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- 20:07 < Vaughan> http://seanmalstrom.wordpress.com/2012/05/31/email-on-the-diablo-server/
- 20:07 < Vaughan> "I think people who expect features from games like Starcraft
- 1 to be in Starcraft 2 such as LAN may be experiencing Time
- Lag. As you get older, it becomes more and more critical that
- you fight Time Lag. Time Lag is your grandmother not using the
- computer because a pen and paper will do. She is retro. She is
- out of the loop."
- 20:08 < Vaughan> Complete nonsense.
- 20:11 < Vaughan> A lot of gamers just want to play a stable action RPG and are
- hurt more by excessive online connectivity than they benefit
- from it.
- 20:11 < Vaughan> "So what is the problem? There is an alternative to people
- upset with Diablo 3?s online only issue: Torchlight 2.
- Everyone should be satisfied then. So why is there so much
- complaining on the Gaming Message Forums? ?The woman does
- protest too much!?"
- 20:11 < Vaughan> DONE
- 20:13 < Vaughan> There is an alternative to malstorm being upset with
- Nintendo's modern games: Nintendo's classic games. Everyone
- should be satisfied then. So why is there so much complaining
- on the Malstorm Blog? "The woman does protest too much!"
- 20:36 <+joehot> ?The woman does protest too much!?"
- 20:36 <+joehot> lost my shit
- 20:38 <%Steadfast> yeah
- 20:40 <%Steadfast> I feel as though Malstrom is dismissing the what players
- think about the Diablo series (which he hasn't even played
- before?), while he himself complains about the Super Mario
- Bros series in a similar way...
- 20:44 < Vaughan> He said he never played Diablo 1 nor Diablo 2
- 20:45 < Vaughan> He doesn't understand that Diablo's nature is totally
- different from WoW, and therefore the lack of offline single
- player is a critical omission.
- 20:46 <%Steadfast> Agreed
- 20:46 < Vaughan> Yes, you can call out someone for suffering from Time Lag if
- they complain that an MMO has no offline mode. But there's no
- persistent world in an action RPG like Diablo. It made sense
- to have offline back then and it makes sense to have it now.
- 20:47 <%Steadfast> 100% of my Diablo 1 playtime was offline, and so was ~95% of
- my Diablo 2 playtime. And one never needed to do much in the
- way of trading to advance in the game, either
- 20:47 < Vaughan> What if the next SMB game had cool persistent online features
- but then axed offline single player because of it?
- 20:47 < Vaughan> That's what everyone's complaining about.
- 20:47 <%Steadfast> Yup
- 20:48 < Vaughan> Yes, Diablo 3's online mode is far far superior to Diablo 2's.
- Doesn't excuse the lack of an offline mode.
- 20:48 < Vaughan> Which Ultima was it that Malstrom said came out slightly
- before Diablo? Ultima 8?
- 20:49 < Vaughan> What if THAT game required an online connection just because
- of social features and an auction house?
- 20:49 <%Steadfast> Might have been 7?
- 20:49 < Vaughan> btw, I'm convinced that the lack of offline features has more
- to do with Blizzard pushing their social vision with
- Battle.net and has less to do with the auction house
- 20:50 < Vaughan> the only reason they offered an offline campaign for SC2 was
- that there's no way to play that campaign socially
- 20:50 <%Steadfast> It's probably both, but you could very well be correct
- 20:50 < Vaughan> but they still motivate you to play on your online account
- through achievements and the Campaign Complete badges
- 20:51 < Vaughan> the auction house feels more like a response to existing
- demand. Diablo 2 had tons of people buying stuff with real
- money and it was very offline friendly
- 20:52 < Vaughan> blizzard stated that they didn't want players stuck with an
- offline character and being forced to make a separate offline
- character just to play along with friends
- 20:52 < Vaughan> separate online character*
- 20:53 < Vaughan> That's what makes me think it's about the social vision. SC2
- doesn't have an auction house but still very much funnelled
- players into being social butterflies.
