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adri1

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Jan 16th, 2016
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  1. //Intro por adri1.
  2.  
  3. #include <a_samp>
  4. #include <streamer>
  5.  
  6.  
  7. main()
  8. {
  9. print("\n----------------------------------");
  10. print(" INTRO POR ADRI1\n");
  11. print("----------------------------------\n");
  12. }
  13.  
  14. //Global Textdraws
  15. new Text:TDEditor_INTRO[10];
  16.  
  17. //Player Textdraws
  18. new PlayerText:TDEditor_PINTRO[MAX_PLAYERS][4],
  19. PlayerText:TDEditor_BACKGROUND[MAX_PLAYERS],
  20. PlayerText:TDEditor_LOGO[MAX_PLAYERS][3];
  21.  
  22. //Variables
  23. new airplane_actors_num,
  24. first_actor,
  25. airplane_actors[100],
  26. unused_object,
  27. AirPlane_skins[] = {3,7,12,17,20,40,44,46,48,55,56,59,60,65,69,73,76,93,98,100,101,113,141,142,147,148,150,151,169,170,177,176,182,184,185,188,191,192,193,195,211,214,215,217,220,221,223,224,225,226,233,248,250,258,259,289,298,299},
  28. PlayerIntroVariable[MAX_PLAYERS char],
  29. ScreenStatus[MAX_PLAYERS],
  30. PlayerTimers[MAX_PLAYERS][10];
  31.  
  32.  
  33.  
  34. //Defines
  35. #define ClearPlayerChat(%0,%1) for(new iline = 0; iline != %1; iline++)SendClientMessage(%0, -1, " ")
  36. #define REGISTRO 555
  37.  
  38. //Callbacks
  39. forward ShowPlayerOptionsTextDraws(playerid);
  40. forward PlayerIntroCallback(playerid, type);
  41. forward FadeIn( playerid, tip );
  42. forward FadeOut( playerid, tip );
  43.  
  44. public OnGameModeInit()
  45. {
  46. CreateGlobalTextDraws();
  47. CreateGlobalObjects();
  48. return 1;
  49. }
  50.  
  51. public OnGameModeExit()
  52. {
  53. DestroyGlobalTextDraws();
  54. DestroyGlobalObjects();
  55. DestroyActors();
  56. ResetGlobalVariables();
  57. return 1;
  58. }
  59.  
  60. public OnPlayerConnect(playerid)
  61. {
  62. PlayAudioStreamForPlayer(playerid, "http://www.dropbox.com/s/1cq6akt6rd5i59i/intro10.mp3?dl=1");
  63. CreatePlayerTextDraws(playerid);
  64. return 1;
  65. }
  66.  
  67. public OnPlayerDisconnect(playerid, reason)
  68. {
  69. KillPlayerTimers(playerid);
  70. DestroyPlayerTextDraws(playerid);
  71. ResetPlayerVariables(playerid);
  72. return 1;
  73. }
  74.  
  75. public OnPlayerRequestClass(playerid, classid)
  76. {
  77. ClearPlayerChat(playerid, 32);
  78. TogglePlayerSpectating(playerid, 1);
  79. SetPlayerInterior(playerid, 12);
  80. InterpolateCameraPos(playerid, 451.5724, 514.4718, 1002.1327, 451.5724, 514.4718, 1002.1327, 1000, CAMERA_CUT);
  81. InterpolateCameraLookAt(playerid, 452.4713, 514.9079, 1002.0330, 452.4713, 514.9079, 1002.0330, 1000, CAMERA_CUT);
  82. ApplyActorAnimation(first_actor, "INT_SHOP", "shop_loop", 4.1, 1, 1, 1, 0, 0);
  83. ShowPlayerDialog(playerid, REGISTRO, DIALOG_STYLE_INPUT, "Ejemplo de registro...", "\n\tIntroduzca su contraseña a continuación\n", "Aceptar", "");
  84. return 1;
  85. }
  86.  
  87. public OnPlayerSpawn(playerid)
  88. {
  89. SetPlayerInterior(playerid, 0);
  90. SetPlayerPos(playerid, 1481.2548, -1741.8038, 13.5469);
  91. SetPlayerSkin(playerid, 26);
  92. SetPlayerVirtualWorld(playerid, 0);
  93. SetPlayerFacingAngle(playerid, 360.0);
  94. SetCameraBehindPlayer(playerid);
  95. StopAudioStreamForPlayer(playerid);
  96. }
  97.  
  98. public OnPlayerDeath(playerid, killerid, reason)
  99. {
  100. return 1;
  101. }
  102.  
  103. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  104. {
  105. switch(dialogid)
  106. {
  107. case REGISTRO:
  108. {
  109. if(!response)
  110. {
  111. Kick(playerid);
  112. }
  113.  
  114. ApplyActorAnimation(first_actor, "INT_SHOP", "shop_loop", 4.1, 1, 1, 1, 0, 0);
  115. InterpolateCameraPos(playerid, 451.5724, 514.4718, 1002.1327, 447.841735, 512.579833, 1001.474975, 4000, CAMERA_CUT);
  116. InterpolateCameraLookAt(playerid, 452.4713, 514.9079, 1002.0330, 444.486022, 516.268371, 1001.840637, 4000, CAMERA_CUT);
  117. PlayerTimers[playerid][0] = SetTimerEx("ShowPlayerOptionsTextDraws", 4000, 0, "i", playerid);
  118.  
  119. }
  120. }
  121. return 0;
  122. }
  123.  
  124. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  125. {
  126. if (newkeys & KEY_FIRE)
  127. {
  128. if (PlayerIntroVariable[playerid] == 1)
  129. {
  130. TextDrawHideForPlayer(playerid, TDEditor_INTRO[0]);
  131. TextDrawHideForPlayer(playerid, TDEditor_INTRO[1]);
  132. TextDrawHideForPlayer(playerid, TDEditor_INTRO[2]);
  133. TextDrawHideForPlayer(playerid, TDEditor_INTRO[3]);
  134. TextDrawHideForPlayer(playerid, TDEditor_INTRO[4]);
  135. TextDrawHideForPlayer(playerid, TDEditor_INTRO[5]);
  136. TextDrawHideForPlayer(playerid, TDEditor_INTRO[6]);
  137. TextDrawHideForPlayer(playerid, TDEditor_INTRO[7]);
  138. TextDrawHideForPlayer(playerid, TDEditor_INTRO[8]);
  139. TextDrawHideForPlayer(playerid, TDEditor_INTRO[9]);
  140. PlayerTextDrawHide(playerid, TDEditor_PINTRO[playerid][0]);
  141. PlayerTextDrawHide(playerid, TDEditor_PINTRO[playerid][1]);
  142. PlayerTextDrawHide(playerid, TDEditor_PINTRO[playerid][2]);
  143. PlayerTextDrawHide(playerid, TDEditor_PINTRO[playerid][3]);
  144. PlayerIntroVariable[playerid] = 0;
  145.  
  146. InterpolateCameraPos(playerid, 447.841735, 512.579833, 1001.474975, 446.1460, 508.4398, 1001.6757, 4000, CAMERA_CUT);
  147. InterpolateCameraLookAt(playerid, 444.486022, 516.268371, 1001.840637, 446.0948, 507.4430, 1004.7795, 4000, CAMERA_CUT);
  148. PlayerTimers[playerid][1] = SetTimerEx("PlayerIntroCallback", 4000, 0, "id", playerid, 0);
  149. }
  150. }
  151. return 1;
  152. }
  153.  
  154. public ShowPlayerOptionsTextDraws(playerid)
  155. {
  156. TextDrawShowForPlayer(playerid, TDEditor_INTRO[0]);
  157. TextDrawShowForPlayer(playerid, TDEditor_INTRO[1]);
  158. TextDrawShowForPlayer(playerid, TDEditor_INTRO[2]);
  159. TextDrawShowForPlayer(playerid, TDEditor_INTRO[3]);
  160. TextDrawShowForPlayer(playerid, TDEditor_INTRO[4]);
  161. TextDrawShowForPlayer(playerid, TDEditor_INTRO[5]);
  162. TextDrawShowForPlayer(playerid, TDEditor_INTRO[6]);
  163. TextDrawShowForPlayer(playerid, TDEditor_INTRO[7]);
  164. TextDrawShowForPlayer(playerid, TDEditor_INTRO[8]);
  165. TextDrawShowForPlayer(playerid, TDEditor_INTRO[9]);
  166. PlayerTextDrawShow(playerid, TDEditor_PINTRO[playerid][0]);
  167. PlayerTextDrawShow(playerid, TDEditor_PINTRO[playerid][1]);
  168. PlayerTextDrawShow(playerid, TDEditor_PINTRO[playerid][2]);
  169. PlayerTextDrawShow(playerid, TDEditor_PINTRO[playerid][3]);
  170. PlayerIntroVariable[playerid] = 1;
  171. return 1;
  172. }
  173.  
  174. public PlayerIntroCallback(playerid, type)
  175. {
  176. switch(type)
  177. {
  178. case 0:
  179. {
  180. PlayerTextDrawShow(playerid, TDEditor_BACKGROUND[playerid]);
  181. SetPlayerInterior(playerid, 0);
  182. SetPlayerCameraPos(playerid, 0.789825, -16.211435, 3001.437255);
  183. SetPlayerCameraLookAt(playerid, 0.559437, -15.249842, 3001.288085);
  184. Streamer_Update(playerid);
  185. SetPlayerVirtualWorld(playerid, 1);
  186. for(new i = 0; i != airplane_actors_num; i++) ApplyActorAnimation(airplane_actors[i], "PED","SEAT_IDLE", 4.1, 1, 0, 0, 0, 0);
  187. PlayerTimers[playerid][1] = SetTimerEx("PlayerIntroCallback", 3000, 0, "id", playerid, 1);
  188. }
  189. case 1:
  190. {
  191. ScreenStatus [ playerid ] = 0;
  192. FadeOut(playerid, 0);
  193. PlayerTimers[playerid][1] = SetTimerEx("PlayerIntroCallback", 10000, 0, "id", playerid, 2);
  194. }
  195. case 2:
  196. {
  197. ScreenStatus [ playerid ] = 14;
  198. FadeIn(playerid, 0);
  199. PlayerTimers[playerid][1] = SetTimerEx("PlayerIntroCallback", 2000, 0, "id", playerid, 3);
  200. }
  201. case 3:
  202. {
  203. SetPlayerCameraPos(playerid, 2131.2751, 1838.8999, 13.2885);
  204. SetPlayerCameraLookAt(playerid, 2130.4963, 1839.5334, 13.5484);
  205. PlayerTimers[playerid][1] = SetTimerEx("PlayerIntroCallback", 2000, 0, "id", playerid, 4);
  206. }
  207. case 4:
  208. {
  209. PlayAudioStreamForPlayer(playerid, "https://www.dropbox.com/s/qlurns4hsmmbdb7/intro11.mp3?dl=1");
  210. ClearPlayerChat(playerid, 32);
  211. PlayerTimers[playerid][1] = SetTimerEx("PlayerIntroCallback", 3000, 0, "id", playerid, 5);
  212. }
  213. case 5:
  214. {
  215. SetPlayerTime(playerid, 2, 13);
  216.  
