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limbingxian

Eclipse

Oct 22nd, 2016
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  1. if game.CoreGui:FindFirstChild('Eclipse') then
  2. game.CoreGui.Eclipse:Destroy()
  3. end
  4.  
  5. game:GetObjects('rbxassetid://527172789')[1].Parent = game.CoreGui
  6.  
  7. wait(0.1)
  8. -----------------------------------------variables-------------------
  9. local Player = game.Players.LocalPlayer
  10. local Clip = true
  11.  
  12. local Eclipse = game.CoreGui.Eclipse
  13. local Main = Eclipse.Main
  14. local scrollingframe = Main.ScrollingFrame
  15. local body1 = Main.Body
  16. local body2 = Main.Body2
  17. local page1 = body2.Page1
  18. local page2 = body2.Page2
  19. local page3 = body2.Page3
  20. local page4 = body2.Page4
  21. local co = Main["Exit/Open"]
  22. local extend = body1.Extend
  23.  
  24. mrgt = Main[">"]
  25. mlft = Main["<"]
  26. addonl = page1.addonl
  27. addonr = page4.addonr
  28.  
  29. --body1--
  30. god = body1.God
  31. killall = body1.KillAll
  32. killplr = body1.KillPlr
  33. message = body1.Message
  34. PlayerName = body1.PlayerName
  35. tpallme = body1.TpAllMe
  36. tpme = body1.TpMe
  37. tpto = body1.TpTo
  38. me = body1.Me
  39. --body2 page1--
  40. corpses = page1.Corpses
  41. esp = page1["ESP/Aimbot"]
  42. instantload = page1["DefaultLoadout"]
  43. groupleader = page1["Group Leader"]
  44. nofog = page1["No Fog"]
  45. noclip = page1["NoClip"]
  46. cclip = page1["Clip"]
  47. servermsg = page1["ServerMessage"]
  48. redsm = page1["RedSm"]
  49. bluesm = page1["BlueSm"]
  50. greensm = page1["GreenSm"]
  51. yellowsm = page1["YellowSm"]
  52. spectateplayer = page1["Spectate Player"]
  53. resetview = page1["Resetview"]
  54. --body2 page2--
  55. infhungerthirst = page2["INF Hunger/Thirst"]
  56. carfuel = page2["Car Fuel"]
  57. carspeed = page2["Car Speed"]
  58. carkit = page2["CarKit"]
  59. carname = page2["CarName"]
  60. teleportcar = page2["Teleport Car"]
  61. vehiclegod = page2["Vehicle God"]
  62. --body2 page3--
  63. mk17 = page3["MK17"]
  64. fal = page3["FAL"]
  65. ppsh = page3["PPSH"]
  66. m4a1 = page3["M4A1"]
  67. m14 = page3["M14"]
  68. g36k = page3["G-36K"]
  69. ots14 = page3["OTS-14"]
  70. mk48 = page3["MK48"]
  71. --body2 page4--
  72. daytime = page4["Daytime"]
  73. nograv = page4["Nograv"]
  74. grav = page4["Grav"]
  75. c4walk = page4["C4Walk"]
  76. c4det = page4["Detonator"]
  77. listofitems = page4["Listofitems"]
  78. itemsclose = scrollingframe.close
  79. teleportcrates = page4["Teleport Crates"]
  80. nighttime = page4["Night time"]
  81. buildkit = page4["Build Kit"]
  82. ---------------------importantstuff----------------------
  83. co.MouseButton1Down:connect(function()
  84. if co.Text == "X" then
  85. body1.Visible = false
  86. body2.Visible = false
  87. co.BackgroundColor3 = Color3.new(85/255, 255/255, 127/255)
  88. co.Text = "O" else
  89. body1.Visible = true
  90. body2.Visible = false
  91. co.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
  92. co.Text = "X"
  93. end
  94. end)
  95.  