- 20:54 <%Steadfast> I wouldn't know. I never bought SC2, as the lack of LAN
- meant it was not for the LAN-parties I used to have with my
- classmates
- 21:00 -!- Bofast [[email protected]] has joined
- #malstrom
- 21:00 -!- mode/#malstrom [+h Bofast] by ChanServ
- 21:00 -!- Steadfast [[email protected]] has quit
- [Read error: Connection reset by peer]
- 21:06 <%Bofast> http://www.youtube.com/watch?feature=endscreen&NR=1&v=u93ah3IsnBE
- 22:00 <%CoffeeZombie> Actually
- 22:00 <%CoffeeZombie> In a funny twist
- 22:00 <%CoffeeZombie> Warcraft 3's and Diablo 2's online implementations were
- more social than SC2's XD
- 22:00 <%CoffeeZombie> Which tends to leave people lonely
- 22:00 <%CoffeeZombie> Because the custom game system sucks ass
- 22:01 <%CoffeeZombie> There's no chatrooms as such
- 22:01 <%CoffeeZombie> And just discovering other people online is a hassle
- 22:01 <%CoffeeZombie> All that was needed for a highly social experience were
- chatrooms and a currently open games list
- 22:02 <%CoffeeZombie> So yeah
- 22:03 <%CoffeeZombie> Not-social SC2
- 22:03 <%CoffeeZombie> That hates small LANs because you don't get all the fancy
- treatment from Blizz and stuff
- 22:03 <%CoffeeZombie> And they take your ad money if the pot is too big
- 22:03 < Vaughan> <CoffeeZombie> There's no chatrooms as such
- 22:03 <%CoffeeZombie> (At which point it is probably not small anymore though)
- 22:03 < Vaughan> that's bullshit
- 22:03 <%CoffeeZombie> Not in the old sense as far as I know
- 22:04 < Vaughan> there are chat channels in sc2 and diablo 3, and they're just
- as full of spam as the old ones were
- 22:04 < Vaughan> i still have to find a way to shut off the auto-join general
- chat in Diablo 3
- 22:04 < Vaughan> because of all of the spammers
- 22:05 <%Bofast> I'm not sure if I ever get into any General Chat channel in D3,
- 'cause I never see messages from people I'm not in-game with :/
- 22:05 <%Bofast> I pretty much only used WC3's multiplayer for TD games, and
- only with friends over LAN. With D2 I did play a little
- BattleNet with some people I met at a game-related forum, but
- still mostly LAN with friends. Online with strangers is rather
- boring, imo
- 22:06 < Vaughan> I played D2 mostly for online multiplayer with friends, but
- there were a few times we LAN'd it up and played a mod.
- 22:07 < Vaughan> I couldn't push myself to finish D2 single player. I just
- found it too boring.
- 22:07 < Vaughan> I bought D3 for the same reason I bought Left 4 Dead: because
- I had friends that wanted to go through the game together
- 22:08 < Vaughan> If I wanted a single player game I would just hold out for
- torchlight 2
- 22:09 <%Bofast> I never beat D2 Hell in single player, either, though I got a
- lot of characters to that point. Never felt it was necessary to
- enjoy the game, though, and I only beat it once on BattleNet
- 22:10 < Vaughan> D2 is ridiculous in single player because of all the damn
- immunities
- 22:10 <%Bofast> On hell, occasionally
- 22:10 < Vaughan> sorry, yeah, I meant in hell
- 22:10 <%Bofast> yeah
- 22:11 < Vaughan> The D3 devs swore that even inferno would be solo-able. The
- biggest obstacle people have come across is certain trait
- combinations for elites and champions.
- 22:12 < Vaughan> I like how the random traits can make things very interesting,
- but shit like "Health link Vampiric Shielding" just makes me
- want to shut off the game
- 22:12 <%Bofast> I think it only happened to me twice, once with dual-immunes
- that matched my damage types and once with a physical immune
- when I played a summoner
- 22:13 < Vaughan> Immune Minions by itself is damn obnoxious
- 22:13 < Vaughan> I think they did that in D2 to encourage team play, but it was
- such a hackish way to do it.