  217. InterpolateCameraPos(playerid, 2131.2751, 1838.8999, 13.2885, 2131.0867, 1982.8345, 12.7340, 15000);
  218. InterpolateCameraLookAt(playerid, 2130.4963, 1839.5334, 13.5484, 2130.2546, 1982.2765, 12.9340, 15000);
  219.  
  220. PlayerTimers[playerid][1] = SetTimerEx("PlayerIntroCallback", 10000, 0, "id", playerid, 6);
  221. ScreenStatus [ playerid ] = 0;
  222. FadeOut(playerid, 0);
  223. }
  224. case 6:
  225. {
  226. InterpolateCameraPos(playerid, 2099.0823, 2144.6096, 53.8306, 2457.9053, 2144.5242, 53.1200, 20000);
  227. InterpolateCameraLookAt(playerid, 2100.0867, 2144.6199, 53.3606, 2458.9097, 2144.5420, 52.5450, 20000);
  228. PlayerTimers[playerid][1] = SetTimerEx("PlayerIntroCallback", 10000, 0, "id", playerid, 7);
  229. }
  230. case 7:
  231. {
  232. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  233. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  234. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  235. ScreenStatus [ playerid ] = 14;
  236. FadeIn(playerid, 1);
  237. PlayerTimers[playerid][1] = SetTimerEx("PlayerIntroCallback", 1000, 0, "id", playerid, 8);
  238. }
  239. case 8:
  240. {
  241. SpawnPlayer(playerid);
  242. TogglePlayerSpectating(playerid, 0);
  243. PlayerTimers[playerid][1] = SetTimerEx("PlayerIntroCallback", 3000, 0, "id", playerid, 9);
  244.  
  245. }
  246. case 9: FadeOut(playerid, 1);
  247. }
  248. return 1;
  249. }
  250.  
  251. public FadeOut ( playerid, tip )
  252. {
  253. switch( ScreenStatus [ playerid ] )
  254. {
  255. case 1:
  256. {
  257. if(tip)
  258. {
  259. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 238) );
  260. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 238) );
  261. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 238) );
  262. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  263. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  264. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  265. }
  266. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x000000EE );
  267. }
  268. case 2:
  269. {
  270. if(tip)
  271. {
  272. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 221) );
  273. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 221) );
  274. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 221) );
  275. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  276. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  277. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  278. }
  279. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x000000DD );
  280. }
  281. case 3:
  282. {
  283. if(tip)
  284. {
  285. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 204) );
  286. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 204) );
  287. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 204) );
  288. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  289. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  290. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  291. }
  292. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x000000CC );
  293. }
  294. case 4:
  295. {
  296. if(tip)
  297. {
  298. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 187) );
  299. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 187) );
  300. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 187) );
  301. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  302. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  303. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  304. }
  305. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x000000BB );
  306. }
  307. case 5:
  308. {
  309. if(tip)
  310. {
  311. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 170) );
  312. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 170) );
  313. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 170) );
  314. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  315. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  316. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  317. }
  318. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x000000AA );
  319. }
  320. case 6:
  321. {
  322. if(tip)
  323. {
  324. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 153) );
  325. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 153) );
  326. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 153) );
  327. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  328. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  329. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  330. }
  331. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000099 );
  332. }
  333. case 7:
  334. {
  335. if(tip)
  336. {
  337. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 136) );
  338. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 136) );
  339. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 136) );
  340. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  341. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  342. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  343. }
  344. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000088 );
  345. }
  346. case 8:
  347. {
  348. if(tip)
  349. {
  350. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 119) );
  351. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 119) );
  352. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 119) );
  353. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  354. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  355. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  356. }
  357. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000077 );
  358. }
  359. case 9:
  360. {
  361. if(tip)
  362. {
  363. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 102) );
  364. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 102) );
  365. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 102) );
  366. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  367. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  368. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  369. }
  370. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000066 );
  371. }
  372. case 10:
  373. {
  374. if(tip)
  375. {
  376. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 85) );
  377. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 85) );
  378. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 85) );
  379. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  380. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  381. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  382. }
  383. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000055 );
  384. }
  385. case 11:
  386. {
  387. if(tip)
  388. {
  389. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 68) );
  390. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 68) );
  391. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 68) );
  392. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  393. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  394. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  395. }
  396. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000044 );
  397. }
  398. case 12:
  399. {
  400. if(tip)
  401. {
  402. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 51) );
  403. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 51) );
  404. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 51) );
  405. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  406. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  407. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  408. }
  409. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000033 );
  410. }
  411. case 13:
  412. {
  413. if(tip)
  414. {
  415. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 34) );
  416. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 34) );
  417. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 34) );
  418. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  419. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  420. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  421. }
  422. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000022 );
  423. }
  424. case 14:
  425. {
  426. if(tip)
  427. {
  428. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 17) );
  429. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 17) );
  430. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 17) );
  431. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  432. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  433. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  434. }
  435. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000011 );
  436. }
  437. case 15:
  438. {
  439. if(tip)
  440. {
  441. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 00) );
  442. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 00) );
  443. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 00) );
  444. PlayerTextDrawHide( playerid, TDEditor_LOGO[playerid][0] );
  445. PlayerTextDrawHide( playerid, TDEditor_LOGO[playerid][1] );
  446. PlayerTextDrawHide( playerid, TDEditor_LOGO[playerid][2] );
  447. }
  448. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000000 );
  449. PlayerTextDrawHide( playerid, TDEditor_BACKGROUND[playerid] );
  450. ScreenStatus [ playerid ] = 0;
  451. return true;
  452. }
  453. }
  454. PlayerTimers[playerid][2] = SetTimerEx("FadeOut", 50, 0, "id", playerid, tip);
  455. PlayerTextDrawShow( playerid, TDEditor_BACKGROUND[playerid] );
  456. return ScreenStatus [ playerid ] ++;
  457. }
  458.  
  459. public FadeIn ( playerid, tip )
  460. {
  461. switch( ScreenStatus [ playerid ] )
  462. {
  463. case 0:
  464. {
  465. if(tip)
  466. {
  467. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 255) );
  468. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 255) );
  469. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 255) );
  470. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  471. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  472. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  473. }
  474. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x000000FF );
  475. PlayerTextDrawShow( playerid, TDEditor_BACKGROUND[playerid] );
  476. return 1;
  477. }
  478. case 1:
  479. {
  480. if(tip)
  481. {
  482. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 238) );
  483. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 238) );
  484. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 238) );
  485. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  486. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  487. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  488. }
  489. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x000000EE );
  490. }
  491. case 2:
  492. {
  493. if(tip)
  494. {
  495. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 221) );
  496. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 221) );
  497. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 221) );
  498. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  499. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  500. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  501. }
  502. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x000000DD );
  503. }
  504. case 3:
  505. {
  506. if(tip)
  507. {
  508. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 204) );
  509. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 204) );
  510. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 204) );
  511. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  512. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  513. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  514. }
  515. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x000000CC );
  516. }
  517. case 4:
  518. {
  519. if(tip)
  520. {
  521. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 187) );
  522. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 187) );
  523. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 187) );
  524. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  525. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  526. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  527. }
  528. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x000000BB );
  529. }
  530. case 5:
  531. {
  532. if(tip)
  533. {
  534. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 170) );
  535. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 170) );
  536. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 170) );
  537. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  538. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  539. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  540. }
  541. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x000000AA );
  542. }
  543. case 6:
  544. {
  545. if(tip)
  546. {
  547. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 153) );
  548. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 153) );
  549. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 153) );
  550. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  551. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  552. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  553. }
  554. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000099 );
  555. }
  556. case 7:
  557. {
  558. if(tip)
  559. {
  560. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 136) );
  561. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 136) );
  562. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 136) );
  563. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  564. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  565. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  566. }
  567. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000088 );
  568. }
  569. case 8:
  570. {
  571. if(tip)
  572. {
  573. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 119) );
  574. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 119) );
  575. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 119) );
  576. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  577. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  578. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  579. }
  580. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000077 );
  581. }
  582. case 9:
  583. {
  584. if(tip)
  585. {
  586. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 102) );
  587. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 102) );
  588. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 102) );
  589. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  590. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  591. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  592. }
  593. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000066 );
  594. }
  595. case 10:
  596. {
  597. if(tip)
  598. {
  599. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 85) );
  600. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 85) );
  601. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 85) );
  602. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  603. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  604. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  605. }
  606. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000055 );
  607. }
  608. case 11:
  609. {
  610. if(tip)
  611. {
  612. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 68) );
  613. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 68) );
  614. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 68) );
  615. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  616. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  617. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  618. }
  619. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000044 );
  620. }
  621. case 12:
  622. {
  623. if(tip)
  624. {
  625. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 51) );
  626. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 51) );
  627. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 51) );
  628. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  629. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  630. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  631. }
  632. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000033 );
  633. }
  634. case 13:
  635. {
  636. if(tip)
  637. {
  638. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 34) );
  639. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 34) );
  640. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 34) );
  641. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  642. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  643. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  644. }
  645. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000022 );
  646. }
  647. case 14:
  648. {
  649. if(tip)
  650. {
  651. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][0], RGBAToHex(176, 0, 176, 17) );
  652. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][1], RGBAToHex(176, 0, 255, 17) );
  653. PlayerTextDrawColor( playerid, TDEditor_LOGO[playerid][2], RGBAToHex(176, 0, 161, 17) );
  654. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][0] );
  655. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][1] );
  656. PlayerTextDrawShow( playerid, TDEditor_LOGO[playerid][2] );
  657. }
  658. PlayerTextDrawBoxColor( playerid, TDEditor_BACKGROUND[playerid], 0x00000011 );
  659. }
  660. }
  661. PlayerTimers[playerid][3] = SetTimerEx("FadeIn", 50, 0, "id", playerid, tip);
  662. PlayerTextDrawShow( playerid, TDEditor_BACKGROUND[playerid] );
  663. return ScreenStatus [ playerid ] --;
  664. }
  665.  