  96. extend.MouseButton1Down:connect(function()
  97. if extend.Text == "Collapse" then
  98. body2.Visible = false
  99. mrgt.Visible = false
  100. mlft.Visible = false
  101. extend.Text = "Expand" else
  102. body2.Visible = true
  103. mrgt.Visible = true
  104. mlft.Visible = true
  105. extend.Text = "Collapse"
  106. end
  107. end)
  108. ---------------------------------TEXT BUTTONS & FEATURES------------------------
  109. ---body1--
  110. god.MouseButton1Down:connect(function()
  111. Player = game.Workspace:FindFirstChild(PlayerName.Text)
  112. while wait() do
  113. game.Lighting.Remote.AddHealth:FireServer(Player.Humanoid, 2147483648)
  114. end
  115. end)
  116. killall.MouseButton1Down:connect(function()
  117. for i,v in pairs(game.Players:GetPlayers()) do
  118. if v.Name == game.Players.LocalPlayer.Name then
  119. print('nope')
  120. else
  121. getPlayer = game.Workspace:FindFirstChild(v.Name)
  122. wait(.01)
  123. game.Lighting.Remote.AddHealth:FireServer(getPlayer.Humanoid, -5345355)
  124. end
  125. end
  126. end)
  127. killplr.MouseButton1Down:connect(function()
  128. gitPlayer = game.Workspace:FindFirstChild(PlayerName.Text)
  129. game.Lighting.Remote.AddHealth:FireServer(gitPlayer.Humanoid, -5000000)
  130. end)
  131. tpallme.MouseButton1Down:connect(function()
  132. for i,v in pairs(game.Players:GetPlayers()) do
  133. if v.Name == game.Players.LocalPlayer.Name then
  134. print'nope'
  135. else
  136. wait(.01)
  137. game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), v.Name)
  138. end
  139. end
  140. end)
  141. tpme.MouseButton1Down:connect(function()
  142. gitPlayer = PlayerName.Text
  143. game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), gitPlayer)
  144. end)
  145. tpto.MouseButton1Down:connect(function()
  146. gitPlayer = PlayerName.Text
  147. game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("Me To", math.floor(tick() % 1 * 100000), gitPlayer)
  148. end)
  149. me.MouseButton1Down:connect(function()
  150. PlayerName.Text = game.Players.LocalPlayer.Name
  151. end)
  152. -------------body2 page1-------
  153. corpses.MouseButton1Down:connect(function()
  154. for _, corpse in pairs(workspace:GetChildren()) do
  155. if corpse.Name == "Corpse" then
  156. corpse:MoveTo(workspace[game.Players.LocalPlayer.Name].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
  157. end
  158. end
  159. end)
  160. esp.MouseButton1Down:connect(function()
  161. --V for esp
  162. --left alt for aimbot
  163.  
  164. ENABLED = false
  165. PLAYER = game.Players.LocalPlayer
  166. MOUSE = PLAYER:GetMouse()
  167. CC = game.Workspace.CurrentCamera
  168. _G.FREE_FOR_ALL = true
  169. _G.BIND = 52
  170. _G.AIM_AT = 'Head'
  171. local player = game.Players.LocalPlayer
  172. local esp = false
  173. local track = false
  174.  
  175.  
  176.  
  177. function Create(base, team)
  178. local bb = Instance.new("BillboardGui",player.PlayerGui)
  179. bb.Adornee = base
  180. bb.ExtentsOffset = Vector3.new(0,1,0)
  181. bb.AlwaysOnTop = true
  182. bb.Size = UDim2.new(0,5,0,5)
  183. bb.StudsOffset = Vector3.new(0,1,0)
  184. bb.Name = "tracker"
  185. local frame = Instance.new("Frame",bb)
  186. frame.ZIndex = 10
  187. frame.BackgroundTransparency = 0.3
  188. frame.Size = UDim2.new(1,0,1,0)
  189. frame.Position = UDim2.new(0,0,0)
  190. frame.Transparency = 1
  191. local txtlbl = Instance.new("TextLabel",bb)
  192. txtlbl.ZIndex = 10
  193. txtlbl.Text = (string.upper(base.Parent.Name))
  194. txtlbl.BackgroundTransparency = 1
  195. txtlbl.Position = UDim2.new(0,0,0,-35)
  196. txtlbl.Size = UDim2.new(1,0,10,0)
  197. txtlbl.Font = "SourceSansBold"
  198. txtlbl.FontSize = "Size10"
  199. txtlbl.TextStrokeTransparency = 0.5
  200.  
  201. local txtlbl2 = Instance.new("TextLabel",bb)
  202. txtlbl2.ZIndex = 10
  203. txtlbl2.Text = (math.floor(base.Parent.Humanoid.Health*100)/100)
  204. txtlbl2.BackgroundTransparency = 1
  205. txtlbl2.Position = UDim2.new(0,0,0,-25)
  206. txtlbl2.Size = UDim2.new(1,0,10,0)
  207. txtlbl2.Font = "SourceSansBold"
  208. txtlbl2.FontSize = "Size10"
  209.  
  210. txtlbl2.TextStrokeTransparency = 0.5
  211. if team then
  212. txtlbl.TextColor3 = Color3.new(255,0,0)
  213. txtlbl2.TextColor3 = Color3.new(255,0,0)
  214. frame.BackgroundColor3 = Color3.new(255,0,0)
  215.  
