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  1. and since precisionAI shouldn't affect spotting, I suspect the game update fucked something up
  2. [22-Dec-14 9:59:54 PM] Alwarren: Very well possible -_-
  3. [22-Dec-14 9:59:56 PM] Variable: I have a headache from all of this...
  4. [22-Dec-14 10:00:55 PM | Edited 10:01:34 PM] Variable: Kydoimos also mentioned that his AI became blind on one of his foggy missions. there WAS fog on outlawz' mission, right?
  5. [22-Dec-14 10:01:28 PM] Alwarren: I can'T remember. I do think so yes
  6. [22-Dec-14 10:01:56 PM] Variable: aaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhh
  7. [22-Dec-14 10:02:08 PM] Alwarren: Eh?
  8. [22-Dec-14 10:02:19 PM] Variable: I'm in pain
  9. [22-Dec-14 10:02:32 PM] Alwarren: Argh... yeah -_-
  10. [22-Dec-14 10:02:39 PM] Variable: I want to find a reasonable setting, why is this so hard?
  11. [22-Dec-14 10:02:56 PM] Variable: it's like everything works against people who'd like to play with AI
  12. [22-Dec-14 10:03:14 PM] Alwarren: Yeah, I get the impresson the AI is on the backburner :(
  13. [22-Dec-14 10:06:20 PM] Variable: I need a vacation
  14. [22-Dec-14 10:06:35 PM] Alwarren: From work or from Arma?
  15. [22-Dec-14 10:06:42 PM] Variable: From Arma
  16. [22-Dec-14 10:06:50 PM] Alwarren: THAT actually worries me (worry)
  17. [22-Dec-14 10:07:59 PM] Variable: me too
  18. [22-Dec-14 10:08:26 PM] Variable: Everything is a struggle
  19. [22-Dec-14 10:08:47 PM] Alwarren: Tell me about it, not only do I play this game, I also make mods and missions...
  20. [22-Dec-14 10:09:11 PM] Alwarren: Quite frankly, I feel quite left alone by BIS in a lot of respects.
  21. [22-Dec-14 10:09:35 PM] Alwarren: Shit. Now I feel depressed
  22. [22-Dec-14 10:13:15 PM] Varanon: I can tell you why it is a struggle ATM: There is so many things broken, it's not enjoyable anymore... AI, damage model, detection (need I say submarines)
  23. [22-Dec-14 10:13:17 PM | Edited 10:13:29 PM] Variable: Sorry about that, it's just that the frustration level is critical. scenario breaking bugs, inability to have a proper ai settings, and all this shit with the first aid scripts and never ending game bugs. it keeps piling up
  24. [22-Dec-14 10:13:32 PM] Alwarren: If I had enough money to sustain myself for a while, I would actually try to build my own Milsim game.
  25. [22-Dec-14 10:13:36 PM] Varanon: It's just too much broken stuff, and no prospect of getting them fixed
  26. [22-Dec-14 10:13:54 PM] Varanon: I haven't touched Arma 3 in weeks, only joine one or two coop nights
  27. [22-Dec-14 10:14:11 PM] Varanon: I don't even feel inclined to do any missions, nor CUP work anymore
  28. [22-Dec-14 10:14:28 PM] Phantom: [Monday, December 22, 2014 10:06 PM] Variable:
  29.  
  30. <<< I need a vacationtime to return to Arma 2 instead of vacation just yet? :O
  31. [22-Dec-14 10:14:38 PM] Alwarren: Forget it.
  32. [22-Dec-14 10:14:41 PM] Phantom: it does frustrate me when i create something that once works
  33. [22-Dec-14 10:14:45 PM] Alwarren: Nobody makes missions for Arma 2 anymore.
  34. [22-Dec-14 10:14:46 PM] Phantom: just to have things go fubar
  35. [22-Dec-14 10:15:20 PM] Alwarren: Unless you want to spend your evenings with Sander missions, that isn't a solution.
