Guest User

[GameMode] Extreme Wars 2011

a guest
Aug 15th, 2011
546
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 188.27 KB | None | 0 0
  1. /*CREDITOS
  2. Criador by: MaGnO_357
  3.  
  4. Alguns Comandos Foram Retirados do forum então Créditos aos Criadores dos CMDS TBM!
  5.  
  6. Jonathan_Feitosa vlw pelo pocotão para iniciantes aprendi muita coisa com ele e
  7. aqui está seu devidos Créditos e Reconheçimento.
  8. Créditos ao Jonathan_Feitosa Por me ensinar as principais funções com um belo tuto VLW.
  9. */
  10.  
  11. // COMEÇANDO !
  12. #include <a_samp>
  13. #include <Streamer>
  14. // ================= DEFINES AQUI ==================
  15. #define COLOR_NOVO                                   0x33CCFFAA
  16. #define COLOR_YELLOW                                 0xFFFF00AA
  17. #define TELES                                        0xF60000AA
  18. #define VERDECLARO                                   0xBFD11EAA
  19. #define VERDE                                        0x69B81EAA
  20. #define BRANCO                                       0xF6F3F6AA
  21. #define AZULFOR                                      0x0000D7AA
  22. #define AZUL                                         0x1D3FD7AA
  23. #define CINZA                                        0x23A592AA
  24. #define AMARELO                                      0xF6F600AA
  25. #define LARANJADO                                    0xF6B500AA
  26. #define VERMELHO                                     0xF63D00AA
  27. #define PRETO                                        0x000000AA
  28. #define COLOR_WHITE                                  0xFFFFFFAA
  29. #define COLOR_RED                                    0xAA3333AA
  30. #define COLOR_NOVO                                   0x33CCFFAA
  31. #define Amarelo                                      0xFFFF00AA
  32. //====================== News Aqui =======================
  33.  
  34. new RandomMSG[][] ={
  35. "[INFORME]: Para ver os Criadores Deste Gamemode (GM) Digite: /Criador",
  36. "[INFORME]: Para ver os Teleportes Do Servidor Digite: /Teles , /Teles2",
  37. "[INFORME]: Para ver os Comandos Do Servidor Basta Digitar: /Comandos !",
  38. "[INFORME]: Para Obeter Mais Informaçãoes Basta Digitar: /Ajuda        ",
  39. "[INFORME]: Novo Gamemode Desenvolvido Por : MaGnO_357",
  40. "[INFORME]: Créditos ao Jonathan_Feitosa pelo TUTO!",
  41. "[INFORME]: Proibido Usar Cheats Aqui ou Levara Ban!",
  42. "[INFORME]: Não Faça DB Spaw Drive-By ou Serar Banido ou Kickado",
  43. "[INFORME]: Caso Um Player Te Desrespeitou Comunique a Um ADM",
  44. "[INFORME]: Respeite os Admins Se Não Depois Não Reclame Se Levar Ban !",
  45. "[INFORME]: Viu um Adm Aproveitando de Um Player Não Fique Calado add Nosso Msn Que Nois Iremos Tomar Providencia ",
  46. "[INFORME]: Brasil Extreme Wars 2011 Oficial & Unico o Melhor de 2011 .....xD",
  47. "[INFORME]: Usar Cheat Xiters Qual Quer Tipo Disso Levarar Ban",
  48. "[INFORME]: Faser Drive-By Levarar Ban Se Voce Não Sabe Oque É Digite: /Infodbs",
  49. "[INFORME]: Para Não Ser Banido ou Kickado ver as Regras Basta Digitar: /Regras",
  50. "[INFORME]: Não Faça DB Nem Flod Mais de Duas Vezes",
  51. "[INFORME]: Nossa Equipe Agradeçe A Voces Por Ter Entrado No Nosso Servidor",
  52. "[INFORME]: Nosso Servidor Sempre Temos Adiministradores onlayne Basta Digitar: /Admins",
  53. "[INFORME]: Está Precisando De Um Carro? Digite /est e Vai Ao Estacionamento!",
  54. "[INFORME]: Está Sem Carro Crie Um Com Apenas 1 Comandos: /c Tenha Um Bom Jogo!",
  55. "[INFORME]: A Equipe Do Brasil Extreme Wars Oferece Um Bom Jogo A Todos Vocês!",
  56. "[INFORME]: Viu um Cheater, Alguem a Fazer Algum Que Não Devia ? Contacte um admin Digite: /admins",
  57. "[INFORME]: Faça o Que Fizer, Mais Continue a Matar",
  58. "[INFORME]: Ei Voce Ai Esta Prescisando De Uma Ajuda ? Se Tiver Digite: /Ajuda",
  59. "[INFORME]: Para Comprar Kits De Arma Digite: /Kits"
  60. };
  61. new RandomColors [] ={
  62. 0xFF5A00FF, //Laranja
  63. 0xF50000FF, //Vermelho
  64. 0xF50000FF, //Ciano
  65. 0x91FF00FF, //Verde Limão
  66. 0xFF0091FF, //Rosa
  67. 0x009000FF, //Verde Puro
  68. 0x9600FFFF, //não sei
  69. 0xFFA500AA, //Laranjado
  70. 0x0000FFAA  //Azul
  71. };
  72. new Kills[MAX_PLAYERS];
  73. new Mortes[MAX_PLAYERS];
  74. new TK[MAX_PLAYERS];
  75. new Float:RandomSpawns[][4] =
  76. {
  77.  
  78. //{X, Y, Z, Facing Angle}
  79. {2511.5793,-1688.7458,13.5534,31.9096},// coordenada 1
  80. {2518.0029,-1684.1617,13.4536,42.7035},//coordenada 2
  81. {2110.0117,1004.2134,11.0622,164.1819},
  82. {1961.9469,949.6345,10.8203,165.9984},
  83. {2187.7322,1679.2405,11.1087,94.3800},
  84. {2064.5608,2480.6970,10.8203,178.9022},
  85. {2269.3533,2449.8464,10.8203,78.5238},
  86. {2220.4583,1838.6444,10.8203,86.5942},
  87. {2004.5066,1545.4648,13.5859,266.0378},
  88. {1955.4858,1342.9357,15.3746,267.0820},
  89. {2156.2065,948.6508,10.8203,58.4062},
  90. {2118.1851,899.0056,11.1797,2.3189},
  91. {2109.3958,1417.7813,10.8203,94.9800},
  92. {2090.7061,1162.6196,11.6484,66.4923}
  93. };
  94. new kMorreu[ MAX_PLAYER_NAME ];
  95. new kMatou[ MAX_PLAYER_NAME ];
  96. new bool:kX1[ MAX_PLAYERS ];
  97. new kQuantidade;
  98. new sStr[ 128 ];
  99. new x1;
  100. new Carro[MAX_PLAYERS];
  101. //====================== Forward Aqui =======================
  102. forward RandonMensagens();
  103. forward SendMSG();
  104. //========================= Créditos ===========================================
  105. main()
  106. {
  107.     print("=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*");
  108.     print("*   >>>> Criado Por: MaGnO_357 <<<<    *");
  109.     print("* >>>> Créditos: Jonathan_Feitosa <<<< *");
  110.     print("=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*");
  111. }
  112. //==============================================================================
  113. public OnGameModeInit()
  114. {
  115.         SetGameModeText("Extreme Wars");
  116.         ShowPlayerMarkers(1);
  117.         ShowNameTags(1);
  118.         SetWorldTime(19);
  119.         SetTimer("SendMSG", 180000, true);
  120.         UsePlayerPedAnims();
  121. // =========================== TODAS AS SKINS DO JOGO ==========================
  122.         AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,24,100000,26,100000,32,100000);
  123.         AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,24,100000,26,100000,32,100000);
  124.         AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,24,100000,26,100000,32,100000);
  125.         AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  126.         AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  127.         AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  128.         AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  129.         AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  130.         AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,24,100000,26,100000,32,100000);
  131.         AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,24,100000,26,100000,32,100000);
  132.         AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,24,100000,26,100000,32,100000);
  133.         AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  134.         AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  135.         AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  136.         AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  137.         AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  138.         AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,24,100000,26,100000,32,100000);
  139.         AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  140.         AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  141.         AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  142.         AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  143.         AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  144.         AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  145.         AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  146.         AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  147.         AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  148.         AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  149.         AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  150.         AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  151.         AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  152.         AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  153.         AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  154.         AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  155.         AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  156.         AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  157.         AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  158.         AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  159.         AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  160.         AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  161.         AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  162.         AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  163.         AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  164.         AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  165.         AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  166.         AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  167.         AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  168.         AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  169.         AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  170.         AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  171.         AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  172.         AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  173.         AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  174.         AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  175.         AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  176.         AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  177.         AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  178.         AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  179.         AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  180.         AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  181.         AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  182.         AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  183.         AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  184.         AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  185.         AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  186.         AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  187.         AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  188.         AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  189.         AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  190.         AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  191.         AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  192.         AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  193.         AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  194.         AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  195.         AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  196.         AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  197.         AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  198.         AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  199.         AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  200.         AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  201.         AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  202.         AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  203.         AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  204.         AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  205.         AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  206.         AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  207.         AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  208.         AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  209.         AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  210.         AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  211.         AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  212.         AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  213.         AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  214.         AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  215.         AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  216.         AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  217.         AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  218.         AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  219.         AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  220.         AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  221.         AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  222.         AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  223.         AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  224.         AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  225.         AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  226.         AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  227.         AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  228.         AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  229.         AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  230.         AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  231.         AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  232.         AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  233.         AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  234.         AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  235.         AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  236.         AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  237.         AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  238.         AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  239.         AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  240.         AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  241.         AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  242.         AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  243.         AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  244.         AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  245.         AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  246.         AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  247.         AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  248.         AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  249.         AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  250.         AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  251.         AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  252.         AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  253.         AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  254.         AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  255.         AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  256.         AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  257.         AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  258.         AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  259.         AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  260.         AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  261.         AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  262.         AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  263.         AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  264.         AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  265.         AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  266.         AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  267.         AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  268.         AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  269.         AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  270.         AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  271.         AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  272.         AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  273.         AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  274.         AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  275.         AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  276.         AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  277.         AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  278.         AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  279.         AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  280.         AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  281.         AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  282.         AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  283.         AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  284.         AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  285.         AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  286.         AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  287.         AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  288.         AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  289.         AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  290.         AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  291.         AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  292.         AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  293.         AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  294.         AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  295.         AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  296.         AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  297.         AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  298.         AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  299.         AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  300.         AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  301.         AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  302.         AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  303.         AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  304.         AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  305.         AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  306.         AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  307.         AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  308.         AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  309.         AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  310.         AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  311.         AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  312.         AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  313.         AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  314.         AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  315.         AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  316.         AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  317.         AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  318.         AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  319.         AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  320.         AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  321.         AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  322.         AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  323.         AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  324.         AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  325.         AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  326.         AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  327.         AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  328.         AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  329.         AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  330.         AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  331.         AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  332.         AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  333.         AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  334.         AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  335.         AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  336.         AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  337.         AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  338.         AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  339.         AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  340.         AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  341.         AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  342.         AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  343.         AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  344.         AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  345.         AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  346.         AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  347.         AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  348.         AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  349.         AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  350.         AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  351.         AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  352.         AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  353.         AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  354.         AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  355.         AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  356.         AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  357.         AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  358.         AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  359.         AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  360.         AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  361.         AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  362.         AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,24,100000,26,100000,32,100000);
  363.     //==============================================================================
  364.         AddStaticVehicle(576,2290.8867,-1069.5704,47.0674,68.8971,6,6); //vagoscar
  365.         AddStaticVehicle(576,2270.2727,-1045.0789,49.8536,314.1318,6,6); //vagoscar
  366.         AddStaticVehicle(412,2270.6187,-1069.3531,47.9329,232.7633,6,6); //vagoscar
  367.         AddStaticVehicle(522,2267.4480,-1043.2665,50.4742,325.0476,6,6); //vagosnrg
  368.         AddStaticVehicle(522,2298.6619,-1072.6853,47.0980,157.9019,6,6); //vagosnrg
  369.         AddStaticVehicle(492,2507.9175,-1671.3961,13.1605,347.7801,71,107); //grove car
  370.         AddStaticVehicle(492,2507.8203,-1671.4075,13.1601,346.0828,71,107); //grove car
  371.         AddStaticVehicle(482,2484.8040,-1655.1261,13.4348,267.2889,86,86); //grove car
  372.         AddStaticVehicle(567,2482.0891,-1693.1349,13.3880,353.5758,86,86); //grove car
  373.         AddStaticVehicle(567,2470.9968,-1672.9174,13.1920,10.0283,86,86); //grove car
  374.         AddStaticVehicle(596,1535.8269,-1679.2466,13.1041,178.9430,0,1); // cap spawn 1
  375.         AddStaticVehicle(596,1535.9233,-1666.1522,13.1046,179.3573,0,1); // cap spawn 2
  376.         AddStaticVehicle(596,1535.9365,-1672.6100,13.1031,179.5669,0,1); // cop car spawn 3
  377.         AddStaticVehicle(596,1601.1667,-1684.0319,5.6110,89.4829,0,1); // cop car spawn 4
  378.         AddStaticVehicle(596,1591.7263,-1709.7365,5.6119,0.5003,0,1); // cop car spawn 5
  379.         AddStaticVehicle(451,1241.7125,-816.3736,83.8471,1.7741,1,1); //
  380.         AddStaticVehicle(522,1252.3505,-802.0651,83.7112,0.4510,1,1); //
  381.         AddStaticVehicle(535,1254.6824,-803.5519,83.9051,1.7836,0,0); //
  382.         AddStaticVehicle(497,1291.3706,-790.5397,96.6355,178.8084,1,1); //
  383.         AddStaticVehicle(566,2028.0938,-1255.9321,23.6751,269.0969,1,1); //
  384.         AddStaticVehicle(566,2008.1970,-1275.3651,23.6008,359.3009,1,1); //
  385.         AddStaticVehicle(566,2062.6445,-1220.9486,23.6841,358.5851,1,1); //
  386.         AddStaticVehicle(522,1721.8696,-1598.5447,12.9150,346.8521,1,1); //
  387.         AddStaticVehicle(522,1720.4539,-1597.9043,12.9322,350.1850,1,1); //
  388.         AddStaticVehicle(545,1715.9335,-1580.3381,13.3578,180.7955,6,6); //
  389.         AddStaticVehicle(545,1728.1472,-1591.4469,13.2638,262.2837,6,6); //
  390.     //================================= /x1 ========================================
  391.         CreateDynamicObject(987,1502.50061035,-1152.03759766,134.82812500,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (6)
  392.         CreateDynamicObject(987,1514.41577148,-1151.93249512,134.82812500,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (7)
  393.         CreateDynamicObject(987,1526.50439453,-1152.05725098,134.82812500,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (8)
  394.         CreateDynamicObject(987,1544.35205078,-1152.23205566,134.82812500,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (9)
  395.         CreateDynamicObject(987,1538.42089844,-1152.10351562,134.82812500,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (10)
  396.         CreateDynamicObject(987,1551.69006348,-1152.22619629,134.82812500,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (11)
  397.         CreateDynamicObject(987,1551.59301758,-1140.58642578,134.82812500,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (12)
  398.         CreateDynamicObject(987,1551.63208008,-1128.30139160,134.82812500,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (13)
  399.         CreateDynamicObject(987,1551.63549805,-1116.83105469,134.82812500,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (14)
  400.         CreateDynamicObject(987,1540.09802246,-1113.39135742,134.82812500,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (15)
  401.         CreateDynamicObject(987,1528.34460449,-1113.45617676,134.82812500,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (16)
  402.         CreateDynamicObject(987,1516.21020508,-1113.46191406,134.82812500,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (17)
  403.         CreateDynamicObject(987,1504.67932129,-1113.41552734,134.82812500,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (19)
  404.         CreateDynamicObject(987,1492.87426758,-1113.38720703,134.82812500,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (20)
  405.         CreateDynamicObject(987,1491.01940918,-1151.72778320,134.82812500,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (21)
  406.         CreateDynamicObject(987,1491.05517578,-1139.80432129,134.82812500,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (22)
  407.         CreateDynamicObject(987,1491.15063477,-1127.82458496,134.82812500,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (23)
  408.         CreateDynamicObject(987,1491.29455566,-1124.75085449,134.96734619,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (24)
  409.         CreateDynamicObject(987,1491.03466797,-1113.45825195,134.82812500,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (25)
  410.         CreateDynamicObject(987,1551.64331055,-1113.48913574,134.82812500,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (26)
  411.         CreateDynamicObject(987,-1555.909,287.124,53.426,0.0,0.0,-180.000);
  412.     //================================ MOTOSERRA ===================================
  413.         CreateDynamicObject(987,-1555.909,287.124,53.426,0.0,0.0,-180.000); // object
  414.         CreateDynamicObject(987,-1543.964,287.108,53.426,0.0,0.0,-180.000); // object (1)
  415.         CreateDynamicObject(987,-1531.945,287.161,53.426,0.0,0.0,-180.000); // object (3)
  416.         CreateDynamicObject(987,-1519.521,287.303,53.426,0.0,0.0,-180.000); // object (4)
  417.         CreateDynamicObject(987,-1507.438,287.469,53.426,0.0,0.0,-180.000); // object (5)
  418.         CreateDynamicObject(987,-1495.285,287.404,53.426,0.0,0.0,-180.000); // object (6)
  419.         CreateDynamicObject(987,-1484.752,287.392,53.426,0.0,0.0,-180.000); // object (7)
  420.         CreateDynamicObject(987,-1474.514,287.272,53.426,0.0,0.0,-180.000); // object (8)
  421.         CreateDynamicObject(987,-1474.884,295.836,53.426,0.0,0.0,-90.000); // object (9)
  422.         CreateDynamicObject(987,-1474.862,307.372,53.426,0.0,0.0,-90.000); // object (10)
  423.         CreateDynamicObject(987,-1474.938,318.421,53.426,0.0,0.0,-90.000); // object (11)
  424.         CreateDynamicObject(987,-1474.975,330.150,53.426,0.0,0.0,-90.000); // object (12)
  425.         CreateDynamicObject(987,-1474.844,341.795,53.426,0.0,0.0,-90.000); // object (13)
  426.         CreateDynamicObject(987,-1474.822,354.135,53.426,0.0,0.0,-90.000); // object (14)
  427.         CreateDynamicObject(987,-1486.735,354.293,53.426,0.0,0.0,0.0); // object (15)
  428.         CreateDynamicObject(987,-1498.164,354.199,53.426,0.0,0.0,0.0); // object (16)
  429.         CreateDynamicObject(987,-1509.680,354.198,53.426,0.0,0.0,0.0); // object (17)
  430.         CreateDynamicObject(987,-1520.445,354.305,53.426,0.0,0.0,0.0); // object (18)
  431.         CreateDynamicObject(987,-1532.247,354.425,53.426,0.0,0.0,0.0); // object (19)
  432.         CreateDynamicObject(987,-1544.214,354.384,53.426,0.0,0.0,0.0); // object (20)
  433.         CreateDynamicObject(987,-1556.547,354.201,53.426,0.0,0.0,0.0); // object (21)
  434.         CreateDynamicObject(987,-1568.143,354.310,53.426,0.0,0.0,0.0); // object (22)
  435.         CreateDynamicObject(987,-1567.840,341.676,53.426,0.0,0.0,90.000); // object (23)
  436.         CreateDynamicObject(987,-1567.920,329.733,53.426,0.0,0.0,90.000); // object (24)
  437.         CreateDynamicObject(987,-1568.078,318.045,53.426,0.0,0.0,90.000); // object (25)
  438.         CreateDynamicObject(987,-1567.981,305.651,53.426,0.0,0.0,90.000); // object (26)
  439.         CreateDynamicObject(987,-1567.877,293.523,53.426,0.0,0.0,90.000); // object (27)
  440.         CreateDynamicObject(987,-1568.009,285.165,53.426,0.0,0.0,90.000); // object (28)
  441.     //==================================== AMMU ====================================
  442.         CreateDynamicObject(3092,2159.56420898,946.19482422,10.78461742,0.00000000,0.00000000,90.00000000); //object(dead_tied_cop) (1)
  443.         CreateDynamicObject(3092,2159.54370117,940.87066650,10.78461742,0.00000000,0.00000000,90.00000000); //object(dead_tied_cop) (2)
  444.         CreateDynamicObject(3008,2158.32031250,947.21734619,9.82031250,0.00000000,0.00000000,0.00000000); //object(chopcop_armr) (1)
  445.         CreateDynamicObject(3008,2157.69824219,942.20275879,9.82031250,0.00000000,0.00000000,0.00000000); //object(chopcop_armr) (2)
  446.         CreateDynamicObject(1975,2159.43920898,959.67755127,11.09052181,0.00000000,0.00000000,260.00000000); //object(e_test) (1)
  447.         CreateDynamicObject(1976,2158.71044922,957.76470947,11.09236717,0.00000000,0.00000000,260.00000000); //object(w_test) (1)
  448.         CreateDynamicObject(14608,2159.35058594,945.05426025,15.44890404,0.00000000,0.00000000,39.99523926); //object(triad_buddha01) (1)
  449.         CreateDynamicObject(1242,299.02099609,-81.37493896,1002.26153564,0.00000000,0.00000000,0.00000000); //object(bodyarmour) (1)
  450.         CreateDynamicObject(16782,302.94338989,-83.56059265,1002.72723389,0.00000000,0.00000000,178.00000000); //object(a51_radar_scan) (1)
  451.         CreateDynamicObject(2921,303.27285767,-86.78906250,1004.23681641,0.00000000,0.00000000,344.00000000); //object(kmb_cam) (1)
  452.         CreateDynamicObject(2921,283.93478394,-86.78906250,1004.24987793,0.00000000,0.00000000,256.00000000); //object(kmb_cam) (2)
  453.         CreatePickup(356, 2,2036.1473,996.9255,10.8203, 0);
  454.         CreatePickup(341, 2,2038.1476,998.9256,10.8205, 0);
  455.     //No Mans Island by Tinorks=====================================================
  456.         CreateDynamicObject(6189, -3039.118652, 470.906189, -10.535461, 0.0000, 0.0000, 270.0000);
  457.         CreateDynamicObject(9958, -3102.354004, 455.791779, 14.308880, 270.6186, 0.0000, 360.0000);
  458.         CreateDynamicObject(9958, -3101.726074, 485.928680, 14.308880, 270.6186, 0.0000, 191.2501);
  459.         CreateDynamicObject(10230, -3106.623291, 466.131378, 49.311943, 0.0000, 0.0000, 270.0000);
  460.         CreateDynamicObject(4842, -4761.800781, 478.179718, 6.231234, 0.0000, 0.0000, 123.7500);
  461.         CreateDynamicObject(4843, -4792.350098, 423.249664, 19.611210, 358.2811, 349.6868, 163.5933);
  462.         CreateDynamicObject(4843, -4790.628418, 489.802887, 30.587845, 358.2811, 349.6868, 123.9045);
  463.         CreateDynamicObject(4842, -4795.670898, 332.790436, 2.745232, 355.7028, 0.0000, 78.7500);
  464.         CreateDynamicObject(4843, -4808.548340, 353.635803, 20.859905, 353.9839, 350.5462, 185.1567);
  465.         CreateDynamicObject(4847, -4826.140137, 449.739288, 37.403244, 21.4859, 359.1406, 67.5000);
  466.         CreateDynamicObject(4847, -4908.532715, 431.879700, 78.996178, 17.1887, 359.1406, 67.5000);
  467.         CreateDynamicObject(18319, -4872.182129, 310.265900, 58.137402, 0.0000, 0.0000, 101.2500);
  468.         CreateDynamicObject(18319, -4730.685059, 240.972107, 18.887272, 0.0000, 0.0000, 56.2500);
  469.         CreateDynamicObject(18319, -4824.153809, 533.070496, 72.065430, 0.0000, 0.0000, 258.7500);
  470.         CreateDynamicObject(18319, -4715.819824, 470.030579, 49.571304, 0.0000, 0.0000, 292.5000);
  471.         CreateDynamicObject(18319, -4952.557617, 385.248444, 126.821465, 0.0000, 0.0000, 11.2500);
  472.         CreateDynamicObject(18319, -4895.194824, 541.784851, 115.031937, 0.0000, 0.0000, 0.0000);
  473.         CreateDynamicObject(18319, -4520.955566, 563.481445, 22.598766, 0.0000, 0.0000, 11.2500);
  474.         CreateDynamicObject(18228, -4591.276367, 468.286560, 43.881153, 343.6707, 42.9718, 257.8906);
  475.         CreateDynamicObject(18227, -4769.083008, 324.156982, 14.831501, 0.0000, 0.0000, 146.2500);
  476.         CreateDynamicObject(17034, -4871.577637, 589.980713, 111.928894, 0.0000, 0.0000, 22.5000);
  477.         CreateDynamicObject(17034, -4841.378418, 587.491699, 135.818344, 0.0000, 0.0000, 348.7500);
  478.         CreateDynamicObject(17034, -4862.297852, 504.221588, 75.677734, 37.8152, 28.3614, 339.2189);
  479.         CreateDynamicObject(17034, -4962.604492, 290.362122, 105.378922, 0.0000, 0.0000, 135.0000);
  480.         CreateDynamicObject(683, -4774.120605, 435.965088, 15.620157, 0.0000, 0.0000, 247.5000);
  481.         CreateDynamicObject(683, -4774.987793, 428.750946, 15.620157, 0.0000, 0.0000, 292.5000);
  482.         CreateDynamicObject(683, -4763.472656, 432.336639, 15.562744, 0.0000, 0.0000, 281.2499);
  483.         CreateDynamicObject(683, -4757.531738, 415.688171, 12.676134, 0.0000, 0.0000, 281.2499);
  484.         CreateDynamicObject(683, -4780.031738, 413.711975, 15.620157, 0.0000, 0.0000, 281.2499);
  485.         CreateDynamicObject(683, -4768.083496, 407.138489, 14.985573, 0.0000, 0.0000, 225.0000);
  486.         CreateDynamicObject(651, -4731.161621, 297.952911, 16.311165, 0.0000, 0.0000, 326.2500);
  487.         CreateDynamicObject(616, -4783.547363, 404.271545, 15.490695, 0.0000, 0.0000, 0.0000);
  488.         CreateDynamicObject(616, -4825.810059, 460.662354, 42.955872, 0.0000, 0.0000, 0.0000);
  489.         CreateDynamicObject(616, -4840.643066, 436.607025, 45.356232, 0.0000, 0.0000, 0.0000);
  490.         CreateDynamicObject(616, -4815.954590, 381.851685, 28.734478, 0.0000, 0.0000, 0.0000);
  491.         CreateDynamicObject(616, -4856.771973, 359.325409, 52.391548, 0.0000, 0.0000, 0.0000);
  492.         CreateDynamicObject(616, -4865.971680, 420.270813, 56.717468, 0.0000, 0.0000, 0.0000);
  493.         CreateDynamicObject(616, -4841.484375, 378.783203, 38.120186, 0.0000, 0.0000, 0.0000);
  494.         CreateDynamicObject(616, -4811.511230, 348.743530, 22.811270, 0.0000, 0.0000, 0.0000);
  495.         CreateDynamicObject(18228, -4713.050781, 439.161499, 12.366390, 0.0000, 11.1727, 292.5000);
  496.         CreateDynamicObject(4866, -4357.869629, 487.589661, 3.528767, 0.0000, 0.0000, 157.5000);
  497.         CreateDynamicObject(4874, -4276.943848, 412.617828, 6.077156, 0.0000, 0.0000, 157.5000);
  498.         CreateDynamicObject(10757, -4249.254883, 386.310852, 8.223562, 0.0000, 0.0000, 101.2500);
  499.         CreateDynamicObject(9958, -4690.759277, 253.618423, 4.227687, 0.0000, 0.0000, 38.1245);
  500.         CreateDynamicObject(3406, -4230.190430, 408.781128, 9.599491, 0.0000, 0.0000, 67.5000);
  501.         CreateDynamicObject(17068, -4225.452637, 420.290558, 4.922600, 322.1848, 0.0000, 338.3594);
  502.         CreateDynamicObject(10841, -4282.511230, 394.844452, 11.458145, 0.0000, 0.0000, 337.5000);
  503.         CreateDynamicObject(1608, -4677.604492, 409.453674, 0.197721, 0.0000, 0.0000, 146.2500);
  504.         CreateDynamicObject(18319, -4596.103027, 485.025330, 28.874249, 358.2811, 337.6546, 331.1747);
  505.         CreateDynamicObject(18228, -4573.374512, 451.000824, 11.383545, 343.6707, 42.9718, 280.3906);
  506.         CreateDynamicObject(18228, -4492.973633, 558.952637, 18.599815, 73.9115, 0.8594, 83.8292);
  507.         CreateDynamicObject(18228, -4506.440918, 545.452942, 29.051830, 0.0000, 18.9076, 14.8424);
  508.         CreateDynamicObject(17299, -4583.330078, 512.300232, 78.502869, 0.0000, 345.3896, 225.0773);
  509.         CreateDynamicObject(17299, -4578.788086, 517.522583, 76.134354, 0.0000, 0.0000, 180.0000);
  510.         CreateDynamicObject(3866, -4878.261230, 470.452484, 83.048653, 0.0000, 328.2008, 157.5000);
  511.         CreateDynamicObject(3887, -4906.935059, 428.551392, 80.920235, 0.0000, 0.0000, 157.5000);
  512.         CreateDynamicObject(5837, -4231.285156, 403.900879, 13.030916, 0.0000, 0.0000, 337.5000);
  513.         CreateDynamicObject(7511, -4425.091797, 480.448944, 10.468376, 0.0000, 0.0000, 157.5000);
  514.         CreateDynamicObject(4847, -4824.193359, 370.625183, 9.374272, 0.0000, 20.6265, 25.0783);
  515.         CreateDynamicObject(5114, -4817.023438, 395.485016, 20.814816, 8.5944, 3.4377, 42.1124);
  516.  