  216. elseif base.Parent.Name == "OnyxBoy718" or base.Parent.Name == "second whitelist kid here" then
  217. txtlbl.TextColor3 = Color3.new(0,255,0)
  218. txtlbl2.TextColor3 = Color3.new(0,255,0)
  219. frame.BackgroundColor3 = Color3.new(0,255,0)
  220. txtlbl.Text = "FRIEND"
  221. txtlbl.FontSize = "Size14"
  222. txtlbl2.FontSize = "Size14"
  223.  
  224.  
  225.  
  226. elseif base.Parent.Name == game.Players.LocalPlayer.Name then
  227. txtlbl2.Transparency = 1
  228. txtlbl.Transparency = 1
  229. frame.Transparency = 1
  230. else
  231. txtlbl.TextColor3 = Color3.new(255,0,0)
  232. txtlbl2.TextColor3 = Color3.new(255,0,0)
  233. frame.BackgroundColor3 = Color3.new(255,0,0)
  234.  
  235. end
  236. end
  237.  
  238.  
  239. function Find()
  240. Clear()
  241. track = true
  242. spawn(function()
  243. while wait() do
  244. if track then
  245. Clear()
  246. for _,v in pairs(game.Players:players()) do
  247.  
  248. if v.Character and v.Character.Head then
  249. Create(v.Character.Head, false)
  250. end
  251. end
  252. end
  253. end
  254. wait(1)
  255. end)
  256. end
  257. function Clear()
  258. for _,v in pairs(player.PlayerGui:children()) do
  259. if v.Name == "tracker" and v:isA("BillboardGui") then
  260. v:Destroy()
  261. end
  262. end
  263. end
  264. mouse=game.Players.LocalPlayer:GetMouse()
  265. mouse.keyDown:connect(function(key)
  266. if key == "v" then
  267. if not esp then
  268. Find()
  269. print("ESP ENABLED")
  270. esp = true
  271. else
  272. Clear()
  273. track = false
  274. print("ESP DISABLED")
  275. esp = false
  276. end
  277.  
  278.  
  279.  
  280.  
  281. end
  282.  
  283. end)
  284.  
  285.  
  286. --AIMBOT---------=========
  287.  
  288.  
  289. function GetNearestPlayerToMouse()
  290. local PLAYERS = {}
  291. local PLAYER_HOLD = {}
  292. local DISTANCES = {}
  293. for i, v in pairs(game.Players:GetPlayers()) do
  294. if v ~= PLAYER then
  295. table.insert(PLAYERS, v)
  296. end
  297. end
  298. for i, v in pairs(PLAYERS) do
  299. if _G.FREE_FOR_ALL == false then
  300. if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
  301. local AIM = v.Character:FindFirstChild(_G.AIM_AT)
  302. if AIM ~= nil then
  303. local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
  304. local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
  305. local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
  306. local DIFF = math.floor((POS - AIM.Position).magnitude)
  307. PLAYER_HOLD[v.Name .. i] = {}
  308. PLAYER_HOLD[v.Name .. i].dist = DISTANCE
  309. PLAYER_HOLD[v.Name .. i].plr = v
  310. PLAYER_HOLD[v.Name .. i].diff = DIFF
  311. table.insert(DISTANCES, DIFF)
  312. end
  313. end
  314. elseif _G.FREE_FOR_ALL == true then
  315. local AIM = v.Character:FindFirstChild(_G.AIM_AT)
  316. if AIM ~= nil then
  317. local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
  318. local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
  319. local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
  320. local DIFF = math.floor((POS - AIM.Position).magnitude)
  321. PLAYER_HOLD[v.Name .. i] = {}
  322. PLAYER_HOLD[v.Name .. i].dist = DISTANCE
  323. PLAYER_HOLD[v.Name .. i].plr = v
  324. PLAYER_HOLD[v.Name .. i].diff = DIFF
  325. table.insert(DISTANCES, DIFF)
  326. end
  327. end
  328. end
  329.  
  330. if unpack(DISTANCES) == nil then
  331. return false
  332. end
  333.  
  334. local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
  335. if L_DISTANCE > 20 then
  336. return false
  337. end
  338.  
  339. for i, v in pairs(PLAYER_HOLD) do
  340. if v.diff == L_DISTANCE then
  341. return v.plr
  342. end
  343. end
  344. return false
  345. end
  346.  
  347. local TRACK = false
  348.  
  349.  
  350. MOUSE.KeyDown:connect(function(KEY)
  351. KEY = KEY:lower():byte()
  352. if KEY == _G.BIND then
  353. ENABLED = true
  354. end
  355. end)
  356. MOUSE.KeyUp:connect(function(KEY)
  357. KEY = KEY:lower():byte()
  358. if KEY == _G.BIND then
  359. ENABLED = false
  360. end
  361. end)
  362.  