  666. CreatePlaneSeatActor(modelid, Float:X, Float:Y, Float:Z, Float:RX, Float:RY, Float:RZ, type = 0)
  667. {
  668. CreateObject(modelid, X, Y, Z, RX, RY, RZ);
  669. if(type == 0) return 1;
  670. airplane_actors[airplane_actors_num] = CreateActor(AirPlane_skins[random(sizeof(AirPlane_skins))], X, Y-0.5, Z, 180.0);
  671. SetActorVirtualWorld(airplane_actors[airplane_actors_num], 1);
  672. airplane_actors_num++;
  673. return 1;
  674. }
  675.  
  676. CreatePlayerTextDraws(playerid)
  677. {
  678. TDEditor_BACKGROUND[playerid] = CreatePlayerTextDraw(playerid, -252.666656, -94.562965, "_");
  679. PlayerTextDrawLetterSize(playerid, TDEditor_BACKGROUND[playerid], 0.000000, 81.733322);
  680. PlayerTextDrawTextSize(playerid, TDEditor_BACKGROUND[playerid], 1114.666015, 0.000000);
  681. PlayerTextDrawAlignment(playerid, TDEditor_BACKGROUND[playerid], 1);
  682. PlayerTextDrawUseBox(playerid, TDEditor_BACKGROUND[playerid], 1);
  683. PlayerTextDrawBoxColor(playerid, TDEditor_BACKGROUND[playerid], 0x000000FF);
  684. PlayerTextDrawFont(playerid, TDEditor_BACKGROUND[playerid], 0);
  685.  
  686. TDEditor_LOGO[playerid][0] = CreatePlayerTextDraw(playerid, 237.666687, 169.548019, "Bienvenido a..."); //176, 0, 176
  687. PlayerTextDrawLetterSize(playerid, TDEditor_LOGO[playerid][0], 0.618999, 3.147257);
  688. PlayerTextDrawAlignment(playerid, TDEditor_LOGO[playerid][0], 1);
  689. PlayerTextDrawColor(playerid, TDEditor_LOGO[playerid][0], -1342131969);
  690. PlayerTextDrawSetShadow(playerid, TDEditor_LOGO[playerid][0], 0);
  691. PlayerTextDrawSetOutline(playerid, TDEditor_LOGO[playerid][0], 0);
  692. PlayerTextDrawBackgroundColor(playerid, TDEditor_LOGO[playerid][0], 255);
  693. PlayerTextDrawFont(playerid, TDEditor_LOGO[playerid][0], 2);
  694. PlayerTextDrawSetProportional(playerid, TDEditor_LOGO[playerid][0], 1);
  695. PlayerTextDrawSetShadow(playerid, TDEditor_LOGO[playerid][0], 0);
  696.  
  697. TDEditor_LOGO[playerid][1] = CreatePlayerTextDraw(playerid, 266.933319, 191.314865, ""); //176, 0, 255
  698. PlayerTextDrawLetterSize(playerid, TDEditor_LOGO[playerid][1], 0.684333, 2.135107);
  699. PlayerTextDrawAlignment(playerid, TDEditor_LOGO[playerid][1], 1);
  700. PlayerTextDrawColor(playerid, TDEditor_LOGO[playerid][1], -1342111745);
  701. PlayerTextDrawSetShadow(playerid, TDEditor_LOGO[playerid][1], 0);
  702. PlayerTextDrawSetOutline(playerid, TDEditor_LOGO[playerid][1], 1);
  703. PlayerTextDrawBackgroundColor(playerid, TDEditor_LOGO[playerid][1], 0);
  704. PlayerTextDrawFont(playerid, TDEditor_LOGO[playerid][1], 0);
  705. PlayerTextDrawSetProportional(playerid, TDEditor_LOGO[playerid][1], 1);
  706. PlayerTextDrawSetShadow(playerid, TDEditor_LOGO[playerid][1], 0);
  707.  
  708. TDEditor_LOGO[playerid][2] = CreatePlayerTextDraw(playerid, 380.300201, 207.662963, "SERVIDOR"); //176, 0, 161
  709. PlayerTextDrawLetterSize(playerid, TDEditor_LOGO[playerid][2], 1.015666, 3.798513);
  710. PlayerTextDrawAlignment(playerid, TDEditor_LOGO[playerid][2], 2);
  711. PlayerTextDrawColor(playerid, TDEditor_LOGO[playerid][2], -1342135809);
  712. PlayerTextDrawSetShadow(playerid, TDEditor_LOGO[playerid][2], 0);
  713. PlayerTextDrawSetOutline(playerid, TDEditor_LOGO[playerid][2], 0);
  714. PlayerTextDrawBackgroundColor(playerid, TDEditor_LOGO[playerid][2], 255);
  715. PlayerTextDrawFont(playerid, TDEditor_LOGO[playerid][2], 3);
  716. PlayerTextDrawSetProportional(playerid, TDEditor_LOGO[playerid][2], 1);
  717. PlayerTextDrawSetShadow(playerid, TDEditor_LOGO[playerid][2], 0);
  718.  
  719. TDEditor_PINTRO[playerid][0] = CreatePlayerTextDraw(playerid, 610.699829, 323.293853, "21546845K");
  720. PlayerTextDrawLetterSize(playerid, TDEditor_PINTRO[playerid][0], 0.260333, 1.064888);
  721. PlayerTextDrawTextSize(playerid, TDEditor_PINTRO[playerid][0], 0.000000, 54.249633);
  722. PlayerTextDrawAlignment(playerid, TDEditor_PINTRO[playerid][0], 2);
  723. PlayerTextDrawColor(playerid, TDEditor_PINTRO[playerid][0], -1);
  724. PlayerTextDrawUseBox(playerid, TDEditor_PINTRO[playerid][0], 1);
  725. PlayerTextDrawBoxColor(playerid, TDEditor_PINTRO[playerid][0], 1515870975);
  726. PlayerTextDrawSetShadow(playerid, TDEditor_PINTRO[playerid][0], 0);
  727. PlayerTextDrawSetOutline(playerid, TDEditor_PINTRO[playerid][0], 0);
  728. PlayerTextDrawBackgroundColor(playerid, TDEditor_PINTRO[playerid][0], 255);
  729. PlayerTextDrawFont(playerid, TDEditor_PINTRO[playerid][0], 3);
  730. PlayerTextDrawSetProportional(playerid, TDEditor_PINTRO[playerid][0], 1);
  731. PlayerTextDrawSetShadow(playerid, TDEditor_PINTRO[playerid][0], 0);
  732.  
  733. TDEditor_PINTRO[playerid][1] = CreatePlayerTextDraw(playerid, 611.033142, 337.527496, "Nine");
  734. PlayerTextDrawLetterSize(playerid, TDEditor_PINTRO[playerid][1], 0.260333, 1.064888);
  735. PlayerTextDrawTextSize(playerid, TDEditor_PINTRO[playerid][1], 0.000000, 54.249633);
  736. PlayerTextDrawAlignment(playerid, TDEditor_PINTRO[playerid][1], 2);
  737. PlayerTextDrawColor(playerid, TDEditor_PINTRO[playerid][1], -1);
  738. PlayerTextDrawUseBox(playerid, TDEditor_PINTRO[playerid][1], 1);
  739. PlayerTextDrawBoxColor(playerid, TDEditor_PINTRO[playerid][1], 1515870975);
  740. PlayerTextDrawSetShadow(playerid, TDEditor_PINTRO[playerid][1], 0);
  741. PlayerTextDrawSetOutline(playerid, TDEditor_PINTRO[playerid][1], 0);
  742. PlayerTextDrawBackgroundColor(playerid, TDEditor_PINTRO[playerid][1], 255);
  743. PlayerTextDrawFont(playerid, TDEditor_PINTRO[playerid][1], 3);
  744. PlayerTextDrawSetProportional(playerid, TDEditor_PINTRO[playerid][1], 1);
  745. PlayerTextDrawSetShadow(playerid, TDEditor_PINTRO[playerid][1], 0);
  746.  
  747. TDEditor_PINTRO[playerid][2] = CreatePlayerTextDraw(playerid, 611.033142, 351.761138, "Eleven");
  748. PlayerTextDrawLetterSize(playerid, TDEditor_PINTRO[playerid][2], 0.260333, 1.064888);
  749. PlayerTextDrawTextSize(playerid, TDEditor_PINTRO[playerid][2], 0.000000, 54.249633);
  750. PlayerTextDrawAlignment(playerid, TDEditor_PINTRO[playerid][2], 2);
  751. PlayerTextDrawColor(playerid, TDEditor_PINTRO[playerid][2], -1);
  752. PlayerTextDrawUseBox(playerid, TDEditor_PINTRO[playerid][2], 1);
  753. PlayerTextDrawBoxColor(playerid, TDEditor_PINTRO[playerid][2], 1515870975);
  754. PlayerTextDrawSetShadow(playerid, TDEditor_PINTRO[playerid][2], 0);
  755. PlayerTextDrawSetOutline(playerid, TDEditor_PINTRO[playerid][2], 0);
  756. PlayerTextDrawBackgroundColor(playerid, TDEditor_PINTRO[playerid][2], 255);
  757. PlayerTextDrawFont(playerid, TDEditor_PINTRO[playerid][2], 3);
  758. PlayerTextDrawSetProportional(playerid, TDEditor_PINTRO[playerid][2], 1);
  759. PlayerTextDrawSetShadow(playerid, TDEditor_PINTRO[playerid][2], 0);
  760.  
