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- begin map
- begin actor class=Mover name=Mover0
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- OpeningSound=ItemSound2.Castle.metal_door_1
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- Region=(Zone=ZoneInfo0,iLeaf=76,ZoneNumber=1)
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- Tag="Mover"
- Touching(0)=MusicVolume21
- PhysicsVolume=PhysicsVolume5
- Location=(X=-77235.99,Y=-214464.69,Z=9333.772)
- Rotation=(Pitch=0,Yaw=32656,Roll=0)
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- End Actor
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- OpeningSound=ItemSound2.Castle.metal_door_1
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- SavedRot=(Pitch=123,Yaw=456,Roll=789)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
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- Region=(Zone=ZoneInfo0,iLeaf=105,ZoneNumber=1)
- bSunAffect=true
- Tag="Mover"
- Touching(0)=MusicVolume21
- PhysicsVolume=PhysicsVolume5
- Location=(X=-86058.5,Y=-208999.3,Z=6957.668)
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- End Actor
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- RangeDelta[1]=(X=131.70312,Y=-151.73438,Z=-7.6679688)
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- RangeDelta[3]=(X=-137.10938,Y=157.5,Z=-7.6679688)
- OpeningSound=ItemSound2.Castle.metal_door_1
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- BaseRot=(Pitch=0,Yaw=-8192,Roll=0)
- SavedRot=(Pitch=123,Yaw=456,Roll=789)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
- bDynamicActorFilterState=true
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- bNeedPostSpawnProcess=false
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- Level=LevelInfo0
- Region=(Zone=ZoneInfo0,iLeaf=76,ZoneNumber=1)
- bSunAffect=true
- Tag="Mover"
- Touching(0)=MusicVolume21
- PhysicsVolume=PhysicsVolume5
- Location=(X=-77688.5,Y=-217757.3,Z=3985.668)
- Rotation=(Pitch=0,Yaw=-8192,Roll=0)
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- TranslucentRenderPriority=-1
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- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- End Actor
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- RangeDelta[1]=(X=163.08594,Y=-126.421875,Z=-7.667969)
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- OpeningSound=ItemSound2.Castle.metal_door_1
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- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
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- Region=(Zone=ZoneInfo0,iLeaf=76,ZoneNumber=1)
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- Tag="Mover"
- Touching(0)=MusicVolume21
- PhysicsVolume=PhysicsVolume5
- Location=(X=-80594.96,Y=-218875.69,Z=4773.7725)
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- End Actor
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- Tag="Mover"
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- Location=(X=-84645.96,Y=-218208.69,Z=5180.7725)
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- End Actor
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- DrawType=DT_StaticMesh
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- Region=(Zone=ZoneInfo0,iLeaf=105,ZoneNumber=1)
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- Tag="Mover"
- Touching(0)=MusicVolume21
- PhysicsVolume=PhysicsVolume5
- Location=(X=-87650.99,Y=-217103.69,Z=5883.7725)
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- End Actor
- begin actor class=Mover name=Mover14
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- OpeningSound=ItemSound2.Castle.metal_door_1
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- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
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- Level=LevelInfo0
- Region=(Zone=ZoneInfo0,iLeaf=105,ZoneNumber=1)
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- Tag="Mover"
- Touching(0)=MusicVolume21
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- Location=(X=-86589.99,Y=-212492.69,Z=6363.7725)
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- End Actor
- begin actor class=Mover name=Mover2
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- OpeningSound=ItemSound2.Castle.metal_door_1