  363. game:GetService('RunService').RenderStepped:connect(function()
  364. if ENABLED then
  365. local TARGET = GetNearestPlayerToMouse()
  366. if TARGET.Name == "OnyxBoy718" or TARGET.Name == "second whitelist kid here" then
  367. else
  368.  
  369. if (TARGET ~= false) then
  370. local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
  371. if AIM then
  372. CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
  373. end
  374. end
  375. end
  376. end
  377. end)
  378. end)
  379. groupleader.MouseButton1Down:connect(function()
  380. game.Players.LocalPlayer.PlayerGui.MyGroup.groupid.isgroupleader.Value = true
  381. end)
  382. nofog.MouseButton1Down:connect(function()
  383. game.Lighting.FogEnd = 10000000
  384. wait(1)
  385. end)
  386. noclip.MouseButton1Down:connect(function()
  387. noclip.Visible = false
  388. cclip.Visible = true
  389. Clip = false
  390. wait(1)
  391. Player.PlayerGui.ChildAdded:connect(function(NC)
  392. delay(0,function()
  393. if NC.Name == 'NC' then
  394. NC:Destroy()
  395. end
  396. end)
  397. end)
  398. game:GetService('RunService').Stepped:connect(function()
  399. game.Workspace[Player.Name].Torso.CanCollide = Clip
  400. game.Workspace[Player.Name].Head.CanCollide = Clip
  401. end)
  402. game.Workspace[Player.Name].Torso.Changed:connect(function()
  403. game.Workspace[Player.Name].Torso.CanCollide = Clip
  404. game.Workspace[Player.Name].Head.CanCollide = Clip
  405. end)
  406. end)
  407. cclip.MouseButton1Down:connect(function()
  408. cclip.Visible = false
  409. noclip.Visible = true
  410. Clip = true
  411. end)
  412. servermsg.MouseButton1Down:connect(function()
  413. for i,v in pairs(game.Players:GetChildren()) do game.Lighting.Remote.SendMessage:FireServer(v, 'Green/Blue/Red/Yellow', message.Text) end
  414. end)
  415. redsm.MouseButton1Down:connect(function()
  416. for i,v in pairs(game.Players:GetChildren()) do game.Lighting.Remote.SendMessage:FireServer(v, 'Red', message.Text) end
  417. end)
  418. bluesm.MouseButton1Down:connect(function()
  419. for i,v in pairs(game.Players:GetChildren()) do game.Lighting.Remote.SendMessage:FireServer(v, 'Blue', message.Text) end
  420. end)
  421. greensm.MouseButton1Down:connect(function()
  422. for i,v in pairs(game.Players:GetChildren()) do game.Lighting.Remote.SendMessage:FireServer(v, 'Green', message.Text) end
  423. end)
  424. yellowsm.MouseButton1Down:connect(function()
  425. for i,v in pairs(game.Players:GetChildren()) do game.Lighting.Remote.SendMessage:FireServer(v, 'Yellow', message.Text) end
  426. end)
  427. spectateplayer.MouseButton1Down:connect(function()
  428. game.Workspace.CurrentCamera.CameraSubject = game.Players[PlayerName.Text].Character.Humanoid
  429. end)
  430. instantload.MouseButton1Down:connect(function()
  431. plr = PlayerName.Text
  432. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotbackpack, 4016)
  433. wait(.1)
  434. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotprimary, 1023)
  435. wait(.1)
  436. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot1, 9013)
  437. wait(.1)
  438. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot2, 9009)
  439. wait(.1)
  440. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot3, 9005)
  441. wait(.1)
  442. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot4, 53)
  443. wait(.1)
  444. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot5, 53)
  445. wait(.1)
  446. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot6, 53)
  447. wait(.1)
  448. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot7, 53)
  449. wait(.1)
  450. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot8, 53)
  451. wait(.1)
  452. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot9, 53)
  453. wait(.1)
  454. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot10, 53)
  455. wait(.1)
  456. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot11, 53)
  457. wait(.1)
  458. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot12, 53)
  459. wait(.1)
  460. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot13, 53)
  461. wait(.1)
  462. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot14, 53)
  463. wait(.1)
  464. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot15, 53)
  465. wait(.1)
  466. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot16, 53)
  467. wait(.1)
  468. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot17, 53)
  469. wait(.1)
  470. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot17, 53)
  471. wait(.1)
  472. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot19, 53)
  473. wait(.1)
  474. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot20, 53)
  475. wait(.1)
  476. end)
  477. resetview.MouseButton1Down:connect(function()
  478. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
  479. end)
  480. -------------body2 page2-------
  481. infhungerthirst.MouseButton1Down:connect(function()
  482. game.Players.LocalPlayer.playerstats.Hunger.Value = 100000
  483. wait (0.1)
  484. game.Players.LocalPlayer.playerstats.Thirst.Value = 100000
  485. wait(0.1)
  486.  