  761. TDEditor_PINTRO[playerid][3] = CreatePlayerTextDraw(playerid, 611.033142, 365.994781, "Masculino");
  762. PlayerTextDrawLetterSize(playerid, TDEditor_PINTRO[playerid][3], 0.260333, 1.064888);
  763. PlayerTextDrawTextSize(playerid, TDEditor_PINTRO[playerid][3], 0.000000, 54.249633);
  764. PlayerTextDrawAlignment(playerid, TDEditor_PINTRO[playerid][3], 2);
  765. PlayerTextDrawColor(playerid, TDEditor_PINTRO[playerid][3], -1);
  766. PlayerTextDrawUseBox(playerid, TDEditor_PINTRO[playerid][3], 1);
  767. PlayerTextDrawBoxColor(playerid, TDEditor_PINTRO[playerid][3], 1515870975);
  768. PlayerTextDrawSetShadow(playerid, TDEditor_PINTRO[playerid][3], 0);
  769. PlayerTextDrawSetOutline(playerid, TDEditor_PINTRO[playerid][3], 0);
  770. PlayerTextDrawBackgroundColor(playerid, TDEditor_PINTRO[playerid][3], 255);
  771. PlayerTextDrawFont(playerid, TDEditor_PINTRO[playerid][3], 3);
  772. PlayerTextDrawSetProportional(playerid, TDEditor_PINTRO[playerid][3], 1);
  773. PlayerTextDrawSetShadow(playerid, TDEditor_PINTRO[playerid][3], 0);
  774. return 1;
  775. }
  776.  
  777. DestroyPlayerTextDraws(playerid)
  778. {
  779. PlayerTextDrawDestroy(playerid, TDEditor_BACKGROUND[playerid]);
  780. PlayerTextDrawDestroy(playerid, TDEditor_LOGO[playerid][0]);
  781. PlayerTextDrawDestroy(playerid, TDEditor_LOGO[playerid][1]);
  782. PlayerTextDrawDestroy(playerid, TDEditor_LOGO[playerid][2]);
  783. PlayerTextDrawDestroy(playerid, TDEditor_PINTRO[playerid][0]);
  784. PlayerTextDrawDestroy(playerid, TDEditor_PINTRO[playerid][1]);
  785. PlayerTextDrawDestroy(playerid, TDEditor_PINTRO[playerid][2]);
  786. PlayerTextDrawDestroy(playerid, TDEditor_PINTRO[playerid][3]);
  787. return 1;
  788. }
  789.  
  790. CreateGlobalTextDraws()
  791. {
  792. TDEditor_INTRO[0] = TextDrawCreate(582.232666, 281.413818, "_~n~Bienvenido~n~_");
  793. TextDrawLetterSize(TDEditor_INTRO[0], 0.405000, 1.351111);
  794. TextDrawTextSize(TDEditor_INTRO[0], 0.000000, 115.000061);
  795. TextDrawAlignment(TDEditor_INTRO[0], 2);
  796. TextDrawColor(TDEditor_INTRO[0], -1);
  797. TextDrawUseBox(TDEditor_INTRO[0], 1);
  798. TextDrawBoxColor(TDEditor_INTRO[0], 5934335);
  799. TextDrawSetShadow(TDEditor_INTRO[0], 0);
  800. TextDrawSetOutline(TDEditor_INTRO[0], 0);
  801. TextDrawBackgroundColor(TDEditor_INTRO[0], 255);
  802. TextDrawFont(TDEditor_INTRO[0], 3);
  803. TextDrawSetProportional(TDEditor_INTRO[0], 1);
  804. TextDrawSetShadow(TDEditor_INTRO[0], 0);
  805.  
  806. TDEditor_INTRO[1] = TextDrawCreate(524.481994, 323.293853, "DNI");
  807. TextDrawLetterSize(TDEditor_INTRO[1], 0.260333, 1.064888);
  808. TextDrawTextSize(TDEditor_INTRO[1], 580.249755, 0.000000);
  809. TextDrawAlignment(TDEditor_INTRO[1], 1);
  810. TextDrawColor(TDEditor_INTRO[1], -1);
  811. TextDrawUseBox(TDEditor_INTRO[1], 1);
  812. TextDrawBoxColor(TDEditor_INTRO[1], 1515870975);
  813. TextDrawSetShadow(TDEditor_INTRO[1], 0);
  814. TextDrawSetOutline(TDEditor_INTRO[1], 0);
  815. TextDrawBackgroundColor(TDEditor_INTRO[1], 255);
  816. TextDrawFont(TDEditor_INTRO[1], 3);
  817. TextDrawSetProportional(TDEditor_INTRO[1], 1);
  818. TextDrawSetShadow(TDEditor_INTRO[1], 0);
  819.  
  820. TDEditor_INTRO[2] = TextDrawCreate(524.481994, 337.527496, "Nombre");
  821. TextDrawLetterSize(TDEditor_INTRO[2], 0.260333, 1.064888);
  822. TextDrawTextSize(TDEditor_INTRO[2], 580.249755, 0.000000);
  823. TextDrawAlignment(TDEditor_INTRO[2], 1);
  824. TextDrawColor(TDEditor_INTRO[2], -1);
  825. TextDrawUseBox(TDEditor_INTRO[2], 1);
  826. TextDrawBoxColor(TDEditor_INTRO[2], 1515870975);
  827. TextDrawSetShadow(TDEditor_INTRO[2], 0);
  828. TextDrawSetOutline(TDEditor_INTRO[2], 0);
  829. TextDrawBackgroundColor(TDEditor_INTRO[2], 255);
  830. TextDrawFont(TDEditor_INTRO[2], 3);
  831. TextDrawSetProportional(TDEditor_INTRO[2], 1);
  832. TextDrawSetShadow(TDEditor_INTRO[2], 0);
  833.  
  834. TDEditor_INTRO[3] = TextDrawCreate(524.481994, 351.761138, "Apellido");
  835. TextDrawLetterSize(TDEditor_INTRO[3], 0.260333, 1.064888);
  836. TextDrawTextSize(TDEditor_INTRO[3], 580.249755, 0.000000);
  837. TextDrawAlignment(TDEditor_INTRO[3], 1);
  838. TextDrawColor(TDEditor_INTRO[3], -1);
  839. TextDrawUseBox(TDEditor_INTRO[3], 1);
  840. TextDrawBoxColor(TDEditor_INTRO[3], 1515870975);
  841. TextDrawSetShadow(TDEditor_INTRO[3], 0);
  842. TextDrawSetOutline(TDEditor_INTRO[3], 0);
  843. TextDrawBackgroundColor(TDEditor_INTRO[3], 255);
  844. TextDrawFont(TDEditor_INTRO[3], 3);
  845. TextDrawSetProportional(TDEditor_INTRO[3], 1);
  846. TextDrawSetShadow(TDEditor_INTRO[3], 0);
  847.  
  848. TDEditor_INTRO[4] = TextDrawCreate(524.481994, 365.994781, "Sexo");
  849. TextDrawLetterSize(TDEditor_INTRO[4], 0.260333, 1.064888);
  850. TextDrawTextSize(TDEditor_INTRO[4], 580.249755, 0.000000);
  851. TextDrawAlignment(TDEditor_INTRO[4], 1);
  852. TextDrawColor(TDEditor_INTRO[4], -1);
  853. TextDrawUseBox(TDEditor_INTRO[4], 1);
  854. TextDrawBoxColor(TDEditor_INTRO[4], 1515870975);
  855. TextDrawSetShadow(TDEditor_INTRO[4], 0);
  856. TextDrawSetOutline(TDEditor_INTRO[4], 0);
  857. TextDrawBackgroundColor(TDEditor_INTRO[4], 255);
  858. TextDrawFont(TDEditor_INTRO[4], 3);
  859. TextDrawSetProportional(TDEditor_INTRO[4], 1);
  860. TextDrawSetShadow(TDEditor_INTRO[4], 0);
  861.  
  862. TDEditor_INTRO[5] = TextDrawCreate(524.481994, 380.228424, "Origen");
  863. TextDrawLetterSize(TDEditor_INTRO[5], 0.260333, 1.064888);
  864. TextDrawTextSize(TDEditor_INTRO[5], 580.249755, 0.000000);
  865. TextDrawAlignment(TDEditor_INTRO[5], 1);
  866. TextDrawColor(TDEditor_INTRO[5], -1);
  867. TextDrawUseBox(TDEditor_INTRO[5], 1);
  868. TextDrawBoxColor(TDEditor_INTRO[5], 1515870975);
  869. TextDrawSetShadow(TDEditor_INTRO[5], 0);
  870. TextDrawSetOutline(TDEditor_INTRO[5], 0);
  871. TextDrawBackgroundColor(TDEditor_INTRO[5], 255);
  872. TextDrawFont(TDEditor_INTRO[5], 3);
  873. TextDrawSetProportional(TDEditor_INTRO[5], 1);
  874. TextDrawSetShadow(TDEditor_INTRO[5], 0);
  875.  
  876. TDEditor_INTRO[6] = TextDrawCreate(611.033142, 380.228424, "Liberty_City");
  877. TextDrawLetterSize(TDEditor_INTRO[6], 0.260333, 1.064888);
  878. TextDrawTextSize(TDEditor_INTRO[6], 0.000000, 54.249633);
  879. TextDrawAlignment(TDEditor_INTRO[6], 2);
  880. TextDrawColor(TDEditor_INTRO[6], -1);
  881. TextDrawUseBox(TDEditor_INTRO[6], 1);
  882. TextDrawBoxColor(TDEditor_INTRO[6], 1515870975);
  883. TextDrawSetShadow(TDEditor_INTRO[6], 0);
  884. TextDrawSetOutline(TDEditor_INTRO[6], 0);
  885. TextDrawBackgroundColor(TDEditor_INTRO[6], 255);
  886. TextDrawFont(TDEditor_INTRO[6], 3);
  887. TextDrawSetProportional(TDEditor_INTRO[6], 1);
  888. TextDrawSetShadow(TDEditor_INTRO[6], 0);
  889.  
  890. TDEditor_INTRO[7] = TextDrawCreate(524.481994, 394.462066, "Destino");
  891. TextDrawLetterSize(TDEditor_INTRO[7], 0.260333, 1.064888);
  892. TextDrawTextSize(TDEditor_INTRO[7], 580.249755, 0.000000);
  893. TextDrawAlignment(TDEditor_INTRO[7], 1);
  894. TextDrawColor(TDEditor_INTRO[7], -1);
  895. TextDrawUseBox(TDEditor_INTRO[7], 1);
  896. TextDrawBoxColor(TDEditor_INTRO[7], 1515870975);
  897. TextDrawSetShadow(TDEditor_INTRO[7], 0);
  898. TextDrawSetOutline(TDEditor_INTRO[7], 0);
  899. TextDrawBackgroundColor(TDEditor_INTRO[7], 255);
  900. TextDrawFont(TDEditor_INTRO[7], 3);
  901. TextDrawSetProportional(TDEditor_INTRO[7], 1);
  902. TextDrawSetShadow(TDEditor_INTRO[7], 0);
  903.  
