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17_11 Doors data

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Sep 27th, 2016
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  1. begin map
  2. begin actor class=Mover name=Mover0
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  5. RangeDelta=(X=207.89844,Y=14.109375,Z=-7.772461)
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  9. OpeningSound=ItemSound2.Castle.metal_door_1
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  420. RangeDelta[3]=(X=-163.35156,Y=124.703125,Z=-7.667969)
  421. OpeningSound=ItemSound2.Castle.metal_door_1
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  423. BasePos=(X=-80594.96,Y=-218875.69,Z=10963.772)
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  425. BaseRot=(Pitch=0,Yaw=-6160,Roll=0)
  426. SavedRot=(Pitch=123,Yaw=456,Roll=789)
  427. DrawType=DT_StaticMesh
  428. StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
  429. bDynamicActorFilterState=true
  430. bLightChanged=true
  431. bNeedPostSpawnProcess=false
  432. L2ServerObjectRealID=17110012
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  436. Region=(Zone=ZoneInfo0,iLeaf=76,ZoneNumber=1)
  437. bSunAffect=true
  438. Tag="Mover"
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  441. Location=(X=-80594.96,Y=-218875.69,Z=10963.772)
  442. Rotation=(Pitch=0,Yaw=-6160,Roll=0)
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  448. End Actor
  449.  
  450.  
  451. begin actor class=Mover name=Mover7
  452.  
  453.  
  454. RangeDelta=(X=66.74219,Y=192.51562,Z=-7.772461)
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  457. RangeDelta[3]=(X=89.046875,Y=182.3125,Z=-7.667969)
  458. OpeningSound=ItemSound2.Castle.metal_door_1
  459. KeyPos[1]=(X=0.0,Y=0.0,Z=-54.0)
  460. BasePos=(X=-84645.96,Y=-218208.69,Z=11370.772)
  461. SavedPos=(X=-12345.0,Y=-12345.0,Z=-12345.0)
  462. BaseRot=(Pitch=0,Yaw=-20464,Roll=0)
  463. SavedRot=(Pitch=123,Yaw=456,Roll=789)
  464. DrawType=DT_StaticMesh
  465. StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
  466. bDynamicActorFilterState=true
  467. bLightChanged=true
  468. bNeedPostSpawnProcess=false
  469. L2ServerObjectRealID=17110013
  470. L2ServerObjectID=13
  471. L2ServerObjectType=1
  472. Level=LevelInfo0
  473. Region=(Zone=ZoneInfo0,iLeaf=105,ZoneNumber=1)
  474. bSunAffect=true
  475. Tag="Mover"
  476. Touching(0)=MusicVolume21
  477. PhysicsVolume=PhysicsVolume5
  478. Location=(X=-84645.96,Y=-218208.69,Z=11370.772)
  479. Rotation=(Pitch=0,Yaw=-20464,Roll=0)
  480. StaticMeshInstance=StaticMeshInstance781
  481. TranslucentRenderPriority=-1
  482. SwayRotationOrig=(Pitch=0,Yaw=-20464,Roll=0)
  483. ColLocation=(X=-84645.96,Y=-218208.69,Z=11370.772)
  484. TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
  485. End Actor
  486.  
  487.  
  488. begin actor class=Mover name=Mover8
  489.  
  490.  
  491. RangeDelta=(X=7.617188,Y=204.9375,Z=-7.772461)
  492. RangeDelta[1]=(X=-29.945312,Y=-192.375,Z=-7.667969)
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  494. RangeDelta[3]=(X=33.460938,Y=203.6875,Z=-7.667969)
  495. OpeningSound=ItemSound2.Castle.metal_door_1
  496. KeyPos[1]=(X=0.0,Y=0.0,Z=-54.0)
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  500. SavedRot=(Pitch=123,Yaw=456,Roll=789)
  501. DrawType=DT_StaticMesh
  502. StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
  503. bDynamicActorFilterState=true
  504. bLightChanged=true
  505. bNeedPostSpawnProcess=false
  506. L2ServerObjectRealID=17110014
  507. L2ServerObjectID=14
  508. L2ServerObjectType=1
  509. Level=LevelInfo0
  510. Region=(Zone=ZoneInfo0,iLeaf=105,ZoneNumber=1)
  511. bSunAffect=true
  512. Tag="Mover"
  513. Touching(0)=MusicVolume21
  514. PhysicsVolume=PhysicsVolume5
  515. Location=(X=-87650.99,Y=-217103.69,Z=12073.772)
  516. Rotation=(Pitch=0,Yaw=-17328,Roll=0)
  517. StaticMeshInstance=StaticMeshInstance782
  518. TranslucentRenderPriority=-1
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  522. End Actor
  523.  
  524.  
  525. begin actor class=Mover name=Mover9
  526.  
  527.  
  528. RangeDelta=(X=207.89844,Y=14.109375,Z=-7.772461)
  529. RangeDelta[1]=(X=-207.01562,Y=17.796875,Z=-7.667969)
  530. RangeDelta[2]=(X=-207.79688,Y=-13.671875,Z=-7.243653)
  531. RangeDelta[3]=(X=206.97656,Y=-15.859375,Z=-7.667969)
  532. OpeningSound=ItemSound2.Castle.metal_door_1
  533. KeyPos[1]=(X=0.0,Y=0.0,Z=-54.0)
  534. BasePos=(X=-86589.99,Y=-212492.69,Z=12553.772)
  535. SavedPos=(X=-12345.0,Y=-12345.0,Z=-12345.0)
  536. BaseRot=(Pitch=0,Yaw=32656,Roll=0)
  537. SavedRot=(Pitch=123,Yaw=456,Roll=789)
  538. DrawType=DT_StaticMesh
  539. StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
  540. bDynamicActorFilterState=true
  541. bLightChanged=true
  542. bNeedPostSpawnProcess=false
  543. L2ServerObjectRealID=17110015
  544. L2ServerObjectID=15
  545. L2ServerObjectType=1
  546. Level=LevelInfo0
  547. Region=(Zone=ZoneInfo0,iLeaf=105,ZoneNumber=1)
  548. bSunAffect=true
  549. Tag="Mover"
  550. Touching(0)=MusicVolume21
  551. PhysicsVolume=PhysicsVolume5
  552. Location=(X=-86589.99,Y=-212492.69,Z=12553.772)
  553. Rotation=(Pitch=0,Yaw=32656,Roll=0)
  554. StaticMeshInstance=StaticMeshInstance783
  555. TranslucentRenderPriority=-1
  556. SwayRotationOrig=(Pitch=0,Yaw=32656,Roll=0)
  557. ColLocation=(X=-86589.99,Y=-212492.69,Z=12553.772)
  558. TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
  559. End Actor
  560. End Map
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