  487. game.Players.LocalPlayer.PlayerGui.HitEqualsYouDie.WalkspeedEdit:Remove()
  488. game.Players.LocalPlayer.PlayerGui.HitEqualsYouDie.JumpLimiter:Remove()
  489. game.Workspace[Player.Name].Humanoid.WalkSpeed.Value = 25
  490. end)
  491. carfuel.MouseButton1Down:connect(function()
  492. workspace.Vehicles[carname.Text].Stats.Fuel.Value = 999999
  493. end)
  494. carspeed.MouseButton1Down:connect(function()
  495. local MaxSpeed = 275
  496.  
  497. for i,v in pairs(workspace.Vehicles:GetChildren()) do
  498.  
  499. if v.Name ~= 'VehicleWreck' then
  500.  
  501. v.Stats.MaxSpeed.Value = MaxSpeed
  502.  
  503. v.Stats.MaxSpeed.Offroad.Value = MaxSpeed
  504.  
  505. end
  506. end
  507. end)
  508. carkit.MouseButton1Down:connect(function()
  509. local plr = PlayerName.Text
  510. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot4, 180)
  511. wait(.1)
  512. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot5, 180)
  513. wait(.1)
  514. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot6, 180)
  515. wait(.1)
  516. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot7, 180)
  517. wait(.1)
  518. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot8, 181)
  519. wait(.1)
  520. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot9, 182)
  521. wait(.1)
  522. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot10, 183)
  523. wait(.1)
  524. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot11, 187)
  525. wait(.1)
  526. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot12, 188)
  527. wait(.1)
  528. print("stuff spawned")
  529. end)
  530. teleportcar.MouseButton1Down:connect(function()
  531. vehicles = game.Workspace.Vehicles
  532. local localname = game.Players.LocalPlayer.Name
  533.  
  534. local found = vehicles[carname.Text]
  535. if found then
  536. found:MoveTo(workspace[localname].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
  537. end
  538. end)
  539. vehiclegod.MouseButton1Down:connect(function()
  540. for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
  541. if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
  542. if v:findFirstChild("Stats") then
  543. v.Stats.Engine.Value = 66645358
  544. end
  545. end
  546. end
  547.  
  548. wait(1)
  549.  
  550. for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
  551. if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
  552. if v:findFirstChild("Stats") then
  553. v.Stats.Tank.Value = 66645358
  554. end
  555. end
  556. end
  557.  
  558. wait(1)
  559.  
  560. for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
  561. if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
  562. if v:findFirstChild("Stats") then
  563. v.Stats.Hull.Value = 66645358
  564. end
  565. end
  566. end
  567.  
  568. wait(1)
  569.  
  570. for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
  571. if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
  572. if v:findFirstChild("Stats") then
  573. v.Stats.Armor.Value = 66645358
  574. end
  575. end
  576. end
  577.  
  578. wait(1)
  579.  
  580. for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
  581. if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
  582. if v:findFirstChild("Stats") then
  583. v.Stats.Fuel.Value = 54398
  584. end
  585. end
  586. end
  587. end)
  588. -------------body2 page3-------
  589. mk17.MouseButton1Down:connect(function()
  590. plr = PlayerName.Text
  591. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotbackpack, 4016)
  592. wait(.1)
  593. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotprimary, 1031)
  594. wait(.1)
  595. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot1, 9013)
  596. wait(.1)
  597. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot2, 9010)
  598. wait(.1)
  599. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot3, 9005)
  600. wait(.1)
  601. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot4, 64)
  602. wait(.1)
  603. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot5, 64)
  604. wait(.1)
  605. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot6, 64)
  606. wait(.1)
  607. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot7, 64)
  608. wait(.1)
  609. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot8, 64)
  610. wait(.1)
  611. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot9, 64)
  612. wait(.1)
  613. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot10, 64)
  614. wait(.1)
  615. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot11, 64)
  616. wait(.1)
  617. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot12, 64)
  618. wait(.1)
  619. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot13, 64)
  620. wait(.1)
  621. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot14, 64)
  622. wait(.1)
  623. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot15, 64)
  624. wait(.1)
  625. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot16, 64)
  626. wait(.1)
  627. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot17, 64)
  628. wait(.1)
  629. end)
  630. fal.MouseButton1Down:connect(function()
  631. plr = PlayerName.Text
  632. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotbackpack, 4016)
  633. wait(.1)
  634. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotprimary, 1029)
  635. wait(.1)
  636. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot1, 9013)
  637. wait(.1)
  638. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot2, 9010)
  639. wait(.1)
  640. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot3, 9005)
  641. wait(.1)
  642. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot4, 64)