  904. TDEditor_INTRO[8] = TextDrawCreate(611.033142, 394.462066, "Los Santos");
  905. TextDrawLetterSize(TDEditor_INTRO[8], 0.260333, 1.064888);
  906. TextDrawTextSize(TDEditor_INTRO[8], 0.000000, 54.249633);
  907. TextDrawAlignment(TDEditor_INTRO[8], 2);
  908. TextDrawColor(TDEditor_INTRO[8], -1);
  909. TextDrawUseBox(TDEditor_INTRO[8], 1);
  910. TextDrawBoxColor(TDEditor_INTRO[8], 1515870975);
  911. TextDrawSetShadow(TDEditor_INTRO[8], 0);
  912. TextDrawSetOutline(TDEditor_INTRO[8], 0);
  913. TextDrawBackgroundColor(TDEditor_INTRO[8], 255);
  914. TextDrawFont(TDEditor_INTRO[8], 3);
  915. TextDrawSetProportional(TDEditor_INTRO[8], 1);
  916. TextDrawSetShadow(TDEditor_INTRO[8], 0);
  917.  
  918. TDEditor_INTRO[9] = TextDrawCreate(524.148681, 408.695709, "Pulsa_Y_para_confimar,~n~pulsa_N_para_cambiar_el~n~sexo._Gracias_por_su~n~registro_en_SA:MP.");
  919. TextDrawLetterSize(TDEditor_INTRO[9], 0.260333, 1.064888);
  920. TextDrawTextSize(TDEditor_INTRO[9], 645.583068, 0.000000);
  921. TextDrawAlignment(TDEditor_INTRO[9], 1);
  922. TextDrawColor(TDEditor_INTRO[9], -1);
  923. TextDrawUseBox(TDEditor_INTRO[9], 1);
  924. TextDrawBoxColor(TDEditor_INTRO[9], 5934335);
  925. TextDrawSetShadow(TDEditor_INTRO[9], 0);
  926. TextDrawSetOutline(TDEditor_INTRO[9], 0);
  927. TextDrawBackgroundColor(TDEditor_INTRO[9], 255);
  928. TextDrawFont(TDEditor_INTRO[9], 1);
  929. TextDrawSetProportional(TDEditor_INTRO[9], 1);
  930. TextDrawSetShadow(TDEditor_INTRO[9], 0);
  931. return 1;
  932. }
  933.  
  934. DestroyGlobalTextDraws()
  935. {
  936. TextDrawDestroy(TDEditor_INTRO[0]);
  937. TextDrawDestroy(TDEditor_INTRO[1]);
  938. TextDrawDestroy(TDEditor_INTRO[2]);
  939. TextDrawDestroy(TDEditor_INTRO[3]);
  940. TextDrawDestroy(TDEditor_INTRO[4]);
  941. TextDrawDestroy(TDEditor_INTRO[5]);
  942. TextDrawDestroy(TDEditor_INTRO[6]);
  943. TextDrawDestroy(TDEditor_INTRO[7]);
  944. TextDrawDestroy(TDEditor_INTRO[8]);
  945. TextDrawDestroy(TDEditor_INTRO[9]);
  946. return 1;
  947. }
  948.  
  949. CreateGlobalObjects()
  950. {
  951. //HABITACION INTRO PARA REGISTRARSE
  952. SetObjectMaterialText(CreateObject(19587, 452.1545, 514.7506, 1002.1099, 90.1999, 76.0001, -140.8738), "Bienvenido", 0, 140, "Gabriola", 120, 0, -8092540, 0, 1); //TEXTO 'BIENVENIDO' DE LA HABITACION DE LA INTRO EN LA TV
  953. SetDynamicObjectMaterialText(CreateDynamicObject(19353, 445.2722, 514.8859, 1001.42, 0.0000, 0.3999, 0.3542), 0, "SA:MP", 140, "Gabriola", 55, 1, -8092540, 0, 1); //TEXTO SA:MP DE LA HABITACION DE LA INTRO
  954. SetDynamicObjectMaterialText(CreateDynamicObject(19353, 445.2722, 514.8859, 1001.3, 0.0000, 0.3999, 0.3542), 0, "server 1.01", 140, "Gabriola", 55, 1, -8092540, 0, 1); //TEXTO 'SERVER 1.01' DE LA HABITACION DE LA INTRO
  955. CreateDynamicObject(19624, 446.51517, 514.81940, 1001.63550, 0.00000, 0.00000, 29.44436); //MALETA ROCKSTAR DE LA HABITACION DE LA INTRO
  956. SetDynamicObjectMaterial(CreateDynamicObject(19893, 444.1881, 514.5712, 1001.3964, 0.0000, 0.0000, 0.0), 1, 18646, "matcolours", "white", 0xFFFFFFFF); //LAPTOP DE LA HABITACION DE LA INTRO
  957. SetDynamicObjectMaterial(CreateDynamicObject(18981, 444.61780, 510.80801, 1004.14160, 0.00000, 90.00000, 0.00000), 0, 18646, "matcolours", "black", 0xFFFFFFFF); //TECHO NEGRO PRIMERA HABITACION DE LA INTRO
  958. SetDynamicObjectMaterialText(CreateDynamicObject(19362, -0.6684, -14.3147, 3001.9443, 0.0000, 44.3000, 0.2999), 0, "Comencemos...", 140, "Gabriola", 65, 0, -1, 0, 1); //TEXTO COMENCEMOS DE EL INTERIOR DEL AVION DE LA INTRO
  959. CreateDynamicObject(2102, 443.90033, 514.92853, 1001.66467, 0.00000, 0.00000, 38.35522); //RADIO DE LA HABITACION DE LA INTRO
  960. first_actor = CreateActor(97, 444.200225, 514.112182, 1001.419494, 0.939619); //ACTOR DE LA HABITACION DE LA INTRO
  961.  
  962.  
  963. //AVION INTERIOR DE LA INTRO:
  964.  
  965. //ASIENTOS DEL AVION INTERIOR DE LA INTRO
  966. CreatePlaneSeatActor(1562, 1.00000, 0.00000, 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  967. CreatePlaneSeatActor(1562, -1.00000, 0.00000, 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  968. CreatePlaneSeatActor(1562, -1.77400, 0.00000, 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  969. CreatePlaneSeatActor(1562, 1.77200, 0.00000, 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  970. CreatePlaneSeatActor(1562, -2.54200, 0.00000, 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  971. CreatePlaneSeatActor(1562, 2.54200, 0.00000, 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  972. CreatePlaneSeatActor(1562, 2.54200, -(1.3*1), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  973. CreatePlaneSeatActor(1562, 1.77200, -(1.3*1), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  974. CreatePlaneSeatActor(1562, 1.00000, -(1.3*1), 3000.00000, 0.00000, 0.00000, 0.00000, 0); //MOCHILA AQUI PUESTA
  975. CreatePlaneSeatActor(1562, -1.00000, -(1.3*1), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  976. CreatePlaneSeatActor(1562, -1.77400, -(1.3*1), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  977. CreatePlaneSeatActor(1562, -2.54200, -(1.3*1), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  978. CreatePlaneSeatActor(1562, 2.54200, -(1.3*2), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  979. CreatePlaneSeatActor(1562, 1.77200, -(1.3*2), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  980. CreatePlaneSeatActor(1562, 1.00000, -(1.3*2), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  981. CreatePlaneSeatActor(1562, -1.00000, -(1.3*2), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  982. CreatePlaneSeatActor(1562, -1.77400, -(1.3*2), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  983. CreatePlaneSeatActor(1562, -2.54200, -(1.3*2), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  984. CreatePlaneSeatActor(1562, 2.54200, -(1.3*3), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  985. CreatePlaneSeatActor(1562, 1.77200, -(1.3*3), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  986. CreatePlaneSeatActor(1562, 1.00000, -(1.3*3), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  987. CreatePlaneSeatActor(1562, -1.00000, -(1.3*3), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  988. CreatePlaneSeatActor(1562, -1.77400, -(1.3*3), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  989. CreatePlaneSeatActor(1562, -2.54200, -(1.3*3), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  990. CreatePlaneSeatActor(1562, 1.77200, -(1.3*4), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  991. CreatePlaneSeatActor(1562, 1.00000, -(1.3*4), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  992. CreatePlaneSeatActor(1562, 2.54200, -(1.3*4), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  993. CreatePlaneSeatActor(1562, -1.00000, -(1.3*4), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  994. CreatePlaneSeatActor(1562, -1.77400, -(1.3*4), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  995. CreatePlaneSeatActor(1562, -2.54200, -(1.3*4), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  996. CreatePlaneSeatActor(1562, 1.77200, -(1.3*5), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  997. CreatePlaneSeatActor(1562, 1.00000, -(1.3*5), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  998. CreatePlaneSeatActor(1562, 2.54200, -(1.3*5), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  999. CreatePlaneSeatActor(1562, -1.00000, -(1.3*5), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1000. CreatePlaneSeatActor(1562, -1.77400, -(1.3*5), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1001. CreatePlaneSeatActor(1562, -2.54200, -(1.3*5), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1002. CreatePlaneSeatActor(1562, 1.77200, -(1.3*6), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1003. CreatePlaneSeatActor(1562, 1.00000, -(1.3*6), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1004. CreatePlaneSeatActor(1562, 2.54200, -(1.3*6), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1005. CreatePlaneSeatActor(1562, -1.00000, -(1.3*6), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1006. CreatePlaneSeatActor(1562, -1.77400, -(1.3*6), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1007. CreatePlaneSeatActor(1562, -2.54200, -(1.3*6), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1008. CreatePlaneSeatActor(1562, 1.77200, -(1.3*7), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1009. CreatePlaneSeatActor(1562, 1.00000, -(1.3*7), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1010. CreatePlaneSeatActor(1562, 2.54200, -(1.3*7), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1011. CreatePlaneSeatActor(1562, -1.00000, -(1.3*7), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1012. CreatePlaneSeatActor(1562, -1.77400, -(1.3*7), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1013. CreatePlaneSeatActor(1562, -2.54200, -(1.3*7), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1014. CreatePlaneSeatActor(1562, 1.77200, -(1.3*8), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1015. CreatePlaneSeatActor(1562, 1.00000, -(1.3*8), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1016. CreatePlaneSeatActor(1562, 2.54200, -(1.3*8), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1017. CreatePlaneSeatActor(1562, -1.00000, -(1.3*8), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1018. CreatePlaneSeatActor(1562, -1.77400, -(1.3*8), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1019. CreatePlaneSeatActor(1562, -2.54200, -(1.3*8), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1020. CreatePlaneSeatActor(1562, 1.77200, -(1.3*9), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1021. CreatePlaneSeatActor(1562, 1.00000, -(1.3*9), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1022. CreatePlaneSeatActor(1562, 2.54200, -(1.3*9), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1023. CreatePlaneSeatActor(1562, -1.00000, -(1.3*9), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1024. CreatePlaneSeatActor(1562, -1.77400, -(1.3*9), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1025. CreatePlaneSeatActor(1562, -2.54200, -(1.3*9), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1026. CreatePlaneSeatActor(1562, 1.77200, -(1.3*10), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1027. CreatePlaneSeatActor(1562, 1.00000, -(1.3*10), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1028. CreatePlaneSeatActor(1562, 2.54200, -(1.3*10), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1029. CreatePlaneSeatActor(1562, -1.00000, -(1.3*10), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1030. CreatePlaneSeatActor(1562, -1.77400, -(1.3*10), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1031. CreatePlaneSeatActor(1562, -2.54200, -(1.3*10), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1032. CreatePlaneSeatActor(1562, 1.77200, -(1.3*11), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1033. CreatePlaneSeatActor(1562, 1.00000, -(1.3*11), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1034. CreatePlaneSeatActor(1562, 2.54200, -(1.3*11), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1035. CreatePlaneSeatActor(1562, -1.00000, -(1.3*11), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1036. CreatePlaneSeatActor(1562, -1.77400, -(1.3*11), 3000.00000, 0.00000, 0.00000, 0.00000, 1);
  1037. CreatePlaneSeatActor(1562, -2.54200, -(1.3*11), 3000.00000, 0.00000, 0.00000, 0.00000, 0);
  1038.  