  36. [22-Dec-14 10:15:29 PM] Variable: http://forums.bistudio.com/showthread.php?159710-AI-Discussion-(dev-branch)&p=2841595&viewfull=1#post2841595
  37. "I can't help but think this, along with other AI failings, is what has all but destroyed coop. With a few big exceptions (7th cav mostly), pure coop is dead. In A1/A2 there were way more servers doing coop. Of course, that was pre-wasteland/DayZ, but you'd expect there'd still be a lot of those players around, yet I look at the lists now and what is there? 100 or so players on coop on a good night and 1500 on PvP every other."
  38. [22-Dec-14 10:15:42 PM] Variable: I can't help thinking that this guy is right
  39. [22-Dec-14 10:15:47 PM] Varanon: Don't even start with Arma 2 anymore
  40. [22-Dec-14 10:15:49 PM] Phantom: 2 man lonely dudes :O make a quick stuff and hop on, i do know a guy who has arma 2 but not 3 but i play sometimes
  41. [22-Dec-14 10:15:57 PM] Variable: this post is resonating in me for a couple of days now
  42. [22-Dec-14 10:16:38 PM] Varanon: Yeah, becasue of all hte live shit
  43. [22-Dec-14 10:16:45 PM] Alwarren: Plainly, I have the impression that BIS doesn't care. As long as Battle Royale and Arma 3 Life mods sell copies, coop is just a nuissance because they always complain about AI.
  44. [22-Dec-14 10:16:55 PM] Varanon: Altis Life here Altis life there... you don'T even hear anything else anymore
  45. [22-Dec-14 10:17:07 PM] Varanon: Check Twitch, you only see this Life bullshit
  46. [22-Dec-14 10:17:23 PM] Varanon: And of course (and apologies to any BI devs here), BI looks at this and says "screw core Arma"
  47. [22-Dec-14 10:17:52 PM] Alwarren: That's how it looks like from my view as well.
  48. [22-Dec-14 10:18:12 PM] Variable: times are a changing
  49. [22-Dec-14 10:18:13 PM] Varanon: Which is of course a kick in the nuts of those people that even made Arma what it is today
  50. [22-Dec-14 10:18:18 PM] Varanon: Fuck changing times
  51. [22-Dec-14 10:18:55 PM] Variable: we are dinosaurs
  52. [22-Dec-14 10:18:58 PM] Alwarren: Maybe I am old-fashioned, but all those roleplayer servers with their gangsta fantasies can go fuck themselves.
  53. [22-Dec-14 10:18:59 PM] Variable: we need to go
  54. [22-Dec-14 10:19:06 PM] Varanon: Probably
  55. [22-Dec-14 10:19:12 PM] Varanon: Fuck this shit
  56. [22-Dec-14 10:19:19 PM] Alwarren: Problem: No alternative
  57. [22-Dec-14 10:20:08 PM] Alwarren: You might play DCS if you are into hardcode sims, you might play Battlefield if you are into run-and-gun shit, you play Inflitration if you like it more tactical, but for what we like to play, there is simply no replacement.
  58. [22-Dec-14 10:20:33 PM] Alwarren: It's just being driven into the ground by a company that doesn't care about the people that followed their games for ten years.
  59. [22-Dec-14 10:20:59 PM] Variable: maybe I'll master Wargame
  60. [22-Dec-14 10:21:13 PM] Alwarren: Well not my type of game TBH.
  61. [22-Dec-14 10:21:19 PM] Alwarren: I don't like strategy games.
  62. [22-Dec-14 10:21:24 PM] Varanon: I can play that once in a while, and then meh
  63. [22-Dec-14 10:21:27 PM] Alwarren: I don't like run-and-gun.
  64. [22-Dec-14 10:21:36 PM] Alwarren: I don't like hardcore sims too much.