  643. wait(.1)
  644. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot5, 64)
  645. wait(.1)
  646. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot6, 64)
  647. wait(.1)
  648. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot7, 64)
  649. wait(.1)
  650. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot8, 64)
  651. wait(.1)
  652. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot9, 64)
  653. wait(.1)
  654. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot10, 64)
  655. wait(.1)
  656. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot11, 64)
  657. wait(.1)
  658. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot12, 64)
  659. wait(.1)
  660. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot13, 64)
  661. wait(.1)
  662. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot14, 64)
  663. wait(.1)
  664. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot15, 64)
  665. wait(.1)
  666. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot16, 64)
  667. wait(.1)
  668. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot17, 64)
  669. wait(.1)
  670. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot18, 64)
  671. wait(.1)
  672. end)
  673. ppsh.MouseButton1Down:connect(function()
  674. plr = PlayerName.Text
  675. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotbackpack, 4016)
  676. wait(.1)
  677. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotprimary, 1019)
  678. wait(.1)
  679. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot1, 46)
  680. wait(.1)
  681. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot2, 46)
  682. wait(.1)
  683. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot3, 46)
  684. wait(.1)
  685. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot4, 46)
  686. wait(.1)
  687. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot5, 46)
  688. wait(.1)
  689. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot6, 46)
  690. wait(.1)
  691. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot7, 46)
  692. wait(.1)
  693. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot8, 46)
  694. wait(.1)
  695. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot9, 46)
  696. wait(.1)
  697. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot10, 46)
  698. wait(.1)
  699. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot11, 46)
  700. wait(.1)
  701. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot12, 46)
  702. wait(.1)
  703. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot13, 46)
  704. wait(.1)
  705. end)
  706. m4a1.MouseButton1Down:connect(function()
  707. plr = PlayerName.Text
  708. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotbackpack, 4016)
  709. wait(.1)
  710. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotprimary, 1004)
  711. wait(.1)
  712. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot1, 9013)
  713. wait(.1)
  714. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot2, 9009)
  715. wait(.1)
  716. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot3, 9005)
  717. wait(.1)
  718. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot4, 53)
  719. wait(.1)
  720. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot5, 53)
  721. wait(.1)
  722. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot6, 53)
  723. wait(.1)
  724. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot7, 53)
  725. wait(.1)
  726. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot8, 53)
  727. wait(.1)
  728. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot9, 53)
  729. wait(.1)
  730. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot10, 53)
  731. wait(.1)
  732. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot11, 53)
  733. wait(.1)
  734. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot12, 53)
  735. wait(.1)
  736. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot13, 53)
  737. wait(.1)
  738. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot14, 53)
  739. wait(.1)
  740. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot15, 53)
  741. wait(.1)
  742. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot16, 53)
  743. wait(.1)
  744. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot17, 53)
  745. wait(.1)
  746. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot18, 53)
  747. wait(.1)
  748. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot19, 53)
  749. wait(.1)
  750. end)
  751. m14.MouseButton1Down:connect(function()
  752. plr = PlayerName.Text
  753. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotbackpack, 4016)
  754. wait(.1)
  755. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotprimary, 1016)
  756. wait(.1)
  757. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot1, 9013)
  758. wait(.1)
  759. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot2, 9010)
  760. wait(.1)
  761. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot3, 9005)
  762. wait(.1)
  763. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot4, 64)
  764. wait(.1)
  765. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot5, 64)
  766. wait(.1)
  767. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot6, 64)
  768. wait(.1)
  769. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot7, 64)
  770. wait(.1)
  771. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot8, 64)
  772. wait(.1)
  773. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot9, 64)
  774. wait(.1)
  775. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot10, 64)
  776. wait(.1)
  777. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot11, 64)
  778. wait(.1)
