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- # Configuration file
- ##########################################################################################################
- # coin_colors
- #--------------------------------------------------------------------------------------------------------#
- # Color of the different coin types in a hex color code. E.G. A2DF4D
- # I suggest http://http://www.colorpicker.com for finding your hex color codes.
- ##########################################################################################################
- coin_colors {
- S:coin_color_1=AAAAAA
- S:coin_color_2=FFFFFF
- S:coin_color_3=FFFF55
- S:coin_color_4=55FFFF
- S:coin_color_5=123456
- }
- ##########################################################################################################
- # coin_name_colors
- #--------------------------------------------------------------------------------------------------------#
- # Color of the coin type names in 0-f. k, l, m, n, and o may also be used.
- # Please see http://www.minecraftwiki.net/wiki/Formatting_codes for more information.
- ##########################################################################################################
- coin_name_colors {
- S:coin_name_color_1=7
- S:coin_name_color_2=F
- S:coin_name_color_3=E
- S:coin_name_color_4=9
- S:coin_name_color_5=D
- }
- ##########################################################################################################
- # coin_type_extra_info
- #--------------------------------------------------------------------------------------------------------#
- # Extra information on the tooltip of the coin types E.G. 'Worth 5 copper coins'
- # If you dont want tooltip info put 'none' without the quotation marks
- ##########################################################################################################
- coin_type_extra_info {
- S:coin_type_extra_info_1=none
- S:coin_type_extra_info_2=Worth 5 Stone Coins
- S:coin_type_extra_info_3=Worth 5 Iron Coins
- S:coin_type_extra_info_4=Worth 5 Gold Coins
- S:coin_type_extra_info_5=none
- }
- ##########################################################################################################
- # coin_types
- #--------------------------------------------------------------------------------------------------------#
- # Names for the coin types. E.G. Copper, Iron, Gold
- ##########################################################################################################
- coin_types {
- S:coin_type_1=Stone
- S:coin_type_2=Iron
- S:coin_type_3=Gold
- S:coin_type_4=Diamond
- S:coin_type_5=Special
- }
- items {
- # Letter on the coin. You can use A-Z, 'dollar', 'cent', 'yen', and 'euro' without the quotes.
- # If you dont want a letter on it at all you can use 'base' without the quotes.
- S:coin_letter=M
- # Name for the coins.
- S:coin_name=Coin
- # Number of coins for a conversion.
- I:convert_amount=5
- # Number of coins to use. NOTE: If you go higher then 5 you will need to launch minecraft
- # and then close it to populate the config with the new variables for the extra coins.
- I:number_of_coins=5
- }
- ##########################################################################################################
- # mob drop options
- #--------------------------------------------------------------------------------------------------------#
- # Options for configuring mob drops.
- ##########################################################################################################
- "mob drop options" {
- # Percentage out of 100 that blazes will drop coins.
- I:blaze_drop_chance=25
- # Are blazes allowed to drop coins?
- B:blaze_drop_permission=true
- # The metadata or 'tier' of coin blazes will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:blaze_dropped_Meta=0
- # Maximum amount of coins blazes will drop.
- I:blaze_dropped_max=3
- # Percentage out of 100 that cave_Spiders will drop coins.
- I:cave_Spider_drop_chance=20
- # Are cave_Spiders allowed to drop coins?
- B:cave_Spider_drop_permission=true
- # The metadata or 'tier' of coin cave_Spiders will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:cave_Spider_dropped_Meta=0
- # Maximum amount of coins cave_Spiders will drop.
- I:cave_Spider_dropped_max=3
- # Percentage out of 100 that creepers will drop coins.
- I:creeper_drop_chance=30
- # Are creepers allowed to drop coins?
- B:creeper_drop_permission=true
- # The metadata or 'tier' of coin creepers will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:creeper_dropped_Meta=0
- # Maximum amount of coins creepers will drop.
- I:creeper_dropped_max=5
- # Percentage out of 100 that endermans will drop coins.
- I:enderman_drop_chance=30
- # Are endermans allowed to drop coins?
- B:enderman_drop_permission=true
- # The metadata or 'tier' of coin endermans will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:enderman_dropped_Meta=0
- # Maximum amount of coins endermans will drop.
- I:enderman_dropped_max=5
- # Percentage out of 100 that ghasts will drop coins.
- I:ghast_drop_chance=50
- # Are ghasts allowed to drop coins?
- B:ghast_drop_permission=true
- # The metadata or 'tier' of coin ghasts will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:ghast_dropped_Meta=1
- # Maximum amount of coins ghasts will drop.
- I:ghast_dropped_max=10
- # Percentage out of 100 that magma_cubes will drop coins.
- I:magma_cube_drop_chance=10
- # Are magma_cubes allowed to drop coins?
- B:magma_cube_drop_permission=true
- # The metadata or 'tier' of coin magma_cubes will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:magma_cube_dropped_Meta=0
- # Maximum amount of coins magma_cubes will drop.
- I:magma_cube_dropped_max=1
- # Percentage out of 100 that pig_zombies will drop coins.
- I:pig_zombie_drop_chance=30
- # Are pig_zombies allowed to drop coins?
- B:pig_zombie_drop_permission=true
- # The metadata or 'tier' of coin pig_zombies will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:pig_zombie_dropped_Meta=0
- # Maximum amount of coins pig_zombies will drop.
- I:pig_zombie_dropped_max=3
- # Percentage out of 100 that silverfishs will drop coins.
- I:silverfish_drop_chance=10
- # Are silverfishs allowed to drop coins?
- B:silverfish_drop_permission=true
- # The metadata or 'tier' of coin silverfishs will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:silverfish_dropped_Meta=0
- # Maximum amount of coins silverfishs will drop.
- I:silverfish_dropped_max=1
- # Percentage out of 100 that skeletons will drop coins.
- I:skeleton_drop_chance=20
- # Are skeletons allowed to drop coins?
- B:skeleton_drop_permission=true
- # The metadata or 'tier' of coin skeletons will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:skeleton_dropped_Meta=0
- # Maximum amount of coins skeletons will drop.
- I:skeleton_dropped_max=2
- # Percentage out of 100 that slimes will drop coins.
- I:slime_drop_chance=10
- # Are slimes allowed to drop coins?
- B:slime_drop_permission=false
- # The metadata or 'tier' of coin slimes will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:slime_dropped_Meta=0
- # Maximum amount of coins slimes will drop.
- I:slime_dropped_max=1
- # Percentage out of 100 that spiders will drop coins.
- I:spider_drop_chance=20
- # Are spiders allowed to drop coins?
- B:spider_drop_permission=true
- # The metadata or 'tier' of coin spiders will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:spider_dropped_Meta=0
- # Maximum amount of coins spiders will drop.
- I:spider_dropped_max=2
- # Percentage out of 100 that witchs will drop coins.
- I:witch_drop_chance=25
- # Are witchs allowed to drop coins?
- B:witch_drop_permission=true
- # The metadata or 'tier' of coin witchs will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:witch_dropped_Meta=1
- # Maximum amount of coins witchs will drop.
- I:witch_dropped_max=5
- # Percentage out of 100 that zombies will drop coins.
- I:zombie_drop_chance=25
- # Are zombies allowed to drop coins?
- B:zombie_drop_permission=true
- # The metadata or 'tier' of coin zombies will drop. This starts counting at 0.
- # With default config 0 is Stone, 1 is Iron, 2 is Gold, 3 is Diamond, and 4 is Specal.
- I:zombie_dropped_Meta=2
- # Maximum amount of coins zombies will drop.
- I:zombie_dropped_max=60
- }
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