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Tine_Croi

(16)Terra Byte

Apr 8th, 2015
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  1. Name: Terra Byte
  2. Gender: F
  3. Race: Earth Pony
  4. Class: Spellwright
  5. Special Talent: Rebuilt from the Brink: Self Mechanical Minion, gains +2 to both hits and wounds. The cybernetic skin upon and fortifications and upgrades within her forhooves allow her to strike with great force(Built in great weapons). Her eyes have been replaced and now give her the magical capabilities of a Unicorn. Hits can be healed by healing abilities but wounds must be repaired using Mech Minion repair roll.
  6. Alignment:
  7. H/W: 10/8
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  9. Catalyst: Eyes
  10. Weapon: Hooves; Great when
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  12. Racials:
  13. Tough: passive; Passive; Earth ponies take 1 additional hit before becoming helpless as well as 1 extra wound once they become helpless, for a total of 6 hits and 6 wounds without other modifiers. They can also lift, carry and move heavier objects than unicorns and pegasi.
  14. Earthly Affinity: Passive; Earth ponies have a special connection to the land. Pick one land type, e.g plains, island, swamp, mountain, forest. When on chosen terrain, your rolls to recover from helplessness are DC4 and transversing on your home terrain is automatic. Home terrain: townships/cities
  15. Unicorn Telekinesis(Talent): spell; manipulate objects through sheer force of will. Complex tasks and heavier objects may require more focus.
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  19. Skills:
  20. Spell Emulator:
  21. Spellbreaker: recharge 2, spell, ranged; nullify a spell or magic effect
  22. Homing Magic: Spell, Recharge 2 after effect ends; On success, summons a magical projectile, plus an additional one for every point you pass the roll by, to a maximum of 5 on a critical. The projectiles follow you around, and any number of them can be launched as an Instant action, rolling separately for each. Elementalist effects can be applied to these projectiles.
  23. Mech Minion: Talent
  24. Mechminion skills:
  25. Martial Defender: passive; you take +2 hits before going helpless (if you had 5, you now have 7, etc), and Slam crits on 8+
  26. Protect: automatic instant, recharge 3 after effect ends; Takes all damage for a target until the end of next turn (2 turns total). Neither can be rendered helpless in that time, but the knight becomes helpless afterwards if the target would have become helpless during Protect’s duration.
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  30. Inventory:
  31. D.A.V.E. Mark 7t, her trusty omnitool.
  32. Terra's personalized version of the most recent model of her and Kilo's first invention, it stands for Dynamically Adaptable Varifunctional Equipment. D.A.V.E can be used for things ranging from a grappling hook to a screw driver. It has no direct combat applications and doesn't need any, as it is just immensely useful in general.
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  36. Backstory:
  37. Even at birth, Terra was always the more adventurous and brave of the Byte twins, squirming her way right out of there straight to the unknown seven and a half minutes ahead of her sister, Kilo. While their parents and brothers were all unicorns, they came out hornless, the second having wings instead. From the day they were allowed out of the mansion without an escort, she dragged her sis' along to explore Canterlot with her, quickly learning how to get around fast enough through the city to keep her winged twin on her toes.
  38.  
  39. Their father was the head of the leading developer in equestrian technology, their mother the Dean of the advanced technologies school in Canterlot, the sudent body of which ranged from those with fresh cutiemarks all the way to skilled stallions and mares still honing their skills, some even teaching the younger students. Each year the school held a tech expo, showcasing the students' inventions.
  40.  
  41. As soon as their parents deemed them old enough, even before they earned ther cutie marks, they were enrolled into the school. The first few months of school were disheartening, to say the least, Terra's attempts at inventing always too ambitious, whereas Kilo's were never ambitious enough. It wasn't until their first Tech Expo, where they could work together, that they managed to succeed, the two of them as a team both shattering everyone's expectations and earning their marks. They lovingly named the invention Dynamicably Abdabtable Very fuctional Equipment, D.A.V.E. for short. A surprisingly simple and compact device designed to be as functional and upgradable as they could make it.
  42.  
  43. Years later, their graduating year, they managed to finally invent things separate from the other. Terra had been working to make a device that would allow non-unicorns to use magic to the same degree of control, the current working prototype only giving the user telekinesis. It was a headpiece almost like a crown... that she had to shave her mane to use. Kilo's device was a stealth unit that could make someone or something nothing more than a faint distortion of light.
  44.  
  45. Unfortunately for the sisters and everyone else there, this year the expo was sabotaged, rigged to explode in a blaze of glory. When the bombs went off, it didn't quite go as planned, causing the place to start burning down rather than a "clean" demolition. In the accident, her entire rear half was crushed by a heavy beam, the only reason she didn't bleed out right there being the fires that severely burned her skin seared the wound. Before she lost conciousness from the internal bleeding, she had enough mind about her to use her device, pulling down rubble around them like a shield, sealing them away from the raging flames and billowing smoke...
  46.  
  47. It was countless bits and months of research and surgeries later, but their father refused to lose his daughters too. He spent every last bit he could to research the technologies and apply them to his little Bytes, having entire teams focussing on this one cause.. As a kind of birthday gift, their father personally took it upon himself to finish the techs each of them were working on, having their respective devices incorporated into their cybernetics.
  48.  
  49. When Terra finally woke up, over a year had past since the fire. She was turning 19 in two weeks. It took her a little while to take in everything that had happened, as well as get used to her new body, but took what happened to her mother and brothers with acceptance, and her new mechanical body with enthusiasm.
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  51. While Terra was the most physically changed by the entire ordeal, it was her sister who was the most psychologically scarred. Kilo was torn to shreds by the loss of their mother, big brothers, the near loss of her sister, and the loss of what and- in her mind- who she once was. But she was wrong on that last part, and Terra could see it.
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  56. Traits:
  57. She is easily at least 70% machine, every inch of skin now replaced with silvery cybernetics, as well as her eyes and entire rear half inside and out. The only hints that there's an actul pony beneath the metal is the inside of her mouth and the words that come out of it. Her eyes have a neon blue glow, and when using magic have a pulsating, fiery aura about them of the same color, the more magic she draws and pours through them easily seen in the form of the aura becoming like a streaming flame
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  61. Quirks:
  62. While she's okay with the color black on others, she'd never be caught dead wearing it herself, at least not in large quantities.
  63. Terra was always a fan of Sci-Fi movies, especially the ones with robots. She even doodled how she imagined herself and the rest of her family as robots.
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