  517.             //DeathArena by [PMs]Tinorks
  518.         CreateDynamicObject(8151, -2366.313232, 909.108398, 96.999466, 0.0000, 0.0000, 0.0000);
  519.         CreateDynamicObject(8151, -2342.342773, 922.610168, 96.997498, 0.0000, 0.0000, 180.0000);
  520.         CreateDynamicObject(8331, -2355.660156, 882.792969, 97.113068, 0.0000, 0.0000, 110.7811);
  521.         CreateDynamicObject(7912, -2343.391113, 948.504700, 95.961769, 0.0000, 0.0000, 0.0000);
  522.         CreateDynamicObject(7912, -2360.235107, 948.513672, 95.959801, 0.0000, 0.0000, 0.0000);
  523.         CreateDynamicObject(4106, -2371.712402, 915.991333, 95.401222, 0.8594, 0.0000, 0.0000);
  524.         CreateDynamicObject(3279, -2339.642822, 940.991211, 92.708427, 0.0000, 0.0000, 179.9999);
  525.  
  526. //======================================== CORRIDA =============================
  527.         CreateDynamicObject(8172,154.10690308,-1973.68884277,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgssairportland07) (1)
  528.         CreateDynamicObject(8172,150.19303894,-2272.11230469,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgssairportland07) (2)
  529.         CreateDynamicObject(8172,149.18164062,-2423.50805664,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgssairportland07) (3)
  530.         CreateDynamicObject(8172,152.37712097,-2116.35180664,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgssairportland07) (4)
  531.         CreateDynamicObject(8172,147.33792114,-2578.22070312,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgssairportland07) (5)
  532.         CreateDynamicObject(8172,146.58047485,-2728.31958008,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgssairportland07) (6)
  533.         CreateDynamicObject(8172,146.13824463,-2881.81689453,0.00000000,0.00000000,0.00000000,0.00000000); //object(vgssairportland07) (7)
  534.         CreateDynamicObject(991,129.62577820,-2962.33715820,1.19961536,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (1)
  535.         CreateDynamicObject(991,136.08894348,-2962.32983398,1.19961536,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (2)
  536.         CreateDynamicObject(991,155.85850525,-2962.42187500,1.19961536,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (3)
  537.         CreateDynamicObject(991,142.67842102,-2962.41772461,1.19961536,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (4)
  538.         CreateDynamicObject(991,149.29946899,-2962.49633789,1.19961536,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (5)
  539.         CreateDynamicObject(991,162.52003479,-2962.46533203,1.19961536,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (6)
  540.         CreateDynamicObject(991,165.71044922,-2959.08935547,1.19961536,0.00000000,0.00000000,272.00000000); //object(bar_barriergate1) (7)
  541.         CreateDynamicObject(991,126.25975037,-2959.02758789,1.19961536,0.00000000,0.00000000,271.99951172); //object(bar_barriergate1) (8)
  542.         CreateDynamicObject(3460,133.44273376,-2364.10986328,4.20498657,0.00000000,0.00000000,268.00000000); //object(vegaslampost) (1)
  543.         CreateDynamicObject(3460,137.89648438,-1994.08496094,4.20498657,0.00000000,0.00000000,267.99499512); //object(vegaslampost) (2)
  544.         CreateDynamicObject(3460,133.48925781,-2189.39062500,4.20498657,0.00000000,0.00000000,267.99499512); //object(vegaslampost) (3)
  545.         CreateDynamicObject(3460,134.49798584,-2607.95239258,4.21279716,0.00000000,0.00000000,267.99499512); //object(vegaslampost) (4)
  546.         CreateDynamicObject(3460,130.62594604,-2805.17675781,4.20498657,0.00000000,0.00000000,267.99499512); //object(vegaslampost) (5)
  547.         CreateDynamicObject(3460,128.04492188,-2960.76879883,4.20498657,0.00000000,0.00000000,313.99499512); //object(vegaslampost) (6)
  548.         CreateDynamicObject(3460,163.75544739,-2960.76367188,4.20498657,0.00000000,0.00000000,50.00000000); //object(vegaslampost) (7)
  549.         CreateDynamicObject(3460,165.54571533,-2366.49829102,4.21080542,0.00000000,0.00000000,86.00000000); //object(vegaslampost) (8)
  550.         CreateDynamicObject(3460,163.55957031,-2805.22167969,4.22390890,0.00000000,0.00000000,90.00000000); //object(vegaslampost) (9)
  551.         CreateDynamicObject(3460,164.69148254,-2526.51074219,4.21808577,0.00000000,0.00000000,85.99548340); //object(vegaslampost) (10)
  552.         CreateDynamicObject(3460,167.57296753,-2191.93627930,4.22358036,0.00000000,0.00000000,85.99548340); //object(vegaslampost) (11)
  553.         CreateDynamicObject(3460,167.37367249,-1993.54125977,4.20498657,0.00000000,0.00000000,85.99548340); //object(vegaslampost) (12)
  554.         CreateDynamicObject(1290,156.17170715,-1970.01403809,6.00779629,0.00000000,0.00000000,0.00000000); //object(lamppost2) (1)
  555.         CreateDynamicObject(1290,146.00631714,-2962.13867188,6.00779629,0.00000000,0.00000000,0.00000000); //object(lamppost2) (2)
  556.         CreateDynamicObject(3460,130.01269531,-2524.25878906,4.20498657,0.00000000,0.00000000,267.99499512); //object(vegaslampost) (13)
  557.         CreateDynamicObject(3460,161.75631714,-2607.67919922,4.20498657,0.00000000,0.00000000,90.00000000); //object(vegaslampost) (14)
  558.         CreateDynamicObject(8670,154.58601379,-1999.90563965,5.89655304,0.00000000,0.00000000,270.00000000); //object(chnatwnmll12_lvs) (1)
  559.         // CRIA NO MTA :D
  560. //========================= Veiculos do /corrida Forá do Comum ==============================================
  561.         AddStaticVehicle(411,140.1898,-1990.0591,0.9844,267.9614,0,6000000); // Apartir daki == CORRIDA
  562.         AddStaticVehicle(411,140.9135,-1981.7220,0.9922,267.9614,0,6000000); // corrida
  563.         AddStaticVehicle(411,142.0022,-1974.5024,0.9844,267.0214,0,6000000); // corrida
  564.         AddStaticVehicle(411,169.4942,-1989.7396,0.9844,94.0597,0,6000000); // corrida
  565.         AddStaticVehicle(411,169.4912,-1980.6393,0.9844,88.1063,0,6000000); // corrida
  566.         AddStaticVehicle(411,170.0707,-1971.8799,0.9922,92.4930,0,6000000); // corrida
  567. //|=============================================================================
  568.         //estacionamento
  569.         AddStaticVehicleEx(601,-31.229,1520.797,12.556,101.0,-1,-1,60);
  570.         AddStaticVehicleEx(502,-45.422,1521.146,12.556,101.0,-1,-1,60);
  571.         AddStaticVehicleEx(601,-44.162,1508.798,12.556,101.0,-1,-1,60);
  572.         AddStaticVehicleEx(522,-40.696,1496.574,12.556,101.0,-1,-1,60);
  573.         AddStaticVehicleEx(599,-24.288,1497.017,12.556,101.0,-1,-1,60);
  574.         AddStaticVehicleEx(503,-14.764,1525.997,12.556,101.0,-1,-1,60);
  575.         AddStaticVehicleEx(597,-20.375,1534.276,12.556,101.0,-1,-1,60);
  576.         AddStaticVehicleEx(541,-30.551,1534.162,12.556,101.0,-1,-1,60);
  577.         AddStaticVehicleEx(596,-26.307,1546.903,12.556,101.0,-1,-1,60);
  578.         AddStaticVehicleEx(522,-21.716,1559.231,12.556,101.0,-1,-1,60);
  579.         AddStaticVehicleEx(541,-13.320,1514.204,12.556,101.0,-1,-1,60);
  580.         AddStaticVehicleEx(522,-12.973,1506.292,12.556,101.0,-1,-1,60);
  581.         AddStaticVehicleEx(522,-9.979,1489.796,12.556,101.0,-1,-1,60);
  582.         AddStaticVehicleEx(411,-21.289,1488.326,12.556,101.0,-1,-1,60);
  583.         AddStaticVehicleEx(490,-22.743,1518.835,12.556,101.0,-1,-1,60);
  584.         AddStaticVehicleEx(411,-45.039,1530.072,12.556,101.0,-1,-1,60);
  585.         AddStaticVehicleEx(500,-21.884,1506.992,12.556,101.0,-1,-1,60);
  586.         AddStaticVehicleEx(415,-13.686,1498.709,12.556,101.0,-1,-1,60);
  587.         AddStaticVehicleEx(500,3.929,1484.737,12.556,101.0,-1,-1,60);
  588.         AddStaticVehicleEx(420,-0.593,1501.525,12.556,101.0,-1,-1,60);
  589.         AddStaticVehicleEx(415,-3.483,1513.262,12.556,101.0,-1,-1,60);
  590.         AddStaticVehicleEx(420,-5.771,1522.142,12.556,101.0,-1,-1,60);
  591.         AddStaticVehicleEx(522,-3.432,1531.791,12.556,101.0,-1,-1,60);
  592.         AddStaticVehicleEx(415,-3.845,1540.388,12.556,101.0,-1,-1,60);
  593.         AddStaticVehicleEx(438,-7.983,1559.766,12.556,101.0,-1,-1,60);
  594.         AddStaticVehicleEx(429,-6.927,1548.485,12.556,101.0,-1,-1,60);
  595.         AddStaticVehicleEx(522,-15.517,1542.883,12.556,101.0,-1,-1,60);
  596.         AddStaticVehicleEx(402,-4.702,1573.383,12.550,101.0,-1,-1,60);
  597.         AddStaticVehicleEx(429,5.824,1509.816,12.556,101.0,-1,-1,60);
  598.         AddStaticVehicleEx(402,2.965,1492.208,12.550,101.0,-1,-1,60);
  599.         AddStaticVehicleEx(429,-13.768,1568.441,12.550,101.0,-1,-1,60);
  600.         //mais do estacionamento
  601.         AddStaticVehicleEx(502,61.192,1514.181,12.550,89.0,-1,-1,60);
  602.         AddStaticVehicleEx(503,59.185,1527.871,12.550,89.0,-1,-1,60);
  603.         AddStaticVehicleEx(506,56.232,1534.333,12.550,89.0,-1,-1,60);
  604.         AddStaticVehicleEx(451,52.269,1541.514,12.550,89.0,-1,-1,60);
  605.         AddStaticVehicleEx(522,52.081,1549.646,12.550,89.0,-1,-1,60);
  606.         AddStaticVehicleEx(477,52.606,1557.637,12.556,89.0,-1,-1,60);
  607.         AddStaticVehicleEx(506,47.806,1562.445,12.556,89.0,-1,-1,60);
  608.         AddStaticVehicleEx(477,44.598,1551.263,12.550,89.0,-1,-1,60);
  609.         AddStaticVehicleEx(475,42.721,1543.157,12.550,89.0,-1,-1,60);
  610.         AddStaticVehicleEx(506,38.782,1533.026,12.550,89.0,-1,-1,60);
  611.         AddStaticVehicleEx(475,46.782,1525.641,12.550,89.0,-1,-1,60);
  612.         AddStaticVehicleEx(481,48.975,1514.284,12.550,89.0,-1,-1,60);
  613.         AddStaticVehicleEx(481,43.594,1506.611,12.550,89.0,-1,-1,60);
  614.         AddStaticVehicleEx(522,30.626,1503.991,12.550,89.0,-1,-1,60);
  615.         AddStaticVehicleEx(522,37.189,1517.668,12.550,89.0,-1,-1,60);
  616.         AddStaticVehicleEx(522,31.976,1540.140,12.550,89.0,-1,-1,60);
  617.         AddStaticVehicleEx(475,31.062,1524.577,12.550,89.0,-1,-1,60);
  618.         AddStaticVehicleEx(522,31.976,1540.140,12.550,89.0,-1,-1,60);
  619.         AddStaticVehicleEx(475,36.074,1563.240,12.550,89.0,-1,-1,60);
  620.         AddStaticVehicleEx(522,39.959,1570.571,12.550,89.0,-1,-1,60);
  621.         AddStaticVehicleEx(481,27.757,1568.321,12.550,89.0,-1,-1,60);
  622.         AddStaticVehicleEx(481,23.520,1563.849,12.550,89.0,-1,-1,60);
  623.         AddStaticVehicleEx(475,20.476,1550.701,12.550,89.0,-1,-1,60);
  624.         AddStaticVehicleEx(429,20.059,1543.261,12.550,89.0,-1,-1,60);
  625.         AddStaticVehicleEx(481,20.422,1530.794,12.550,89.0,-1,-1,60);
  626.         AddStaticVehicleEx(481,19.737,1516.919,12.550,89.0,-1,-1,60);
  627.         AddStaticVehicleEx(481,20.307,1508.890,12.550,89.0,-1,-1,60);
  628.         AddStaticVehicleEx(481,26.325,1495.078,12.550,89.0,-1,-1,60);
  629.         AddStaticVehicleEx(496,33.251,1490.577,12.550,89.0,-1,-1,60);
  630.         AddStaticVehicleEx(411,41.458,1493.655,12.550,89.0,-1,-1,60);
  631.         AddStaticVehicleEx(541,48.748,1497.491,12.550,89.0,-1,-1,60);
  632.         AddStaticVehicleEx(480,57.218,1502.095,12.550,89.0,-1,-1,60);
  633.  
  634. //===================================== AEROSF =================================
  635.         CreateDynamicObject(1634, -1257.910400, -30.677095, 14.070761, 0, 0, 225);
  636.         CreateDynamicObject(1634, -1254.279297, -34.332169, 17.681149, 19.0986, 0, 225);
  637.         CreateDynamicObject(1634, -1687.860229, -162.319519, 17.367630, 19.0986, 0, 45);
  638.         CreateDynamicObject(13590, -1481.086426, -194.762451, 14.449297, 0, 0, 303.75);
  639.         CreateDynamicObject(12956, -1446.998169, -102.497299, 16.551683, 0, 0, 11.25);
  640.         CreateDynamicObject(8375, -1231.162598, -141.228668, 14.907183, 0, 0, 45);
  641.         CreateDynamicObject(1634, -1228.761475, -132.589478, 18.093746, 19.0986, 0, 225);
  642.         CreateDynamicObject(1634, -1235.388550, -139.684845, 18.183538, 19.0986, 0, 225);
  643.         CreateDynamicObject(1634, -1242.042725, -146.531631, 18.184559, 19.0986, 0, 225);
  644.         CreateDynamicObject(1634, -1236.349731, -152.126648, 18.188875, 19.0986, 0, 45);
  645.         CreateDynamicObject(1634, -1229.799072, -144.891174, 18.179810, 19.0986, 0, 45);
  646.         CreateDynamicObject(1634, -1222.593506, -138.260773, 18.179611, 19.0986, 0, 45);
  647.         CreateDynamicObject(1655, -1248.242065, -157.239304, 14.448549, 0, 0, 315);
  648.         CreateDynamicObject(1634, -1244.665771, -153.495728, 17.645889, 19.0986, 0, 315);
  649.         CreateDynamicObject(1631, -1135.538452, -208.243347, 14.012194, 0, 0, 0);
  650.         CreateDynamicObject(1503, -1669.123047, -299.583649, 13.392557, 0, 0, 180);
  651.         CreateDynamicObject(18569, -1466.784790, -201.542755, 14.124533, 0, 0, 337.5);
  652.         CreateDynamicObject(18566, -1480.985840, -173.447525, 13.704893, 0, 0, 56.25);
  653.         CreateDynamicObject(1503, -1285.633911, 24.866051, 13.342558, 0, 0, 315);
  654.         CreateDynamicObject(1632, -1326.421753, -260.841400, 14.148554, 0, 0, 180);
  655.         CreateDynamicObject(1632, -1326.582886, -266.143188, 17.485348, 19.0986, 6.3662, 180);
  656.         CreateDynamicObject(1632, -1326.940552, -270.346832, 22.436474, 38.1971, 12.7324, 180);
  657.         CreateDynamicObject(1633, -1329.656982, -366.810150, 26.312782, 12.7324, 0, 236.25);
  658.         CreateDynamicObject(1655, -1263.406372, -464.836670, 14.448549, 0, 0, 0);
  659.         CreateDynamicObject(1634, -1264.423218, -459.668243, 17.866108, 19.0986, 0, 0.0001);
  660.         CreateDynamicObject(18365, -1142.692627, -356.409363, 21.643520, 0, 0, 315);
  661.         CreateDynamicObject(1631, -1142.486938, -429.825165, 12.432774, 0, 0, 0);
  662.         CreateDynamicObject(12931, -1132.225952, 64.209000, 11.763621, 0, 0, 56.2501);
  663.         CreateDynamicObject(12847, -1135.086914, -81.804916, 19.831549, 0, 0, 56.25);
  664.         CreateDynamicObject(13666, -1326.799683, -268.189301, 30.716879, 63.662, 12.7324, 180);
  665.         CreateDynamicObject(13666, -1266.180908, -459.842682, 26.203606, 50.9295, 0, 0);
  666.         CreateDynamicObject(13666, -1178.158447, -412.026306, 18.574284, 12.7324, 0, 22.5);
  667.         CreateDynamicObject(13666, -1183.453125, -408.301666, 20.288456, 25.4648, 0, 22.5);
  668.         CreateDynamicObject(13666, -1188.079102, -406.255890, 22.398266, 38.1971, 0, 22.5);
  669.         CreateDynamicObject(13666, -1192.881226, -403.755890, 26.177006, 50.9295, 0, 22.5);
  670.         CreateDynamicObject(13666, -1197.397949, -401.935913, 30.848291, 57.2958, 0, 22.5);
  671.         CreateDynamicObject(13666, -1201.554077, -401.118713, 35.094948, 70.0282, 0, 22.5);
  672.         CreateDynamicObject(18284, -1258.116821, 87.475067, 8.799576, 0, 0, 45);
  673.         CreateDynamicObject(18284, -1254.055298, 90.455032, 8.791318, 0, 0, 45);
  674.         CreateDynamicObject(5152, -1219.928467, 42.111458, 13.737517, 0, 0, 56.25);
  675.         CreateDynamicObject(5309, -1394.624512, -582.483948, 17.366842, 0, 0, 11.25);
  676.         CreateDynamicObject(1503, -1336.057129, -573.800110, 13.542555, 0, 0, 101.25);
  677.         CreateDynamicObject(1503, -1336.614014, -571.219299, 13.542557, 0, 0, 101.25);
  678.         CreateDynamicObject(1634, -1425.714600, -588.141846, 23.165260, 0, 0, 101.25);
  679.         CreateDynamicObject(1634, -1464.744995, -595.184143, 14.445755, 0, 0, 281.25);
  680.         CreateDynamicObject(1634, -1315.922363, -448.347687, 14.445755, 0, 0, 135.0001);
  681.         CreateDynamicObject(1503, -1283.980957, 26.464113, 15.064632, 19.0986, 0, 315);
  682.         CreateDynamicObject(1634, -1244.440308, 97.015213, 16.253782, 31.831, 31.831, 337.4861);
  683.         CreateDynamicObject(1634, -1245.823608, 94.114616, 12.762095, 0, 0, 0.0001);
  684.         CreateDynamicObject(1634, -1236.601685, 105.926620, 14.109476, 0, 0, 225.0002);
  685.         CreateDynamicObject(1634, -1232.816528, 102.229355, 17.998907, 19.0986, 0, 225);
  686.         CreateDynamicObject(1503, -1101.205933, 92.706100, 12.157740, 0, 0, 225);
  687.         CreateDynamicObject(1503, -1099.517700, 91.225540, 13.887447, 19.0986, 0, 225);
  688.         CreateDynamicObject(1503, -1083.089233, 54.373146, 17.269205, 19.0986, 0, 56.25);
  689.         CreateDynamicObject(1503, -1083.726563, -0.781944, 16.165552, 0, 0, 326.2501);
  690.         CreateDynamicObject(1503, -1101.610840, 20.570358, 17.089756, 19.0986, 0, 56.25);
  691.         CreateDynamicObject(5126, -1149.045410, -226.491623, 28.272787, 0, 0, 135);
  692.         CreateDynamicObject(5390, -1064.302856, -151.856628, 16.428848, 0, 0, 292.5);
  693.         CreateDynamicObject(13725, -1259.178955, -432.753357, 23.287651, 0, 0, 0);
  694.         CreateDynamicObject(10775, -1696.229736, -228.055023, 22.197584, 0, 0, 168.75);
  695.         CreateDynamicObject(1634, -1649.007446, -166.669647, 14.445755, 0, 0, 135);
  696.         CreateDynamicObject(1634, -1652.795288, -170.406281, 18.372299, 19.0986, 0, 135);
  697.         CreateDynamicObject(13038, -1728.585205, -429.398499, 64.785828, 0, 0, 168.75);
  698.         CreateDynamicObject(4823, -1829.138916, -507.733276, 121.023857, 0, 0, 303.75);
  699.         CreateDynamicObject(1634, -1696.154907, -279.020508, 31.129578, 0, 0, 326.25);
  700.         CreateDynamicObject(4828, -1207.422607, -368.123688, 22.752666, 0, 0, 0);
  701.         CreateDynamicObject(16481, -1623.411133, -338.546539, 18.571102, 0, 0, 281.25);
  702.         CreateDynamicObject(11484, -1755.297241, -468.062744, 0.970501, 0, 286.4789, 101.25);
  703.         CreateDynamicObject(16080, -1292.155396, -431.061584, 10.156742, 0, 0, 270);
  704.         CreateDynamicObject(16316, -1099.587280, -46.497879, 17.641584, 0, 0, 281.25);
  705.         CreateDynamicObject(16318, -1218.489624, -103.488129, 15.812939, 0, 0, 45.0002);
  706.         CreateDynamicObject(16395, -1266.818848, -46.110790, 23.827717, 0, 19.0986, 236.25);
  707.         CreateDynamicObject(18569, -1913.265015, -462.263611, 144.338165, 0, 0, 258.75);
  708.         CreateDynamicObject(18451, -1896.242798, -469.178955, 143.089890, 0, 0, 315);
  709.         CreateDynamicObject(13641, -1512.715942, -20.181252, 14.860132, 0, 0, 45);
  710.         CreateDynamicObject(13641, -1496.217896, -2.705696, 14.867682, 0, 0, 45);
  711.         CreateDynamicObject(13641, -1477.369995, 16.392929, 14.867682, 0, 0, 45);
  712.         CreateDynamicObject(13641, -1459.820435, 33.065971, 14.867682, 0, 0, 45);
  713.         CreateDynamicObject(13641, -1434.100708, 60.638592, 14.867682, 0, 0, 225);
  714.  