- 22:14 <%Bofast> I think it was about 4 days ago that a friend and I ran into
- some elite pack in that Act 1 Hell Spider Cavern in D3 that we
- had to go around, after both of us had died about 5 times each
- :P
- 22:14 < Vaughan> There's already a motivation to playing together in D3: you
- and your fiends can trade loot amongst yourselves, which makes
- farming way more efficient.
- 22:15 <%Bofast> I do think the fact that a boss can have Invulnerable minions
- is crap, though
- 22:15 < Vaughan> They should just remove the trait
- 22:15 < Vaughan> Unless the minions have drastically reduced speed and attack
- power
- 22:16 <%Bofast> I seem to recall they had mostly the same traits as the boss,
- plus Invulnerable
- 22:16 <%Bofast> it was ridiculous
- 22:16 < Vaughan> shielding is pretty dumb too
- 22:16 < Vaughan> especially when minions can also shield
- 22:16 <%Bofast> Oh, agreed
- 22:17 < Vaughan> some other combos are borderline broken, but the game is
- probably more exciting with them
- 22:17 <%Bofast> TotalBiscuit showed a game which might turn out to be
- interesting http://www.youtube.com/watch?v=DuPwHYlrHCA
- 22:17 < Vaughan> like Walling Arcane/Desecrating
- 22:17 <%CoffeeZombie> http://diablo.incgamers.com/blog/comments/battle-net-2-0-threatens-the-success-of-diablo-3-opinion
- 22:19 < Vaughan> it's F2P
- 22:19 < Vaughan> with microtransactions
- 22:20 <%Bofast> Yeah, I know
- 22:20 < Vaughan> I just can't get excited over a game like that.
- 22:20 < Vaughan> I think you have to be online to play it as well.
- 22:22 <%Bofast> Yeah, it's online only. It's free, though, so I can live with
- that if it's good, like I did with Runescape for a while
- 22:24 <%Bofast> CoffeeZombie: Looks like that opinion piece had a couple of
- decent points, at least
- 22:25 < Vaughan> I'm also sick of the argument that D3 has no offline because
- of D2's hacking problems. Do these people (Malstrom included)
- not understand that offline D2 characters couldn't play on
- Battle.net? That D2's problems had to do with the online
- implementation itself?
- 22:26 <%Bofast> I think Malstrom is just clueless. As for other people, who
- knows?
- 22:27 < Vaughan> bnet 2 is a ghost town if that's what you choose to make it
- 22:29 < Vaughan> Custom games are completely broken though. That I agree with.
- 22:30 < Vaughan> SC2's custom game interface felt very much like a solution to
- a problem no one had.
- 22:32 <%CoffeeZombie> Yup
- 22:33 < Vaughan> They announced that they plan to fix the mess in Heart of the
- Swarm, mostly by making it more like SC1 and WC3.
- 22:34 <%Bofast> As much as I never liked Kerrigan being infested (though I
- suppose that was the whole point?), I'm not sure how they are
- gonna fix the story in Heart of the Swarm after turning her
- back :/
- 22:35 <%CoffeeZombie> http://www.teamliquid.net/forum/viewmessage.php?topic_id=308482
- 22:35 <%CoffeeZombie> It will be something pretty horrible methinks
- 22:37 < Vaughan> Oh god, the story
- 22:37 < Vaughan> It's going to be horrible
- 22:38 < Vaughan> Wings of Liberty had enough plot holes as it is (like how
- Tychus was being monitored by Mengsk while taking part in a
- rebellion against him).
- 22:40 <%CoffeeZombie> Yup
- 22:40 <%CoffeeZombie> Plus
- 22:40 <%CoffeeZombie> Poor zerg are victims of... something
- 22:40 <%CoffeeZombie> Dark space consciousness thing that seeks to devour all
- yay!
