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  1. 14:49:09: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
  2. 14:49:09: -------------------------------
  3. 14:49:09: CPU Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
  4. 14:49:09: CPU Speed: 3392MHz
  5. 14:49:09: Physical Memory: 32720MB Total, 27040MB Free
  6. 14:49:09: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 14:49:09: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 14:49:09: monitor 2: pos={-1920, -164}, size={1920, 1080}
  9. 14:49:09: Windows Version: 10.0 Build 14393 (revision 0)
  10. 14:49:09: Aero is Enabled
  11. 14:49:09: -------------------------------
  12. 14:49:09: OBS Modules:
  13. 14:49:09: Base Address Module
  14. 14:49:09: 00000000B1CD0000 OBS.exe
  15. 14:49:09: 000000005F820000 OBSApi.dll
  16. 14:49:09: 0000000063740000 DShowPlugin.dll
  17. 14:49:09: 0000000063610000 GraphicsCapture.dll
  18. 14:49:09: 0000000065290000 NoiseGate.dll
  19. 14:49:09: 00000000641B0000 PSVPlugin.dll
  20. 14:49:09: 0000000062B10000 scenesw.dll
  21. 14:49:09: ------------------------------------------
  22. 14:49:09: Adapter 1
  23. 14:49:09: Video Adapter: NVIDIA GeForce GT 640
  24. 14:49:09: Video Adapter Dedicated Video Memory: 4260036608
  25. 14:49:09: Video Adapter Shared System Memory: 4270063616
  26. 14:49:09: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  27. 14:49:09: Video Adapter Output 2: pos={-1920, -164}, size={1920, 1080}, attached=true
  28. 14:49:09: =====Stream Start: 2016-12-17, 14:49:09===============================================
  29. 14:49:09: Multithreaded optimizations: On
  30. 14:49:09: Base resolution: 1920x1080
  31. 14:49:09: Output resolution: 1920x1080
  32. 14:49:09: ------------------------------------------
  33. 14:49:09: Loading up D3D10 on NVIDIA GeForce GT 640 (Adapter 1)...
  34. 14:49:09: ------------------------------------------
  35. 14:49:09: Audio Format: 48000 Hz
  36. 14:49:09: ------------------------------------------
  37. 14:49:09: Audio Channels: 2 Ch
  38. 14:49:09: Playback device Default
  39. 14:49:09: ------------------------------------------
  40. 14:49:09: Using desktop audio input: Speakers / Headphones (IDT High Definition Audio CODEC)
  41. 14:49:09: Global Audio time adjust: 0
  42. 14:49:09: ------------------------------------------
  43. 14:49:09: Audio Encoding: AAC
  44. 14:49:09: bitrate: 96
  45. 14:49:09: ------------------------------------------
  46. 14:49:09: device: AVerMedia USB Polaris Analog Capture,
  47. 14:49:09: device id \\?\usb#vid_07ca&pid_c039&mi_01#8&15e5c0d5&2&0001#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{9b365890-165f-11d0-a195-0020afd156e4},
  48. 14:49:09: chosen type: YUY2, usingFourCC: false, res: 80x60 - 80x60, frameIntervals: 333667-333667
  49. 14:49:09: use buffering: false - 0, fourCC: 'YUY2'
  50. 14:49:09:
  51. 14:49:09: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  52. 14:49:09: Using directshow input
  53. 14:49:11: Scene buffering time set to 700
  54. 14:49:11: ------------------------------------------
  55. 14:49:11: Video Encoding: x264
  56. 14:49:11: fps: 30
  57. 14:49:11: width: 1920, height: 1080
  58. 14:49:11: preset: veryfast
  59. 14:49:11: profile: high
  60. 14:49:11: keyint: 250
  61. 14:49:11: CBR: yes
  62. 14:49:11: CFR: yes
  63. 14:49:11: max bitrate: 1000
  64. 14:49:11: buffer size: 1000
  65. 14:49:11: ------------------------------------------
  66. 14:49:50: ------------------------------------------
  67. 14:49:50: device: AVerMedia USB Polaris Analog Capture,
  68. 14:49:50: device id \\?\usb#vid_07ca&pid_c039&mi_01#8&15e5c0d5&2&0001#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{9b365890-165f-11d0-a195-0020afd156e4},