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- SavedPos=(X=-12345.0,Y=-12345.0,Z=-12345.0)
- BaseRot=(Pitch=0,Yaw=-6160,Roll=0)
- SavedRot=(Pitch=123,Yaw=456,Roll=789)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
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- Region=(Zone=ZoneInfo0,iLeaf=97,ZoneNumber=1)
- bSunAffect=true
- Tag="Mover"
- Touching(0)=MusicVolume21
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- Location=(X=-83108.96,Y=-207165.69,Z=7742.7725)
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- End Actor
- begin actor class=Mover name=Mover3
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- OpeningSound=ItemSound2.Castle.metal_door_1
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- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
- bDynamicActorFilterState=true
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- Region=(Zone=ZoneInfo0,iLeaf=76,ZoneNumber=1)
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- Tag="Mover"
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- Location=(X=-79126.96,Y=-207887.69,Z=8148.7725)
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- End Actor
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- Tag="Mover"
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- Tag="Mover"
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- PhysicsVolume=PhysicsVolume5
- Location=(X=-84645.96,Y=-218208.69,Z=11370.772)
- Rotation=(Pitch=0,Yaw=-20464,Roll=0)
- StaticMeshInstance=StaticMeshInstance781
- TranslucentRenderPriority=-1
- SwayRotationOrig=(Pitch=0,Yaw=-20464,Roll=0)
- ColLocation=(X=-84645.96,Y=-218208.69,Z=11370.772)
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- End Actor
- begin actor class=Mover name=Mover8
- RangeDelta=(X=7.617188,Y=204.9375,Z=-7.772461)
- RangeDelta[1]=(X=-29.945312,Y=-192.375,Z=-7.667969)
- RangeDelta[2]=(X=-6.65625,Y=-193.71875,Z=-7.243653)
- RangeDelta[3]=(X=33.460938,Y=203.6875,Z=-7.667969)
- OpeningSound=ItemSound2.Castle.metal_door_1
- KeyPos[1]=(X=0.0,Y=0.0,Z=-54.0)
- BasePos=(X=-87650.99,Y=-217103.69,Z=12073.772)
- SavedPos=(X=-12345.0,Y=-12345.0,Z=-12345.0)
- BaseRot=(Pitch=0,Yaw=-17328,Roll=0)
- SavedRot=(Pitch=123,Yaw=456,Roll=789)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
- bDynamicActorFilterState=true
- bLightChanged=true
- bNeedPostSpawnProcess=false
- L2ServerObjectRealID=17110014
- L2ServerObjectID=14
- L2ServerObjectType=1
- Level=LevelInfo0
- Region=(Zone=ZoneInfo0,iLeaf=105,ZoneNumber=1)
- bSunAffect=true
- Tag="Mover"
- Touching(0)=MusicVolume21
- PhysicsVolume=PhysicsVolume5
- Location=(X=-87650.99,Y=-217103.69,Z=12073.772)
- Rotation=(Pitch=0,Yaw=-17328,Roll=0)
- StaticMeshInstance=StaticMeshInstance782
- TranslucentRenderPriority=-1
- SwayRotationOrig=(Pitch=0,Yaw=-17328,Roll=0)
- ColLocation=(X=-87650.99,Y=-217103.69,Z=12073.772)
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- End Actor
- begin actor class=Mover name=Mover9
- RangeDelta=(X=207.89844,Y=14.109375,Z=-7.772461)
- RangeDelta[1]=(X=-207.01562,Y=17.796875,Z=-7.667969)
- RangeDelta[2]=(X=-207.79688,Y=-13.671875,Z=-7.243653)
- RangeDelta[3]=(X=206.97656,Y=-15.859375,Z=-7.667969)
- OpeningSound=ItemSound2.Castle.metal_door_1
- KeyPos[1]=(X=0.0,Y=0.0,Z=-54.0)
- BasePos=(X=-86589.99,Y=-212492.69,Z=12553.772)
- SavedPos=(X=-12345.0,Y=-12345.0,Z=-12345.0)
- BaseRot=(Pitch=0,Yaw=32656,Roll=0)
- SavedRot=(Pitch=123,Yaw=456,Roll=789)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Glacia_kserth_S.G_kserth_az_gate_door'
- bDynamicActorFilterState=true
- bLightChanged=true
- bNeedPostSpawnProcess=false
- L2ServerObjectRealID=17110015
- L2ServerObjectID=15
- L2ServerObjectType=1
- Level=LevelInfo0
- Region=(Zone=ZoneInfo0,iLeaf=105,ZoneNumber=1)
- bSunAffect=true
- Tag="Mover"
- Touching(0)=MusicVolume21
- PhysicsVolume=PhysicsVolume5
- Location=(X=-86589.99,Y=-212492.69,Z=12553.772)
- Rotation=(Pitch=0,Yaw=32656,Roll=0)
- StaticMeshInstance=StaticMeshInstance783
- TranslucentRenderPriority=-1
- SwayRotationOrig=(Pitch=0,Yaw=32656,Roll=0)
- ColLocation=(X=-86589.99,Y=-212492.69,Z=12553.772)
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- End Actor
- End Map
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