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gliConfig

Aug 14th, 2016
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  1. //ProfileName = "No Man Sky OpenGL Bypass";
  2. //ProfileDescription = "Bypass OpenGL restrictions on No Man Sky";
  3.  
  4. FunctionLog
  5. {
  6. LogEnabled = False;
  7. LogFlush = False;
  8. LogFileName = "gliNoManSky"
  9.  
  10. LogFormat = text;
  11.  
  12. XMLFormat
  13. {
  14. XSLFile = gliIntercept_DHTML2.xsl;
  15. BaseDir = "C:\Program Files\GLInterceptx64_1_3_3\XSL";
  16. }
  17. }
  18.  
  19. LogPerFrame
  20. {
  21. Enabled = False;
  22. FrameStartKeys = (ctrl,shift,f);
  23. OneFrameOnly = True;
  24. }
  25.  
  26. InputFiles
  27. {
  28. GLFunctionDefines = "C:\Program Files\GLInterceptx64_1_3_3\GLFunctions\gliIncludes.h"
  29. }
  30.  
  31. ErrorChecking
  32. {
  33. GLErrorChecking = False;
  34. ThreadChecking = False;
  35. BreakOnError = False;
  36. LogOnError = False;
  37. ExtendedErrorLog = False;
  38. DebuggerErrorLog = False;
  39. }
  40.  
  41. ImageLog
  42. {
  43. LogEnabled = False;
  44.  
  45. RenderCallStateLog = False;
  46.  
  47. SaveFormats = PNG;
  48. FlipXAxis = False;
  49. TileCubeMaps= True;
  50.  
  51. SaveGLTypes = (1D,2D,3D,CUBE);
  52. SavePbufferTex = True;
  53.  
  54. ImageIcon
  55. {
  56. Enabled = False;
  57. SaveFormat = JPG;
  58. Size = 40;
  59. }
  60. }
  61.  
  62. ShaderLog
  63. {
  64. LogEnabled = False;
  65.  
  66. RenderCallStateLog = False;
  67.  
  68. AttachLogState = False;
  69. ValidatePreRender = False;
  70. UniformLogPreRender = False;
  71.  
  72. //Future formatting options
  73. }
  74.  
  75. DisplayListLog
  76. {
  77. LogEnabled = False;
  78.  
  79. }
  80.  
  81. FrameLog
  82. {
  83. LogEnabled = False;
  84. SaveFormat = JPG;
  85.  
  86. FrameIcon
  87. {
  88. Enabled = False;
  89. SaveFormat = JPG;
  90. Size = 40;
  91. }
  92. FrameMovie
  93. {
  94. Enabled = False;
  95. Size = (640,480);
  96. FrameRate = 15;
  97. Compression = ("mpg4","divx","none");
  98. }
  99.  
  100. ColorBufferLog = (pre,post,diff);
  101. //DepthBufferLog = (pre,post,diff);
  102.  
  103. //StencilBufferLog = (pre,post,diff);
  104. StencilColors = (0,0xFF000000, //Black
  105. 1,0xFFFF0000, //Blue
  106. 2,0xFFFFFF00, //Light Blue
  107. 3,0xFF0000FF, //Red
  108. 4,0xFF00FFFF, //Yellow
  109. 5,0xFFFF00FF, //Purple
  110. 6,0xFF80FFFF, //Bright Yellow
  111. 7,0xFFFFFFFF); //White (Note green is not used as that is the "diff" color)
  112.  
  113. }
  114.  
  115. TimerLog
  116. {
  117. LogEnabled = False;
  118.  
  119. LogCutoff = 20;
  120.  
  121. }
  122.  
  123. PluginData
  124. {
  125.  
  126. BaseDir = "C:\Program Files\GLInterceptx64_1_3_3\Plugins";
  127.  
  128. Plugins
  129. {
  130.  
  131. //
  132. // Name of plugin | Plugin load location
  133. // { Plugin specific options. (See the plugins' config.ini file for options) }
  134.  
  135. ExtensionOverride = ("GLExtOverride/GLExtOverride.dll")
  136. {
  137. AddExtensions = (GL_EXT_depth_bounds_test);
  138. }
  139. }
  140. }
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