- 22:41 <%Bofast> Don't remember much of that. The whole 'vision' of
- more-protoss-than-we-even-knew-existed-and-still-losing was
- kind of crap, too
- 22:41 <%CoffeeZombie> Corrupting them zelnaga experiment things whii
- 22:41 <%CoffeeZombie> Which is why Kerrigan was made because retcons are fun
- 22:41 <%Bofast> Well, Zerg are victims of the hybrid race that was in the bonus
- mission in BroodWar, right?
- 22:42 <%CoffeeZombie> Gotta retcon the good stuff into something godawfully
- retarded
- 22:42 <%CoffeeZombie> Well no
- 22:42 <%CoffeeZombie> And yes
- 22:42 <%Bofast> But yeah, that had a lot of potential that ended up being
- wasted :P
- 22:43 <%CoffeeZombie> More like the hybrids are the servants of the Voice in
- the Darkness
- 22:43 <%CoffeeZombie> Or something
- 22:43 <%CoffeeZombie> Was much cooler when Duran was an enigmatic something
- trying to make the unholy hybrid things
- 22:43 <%CoffeeZombie> Also
- 22:43 <%Bofast> Oh, I guess someone must have behind Infested Duran being able
- to trick Kerrigan in the first place
- 22:43 <%CoffeeZombie> Why the hell aren't the Zerg perfect yet?
- 22:43 < Vaughan> zombie
- 22:43 < Vaughan> dr. narud is in sc2 you know?
- 22:44 <%CoffeeZombie> They have the purity of essence the xelnaga things sought
- 22:44 <%CoffeeZombie> And ate the goddamn Aiur
- 22:44 <%Bofast> CoffeeZombie: I'm sure it's for the reason of plot
- 22:44 <%CoffeeZombie> Yeah I know
- 22:44 <%CoffeeZombie> Bofast, undoubtedly
- 22:45 <%CoffeeZombie> Just saying Blizzard's plot writers have been churning
- out crap recently
- 22:45 < Vaughan> the moebius foundation is still involved with xel naga
- shenanigans
- 22:45 < Vaughan> it's still not nearly as unsettling as the Dark Origins
- mission in brood war, mind you
- 22:46 < Vaughan> They tried doing something similar in SC2 with the Piercing
- the Shroud mission but it came off as way too cheesy
- 22:46 <%Bofast> Well, nothing I've seen of SC2 has been unsettling in a good way
- 22:48 < Vaughan> The thing that bugs me most about SC2's story is how the
- protoss dialog is just so dull and cliched. Even the voice
- acting sounds really phony.
- 22:49 < Vaughan> I enjoyed most of the personalities on the Hyperion because
- the whole space cowboys slant made them seem silly and more
- human.
- 22:49 < Vaughan> I shudder to think what the characters in HotS and LotV will
- be like.
- 22:49 <%Bofast> Raynor used to be kind of a space sheriff, so that was neat.
- Not so anymore :(
- 22:51 < Vaughan> They retconned him into being a bandit who happened to take up
- a marshall job
- 22:51 < Vaughan> I'll admit that I like how they retconned in some hair,
- because otherwise he'd be another bald space marine.
- 22:51 <%Bofast> Wasn't that just propaganda from Arcturus after he took over?