  779. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot12, 64)
  780. wait(.1)
  781. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot13, 64)
  782. wait(.1)
  783. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot14, 64)
  784. wait(.1)
  785. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot15, 64)
  786. wait(.1)
  787. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot16, 64)
  788. wait(.1)
  789. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot17, 64)
  790. wait(.1)
  791. end)
  792. g36k.MouseButton1Down:connect(function()
  793. plr = PlayerName.Text
  794. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotbackpack, 4016)
  795. wait(.1)
  796. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotprimary, 1023)
  797. wait(.1)
  798. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot1, 9013)
  799. wait(.1)
  800. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot2, 9009)
  801. wait(.1)
  802. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot3, 9005)
  803. wait(.1)
  804. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot4, 53)
  805. wait(.1)
  806. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot5, 53)
  807. wait(.1)
  808. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot6, 53)
  809. wait(.1)
  810. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot7, 53)
  811. wait(.1)
  812. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot8, 53)
  813. wait(.1)
  814. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot9, 53)
  815. wait(.1)
  816. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot10, 53)
  817. wait(.1)
  818. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot11, 53)
  819. wait(.1)
  820. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot12, 53)
  821. wait(.1)
  822. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot13, 53)
  823. wait(.1)
  824. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot14, 53)
  825. wait(.1)
  826. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot15, 53)
  827. wait(.1)
  828. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot16, 53)
  829. wait(.1)
  830. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot17, 53)
  831. wait(.1)
  832. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot17, 53)
  833. wait(.1)
  834. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot19, 53)
  835. wait(.1)
  836. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot20, 53)
  837. wait(.1)
  838. end)
  839. ots14.MouseButton1Down:connect(function()
  840. plr = PlayerName.Text
  841. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotbackpack, 4016)
  842. wait(.1)
  843. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotprimary, 1036)
  844. wait(.1)
  845. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot1, 9013)
  846. wait(.1)
  847. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot2, 9010)
  848. wait(.1)
  849. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot3, 9005)
  850. wait(.1)
  851. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot4, 50)
  852. wait(.1)
  853. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot5, 50)
  854. wait(.1)
  855. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot6, 50)
  856. wait(.1)
  857. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot7, 50)
  858. wait(.1)
  859. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot8, 50)
  860. wait(.1)
  861. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot9, 50)
  862. wait(.1)
  863. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot10,50)
  864. wait(.1)
  865. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot11,50)
  866. wait(.1)
  867. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot12,50)
  868. wait(.1)
  869. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot13,50)
  870. wait(.1)
  871. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot14,50)
  872. wait(.1)
  873. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot15,50)
  874. wait(.1)
  875. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot16,50)
  876. wait(.1)
  877. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot17,50)
  878. wait(.1)
  879. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot18,50)
  880. wait(.1)
  881. end)
  882. mk48.MouseButton1Down:connect(function()
  883. plr = PlayerName.Text
  884. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotbackpack, 4016)
  885. wait(.1)
  886. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slotprimary, 1005)
  887. wait(.1)
  888. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot1, 9013)
  889. wait(.1)
  890. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot2, 9006)
  891. wait(.1)
  892. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot3, 9005)
  893. wait(.1)
  894. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot4, 23)
  895. wait(.1)
  896. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot5, 23)
  897. wait(.1)
  898. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot6, 23)
  899. wait(.1)
  900. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot7, 23)
  901. wait(.1)
  902. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot8, 23)
  903. wait(.1)
  904. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot9, 23)
  905. wait(.1)
  906. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot10, 23)
  907. wait(.1)
  908. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot11, 23)
  909. wait(.1)
  910. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot12, 23)
  911. wait(.1)
  912. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot13, 23)
  913. wait(.1)
