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- #include <a_samp>
- #include <zcmd>
- #define FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("DeathFire's Useful Commands FS");
- print("FUCK YEAH! IT LOADED SUCCESSFULLY!:DDD");
- return 1;
- }
- public OnFilterScriptExit()
- {
- print("Successfully unloaded.");
- return 1;
- }
- CMD:help(playerid, params[])
- {
- SendClientMessage(playerid, -1, "{FF8000}.===========.HELP.===========.");
- SendClientMessage(playerid, -1, "{20AFDF}If you need any help, be sure to");
- SendClientMessage(playerid, -1, "{20AFDF}read our /rules and check /cmds!");
- SendClientMessage(playerid, -1, "{20AFDF}Thank you for reading! :)");
- SendClientMessage(playerid, -1, "{FF8000}.============.HELP.===========.");
- return 1;
- }
- CMD:cmds(playerid, params[])
- {
- SendClientMessage(playerid, -1, "{FF8000}.===========.COMMANDS.===========");
- SendClientMessage(playerid, -1, "{20AFDF}/godon /godoff /cmds /rules /help");
- SendClientMessage(playerid, -1, "{20AFDF}/afk /back /site /me /stats /healme");
- SendClientMessage(playerid, -1, "{20AFDF}/weaponset1 /weaponset2 /weaponset3");
- SendClientMessage(playerid, -1, "{FF8000}.===========.COMMANDS.===========");
- return 1;
- }
- CMD:afk(playerid, params[])
- {
- new pName[24], string[128];
- GetPlayerName(playerid, pName, 24);
- format (string, 128, "{FF0000}[AFK]: {FFFFFF}%s has now gone AFK. (Away from Keyboard)", pName);
- SendClientMessageToAll(-1, string);
- TogglePlayerControllable(playerid, 0);
- return 1;
- }
- CMD:back(playerid, params[])
- {
- new pName[24], string[128];
- GetPlayerName(playerid, pName, 24);
- format (string, 128, "{1AFD00}[BACK]: {FFFFFF}%s is now back from being AFK.", pName);
- SendClientMessageToAll(-1, string);
- TogglePlayerControllable(playerid, 1);
- return 1;
- }
- CMD:godon(playerid, params[])
- {
- SetPlayerHealth(playerid, 9999);
- SendClientMessage(playerid, -1, "{1AFD00}[GOD-ON]: {FFFFFF}You are now invincible!");
- return 1;
- }
- CMD:godoff(playerid, params[])
- {
- SetPlayerHealth(playerid, 100.0);
- SendClientMessage(playerid, -1, "{FF0000}[GOD-OFF]: {FFFFFF}You are vincible again.");
- return 1;
- }
- CMD:site(playerid, params[])
- {
- SendClientMessage(playerid, -1, "{FF8000}.=========.WEBSITE.=========.");
- SendClientMessage(playerid, -1, "{20AFDF}Our website is: www.yoursite.com");
- SendClientMessage(playerid, -1, "{FF8000}.=========.WEBSITE.=========.");
- return 1;
- }
- CMD:me( playerid, params[ ] ) {
- new string[ 128 ], pName[ 24 ]; GetPlayerName( playerid, pName, 24 );
- format( string, sizeof string, "%s %s", pName, params );
- return SendClientMessageToAll( 0xAAAAAA, string ); // change the color
- }
- CMD:stats( playerid, params[])
- {
- new p_IP[ 16 ], sz_msg[ 128 ];
- GetPlayerIp( playerid, p_IP, 16 );
- SendClientMessage(playerid, -1, "{FF0000}Your Stats:");
- format( sz_msg, sizeof( sz_msg ), "IP: (%s) Skin: (%d) Score: (%d) Money: (%d) Weapon: (%d) Ammo: (%d) Ping: (%d)", p_IP, GetPlayerSkin( playerid ), GetPlayerScore( playerid ), GetPlayerMoney( playerid ), GetPlayerWeapon( playerid ), GetPlayerAmmo( playerid ), GetPlayerPing( playerid ) );
- SendClientMessage( playerid, -1, sz_msg );
- return 1;
- }
- CMD:healme(playerid,params[])
- {
- SetPlayerHealth(playerid,100);
- GameTextForPlayer(playerid,"Healed",1000,1);
- SendClientMessage(playerid, -1, "{FF0000}[HEALED]: {FFFFFF}You have been healed!");
- return 1;
- }
- CMD:weaponset1(playerid,params[])
- {
- SendClientMessage(playerid, -1, "{FF8000}[WEAPON-SET]: {8000FF}You have spawned the weapon set 1!");
- GivePlayerWeapon(playerid,9,1);
- GivePlayerWeapon(playerid,24,9999);
- GivePlayerWeapon(playerid,26,9999);
- GivePlayerWeapon(playerid,28,9999);
- GivePlayerWeapon(playerid,31,9999);
- return 1;
- }
- CMD:weaponset2(playerid,params[])
- {
- SendClientMessage(playerid, -1, "{FF8000}[WEAPON-SET]: {8000FF}You have spawned a weapon set 2!");
- GivePlayerWeapon(playerid,8,1);
- GivePlayerWeapon(playerid,22,9999);
- GivePlayerWeapon(playerid,25,9999);
- GivePlayerWeapon(playerid,32,9999);
- GivePlayerWeapon(playerid,30,9999);
- return 1;
- }
- CMD:weaponset3(playerid,params[])
- {
- SendClientMessage(playerid, -1, "{FF8000}[WEAPON-SET]: {8000FF}You have spawned the weapon set 3!");
- GivePlayerWeapon(playerid,23,9999);
- GivePlayerWeapon(playerid,27,9999);
- GivePlayerWeapon(playerid,29,9999);
- GivePlayerWeapon(playerid,31,9999);
- GivePlayerWeapon(playerid,35,9999);
- return 1;
- }
- CMD:rules(playerid,params[])
- {
- SendClientMessage(playerid, -1, "{008080}.================.RULES.=================.");
- SendClientMessage(playerid, -1, "{FF0000}ADVICE: RULES ARE HERE TO BE FOLLOWED!!!");
- SendClientMessage(playerid, -1, "{8080C0}1. Don't Hack!");
- SendClientMessage(playerid, -1, "{8080C0}2. Don't ask for admin job!");
- SendClientMessage(playerid, -1, "{8080C0}3. Don't insult others!");
- SendClientMessage(playerid, -1, "{8080C0}4. Don't troll other people.");
- SendClientMessage(playerid, -1, "{008080}.================.RULES.=================.");
- return 1;
- }
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