  65. [22-Dec-14 10:21:55 PM] Varanon: There is no alternative to Arma, and it just pains me to see Arma run being run aground right now
  66. [22-Dec-14 10:22:04 PM] Phantom: I like tactical shooters :O such as rainbow six (old school) and old school ghost. Arma to me is unique though
  67. [22-Dec-14 10:22:13 PM] Varanon: Come on, guys, at least fix the glraingly obvious bugs
  68. [22-Dec-14 10:22:18 PM] Alwarren: I don't like Player vs. Player.
  69. [22-Dec-14 10:22:30 PM] Alwarren: I am a coop man.
  70. [22-Dec-14 10:22:38 PM] Varanon: Phantom, for me, the thing is: it must be Coop, and I must be able to make my own missions for it
  71. [22-Dec-14 10:22:44 PM] Phantom: same here
  72. [22-Dec-14 10:22:44 PM] Varanon: That leaves NO alternative
  73. [22-Dec-14 10:22:53 PM] Varanon: There just isn't anything out there
  74. [22-Dec-14 10:23:54 PM] Phantom: i thought u guys were talking of splitting off to diff games :O
  75. [22-Dec-14 10:24:16 PM] Phantom: but well, in the end its a depressing rant of "now what" it seems i guess
  76. [22-Dec-14 10:24:18 PM] Varanon: No... we are talking about how Coop is dying in Arma
  77. [22-Dec-14 10:24:23 PM] Varanon: And that there is no alternative to Arma
  78. [22-Dec-14 10:24:30 PM] Varanon: So basically, our game is dying
  79. [22-Dec-14 10:24:48 PM] Alwarren: Hardly. I don't want to split off to different games. I want a game like Arma, just without the game-breaking shit that is piling up.
  80. [22-Dec-14 10:24:51 PM] Phantom: reason why i looked into Arma was for the ultimate coop experience too :/ ... im a coop guy, i dont like pvp
  81. [22-Dec-14 10:25:06 PM] Variable: me neither
  82. [22-Dec-14 10:25:33 PM] Alwarren: And that is the point. There is nothing that allows larger groups to play coop.
  83. [22-Dec-14 10:25:44 PM] Varanon: I'm still hoping BI get their acto together and at least fix some of the glaringly obvious bugs
  84. [22-Dec-14 10:26:22 PM] Alwarren: Personally, I think they stopped caring. They get more sales with Altis Life and Battle Royale. Who cares about a handful of coop players.
  85. [22-Dec-14 10:26:31 PM] Varanon: Hell, and why did we ever use that damn issue tracker to provide feedback ? I asked whether they could bring back the GPS on the map screen over one year ago, and I was told it was an easy fix, but hell, even those easy fixes aren't fixed
  86. [22-Dec-14 10:27:26 PM] Alwarren: You know what this is like? Neverwinter Nights. At one point they just abandoned persistent worlds, because (and they had the balls to say that to people's faces) "persistant worlds don't sell games, pretty graphics do"
  87. [22-Dec-14 10:27:50 PM] Varanon: Yeah, and they said that literally
  88. [22-Dec-14 10:27:57 PM] Phantom: How was leaving never winter nights?
  89. [22-Dec-14 10:28:02 PM] Varanon: And BI is heading for the Life servers
  90. [22-Dec-14 10:28:39 PM] Alwarren: Phantom, there was a time I poured HOURS upon hours into NWN. When NWN 2 came out and skullfucked all the veteran players, I felt betrayed.
  91. [22-Dec-14 10:29:39 PM] Alwarren: I felt left alone. Just like I feel now about Bohemia. DayZ is their main focus, Life Mods and similar shit sells copies, so the rest isn't even taken care of. Single player players will have the same problem.
  92. [22-Dec-14 10:29:54 PM] Alwarren: They don't get any support anymore. Single player is probably declared dead, as well as coop
  93. [22-Dec-14 10:29:59 PM] Varanon: Yeah, come on, even single player suffers from this
  94. [22-Dec-14 10:30:21 PM] Alwarren: Don't like Altis LIfe? Don't like Battle Royale? Don't like WasteOfTimeLand? Well too bad. Those sell copies.