  1039. //CUERPO PRINCIPAL DEL AVION INTERIOR DE LA INTRO
  1040. SetDynamicObjectMaterial(CreateDynamicObject(19699, -1.85030, -3.77110, 2999.85034, 90.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1041. SetDynamicObjectMaterial(CreateDynamicObject(19699, 1.85030, -3.77110, 2999.85034, 90.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1042.  
  1043. //TECHO PRINCIPAL DEL AVION INTERIOR DE LA INTRO
  1044. SetDynamicObjectMaterial(CreateDynamicObject(19736, -2.50000, -4.00000, 3001.62231, 160.20000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1045. SetDynamicObjectMaterial(CreateDynamicObject(19736, 0.81800, 4.50000, 3002.31689, 175.50000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1046. SetDynamicObjectMaterial(CreateDynamicObject(19736, -0.81800, 4.50000, 3002.31689, 175.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1047. SetDynamicObjectMaterial(CreateDynamicObject(19736, -2.50000, 2.00000, 3001.62231, 160.20000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1048. SetDynamicObjectMaterial(CreateDynamicObject(19736, -2.50000, -10.00000, 3001.62231, 160.20000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1049. SetDynamicObjectMaterial(CreateDynamicObject(19736, -2.50000, -16.00000, 3001.62231, 160.20000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1050.  
  1051. //PAREDES FINAL INICIO DEL AVION INTERIOR DE LA INTRO
  1052. SetDynamicObjectMaterial(CreateDynamicObject(19741, -3.62600, 1.84780, 2999.37354, 90.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1053. SetDynamicObjectMaterial(CreateDynamicObject(19741, 0.00000, -16.1522, 2999.37354, 90.00000, 0.00000, 180.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1054. SetDynamicObjectMaterial(CreateDynamicObject(19741, 3.62400, 1.84780, 2999.37354, 90.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1055. SetDynamicObjectMaterial(CreateDynamicObject(19741, 0.00000, 1.84780, 3004.6665, 90.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1056.  
  1057. //TECHO ASIENTOS DEL AVION INTERIOR DE LA INTRO
  1058. SetDynamicObjectMaterial(CreateDynamicObject(19741, -4.00000, 1.41380, 3001.68262, 0.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1059. SetDynamicObjectMaterial(CreateDynamicObject(19741, -4.00000, -4.81560, 3001.68262, 0.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1060. SetDynamicObjectMaterial(CreateDynamicObject(19741, 4.00000, 1.41380, 3001.68262, 0.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1061. SetDynamicObjectMaterial(CreateDynamicObject(19741, 4.00000, -4.81560, 3001.68262, 0.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1062. SetDynamicObjectMaterial(CreateDynamicObject(19741, -4.00000, -10.81560, 3001.68262, 0.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1063. SetDynamicObjectMaterial(CreateDynamicObject(19741, -4.00000, -16.81560, 3001.68262, 0.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1064. SetDynamicObjectMaterial(CreateDynamicObject(19741, 4.00000, -10.81560, 3001.68262, 0.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1065. SetDynamicObjectMaterial(CreateDynamicObject(19741, 4.00000, -16.81560, 3001.68262, 0.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1066.  
  1067. //PUERTAS MALETAS DEL AVION INTERIOR DE LA INTRO
  1068. SetDynamicObjectMaterial(CreateDynamicObject(19741, 1.29000, 1.41380, 3003.87549, 0.00000, -45.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFA38C4D);
  1069. SetDynamicObjectMaterial(CreateDynamicObject(19741, 1.29000, -4.81560, 3003.87549, 0.00000, -45.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFA38C4D);
  1070. SetDynamicObjectMaterial(CreateDynamicObject(19741, -1.29000, 1.41380, 3003.87549, 0.00000, 45.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFA38C4D);
  1071. SetDynamicObjectMaterial(CreateDynamicObject(19741, -1.29000, -4.81560, 3003.87549, 0.00000, 45.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFA38C4D);
  1072. SetDynamicObjectMaterial(CreateDynamicObject(19741, 1.29000, -10.81560, 3003.87549, 0.00000, -45.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFA38C4D);
  1073. SetDynamicObjectMaterial(CreateDynamicObject(19741, 1.29000, -16.81560, 3003.87549, 0.00000, -45.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFA38C4D);
  1074. SetDynamicObjectMaterial(CreateDynamicObject(19741, -1.29000, -10.81560, 3003.87549, 0.00000, 45.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFA38C4D);
  1075. SetDynamicObjectMaterial(CreateDynamicObject(19741, -1.29000, -16.81560, 3003.87549, 0.00000, 45.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFA38C4D);
  1076.  
  1077.  
  1078. //PUERTAS DEL AVION INTERIOR DE LA INTRO
  1079. SetDynamicObjectMaterial(CreateDynamicObject(2911, -0.51250, 1.9365, 2999.40137, 0.00000, 0.00000, 180.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1080. SetDynamicObjectMaterial(CreateDynamicObject(2911, 0.51250, -16.0895, 2999.40137, 0.00000, 0.00000, 180.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1081. CreateDynamicObject(18644, -1.4231, 1.9646, 3000.4531, 0.00000, 0.00000, 0.00000);//Manibela puerta
  1082. CreateDynamicObject(18644, -0.39440, -16.0633, 3000.45313, 0.00000, 0.00000, 0.00000);//manibela puerta
  1083. CreateDynamicObject(2602, -1.83490, 2.54270, 2999.88892, 0.00000, 0.00000, 0.00000);//BAÑO
  1084. CreateDynamicObject(2685, -1.67720, 2.81350, 3000.80811, 0.00000, 0.00000, 0.00000);//BAÑO LAVA MANOS
  1085. CreateDynamicObject(11736, -0.99130, 2.82600, 3000.80811, 90.00000, 0.00000, 0.00000);//BAÑO +
  1086. CreateDynamicObject(11745, 1.05194, -1.35, 2999.98291, 0.00000, 0.00000, 67.96675);//MALETA MISTERIOSA
  1087.  
