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Open Broadcast software Log file

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Sep 4th, 2015
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  1. 12:26:53: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
  2. 12:26:53: -------------------------------
  3. 12:26:53: CPU Name: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
  4. 12:26:53: CPU Speed: 3193MHz
  5. 12:26:53: Physical Memory: 4095MB Total, 4095MB Free
  6. 12:26:53: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 12:26:53: monitor 1: pos={0, 0}, size={1360, 768}
  8. 12:26:53: Windows Version: 10.0 Build 10240 (revision 16384)
  9. 12:26:53: Aero is Enabled
  10. 12:26:53: -------------------------------
  11. 12:26:53: OBS Modules:
  12. 12:26:53: Base Address Module
  13. 12:26:53: 00FF0000 OBS.exe
  14. 12:26:53: 51330000 OBSApi.dll
  15. 12:26:53: 5C4F0000 DShowPlugin.dll
  16. 12:26:53: 51140000 GraphicsCapture.dll
  17. 12:26:53: 51110000 NoiseGate.dll
  18. 12:26:53: 6C6F0000 PSVPlugin.dll
  19. 12:26:53: 6C430000 scenesw.dll
  20. 12:26:53: ------------------------------------------
  21. 12:26:53: Adapter 1
  22. 12:26:53: Video Adapter: NVIDIA GeForce GTX 460
  23. 12:26:53: Video Adapter Dedicated Video Memory: 1020719104
  24. 12:26:53: Video Adapter Shared System Memory: 3221106688
  25. 12:26:53: Video Adapter Output 1: pos={0, 0}, size={1360, 768}, attached=true
  26. 12:26:53: ------------------------------------------
  27. 12:26:53: Adapter 2
  28. 12:26:53: Video Adapter: Intel(R) HD Graphics 4600
  29. 12:26:53: Video Adapter Dedicated Video Memory: 117964800
  30. 12:26:53: Video Adapter Shared System Memory: 4176936960
  31. 12:26:53: =====Stream Start: 2015-09-04, 12:26:53===============================================
  32. 12:26:53: Multithreaded optimizations: On
  33. 12:26:53: Base resolution: 1360x768
  34. 12:26:53: Output resolution: 1360x768
  35. 12:26:53: ------------------------------------------
  36. 12:26:53: Loading up D3D10 on NVIDIA GeForce GTX 460 (Adapter 1)...
  37. 12:26:53: ------------------------------------------
  38. 12:26:53: Audio Format: 48000 Hz
  39. 12:26:53: ------------------------------------------
  40. 12:26:53: Audio Channels: 2 Ch
  41. 12:26:53: Playback device Default
  42. 12:26:53: ------------------------------------------
  43. 12:26:53: Using desktop audio input: Speakers (Logitech Wireless Headset)
  44. 12:26:53: Global Audio time adjust: 0
  45. 12:26:53: ------------------------------------------
  46. 12:26:53: Audio Encoding: AAC
  47. 12:26:53: bitrate: 128
  48. 12:26:53: ------------------------------------------
  49. 12:26:53: device: Creative Senz3D VF0780,
  50. 12:26:53: device id \\?\usb#vid_041e&pid_4096&mi_00#6&ef1790b&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  51. 12:26:53: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
  52. 12:26:53: use buffering: false - 0, fourCC: 'MJPG'
  53. 12:26:53: audio device: Disable,
  54. 12:26:53: audio device id Disabled,
  55. 12:26:53: audio time offset 0,
  56. 12:26:53:
  57. 12:26:54: Using directshow input
  58. 12:26:54: Using Monitor Capture
  59. 12:26:54: Scene buffering time set to 700
  60. 12:26:54: ------------------------------------------
  61. 12:26:54: Video Encoding: x264
  62. 12:26:54: fps: 30
  63. 12:26:54: width: 1360, height: 768
  64. 12:26:54: preset: veryfast
  65. 12:26:54: profile: main
  66. 12:26:54: keyint: 60
  67. 12:26:54: CBR: yes
  68. 12:26:54: CFR: yes
  69. 12:26:54: max bitrate: 400
  70. 12:26:54: buffer size: 400
  71. 12:26:54: ------------------------------------------
  72. 12:26:56: FlushBufferedVideo: Flushing 2 packets over 33 ms
  73. 12:26:56: Total frames encoded: 48, total frames duplicated: 0 (0.00%)
  74. 12:26:56: Total frames rendered: 71, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  75. 12:26:56:
  76. 12:26:56: Profiler time results:
  77. 12:26:56:
  78. 12:26:56: ==============================================================
  79. 12:26:56: video thread frame - [100%] [avg time: 1.64 ms] [children: 79.1%] [unaccounted: 20.9%]
  80. 12:26:56: | scene->Preprocess - [74.1%] [avg time: 1.215 ms]
  81. 12:26:56: | GPU download and conversion - [5%] [avg time: 0.082 ms] [children: 4.82%] [unaccounted: 0.183%]