- 22:52 < Vaughan> No, he really was a bandit
- 22:52 < Vaughan> at least according to sc2
- 22:52 < Vaughan> tychus was a partner in crime
- 22:52 <%Bofast> Oh. I did not know that
- 22:52 < Vaughan> who took the heat for raynor
- 22:52 <%CoffeeZombie> Although dunno if any of this manages to beat, say, the
- Draenei retcon
- 22:52 <%CoffeeZombie> Which not only slaughtered the lore
- 22:52 < Vaughan> what's that all about? I only know about the draenei from one
- of the wc3 missions, and I don't remember much
- 22:53 <%CoffeeZombie> But also inserted INTERDIMENSIONAL SPACESHIPS into
- Warcraft
- 22:53 <%CoffeeZombie> Well
- 22:53 <%CoffeeZombie> In WarCraft 3 era lore
- 22:53 <%CoffeeZombie> The Titans came to Azeroth, beat the Old Gods and
- ímprisoned them within the planet
- 22:53 <%CoffeeZombie> Then they brought order to said planet
- 22:54 <%CoffeeZombie> And instated the Dragon Aspects and whatnot
- 22:54 <%CoffeeZombie> On another world, called Draenor, lived shamanistic Orcs
- and human-like beings called Draenei
- 22:54 <%CoffeeZombie> One of the Titans, Sargeras, was tasked to scour evil
- from the world or something to that effect
- 22:55 <%CoffeeZombie> His job essentially consisted of traveling the Twisting
- Nether and finding stuff to smite
- 22:55 <%CoffeeZombie> Been long, so a bit fuzzy on his exact job description
- 22:55 <%CoffeeZombie> In one world he met the Eredar
- 22:56 <%CoffeeZombie> Scheming devils all, they managed to corrupt Sargeras who
- was already troubled by all the evil he had seen, turning
- him into the lord of the Burning Legion
- 22:56 <%CoffeeZombie> Then Legion went into Draenor and corrupted the Orcs and
- won and staged the invasion on Azeroth and stuff
- 22:57 <%CoffeeZombie> With the assistance of Medivh who was possessed by
- Sargeras because of his mother's previous (decidedly
- unfriendly) encounter with the demon lord
- 22:57 <%CoffeeZombie> Good
- 22:57 <%CoffeeZombie> Enter World of Retconcraft
- 22:57 <%CoffeeZombie> Eredar didn't corrupt Sargeras
- 22:57 <%CoffeeZombie> Actually, Sargeras corrupted the Draenei
- 22:58 <%CoffeeZombie> Who turned into the Eredar
- 22:58 <%CoffeeZombie> (The Eredar are the critters Kil'jaeden and Archimonde
- are, for example. The sorcerers and strategists of the
- Legion)
- 22:58 <%CoffeeZombie> Some fled
- 22:58 <%CoffeeZombie> In inter fucking dimensional spaceships
- 22:58 <%CoffeeZombie> And landed into Azeroth
- 22:59 < Vaughan> holy shit
- 22:59 <%CoffeeZombie> Also
- 22:59 < Vaughan> my friend complained about how the WoW plot ruined the WC
- universe by including space travel, but I had no idea
- 22:59 <%CoffeeZombie> At some point they whipped up creatures called the Naaru
- that are the literal source of the power of the Holy
- Light, the Humans' religion
- 22:59 <%CoffeeZombie> One such being being trapped was the explanation for the
- Blood Elf Paladins
- 23:00 <%CoffeeZombie> And there's more
- 23:00 <%CoffeeZombie> A lot more
- 23:00 <%CoffeeZombie> Basically, at the end of the Frozen Throne
- 23:00 <%CoffeeZombie> Blizzard had an amazing fantasy setting in their hands
- 23:01 <%CoffeeZombie> Then WoW happened and killed it all because everything is
- retarded and nothing makes any fucking sense anymore
- 23:02 <%CoffeeZombie> For example, WoW has physical portals into the Emerald
- Dream, a mirror dimension where people go when they sleep
- 23:02 <%Bofast> I did see the whole "trapped Naaru" thing in WoW, but I was not
- clear on how terribly massive the ret-conning was
- 23:02 <%CoffeeZombie> It is a green-hued image of what the world would've been
- had the intelligent races never appeared in the world
- 23:03 <%CoffeeZombie> The big point of druidism in the old lore was to be able
- to enter that dreamworld in a conscious state
- 23:03 <%CoffeeZombie> Not in body
- 23:03 <%CoffeeZombie> But just the spirit
- 23:03 <%CoffeeZombie> And to travel faraway in that manner
- 23:03 < Vaughan> so the emerald dream is just another dumb prophecy or
- something?