  715. //|=============================================================================|
  716.         //|atlatans
  717.         CreateDynamicObject(6295, 604.193420, -2113.298828, -6.085350, 0.0000, 0.0000, 0.0000);
  718.         CreateDynamicObject(6189, 836.341431, -2109.129639, -39.175976, 36.0963, 0.0000, 0.0000);
  719.         CreateDynamicObject(9584, 694.906677, -2178.583496, -30.216002, 343.6707, 0.0000, 247.5000);
  720.         CreateDynamicObject(9958, 561.827393, -2182.560059, -26.063616, 341.9518, 0.0000, 0.0000);
  721.         CreateDynamicObject(6985, 650.981018, -2061.790527, -31.338970, 0.0000, 0.0000, 180.0000);
  722.         CreateDynamicObject(6987, 594.258240, -2271.138184, -38.927742, 351.4056, 0.0000, 146.2500);
  723.         CreateDynamicObject(8395, 454.901642, -2069.267822, -22.896523, 0.0000, 0.0000, 0.0000);
  724.         CreateDynamicObject(8663, 398.905548, -2286.401855, -23.658417, 0.0000, 0.0000, 0.0000);
  725.         CreateDynamicObject(9071, 357.608032, -2183.210449, -21.331558, 359.1406, 0.0000, 258.7500);
  726.         CreateDynamicObject(14537, 410.805115, -2286.834473, -27.311451, 0.0000, 0.0000, 0.0000);
  727.         CreateDynamicObject(16051, 506.713562, -2118.113770, -26.100056, 0.0000, 0.0000, 67.5000);
  728.         CreateDynamicObject(16146, 555.344055, -2357.874023, -26.121401, 0.0000, 0.0000, 315.0000);
  729.         CreateDynamicObject(3755, 673.268250, -2417.510498, -27.261026, 0.0000, 0.0000, 247.5000);
  730.         CreateDynamicObject(5313, 522.624451, -2481.094727, -16.263840, 0.0000, 0.0000, 45.0000);
  731.         CreateDynamicObject(6404, 387.830780, -2479.768555, -26.773726, 0.0000, 0.0000, 315.0000);
  732.         CreateDynamicObject(7490, 226.194412, -2426.973145, -24.262726, 0.0000, 0.0000, 0.0000);
  733.         CreateDynamicObject(9260, 313.508575, -2477.806152, -24.049644, 0.0000, 0.0000, 270.0000);
  734.         CreateDynamicObject(10775, 223.406540, -2311.740723, -22.892937, 352.2651, 0.0000, 0.0000);
  735.         CreateDynamicObject(10776, 259.557800, -2236.667480, -27.825760, 0.0000, 0.0000, 90.0001);
  736.         CreateDynamicObject(11011, 212.715988, -2494.218018, -24.624144, 0.0000, 0.0000, 0.0000);
  737.         CreateDynamicObject(11012, 311.546356, -2543.242920, -22.709694, 0.0000, 0.0000, 11.2500);
  738.         CreateDynamicObject(12847, 762.875305, -2513.142822, -23.047235, 0.0000, 0.0000, 168.7500);
  739.         CreateDynamicObject(12931, 577.859375, -2682.938232, -43.215599, 0.0000, 0.0000, 247.5000);
  740.         CreateDynamicObject(17015, 457.925629, -2265.261230, 4.649254, 0.0000, 0.0000, 0.0000);
  741.         CreateDynamicObject(17017, 435.037842, -2363.647705, 22.838074, 0.0000, 0.0000, 0.0000);
  742.         CreateDynamicObject(3781, 198.966431, -2174.648682, -15.617931, 0.0000, 0.0000, 0.0000);
  743.         CreateDynamicObject(4113, 185.743011, -2112.936035, 6.270794, 0.0000, 0.0000, 22.5000);
  744.         CreateDynamicObject(4550, 400.749176, -2593.352051, -0.256563, 317.0282, 0.0000, 0.0000);
  745.         CreateDynamicObject(4601, 697.634155, -2699.513916, -0.657422, 0.0000, 0.0000, 101.2500);
  746.         CreateDynamicObject(4718, 794.468750, -2286.467285, 1.452244, 0.0000, 0.0000, 270.0000);
  747.         CreateDynamicObject(5033, 443.938110, -2713.663574, -24.663824, 0.0000, 0.0000, 11.2500);
  748.         CreateDynamicObject(6364, 228.402237, -2038.281006, -18.054020, 0.0000, 0.0000, 281.2500);
  749.         CreateDynamicObject(6366, 324.079834, -2042.910400, -21.879017, 343.6707, 0.0000, 146.2501);
  750.         CreateDynamicObject(6993, -21.052612, -2178.950928, -43.720135, 0.0000, 0.0000, 315.0000);
  751.         CreateDynamicObject(8393, -51.576981, -2401.256104, -39.267250, 1.7189, 10.3132, 33.7500);
  752.         CreateDynamicObject(8419, 63.991394, -2473.619629, -34.104378, 0.0000, 0.0000, 101.2500);
  753.         CreateDynamicObject(8421, 337.923340, -2182.534180, -2.729713, 0.0000, 0.0000, 258.7500);
  754.         CreateDynamicObject(8489, 87.360306, -2608.721191, -25.423309, 0.0000, 0.0000, 0.0000);
  755.         CreateDynamicObject(3866, 759.330078, -2384.484863, -14.092991, 0.0000, 0.0000, 0.0000);
  756.         CreateDynamicObject(3887, 266.202515, -1991.973511, -8.021179, 0.0000, 0.0000, 135.0000);
  757.         CreateDynamicObject(4101, -216.265305, -2017.631592, -31.074694, 6.8755, 1.7189, 90.0000);
  758.         CreateDynamicObject(5408, -150.100845, -1727.036621, -35.043694, 0.0000, 0.0000, 0.0000);
  759.         CreateDynamicObject(5708, -52.502209, -1737.823975, -44.752262, 0.0000, 0.0000, 258.7500);
  760.         CreateDynamicObject(5716, 89.264824, -2003.657227, -46.226475, 0.0000, 0.0000, 270.0000);
  761.         CreateDynamicObject(6863, -164.951874, -2177.863525, -28.130903, 0.0000, 0.0000, 0.0000);
  762.         CreateDynamicObject(6994, -52.960747, -1930.752197, -65.252563, 0.0000, 0.0000, 213.7500);
  763.         CreateDynamicObject(7511, 123.682434, -1836.846802, -37.576389, 0.0000, 0.0000, 270.0000);
  764.         CreateDynamicObject(8131, 8.889011, -1988.967896, -67.555527, 0.0000, 0.0000, 0.0000);
  765.         CreateDynamicObject(8493, 502.035553, -2383.679443, -24.860640, 341.9518, 0.0000, 33.7500);
  766.         CreateDynamicObject(8620, 225.033737, -2372.047852, -16.454014, 0.0000, 0.0000, 90.0000);
  767.         CreateDynamicObject(11427, 235.540771, -2261.785156, -22.067951, 0.0000, 0.0000, 67.5000);
  768.         CreateDynamicObject(11428, 780.967834, -2149.546631, -13.556177, 0.0000, 0.0000, 0.0000);
  769.         CreateDynamicObject(8493, 444.752136, -2184.741699, -17.558743, 0.0000, 0.0000, 258.7500);
  770.         CreateDynamicObject(8493, 123.599854, -2638.592041, -20.173855, 0.0000, 0.0000, 0.0000);
  771.         CreateDynamicObject(8397, 81.290154, -2777.565186, -30.617731, 0.0000, 0.0000, 281.2500);
  772.         CreateDynamicObject(8498, 254.087250, -2791.318604, -22.074667, 0.0000, 0.0000, 146.2500);
  773.         CreateDynamicObject(7983, 41.554070, -1612.764282, -25.226706, 353.9839, 0.0000, 191.2501);
  774.  
  775.         AddStaticVehicleEx(411,1021.86358643,2476.90454102,10.67218208,178.99963379,-1,1,15);
  776.         AddStaticVehicleEx(411,1016.24145508,2476.76196289,10.67218208,178.99475098,2,1,15);
  777.         AddStaticVehicleEx(411,1009.55499268,2476.55688477,10.67218208,178.99475098,6,1,15);
  778.         AddStaticVehicleEx(411,1002.64050293,2476.33764648,10.67218208,178.99475098,3,1,15);
  779.         AddStaticVehicleEx(411,996.40606689,2476.30834961,10.67218208,178.99475098,98,1,15);
  780.         CreateDynamicObject(5005,1012.78179932,2374.06225586,13.28259182,0.00000000,0.00000000,90.00000000);
  781.         CreateDynamicObject(5005,1012.74517822,2211.97412109,13.24606609,0.00000000,0.00000000,90.00000000);
  782.         CreateDynamicObject(5005,1012.66772461,2049.15454102,13.22339153,0.00000000,0.00000000,90.00000000);
  783.         CreateDynamicObject(5005,1012.55120850,1887.38818359,13.35451698,0.00000000,0.00000000,90.00000000);
  784.         CreateDynamicObject(5005,1002.77966309,2373.98217773,13.47196388,0.00000000,0.00000000,90.00000000);
  785.         CreateDynamicObject(5005,1002.69561768,2211.55688477,13.37182903,0.00000000,0.00000000,90.00000000);
  786.         CreateDynamicObject(5005,1002.69995117,2049.36303711,13.37182903,0.00000000,0.00000000,90.00000000);
  787.         CreateDynamicObject(5005,1002.66748047,1886.34155273,13.47339153,0.00000000,0.00000000,90.00000000);
  788.         CreateDynamicObject(5005,1012.54321289,1724.84912109,13.32495403,0.00000000,0.00000000,90.00000000);
  789.         CreateDynamicObject(5005,1002.65863037,1723.52465820,13.22339153,0.00000000,0.00000000,90.00000000);
  790.         CreateDynamicObject(7933,1006.71710205,1644.23632812,10.33405304,0.00000000,0.00000000,0.00000000);
  791.         CreateDynamicObject(7933,1006.89739990,1643.27770996,10.64583015,0.00000000,0.00000000,0.00000000);
  792.         CreateDynamicObject(4526,1004.81158447,1636.92041016,11.81316185,0.00000000,0.00000000,104.00000000);
  793.         CreateDynamicObject(987,1001.98889160,1644.78283691,9.17279434,0.00000000,0.00000000,0.00000000);
  794.         CreateDynamicObject(7933,1007.67822266,1647.38073730,10.33405304,0.00000000,0.00000000,0.00000000);
  795.         CreateDynamicObject(987,1012.41558838,2457.28417969,9.87400723,0.00000000,0.00000000,358.00000000);
  796.         CreateDynamicObject(987,1024.30163574,2456.83300781,9.82031250,0.00000000,0.00000000,90.00000000);
  797.         CreateDynamicObject(987,1024.31762695,2468.74658203,9.82031250,0.00000000,0.00000000,90.00000000);
  798.         CreateDynamicObject(987,1024.30676270,2480.62036133,9.82031250,0.00000000,0.00000000,180.00000000);
  799.         CreateDynamicObject(987,1012.29888916,2480.66601562,9.82031250,0.00000000,0.00000000,179.99450684);
  800.         CreateDynamicObject(987,992.16253662,2469.37963867,9.82031250,0.00000000,0.00000000,267.99450684);
  801.         CreateDynamicObject(987,991.57495117,2457.49365234,9.82031250,0.00000000,0.00000000,357.99450684);
  802.         CreateDynamicObject(987,992.57727051,2481.21020508,9.82031250,0.00000000,0.00000000,267.98950195);
  803.         CreateDynamicObject(987,1004.14617920,2480.59521484,9.82031250,0.00000000,0.00000000,177.98950195);
  804.         CreateDynamicObject(2898,994.14093018,2478.34960938,9.84225464,0.00000000,0.00000000,358.00000000);
  805.         CreateDynamicObject(2898,994.02575684,2473.69531250,9.84225464,0.00000000,0.00000000,357.99499512);
  806.         CreateDynamicObject(2898,993.82299805,2468.54199219,9.84225464,0.00000000,0.00000000,357.99499512);
  807.         CreateDynamicObject(2898,998.16650391,2478.10253906,9.84225464,0.00000000,0.00000000,357.99499512);
  808.         CreateDynamicObject(2898,998.06799316,2473.38940430,9.84225464,0.00000000,0.00000000,357.99499512);
  809.         CreateDynamicObject(2898,997.86767578,2468.36889648,9.84225464,0.00000000,0.00000000,357.99499512);
  810.         CreateDynamicObject(2898,997.72033691,2463.67407227,9.84225464,0.00000000,0.00000000,357.99499512);
  811.         CreateDynamicObject(2898,993.66741943,2463.76586914,9.84225464,0.00000000,0.00000000,357.99499512);
  812.         CreateDynamicObject(2898,993.48217773,2459.91967773,9.84225464,0.00000000,0.00000000,357.99499512);
  813.         CreateDynamicObject(2898,997.46008301,2459.74731445,9.84225464,0.00000000,0.00000000,357.99499512);
  814.         CreateDynamicObject(2898,1001.95562744,2473.29443359,9.84225464,0.00000000,0.00000000,357.99499512);
  815.         CreateDynamicObject(2898,1002.09222412,2478.11157227,9.84225464,0.00000000,0.00000000,357.99499512);
  816.         CreateDynamicObject(2898,1001.78479004,2467.89160156,9.84225464,0.00000000,0.00000000,357.99499512);
  817.         CreateDynamicObject(2898,1001.67572021,2462.65576172,9.84225464,0.00000000,0.00000000,357.99499512);
  818.         CreateDynamicObject(2898,1001.28302002,2459.68627930,9.84225464,0.00000000,0.00000000,357.99499512);
  819.         CreateDynamicObject(2898,1009.48944092,2467.83081055,9.84225464,0.00000000,0.00000000,357.99499512);
  820.         CreateDynamicObject(2898,1005.83752441,2467.97778320,9.84225464,0.00000000,0.00000000,357.99499512);
  821.         CreateDynamicObject(2898,1005.79376221,2473.26489258,9.84225464,0.00000000,0.00000000,357.99499512);
  822.         CreateDynamicObject(2898,1005.98461914,2477.97412109,9.84225464,0.00000000,0.00000000,357.99499512);
  823.         CreateDynamicObject(2898,1009.77429199,2473.10595703,9.84225464,0.00000000,0.00000000,357.99499512);
  824.         CreateDynamicObject(2898,1009.89630127,2478.01660156,9.84225464,0.00000000,0.00000000,357.99499512);
  825.         CreateDynamicObject(2898,1005.37622070,2462.86328125,9.84348488,0.00000000,0.00000000,357.99499512);
  826.         CreateDynamicObject(2898,1009.36132812,2462.70312500,9.84231186,0.00000000,0.00000000,357.99499512);
  827.         CreateDynamicObject(2898,1013.08850098,2463.29101562,9.84225464,0.00000000,0.00000000,357.99499512);
  828.         CreateDynamicObject(2898,1013.56823730,2468.13940430,9.84225464,0.00000000,0.00000000,357.99499512);
  829.         CreateDynamicObject(2898,1013.68164062,2473.65356445,9.84225464,0.00000000,0.00000000,357.99499512);
  830.         CreateDynamicObject(2898,1013.84307861,2477.79272461,9.84225464,0.00000000,0.00000000,357.99499512);
  831.         CreateDynamicObject(2898,1014.37170410,2459.23535156,9.84225464,0.00000000,0.00000000,357.99499512);
  832.         CreateDynamicObject(2898,1017.58398438,2459.59326172,9.84225464,0.00000000,0.00000000,357.99499512);
  833.         CreateDynamicObject(2898,1017.58251953,2464.73535156,9.84225464,0.00000000,0.00000000,357.99499512);
  834.         CreateDynamicObject(2898,1017.72778320,2470.13403320,9.84225464,0.00000000,0.00000000,357.99499512);
  835.         CreateDynamicObject(2898,1017.81396484,2475.13745117,9.84225464,0.00000000,0.00000000,357.99499512);
  836.         CreateDynamicObject(2898,1017.88446045,2478.02514648,9.84225464,0.00000000,0.00000000,357.99499512);
  837.         CreateDynamicObject(2898,1020.95538330,2459.71142578,9.84225464,0.00000000,0.00000000,357.99499512);
  838.         CreateDynamicObject(2898,1021.53173828,2464.36987305,9.84225464,0.00000000,0.00000000,357.99499512);
  839.         CreateDynamicObject(2898,1021.81488037,2469.53320312,9.84225464,0.00000000,0.00000000,357.99499512);
  840.         CreateDynamicObject(2898,1021.73925781,2474.68798828,9.84225464,0.00000000,0.00000000,357.99499512);
  841.         CreateDynamicObject(2898,1021.95898438,2478.05712891,9.84225464,0.00000000,0.00000000,357.99499512);
  842.         CreateDynamicObject(2898,1022.04339600,2459.72534180,9.89412403,0.00000000,0.00000000,357.99499512);
  843.         CreateDynamicObject(2898,1022.28948975,2465.37866211,9.89412403,0.00000000,0.00000000,357.99499512);
  844.         CreateDynamicObject(2898,1022.21447754,2469.55371094,9.89412403,0.00000000,0.00000000,357.99499512);
  845.         CreateDynamicObject(2898,1022.18914795,2474.78759766,9.89412403,0.00000000,0.00000000,357.99499512);
  846.         CreateDynamicObject(2898,1022.44665527,2477.67138672,9.89412403,0.00000000,0.00000000,357.99499512);
  847.         CreateDynamicObject(2898,1015.20379639,2463.71582031,9.84225464,0.00000000,0.00000000,357.99499512);
  848.         CreateDynamicObject(2898,1013.78277588,2470.78613281,9.89412403,0.00000000,0.00000000,357.99499512);
  849. //|=============================================================================|
  850.         //|Drop2
  851.         AddStaticVehicleEx(411,2798.66210938,821.74310303,338.88787842,0.00000000,-1,-1,15);
  852.         AddStaticVehicleEx(429,2794.82299805,821.79705811,338.83789062,0.00000000,-1,-1,15);
  853.         AddStaticVehicleEx(451,2790.33105469,821.90728760,338.85226440,0.00000000,-1,-1,15);
  854.         AddStaticVehicleEx(477,2785.62890625,821.76135254,338.93789673,0.00000000,-1,-1,15);
  855.         AddStaticVehicleEx(506,2780.90893555,821.91217041,338.88000488,0.00000000,-1,-1,15);
  856.         AddStaticVehicleEx(541,2776.01513672,822.02966309,338.78790283,0.00000000,-1,-1,15);
  857.         AddStaticVehicleEx(559,2771.26123047,821.98168945,338.84194946,0.00000000,-1,-1,15);
  858.         AddStaticVehicleEx(560,2766.42846680,822.08465576,338.89285278,0.00000000,-1,-1,15);
  859.         AddStaticVehicleEx(562,2761.48559570,822.36065674,338.84143066,0.00000000,-1,-1,15);
  860.         AddStaticVehicleEx(522,2798.62182617,831.33831787,338.74826050,84.00000000,-1,-1,15);
  861.         AddStaticVehicleEx(522,2798.51391602,833.72344971,338.74826050,83.99597168,-1,-1,15);
  862.         AddStaticVehicleEx(522,2798.50561523,836.18896484,338.74826050,83.99597168,-1,-1,15);
  863.         AddStaticVehicleEx(522,2798.51293945,838.47674561,338.74826050,83.99597168,-1,-1,15);
  864.         AddStaticVehicleEx(522,2798.56372070,840.77355957,338.74826050,83.99597168,-1,-1,15);
  865.         AddStaticVehicleEx(522,2798.72509766,842.62329102,338.74826050,83.99597168,-1,-1,15);
  866.         AddStaticVehicleEx(522,2798.76464844,844.39208984,338.74826050,83.99597168,-1,-1,15);
  867.         AddStaticVehicleEx(557,2796.00219727,856.76232910,339.58789062,90.00000000,-1,-1,15);
  868.         AddStaticVehicleEx(557,2795.77807617,851.91644287,339.08789062,90.00000000,-1,-1,15);
  869.         AddStaticVehicleEx(557,2796.31005859,846.95672607,339.33789062,90.00000000,-1,-1,15);
  870.         AddStaticVehicleEx(494,2763.08081055,857.81530762,339.05789185,145.99993896,-1,-1,15);
  871.         AddStaticVehicleEx(494,2767.25219727,857.51702881,339.05789185,145.99731445,-1,-1,15);
  872.         AddStaticVehicleEx(494,2775.75024414,856.50842285,339.05789185,145.99731445,-1,-1,15);
  873.         AddStaticVehicleEx(494,2780.53491211,856.52386475,339.06411743,145.99731445,-1,-1,15);
  874.         AddStaticVehicleEx(494,2771.91796875,857.29870605,339.05789185,145.99731445,-1,-1,15);
  875.         AddStaticVehicleEx(494,2785.40283203,856.84826660,339.06411743,145.99731445,-1,-1,15);
  876.         AddStaticVehicleEx(494,2790.77075195,857.44488525,339.05789185,145.99731445,-1,-1,15);
  877.         AddStaticVehicleEx(522,2798.30322266,829.53002930,338.74826050,83.99597168,-1,-1,15);
  878.         AddStaticVehicleEx(522,2797.93066406,827.80145264,338.74826050,83.99597168,-1,-1,15);
  879.         CreateDynamicObject(16771,2779.44335938,839.89947510,344.64257812,0.00000000,0.00000000,90.00000000);
  880.         CreateDynamicObject(4864,2692.91674805,841.95544434,339.84893799,0.00000000,0.00000000,0.00000000);
  881.         CreateDynamicObject(4862,2543.87402344,847.07403564,306.37713623,0.00000000,20.00000000,178.00000000);
  882.         CreateDynamicObject(4862,2380.93432617,852.78881836,246.98902893,0.00000000,19.99511719,177.99499512);
  883.         CreateDynamicObject(4862,2215.21655273,858.57983398,186.62475586,0.00000000,19.99511719,177.99499512);
  884.         CreateDynamicObject(4864,1914.75805664,867.15576172,80.21047211,0.00000000,20.00000000,178.00000000);
  885.         CreateDynamicObject(4862,2054.48120117,864.16510010,128.17524719,0.00000000,19.99511719,177.99499512);
  886.         CreateDynamicObject(4864,1852.65441895,869.28247070,61.30012131,0.00000000,19.99511719,177.99499512);
  887.         CreateDynamicObject(1634,1791.08642578,887.51062012,39.16055679,0.00000000,0.00000000,86.00000000);
  888.         CreateDynamicObject(1634,1790.87243652,883.72869873,39.14057922,0.00000000,0.00000000,85.99548340);
  889.         CreateDynamicObject(1634,1790.59545898,879.96044922,39.14712524,0.00000000,0.00000000,85.99548340);
  890.         CreateDynamicObject(1634,1790.12878418,876.13800049,39.17067719,0.00000000,0.00000000,85.99548340);
  891.         CreateDynamicObject(1634,1789.32385254,856.04815674,38.75866699,0.00000000,0.00000000,85.99548340);
  892.         CreateDynamicObject(1634,1789.61791992,859.50585938,38.88304901,0.00000000,0.00000000,85.99548340);
  893.         CreateDynamicObject(1634,1789.83215332,863.36810303,38.95192719,0.00000000,0.00000000,85.99548340);
  894.         CreateDynamicObject(1634,1790.11535645,867.35009766,38.90783310,0.00000000,0.00000000,85.99548340);
  895.         CreateDynamicObject(9833,2747.77124023,841.26531982,340.86120605,0.00000000,0.00000000,0.00000000);
  896.         CreateDynamicObject(9833,2740.47827148,841.61914062,340.44384766,0.00000000,0.00000000,0.00000000);
  897.         CreateDynamicObject(9833,2732.57153320,841.58264160,339.99136353,0.00000000,0.00000000,0.00000000);
  898.         CreateDynamicObject(9833,2726.11987305,841.79675293,339.63638306,0.00000000,0.00000000,0.00000000);
  899.         CreateDynamicObject(9833,2718.95605469,841.75640869,339.21221924,0.00000000,0.00000000,0.00000000);
  900.         CreateDynamicObject(9833,2712.09082031,841.66278076,338.81933594,0.00000000,0.00000000,0.00000000);
  901.         CreateDynamicObject(9833,2703.85839844,842.42163086,338.34820557,0.00000000,0.00000000,0.00000000);
  902.         CreateDynamicObject(7392,2628.48974609,841.75897217,350.23620605,0.00000000,0.00000000,0.00000000);
  903.         CreateDynamicObject(7073,2758.10961914,826.76776123,356.53311157,0.00000000,0.00000000,0.00000000);
  904.         CreateDynamicObject(7073,2757.18872070,856.35217285,356.46435547,0.00000000,0.00000000,0.00000000);
  905.         CreateDynamicObject(3877,2757.32080078,841.32208252,340.48352051,0.00000000,0.00000000,0.00000000);
  906.         CreateDynamicObject(3877,2757.24414062,843.08435059,340.50015259,0.00000000,0.00000000,0.00000000);
  907.         CreateDynamicObject(3528,2751.60302734,841.00305176,340.58389282,0.00000000,0.00000000,0.00000000);
  908.         CreateDynamicObject(9833,2693.19921875,841.93743896,337.73822021,0.00000000,0.00000000,0.00000000);
  909.         CreateDynamicObject(3528,2758.53564453,833.57409668,347.04220581,0.00000000,0.00000000,0.00000000);
  910.         CreateDynamicObject(3528,2758.53564453,837.71105957,346.96777344,0.00000000,0.00000000,0.00000000);
  911.         CreateDynamicObject(3528,2758.53564453,841.42181396,347.12969971,0.00000000,0.00000000,0.00000000);
  912.         CreateDynamicObject(3528,2758.53564453,844.95410156,346.94400024,0.00000000,0.00000000,0.00000000);
  913.         CreateDynamicObject(3528,2758.49951172,830.11065674,346.77410889,0.00000000,0.00000000,0.00000000);
  914.         CreateDynamicObject(3528,2758.34057617,849.01336670,346.71441650,0.00000000,0.00000000,0.00000000);
  915.         CreateDynamicObject(3528,2758.53295898,853.24523926,346.32058716,0.00000000,0.00000000,0.00000000);
  916.         CreateDynamicObject(3534,2757.67529297,842.07952881,340.04196167,0.00000000,0.00000000,0.00000000);
  917.         CreateDynamicObject(2780,2760.61108398,842.89929199,338.09411621,0.00000000,0.00000000,0.00000000);
  918.         CreateDynamicObject(2780,2784.13720703,847.84875488,349.38360596,0.00000000,0.00000000,0.00000000);
  919.         CreateDynamicObject(2780,2773.23120117,818.61621094,338.60174561,0.00000000,0.00000000,0.00000000);
  920.         CreateDynamicObject(2780,2800.60766602,834.77166748,340.11712646,0.00000000,0.00000000,0.00000000);
  921.         CreateDynamicObject(2780,2800.60766602,860.46276855,342.37057495,0.00000000,0.00000000,0.00000000);
  922.         CreateDynamicObject(2780,2768.38574219,861.18945312,340.24383545,0.00000000,0.00000000,0.00000000);
  923.         CreateDynamicObject(2780,2769.53466797,842.70849609,348.76904297,0.00000000,0.00000000,0.00000000);
  924.         CreateDynamicObject(3426,1910.70312500,868.18365479,82.85623932,0.00000000,0.00000000,0.00000000);
  925. //==============================================================================
  926.         AddStaticVehicleEx(603,2074.63256836,990.09143066,10.67455006,0.00000000,-1,-1,15); //
  927.         AddStaticVehicleEx(587,2074.52050781,1001.80169678,10.48187542,0.00000000,-1,-1,15); //
  928.         AddStaticVehicleEx(565,2074.16088867,1011.35791016,10.36380577,0.00000000,-1,-1,15); //
  929.         AddStaticVehicleEx(562,2074.82519531,1047.76464844,10.42542458,0.00000000,-1,-1,15); //
  930.         AddStaticVehicleEx(560,2074.83325195,1058.69787598,10.47685051,0.00000000,-1,-1,15); //
  931.         AddStaticVehicleEx(559,2074.67651367,1071.92944336,10.42593861,0.00000000,-1,-1,15); //
  932.         AddStaticVehicleEx(558,2074.72631836,1088.21337891,10.37566662,0.00000000,-1,-1,15); //
  933.         AddStaticVehicleEx(555,2075.63525391,1206.47570801,10.45224953,0.00000000,-1,-1,15); //
  934.         AddStaticVehicleEx(541,2075.52001953,1221.13940430,10.37187481,0.00000000,-1,-1,15); //
  935.         AddStaticVehicleEx(506,2075.33789062,1237.00439453,10.46398830,0.00000000,-1,-1,15); //
  936.         AddStaticVehicleEx(480,2074.84179688,1256.47912598,10.52187538,0.00000000,-1,-1,15); //
  937.         AddStaticVehicleEx(477,2074.82934570,1279.59228516,10.52187538,0.00000000,-1,-1,15); //
  938.         AddStaticVehicleEx(451,2074.76123047,1309.90795898,10.43624687,0.00000000,-1,-1,15); //
  939.         AddStaticVehicleEx(451,2074.22070312,1113.48583984,10.43624687,0.00000000,-1,-1,15); //
  940.         AddStaticVehicleEx(451,2074.41333008,1152.70410156,10.43624687,0.00000000,-1,-1,15); //
  941.         AddStaticVehicleEx(429,2075.06298828,1386.97192383,10.42187500,0.00000000,-1,-1,15); //
  942.         AddStaticVehicleEx(415,2075.36791992,1402.60937500,10.52139664,0.00000000,-1,-1,15); //
  943.         AddStaticVehicleEx(411,2075.18774414,1448.89343262,10.47187519,0.00000000,-1,-1,15); //
  944.         AddStaticVehicleEx(411,2075.82666016,1472.23730469,10.47187519,0.00000000,-1,-1,15); //
  945.         AddStaticVehicleEx(411,2075.67993164,1517.95568848,10.47187519,0.00000000,-1,-1,15); //
  946.         AddStaticVehicleEx(402,2075.17333984,1565.70874023,10.61187458,0.00000000,-1,-1,15); //
  947.         AddStaticVehicleEx(599,2076.03881836,1589.45593262,11.05700111,0.00000000,-1,-1,15); //
  948.         AddStaticVehicleEx(598,2075.32690430,1610.60437012,10.54187489,0.00000000,-1,-1,15); //
  949.         AddStaticVehicleEx(578,2075.05371094,1659.01708984,11.42187500,0.00000000,-1,-1,15); //
  950.         AddStaticVehicleEx(428,2074.48828125,1675.58020020,10.92166519,0.00000000,-1,-1,15); //
  951.         AddStaticVehicleEx(562,2074.53393555,875.21588135,6.73101616,344.00000000,-1,-1,15); //
  952.         AddStaticVehicleEx(560,2074.78076172,885.51641846,7.08120394,344.00000000,-1,-1,15); //
  953.         AddStaticVehicleEx(559,2075.23242188,897.23950195,7.48535204,346.00000000,-1,-1,15); //
  954.         AddStaticVehicleEx(562,2040.47290039,874.00823975,6.72478867,150.00000000,-1,-1,15); //
  955.         AddStaticVehicleEx(560,2040.24548340,886.26800537,7.12733412,147.99993896,1,1,15); //
  956.         AddStaticVehicleEx(559,2040.13330078,896.93426514,7.48001575,140.00000000,-1,-1,15); //
  957.         AddStaticVehicleEx(559,2352.02587891,1501.51342773,42.57437515,90.00000000,-1,-1,15); //
  958.         AddStaticVehicleEx(559,2351.96166992,1494.63647461,42.57437515,90.00000000,-1,-1,15); //
  959.         AddStaticVehicleEx(559,2351.64575195,1487.01855469,42.57437515,90.00000000,-1,-1,15); //
  960.         AddStaticVehicleEx(587,2040.11938477,1358.88537598,10.48187542,159.99987793,-1,-1,15); //
  961.         AddStaticVehicleEx(562,-2416.81298828,-588.91540527,132.40199280,215.99963379,-1,-1,15);//
  962.         AddStaticVehicleEx(562,-2411.91381836,-585.19555664,132.40199280,215.99670410,-1,-1,15);//
  963.         AddStaticVehicleEx(560,-2414.38818359,-587.18829346,132.45341492,216.00000000,-1,-1,15);//
  964.         AddStaticVehicleEx(560,-2409.30932617,-583.43066406,132.45341492,215.99670410,-1,-1,15);//
  965.         AddStaticVehicleEx(559,-2403.15429688,-585.01257324,132.40249634,124.00000000,-1,-1,15);//
  966.         AddStaticVehicleEx(411,-2401.47509766,-587.56237793,132.44844055,124.00000000,-1,-1,15);//
  967.         AddStaticVehicleEx(411,-2398.30224609,-592.13995361,132.44844055,123.99719238,-1,-1,15);//
  968.         AddStaticVehicleEx(411,-2394.88525391,-596.94384766,132.44844055,123.99719238,-1,-1,15);//
  969.         AddStaticVehicleEx(559,-2399.64697266,-589.90069580,132.40249634,123.99719238,-1,-1,15);//
  970.         AddStaticVehicleEx(559,-2396.58935547,-594.47674561,132.40249634,123.99719238,-1,-1,15);//
  971.         AddStaticVehicleEx(411,-2391.13964844,-601.89752197,132.44844055,123.99719238,-1,-1,15);//
  972.         AddStaticVehicleEx(559,-2393.12011719,-599.53601074,132.40249634,123.99719238,-1,-1,15);//
  973.         AddStaticVehicleEx(402,-2392.58007812,-607.40753174,132.58843994,36.00000000,-1,-1,15);//
  974.         AddStaticVehicleEx(402,-2397.38110352,-611.08050537,132.58843994,35.99670410,-1,-1,15);//
  975.         AddStaticVehicleEx(451,-2394.84594727,-609.23284912,132.41281128,36.00000000,-1,-1,15);//
  976.         AddStaticVehicleEx(451,-2399.94848633,-612.79681396,132.41281128,35.99670410,-1,-1,15);//
  977.         AddStaticVehicleEx(562,-304.87765503,1582.42089844,75.11292267,136.00000000,-1,-1,15); //
  978.         AddStaticVehicleEx(562,-299.79406738,1577.77331543,75.11292267,135.99975586,-1,-1,15); //
  979.         AddStaticVehicleEx(562,-294.85339355,1573.01501465,75.11292267,135.99975586,-1,-1,15); //
  980.         AddStaticVehicleEx(562,-289.58871460,1567.96154785,75.11292267,135.99975586,-1,-1,15); //
  981.         AddStaticVehicleEx(562,-284.63464355,1563.41528320,75.11292267,135.99975586,-1,-1,15); //
  982.         AddStaticVehicleEx(562,-279.88650513,1558.47851562,75.11292267,135.99975586,-1,-1,15); //
  983.         AddStaticVehicleEx(562,-274.39932251,1553.43872070,75.11292267,135.99975586,-1,-1,15); //
  984.         AddStaticVehicleEx(562,-269.46588135,1548.75073242,75.11292267,135.99975586,-1,-1,15); //
  985.         AddStaticVehicleEx(562,-265.21630859,1543.46496582,75.11292267,135.99975586,-1,-1,15); //
  986.         AddStaticVehicleEx(560,-302.07986450,1579.71496582,75.16435242,134.00000000,-1,-1,15); //
  987.         AddStaticVehicleEx(560,-297.06872559,1575.24768066,75.16435242,133.99475098,-1,-1,15); //
  988.         AddStaticVehicleEx(560,-281.92242432,1560.64392090,75.16435242,133.99475098,-1,-1,15); //
  989.         AddStaticVehicleEx(560,-291.78735352,1570.33911133,75.16435242,133.99475098,-1,-1,15); //
  990.         AddStaticVehicleEx(560,-286.95220947,1565.52258301,75.16435242,133.99475098,-1,-1,15); //
  991.         AddStaticVehicleEx(560,-277.24914551,1555.64916992,75.16435242,133.99475098,-1,-1,15); //
  992.         AddStaticVehicleEx(560,-271.87445068,1551.04602051,75.16435242,133.99475098,-1,-1,15); //
  993.         AddStaticVehicleEx(560,-267.68405151,1546.09436035,75.16435242,133.99475098,-1,-1,15); //
  994.         AddStaticVehicleEx(411,-314.89416504,1515.69384766,75.15695953,0.00000000,-1,-1,15); //
  995.         AddStaticVehicleEx(411,-318.10937500,1515.68115234,75.15695953,0.00000000,-1,-1,15); //
  996.         AddStaticVehicleEx(411,-321.33007812,1515.66955566,75.15937805,0.00000000,-1,-1,15); //
  997.         AddStaticVehicleEx(411,-324.41027832,1515.81262207,75.15937805,0.00000000,-1,-1,15); //
  998.         AddStaticVehicleEx(411,-327.57107544,1515.71911621,75.15937805,0.00000000,-1,-1,15); //
  999.         AddStaticVehicleEx(411,-330.38363647,1515.69750977,75.15937805,0.00000000,-1,-1,15); //
  1000.         AddStaticVehicleEx(411,-333.55206299,1515.68334961,75.15937805,0.00000000,-1,-1,15); //
  1001.         AddStaticVehicleEx(411,-336.80905151,1515.59069824,75.15937805,0.00000000,-1,-1,15); //
  1002.         AddStaticVehicleEx(411,-339.58367920,1515.48754883,75.15937805,0.00000000,-1,-1,15); //
  1003.         AddStaticVehicleEx(411,-342.61410522,1515.55017090,75.15937805,0.00000000,-1,-1,15); //
  1004.  