  914. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot14, 23)
  915. wait(.1)
  916. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot15, 23)
  917. wait(.1)
  918. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot16, 23)
  919. wait(.1)
  920. game.Lighting.Remote.AddObject:FireServer(game.Players[plr].playerstats.slots.slot17, 23)
  921. wait(.1)
  922. end)
  923. ------------body2 page4----------
  924. buildkit.MouseButton1Down:connect(function()
  925. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 35)
  926. wait(.1)
  927. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 35)
  928. wait(.1)
  929. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 35)
  930. wait(.1)
  931. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 35)
  932. wait(.1)
  933. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 34)
  934. wait(.1)
  935. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 34)
  936. wait(.1)
  937. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 34)
  938. wait(.1)
  939. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 32)
  940. wait(.1)
  941. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 32)
  942. wait(.1)
  943. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 37)
  944. wait(.1)
  945. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 37)
  946. wait(.1)
  947. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 37)
  948. wait(.1)
  949. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 3004)
  950. wait(.1)
  951. end)
  952. daytime.MouseButton1Down:connect(function()
  953. game.Lighting.Changed:connect(function(ins)
  954. game.Lighting.TimeOfDay = "12:00:00"
  955. game.Lighting.Brightness = 0.5
  956. game.Lighting.GlobalShadows = true
  957. end)
  958. end)
  959. nighttime.MouseButton1Down:connect(function()
  960. game.Lighting.Changed:connect(function(ins)
  961. game.Lighting.TimeOfDay = "1:00:00"
  962. end)
  963. end)
  964. c4walk.MouseButton1Down:connect(function()
  965. local player = game.Players.LocalPlayer
  966. local material = game.Lighting.Materials.C4Placed
  967. local pos = player.Character.Torso.Position - material.Head.Position + Vector3.new(0,-2.9,0)
  968. game.Lighting.Remote.PlaceMaterial:FireServer(material, pos, true)
  969. end)
  970. c4det.MouseButton1Down:connect(function()
  971. game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 3017)
  972. wait(.1)
  973. end)
  974. listofitems.MouseButton1Down:connect(function()
  975. scrollingframe.Visible = true
  976. end)
  977. itemsclose.MouseButton1Down:connect(function()
  978. scrollingframe.Visible = false
  979. end)
  980. teleportcrates.MouseButton1Down:connect(function()
  981. Player = game.Players.LocalPlayer.Character
  982. for _,v in pairs(workspace:children()) do
  983. if v.Name == "LargeCrateOpen" or v.Name == "SmallCrateOpen" then
  984. v:MoveTo(workspace[Player].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
  985. end
  986. end
  987. end)
  988. nograv.MouseButton1Down:connect(function()
  989. nograv.Visible = false
  990. grav.Visible = true
  991. for i,v in pairs(Player.Character.Torso:GetChildren()) do
  992. if v.Name == 'NoGrav' and v:IsA('BodyForce') then
  993. v:Destroy()
  994. end
  995. end
  996. local BF = Instance.new('BodyForce', Player.Character.Torso)
  997. BF.Name = 'NoGrav'
  998. BF.Force = Vector3.new(0,4000,0)
  999. end)
  1000. grav.MouseButton1Down:connect(function()
  1001. nograv.Visible = true
  1002. grav.Visible = false
  1003. for i,v in pairs(Player.Character.Torso:GetChildren()) do
  1004. if v.Name == 'NoGrav' and v:IsA('BodyForce') then
  1005. v:Destroy()
  1006. end
  1007. end
  1008. end)
  1009. ---------------------------listofcarssssss-------------
  1010. frame = Main.Frame
  1011. frameclose = frame.close
  1012.  
  1013. frameclose.MouseButton1Down:connect(function()
  1014. frame.Visible = false
  1015. for i,v in pairs(frame:children()) do
  1016. if v:IsA("TextLabel") then
  1017. v:Remove()
  1018. end end
  1019. end)
  1020.  
  1021. vehicles = game.Workspace.Vehicles
  1022. listofcars = page2.listofcars
  1023. listofcars.MouseButton1Down:connect(function()
  1024. local vehicles = workspace.Vehicles:children() -- to make it fast
  1025. for i,v in pairs(vehicles) do
  1026. local car = Instance.new('TextLabel',Main.Frame)
  1027. car.Size = UDim2.new(1,0,0,15)
  1028. car.Position = UDim2.new(0,0,0,(20*i)-20)
  1029. car.BackgroundTransparency = 1
  1030. car.TextColor3 = Color3.new(255/255,0/255,0/255)
  1031. car.Font = 'Code'
  1032. car.FontSize = 'Size18'
  1033. car.Text = v.Name
  1034. Main.Frame.Visible = true
  1035. end
  1036. end)
  1037. vehicles.DescendantAdded:connect()
  1038. -----------------------------------------------------------------------------
  1039. --Important Script to make pages work! DONT TOUCH-- PAGES
  1040. CurrentPage = 1
  1041.  
  1042. function FlipPage(Way)
  1043. local NewPage = CurrentPage+Way
  1044. if body2:findFirstChild("Page"..NewPage)~=nil then
  1045. CurrentPage = NewPage
  1046. local P = body2:GetChildren()
  1047. for i = 1, #P do
  1048. P[i].Visible = false
  1049. end
  1050. body2:findFirstChild("Page"..NewPage).Visible = true
  1051. end
  1052. end
  1053. mrgt.MouseButton1Down:connect(function()FlipPage(1) end)
  1054. mlft.MouseButton1Down:connect(function()FlipPage(-1) end)
  1055. addonl.MouseButton1Down:connect(function()CurrentPage=5 FlipPage(-1) end)
  1056. addonr.MouseButton1Down:connect(function()CurrentPage=0 FlipPage(1) end)
  1057. -----------------------------------------------------------------------------
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