  1088. //VENTANAS DEL AVION INTERIOR DE LA INTRO
  1089. unused_object = CreateDynamicObject(1956, -2.81510, 2.35960, 3000.57520, 105.00000, 0.00000, 90.00000); //VENTANA BAÑO
  1090. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1091. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1092. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1093. unused_object = CreateDynamicObject(1956, -2.81510, -0.13640, 3000.57520, 105.00000, 0.00000, 90.00000);
  1094. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1095. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1096. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1097. unused_object = CreateDynamicObject(1956, -2.81510, (-0.13640-(1.3*1)), 3000.57520, 105.00000, 0.00000, 90.00000);
  1098. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1099. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1100. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1101. unused_object = CreateDynamicObject(1956, -2.81510, (-0.13640-(1.3*2)), 3000.57520, 105.00000, 0.00000, 90.00000);
  1102. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1103. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1104. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1105. unused_object = CreateDynamicObject(1956, -2.81510, (-0.13640-(1.3*3)), 3000.57520, 105.00000, 0.00000, 90.00000);
  1106. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1107. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1108. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1109. unused_object = CreateDynamicObject(1956, -2.81510, (-0.13640-(1.3*4)), 3000.57520, 105.00000, 0.00000, 90.00000);
  1110. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1111. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1112. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1113. unused_object = CreateDynamicObject(1956, -2.81510, (-0.13640-(1.3*5)), 3000.57520, 105.00000, 0.00000, 90.00000);
  1114. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1115. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1116. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1117. unused_object = CreateDynamicObject(1956, -2.81510, (-0.13640-(1.3*6)), 3000.57520, 105.00000, 0.00000, 90.00000);
  1118. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1119. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1120. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1121. unused_object = CreateDynamicObject(1956, -2.81510, (-0.13640-(1.3*7)), 3000.57520, 105.00000, 0.00000, 90.00000);
  1122. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1123. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1124. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1125. unused_object = CreateDynamicObject(1956, -2.81510, (-0.13640-(1.3*8)), 3000.57520, 105.00000, 0.00000, 90.00000);
  1126. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1127. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1128. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1129. unused_object = CreateDynamicObject(1956, -2.81510, (-0.13640-(1.3*9)), 3000.57520, 105.00000, 0.00000, 90.00000);
  1130. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1131. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1132. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1133. unused_object = CreateDynamicObject(1956, -2.81510, (-0.13640-(1.3*10)), 3000.57520, 105.00000, 0.00000, 90.00000);
  1134. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1135. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1136. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1137. unused_object = CreateDynamicObject(1956, -2.81510, (-0.13640-(1.3*11)), 3000.57520, 105.00000, 0.00000, 90.00000);
  1138. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1139. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1140. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1141. unused_object = CreateDynamicObject(1956, 2.81510, -0.13640, 3000.57520, -105.00000, 0.00000, 90.00000);
  1142. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1143. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1144. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1145. unused_object = CreateDynamicObject(1956, 2.81510, (-0.13640-(1.3*1)), 3000.57520, -105.00000, 0.00000, 90.00000);
  1146. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1147. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1148. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1149. unused_object = CreateDynamicObject(1956, 2.81510, (-0.13640-(1.3*2)), 3000.57520, -105.00000, 0.00000, 90.00000);
  1150. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1151. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1152. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1153. unused_object = CreateDynamicObject(1956, 2.81510, (-0.13640-(1.3*3)), 3000.57520, -105.00000, 0.00000, 90.00000);
  1154. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1155. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1156. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1157. unused_object = CreateDynamicObject(1956, 2.81510, (-0.13640-(1.3*4)), 3000.57520, -105.00000, 0.00000, 90.00000);
  1158. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1159. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1160. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1161. unused_object = CreateDynamicObject(1956, 2.81510, (-0.13640-(1.3*5)), 3000.57520, -105.00000, 0.00000, 90.00000);
  1162. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1163. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1164. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1165. unused_object = CreateDynamicObject(1956, 2.81510, (-0.13640-(1.3*6)), 3000.57520, -105.00000, 0.00000, 90.00000);
  1166. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1167. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1168. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1169. unused_object = CreateDynamicObject(1956, 2.81510, (-0.13640-(1.3*7)), 3000.57520, -105.00000, 0.00000, 90.00000);
  1170. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1171. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1172. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1173. unused_object = CreateDynamicObject(1956, 2.81510, (-0.13640-(1.3*8)), 3000.57520, -105.00000, 0.00000, 90.00000);
  1174. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1175. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1176. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1177. unused_object = CreateDynamicObject(1956, 2.81510, (-0.13640-(1.3*9)), 3000.57520, -105.00000, 0.00000, 90.00000);
  1178. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1179. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1180. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1181. unused_object = CreateDynamicObject(1956, 2.81510, (-0.13640-(1.3*10)), 3000.57520, -105.00000, 0.00000, 90.00000);
  1182. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1183. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1184. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1185. unused_object = CreateDynamicObject(1956, 2.81510, (-0.13640-(1.3*11)), 3000.57520, -105.00000, 0.00000, 90.00000);
  1186. SetDynamicObjectMaterial(unused_object, 0, 0, "n", "n", 0);
  1187. SetDynamicObjectMaterial(unused_object, 1, 19133, "MatArrows", "arrow-1-edge", 0);
  1188. SetDynamicObjectMaterial(unused_object, 2, 14404, "jet_interior", "mp_jet_roof", 0xFFE3D5AF);
  1189.  
  1190. //ALFOMBRA DEL AVION INTERIOR DE LA INTRO
  1191. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.46950, 0.25830, 2999.33838, 180.00000, 0.00000, 0.00000), 0, 19362, "all_walls", "la_carp3", 0xFF3C72B0);
  1192. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.46950, -2.74170, 2999.33838, 180.00000, 0.00000, 0.00000), 0, 19362, "all_walls", "la_carp3", 0xFF3C72B0);
  1193. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.46950, -5.74170, 2999.33838, 180.00000, 0.00000, 0.00000), 0, 19362, "all_walls", "la_carp3", 0xFF3C72B0);
  1194. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.46950, -8.74170, 2999.33838, 180.00000, 0.00000, 0.00000), 0, 19362, "all_walls", "la_carp3", 0xFF3C72B0);
  1195. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.46950, -11.74170, 2999.33838, 180.00000, 0.00000, 0.00000), 0, 19362, "all_walls", "la_carp3", 0xFF3C72B0);
  1196. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.46950, -14.74170, 2999.33838, 180.00000, 0.00000, 0.00000), 0, 19362, "all_walls", "la_carp3", 0xFF3C72B0);
  1197.  
  1198. //LINEAS BLANCAS DE LA ALFOMBRA DEL AVION INTERIOR DE LA INTRO
  1199. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.39750, 0.25830, 2999.33228, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1200. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.54150, 0.25830, 2999.33032, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1201. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.39750, -2.74170, 2999.33228, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1202. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.54150, -2.74170, 2999.33228, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1203. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.39750, -5.74170, 2999.33228, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1204. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.54150, -5.74170, 2999.33228, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1205. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.39750, -8.74170, 2999.33228, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1206. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.54150, -8.74170, 2999.33032, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1207. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.39750, -11.74170, 2999.33228, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1208. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.54150, -11.74170, 2999.33032, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1209. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.39750, -14.74170, 2999.33228, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1210. SetDynamicObjectMaterial(CreateDynamicObject(19848, 0.54150, -14.74170, 2999.33032, 180.00000, 0.00000, 0.00000), 0, 18646, "matcolours", "white", 0xFFFFFFFF);
  1211.  
  1212. //SUELO O ALFOMBRA PRINCIPAL DEL AVION INTERIOR DE LA INTRO
  1213. SetObjectMaterial(CreateObject(19552, 0.0000, -4.0000, 2999.3823, 0.00000, 0.00000, 0.00000), 0, 19362, "all_walls", "la_carp3", 0xFF3C72B0);
  1214.  
  1215. //MAPA DE PAREDES DEL BAÑO DEL AVION INTERIOR DE LA INTRO
  1216. SetDynamicObjectMaterial(CreateDynamicObject(19741, 0.56160, 5.03380, 2999.37354, 90.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1217. SetDynamicObjectMaterial(CreateDynamicObject(19741, -0.54250, 5.92980, 2999.37354, 90.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1218. SetDynamicObjectMaterial(CreateDynamicObject(19741, -0.54250, 5.03380, 3004.66650, 90.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1219. SetDynamicObjectMaterial(CreateDynamicObject(19741, -2.57320, 2.89926, 2999.37354, 90.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1220. SetDynamicObjectMaterial(CreateDynamicObject(19741, 0.49490, 4.9289, 3001.6006, 0.00000, 0.00000, 0.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFFFFFFF);
  1221.  
  1222. //SEPARADORES METALICOS DE MALETEROS DEL AVION INTERIOR DE LA INTRO
  1223. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, 0.60440, 3009.37915, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1224. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*1)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1225. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*2)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1226. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*3)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1227. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*4)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1228. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*5)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1229. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*6)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1230. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*7)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1231. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*8)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1232. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*9)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1233. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*10)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1234. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*11)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1235. SetDynamicObjectMaterial(CreateDynamicObject(16101, 6.83090, (0.60440-(1.3*12)), 3009.38330, 180.00000, -45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1236. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, 0.60440, 3009.37915, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1237. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*1)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1238. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*2)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1239. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*3)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1240. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*4)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1241. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*5)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1242. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*6)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1243. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*7)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1244. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*8)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1245. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*9)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1246. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*10)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1247. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*11)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1248. SetDynamicObjectMaterial(CreateDynamicObject(16101, -6.87290, (0.60440-(1.3*12)), 3009.38330, 180.00000, 45.00000, 0.00000), 0, 16101, "des_boneyard", "steel64", 0xFFFFFFFF);
  1249.  
  1250. //CERRADURA MALETEROS DEL AVION INTERIOR DE LA INTRO
  1251. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, 0.02690, 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1252. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, (0.02690-(1.3*1)), 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1253. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, (0.02690-(1.3*2)), 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1254. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, (0.02690-(1.3*3)), 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1255. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, (0.02690-(1.3*4)), 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1256. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, (0.02690-(1.3*5)), 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1257. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, (0.02690-(1.3*6)), 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1258. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, (0.02690-(1.3*7)), 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1259. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, (0.02690-(1.3*8)), 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1260. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, (0.02690-(1.3*9)), 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1261. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, (0.02690-(1.3*10)), 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1262. SetDynamicObjectMaterial(CreateDynamicObject(19874, -0.78410, (0.02690-(1.3*11)), 3001.73975, 135.00000, 0.00000, 90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1263. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, 0.02690, 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1264. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, (0.02690-(1.3*1)), 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1265. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, (0.02690-(1.3*2)), 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1266. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, (0.02690-(1.3*3)), 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1267. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, (0.02690-(1.3*4)), 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1268. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, (0.02690-(1.3*5)), 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1269. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, (0.02690-(1.3*6)), 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1270. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, (0.02690-(1.3*7)), 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1271. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, (0.02690-(1.3*8)), 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1272. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, (0.02690-(1.3*9)), 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1273. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, (0.02690-(1.3*10)), 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1274. SetDynamicObjectMaterial(CreateDynamicObject(19874, 0.78410, (0.02690-(1.3*11)), 3001.73975, 135.00000, 0.00000, -90.00000), 0, 14404, "jet_interior", "mp_jet_roof", 0xFFC2AB6B);
  1275.  