- 23:03 <%CoffeeZombie> No
- 23:03 <%CoffeeZombie> It was the world of dreams
- 23:04 <%CoffeeZombie> Where druids entered in meditation
- 23:04 <%CoffeeZombie> And where the green dragonflight, guardians of said
- place, lived halfway
- 23:04 <%CoffeeZombie> (Why they were ethereal in the first place)
- 23:04 <%CoffeeZombie> Again, they were special
- 23:04 <%CoffeeZombie> WoW has literal physical portals into the Dream
- 23:05 <%CoffeeZombie> Which just spits on basically everything that had been
- established beforehand about the place
- 23:05 < Vaughan> I find it silly how WoW even needs a progressing story
- 23:05 < Vaughan> MMO's are one of the few genres that barely even need a
- backstory
- 23:06 <%CoffeeZombie> WoW should've been an alternate timeline
- 23:06 <%CoffeeZombie> That way they can screw up whatever
- 23:06 <%CoffeeZombie> Now it's an abomination
- 23:07 <%CoffeeZombie> Another disatrously ridiculous thing
- 23:07 <%CoffeeZombie> You know how the Orcs were led by Thrall, an all around
- sane and peace loving guy?
- 23:07 <%CoffeeZombie> Well, in Cataclysm Thrall has to retire because his
- Shaman-ness is needed elsewhere
- 23:07 <%CoffeeZombie> He has a couple candidate followers
- 23:08 <%CoffeeZombie> HEY LET'S APPOINT THIS COMPLETELY OPENLY WARMONGERING
- DUDE WHO ALMOST MURDERED THE KING OF LORDAERON IN
- NEGOTIATIONS
- 23:08 <%CoffeeZombie> ...
- 23:08 <%CoffeeZombie> Sire
- 23:08 <%CoffeeZombie> *sure
- 23:08 <%CoffeeZombie> Ab-so-lute-y
- 23:08 <%CoffeeZombie> Makes sense
- 23:08 <%CoffeeZombie> Oh
- 23:09 <%CoffeeZombie> They also came up with brown orcs
- 23:09 <%CoffeeZombie> Who are apparently the ones who never drank demon blood
- 23:09 < Vaughan> um
- 23:09 <%CoffeeZombie> Said bloodthirsty warmonger is one of said brown orcs
- 23:09 < Vaughan> okay wait nm I was getting mixed up about something
- 23:12 <%Bofast> It seems Blizzard doesn't really care about previous lore
- anymore. Not just the WC3->WoW thing, but SC1->SC2 and some of
- the stuff from the D2->D3 transition :(
- 23:14 < Vaughan> The thing I hated most about D3's story is how the angels were
- so laughably pathetic and weak-willed just because of a stupid
- prophecy.
- 23:15 <%Bofast> Yeah
- 23:17 < Vaughan> The moment they gave up I knew it was going to be some dumb
- "mankind > immortals" bullshit
- 23:19 <%Bofast> It's also been what, 20 years since the events in D2? Somehow,
- Cain is still alive, he can suddenly restore angelic swords
- that have broken for no reason and there are already
- individuals returning to full Nephalem strength, even though
- the Sin War trilogy states that Uldyssian almost destroyed
- Sanctuary because he became too powerful, too fast :P
- 23:20 <%Bofast> Not to mention the whole Black Soulstone retcon :/
- 23:21 < Vaughan> What about the black soulstone was retconned?
