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- CMD:createhouse(playerid, params[])
- {
- new query[1000];
- new house;
- new Float:iX, Float:iY, Float:iZ;
- new Float:X, Float:Y, Float:Z;
- new level, value, idi;
- if(sscanf(params,"dfffdd",idi,iX,iY,iZ,level, value)) return SendClientMessage(playerid, Gris, "Utilisation: /createhouse : [IDinterieur] [Interieur] [Level] [Prix]");
- GetPlayerPos(playerid, X,Y,Z);
- HouseInfo[house][hEntrancex] = iX;
- HouseInfo[house][hEntrancex] = iY;
- HouseInfo[house][hEntrancex] = iZ;
- HouseInfo[house][hExitx] = X;
- HouseInfo[house][hExity] = Y;
- HouseInfo[house][hExitz] = Z;
- HouseInfo[house][hLevel] = level;
- HouseInfo[house][hInt] = idi;
- HouseInfo[house][ID] = HouseInfo[house][hWorld];
- HouseInfo[house][hValue] = value;
- HouseInfo[house][hHealthy] = 0;
- HouseInfo[house][hHealthz] = 0;
- HouseInfo[house][hHel] = 0;
- HouseInfo[house][hArm] = 0;
- HouseInfo[house][hHealthx] = 0;
- HouseInfo[house][hHealthy] = 0;
- HouseInfo[house][hHealthz] = 0;
- HouseInfo[house][hArmourx] = 0;
- HouseInfo[house][hArmoury] = 0;
- HouseInfo[house][hArmourz] = 0;
- HouseInfo[house][hLock] = 1;
- HouseInfo[house][hOwned] = 0;
- HouseInfo[house][hTakings] = 0;
- HouseInfo[house][hSecurity] = 0;
- HouseInfo[house][hCoffre] = 0;
- CreatePickup(1273, 1, iX, iY, iZ, -1);
- strmid(HouseInfo[house][hOwner], "Le Gouvernement", 0, strlen("Le Gouvernement"), 255);
- mysql_format(mysql, query, sizeof(query), "INSERT INTO `maisons`(`ID`, `hEntrancex`, `hEntrancey`, `hEntrancez`, `hExitx`, `hExity`, `hExitz`, `hOwner`, `hDiscription`, `hValue`,`hLevel`, `hInt`, `hLock`, `hOwned`, `hWorld`) VALUES ('%d', '%f', '%f', '%f', '%f', '%f', '%f', '%s', '%s', '%d', '%d', '%d', '%d', '%d', '%d')", idi, X,Y,Z,iX,iY,iZ,hOwner,hDiscription,hValue,hLevel,hInt,hLock,hOwned,hWorld);
- mysql_tquery(mysql, query, "", "");
- return 1;
- }
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