  1005. //|=============================================================================|
  1006.         //corrida
  1007.         AddStaticVehicleEx(405,2867.90991211,-823.61315918,11.06323051,0.00000000,-1,-1,15);
  1008.         AddStaticVehicleEx(567,2867.57543945,-813.66625977,11.04467773,0.00000000,-1,-1,15);
  1009.         AddStaticVehicleEx(536,2867.91845703,-803.53973389,10.91315269,0.00000000,-1,-1,15);
  1010.         AddStaticVehicleEx(535,2878.38500977,-801.20611572,10.71566963,0.00000000,-1,-1,15);
  1011.         AddStaticVehicleEx(534,2878.55566406,-826.39550781,10.69854641,0.00000000,-1,-1,15);
  1012.         AddStaticVehicleEx(549,2878.70727539,-814.69573975,10.73714638,0.00000000,-1,-1,15);
  1013.         AddStaticVehicleEx(562,2888.45703125,-807.33215332,10.62921906,0.00000000,-1,-1,15);
  1014.         AddStaticVehicleEx(560,2887.87646484,-824.66522217,10.68064499,0.00000000,-1,-1,15);
  1015.         AddStaticVehicleEx(411,2885.26196289,-817.16540527,10.67566967,0.00000000,-1,-1,15);
  1016. //===========================LS================================================
  1017.         AddStaticVehicleEx(411,2067.46411133,2409.52685547,150.27656555,177.99963379,-1,1,15);
  1018.         AddStaticVehicleEx(411,2064.38354492,2403.25390625,150.27656555,177.99499512,-1,1,15);
  1019.         AddStaticVehicleEx(411,2060.54174805,2398.97241211,150.27656555,177.99499512,-1,1,15);
  1020.         AddStaticVehicleEx(411,2057.47094727,2392.90136719,150.27656555,177.99499512,-1,1,15);
  1021.         AddStaticVehicleEx(468,2061.45410156,2409.09667969,150.23655701,177.99963379,-1,6,15);
  1022.         AddStaticVehicleEx(468,2059.02783203,2411.79174805,150.23655701,177.99499512,-1,6,15);
  1023.         AddStaticVehicleEx(468,2056.10913086,2415.45239258,150.23655701,177.99499512,-1,6,15);
  1024.         AddStaticVehicleEx(468,2053.51611328,2419.58154297,150.23655701,177.99499512,-1,6,15);
  1025.         AddStaticVehicleEx(522,2063.01147461,2415.50512695,150.13693237,177.99963379,-1,6,15);
  1026.         AddStaticVehicleEx(522,2064.86865234,2415.31738281,150.13693237,179.99493408,-1,6,15);
  1027.         AddStaticVehicleEx(522,2061.07885742,2415.31982422,150.13693237,177.99499512,-1,6,15);
  1028.         AddStaticVehicleEx(522,2058.99487305,2415.43554688,150.13693237,177.99499512,-1,6,15);
  1029.         AddStaticVehicleEx(522,2066.46240234,2415.16162109,150.13693237,179.99450684,-1,6,15);
  1030.         CreateDynamicObject(3509,2083.66333008,1026.38378906,9.82031345,0.00000000,0.00000000,0.00000000);
  1031.         CreateDynamicObject(3509,2079.49389648,1024.54821777,9.82031345,0.00000000,0.00000000,0.00000000);
  1032.         CreateDynamicObject(3509,2078.90991211,1019.98699951,9.82031345,0.00000000,0.00000000,0.00000000);
  1033.         CreateDynamicObject(3509,2078.83813477,1015.05407715,9.82031250,0.00000000,0.00000000,0.00000000);
  1034.         CreateDynamicObject(3509,2078.77416992,1010.39953613,9.82031250,0.00000000,0.00000000,0.00000000);
  1035.         CreateDynamicObject(3509,2078.86767578,1005.50659180,9.82031250,0.00000000,0.00000000,0.00000000);
  1036.         CreateDynamicObject(3509,2078.88110352,1001.25213623,9.82031250,0.00000000,0.00000000,0.00000000);
  1037.         CreateDynamicObject(3509,2078.81542969,996.85919189,9.82031345,0.00000000,0.00000000,0.00000000);
  1038.         CreateDynamicObject(3509,2078.83081055,992.41717529,9.82031345,0.00000000,0.00000000,0.00000000);
  1039.         CreateDynamicObject(3509,2078.92895508,987.85913086,9.82031155,0.00000000,0.00000000,0.00000000);
  1040.         CreateDynamicObject(3509,2078.85717773,984.09020996,9.82031250,0.00000000,0.00000000,0.00000000);
  1041.         CreateDynamicObject(3509,2080.17919922,980.89288330,9.81892776,0.00000000,0.00000000,0.00000000);
  1042.         CreateDynamicObject(3509,2083.64501953,979.51666260,9.82031059,0.00000000,0.00000000,0.00000000);
  1043.         CreateDynamicObject(3509,2087.67163086,979.45092773,9.82031250,0.00000000,0.00000000,0.00000000);
  1044.         CreateDynamicObject(3509,2088.11376953,982.64178467,9.82031250,0.00000000,0.00000000,0.00000000);
  1045.         CreateDynamicObject(3509,2087.75585938,1025.20336914,9.83331871,0.00000000,0.00000000,0.00000000);
  1046.         CreateDynamicObject(3509,2088.05615234,1046.25134277,9.82031250,0.00000000,0.00000000,0.00000000);
  1047.         CreateDynamicObject(3509,2086.55004883,1042.26403809,9.82031250,0.00000000,0.00000000,0.00000000);
  1048.         CreateDynamicObject(3509,2083.92138672,1040.15454102,9.82031250,0.00000000,0.00000000,0.00000000);
  1049.         CreateDynamicObject(3509,2080.16088867,1040.72119141,9.82031250,0.00000000,0.00000000,0.00000000);
  1050.         CreateDynamicObject(3509,2078.87182617,1043.68457031,9.82031250,0.00000000,0.00000000,0.00000000);
  1051.         CreateDynamicObject(3509,2078.83178711,1047.13500977,9.82031250,0.00000000,0.00000000,0.00000000);
  1052.         CreateDynamicObject(3509,2078.88110352,1050.54724121,9.82031250,0.00000000,0.00000000,0.00000000);
  1053.         CreateDynamicObject(3509,2078.88403320,1053.91821289,9.82031250,0.00000000,0.00000000,0.00000000);
  1054.         CreateDynamicObject(3509,2078.85009766,1057.89184570,9.82031250,0.00000000,0.00000000,0.00000000);
  1055.         CreateDynamicObject(3509,2078.80249023,1061.43457031,9.82031250,0.00000000,0.00000000,0.00000000);
  1056.         CreateDynamicObject(3509,2078.87280273,1064.53369141,9.82031250,0.00000000,0.00000000,0.00000000);
  1057.         CreateDynamicObject(3509,2078.77148438,1067.73974609,9.82031250,0.00000000,0.00000000,0.00000000);
  1058.         CreateDynamicObject(3509,2080.42382812,1071.15649414,9.82031250,0.00000000,0.00000000,0.00000000);
  1059.         CreateDynamicObject(3509,2083.33789062,1075.46472168,9.82031250,0.00000000,0.00000000,0.00000000);
  1060.         CreateDynamicObject(3509,2086.91845703,1078.97131348,9.82031250,0.00000000,0.00000000,0.00000000);
  1061.         CreateDynamicObject(3509,2082.12890625,1151.40942383,9.82031250,0.00000000,0.00000000,0.00000000);
  1062.         CreateDynamicObject(3509,2087.47314453,1153.70288086,9.82031250,0.00000000,0.00000000,0.00000000);
  1063.         CreateDynamicObject(3509,2078.76806641,1152.94299316,9.82031250,0.00000000,0.00000000,0.00000000);
  1064.         CreateDynamicObject(3509,2082.30395508,1154.15063477,9.82031250,0.00000000,0.00000000,0.00000000);
  1065.         CreateDynamicObject(3509,2092.59838867,1174.52465820,9.82031250,0.00000000,0.00000000,0.00000000);
  1066.         CreateDynamicObject(3509,2088.86352539,1176.59521484,9.81297302,0.00000000,0.00000000,0.00000000);
  1067.         CreateDynamicObject(3509,2085.18994141,1179.03137207,9.82031250,0.00000000,0.00000000,0.00000000);
  1068.         CreateDynamicObject(3509,2078.90039062,1183.76794434,9.82031250,0.00000000,0.00000000,0.00000000);
  1069.         CreateDynamicObject(3509,2081.41796875,1181.57409668,9.82031250,0.00000000,0.00000000,0.00000000);
  1070.         CreateDynamicObject(3509,2081.81591797,1186.39538574,9.82031250,0.00000000,0.00000000,0.00000000);
  1071.         CreateDynamicObject(3509,2085.59204102,1186.58288574,9.82031250,0.00000000,0.00000000,0.00000000);
  1072.         CreateDynamicObject(3509,2089.47631836,1186.62890625,9.82031250,0.00000000,0.00000000,0.00000000);
  1073.         CreateDynamicObject(3509,2094.21655273,1186.68322754,9.82031250,0.00000000,0.00000000,0.00000000);
  1074.         CreateDynamicObject(3509,2098.36499023,1186.98815918,9.82031250,0.00000000,0.00000000,0.00000000);
  1075.         CreateDynamicObject(3509,2102.73339844,1186.61376953,9.82031250,0.00000000,0.00000000,0.00000000);
  1076.         CreateDynamicObject(3509,2101.57080078,1183.08361816,9.82031250,0.00000000,0.00000000,0.00000000);
  1077.         CreateDynamicObject(3509,2099.72778320,1179.77575684,9.82031250,0.00000000,0.00000000,0.00000000);
  1078.         CreateDynamicObject(3509,2098.06713867,1176.35705566,9.82031250,0.00000000,0.00000000,0.00000000);
  1079.         CreateDynamicObject(3509,2096.22680664,1172.72143555,9.82031250,0.00000000,0.00000000,0.00000000);
  1080.         CreateDynamicObject(3509,2085.61743164,1150.17810059,9.82031250,0.00000000,0.00000000,0.00000000);
  1081.         CreateDynamicObject(791,2121.76757812,1281.17932129,5.42891502,0.00000000,0.00000000,0.00000000);
  1082.         CreateDynamicObject(7236,2098.01123047,1344.02209473,34.94032288,0.00000000,0.00000000,0.00000000);
  1083.         CreateDynamicObject(16395,2038.12719727,2267.95898438,151.47729492,0.00000000,0.00000000,84.00000000);
  1084.         CreateDynamicObject(16395,2041.01135254,2267.92333984,151.40043640,0.00000000,0.00000000,83.99597168);
  1085.         //|Trampolin
  1086.         CreateDynamicObject(11486,-2872.85229492,2632.25268555,341.98538208,0.00000000,0.00000000,0.00000000);
  1087.  
  1088. //================================== AEROLS ====================================
  1089.         AddStaticVehicleEx(513,1866.48718262,-2358.11523438,14.33163166,180.00000000,-1,-1,15); //Stunt
  1090.         AddStaticVehicleEx(513,1875.01684570,-2359.34204102,14.33894253,180.00000000,-1,-1,15); //Stunt
  1091.         AddStaticVehicleEx(513,1893.01879883,-2359.03417969,14.33163166,180.00000000,-1,18,15); //Stunt
  1092.         AddStaticVehicleEx(513,1884.30664062,-2359.12670898,14.33163166,180.00000000,103,18,15); //Stunt
  1093.         AddStaticVehicleEx(577,2076.00781250,-2494.16357422,13.53453445,90.00000000,-1,-1,15); //AT-400
  1094.         AddStaticVehicleEx(530,2054.39624023,-2506.81176758,13.34696102,0.00000000,-1,-1,15); //Forklift
  1095.         AddStaticVehicleEx(519,1947.47705078,-2616.93701172,14.54694748,0.00000000,-1,-1,15); //Shamal
  1096.         AddStaticVehicleEx(519,1926.18908691,-2615.05029297,14.54694748,0.00000000,-1,-1,15); //Shamal
  1097.         AddStaticVehicleEx(476,1910.03967285,-2613.71386719,14.71702766,0.00000000,-1,-1,15); //Rustler
  1098.         AddStaticVehicleEx(476,1897.44348145,-2614.10644531,14.71702766,0.00000000,-1,-1,15); //Rustler
  1099. //================================ ARENACZ =====================================
  1100.         AddStaticVehicleEx(489,-85.28101300,1339.17431600,13.29760900,0.00000000,-1,-1,15); //Rancher
  1101.         AddStaticVehicleEx(455,-100.46919300,1345.41589400,12.69668200,0.00000000,-1,-1,15); //Flatbed
  1102.         AddStaticVehicleEx(492,-85.31273700,1374.10119600,12.77343800,0.00000000,-1,-1,15); //Greenwood
  1103.         AddStaticVehicleEx(496,-101.77825900,1355.08190900,12.52118700,0.00000000,-1,-1,15); //Blista Compact
  1104.         AddStaticVehicleEx(424,-54.86750800,1355.31323200,12.22699700,0.00000000,-1,-1,15); //BF Injection
  1105.         AddStaticVehicleEx(520,285.80065918,1954.72961426,18.56019974,270.00000000,-1,-1,15); //Hydra
  1106.         AddStaticVehicleEx(520,286.34487915,1988.68237305,18.56019974,270.00000000,-1,-1,15); //Hydra
  1107.         AddStaticVehicleEx(520,289.72473145,2022.85754395,18.56019974,270.00000000,-1,-1,15); //Hydra
  1108.         CreateDynamicObject(10828,280.99670400,1876.69812000,14.84933700,90.24079540,-2.57831008,1.71887339); //object(drydock1_sfse) (1)
  1109. //===================================== POLICIA SF =============================
  1110.         AddStaticVehicleEx(597,-1594.76025391,672.58624268,7.05749989,180.00000000,-1,-1,15); //Police Car (SFPD)
  1111.         AddStaticVehicleEx(597,-1601.69812012,672.77691650,7.05749989,180.00000000,-1,1,15); //Police Car (SFPD)
  1112.         AddStaticVehicleEx(597,-1607.32885742,672.87365723,7.05749989,180.00000000,-1,3,15); //Police Car (SFPD)
  1113.         AddStaticVehicleEx(597,-1613.06176758,673.16113281,7.05749989,180.00000000,-1,3,15); //Police Car (SFPD)
  1114.         AddStaticVehicleEx(528,-1581.60815430,654.30224609,7.37249994,0.00000000,-1,-1,15); //FBI Truck
  1115.         AddStaticVehicleEx(427,-1587.99316406,653.81030273,7.43550014,0.00000000,-1,1,15); //Enforcer
  1116.         AddStaticVehicleEx(601,-1594.31860352,654.53271484,7.11770868,0.00000000,-1,-1,15); //S.W.A.T. Van
  1117.         CreateDynamicObject(9108,1875.61340332,-2367.58227539,15.62309647,0.00000000,0.00000000,0.00000000); //object(vgsetrainfence06) (1)
  1118. //======================================= VEICULOS SAN FIERO =======================
  1119.         AddStaticVehicleEx(558,2475.72387695,1675.70214844,10.52410412,0.00000000,-1,-1,15); //Uranus
  1120.         AddStaticVehicleEx(565,2479.07104492,1675.87304688,10.51224327,0.00000000,-1,-1,15); //Flash
  1121.         AddStaticVehicleEx(549,2133.45898438,1006.74212646,10.68178940,90.00000000,-1,-1,15); //Tampa
  1122.         AddStaticVehicleEx(439,2133.50317383,1010.00646973,10.82031250,90.00000000,-1,-1,15); //Stallion
  1123.         AddStaticVehicleEx(411,2133.26318359,1013.02648926,10.62031269,90.00000000,-1,-1,15); //Infernus
  1124.  
  1125.         return 1;
  1126. }
  1127. //==============================================================================
  1128. public OnGameModeExit()
  1129.  
  1130. {
  1131.         print("Carregando .. ");
  1132.         SetGameModeText("{[BRA] Extreme Wars 2011 Official e Unico");
  1133.         SetTimer("RandomMSGs",60000,1);
  1134.         SetTimer("Mensagens",2000,1);
  1135. }
  1136. //==============================================================================
  1137. public OnPlayerRequestClass(playerid, classid)
  1138. {
  1139.         ApplyAnimation(playerid,"DANCING","DAN_LOOP_A",4.0,1,0,0,0,-1);
  1140.         if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5) {
  1141.             GameTextForPlayer(playerid,"~g~Extreme ~y~Wars ~r~Aperte Shift",1000,5);
  1142. }
  1143.         SetPlayerPos(playerid,1025.5751,-2140.7637,39.2032); // PLAYER
  1144.         SetPlayerCameraPos(playerid,1019.7552,-2141.0266,37.7274); // CAMERA
  1145.         SetPlayerCameraLookAt(playerid,1021.9974,-2140.9907,38.3012); // CAMERA
  1146.         SetPlayerFacingAngle(playerid, 82.6125); // ANGULO
  1147.         ApplyAnimation(playerid,"DANCING","DAN_LOOP_A",4.0,1,0,0,0,-1); // Animação No Inicio =D
  1148.         return 1;
  1149. }
  1150. //==============================================================================
  1151. public OnPlayerConnect(playerid)
  1152. {
  1153.         new Text: gText2;
  1154.         gText2 = TextDrawCreate(491.000000,1.000000,"Extreme Wars");
  1155.         TextDrawAlignment(gText2,0);
  1156.         TextDrawBackgroundColor(gText2,0x000000ff);
  1157.         TextDrawFont(gText2,0);
  1158.         TextDrawLetterSize(gText2,0.799999,2.100000);
  1159.         TextDrawColor(gText2,0x00ffffcc);
  1160.         TextDrawSetOutline(gText2, true);
  1161.         TextDrawSetProportional(gText2, true);
  1162.         TextDrawShowForPlayer(playerid, gText2);
  1163. //==============================================================================
  1164.         gText2 = TextDrawCreate(470.220, 400,"~r~Brasil Extreme Wars~n~~g~Visite Nosso Blog~n~~y~svrextreme2011.blogspot.com");
  1165.         TextDrawAlignment(gText2,0);
  1166.         TextDrawBackgroundColor(gText2,0x000000ff);
  1167.         TextDrawFont(gText2,1);
  1168.         TextDrawLetterSize(gText2,0.299999,1.000000);
  1169.         TextDrawColor(gText2,0x00ffffcc);
  1170.         TextDrawSetOutline(gText2, true);
  1171.         TextDrawSetProportional(gText2, true);
  1172.         TextDrawShowForPlayer(playerid, gText2);
  1173.  