- 23:21 <%CoffeeZombie> I liked how the original d1 d2 feel was humans telling
- BOTH the demons and the angels to GTFO from the mortal
- world
- 23:22 <%Bofast> Well, maybe not retconned, but I mean that destroying Mephistos
- soulstone was said to be the end of him in D2, yet it isn't in
- D3
- 23:22 < Vaughan> oh that
- 23:23 < Vaughan> yeah for some reason andariel, duriel, and mephisto ended up
- in that soulstone
- 23:23 < Vaughan> the game never explains that
- 23:24 < Vaughan> I was confused about why there were more than just belial and
- azmodan in that stone
- 23:24 <%Bofast> Technically, Diablo's and Baal's soulstones were never shown to
- be destroyed in-game, so they could have been brought in, but
- not Mephisto
- 23:24 < Vaughan> that's way too big of an omission in the story
- 23:25 <%Bofast> Having Adria go around and "marking" their souls for transfer
- beforehand is also weird
- 23:26 <%Bofast> It's like they took random elements from the previous games and
- just mixed them up to make something "cool"
- 23:28 <%Bofast> But yeah, I would recommend reading the Sin War trilogy for the
- lore. It's supposedly canon
- 23:35 <%Bofast> I wonder if Torchlight 2 will fix Torchlight's lack of a "world
- feeling". It really needs that to compete
- 23:35 <%CoffeeZombie> Bback
- 23:35 <%CoffeeZombie> Continuing with the WoW atrocities
- 23:35 <%CoffeeZombie> http://pastebin.com/cLY0QAjx
- 23:36 <%CoffeeZombie> Summary of major factions in the world of WarCraft after
- Frozen Throne
- 23:36 <%CoffeeZombie> Based on this, WoW makes the factions into:
- 23:36 <%CoffeeZombie> The Ugly: The Horde, the Forsaken
- 23:37 <%CoffeeZombie> The Pretty: Lordaeron, Theramore, Night Elves
- 23:37 <%CoffeeZombie> Zombie's poor mind: Blown
- 23:38 <%CoffeeZombie> Nope, it won't fix that
- 23:39 <%CoffeeZombie> The beginning is literally going around in a cartoony
- world swinging a huge wrench (or firing a cannon) at rats
- 23:39 <%CoffeeZombie> At some point you get a magic sword that's named... Hasty
- Sword
- 23:39 <%CoffeeZombie> (not even kidding)
- 23:39 <%CoffeeZombie> (It literally feels Munchkin Genericness: The game)
- 23:40 <%CoffeeZombie> So, to summarize: As-generic-as-possible world, slaying
- rats with Hasty Sword
- 23:41 <%CoffeeZombie> With goddamn motherfucking awful classes that score a
- full 10/10 on the Lame-o-Meter
- 23:42 <%Bofast> The Tauren were generally good guys before WoW, were they not?
- 23:45 <%Bofast> I guess many of the orcs were, too, actually
- 23:46 <%CoffeeZombie> Still are, really
- 23:46 <%CoffeeZombie> It's not like the Horde is suddenly omgevil
- 23:46 <%CoffeeZombie> Just that the way they did the factions made absolutely
- no goddamn sense
- 23:49 <%Bofast> Well, the Horde still feels more like "the bad guys", but yeah
- 23:50 <%CoffeeZombie> They're more like the not-pretty guys
- 23:50 <%CoffeeZombie> Cause seriously
- 23:50 <%CoffeeZombie> We have shamanistic-y/druidsy Tauren things
- 23:50 <%CoffeeZombie> That are peaceful as hell
- 23:51 <%CoffeeZombie> Orcs who want to live in peace and be shamanistic and
- stuff
- 23:51 <%CoffeeZombie> Plus some voodoo trolls who are a bit shady but generally
- happy folk (ja, mon?)
- 23:51 <%CoffeeZombie> There IS antagonism left at the end of TFT
- 23:52 <%Bofast> They don't feel quite like that in WoW, though, at least not to
- me. In WC3, definitely
- 23:52 <%CoffeeZombie> And real threats to the world, like Deathwing
- 23:52 <%CoffeeZombie> Well
- 23:52 <%CoffeeZombie> In WoW
- 23:52 <%CoffeeZombie> We have Orc Warlock PCs
- 23:52 <%CoffeeZombie> See what I wrote about Orcs in the faction summary?
- 23:53 <%CoffeeZombie> Oops
- 23:53 <%CoffeeZombie> Was in the old version
- 23:53 <%CoffeeZombie> Basically
- 23:53 <%CoffeeZombie> Orcs when they came to their senses
- 23:53 <%CoffeeZombie> Banned necromancy and demon-related things on pain of
- death
- 23:53 <%Bofast> yeah
- 23:54 <%Bofast> Oh well, I should sleep now. Talk to you guys later
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