0, script=...)
  16. at /home/ebola/Projects/sources/rpg/Scripting.cpp:267
  17. #7 0x0000000000422cba in GameApp::Init (this=0x7fffffffdee0)
  18. at /home/ebola/Projects/sources/rpg/GameApp.cpp:94
  19. #8 0x00000000004224c5 in GameApp::GameApp (this=0x7fffffffdee0,
  20. argc=@0x7fffffffe048: 1, argv=0x7fffffffe138)
  21. at /home/ebola/Projects/sources/rpg/GameApp.cpp:26
  22. #9 0x000000000041802a in main (argc=1, argv=0x7fffffffe138)
  23. at /home/ebola/Projects/sources/rpg/main.cpp:5
  24. (gdb)
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