  1174. //==============================================================================
  1175.         gText2 = TextDrawCreate(0.0, 435, "~>~ ~p~Brasil Extreme Wars 2011 Oficial & Unico SaW o Poder 4-Ever :P ~<~");
  1176.         TextDrawUseBox(gText2, true); //Fundo
  1177.         TextDrawFont(gText2,1); //Fonte do texto
  1178.         TextDrawBoxColor(gText2,126); //Cor do fundo
  1179.         TextDrawBackgroundColor(gText2,126);
  1180.         TextDrawUseBox(gText2, 1); //Fundo
  1181.         TextDrawShowForPlayer(playerid, gText2);
  1182. //==============================================================================
  1183.         new string[120];
  1184.         new pName[30];
  1185.         GetPlayerName(playerid, pName, 30);
  1186.         format(string, 256, " %s (id: %d) Entrou no Servidor!", pName, playerid);
  1187.         SendClientMessageToAll(0xFFFFFFAA ,string);
  1188.         SendDeathMessage(INVALID_PLAYER_ID, playerid, 200);
  1189.         GivePlayerMoney(playerid,1000);
  1190.         GameTextForPlayer(playerid,"~R~Seja ~G~Bem Vindos ~B~a ~P~Brasil Extreme Wars 2011 Official & Unico",5000,5);
  1191.         SendClientMessage(playerid, AZULFOR  ,"•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=");
  1192.         SendClientMessage(playerid,0x1D3FD7AA,"»»»» Brasil Extreme Wars 2011 Oficial & Unico Tenha Um Otimo Jogo :D");
  1193.         SendClientMessage(playerid,0xF6F600AA,"»»»» Para ver os Comandos Do Servidor Basta Digitar: /Comandos                    ");
  1194.         SendClientMessage(playerid,0xF60BCCAA,"»»»» Para Não Ser Kickado ou Banido Ver as Regras Use: /Regras                    ");
  1195.         SendClientMessage(playerid,0xAFAFAFAA,"»»»» Para Ver Todos os Comandos Teles Etc.. Basta Digitar: /ajuda                 ");
  1196.         SendClientMessage(playerid, AZULFOR  ,"•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=");
  1197.         new nomedocara[MAX_PLAYER_NAME];
  1198.         new string222 [80];
  1199.         new ipdocara[20];
  1200.         GetPlayerIp(playerid,ipdocara,20);
  1201.         GetPlayerName(playerid, nomedocara, sizeof(nomedocara));
  1202.         format(string222, 80, "[INFORME] Seu ID [%d] Seu Nome: %s Seu Endereço de IP: %s ",playerid,nomedocara,ipdocara);
  1203.         SendClientMessageToAll(AMARELO, string222);
  1204.         return 1;
  1205. }
  1206.  
  1207. //==============================================================================
  1208. public OnPlayerDisconnect(playerid, reason)
  1209. {
  1210.         if(GetPVarInt(playerid, "X1") == 1) x1--;
  1211.         new pName[MAX_PLAYER_NAME];
  1212.         new string[566];
  1213.         GetPlayerName(playerid, pName, sizeof(pName));
  1214.         switch(reason)
  1215.         {
  1216.         case 0: format(string, sizeof(string), "*** %s  saiu do servidor.  Motivo: Problemas de conexão", pName);
  1217.         case 1: format(string, sizeof(string), "*** %s  saiu do servidor.  Motivo: Resolveu sair", pName);
  1218.         case 2: format(string, sizeof(string), "*** %s  saiu do servidor.  Motivo: (Kick/Ban)", pName);
  1219.         }
  1220.         SendClientMessageToAll(BRANCO, string);
  1221.         return 1;
  1222. }
  1223. //==============================================================================
  1224. public OnPlayerSpawn(playerid)
  1225.  
  1226. //---------------------------------------------------------
  1227. {
  1228.         new rand = random(sizeof(RandomSpawns));
  1229.         SetPlayerPos(playerid, RandomSpawns[rand][0], RandomSpawns[rand][1],RandomSpawns[rand][2]);
  1230.         SetPlayerFacingAngle(playerid, RandomSpawns[rand][3]);
  1231.         SetPlayerInterior(playerid,0);
  1232. //|=============================================================================|
  1233.         printf("OnPlayerRequestSpawn(%d)",playerid);
  1234.         SendClientMessage(playerid,0x0000BBAA   ,"•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•");
  1235.         SendClientMessage(playerid,0x1D3FD7AA,"•••••• »»»»»  Brasil Extreme Wars 2011 Official & Unico                                         ");
  1236.         SendClientMessage(playerid,0x69B81EAA,"•••••• »»»»»  Seja Bem Vindo ao Brasil Extreme Wars 2011 Official                                             ");
  1237.         SendClientMessage(playerid,0xF6F600AA,"•••••• »»»»»  Veja os Comandos Do Servidor Digitano: /Comandos                                       ");
  1238.         SendClientMessage(playerid,0xF60BCCAA,"•••••• »»»»»  Para ver os Teleporte Do Servidor Digite: /teles                                       ");
  1239.         SendClientMessage(playerid,0xAFAFAFAA,"•••••• »»»»»  Equipe BES2 , BR Deseja Um Bom Jogo Atodos e Mate Tanto Que Puder                       ");
  1240.         SendClientMessage(playerid,0x33CCFFAA,"•••••• »»»»»  Para Não Ser Kickado ou Banido Ver As Regras Digitano: /regras                         ");
  1241.         SendClientMessage(playerid,0x0000BBAA   ,"•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=•=");
  1242.         PlayerPlaySound(playerid, 1159, 0, 0, 0);
  1243.         PlayerPlaySound(playerid,1186 ,0, 0, 0);
  1244.         PlayerPlaySound(playerid,1098, 0.0, 0.0, 0.0); //SOM DESLIGADO
  1245.         new Hour;
  1246.         gettime(Hour);
  1247.         new stringx[28];
  1248.         switch(Hour){
  1249.         case 0..5:
  1250.         {
  1251.         format(stringx, sizeof(stringx), "~b~Boa Madruga");
  1252.         GameTextForPlayer(playerid, stringx, 5000, 1);
  1253.         }
  1254.         case 6..11:
  1255.         {
  1256.         format(stringx, sizeof(stringx), "~b~Bom Dia ");
  1257.         GameTextForPlayer(playerid, stringx, 5000, 1);
  1258.         }
  1259.         case 12..18:
  1260.         {
  1261.         format(stringx, sizeof(stringx), "~b~Boa Tarde ");
  1262.         GameTextForPlayer(playerid, stringx, 5000, 1);
  1263.         }
  1264.         case 19..23:
  1265.         {
  1266.         format(stringx, sizeof(stringx), "~b~Boa Noite");
  1267.         GameTextForPlayer(playerid, stringx,5000, 1);
  1268.         }
  1269.         }
  1270.         return 1;
  1271. }
  1272. //==============================================================================
  1273. public OnPlayerDeath(playerid, killerid, reason) // MORRENDO
  1274. {
  1275.         if(GetPVarInt(playerid, "X1") == 1) x1--;
  1276.         GameTextForPlayer(playerid,"~y~Se ~y~Fudeu!!!",4000,3);
  1277.         if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
  1278.         SendDeathMessage(killerid, playerid, reason);
  1279.         new Matou[35];
  1280.         static Nome[24], string[128];GetPlayerName(killerid, Nome, 24);
  1281.         if(Matou[killerid] == 5)  format(string, sizeof(string),"[INFO]: %s[ID:%i] Já matou %d, Rápido, Matem ele logo !",Nome, playerid, Matou);
  1282.         if(Matou[killerid] == 10) format(string, sizeof(string),"[INFO]: %s[ID:%i] Já matou %d, Hmm, Aprendeu direitinho héin",Nome, playerid, Matou);
  1283.         if(Matou[killerid] == 20) format(string, sizeof(string),"[INFO]: %s[ID:%i] Já matou %d Jogadores, este cara ta virando Foda!",Nome, playerid, Matou);
  1284.         if(Matou[killerid] == 20) format(string, sizeof(string),"[INFO]: %s[ID:%i] Já matou %d, Espero que continue assim.",Nome, playerid, Matou);
  1285.         if(Matou[killerid] == 30) format(string, sizeof(string),"[INFO]: %s[ID:%i] Já matou %d, não quero ver %s tão cedo!",Nome, playerid, Matou);
  1286.         if(Matou[killerid] == 40) format(string, sizeof(string),"[INFO]: %s[ID:%i] Já matou %d, Este é matador de aluguel!",Nome, playerid, Matou);
  1287.         if(Matou[killerid] == 50) format(string, sizeof(string),"[INFO]: %s[ID:%i] Já matou %d, Este concerteza não irá para o céu!!",Nome, playerid, Matou);
  1288.         if(Matou[killerid] == 60) format(string, sizeof(string),"[INFO]: %s[ID:%i] Já matou %d, Este fez Pácto com demo!!",Nome, playerid, Matou);
  1289.         if(Matou[killerid] == 70) format(string, sizeof(string),"[INFO]: %s[ID:%i] Já matou %d, Putz, no dia do apocalipse então ...",Nome, playerid, Matou);
  1290.         if(Matou[killerid] == 100)format(string, sizeof(string),"[INFO]: %s[ID:%i] Já matou %d, Que Isto meu!",Nome, playerid, Matou);
  1291.         if(Matou[killerid] > 100 )format(string, sizeof(string),"[INFO]: %s[ID:%i] Já matou %d, Simplismente, o Melhor!!!",Nome, playerid, Matou);
  1292.         if( kX1[ playerid ] == true )
  1293. {
  1294.         kX1[ playerid ] = false;
  1295.         kX1[ killerid ] = false;
  1296.         GetPlayerName( playerid, kMorreu, sizeof( kMorreu ) );
  1297.         GetPlayerName( playerid, kMatou, sizeof( kMatou ) );
  1298.         format( sStr, sizeof( sStr ), "Jogador(a) %s ganhou ao jogador(a) %s no x1", kMatou, kMorreu );
  1299.         SendClientMessageToAll( -1, sStr );
  1300.         kQuantidade = 0;
  1301. }
  1302.         return SendClientMessageToAll(0xFF0606FF, string),Matou[killerid]++, true;
  1303. }
  1304. //==============================================================================
  1305. public OnVehicleSpawn(vehicleid)
  1306. {
  1307.     return 1;
  1308. }
  1309. //==============================================================================
  1310. public OnVehicleDeath(vehicleid, killerid)
  1311. {
  1312.     return 1;
  1313. }
  1314. //==============================================================================
  1315. public OnPlayerText(playerid, text[])
  1316. {
  1317.     return 1;
  1318. }
  1319. //==============================================================================
  1320. public OnPlayerCommandText(playerid, cmdtext[])
  1321. {
  1322. if(strcmp(cmdtext, "/admins", true) == 0)
  1323.         {
  1324.         new Jogador[24];
  1325.         new count5;
  1326.         new msg[120];
  1327.         for(new i=0; i<MAX_PLAYERS; i++){
  1328.         if(IsPlayerConnected(i) && IsPlayerAdmin(i)){
  1329.         GetPlayerName(i,Jogador,24);
  1330.         format(msg,sizeof(msg),"Admins Online: %s", Jogador);
  1331.         SendClientMessage(playerid, 0xFFFFFFAA, msg);
  1332.         count5++;
  1333.         }
  1334.         }
  1335.         if(count5 == 0){
  1336.         SendClientMessage(playerid, 0xFFFFFFAA, "Nenhum Admin Online No Momento Aguarde.");
  1337.        }
  1338.         return 1;
  1339.  }
  1340. //=============================================================================
  1341. if( !strcmp( cmdtext, "/kX1", true ) )
  1342. {
  1343.         if( kQuantidade == 2 ) return SendClientMessage( playerid, -1, "O x1 está cheio (2 pessoas)" );
  1344.         SetPlayerPos(playerid,1525.1842,-1138.9033,135.8281);
  1345.         GameTextForPlayer(playerid,"~g~Voce esta no X1",5000,5);
  1346.         ResetPlayerWeapons(playerid);
  1347.         SetPlayerHealth(playerid,100);
  1348.         //Outras funções que queira
  1349.         kQuantidade += 1;
  1350.         kX1[ playerid ] = true;
  1351.         return true;
  1352. }
  1353. //==============================================================================
  1354. if(strcmp(cmdtext, "/x1w", true) == 0)
  1355. {
  1356.         x1++;
  1357.         if( x1 == 2 ) return SendClientMessage( playerid, -1, "O x1 está cheio (2 pessoas)" );
  1358.         SetPlayerPos(playerid,1525.1842,-1138.9033,135.8281);
  1359.         GameTextForPlayer(playerid,"~g~Voce esta no X1",5000,5);
  1360.         ResetPlayerWeapons(playerid);
  1361.         SetPlayerHealth(playerid,100);
  1362.         SetPlayerArmour(playerid,100);
  1363.         GivePlayerWeapon(playerid,32,90000);
  1364.         GivePlayerWeapon(playerid,32,90000);
  1365.         GivePlayerWeapon(playerid,32,90000);
  1366.         SetPVarInt(playerid, "X1", 1);
  1367.         return 1;
  1368. }
  1369.  //=============================================================================
  1370. if(strcmp(cmdtext, "/regras", true) == 0 || strcmp(cmdtext, "/rules", true) == 0)
  1371. {
  1372.         SendClientMessage(playerid,0xFFA500AA,"••• REGRAS Do Brasil Wars 2011 •••");
  1373.         SendClientMessage(playerid,0x21DD00AA,"1ª Proibido o Racismo, seja ele de Cor, Raça ou Religião.(KICK)ou(BAN)");
  1374.         SendClientMessage(playerid,0x00F5FFAA,"2ª Proibido xingar outros jogadores. E matá-los em areas de lazer (KICK) ");
  1375.         SendClientMessage(playerid,0x21DD00AA,"3ª Proibido utilizar cheater, ou outros MODs que tragam vantagem sua sobre os outros.(BAN)");
  1376.         SendClientMessage(playerid,0x00F5FFAA,"4ª Proibido fazer denúncias falsas.(KICK)");
  1377.         SendClientMessage(playerid,0x21DD00AA,"5ª Proibido Insultar Um ADM.(BAN)");
  1378.         SendClientMessage(playerid,0x00F5FFAA,"6ª Proibido divulgar outros servidores.(BAN)");
  1379.         SendClientMessage(playerid,0x21DD00AA,"7ª Proibido fazer Drive-By (DB) e Flood. Se não sabe o  que é leia.( /infodb )(KICK)");
  1380.         SendClientMessage(playerid,0x00F5FFAA,"8ª Proibido teclar ESC em áreas de Ganhar Dinheiro.(KICK)");
  1381.         SendClientMessage(playerid,0x21DD00AA,"9ª Proibido atirar de dentro de Um Veiculo Como Passageiro.1ª(KICK) 2ª(BAN)");
  1382.         SendClientMessage(playerid,0xFFA500AA,"•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••");
  1383.         return 1;
  1384. }
  1385. //==============================================================================
  1386. if (strcmp("/infodb", cmdtext, true, 10) == 0)
  1387. {
  1388.         SendClientMessage(playerid, Amarelo,"INFORMAÇÕES SOBRE 'DRIVE-BY'");
  1389.         SendClientMessage(playerid, Amarelo, "Drive-by é o ato de ficar atropelando e matando jogadores usando");
  1390.         SendClientMessage(playerid, Amarelo, "veículos terrestres. Isso, implica em o jogador ser ejetado");
  1391.         SendClientMessage(playerid, Amarelo, "do carro e na segunda vez ser 'kickado' do server. Se alguem está te ");
  1392.         SendClientMessage(playerid, Amarelo,"atropelando, avise os Admins ( /reportar [mensagem] )");
  1393.         SendClientMessage(playerid, Amarelo,"INFO: DB é atropelar com o veículo, NÃO É atirar de dentro do veículo!");
  1394.         return 1;
  1395. }
  1396. //==============================================================================
  1397. if (strcmp("/c", cmdtext, true, 10) == 0)
  1398.     {
  1399.         if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xE60000FF, "Você esta em um veiculo, POHAA");
  1400.         new Float:x, Float:y, Float:z, Float:Angulo;
  1401.         SendClientMessage(playerid, VERMELHO,"Você Crio Um Carro!");
  1402.         GetPlayerPos(playerid, x, y, z);
  1403.         GetPlayerFacingAngle(playerid, Angulo);
  1404.         Carro[playerid] = CreateVehicle(535, x, y, z, Angulo, random(500),random(500), 60);
  1405.         PutPlayerInVehicle(playerid, Carro[playerid], 0);
  1406.         return 1;
  1407.     }
  1408. //==============================================================================
  1409. new ArmasProibidas[5] = {  36,  38, 21 , 28 , 22};
  1410. for(new Lp = 0; Lp < sizeof(ArmasProibidas); Lp ++){
  1411. if(GetPlayerWeapon(playerid) == ArmasProibidas[Lp])
  1412.         {       Kick(playerid);  }
  1413.         }
  1414. //==============================================================================
  1415. if (strcmp(cmdtext, "/trancarv", true)==0)
  1416.         {
  1417.         if(IsPlayerInAnyVehicle(playerid))
  1418.         {
  1419.         new State=GetPlayerState(playerid);
  1420.         if(State!=PLAYER_STATE_DRIVER)
  1421.         {
  1422.         SendClientMessage(playerid,0x21DD00AA,"Você só pode bloquear as portas como o condutor");
  1423.         return 1;
  1424. //|=============================================================================|
  1425. }
  1426.         new i;
  1427.         for(i=0;i<MAX_PLAYERS;i++)
  1428.         {
  1429.         if(i != playerid)
  1430.         {
  1431.         SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
  1432.         }
  1433.         }
  1434.         SendClientMessage(playerid, 0x0000FFAA, "Carro Trancado Com Sucesso!");
  1435.         new Float:pX, Float:pY, Float:pZ;
  1436.         GetPlayerPos(playerid,pX,pY,pZ);
  1437.         PlayerPlaySound(playerid,1056,pX,pY,pZ);
  1438.         }
  1439.         else
  1440.         {
  1441.         SendClientMessage(playerid,0xF60000AA, "Voce nao esta em um veiculo ¬¬!");
  1442.         }
  1443.         return 1;
  1444. }
  1445. //==============================================================================
  1446. if (strcmp(cmdtext, "/destrancarv", true)==0)
  1447.         {
  1448.         if(IsPlayerInAnyVehicle(playerid))
  1449.         {
  1450.         new State=GetPlayerState(playerid);
  1451.         if(State!=PLAYER_STATE_DRIVER)
  1452.         {
  1453.         SendClientMessage(playerid,0x21DD00AA,"Você só Pode Bloquear as Portas como o condutor.");
  1454.         return 1;
  1455. //|=============================================================================|
  1456. }
  1457.         new i;
  1458.         for(i=0;i<MAX_PLAYERS;i++)
  1459.         {
  1460.         SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
  1461.         }
  1462.         SendClientMessage(playerid, 0x0000FFAA, "Vehicle Destrancado Com Sucesso!");
  1463.         new Float:pX, Float:pY, Float:pZ;
  1464.         GetPlayerPos(playerid,pX,pY,pZ);
  1465.         PlayerPlaySound(playerid,1057,pX,pY,pZ);
  1466.         }
  1467.         else
  1468.         {
  1469.         SendClientMessage(playerid, 0xF60000AA, "Voce nao esta em um veiculo ¬¬!");
  1470.         }
  1471.         return 1;
  1472. }
  1473. //==============================================================================
  1474. if (strcmp(cmdtext, "/mudar", true)==0)
  1475.    {
  1476.         new string[70];
  1477.         ForceClassSelection(playerid);
  1478.         SetPlayerHealth(playerid, 0.00);
  1479.         new pname[MAX_PLAYER_NAME];
  1480.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1481.         format(string, sizeof(string), "[COMANDOS]: *** %s Resolveu Trocar Sua Skin Usando - (/mudar)", pname);
  1482.         SendClientMessageToAll( 0x00FFFFAA, string);
  1483.         return PlayerPlaySound(playerid,1097, 0.0, 0.0, 0.0);
  1484.    }
  1485. //==============================================================================
  1486. if (strcmp(cmdtext, "/sniper", true)==0)
  1487.         {
  1488.         SetPlayerInterior(playerid,0);
  1489.         GameTextForPlayer(playerid,"~g~Voce esta na arena sniper", 3000, 5);
  1490.         SetPlayerPos(playerid,-880.6713,-2633.7266,97.9993);
  1491.         new pname[MAX_PLAYER_NAME];
  1492.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1493.         new string[120];
  1494.         format(string, sizeof(string), "*** %s Foi para a Sniper(/Sniper)", pname);
  1495.         SendClientMessageToAll(0x0000BBAA, string);
  1496.         ResetPlayerWeapons(playerid);
  1497.         GivePlayerWeapon(playerid, 34, 9999);
  1498.         return 1;
  1499.         }
  1500. //==============================================================================
  1501. if (strcmp(cmdtext, "/arenadm", true)==0)
  1502.         {
  1503.         SetPlayerInterior(playerid,0);
  1504.         GameTextForPlayer(playerid,"~g~Voce esta na arenadm", 3000, 5);
  1505.         SetPlayerPos(playerid,-1975.9633,696.0236,145.3203);
  1506.         new pname[MAX_PLAYER_NAME];
  1507.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1508.         new string[120];
  1509.         format(string, sizeof(string),"[TELEPORTES]*** %s Foi para a Arena DM(/ArenaDM)", pname);
  1510.         SendClientMessageToAll(0x0000BBAA, string);
  1511.         SetPlayerArmour(playerid, 100);
  1512.         SetPlayerHealth(playerid,100);
  1513.         ResetPlayerWeapons(playerid);
  1514.         GivePlayerWeapon(playerid,4,0);
  1515.         GivePlayerWeapon(playerid,26,9999);
  1516.         GivePlayerWeapon(playerid,31,9999);
  1517.         GivePlayerWeapon(playerid,24,9999);
  1518.         GivePlayerWeapon(playerid,32,9999);
  1519.         return 1;
  1520.         }
  1521.  
  1522. //==============================================================================
  1523. if (strcmp("/info", cmdtext, true, 10) == 0)
  1524. {
  1525.         new stringkills[256];
  1526.         new stringmortes[256];
  1527.         new stringtk[256];
  1528.         SendClientMessage(playerid,COLOR_RED ,"Seus status:");
  1529.         format(stringkills,sizeof(stringkills),"Matou: %d", Kills[playerid]);
  1530.         SendClientMessage(playerid,0xFF9933AA, stringkills);
  1531.         format(stringmortes,sizeof(stringmortes),"Morreu: %d", Mortes[playerid]);
  1532.         SendClientMessage(playerid, 0xFF9933AA, stringmortes);
  1533.         format(stringtk,sizeof(stringtk),"Team Kills(TK): %d", TK[playerid]);
  1534.         SendClientMessage(playerid, 0xFF9933AA, stringtk);
  1535.         return 1;
  1536. }
  1537.  
  1538. //=========================== kill ===============================================
  1539. if (strcmp(cmdtext, "/kill", true)==0)
  1540.     {
  1541.         SendClientMessage(playerid,0x0000FFAA,"Você se matou troxa!"); // MENSAGEM
  1542.         SetPlayerHealth(playerid, 0); // DANDO SANGUE 0 !
  1543.         return 1;
  1544.  
  1545.     }
  1546. //==============================================================================
  1547. if(strcmp(cmdtext, "/motoserra", true) == 0) {
  1548.         {
  1549.         SetPlayerInterior(playerid,0);
  1550.         GameTextForPlayer(playerid,"~R~Motoserra !", 3000, 5);
  1551.         ResetPlayerWeapons(playerid);
  1552.         GivePlayerWeapon(playerid,9,100000);
  1553.         SetPlayerPos(playerid,-1520.6782226563,314.85919189453,53.4609375);
  1554.         new pname[MAX_PLAYER_NAME];
  1555.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1556.         new string[120];
  1557.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a MotoSerra | Comando: /motoserra", pname);
  1558.         SendClientMessageToAll(0x0000BBAA, string);
  1559.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1560.         }
  1561.         return 1;
  1562.         }
  1563.  