  69. 14:49:50: chosen type: YUY2, usingFourCC: false, res: 80x60 - 80x60, frameIntervals: 333667-333667
  70. 14:49:50: use buffering: false - 0, fourCC: 'YUY2'
  71. 14:49:50:
  72. 14:49:50: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  73. 14:51:47: Total frames encoded: 4652, total frames duplicated: 8 (0.17%)
  74. 14:51:47: Total frames rendered: 4674, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
  75. 14:51:47:
  76. 14:51:47: Profiler time results:
  77. 14:51:47:
  78. 14:51:47: ==============================================================
  79. 14:51:47: video thread frame - [100%] [avg time: 0.707 ms] [children: 15.7%] [unaccounted: 84.3%]
  80. 14:51:47: | scene->Preprocess - [1.27%] [avg time: 0.009 ms]
  81. 14:51:47: | GPU download and conversion - [14.4%] [avg time: 0.102 ms] [children: 13.4%] [unaccounted: 0.99%]
  82. 14:51:47: | | flush - [12.3%] [avg time: 0.087 ms]
  83. 14:51:47: | | CopyResource - [0.849%] [avg time: 0.006 ms]
  84. 14:51:47: | | conversion to 4:2:0 - [0.283%] [avg time: 0.002 ms]
  85. 14:51:47: Convert444Threads - [100%] [avg time: 0.847 ms] [children: 99.6%] [unaccounted: 0.354%]
  86. 14:51:47: | Convert444toNV12 - [99.6%] [avg time: 0.844 ms]
  87. 14:51:47: encoder thread frame - [100%] [avg time: 1.536 ms] [children: 0.326%] [unaccounted: 99.7%]
  88. 14:51:47: | sending stuff out - [0.326%] [avg time: 0.005 ms]
  89. 14:51:47: ==============================================================
  90. 14:51:47:
  91. 14:51:47:
  92. 14:51:47: Profiler CPU results:
  93. 14:51:47:
  94. 14:51:47: ==============================================================
  95. 14:51:47: video thread frame - [cpu time: avg 0.213 ms, total 1000 ms] [avg calls per frame: 1]
  96. 14:51:47: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  97. 14:51:47: | GPU download and conversion - [cpu time: avg 0.05 ms, total 234.375 ms] [avg calls per frame: 1]
  98. 14:51:47: | | flush - [cpu time: avg 0.043 ms, total 203.125 ms] [avg calls per frame: 1]
  99. 14:51:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  100. 14:51:47: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 31.25 ms] [avg calls per frame: 1]
  101. 14:51:47: Convert444Threads - [cpu time: avg 0.846 ms, total 7875 ms] [avg calls per frame: 2]
  102. 14:51:47: | Convert444toNV12 - [cpu time: avg 0.84 ms, total 7812.5 ms] [avg calls per frame: 2]
  103. 14:51:47: encoder thread frame - [cpu time: avg 1.202 ms, total 5593.75 ms] [avg calls per frame: 1]
  104. 14:51:47: | sending stuff out - [cpu time: avg 0.006 ms, total 31.25 ms] [avg calls per frame: 1]
  105. 14:51:47: ==============================================================
  106. 14:51:47:
  107. 14:51:47: =====Stream End: 2016-12-17, 14:51:47=================================================
  108.  
  109.  
  110. Last game capture log:
  111. 2016-11-08, 20:12:41: we're booting up:
  112. 20:12:41: CaptureThread: attached to process Dolphin.exe
  113. 20:12:41: Creating bounce hook at 00007FF809A40000 for 00007FF809C75810 -> 00007FFFE5E0E630 (diff 7dc198e25)
  114. 20:12:41: GL Present
  115. 20:12:41: DirectDraw capture: Windows 8 not supported yet
  116. 20:12:41: (half life scientist) everything.. seems to be in order
  117. 20:13:04: SwapBuffers(c5011d9e) Called
  118. 20:13:04: NV Capture available
  119. 20:13:04: FBO available
  120. 20:13:04: setting up gl data
  121. 20:13:04: share device: 300be3e0
  122. 20:13:04: share texture: 27eb4530
  123. 20:13:04: share device handle: fc5b741e
  124. 20:13:04: share texture handle: f2a940c2
  125. 20:13:04: DoGLGPUHook: success
  126. 20:13:04: wglSwapBuffers(c5011d9e) Called
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