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SpYBukkit

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Apr 16th, 2016
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  1. Rising World - 0.6.5.1 (Steam)
  2. 17.04.2016 02:51
  3.  
  4.  
  5. content.Launcher INFO: Windows 7 (x64) 6.1 Java: 1.8.0_73 amd640.6.5.1_26 -H:2048 -D:1024 (Steam)
  6. Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz, Aspire X3950, 4218 MB (2112 MB Heap)
  7. ATI Radeon HD 5570 20100113000000.000000-000 8.700.0.0
  8. -------------------------------------------------------------------------------------------------------------
  9.  
  10. Initialize HIVE...
  11. HIVE is initialized
  12. Start game...
  13. Start context...
  14. GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
  15. Initialize Static Classes...
  16. Collision Shapes initialized!
  17. Constructions initialized!
  18. Items initialized!
  19. Objects initialized!
  20. Plants initialized!
  21. Picking initialized!
  22. Food-Definitions initialized!
  23. NPCs initialized!
  24. Crafting-Definitions initialized!
  25. Initialize Default Options...
  26. 1024 X 768
  27. steam connect
  28. [UPTIME: 0s] Connected to: /51.254.77.202:6001
  29. BUFFER SIZE 482 10
  30. HIVE OnConnect - STEAM VERSION
  31. Initialize Materials...
  32. Initialize FMod for Windows64 ...
  33. Initialize RenderingSettings...
  34. Initialize SerializerRegistrations...
  35. Load Native Library: fmod64.dll Filesize:1893888 bytes
  36. Load Native Library: fmodL64.dll Filesize:2024448 bytes
  37. Initialize InputMappings...
  38. Initialize Bulletphysics...
  39. Load Native Library: fmodstudio64.dll Filesize:2888704 bytes
  40. Load Native Library: fmodstudioL64.dll Filesize:3661312 bytes
  41. Load Native Library: JavaFMod64.dll Filesize:86016 bytes
  42. ... finished
  43. DECODE
  44. h
  45. ap.h@727aa5b5
  46. SteamTicketReturnMessage 120
  47. Initialize IngameContext...
  48. read bytes from resource: 11417
  49. read bytes from resource: 7342
  50. Initialize LocalPlayer...
  51. (0) Lautsprecher (High Definition Audio-Gerät), STEREO, 2, 96000
  52. (1) Digitalaudio (S/PDIF) (High Definition Audio-Ger..., STEREO, 2, 44100
  53. (2) Lautsprecher (High Definition Audio-Gerät), STEREO, 2, 44100
  54. -------------------------------------------------------------------------------------------------------------
  55.  
  56. Initialize AppStates...
  57. warning CollisionDispatcher.needsCollision: static-static collision!
  58. com.jme3.animation.SkeletonControl INFO: Hardware skinning engaged for LocalPlayer_Chest (Node)
  59. 111833128 bytes loaded
  60. MATERIALS INITIALIZED
  61. SET ANISOTROPIC FILTER TO 1
  62. Initialize Music...
  63. Initialize GUI...
  64. Initialize Sounds...
  65. content.Game INFO: FMOD Driver: Lautsprecher (High Definition Audio-Gerät) ID: 0
  66. content.Game INFO: FMOD Mode: STEREO Channels: 2 Systemrate: 96.000
  67. com.jme3.texture.plugins.DDSLoader WARNING: Got 11 mipmaps, expected 12
  68. Unable to read from file: java.io.FileNotFoundException: C:\Program Files (x86)\Steam\steamapps\common\RisingWorld\server.favorites (Das System kann die angegebene Datei nicht finden)
  69. screenresolution 1024x768
  70. aspect ratio 4:3
  71. loading texture dimension: 1024x768
  72. Initialize PostProcessFilters...
  73. GrassOccludeProcessor initialized!
  74. initialized ppc
  75. Loadingtime: 17,31 seconds
  76. com.jme3.renderer.RendererException: compile error in: ShaderSource[name=Common/MatDefs/Post/DepthOfField15.frag, defines, type=Fragment, language=GLSL150]
  77. Fragment shader failed to compile with the following errors:
  78. WARNING: 0:29: warning(#239) Declaration should include a precision qualifier or the default precision should have been previously declared
  79. ERROR: 0:30: error(#155) Internal error wrong operand type built in unary operator function. Type: in sampler2DMS
  80. ERROR: error(#273) 1 compilation errors. No code generated
  81.  
  82. at com.jme3.renderer.opengl.GLRenderer.updateShaderSourceData(GLRenderer.java:1126)
  83. at com.jme3.renderer.opengl.GLRenderer.updateShaderData(GLRenderer.java:1153)
  84. at com.jme3.renderer.opengl.GLRenderer.setShader(GLRenderer.java:1217)
  85. at com.jme3.material.Material.render(Material.java:1215)
  86. at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:568)
  87. at com.jme3.post.FilterPostProcessor.renderProcessing(FilterPostProcessor.java:217)
  88. at com.jme3.post.FilterPostProcessor.renderFilterChain(FilterPostProcessor.java:294)
  89. at com.jme3.post.FilterPostProcessor.postFrame(FilterPostProcessor.java:308)
  90. at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1035)
  91. at com.jme3.renderer.RenderManager.render(RenderManager.java:1078)
  92. at commons.JIWApplication.update(SourceFile:131)
  93. at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:152)
  94. at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:192)
  95. at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:233)
  96. at java.lang.Thread.run(Unknown Source)
  97. commons.JIWApplication SEVERE: Error occurred during application-update (1):
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