  1564. //==============================================================================
  1565. if(strcmp(cmdtext, "/ls", true) == 0) {
  1566.         if(IsPlayerInAnyVehicle(playerid)) {
  1567.         new VehicleID;
  1568.         VehicleID = GetPlayerVehicleID(playerid);
  1569.         GameTextForPlayer(playerid,"~w~Bem Vindo a Los Santos!!", 3000, 10);
  1570.         SetVehiclePos(VehicleID,1674.7269,-1044.1053,23.8984);
  1571.         new pname[MAX_PLAYER_NAME];
  1572.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1573.         new string[120];
  1574.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Los Santos | Comando: /LS", pname);
  1575.         SendClientMessageToAll(0x0000BBAA, string);
  1576.         SetPlayerInterior(playerid,0);
  1577.         }
  1578.         else{
  1579.         new pname[MAX_PLAYER_NAME];
  1580.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1581.         SetPlayerInterior(playerid,0);
  1582.         SetPlayerPos(playerid,1674.7269,-1044.1053,23.8984);
  1583.         new string[120];
  1584.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Los Santos | Comando: /LS", pname);
  1585.         SendClientMessageToAll(0x0000BBAA, string);
  1586.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1587.         }
  1588.         return 1;
  1589. }
  1590. //==============================================================================
  1591. if(strcmp(cmdtext, "/stun", true) == 0) {
  1592.         if(IsPlayerInAnyVehicle(playerid)) {
  1593.         new VehicleID;
  1594.         VehicleID = GetPlayerVehicleID(playerid);
  1595.         GameTextForPlayer(playerid,"~w~Bem Vindo a Los Santos!!", 3000, 10);
  1596.         SetVehiclePos(VehicleID,-1410.72,1591.16,1052.53);
  1597.         new pname[MAX_PLAYER_NAME];
  1598.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1599.         new string[120];
  1600.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Los Santos | Comando: /LS", pname);
  1601.         SendClientMessageToAll(0x0000BBAA, string);
  1602.         SetPlayerInterior(playerid,0);
  1603.         }
  1604.         else{
  1605.         new pname[MAX_PLAYER_NAME];
  1606.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1607.         SetPlayerInterior(playerid,0);
  1608.         SetPlayerPos(playerid,-1410.72,1591.16,1052.53);
  1609.         new string[120];
  1610.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Los Santos | Comando: /LS", pname);
  1611.         SendClientMessageToAll(0x0000BBAA, string);
  1612.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1613.         }
  1614.         return 1;
  1615. }
  1616. //==============================================================================
  1617. if(strcmp(cmdtext, "/racha", true) == 0) {
  1618.         if(IsPlayerInAnyVehicle(playerid)) {
  1619.         new VehicleID;
  1620.         VehicleID = GetPlayerVehicleID(playerid);
  1621.         GameTextForPlayer(playerid,"~w~Bem Vindo ao Racha!!", 3000, 10);
  1622.         SetVehiclePos(VehicleID,2781.9851,841.6972,339.0879);
  1623.         new pname[MAX_PLAYER_NAME];
  1624.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1625.         new string[120];
  1626.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Tirar Um Racha | Comando: /racha", pname);
  1627.         SendClientMessageToAll(0x0000BBAA, string);
  1628.         SetPlayerInterior(playerid,0);
  1629.         }
  1630.         else{
  1631.         new pname[MAX_PLAYER_NAME];
  1632.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1633.         SetPlayerInterior(playerid,0);
  1634.         SetPlayerPos(playerid,2781.9851,841.6972,339.0879);
  1635.         new string[120];
  1636.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Tirar Um Racha | Comando: /racha", pname);
  1637.         SendClientMessageToAll(0x0000BBAA, string);
  1638.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1639.         }
  1640.         return 1;
  1641. }
  1642. //==============================================================================
  1643. if(strcmp(cmdtext, "/lv", true) == 0) {
  1644.         if(IsPlayerInAnyVehicle(playerid)) {
  1645.         new VehicleID;
  1646.         VehicleID = GetPlayerVehicleID(playerid);
  1647.         GameTextForPlayer(playerid,"~w~Bem vindo a Las Venturas!", 2673, 10);
  1648.         SetVehiclePos(VehicleID,2036.1473,996.9255,10.8203);
  1649.         new pname[MAX_PLAYER_NAME];
  1650.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1651.         new string[120];
  1652.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Las Venturas | Comando: /LV", pname);
  1653.         SendClientMessageToAll(0x0000BBAA, string);
  1654.         SetPlayerInterior(playerid,0);
  1655.         }else{
  1656.         new pname[MAX_PLAYER_NAME];
  1657.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1658.         SetPlayerInterior(playerid,0);
  1659.         SetPlayerPos(playerid,2036.1473,996.9255,10.8203);
  1660.         new string[120];
  1661.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Las Venturas | Comando: /LV", pname);
  1662.         SendClientMessageToAll(0x0000BBAA, string);
  1663.         }
  1664.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1665.         return 1;
  1666.         }
  1667. //===========================ADMIN COMANDOS=============================================
  1668. if(strcmp("/r", cmdtext,true) == 0)
  1669.     {
  1670.         if(IsPlayerAdmin(playerid) == 2) return
  1671.         SendClientMessage(playerid,0xDEEE20FF,"[SB]Admin: Você não tem Nivel 2 para usar este comando");
  1672.         if(!IsPlayerInAnyVehicle(playerid)) return
  1673.         SendClientMessage(playerid, 0xFFFFFFFF, "[SB]Admin: Você não está em um veículo.");
  1674.         RepairVehicle(GetPlayerVehicleID(playerid));
  1675.         SendClientMessage(playerid, VERMELHO, "[INFORME]: Veículo Reparado Com Sucesso!");
  1676.         return 1;
  1677.     }
  1678. //==============================================================================
  1679. if (strcmp("/keda", cmdtext, true, 10) == 0)
  1680.         {
  1681.         new pname[MAX_PLAYER_NAME];
  1682.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1683.         new string[120];
  1684.         format(string, sizeof(string), "*** %s Foi para a Keda 2(/Keda)", pname);
  1685.         SendClientMessageToAll(0x0000BBAA, string);
  1686.         SetPlayerInterior(playerid,0);
  1687.         SetPlayerPos(playerid,-2640.4504,1931.9838,8172.5679);
  1688.         SetPlayerFacingAngle(playerid,250.0);
  1689.         ResetPlayerMoney(playerid);
  1690.         GivePlayerWeapon(playerid,46,9999);
  1691.         return 1;
  1692.         }
  1693. //==============================AEROPORTOS======================================
  1694. if(strcmp(cmdtext, "/aerosf", true) == 0) {
  1695.         if(IsPlayerInAnyVehicle(playerid)) {
  1696.         new VehicleID;
  1697.         VehicleID = GetPlayerVehicleID(playerid);
  1698.         SetVehiclePos(VehicleID,-1444.3123,31.4322,14.1484);
  1699.         new pname[MAX_PLAYER_NAME];
  1700.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1701.         new string[120];
  1702.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Aero de San Fiero | Comando: /Aerosf", pname);
  1703.         SendClientMessageToAll(COLOR_NOVO, string);
  1704.         SetPlayerInterior(playerid,0);
  1705.         }else{
  1706.         new pname[MAX_PLAYER_NAME];
  1707.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1708.         SetPlayerInterior(playerid,0);
  1709.         SetPlayerPos(playerid,-1444.3123,31.4322,14.1484);
  1710.         new string[120];
  1711.         GameTextForPlayer(playerid,"Bem Vindo Ao aero porto de San Fiero",2500,3);
  1712.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Aero de San Fiero | Comando: /Aerosf", pname);
  1713.         SendClientMessageToAll(COLOR_NOVO, string);
  1714.         }
  1715.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1716.         return 1;
  1717. }
  1718. //==============================================================================
  1719. if(strcmp(cmdtext, "/aerolv", true) == 0) {
  1720.         if(IsPlayerInAnyVehicle(playerid)) {
  1721.         new VehicleID;
  1722.         VehicleID = GetPlayerVehicleID(playerid);
  1723.         SetVehiclePos(VehicleID,1508.4031,1449.0800,10.8494);
  1724.         new pname[MAX_PLAYER_NAME];
  1725.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1726.         new string[120];
  1727.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Aero de Las Ventura | Comando: /Aerolv", pname);
  1728.         SendClientMessageToAll(COLOR_NOVO, string);
  1729.         SetPlayerInterior(playerid,0);
  1730.         }else{
  1731.         new pname[MAX_PLAYER_NAME];
  1732.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1733.         SetPlayerInterior(playerid,0);
  1734.         SetPlayerPos(playerid,1508.4031,1449.0800,10.8494);
  1735.         new string[120];
  1736.         GameTextForPlayer(playerid,"Bem Vindo Ao aero porto de Las Ventura",2500,3);
  1737.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Aero de Las Ventura | Comando: /Aerolv", pname);
  1738.         SendClientMessageToAll(COLOR_NOVO, string);
  1739.         }
  1740.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1741.         return 1;
  1742. }
  1743. //==============================================================================
  1744. if(!strcmp(cmdtext,"/score",true))
  1745.         {
  1746.         new pname[MAX_PLAYER_NAME];
  1747.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1748.         new string[120];
  1749.         format(string, sizeof(string), "Score Atual Seu é de %i ",GetPlayerScore(playerid));
  1750.         SendClientMessageToAll(VERDE, string);
  1751.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1752.         return 1;
  1753. }
  1754. //==============================================================================
  1755. if(strcmp(cmdtext, "/aerols", true) == 0) {
  1756.         if(IsPlayerInAnyVehicle(playerid)) {
  1757.         new VehicleID;
  1758.         VehicleID = GetPlayerVehicleID(playerid);
  1759.         SetVehiclePos(VehicleID,2001.7140,-2380.7563,13.5469);
  1760.         new pname[MAX_PLAYER_NAME];
  1761.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1762.         new string[120];
  1763.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Aero de Los Santos | Comando: /Aerols", pname);
  1764.         SendClientMessageToAll(COLOR_NOVO, string);
  1765.         SetPlayerInterior(playerid,0);
  1766.         }else{
  1767.         new pname[MAX_PLAYER_NAME];
  1768.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1769.         SetPlayerInterior(playerid,0);
  1770.         SetPlayerPos(playerid,2001.7140,-2380.7563,13.5469);
  1771.         new string[120];
  1772.         GameTextForPlayer(playerid,"Bem Vindo Ao aero porto de Los Santos",2500,3);
  1773.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Aero de Los Santos | Comando: /Aerols", pname);
  1774.         SendClientMessageToAll(COLOR_NOVO, string);
  1775.         }
  1776.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1777.         return 1;
  1778. }
  1779.  
  1780. //======================= SAN FIERO ============================================
  1781. if(strcmp(cmdtext, "/sf", true) == 0) {
  1782.         GameTextForPlayer(playerid,"~p~!Bem Vindos a ~R~ San Fierro",5000,5);
  1783.         if(IsPlayerInAnyVehicle(playerid)) {
  1784.         new VehicleID;
  1785.         VehicleID = GetPlayerVehicleID(playerid);
  1786.         SetVehiclePos(VehicleID,-1498.4605712891,804.00384521484,7.1853160858154);
  1787.         new pname[MAX_PLAYER_NAME];
  1788.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1789.         new string[120];
  1790.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o San Fierro | Comando: /sf", pname);
  1791.         SendClientMessageToAll(0x0000BBAA, string);
  1792.         SetPlayerInterior(playerid,0);
  1793.         }else{
  1794.         new pname[MAX_PLAYER_NAME];
  1795.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1796.         SetPlayerInterior(playerid,0);
  1797.         SetPlayerPos(playerid,-1498.4605712891,804.00384521484,7.1853160858154);
  1798.         new string[120];
  1799.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o San Fierro | Comando: /Sf", pname);
  1800.         SendClientMessageToAll(0x0000BBAA, string);
  1801.         }
  1802.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1803.         return 1;
  1804. }
  1805. //==============================================================================
  1806. if(strcmp(cmdtext,"/emo", true) ==0)
  1807.         {
  1808.         new string[120];
  1809.         new pName[MAX_PLAYER_NAME];
  1810.         GetPlayerName(playerid, pName, sizeof(pName));
  1811.         format(string, sizeof(string), "[EMO-INFORME] Eu sou %s Eu me Adimito Eu Sou Emo Sou Um Gayzinhooo!AFF pqp Só Muito Gay ¬¬!!", pName);
  1812.         SendClientMessageToAll(0x0000BBAA, string);
  1813.         SetPlayerHealth(playerid, 0);
  1814.         GivePlayerMoney(playerid, -0);
  1815.         SetPlayerSkin(playerid, 77);
  1816.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1817.         return 1;
  1818.         }
  1819.  
  1820. //==============================================================================
  1821. if (strcmp("/Praia", cmdtext,true)==0)
  1822.       {
  1823.        if (GetPlayerState(playerid) == 2) {
  1824.        SetCameraBehindPlayer(playerid);}
  1825.        else {
  1826.        SetPlayerPos(playerid,-2806.2339,-2477.4854,6.1733); SetPlayerFacingAngle(playerid,351.3020); SetCameraBehindPlayer(playerid); }
  1827.        new pName[MAX_PLAYER_NAME];
  1828.        new string[48];
  1829.        GetPlayerName(playerid, pName, sizeof(pName));
  1830.        format(string, sizeof(string),"*** %s foi para a Praia.(/Praia)", pName);
  1831.        SendClientMessageToAll(0x0000BBAA, string);
  1832.        return 1;
  1833. }
  1834. //==============================================================================
  1835. if (strcmp("/cv", cmdtext,true)==0)
  1836.       {
  1837.        if (GetPlayerState(playerid) == 2) {
  1838.        SetCameraBehindPlayer(playerid);}
  1839.        else {
  1840.        SetPlayerPos(playerid,-1820.3007,-1630.4552,23.0156); SetPlayerFacingAngle(playerid,351.3020); SetCameraBehindPlayer(playerid); }
  1841.        new pName[MAX_PLAYER_NAME];
  1842.        new string[48];
  1843.        GetPlayerName(playerid, pName, sizeof(pName));
  1844.        format(string, sizeof(string),"*** %s foi para a Carvoaria.(/cv)", pName);
  1845.        SendClientMessageToAll(0x0000BBAA, string);
  1846.        return 1;
  1847. }
  1848. //==============================================================================
  1849. if(strcmp(cmdtext ,"/Armas", true) == 0)
  1850.         {
  1851.         if(GetPlayerMoney(playerid) >= -60000)
  1852.         {
  1853.         GivePlayerWeapon(playerid,32,1800);
  1854.         GivePlayerWeapon(playerid,26,150);
  1855.         GivePlayerWeapon(playerid,34,25);
  1856.         GivePlayerWeapon(playerid,30,500);
  1857.         GivePlayerWeapon(playerid,16,100);
  1858.         GivePlayerMoney(playerid,-15000);
  1859.         new pName[MAX_PLAYER_NAME];
  1860.         GetPlayerName(playerid, pName, sizeof(pName));
  1861.         GetPlayerName(playerid,pName,30);
  1862.         new string[48];
  1863.         format(string,256,"[COMANDOS]: %s Comprou Armas Express! $15.000 '/Armas'",pName);
  1864.         SendClientMessageToAll(0x0000BBAA,string);
  1865.         }
  1866.         else if(GetPlayerMoney(playerid) < 15000)
  1867.         {
  1868.         GameTextForPlayer(playerid,"~R~Fundos Insuficientes!",5000,5);
  1869.         SendClientMessage(playerid,0xFF0000FF,"[ERRO]: Se você não tem 15Mil para comprar armas express, vá a '/ammu' e compre!");
  1870.         PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
  1871.         }
  1872.         return 1;
  1873. }
  1874. //==============================================================================
  1875. if(strcmp(cmdtext,"/colete", true) == 0)
  1876.         {
  1877.         if(GetPlayerMoney(playerid) >= -10000)
  1878.         {
  1879.         SetPlayerArmour(playerid,100);
  1880.         GivePlayerMoney(playerid,-3000);
  1881.         new pname[MAX_PLAYER_NAME];
  1882.         GetPlayerName(playerid,pname,30);
  1883.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1884.         new string[120];
  1885.         format(string, sizeof(string), "[INFORME] %s Comprou Um Kit de Colete Por apenas $10000 Mil | Comando: /Colete", pname);
  1886.         SendClientMessageToAll(0x0000BBAA, string);
  1887.         }
  1888.         else if(GetPlayerMoney(playerid) < 3000)
  1889.         {
  1890.         GameTextForPlayer(playerid,"~R~Voce Nao Tem Dinheiro Insuficientes!",4000,1);
  1891.         SendClientMessage(playerid,0xFF0000FF,"[ERRO]:  Você Não Tem $10000 Mil Para Comprar um  Kit de Colete !");
  1892.         PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
  1893.         }
  1894.         return 1;
  1895. }
  1896. //==============================================================================
  1897. if(strcmp(cmdtext,"/entrar-afk",true) == 0)
  1898.         {
  1899.         TogglePlayerControllable(playerid, 0);
  1900.         return 1;
  1901.         }
  1902. if(strcmp(cmdtext,"/sair-afk",true) == 0)
  1903.         {
  1904.         TogglePlayerControllable(playerid, 1);
  1905.         return 1;
  1906.         }
  1907. if(strcmp(cmdtext,"/afk",true) == 0)
  1908.         {
  1909.         TogglePlayerControllable(playerid, 0);
  1910.         SendClientMessage(playerid, 0xFFFFFFAA,"[AFK]> Você Esta Afk Para Sair Digite: /sairafk");
  1911.         return 1;
  1912.         }
  1913. if(strcmp(cmdtext,"/sairafk",true) == 0)
  1914.         {
  1915.         TogglePlayerControllable(playerid, 1);
  1916.         SendClientMessage(playerid, 0xFFFFFFAA,"[SAIRAFK]> Você Não Esta Mais Afk...xD");
  1917.         return 1;
  1918. }
  1919. //==============================================================================
  1920. if(strcmp(cmdtext,"/virar", true) == 0)
  1921.         {
  1922.         if(!IsPlayerInAnyVehicle(playerid)){
  1923.         SendClientMessage(playerid,0xF60000AA,"[ERRO] Você não está em um veículo.");
  1924.         return 1; }
  1925.         new VehicleID, Float:X, Float:Y, Float:Z;
  1926.         GetPlayerPos(playerid, X, Y, Z);
  1927.         VehicleID = GetPlayerVehicleID(playerid);
  1928.         SetVehiclePos(VehicleID, X, Y, Z);
  1929.         SetVehicleZAngle(VehicleID, 0);
  1930.         SendClientMessage(playerid,0xFFA500AA,"[FLIP]: Operação realizada com sucesso! Carro virado");
  1931.         return 1;
  1932. }
  1933. //==============================================================================
  1934. if(strcmp(cmdtext, "/avenida", true) == 0) {
  1935.         GameTextForPlayer(playerid,"~g~Bem vindo ~r~ Avenida!",5000,5);
  1936.         if(IsPlayerInAnyVehicle(playerid)) {
  1937.         new VehicleID;
  1938.         VehicleID = GetPlayerVehicleID(playerid);
  1939.         SetVehiclePos(VehicleID,2067.2165,865.8118,6.7958);
  1940.         new pname[MAX_PLAYER_NAME];
  1941.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1942.         new string[120];
  1943.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Avenida | Comando: (/Avenida)", pname);
  1944.         SendClientMessageToAll(0xFFA500AA, string);
  1945.         SetPlayerInterior(playerid,0);
  1946.         }else{
  1947.         new pname[MAX_PLAYER_NAME];
  1948.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1949.         SetPlayerInterior(playerid,0);
  1950.         SetPlayerPos(playerid,2067.2165,865.8118,6.7958);
  1951.         new string[120];
  1952.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Avenida | Comando: (/Avenida)", pname);
  1953.         SendClientMessageToAll(0xFFA500AA, string);
  1954.         }
  1955.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1956.         return 1;
  1957. }
  1958. //==============================================================================
  1959. new Playername[MAX_PLAYER_NAME];
  1960. new String[120];
  1961. if(strcmp(cmdtext,"/kit1", true) == 0)
  1962.         {
  1963.         if(GetPlayerMoney(playerid) >= 1300)
  1964.         {
  1965.         GivePlayerWeapon(playerid,4,1);
  1966.         GivePlayerWeapon(playerid,22,140);
  1967.         GivePlayerWeapon(playerid,25,50);
  1968.         GivePlayerWeapon(playerid,32,240);
  1969.         GivePlayerMoney(playerid,-1300);
  1970.         GetPlayerName(playerid,Playername,30);
  1971.         format(String,256,"[KIT-INFORME]*** %s Comprou um Kit de Armas | Comando: /Kit1 ",Playername);
  1972.         SendClientMessageToAll(0xFFFF00AA,String);
  1973.         }
  1974.         else if(GetPlayerMoney(playerid) < 1300)
  1975.         {
  1976.         SendClientMessage(playerid,0xF60000AA,"[ERRO]: Voce Não Tem Dinheiro Suficiente");
  1977.         GameTextForPlayer(playerid,"Ta sem Grana PlayBoyzinho",4000,1);
  1978.         PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
  1979.         }
  1980.         return 1;
  1981. }
  1982. //==============================================================================
  1983. if (strcmp("/kits", cmdtext, true, 10) == 0)
  1984. {
  1985.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»|_KITS_|«««««««««««««««««««««««««««««««««««««««««");
  1986.         SendClientMessage(playerid,AMARELO,"/kit1 : Faca, 9mm, Escopeta, Tec9.[Valor $1000]");
  1987.         SendClientMessage(playerid,AMARELO,"/kit2 : Bastao, 9mm+Silenciador , Sawnoff, Mac10, Granada.[Valor $1000]");
  1988.         SendClientMessage(playerid,AMARELO,"/kit3 : MotoSerra, 9mm, Sawnoff, MP5.[Valor $1000]");
  1989.         SendClientMessage(playerid,AMARELO,"/kit4 : Katana, Desert Eagle, Escopeta de Combate, MP5, AK47.[Valor $1000]");
  1990.         SendClientMessage(playerid,AMARELO,"/kit5 : Faca, 9mm, Escopeta de Combate, Tec9, M4, Granada.[Valor $51000]");
  1991.         SendClientMessage(playerid,AMARELO,"/kit6 : Faca, Desert Eagle, Escopeta de Combate, Mac10, M4, Granada, Sniper.[Valor $1000]");
  1992.         SendClientMessage(playerid,AZULFOR, "»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»|_KITS_|«««««««««««««««««««««««««««««««««««««««««");
  1993.         new pname[MAX_PLAYER_NAME];
  1994.         new string[120];
  1995.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  1996.         format(string, sizeof(string), "[INFORME] %s Está Vendo a Lista Kits de Armas| Comando: /Kits", pname);
  1997.         SendClientMessageToAll(VERDECLARO, string);
  1998.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  1999.         return 1;
  2000. }
  2001. //==============================================================================
  2002. if(strcmp(cmdtext, "/aprender", true) == 0 || strcmp(cmdtext, "/aprenders", true) == 0) {
  2003.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»|_Aprender_|«««««««««««««««««««««««««««««««");
  2004.         SendClientMessage(playerid,AMARELO,"Para ver Todos os Comandos Digte /ajuda                                         ");
  2005.         SendClientMessage(playerid,AMARELO,"Para Andar Com outra Pessoa ne Uma Moto ou Carro aperte 'G'                     ");
  2006.         SendClientMessage(playerid,AMARELO,"Para Atirar Dentro de Um Carro ou Moto Entrando como Passageiro Entrar Aperete'H'");
  2007.         SendClientMessage(playerid,AMARELO,"Para Atirar de Dentro de Um Carro Aperte 'Q' e no Mause Atire                   ");
  2008.         SendClientMessage(playerid,AMARELO,"Para Escrever Aperte 'T' Digita Oque voce Quer Fala Aperte Enter                ");
  2009.         SendClientMessage(playerid,AMARELO,"Para Mandar Mensagem Privada voce digite: /pm id  oque Voce Quiser Falar        ");
  2010.         SendClientMessage(playerid,AMARELO,"Para Não Ser /Banido ou Nem /kickado Não Xingue o Adm e Nem Provoca Ok!         ");
  2011.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»|_Aprender_|«««««««««««««««««««««««««««««««");
  2012.         new pname[MAX_PLAYER_NAME];
  2013.         new string[120];
  2014.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2015.         format(string, sizeof(string), "[INFORME] %s Está Vendo a Lista De Como Jogar | Comando: /aprender", pname);
  2016.         SendClientMessageToAll(VERDECLARO, string);
  2017.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2018.         return 1;
  2019. }
  2020. //|=============================================================================|
  2021. if(strcmp(cmdtext,"/kit2", true) == 0)
  2022. {
  2023.         if(GetPlayerMoney(playerid) >= 1300)
  2024.         {
  2025.         GivePlayerWeapon(playerid,5,1);
  2026.         GivePlayerWeapon(playerid,23,140);
  2027.         GivePlayerWeapon(playerid,26,90);
  2028.         GivePlayerWeapon(playerid,28,240);
  2029.         GivePlayerWeapon(playerid,16,5);
  2030.         GivePlayerMoney(playerid,-1300);
  2031.         GetPlayerName(playerid,Playername,30);
  2032.         format(String,256,"[KIT-INFORME]*** %s Comprou um Kit de Armas | Comando: /Kit2",Playername);
  2033.         SendClientMessageToAll(0xFFFF00AA,String);
  2034.         }
  2035.         else if(GetPlayerMoney(playerid) < 1300)
  2036.         {
  2037.         SendClientMessage(playerid,0xF60000AA,"[ERRO]: Voce Não Tem Dinheiro Suficiente");
  2038.         GameTextForPlayer(playerid,"Ta sem Grana PlayBoyZinho",4000,1);
  2039.         PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
  2040.         }
  2041.         return 1;
  2042. }
  2043. //|=============================================================================|
  2044. if(strcmp(cmdtext,"/kit3", true) == 0)
  2045. {
  2046.         if(GetPlayerMoney(playerid) >= 1300)
  2047.         {
  2048.         GivePlayerWeapon(playerid,9,1);
  2049.         GivePlayerWeapon(playerid,22,140);
  2050.         GivePlayerWeapon(playerid,26,90);
  2051.         GivePlayerWeapon(playerid,29,240);
  2052.         GivePlayerMoney(playerid,-1300);
  2053.         GetPlayerName(playerid,Playername,30);
  2054.         format(String,120,"[KIT-INFORME]*** %s Comprou um Kit de Armas | Comando: /Kit3",Playername);
  2055.         SendClientMessageToAll(0xFFFF00AA,String);
  2056.         }
  2057.         else if(GetPlayerMoney(playerid) < 1300)
  2058.         {
  2059.         SendClientMessage(playerid,0xF60000AA,"[ERRO]: Voce Não Tem Dinheiro Suficiente");
  2060.         GameTextForPlayer(playerid,"Ta sem Grana PlayBoyZinho",4000,1);
  2061.         PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
  2062.         }
  2063.         return 1;
  2064. }
  2065. //|=============================================================================|
  2066. if(strcmp(cmdtext,"/kit4", true) == 0)
  2067. {
  2068.         if(GetPlayerMoney(playerid) >= 1300)
  2069.         {
  2070.         GivePlayerWeapon(playerid,8,1);
  2071.         GivePlayerWeapon(playerid,24,98);
  2072.         GivePlayerWeapon(playerid,27,90);
  2073.         GivePlayerWeapon(playerid,29,240);
  2074.         GivePlayerWeapon(playerid,30,210);
  2075.         GivePlayerMoney(playerid,-1300);
  2076.         GetPlayerName(playerid,Playername,30);
  2077.         format(String,256,"[KIT-INFORME]*** %s Comprou um Kit de Armas | Comando: /Kit4",Playername);
  2078.         SendClientMessageToAll(0xFFFF00AA,String);
  2079.         }
  2080.         else if(GetPlayerMoney(playerid) < 1300)
  2081.         {
  2082.         SendClientMessage(playerid,0xF60000AA,"[ERRO]: Voce Não Tem Dinheiro Suficiente");
  2083.         GameTextForPlayer(playerid,"Ta sem Grana PlayBoyZinho",4000,1);
  2084.         PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
  2085.         }
  2086.         return 1;
  2087. }
  2088. //|=============================================================================|
  2089. if(strcmp(cmdtext,"/kit5", true) == 0)
  2090.         {
  2091.         if(GetPlayerMoney(playerid) >= 1300)
  2092.         {
  2093.         GivePlayerWeapon(playerid,4,1);
  2094.         GivePlayerWeapon(playerid,22,140);
  2095.         GivePlayerWeapon(playerid,27,90);
  2096.         GivePlayerWeapon(playerid,32,240);
  2097.         GivePlayerWeapon(playerid,31,210);
  2098.         GivePlayerWeapon(playerid,16,5);
  2099.         GivePlayerMoney(playerid,-1300);
  2100.         GetPlayerName(playerid,Playername,30);
  2101.         format(String,256,"[KIT-INFORME]*** %s Comprou um Kit de Armas | Comando: /Kit5",Playername);
  2102.         SendClientMessageToAll(0xFFFF00AA,String);
  2103.         }
  2104.         else if(GetPlayerMoney(playerid) < 1300)
  2105.         {
  2106.         SendClientMessage(playerid,0xF60000AA,"[ERRO]: Voce Não Tem Dinheiro Suficiente");
  2107.         GameTextForPlayer(playerid,"Ta sem Grana PlayBoyZinho",4000,1);
  2108.         PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
  2109.         }
  2110.         return 1;
  2111. }
  2112. //==============================================================================
  2113. if(strcmp(cmdtext, "/ajuda", true) == 0 || strcmp(cmdtext, "/ajudas", true) == 0) {
  2114.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»|_Ajuda_|«««««««««««««««««««««");
  2115.         SendClientMessage(playerid,AMARELO,"Para ver os Comandos Digite: /Comandos , /Comandos2 ");
  2116.         SendClientMessage(playerid,AMARELO,"Para ver os Teleportes Digite: /Teles , /Teles2     ");
  2117.         SendClientMessage(playerid,AMARELO,"Para ver as Regras Do Servidor Digite: /Regras      ");
  2118.         SendClientMessage(playerid,AMARELO,"Para ver os Criadores Desse (GM) Digite: /Criador  ");
  2119.         SendClientMessage(playerid,AMARELO,"Para Aprender a Jogar Digite: /aprender             ");
  2120.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»|_Ajuda_|«««««««««««««««««««««");
  2121.         new pname[MAX_PLAYER_NAME];
  2122.         new string[120];
  2123.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2124.         format(string, sizeof(string), "[INFORME] %s Está Vendo a Lista de Ajudas | Comando: /ajudas", pname);
  2125.         SendClientMessageToAll(VERDECLARO, string);
  2126.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2127.         return 1;
  2128. }
  2129. //==============================================================================
  2130. if(strcmp(cmdtext, "/Criador", true) == 0 || strcmp(cmdtext, "/gmcreditos", true) == 0){
  2131.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»»»|_Creditos_|««««««««««««««««««««««««««««");
  2132.         SendClientMessage(playerid,AMARELO,"Gamemode Criado Por: MaGnO_357                                 ");
  2133.         SendClientMessage(playerid,AMARELO,"Creditos: Jonathan_Feitosa pelo tuto");
  2134.         SendClientMessage(playerid,AMARELO,"Gamemode De: Extreme Wars ©                          ");
  2135.         SendClientMessage(playerid,AMARELO,"MaGnO_357:Msn Para Contatos: [email protected]              ");
  2136.         SendClientMessage(playerid,AMARELO,"Muito Obrigado Por Ter Lido! os Creditos By Wellington = MaGnO_357");
  2137.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»»»|_Creditos_|««««««««««««««««««««««««««««");
  2138.         new pname[MAX_PLAYER_NAME];
  2139.         new string[120];
  2140.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2141.         format(string, sizeof(string), "[INFORME] %s Está Vendo a Lista dos Criadores Desse (GM) | Comando: /Criador", pname);
  2142.         SendClientMessageToAll(VERDECLARO, string);
  2143.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2144.         return 1;
  2145. }
  2146. //|=============================================================================|
  2147. if(strcmp(cmdtext,"/kit6", true) == 0)
  2148.         {
  2149.         if(GetPlayerMoney(playerid) >= 1300)
  2150.         {
  2151.         GivePlayerWeapon(playerid,9,1);
  2152.         GivePlayerWeapon(playerid,24,98);
  2153.         GivePlayerWeapon(playerid,27,90);
  2154.         GivePlayerWeapon(playerid,28,240);
  2155.         GivePlayerWeapon(playerid,31,210);
  2156.         GivePlayerWeapon(playerid,16,5);
  2157.         GivePlayerWeapon(playerid,34,20);
  2158.         GivePlayerMoney(playerid,-1300);
  2159.         GetPlayerName(playerid,Playername,30);
  2160.         format(String,256,"[KIT-INFORME]*** %s Comprou um Kit de Armas | Comando: /Kit6",Playername);
  2161.         SendClientMessageToAll(0xFFFF00AA,String);
  2162.         }
  2163.         else if(GetPlayerMoney(playerid) < 1300)
  2164.         {
  2165.         SendClientMessage(playerid,0xF60000AA,"[ERRO]: Voce Não Tem Dinheiro Suficiente");
  2166.         GameTextForPlayer(playerid,"Ta sem Grana PlayBoyZinho",4000,1);
  2167.         PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
  2168.         }
  2169.         return 1;
  2170.         }
  2171. //==============================================================================
  2172. if(!strcmp(cmdtext,"/bomba",true))
  2173.         {
  2174.         new dinid,Float:x,Float:y,Float:z;
  2175.         if(IsPlayerInAnyVehicle(playerid)){
  2176.         SendClientMessage(playerid,COLOR_RED,"[Loucura]> Ta Louco? Você nao pode plantar uma bomba dentro do veiculo =/");
  2177.         return 1;
  2178.         }
  2179.         GetPlayerPos(playerid,x,y,z);
  2180.         ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
  2181.         SetTimerEx("CriarExplosao",8000,false,"fffdf",x,y,z,2,50.0);
  2182.         dinid = CreateDynamicObject(1252,x,y,z-0.8,0,0,0);
  2183.         SetTimerEx("DestruirObjeto",8000,false,"d",dinid);
  2184.         SendClientMessage(playerid,COLOR_YELLOW,"[Loucura]> Bomba plantada! Correeeee! Seu Loko ..xD");
  2185.         return 1;
  2186. }
  2187. //==============================================================================
  2188. if (strcmp(cmdtext, "/rojão", true)==0)
  2189. {
  2190. new Float:X, Float:Y, Float:Z;
  2191. GetPlayerPos(playerid, X, Y, Z);
  2192. CreateExplosion(X,Y,Z+25,7,10);
  2193. CreateExplosion(X,Y,Z+25,7,10);
  2194. CreateExplosion(X,Y,Z+25,7,10);
  2195. CreateExplosion(X,Y,Z+25,7,10);
  2196. GetPlayerName(playerid,Playername,30);
  2197. format(String,256,"[INFORME]*** %s Acabou De Detonar Uma Bomba No Céu Comando (/rojão)",Playername);
  2198. SendClientMessageToAll(COLOR_NOVO,String);
  2199. SendClientMessage(playerid,VERMELHO, "[LOL]> Você é loção mesmo em O.O!");
  2200. GameTextForPlayer(playerid, "~r~BOMBAAA!",1200,5);
  2201. return 1;
  2202. }
  2203. new Total;
  2204. Total = GetPlayerVehicleID(playerid);
  2205. if(strcmp(cmdtext,"/cazul",true) == 0)
  2206. {
  2207.  