  82. 12:26:56: | | flush - [4.39%] [avg time: 0.072 ms]
  83. 12:26:56: | | CopyResource - [0.244%] [avg time: 0.004 ms]
  84. 12:26:56: | | conversion to 4:2:0 - [0.183%] [avg time: 0.003 ms]
  85. 12:26:56: Convert444Threads - [100%] [avg time: 0.547 ms] [children: 98.9%] [unaccounted: 1.1%]
  86. 12:26:56: | Convert444toNV12 - [98.9%] [avg time: 0.541 ms]
  87. 12:26:56: encoder thread frame - [100%] [avg time: 0.884 ms] [children: 0.566%] [unaccounted: 99.4%]
  88. 12:26:56: | sending stuff out - [0.566%] [avg time: 0.005 ms]
  89. 12:26:56: ==============================================================
  90. 12:26:56:
  91. 12:26:56:
  92. 12:26:56: Profiler CPU results:
  93. 12:26:56:
  94. 12:26:56: ==============================================================
  95. 12:26:56: video thread frame - [cpu time: avg 0.88 ms, total 62.5 ms] [avg calls per frame: 1]
  96. 12:26:56: | scene->Preprocess - [cpu time: avg 0.88 ms, total 62.5 ms] [avg calls per frame: 1]
  97. 12:26:56: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  98. 12:26:56: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  99. 12:26:56: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  100. 12:26:56: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  101. 12:26:56: Convert444Threads - [cpu time: avg 0.498 ms, total 46.875 ms] [avg calls per frame: 2]
  102. 12:26:56: | Convert444toNV12 - [cpu time: avg 0.498 ms, total 46.875 ms] [avg calls per frame: 2]
  103. 12:26:56: encoder thread frame - [cpu time: avg 0.679 ms, total 31.25 ms] [avg calls per frame: 1]
  104. 12:26:56: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  105. 12:26:56: ==============================================================
  106. 12:26:56:
  107. 12:26:56: =====Stream End: 2015-09-04, 12:26:56=================================================
  108. 12:27:01: =====Stream Start: 2015-09-04, 12:27:01===============================================
  109. 12:27:01: Multithreaded optimizations: On
  110. 12:27:01: Base resolution: 1360x768
  111. 12:27:01: Output resolution: 1360x768
  112. 12:27:01: ------------------------------------------
  113. 12:27:01: Loading up D3D10 on NVIDIA GeForce GTX 460 (Adapter 1)...
  114. 12:27:01: ------------------------------------------
  115. 12:27:01: Audio Format: 48000 Hz
  116. 12:27:01: ------------------------------------------
  117. 12:27:01: Audio Channels: 2 Ch
  118. 12:27:01: Playback device Default
  119. 12:27:01: ------------------------------------------
  120. 12:27:01: Using desktop audio input: Speakers (Logitech Wireless Headset)
  121. 12:27:01: Global Audio time adjust: 0
  122. 12:27:01: ------------------------------------------
  123. 12:27:01: Audio Encoding: AAC
  124. 12:27:01: bitrate: 128
  125. 12:27:01: ------------------------------------------
  126. 12:27:01: device: Creative Senz3D VF0780,
  127. 12:27:01: device id \\?\usb#vid_041e&pid_4096&mi_00#6&ef1790b&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  128. 12:27:01: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-666666
  129. 12:27:01: use buffering: false - 0, fourCC: 'MJPG'
  130. 12:27:01: audio device: Disable,
  131. 12:27:01: audio device id Disabled,
  132. 12:27:01: audio time offset 0,
  133. 12:27:01:
  134. 12:27:01: Using directshow input
  135. 12:27:01: Using Monitor Capture
  136. 12:27:01: Scene buffering time set to 700
  137. 12:27:01: ------------------------------------------
  138. 12:27:01: Video Encoding: x264
  139. 12:27:01: fps: 30
  140. 12:27:01: width: 1360, height: 768
  141. 12:27:01: preset: veryfast
  142. 12:27:01: profile: main
  143. 12:27:01: keyint: 60
  144. 12:27:01: CBR: yes
  145. 12:27:01: CFR: yes
  146. 12:27:01: max bitrate: 400
  147. 12:27:01: buffer size: 400
  148. 12:27:01: ------------------------------------------
  149. 12:27:01: Using ReplayBuffer with a length of 1 seconds
  150. 12:38:41: Using text output
  151. 12:44:59: CUDA loaded successfully
  152. 12:44:59: 1 CUDA capable devices found
  153. 12:44:59: [ GPU #0 - < GeForce GTX 460 > has Compute SM 2.1, NVENC Not Available ]
  154. 12:44:59: No NVENC capable devices found
  155. 12:48:01: x264: bitrate 400->3000, buffer size 400->3000
  156. 12:48:01: Settings::Encoding: Changing bitrate from 400kb/s to 3000kb/s
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