  95. [22-Dec-14 10:30:40 PM] Varanon: But you notice how much BI values single player, seeing that there was no single player content to speak of in the release
  96. [22-Dec-14 10:31:25 PM] Varanon: Ah, damn it, I should stop ranting, I'm frustrated right now
  97. [22-Dec-14 10:31:27 PM] Variable: While it is clear that this is where BIS is going, I'm not completely certain that this is a policy. maybe it's just going there without them paying attention to it
  98. [22-Dec-14 10:31:47 PM] Varanon: Well, how loud should anyone scream then to make them aware
  99. [22-Dec-14 10:31:48 PM] Alwarren: How much more can we do than rub it into their faces all the time?
  100. [22-Dec-14 10:31:55 PM] Varanon: Because every COOP player is screaming
  101. [22-Dec-14 10:32:07 PM] Variable: Maybe another petition
  102. [22-Dec-14 10:32:42 PM] Alwarren: I doubt that will avail to much. We can try, but I am not sure that it will actually move anything.
  103. [22-Dec-14 10:33:38 PM] Alwarren: This really feels like being a one-legged in an ass kicking contest.
  104. [22-Dec-14 10:36:19 PM] Variable: If this is was a policy, I'd really understand, I can't blame them for supporting what's becoming their player base if that's the case. But just say it up front. It would be respectful
  105. [22-Dec-14 10:36:45 PM] Varanon: True
  106. [22-Dec-14 10:37:17 PM] Alwarren: The horrible part is that it wouldn't take too much to make the coop players happy.
  107. [22-Dec-14 10:37:34 PM] Varanon: Well, for starters, fix the AI bugs
  108. [22-Dec-14 10:37:37 PM | Edited 10:37:43 PM] Variable: yeah, it's like Moses and mount Nevo
  109. [22-Dec-14 10:37:40 PM] Varanon: Those are the most pesky bugs
  110. [22-Dec-14 10:37:41 PM] Alwarren: Just a few basic fixes to the AI, and a few basic fixes to the rest
  111. [22-Dec-14 10:38:38 PM] Alwarren: We'Ve already pointed out the most glaring issues with the AI on the forum, and Ondrej obviously read them. If those were fixed, things would look different.
  112. [22-Dec-14 10:38:50 PM] Alwarren: But instead of getting fixed, more appear in every patch
  113. [22-Dec-14 10:39:39 PM] Variable: My favorite new one - they sometimes jump now when you shoot them. have you noticed that?
  114. [22-Dec-14 10:39:55 PM] Varanon: No O.o
  115. [22-Dec-14 10:40:06 PM] Alwarren: No haven't seen that... I saw a guy floating in mid-air yesterday, though.
  116. [22-Dec-14 10:40:31 PM | Edited 10:40:38 PM] Variable: they make the jump animation that is not "officialy" in the game
  117. [22-Dec-14 10:40:40 PM] Alwarren: ...
  118. [22-Dec-14 10:40:46 PM] Alwarren: Never saw that one.
  119. [22-Dec-14 10:40:46 PM] Varanon: faceplam
  120. [22-Dec-14 10:40:50 PM] Variable: you know, with both legs in the air
  121. [22-Dec-14 10:41:04 PM] Alwarren: Yeah... probably the same issue as with getting out of the rubber boat
  122. [22-Dec-14 10:41:38 PM] Alwarren: The rubber boat could be easily fixed, just needs to move the get-out points a bit away from it.
  123. [22-Dec-14 10:41:50 PM] Alwarren: I could do that in under a minute.
  124. [22-Dec-14 10:41:54 PM] Alwarren: Well everybody could.
  125. [22-Dec-14 10:43:03 PM] Variable: ok, I better avoid this now, or else I'll ruin this evening even more
  126. [22-Dec-14 10:43:13 PM] Alwarren: yeah
  127. [22-Dec-14 10:43:44 PM] Variable: I asked Matt if he's following that, I hope we can hear back from him
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