  2208.         ChangeVehicleColor(Total,158,158); // AZUL
  2209.         ChangeVehicleColor(Total,155,155); // AZUL
  2210.         ChangeVehicleColor(Total,156,156); // AZUL
  2211.         return 1;
  2212. }
  2213. //==============================================================================
  2214. if(strcmp(cmdtext,"/curar", true) == 0)
  2215.         {
  2216.         if(GetPlayerMoney(playerid) >= -10000)
  2217.         {
  2218.         SetPlayerHealth(playerid,100);
  2219.         GivePlayerMoney(playerid,-10000);
  2220.         GetPlayerName(playerid,Playername,30);
  2221.         new pname[MAX_PLAYER_NAME];
  2222.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2223.         new string[120];
  2224.         format(string, sizeof(string), "[INFORME] %s Comprou Um Kit de Vida Por Apenas $10000 Mil | Comando: /armo", pname);
  2225.         SendClientMessageToAll(AMARELO, string);
  2226.         }
  2227.         else if(GetPlayerMoney(playerid) < 10000)
  2228.         {
  2229.         GameTextForPlayer(playerid,"~R~Voce Nao Tem Dinheiro Insuficientes!",5000,5);
  2230.         SendClientMessage(playerid,0xFF0000FF,"[ERRO]:  Você Não Tem $10000 Mil Para Comprar um  Kit de Vida !");
  2231.         PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
  2232.         }
  2233.         return 1;
  2234. }
  2235. //==============================================================================
  2236. if (strcmp(cmdtext,"/sougay",true) == 0)
  2237.         {
  2238.         new pName[MAX_PLAYER_NAME], tmp[128];
  2239.         GetPlayerName(playerid, pName, sizeof(pName));
  2240.         format(tmp, sizeof(tmp), "[SouGay] %s Eu Confeso eu Sou Um Emo Um Gayzinho!", pName);
  2241.         SendClientMessageToAll(TELES, tmp);
  2242.         SetPlayerSkin(playerid, 128);
  2243.         return 1;
  2244. }
  2245. //==============================================================================
  2246. if (strcmp(cmdtext, "/grana", true)==0)
  2247. {
  2248.         new Float:X, Float:Y, Float:Z;
  2249.         GetPlayerPos(playerid, X, Y, Z);
  2250.         CreateExplosion(X,Y,Z-3,7,100);
  2251.         CreateExplosion(X,Y,Z-3,7,100);
  2252.         CreateExplosion(X,Y,Z-3,7,100);
  2253.         CreateExplosion(X,Y,Z-3,7,100);
  2254.         GivePlayerMoney(playerid,-9000);
  2255.         SendClientMessage(playerid,AMARELO, "[LOL]> HaHahAHAHaHAhHAHAhsHAhHaHahHAHAhHAHAh BuhaAhAhaHAhAhHhhaHAha");
  2256.         SendClientMessage(playerid,AMARELO, "[LOL]> Acha q é assim que é assim que concegue dinheiro no server? ");
  2257.         SendClientMessage(playerid,AMARELO, "[LOL]> xD MALS Ae é que foi engraçado :( Quer Ganha Grana Kill All Poha!");
  2258.         SetPlayerHealth(playerid, 50.0);
  2259.         GameTextForPlayer(playerid, "~r~cabuMM",1200,5);
  2260.         return 1;
  2261. }
  2262. //==============================================================================
  2263. if (strcmp(cmdtext,"/aguadm", true)==0)
  2264. {
  2265.         SetPlayerInterior(playerid,0);
  2266.         GameTextForPlayer(playerid,"~g~Voce esta na arena de agua!", 3000, 5);
  2267.         SetPlayerPos(playerid,-1137.9557,-461.8962,-15.4766);
  2268.         new pname[MAX_PLAYER_NAME];
  2269.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2270.         new string[120];
  2271.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a Agua DM | Comando: /AguaDM", pname);
  2272.         SendClientMessageToAll(COLOR_NOVO, string);
  2273.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2274.         return 1;
  2275. }
  2276. //|==============================================================================|
  2277. if(strcmp(cmdtext, "/tunar", true) == 0) {
  2278.         if(IsPlayerInAnyVehicle(playerid)) {
  2279.         new VehicleID;
  2280.         VehicleID = GetPlayerVehicleID(playerid);
  2281.         GameTextForPlayer(playerid,"~w~Tune seu Veiculo!!!", 2823, 10);
  2282.         SetVehiclePos(VehicleID,-2705.7302,216.6704,3.7517);
  2283.         new pname[MAX_PLAYER_NAME];
  2284.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2285.         new string[120];
  2286.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Transfender 2 | Comando: /Transfender2", pname);
  2287.         SendClientMessageToAll(COLOR_NOVO, string);
  2288.         SetPlayerInterior(playerid,0);
  2289.         }
  2290.         else{
  2291.         SetPlayerInterior(playerid,0);
  2292.         SetPlayerPos(playerid,-2705.7302,216.6704,3.7517);
  2293.         new pname[MAX_PLAYER_NAME];
  2294.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2295.         new string[120];
  2296.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Transfender | Comando: /Transfender", pname);
  2297.         SendClientMessageToAll(COLOR_NOVO, string);
  2298.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2299.         }
  2300.         return 1;
  2301. }
  2302. //|==============================================================================|
  2303. if(strcmp(cmdtext, "/wang", true) == 0) {
  2304.         if(IsPlayerInAnyVehicle(playerid)) {
  2305.         new VehicleID;
  2306.         VehicleID = GetPlayerVehicleID(playerid);
  2307.         GameTextForPlayer(playerid,"~w~Bem Vindo a WANG!!!", 3570, 10);
  2308.         SetVehiclePos(VehicleID,-1978.9912,287.5680,35.1719);
  2309.         new pname[MAX_PLAYER_NAME];
  2310.         new string[120];
  2311.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Wang | Comando: /Wang", pname);
  2312.         SendClientMessageToAll(COLOR_NOVO, string);
  2313.         SetPlayerInterior(playerid,0);
  2314.         }
  2315.         else{
  2316.         SetPlayerInterior(playerid,0);
  2317.         SetPlayerPos(playerid,-1978.9912,287.5680,35.1719);
  2318.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2319.         }
  2320.         return 1;
  2321. }
  2322. //==============================================================================
  2323. if(strcmp(cmdtext, "/ajuda2", true) == 0 || strcmp(cmdtext, "/ajudas2", true) == 0) {
  2324.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»|_Ajuda2_|«««««««««««««««««««");
  2325.         SendClientMessage(playerid,AMARELO,"Para Trocar as Cor do Seu Nome Digite: /Nick    ");
  2326.         SendClientMessage(playerid,AMARELO,"Para ver a Listra Sobre Driver-by Digite: /Infodbs ");
  2327.         SendClientMessage(playerid,AMARELO,"Para ver a Listra De Kits de Arma  Digite: /Kits   ");
  2328.         SendClientMessage(playerid,AMARELO,"Para ver a Listra Dos Msn  Digite: /Msn ou /Contatos");
  2329.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»|_Ajuda2_|«««««««««««««««««««");
  2330.         new pname[MAX_PLAYER_NAME];
  2331.         new string[120];
  2332.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2333.         format(string, sizeof(string), "[INFORME] %s Está Vendo a Lista de Ajudas2 | Comando: /ajudas2", pname);
  2334.         SendClientMessageToAll(VERDECLARO, string);
  2335.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2336.         return 1;
  2337. }
  2338. //==================Comandos====================================================
  2339. if(strcmp(cmdtext, "/comandos", true) == 0) {
  2340.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»|_Comandos_|««««««««««««««««");
  2341.         SendClientMessage(playerid, AMARELO,"/regras - /teles - /Criador - /kill - /admins\n");
  2342.         SendClientMessage(playerid, AMARELO,"/r - /ajuda - /nick - /mudar  /trancarv /destrancarv\n  ");
  2343.         SendClientMessage(playerid, AMARELO,"/Armas - /emo - /virar - /colete - /info\n");
  2344.         SendClientMessage(playerid, AMARELO,"/entrar-afk - /sair-afk - /kit1 - /kit2 - /kit3\n");
  2345.         SendClientMessage(playerid, VERDE,"Para Ver Mais Comando Digite /Comandos2\n");
  2346.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»|_Comandos_|««««««««««««««««");
  2347.         return 1;
  2348.         }
  2349. //=====================COMANDOS2============================================
  2350. if(strcmp(cmdtext, "/comandos2", true) == 0) {
  2351.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»|_Comandos2_|««««««««««««««««");
  2352.         SendClientMessage(playerid,AMARELO,"/kit4 - /kit5 - /kit6 - /kits - /msn - /contatos\n");
  2353.         SendClientMessage(playerid,AMARELO,"/ajuda2 - /ajudas2 - /comandos2 - /Comandos - /score \n");
  2354.         SendClientMessage(playerid,AMARELO,"/curar - /sougay - /grana - /teles - /aprenders\n");
  2355.         SendClientMessage(playerid,AMARELO,"/afk - /sairafk - /bomba - /ajudas - /aprender - /tune \n");
  2356.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»|_Comandos2_|««««««««««««««««");
  2357.         return 1;
  2358.         }
  2359. // =============================== TELEPORTES PRINCIPAL  =======================
  2360. if(strcmp(cmdtext, "/Teles", true) == 0) {
  2361.         SendClientMessage(playerid, AZULFOR,"»»»»»»»»»»»»»|_Teleportes_|«««««««««««««««");
  2362.         SendClientMessage(playerid, AMARELO,"/SF - /LV - /LS - /CV - /Praia - /Motoserra \n");
  2363.         SendClientMessage(playerid, AMARELO,"/Arenadm - /Sniper - /x1 - /x2 - /Drift3 - /Keda \n");
  2364.         SendClientMessage(playerid, AMARELO,"/Derby - /Dozer - /8track - /Monster - /racha\n");
  2365.         SendClientMessage(playerid, AMARELO,"/Montanharussa - /Caverna - /Est - /Drift -  /Aerols");
  2366.         SendClientMessage(playerid, AMARELO,"/Aerolv - /Aerosf - /Avenida - /Atlants - /Drift2");
  2367.         SendClientMessage(playerid, AMARELO,"Para Mais Teles Digite /Teles2");
  2368.         SendClientMessage(playerid, AZULFOR,"»»»»»»»»»»»»»|_Teleportes_|«««««««««««««««");
  2369.         return 1;
  2370.         }
  2371. //==============================================================================
  2372. if(strcmp(cmdtext, "/Teles2", true) == 0) {
  2373.         SendClientMessage(playerid, AZULFOR,"»»»»»»»»»»»»»|_Teleportes2_|«««««««««««««««");
  2374.         SendClientMessage(playerid, AMARELO,"/policialv - /crazyarena - /arenadm2 - /masao\n");
  2375.         SendClientMessage(playerid, AMARELO,"/arenadm3 - /area51 - /aguadm - /wang - /cimiterio\n");
  2376.         SendClientMessage(playerid, AMARELO,"/tunar - /favelat - /favelap - /desafio /arena\n");
  2377.         SendClientMessage(playerid, AMARELO,"/area69 - /areard - /ammu - /ammuls - /ammulv\n");
  2378.         SendClientMessage(playerid, AMARELO,"/ammusf - /leparko - /leparko2\n");
  2379.         SendClientMessage(playerid, AZULFOR,"»»»»»»»»»»»»»|_Teleportes2_|«««««««««««««««");
  2380.         return 1;
  2381.         }
  2382. //==============================================================================
  2383. if(strcmp(cmdtext, "/msn", true) == 0 || strcmp(cmdtext, "/contatos", true) == 0){
  2384.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»»»|_MSN 2011_|««««««««««««««««««««««««««««");
  2385.         SendClientMessage(playerid,AMARELO,"Adicionar Nosso Msn Para Contatos Los                           ");
  2386.         SendClientMessage(playerid,AMARELO,"Wellington:Msn Para Contatos: [email protected]            ");
  2387.         SendClientMessage(playerid,AMARELO,"Muito Obrigado Por Ter Visto o Msn Nosssos                     ");
  2388.         SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»»»|_MSN 2011_|««««««««««««««««««««««««««««");
  2389.         new pname[MAX_PLAYER_NAME];
  2390.         new string[120];
  2391.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2392.         format(string, sizeof(string), "[INFORME] %s Está Vendo a Lista do Msn Desse (GM) | Comando: /msn", pname);
  2393.         SendClientMessageToAll(VERDECLARO, string);
  2394.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2395.         return 1;
  2396. }
  2397. //==============================================================================
  2398. if(strcmp(cmdtext, "/cimiterio", true) == 0) {
  2399.         {
  2400.         SetPlayerInterior(playerid,0);
  2401.         SetPlayerPos(playerid,826.84631347656,-1107.609375,25.390625);
  2402.         new pname[MAX_PLAYER_NAME];
  2403.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2404.         new string[120];
  2405.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Cimiterio | Comando: /cimiterio", pname);
  2406.         SendClientMessageToAll(COLOR_NOVO, string);
  2407.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2408.         }
  2409.         return 1;
  2410. }
  2411. //|=============================================================================|
  2412. if (strcmp(cmdtext,"/leparko", true)==0){
  2413.         GameTextForPlayer(playerid,"~p~Bem Vindos ao Leparko2",5000,5);
  2414.         SetPlayerInterior(playerid,0);
  2415.         SetPlayerPos(playerid,-2365.7329101563,1124.345703125,65.234375);
  2416.         new pname[MAX_PLAYER_NAME];
  2417.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2418.         new string[120];
  2419.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Leparkor2| Comando: /leparko2", pname);
  2420.         SendClientMessageToAll(COLOR_NOVO, string);
  2421.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2422.         return 1;
  2423. }
  2424. //|=============================================================================|
  2425. if(strcmp(cmdtext, "/leparko2", true) == 0) {{
  2426.         SetPlayerInterior(playerid,0);
  2427.         SetPlayerPos(playerid,-2438.5317382813,1546.4847412109,8.3984375);
  2428.         new pname[MAX_PLAYER_NAME];
  2429.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2430.         new string[120];
  2431.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Leparkou31| Comando: /leparko31", pname);
  2432.         SendClientMessageToAll(COLOR_NOVO, string);
  2433.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);}
  2434. }
  2435. //==============================================================================
  2436. if(strcmp(cmdtext, "/tune", true) == 0) {
  2437.         new VehicleID;
  2438.         VehicleID = GetPlayerVehicleID(playerid);
  2439.         if(IsPlayerAdmin(playerid) == 1)
  2440.         GameTextForPlayer(playerid, "~b~Carro Tunado com sucesso!", 2000, 5);
  2441.         GivePlayerMoney(playerid, -4000);
  2442.         AddVehicleComponent(VehicleID, 1087);
  2443.         AddVehicleComponent(VehicleID, 1078);
  2444.         AddVehicleComponent(VehicleID, 1010);
  2445.         new pname[MAX_PLAYER_NAME];
  2446.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2447.         new string[120];
  2448.         format(string, sizeof(string), "[COMANDO-INFORME]*** %s TuNou o Carro  Completinho | Comando: /Tune", pname);
  2449.         SendClientMessageToAll(COLOR_NOVO, string);
  2450.         return 1;
  2451. }
  2452. //|=============================================================================|
  2453. if(strcmp(cmdtext, "/mansao", true) == 0) {
  2454. {
  2455.         SetPlayerInterior(playerid,0);
  2456.         SetPlayerPos(playerid,1257.1078,-786.1495,92.0302);
  2457.         new pname[MAX_PLAYER_NAME];
  2458.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2459.         new string[120];
  2460.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a  casa do Madd Dogg | Comando: /mansao ", pname);
  2461.         SendClientMessageToAll(COLOR_NOVO, string);
  2462.         }
  2463. return 1;
  2464. }
  2465. //==============================================================================
  2466. if (strcmp(cmdtext, "/arena", true)==0)
  2467. {
  2468.         SetPlayerInterior(playerid,0);
  2469.         GameTextForPlayer(playerid,"~g~Voce esta na arena", 3000, 5);
  2470.         SetPlayerPos(playerid,1339.9688720703,2127.0546875,11.015625);
  2471.         new pname[MAX_PLAYER_NAME];
  2472.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2473.         new string[120];
  2474.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a Arena  | Comando: /Arena", pname);
  2475.         SendClientMessageToAll(COLOR_NOVO, string);
  2476.         SetPlayerArmour(playerid, 100);
  2477.         SetPlayerHealth(playerid,100);
  2478.         ResetPlayerWeapons(playerid);
  2479.         GivePlayerWeapon(playerid,4,0);
  2480.         GivePlayerWeapon(playerid,26,9999);
  2481.         GivePlayerWeapon(playerid,31,9999);
  2482.         GivePlayerWeapon(playerid,24,9999);
  2483.         GivePlayerWeapon(playerid,32,9999);
  2484.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2485.         return 1;
  2486. }
  2487. //|==============================================================================|
  2488. if (strcmp(cmdtext, "/Area69", true)==0)
  2489. {
  2490.         SetPlayerInterior(playerid,0);
  2491.         GameTextForPlayer(playerid,"~g~Voce esta na Area69", 3000, 5);
  2492.         SetPlayerPos(playerid,214.078,1860.747,13.473);
  2493.         new pname[MAX_PLAYER_NAME];
  2494.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2495.         new string[120];
  2496.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a Area69 | Comando: /Area69", pname);
  2497.         SendClientMessageToAll(COLOR_NOVO, string);
  2498.         SetPlayerArmour(playerid, 100);
  2499.         SetPlayerHealth(playerid,100);
  2500.         ResetPlayerWeapons(playerid);
  2501.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2502.         return 1;
  2503. }
  2504. //|==============================================================================|
  2505. if (strcmp(cmdtext,"/areard", true)==0){
  2506.         GameTextForPlayer(playerid,"~r~Bem Vindos ~w~ao ~B~Areard",5000,5);
  2507.         SetPlayerInterior(playerid,0);
  2508.         GivePlayerWeapon(playerid,26,9999);
  2509.         GivePlayerWeapon(playerid,31,9999);
  2510.         GivePlayerWeapon(playerid,24,9999);
  2511.         GivePlayerWeapon(playerid,32,9999);
  2512.         SetPlayerPos(playerid,269.94491577148,1815.8977050781,1.0078125);
  2513.         new pname[MAX_PLAYER_NAME];
  2514.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2515.         new string[120];
  2516.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Area RD official | Comando: /Areard", pname);
  2517.         SendClientMessageToAll(COLOR_NOVO, string);
  2518.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2519.         return 1;
  2520. }
  2521. //|=============================================================================|
  2522. if (strcmp(cmdtext,"/ammu", true)==0){
  2523.         GameTextForPlayer(playerid,"Bem Vindos ao Ammunation",5000,5);
  2524.         SetPlayerInterior(playerid,0);
  2525.         SetPlayerPos(playerid,2155.0852050781,944.19500732422,10.8203125);
  2526.         new pname[MAX_PLAYER_NAME];
  2527.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2528.         new string[120];
  2529.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Ammunation | Comando: /ammu", pname);
  2530.         SendClientMessageToAll(COLOR_NOVO, string);
  2531.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2532.         return 1;
  2533. }
  2534. //|=============================================================================|
  2535. if (strcmp(cmdtext,"/ammulv", true)==0){
  2536.         GameTextForPlayer(playerid,"Bem vindo ao AmmuNation de LV",2500,3);
  2537.         SetPlayerInterior(playerid,0);
  2538.         SetPlayerPos(playerid,2154.6367,943.4865,10.8203);
  2539.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2540.         return 1;
  2541. }
  2542. //|=============================================================================|
  2543. if (strcmp(cmdtext,"/ammusf", true)==0){
  2544.         GameTextForPlayer(playerid,"Bem vindo ao AmmuNation de Sf",2500,3);
  2545.         SetPlayerInterior(playerid,0);
  2546.         SetPlayerPos(playerid,-2626.3171,213.5388,4.4592);
  2547.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2548.         return 1;
  2549. }
  2550. //|=============================================================================|
  2551. if (strcmp(cmdtext,"/ammuls", true)==0){
  2552.         GameTextForPlayer(playerid,"Bem vindo ao AmmuNation de Ls",2500,3);
  2553.         SetPlayerInterior(playerid,0);
  2554.         SetPlayerPos(playerid,1362.3088,-1279.3876,13.3828);
  2555.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2556.         return 1;
  2557. }
  2558. //|==============================================================================|
  2559. if(strcmp(cmdtext, "/est", true) == 0) {
  2560.         new pname[MAX_PLAYER_NAME];
  2561.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2562.         new string[120];
  2563.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Estacionamento | Comando: /Est", pname);
  2564.         SendClientMessageToAll(0xFFA500AA, string);
  2565.         SetPlayerInterior(playerid,0);
  2566.         SetPlayerPos(playerid,-30.963,1509.681,12.556);
  2567.         SetPlayerFacingAngle(playerid,101.0);
  2568.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2569.         return 1;
  2570. }
  2571. //==============================================================================
  2572. if (strcmp(cmdtext,"/caverna", true)==0)
  2573. {
  2574.         SetPlayerInterior(playerid,0);
  2575.         SetPlayerPos(playerid,-395.8502,1241.9640,6.2030);
  2576.         new pname[MAX_PLAYER_NAME];
  2577.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2578.         new string[120];
  2579.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a Caverna | Comando: /Caverna", pname);
  2580.         SendClientMessageToAll(0xFFA500AA, string);
  2581.         GivePlayerWeapon(playerid,4,0);
  2582.         GivePlayerWeapon(playerid,26,9999);
  2583.         GivePlayerWeapon(playerid,31,9999);
  2584.         GivePlayerWeapon(playerid,24,9999);
  2585.         GivePlayerWeapon(playerid,32,9999);
  2586.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2587.         return 1;
  2588. }
  2589. //==============================================================================
  2590. if(strcmp(cmdtext, "/policialv", true) == 0) {
  2591.         GameTextForPlayer(playerid,"~g~Bem vindo ~r~ao ~b~police ~y~de ~W~Las Venturas~r~!",5000,5);
  2592.         if(IsPlayerInAnyVehicle(playerid)) {
  2593.         new VehicleID;
  2594.         VehicleID = GetPlayerVehicleID(playerid);
  2595.         SetVehiclePos(VehicleID,2275.5585,2451.288,10.8203);
  2596.         new pname[MAX_PLAYER_NAME];
  2597.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2598.         new string[120];
  2599.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a Policia de Las Venturas | Comando: /policialv", pname);
  2600.         SendClientMessageToAll(COLOR_NOVO, string);
  2601.         SetPlayerInterior(playerid,0);
  2602.         }else{
  2603.         new pname[MAX_PLAYER_NAME];
  2604.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2605.         SetPlayerInterior(playerid,0);
  2606.         SetPlayerPos(playerid,2275.5585,2451.288,10.8203);
  2607.         new string[120];
  2608.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a Policia de Las Venturas | Comando: /policialv", pname);
  2609.         SendClientMessageToAll(COLOR_NOVO, string);
  2610.         }
  2611.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2612.         return 1;
  2613. }
  2614. //==============================================================================
  2615. if(strcmp(cmdtext, "/crazyarena", true) == 0) {
  2616.         new pname[MAX_PLAYER_NAME];
  2617.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2618.         new string[120];
  2619.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Crazy Arena | Comando: /CrazyArena", pname);
  2620.         SendClientMessageToAll(COLOR_NOVO, string);
  2621.         ResetPlayerWeapons(playerid);
  2622.         SetPlayerInterior(playerid,0);
  2623.         SetPlayerPos(playerid,229.359,-1807.635,4.141);
  2624.         SetPlayerFacingAngle(playerid,226.0);
  2625.         SetPlayerArmour(playerid, 100.0);
  2626.         SetPlayerHealth(playerid, 100.0);
  2627.         GivePlayerWeapon(playerid,46,0);
  2628.         GivePlayerWeapon(playerid,16,0);
  2629.         GivePlayerWeapon(playerid,34,9999);
  2630.         GivePlayerWeapon(playerid,26,9999);
  2631.         GivePlayerWeapon(playerid,31,9999);
  2632.         GivePlayerWeapon(playerid,24,9999);
  2633.         GivePlayerWeapon(playerid,32,9999);
  2634.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2635.         return 1;
  2636. }
  2637. //|==============================================================================|
  2638. if (strcmp(cmdtext, "/arenadm2", true)==0)
  2639. {
  2640.         SetPlayerInterior(playerid,0);
  2641.         GameTextForPlayer(playerid,"~g~Voce esta na arenadm2", 3000, 5);
  2642.         SetPlayerPos(playerid,-2055.6570,-218.5506,35.3274);
  2643.         new pname[MAX_PLAYER_NAME];
  2644.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2645.         new string[120];
  2646.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a Arena DM 2 | Comando: /ArenaDM2", pname);
  2647.         SendClientMessageToAll(COLOR_NOVO, string);
  2648.         SetPlayerArmour(playerid, 100);
  2649.         SetPlayerHealth(playerid,100);
  2650.         ResetPlayerWeapons(playerid);
  2651.         GivePlayerWeapon(playerid,4,0);
  2652.         GivePlayerWeapon(playerid,26,9999);
  2653.         GivePlayerWeapon(playerid,31,9999);
  2654.         GivePlayerWeapon(playerid,24,9999);
  2655.         GivePlayerWeapon(playerid,32,9999);
  2656.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2657.         return 1;
  2658. }
  2659. //|==============================================================================|
  2660. if (strcmp(cmdtext, "/arenadm3", true)==0)
  2661. {
  2662.         SetPlayerInterior(playerid,0);
  2663.         GameTextForPlayer(playerid,"~g~Voce esta na arenadm", 3000, 5);
  2664.         SetPlayerPos(playerid,-2752.7759,-251.4147,7.1875);
  2665.         new pname[MAX_PLAYER_NAME];
  2666.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2667.         new string[120];
  2668.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a Arena DM 3 | Comando: /ArenaDM3", pname);