  1276. //BOTONES DEL TECHO ARRIBA DE LOS ASIENTOS
  1277. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, 0.02690, 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1278. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, 0.02690, 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1279. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, 0.02690, 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1280. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, (0.02690-(1.3*1)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1281. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, (0.02690-(1.3*1)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1282. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, (0.02690-(1.3*1)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1283. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, (0.02690-(1.3*2)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1284. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, (0.02690-(1.3*2)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1285. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, (0.02690-(1.3*2)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1286. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, (0.02690-(1.3*3)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1287. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, (0.02690-(1.3*3)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1288. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, (0.02690-(1.3*3)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1289. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, (0.02690-(1.3*4)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1290. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, (0.02690-(1.3*4)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1291. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, (0.02690-(1.3*4)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1292. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, (0.02690-(1.3*5)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1293. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, (0.02690-(1.3*5)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1294. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, (0.02690-(1.3*5)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1295. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, (0.02690-(1.3*6)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1296. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, (0.02690-(1.3*6)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1297. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, (0.02690-(1.3*6)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1298. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, (0.02690-(1.3*7)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1299. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, (0.02690-(1.3*7)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1300. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, (0.02690-(1.3*7)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1301. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, (0.02690-(1.3*8)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1302. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, (0.02690-(1.3*8)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1303. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, (0.02690-(1.3*8)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1304. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, (0.02690-(1.3*9)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1305. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, (0.02690-(1.3*9)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1306. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, (0.02690-(1.3*9)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1307. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, (0.02690-(1.3*10)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1308. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, (0.02690-(1.3*10)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1309. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, (0.02690-(1.3*10)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1310. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.57200, (0.02690-(1.3*11)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1311. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.77400, (0.02690-(1.3*11)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1312. SetDynamicObjectMaterial(CreateDynamicObject(19828, -1.37400, (0.02690-(1.3*11)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1313. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, 0.02690, 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1314. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, 0.02690, 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1315. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, 0.02690, 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1316. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, (0.02690-(1.3*1)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1317. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, (0.02690-(1.3*1)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1318. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, (0.02690-(1.3*1)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1319. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, (0.02690-(1.3*2)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1320. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, (0.02690-(1.3*2)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1321. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, (0.02690-(1.3*2)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1322. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, (0.02690-(1.3*3)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1323. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, (0.02690-(1.3*3)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1324. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, (0.02690-(1.3*3)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1325. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, (0.02690-(1.3*4)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1326. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, (0.02690-(1.3*4)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1327. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, (0.02690-(1.3*4)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1328. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, (0.02690-(1.3*5)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1329. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, (0.02690-(1.3*5)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1330. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, (0.02690-(1.3*5)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1331. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, (0.02690-(1.3*6)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1332. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, (0.02690-(1.3*6)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1333. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, (0.02690-(1.3*6)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1334. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, (0.02690-(1.3*7)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1335. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, (0.02690-(1.3*7)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1336. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, (0.02690-(1.3*7)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1337. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, (0.02690-(1.3*8)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1338. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, (0.02690-(1.3*8)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1339. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, (0.02690-(1.3*8)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1340. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, (0.02690-(1.3*9)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1341. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, (0.02690-(1.3*9)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1342. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, (0.02690-(1.3*9)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1343. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, (0.02690-(1.3*10)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1344. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, (0.02690-(1.3*10)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1345. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, (0.02690-(1.3*10)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1346. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.57200, (0.02690-(1.3*11)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1347. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.77400, (0.02690-(1.3*11)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1348. SetDynamicObjectMaterial(CreateDynamicObject(19828, 1.37400, (0.02690-(1.3*11)), 3001.62378, 90.00000, 0.00000, 0.00000), 0, 19828, "lightswitches", "LightSwitch3", 0xFFC2AB6B);
  1349.  
  1350. //RESPALDOS DE LA CABEZA EN LOS ASIENTOS DEL INTERIOR DE EL AVION DE LA INTRO
  1351. CreateDynamicObject(1563, -2.54200, 0.34660, 3000.52393, 0.00000, 0.00000, 0.00000);
  1352. CreateDynamicObject(1563, -1.77400, 0.34660, 3000.52393, 0.00000, 0.00000, 0.00000);
  1353. CreateDynamicObject(1563, -1.00000, 0.34660, 3000.52393, 0.00000, 0.00000, 0.00000);
  1354. CreateDynamicObject(1563, 1.00000, 0.34660, 3000.52393, 0.00000, 0.00000, 0.00000);
  1355. CreateDynamicObject(1563, 1.77400, 0.34660, 3000.52393, 0.00000, 0.00000, 0.00000);
  1356. CreateDynamicObject(1563, 2.54200, 0.34660, 3000.52393, 0.00000, 0.00000, 0.00000);
  1357. CreateDynamicObject(1563, 1.00000, (0.34660-(1.3*1)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1358. CreateDynamicObject(1563, 1.77400, (0.34660-(1.3*1)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1359. CreateDynamicObject(1563, 2.54200, (0.34660-(1.3*1)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1360. CreateDynamicObject(1563, -1.00000, (0.34660-(1.3*1)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1361. CreateDynamicObject(1563, -1.77400, (0.34660-(1.3*1)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1362. CreateDynamicObject(1563, -2.54200, (0.34660-(1.3*1)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1363. CreateDynamicObject(1563, -1.00000, (0.34660-(1.3*2)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1364. CreateDynamicObject(1563, -1.77400, (0.34660-(1.3*2)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1365. CreateDynamicObject(1563, -2.54200, (0.34660-(1.3*2)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1366. CreateDynamicObject(1563, 1.00000, (0.34660-(1.3*2)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1367. CreateDynamicObject(1563, 1.77400, (0.34660-(1.3*2)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1368. CreateDynamicObject(1563, 2.54200, (0.34660-(1.3*2)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1369. CreateDynamicObject(1563, -1.00000, (0.34660-(1.3*3)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1370. CreateDynamicObject(1563, -1.77400, (0.34660-(1.3*3)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1371. CreateDynamicObject(1563, -2.54200, (0.34660-(1.3*3)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1372. CreateDynamicObject(1563, 1.00000, (0.34660-(1.3*3)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1373. CreateDynamicObject(1563, 1.77400, (0.34660-(1.3*3)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1374. CreateDynamicObject(1563, 2.54200, (0.34660-(1.3*3)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1375. CreateDynamicObject(1563, -2.54200, (0.34660-(1.3*4)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1376. CreateDynamicObject(1563, -1.77400, (0.34660-(1.3*4)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1377. CreateDynamicObject(1563, -1.00000, (0.34660-(1.3*4)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1378. CreateDynamicObject(1563, 1.00000, (0.34660-(1.3*4)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1379. CreateDynamicObject(1563, 1.77400, (0.34660-(1.3*4)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1380. CreateDynamicObject(1563, 2.54200, (0.34660-(1.3*4)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1381. CreateDynamicObject(1563, -2.54200, (0.34660-(1.3*5)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1382. CreateDynamicObject(1563, -1.77400, (0.34660-(1.3*5)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1383. CreateDynamicObject(1563, -1.00000, (0.34660-(1.3*5)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1384. CreateDynamicObject(1563, 1.00000, (0.34660-(1.3*5)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1385. CreateDynamicObject(1563, 1.77400, (0.34660-(1.3*5)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1386. CreateDynamicObject(1563, 2.54200, (0.34660-(1.3*5)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1387. CreateDynamicObject(1563, -2.54200, (0.34660-(1.3*6)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1388. CreateDynamicObject(1563, -1.77400, (0.34660-(1.3*6)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1389. CreateDynamicObject(1563, -1.00000, (0.34660-(1.3*6)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1390. CreateDynamicObject(1563, 1.00000, (0.34660-(1.3*6)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1391. CreateDynamicObject(1563, 1.77400, (0.34660-(1.3*6)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1392. CreateDynamicObject(1563, 2.54200, (0.34660-(1.3*6)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1393. CreateDynamicObject(1563, -2.54200, (0.34660-(1.3*7)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1394. CreateDynamicObject(1563, -1.77400, (0.34660-(1.3*7)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1395. CreateDynamicObject(1563, -1.00000, (0.34660-(1.3*7)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1396. CreateDynamicObject(1563, 1.00000, (0.34660-(1.3*7)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1397. CreateDynamicObject(1563, 1.77400, (0.34660-(1.3*7)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1398. CreateDynamicObject(1563, 2.54200, (0.34660-(1.3*7)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1399. CreateDynamicObject(1563, -2.54200, (0.34660-(1.3*8)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1400. CreateDynamicObject(1563, -1.77400, (0.34660-(1.3*8)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1401. CreateDynamicObject(1563, -1.00000, (0.34660-(1.3*8)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1402. CreateDynamicObject(1563, 1.00000, (0.34660-(1.3*8)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1403. CreateDynamicObject(1563, 1.77400, (0.34660-(1.3*8)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1404. CreateDynamicObject(1563, 2.54200, (0.34660-(1.3*8)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1405. CreateDynamicObject(1563, -2.54200, (0.34660-(1.3*9)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1406. CreateDynamicObject(1563, -1.77400, (0.34660-(1.3*9)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1407. CreateDynamicObject(1563, -1.00000, (0.34660-(1.3*9)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1408. CreateDynamicObject(1563, 1.00000, (0.34660-(1.3*9)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1409. CreateDynamicObject(1563, 1.77400, (0.34660-(1.3*9)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1410. CreateDynamicObject(1563, 2.54200, (0.34660-(1.3*9)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1411. CreateDynamicObject(1563, -2.54200, (0.34660-(1.3*10)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1412. CreateDynamicObject(1563, -1.77400, (0.34660-(1.3*10)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1413. CreateDynamicObject(1563, -1.00000, (0.34660-(1.3*10)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1414. CreateDynamicObject(1563, 1.00000, (0.34660-(1.3*10)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1415. CreateDynamicObject(1563, 1.77400, (0.34660-(1.3*10)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1416. CreateDynamicObject(1563, 2.54200, (0.34660-(1.3*10)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1417. CreateDynamicObject(1563, -2.54200, (0.34660-(1.3*11)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1418. CreateDynamicObject(1563, -1.77400, (0.34660-(1.3*11)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1419. CreateDynamicObject(1563, -1.00000, (0.34660-(1.3*11)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1420. CreateDynamicObject(1563, 1.00000, (0.34660-(1.3*11)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1421. CreateDynamicObject(1563, 1.77400, (0.34660-(1.3*11)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1422. CreateDynamicObject(1563, 2.54200, (0.34660-(1.3*11)), 3000.52393, 0.00000, 0.00000, 0.00000);
  1423. return 1;
  1424. }
  1425.  
  1426. DestroyGlobalObjects()
  1427. {
  1428. for(new i = 0; i != 1000; i++)
  1429. {
  1430. if(IsValidObject(i)) DestroyObject(i);
  1431. if(IsValidDynamicObject(i)) DestroyDynamicObject(i);
  1432. }
  1433. return 1;
  1434. }
  1435.  
  1436. DestroyActors()
  1437. {
  1438. for(new i = 0; i != MAX_ACTORS; i++) if(IsValidActor(i)) DestroyActor(i);
  1439. return 1;
  1440. }
  1441.  
  1442. ResetGlobalVariables()
  1443. {
  1444. airplane_actors_num = 0;
  1445. unused_object = 0;
  1446. return 1;
  1447. }
  1448.  
  1449. ResetPlayerVariables(playerid)
  1450. {
  1451. PlayerIntroVariable[playerid] = 0;
  1452. ScreenStatus[playerid] = 0;
  1453. return 1;
  1454. }
  1455.  
  1456. KillPlayerTimers(playerid)
  1457. {
  1458. for(new i = 0; i != sizeof(PlayerTimers[]); i++) KillTimer(PlayerTimers[playerid][i]);
  1459. return 1;
  1460. }
  1461.  
  1462. RGBAToHex(r, g, b, a) //By Betamaster
  1463. {
  1464. return (r<<24 | g<<16 | b<<8 | a);
  1465. }
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