  2669.         SendClientMessageToAll(COLOR_NOVO, string);
  2670.         SetPlayerArmour(playerid, 100);
  2671.         SetPlayerHealth(playerid,100);
  2672.         ResetPlayerWeapons(playerid);
  2673.         GivePlayerWeapon(playerid,4,0);
  2674.         GivePlayerWeapon(playerid,26,9999);
  2675.         GivePlayerWeapon(playerid,31,9999);
  2676.         GivePlayerWeapon(playerid,24,9999);
  2677.         GivePlayerWeapon(playerid,32,9999);
  2678.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2679.         return 1;
  2680. }
  2681. //==============================================================================
  2682. if (strcmp(cmdtext,"/area51", true)==0)
  2683. {
  2684.         GameTextForPlayer(playerid,"~g~Bem vindo ~r~a ~b~Area51!",5000,5);
  2685.         SetPlayerInterior(playerid,0);
  2686.         SetPlayerPos(playerid,344.7002,2022.6182,22.6406);
  2687.         new pname[MAX_PLAYER_NAME];
  2688.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2689.         new string[120];
  2690.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a Area51 | Comando: /Area51", pname);
  2691.         SendClientMessageToAll(COLOR_NOVO, string);
  2692.         ResetPlayerWeapons(playerid);
  2693.         GivePlayerWeapon(playerid,4,0);
  2694.         GivePlayerWeapon(playerid,26,9999);
  2695.         GivePlayerWeapon(playerid,31,9999);
  2696.         GivePlayerWeapon(playerid,24,9999);
  2697.         GivePlayerWeapon(playerid,32,9999);
  2698.         SendClientMessage(playerid,VERMELHO,"[IFORME]> Hidras e Hunters São De Uso Excluxivo Para Matar Players Que Estão Usando Também!");
  2699.         SendClientMessage(playerid,VERMELHO,"[IFORME]> Caso usar o veiculo inadecuadamente: 1ªvez kick 2ª BAN");
  2700.         return 1;
  2701. }
  2702. //==============================================================================
  2703. if(strcmp(cmdtext, "/drift", true) == 0) {
  2704.         if(IsPlayerInAnyVehicle(playerid)) {
  2705.         new VehicleID;
  2706.         VehicleID = GetPlayerVehicleID(playerid);
  2707.         GameTextForPlayer(playerid,"~W~Bem vindo ao Drift !", 3000, 5);
  2708.         SetVehiclePos(VehicleID,2352.6387,1399.1855,42.8203);
  2709.         new pname[MAX_PLAYER_NAME];
  2710.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2711.         new string[120];
  2712.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Drift  | Comando: /Drift", pname);
  2713.         SendClientMessageToAll(0xFFA500AA, string);
  2714.         SetPlayerInterior(playerid,0);
  2715.         }else{
  2716.         new pname[MAX_PLAYER_NAME];
  2717.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2718.         SetPlayerInterior(playerid,0);
  2719.         SetPlayerPos(playerid,2352.6387,1399.1855,42.8203);
  2720.         new string[120];
  2721.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Drift  | Comando: /Drift", pname);
  2722.         SendClientMessageToAll(0xFFA500AA, string);
  2723.         }
  2724.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2725.         return 1;
  2726. }
  2727. //==============================================================================
  2728. if (strcmp(cmdtext,"/favelat", true)==0)
  2729. {
  2730.         SetPlayerInterior(playerid,0);
  2731.         GameTextForPlayer(playerid,"~g~Voce esta na favela!TRAFICANTE!", 3000, 5);
  2732.         SetPlayerPos(playerid,1997.7008,-1009.3782,30.4624);
  2733.         new pname[MAX_PLAYER_NAME];
  2734.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2735.         new string[120];
  2736.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi  de Traficante Para a Favela | Comando: /Favelat", pname);
  2737.         SendClientMessageToAll(COLOR_NOVO, string);
  2738.         GivePlayerWeapon(playerid,4,0);
  2739.         GivePlayerWeapon(playerid,26,9999);
  2740.         GivePlayerWeapon(playerid,31,9999);
  2741.         GivePlayerWeapon(playerid,24,9999);
  2742.         GivePlayerWeapon(playerid,32,9999);
  2743.         SetPlayerColor(playerid,VERMELHO);
  2744.         SendClientMessage(playerid,TELES,"Ajudem  os Traficante Botar o Terror Na Sociedade da Favela ajudem sua Equipe");
  2745.         SendClientMessage(playerid,TELES,"Sua Equipe é os Vermelhos Sua Tarefa é Matar os Pms que é da equipe Azuls!");
  2746.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2747.         return 1;
  2748. }
  2749. //|==============================================================================|
  2750. if (strcmp(cmdtext,"/favelap", true)==0)
  2751. {
  2752.         SetPlayerInterior(playerid,0);
  2753.         GameTextForPlayer(playerid,"~g~Voce esta na favela!POLICIA!", 3000, 5);
  2754.         SetPlayerPos(playerid,2211.298,-1169.960,25.657);
  2755.         new pname[MAX_PLAYER_NAME];
  2756.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2757.         new string[120];
  2758.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi de Policial para a Favela | Comando: /Favelap", pname);
  2759.         SendClientMessageToAll(COLOR_NOVO, string);
  2760.         GivePlayerWeapon(playerid,26,9999);
  2761.         GivePlayerWeapon(playerid,31,9999);
  2762.         GivePlayerWeapon(playerid,24,9999);
  2763.         GivePlayerWeapon(playerid,32,9999);
  2764.         SetPlayerColor(playerid,AZUL);
  2765.         SendClientMessage(playerid,TELES,"Ajudem A Sociedade Tirar Esses FDP Daqui Da Favela Ajudem Sua Equipe");
  2766.         SendClientMessage(playerid,TELES,"Sua equei São os Azuls Sua Missão é Matar os ladrãoes da Equipe Vermelho");
  2767.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2768.         return 1;
  2769. }
  2770. //|==============================================================================|
  2771. if (strcmp(cmdtext,"/desafio", true)==0)
  2772. {
  2773.         SetPlayerInterior(playerid,0);
  2774.         GameTextForPlayer(playerid,"~g~Voce e o melhor, prove!", 3000, 5);
  2775.         SetPlayerPos(playerid,2264.034,1162.278,79.315);
  2776.         new pname[MAX_PLAYER_NAME];
  2777.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2778.         new string[120];
  2779.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Desafio | Comando: /desafio", pname);
  2780.         SendClientMessageToAll(COLOR_NOVO, string);
  2781.         GivePlayerWeapon(playerid,4,0);
  2782.         GivePlayerWeapon(playerid,26,9999);
  2783.         GivePlayerWeapon(playerid,31,9999);
  2784.         GivePlayerWeapon(playerid,24,9999);
  2785.         GivePlayerWeapon(playerid,32,9999);
  2786.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2787.         return 1;
  2788. }
  2789. //|==============================================================================|
  2790. if(strcmp(cmdtext, "/drift2", true) == 0) {
  2791.         if(IsPlayerInAnyVehicle(playerid)) {
  2792.         new VehicleID;
  2793.         VehicleID = GetPlayerVehicleID(playerid);
  2794.         GameTextForPlayer(playerid,"~W~Bem vindo ao Drift2 !", 3000, 5);
  2795.         SetVehiclePos(VehicleID,-313.97201538086,1535.0194091797,75.5625);
  2796.         new pname[MAX_PLAYER_NAME];
  2797.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2798.         new string[120];
  2799.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Drift 2 | Comando: /Drift2", pname);
  2800.         SendClientMessageToAll(0xFFA500AA, string);
  2801.         SetPlayerInterior(playerid,0);
  2802.         }else{
  2803.         new pname[MAX_PLAYER_NAME];
  2804.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2805.         SetPlayerInterior(playerid,0);
  2806.         SetPlayerPos(playerid,-313.97201538086,1535.0194091797,75.5625);
  2807.         new string[120];
  2808.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Drift 2 | Comando: /Drift2", pname);
  2809.         SendClientMessageToAll(0xFFA500AA, string);
  2810.         }
  2811.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2812.         return 1;
  2813. }
  2814. //|==============================================================================|
  2815. if(strcmp(cmdtext, "/drift3", true) == 0) {
  2816.         if(IsPlayerInAnyVehicle(playerid)) {
  2817.         new VehicleID;
  2818.         VehicleID = GetPlayerVehicleID(playerid);
  2819.         GameTextForPlayer(playerid,"~W~Bem vindo ao Drift3 !", 3000, 5);
  2820.         SetVehiclePos(VehicleID,-2374.8312988281,-584.11328125,132.1171875);
  2821.         new pname[MAX_PLAYER_NAME];
  2822.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2823.         new string[120];
  2824.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Drift 3 | Comando: /Drift3", pname);
  2825.         SendClientMessageToAll(0xFFA500AA, string);
  2826.         SetPlayerInterior(playerid,0);
  2827.         }else{
  2828.         new pname[MAX_PLAYER_NAME];
  2829.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2830.         SetPlayerInterior(playerid,0);
  2831.         SetPlayerPos(playerid,-2374.8312988281,-584.11328125,132.1171875);
  2832.         new string[120];
  2833.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Drift 3 | Comando: /Drift3", pname);
  2834.         SendClientMessageToAll(0xFFA500AA, string);
  2835.         }
  2836.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2837.         return 1;
  2838. }
  2839. //==============================================================================
  2840. if(strcmp(cmdtext, "/monster", true) == 0)
  2841. {
  2842.         SetPlayerPos(playerid, -1396.2626, 1246.2094, 1040.6958);
  2843.         SetPlayerInterior(playerid, 16);
  2844.         SetPlayerHealth(playerid,100);
  2845.         SetPlayerArmour(playerid,100);
  2846.         ResetPlayerWeapons(playerid);
  2847.         new pname[MAX_PLAYERS];
  2848.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2849.         new string[120];
  2850.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Monster | Comando: /Monster", pname);
  2851.         SendClientMessageToAll(0xFFA500AA, string);
  2852.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2853.         return 1;
  2854. }
  2855. //==============================================================================
  2856. if(strcmp(cmdtext, "/derby", true) == 0)
  2857. {
  2858.         SendClientMessage(playerid,0x21DD00AA,"Bem vindo !!");
  2859.         SendClientMessage(playerid,0x21DD00AA,"A o Derby");
  2860.         SetPlayerPos(playerid, -1461.8369,939.7754,1036.6132);
  2861.         SetPlayerInterior(playerid, 15);
  2862.         SetPlayerHealth(playerid, 100);
  2863.         SetPlayerArmour(playerid, 100);
  2864.         ResetPlayerWeapons(playerid);
  2865.         new pname[MAX_PLAYERS];
  2866.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2867.         new string[120];
  2868.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o Derby | Comando: /Derby", pname);
  2869.         SendClientMessageToAll(0xFFA500AA, string);
  2870.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2871.         return 1;
  2872. }
  2873. //|==============================================================================|
  2874. if(strcmp(cmdtext, "/dozer", true) == 0)
  2875. {
  2876.         SetPlayerPos(playerid, -499.0000,-506.0000,25.5234);
  2877.         SetPlayerInterior(playerid, 0);
  2878.         SetPlayerHealth(playerid, 100);
  2879.         SetPlayerArmour(playerid, 100);
  2880.         ResetPlayerWeapons(playerid);
  2881.         new pname[MAX_PLAYERS];
  2882.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2883.         new string[120];
  2884.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a Arena de dozer | Comando: /Dozer", pname);
  2885.         SendClientMessageToAll(0xFFA500AA, string);
  2886.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2887.         return 1;
  2888. }
  2889. //==============================================================================
  2890. if(strcmp(cmdtext, "/atlants", true) == 0){
  2891.         if(IsPlayerInAnyVehicle(playerid) == 1) {
  2892.         SetPlayerInterior(playerid, 0);
  2893.         if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
  2894.         SetVehiclePos(GetPlayerVehicleID(playerid),426.3199,-2215.1509,-28.2578);
  2895.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 180.3559);
  2896.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  2897.         } else {
  2898.         RemovePlayerFromVehicle(playerid);
  2899.         SetPlayerPos(playerid,426.3199,-2215.1509,-28.2578);
  2900.         SetPlayerFacingAngle(playerid, 180.3559);
  2901.         SetCameraBehindPlayer(playerid);
  2902.         }
  2903.         } else {
  2904.         ResetPlayerWeapons(playerid);
  2905.         SetPlayerInterior(playerid,0);
  2906.         SetPlayerArmour(playerid, 100.0);
  2907.         SetPlayerHealth(playerid, 100.0);
  2908.         SetPlayerPos(playerid,426.3199,-2215.1509,-28.2578);
  2909.         SetPlayerFacingAngle(playerid, 180.3559);
  2910.         SetCameraBehindPlayer(playerid);
  2911.         SetPlayerInterior(playerid, 0);
  2912.         new pname[MAX_PLAYER_NAME];
  2913.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2914.         new string[120];
  2915.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para Atlants | Comando: /atlants", pname);
  2916.         SendClientMessageToAll(0x0000BBAA, string);
  2917.         }
  2918.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2919.         return 1;
  2920. }
  2921. //==============================================================================
  2922. if(strcmp(cmdtext, "/8track", true) == 0)
  2923. {
  2924.         SetPlayerInterior(playerid, 7);
  2925.         ResetPlayerWeapons(playerid);
  2926.         SetPlayerHealth(playerid, 100);
  2927.         SetPlayerArmour(playerid, 100);
  2928.         SetPlayerPos(playerid,-1398.1716,-205.5023,1051.3197);
  2929.         new pname[MAX_PLAYERS];
  2930.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2931.         new string[120];
  2932.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para o 8Track | Comando: /8Track", pname);
  2933.         SendClientMessageToAll(0xFFA500AA, string);
  2934.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2935.         GameTextForPlayer(playerid,"~r~8~y~track", 5000, 1);
  2936.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2937.         return 1;
  2938. }
  2939. //==============================================================================
  2940. if(strcmp(cmdtext, "/montanharussa", true) == 0) {
  2941.         if(IsPlayerInAnyVehicle(playerid)) {
  2942.         new VehicleID;
  2943.         VehicleID = GetPlayerVehicleID(playerid);
  2944.         SetVehiclePos(VehicleID,-244.207,2292.398,111.640);
  2945.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 198.0);
  2946.         SetVehicleHealth(GetPlayerVehicleID(playerid),999999);
  2947.         new pname[MAX_PLAYER_NAME];
  2948.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2949.         new string[120];
  2950.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para a MontanhaRussa | Comando: /MontanhaRussa", pname);
  2951.         SendClientMessageToAll(0xFFA500AA, string);
  2952.         ResetPlayerWeapons(playerid);
  2953.         SetPlayerInterior(playerid,0);
  2954.         SetPlayerArmour(playerid, 100.0);
  2955.         SetPlayerHealth(playerid, 100.0);
  2956.         }else{
  2957.         SendClientMessage(playerid,0x21DD00AA,"VOCÊ PRECISA ESTAR EM UM VEÍCULO!");
  2958.         SendClientMessage(playerid,0x21DD00AA,"Vá até o Estacionamento para pegar um ( /est ).");
  2959.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  2960.         }
  2961.         return 1;
  2962. }
  2963. //==============================================================================
  2964. if(strcmp(cmdtext, "/drop", true) == 0) {
  2965.         if(IsPlayerInAnyVehicle(playerid)) {
  2966.         new VehicleID;
  2967.         VehicleID = GetPlayerVehicleID(playerid);
  2968.         SetVehiclePos(VehicleID,-1771.576,-2493.822,4371.170);
  2969.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
  2970.         new string[120];
  2971.         new pname[MAX_PLAYER_NAME];
  2972.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2973.         format(string, sizeof(string), "%s foi para o Drop( /drop )", pname);
  2974.         SendClientMessageToAll(COLOR_YELLOW, string);
  2975.         ResetPlayerWeapons(playerid);
  2976.         SendClientMessage(playerid, COLOR_WHITE, "Dica:");
  2977.         SendClientMessage(playerid, COLOR_WHITE, "Se não aparecer os objetos quando você estiver em um veículo,");
  2978.         SendClientMessage(playerid, COLOR_WHITE, "saia do veículo e entre de novo.");
  2979.         SetPlayerInterior(playerid,0);
  2980.         }else{
  2981.         new pname[MAX_PLAYER_NAME];
  2982.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  2983.         new string[120];
  2984.         format(string, sizeof(string), "%s foi para o Drop( /drop )", pname);
  2985.         SendClientMessageToAll(COLOR_YELLOW, string);
  2986.         ResetPlayerWeapons(playerid);
  2987.         SetPlayerInterior(playerid,0);
  2988.         SetPlayerPos(playerid,-1771.576,-2493.822,4371.170);
  2989.         SetPlayerFacingAngle(playerid,190.9207);
  2990.         }
  2991.         return 1;
  2992. }
  2993. //=============================================================================
  2994. if(strcmp(cmdtext, "/drop2", true) == 0) {
  2995.         if(IsPlayerInAnyVehicle(playerid)) {
  2996.         new VehicleID;
  2997.         new pname[MAX_PLAYER_NAME];
  2998.         new string[120];
  2999.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3000.         format(string, sizeof(string), "%s foi descer o Drop( /drop2 )", pname);
  3001.         SendClientMessageToAll(COLOR_YELLOW, string);
  3002.         VehicleID = GetPlayerVehicleID(playerid);
  3003.         SetVehiclePos(VehicleID,-3099.049,-141.548,2155.232);
  3004.         SendClientMessage(playerid, COLOR_WHITE, "Dica:");
  3005.         SendClientMessage(playerid, COLOR_WHITE, "Se não aparecer os objetos quando você estiver em um veículo,");
  3006.         SendClientMessage(playerid, COLOR_WHITE, "saia do veículo e entre de novo.");
  3007.         SetPlayerInterior(playerid,0);
  3008.         }else{
  3009.         SetPlayerInterior(playerid,0);
  3010.         SetPlayerPos(playerid,-3099.049,-141.548,2155.232);
  3011.         }
  3012.         return 1;
  3013. }
  3014. //==============================================================================
  3015. if (strcmp(cmdtext,"/x1", true)==0)
  3016. {
  3017.         new X1;
  3018.         new Xp[MAX_PLAYERS];
  3019.  
  3020.         SetPlayerInterior(playerid,0);
  3021.         GameTextForPlayer(playerid,"~g~Voce e o melhor, prove!", 3000, 5);
  3022.         SetPlayerPos(playerid,1525.1842,-1138.9033,135.8281);
  3023.         new pname[MAX_PLAYER_NAME];
  3024.         GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
  3025.         new string[120];
  3026.         format(string, sizeof(string), "[TELEPORTE]*** %s Foi Para x1 | Comando: /x1", pname);
  3027.         SendClientMessageToAll(0xFFA500AA, string);
  3028.         GivePlayerWeapon(playerid,4,0);
  3029.         GivePlayerWeapon(playerid,26,9999);
  3030.         GivePlayerWeapon(playerid,31,9999);
  3031.         GivePlayerWeapon(playerid,24,9999);
  3032.         GivePlayerWeapon(playerid,32,9999);
  3033.         PlayerPlaySound(playerid, 1133, 257.6206, -41.5307, 1002.0234);
  3034.         if(X1 < 3){
  3035.         if(Xp[playerid] == 0){
  3036.         X1 ++;
  3037.         Xp[playerid] = 1;
  3038.         }
  3039.         }else{
  3040.         GameTextForPlayer(playerid,"~y~Desculpe, a x1 esta cheia!", 3000, 3);
  3041.         }
  3042.         return 1;
  3043. }
  3044. //==================== Duelo ===================================================
  3045. if (strcmp("/x2", cmdtext,true)==0)
  3046.       {
  3047.       if (GetPlayerState(playerid) == 2) {
  3048.       SetCameraBehindPlayer(playerid);}
  3049.       else {
  3050.       SetPlayerPos(playerid,1525.1842,-1138.9033,135.8281); SetPlayerFacingAngle(playerid,351.3020); SetCameraBehindPlayer(playerid); }
  3051.       ResetPlayerWeapons(playerid);
  3052.       SetPlayerArmour(playerid, 100.0);
  3053.       SetPlayerHealth(playerid, 100.0);
  3054.       GivePlayerWeapon(playerid,26,3000);
  3055.       GivePlayerWeapon(playerid,32,3000);
  3056.       GivePlayerWeapon(playerid,31,3000);
  3057.       new pName[MAX_PLAYER_NAME];
  3058.       new string[48];
  3059.       GetPlayerName(playerid, pName, sizeof(pName));
  3060.       format(string, sizeof(string),"*** %s foi para o x2.(/x2)", pName);
  3061.       SendClientMessageToAll(0x0000BBAA, string);
  3062.       return 1;
  3063. }
  3064. return SendClientMessage(playerid, 0x2641FEAA, "*** [AVISO:]Comando Desconhecido Pelo Servidor Digite /Comandos");
  3065.   }
  3066. //==============================================================================
  3067. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  3068. {
  3069.     return 1;
  3070. }
  3071. //==============================================================================
  3072. public OnPlayerExitVehicle(playerid, vehicleid)
  3073. {
  3074.     DestroyVehicle(Carro[playerid]);
  3075.     return 1;
  3076. }
  3077. //==============================================================================
  3078. public OnPlayerStateChange(playerid, newstate, oldstate)
  3079. {
  3080.     return 1;
  3081. }
  3082. //==============================================================================
  3083. public OnPlayerEnterCheckpoint(playerid)
  3084. {
  3085.     return 1;
  3086. }
  3087. //==============================================================================
  3088. public OnPlayerLeaveCheckpoint(playerid)
  3089. {
  3090.     return 1;
  3091. }
  3092. //==============================================================================
  3093. public OnPlayerEnterRaceCheckpoint(playerid)
  3094. {
  3095.     return 1;
  3096. }
  3097. //==============================================================================
  3098. public OnPlayerLeaveRaceCheckpoint(playerid)
  3099. {
  3100.     return 1;
  3101. }
  3102. //==============================================================================
  3103. public OnRconCommand(cmd[])
  3104. {
  3105.     return 1;
  3106. }
  3107. //==============================================================================
  3108. public OnPlayerRequestSpawn(playerid)
  3109. {
  3110.     return 1;
  3111. }
  3112. //==============================================================================
  3113. public OnObjectMoved(objectid)
  3114. {
  3115.     return 1;
  3116. }
  3117. //==============================================================================
  3118. public OnPlayerObjectMoved(playerid, objectid)
  3119. {
  3120.     return 1;
  3121. }
  3122. //==============================================================================
  3123. public OnPlayerPickUpPickup(playerid, pickupid)
  3124. {
  3125.     return 1;
  3126. }
  3127. //==============================================================================
  3128. public OnVehicleMod(playerid, vehicleid, componentid)
  3129. {
  3130.     return 1;
  3131. }
  3132. //==============================================================================
  3133. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  3134. {
  3135.     return 1;
  3136. }
  3137. //==============================================================================
  3138. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  3139. {
  3140.     return 1;
  3141. }
  3142. //==============================================================================
  3143. public OnPlayerExitedMenu(playerid)
  3144. {
  3145.     return 1;
  3146. }
  3147. //==============================================================================
  3148. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  3149. {
  3150.     return 1;
  3151. }
  3152. //==============================================================================
  3153. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  3154. {
  3155.     return 1;
  3156. }
  3157. //==============================================================================
  3158. public OnRconLoginAttempt(ip[], password[], success)
  3159. {
  3160.     return 1;
  3161. }
  3162. //==============================================================================
  3163. public OnPlayerUpdate(playerid)
  3164. {
  3165. if(IsPlayerInAnyVehicle(playerid))
  3166. {
  3167. new Float:health;
  3168. new veh = GetPlayerVehicleID(playerid);
  3169. GetVehicleHealth(veh, health);
  3170. if(health <= 999.9)
  3171.       {
  3172.       RepairVehicle(veh);
  3173.       SetVehicleHealth(veh,1000);
  3174.       }
  3175. }
  3176. return 1;
  3177. }
  3178. //==============================================================================
  3179. public OnPlayerStreamIn(playerid, forplayerid)
  3180. {
  3181.     return 1;
  3182. }
  3183. //==============================================================================
  3184. public OnPlayerStreamOut(playerid, forplayerid)
  3185. {
  3186.     return 1;
  3187. }
  3188. //==============================================================================
  3189. public OnVehicleStreamIn(vehicleid, forplayerid)
  3190. {
  3191.     return 1;
  3192. }
  3193. //==============================================================================
  3194. public OnVehicleStreamOut(vehicleid, forplayerid)
  3195. {
  3196.     return 1;
  3197. }
  3198. //==============================================================================
  3199. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  3200. {
  3201. return 1;
  3202. }
  3203.  
  3204.  
  3205. //==============================================================================
  3206. public SendMSG(){
  3207. new random2 = random(sizeof(RandomColors));
  3208. new randMSG = random(sizeof(RandomMSG));
  3209. SendClientMessageToAll(RandomColors[random2],
  3210. RandomMSG[randMSG])
  3211. ;}
Advertisement
Add Comment
Please, Sign In to add comment