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- 2014-11-07 05:00:07.592 - Thread: 1 -> Log Started
- 2014-11-07 05:00:07.597 - Thread: 1 -> Timezone (local - UTC): 1h
- 2014-11-07 05:00:07.597 - Thread: 1 -> App Version: 01_055_006
- 2014-11-07 05:00:07.597 - Thread: 1 -> Steam build: Always true
- 2014-11-07 05:00:07.597 - Thread: 1 -> Steam demo: False
- 2014-11-07 05:00:07.597 - Thread: 1 -> Is official: True [O][NIS][NAMP]
- 2014-11-07 05:00:07.597 - Thread: 1 -> Environment.ProcessorCount: 8
- 2014-11-07 05:00:07.597 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2014-11-07 05:00:07.597 - Thread: 1 -> Environment.CommandLine: "D:\TCAFiles\Users\DennisW1\489\DedicatedServer64\SpaceEngineersDedicated.exe" -console -ip 94.250.222.25 -port 27016 -path "D:\TCAFiles\Users\DennisW1\489\"
- 2014-11-07 05:00:07.597 - Thread: 1 -> Environment.Is64BitProcess: True
- 2014-11-07 05:00:07.597 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2014-11-07 05:00:07.597 - Thread: 1 -> Environment.Version: 4.0.30319.18444
- 2014-11-07 05:00:07.597 - Thread: 1 -> Environment.CurrentDirectory: D:\TCAFiles\Users\DennisW1\489
- 2014-11-07 05:00:07.597 - Thread: 1 -> MainAssembly.ProcessorArchitecture: MSIL
- 2014-11-07 05:00:07.597 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: MSIL
- 2014-11-07 05:00:07.597 - Thread: 1 -> IntPtr.Size: 8
- 2014-11-07 05:00:07.597 - Thread: 1 -> Default Culture: de-DE
- 2014-11-07 05:00:07.597 - Thread: 1 -> Default UI Culture: de-DE
- 2014-11-07 05:00:07.597 - Thread: 1 -> IsAdmin: True
- 2014-11-07 05:00:07.703 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2014-11-07 05:00:07.709 - Thread: 1 -> Game dir: D:\TCAFiles\Users\DennisW1\489\DedicatedServer64
- 2014-11-07 05:00:07.709 - Thread: 1 -> Content dir: D:\TCAFiles\Users\DennisW1\489\Content
- 2014-11-07 05:00:07.710 - Thread: 1 -> Found processor count: 8
- 2014-11-07 05:00:07.710 - Thread: 1 -> Using processor count: 8
- 2014-11-07 05:00:08.757 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2014-11-07 05:00:08.765 - Thread: 1 -> c6e6f23eed0a37da2341d49c370c8c0a284df536
- 2014-11-07 05:00:09.370 - Thread: 1 -> Loading scenarios
- 2014-11-07 05:00:09.436 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2014-11-07 05:00:09.473 - Thread: 1 -> Bind IP : 94.250.222.25:27016
- 2014-11-07 05:00:10.930 - Thread: 1 -> Server successfully started
- 2014-11-07 05:00:10.930 - Thread: 1 -> Product name: Space Engineers
- 2014-11-07 05:00:10.930 - Thread: 1 -> Desc: Space Engineers
- 2014-11-07 05:00:10.930 - Thread: 1 -> Public IP: 94.250.222.25
- 2014-11-07 05:00:10.930 - Thread: 1 -> Steam ID: 90092668720673797
- 2014-11-07 05:00:10.932 - Thread: 1 -> Preallocate - START
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- 2014-11-07 05:00:10.943 - Thread: 1 -> MyObjectBuilder_Base - START
- 2014-11-07 05:00:10.943 - Thread: 1 -> MyObjectBuilder_Base - END
- 2014-11-07 05:00:10.943 - Thread: 1 -> MyTransparentGeometry - START
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- 2014-11-07 05:00:10.994 - Thread: 1 -> 07D5A12634B7519E99EC60342A55888B - END
- 2014-11-07 05:00:10.994 - Thread: 1 -> MyMath - START
- 2014-11-07 05:00:10.995 - Thread: 1 -> MyMath - END
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- 2014-11-07 05:00:11.245 - Thread: 1 -> MyDefinitionManager - START
- 2014-11-07 05:00:11.245 - Thread: 1 -> MyDefinitionManager - END
- 2014-11-07 05:00:11.245 - Thread: 1 -> MySyncMissiles - START
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- 2014-11-07 05:00:11.246 - Thread: 1 -> Preallocate - END
- 2014-11-07 05:00:11.259 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2014-11-07 05:00:11.271 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2014-11-07 05:00:11.275 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2014-11-07 05:00:11.301 - Thread: 1 -> Physics.Init
- 2014-11-07 05:00:11.301 - Thread: 1 -> Version: Release(0), 1700, [S]
- 2014-11-07 05:00:11.345 - Thread: 1 -> MyModels.LoadData - START
- 2014-11-07 05:00:11.345 - Thread: 1 -> Pre-caching cube block models
- 2014-11-07 05:00:11.346 - Thread: 1 -> MyModels.LoadData - END
- 2014-11-07 05:00:11.346 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2014-11-07 05:00:11.354 - Thread: 1 -> MyDefinitionManager.LoadSounds() - START
- 2014-11-07 05:00:11.356 - Thread: 1 -> 59468029ee6bb0e0cbcd06e9ca6018cad3494ab0
- 2014-11-07 05:00:11.623 - Thread: 1 -> Loading Sounds
- 2014-11-07 05:00:11.628 - Thread: 1 -> MyDefinitionManager.LoadSounds() - END
- 2014-11-07 05:00:11.642 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2014-11-07 05:00:12.530 - Thread: 1 -> Downloading world mods - START
- 2014-11-07 05:00:12.559 - Thread: 1 -> Server connected to Steam
- 2014-11-07 05:00:12.560 - Thread: 1 -> Server PolicyResponse (1)
- 2014-11-07 05:00:16.149 - Thread: 1 -> HTTP: Downloaded 8990 bytes
- 2014-11-07 05:00:16.153 - Thread: 1 -> Up to date mod: id = 321588701
- 2014-11-07 05:00:16.159 - Thread: 1 -> Downloading world mods - END
- 2014-11-07 05:00:16.209 - Thread: 1 -> Loading session: D:\TCAFiles\Users\DennisW1\489\Saves\CoB\
- 2014-11-07 05:00:18.396 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2014-11-07 05:00:18.396 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2014-11-07 05:00:18.397 - Thread: 1 -> c6e6f23eed0a37da2341d49c370c8c0a284df536
- 2014-11-07 05:00:18.400 - Thread: 1 -> Loading scenarios
- 2014-11-07 05:00:18.400 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
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- 2014-11-07 05:00:25.053 - Thread: 1 -> 5dcb89c3b4093060e9649a27f3284f0d2c822f38
- 2014-11-07 05:00:25.424 - Thread: 1 -> da46f4d0ed75fafed6054b23635ddda9f4038da3
- 2014-11-07 05:00:25.458 - Thread: 1 -> f06b8989a5c5889db7c715ef6ae3a4c3dfc8afe7
- 2014-11-07 05:00:25.485 - Thread: 1 -> 3fe3e5070221f126716572833d5b9da8dc53c544
- 2014-11-07 05:00:25.578 - Thread: 1 -> fe7572d17fc5aeca7af58626843d726e170b6651
- 2014-11-07 05:00:25.902 - Thread: 1 -> 68288613b83c7f30b2ca22ca2a8a97130f4d128e
- 2014-11-07 05:00:25.911 - Thread: 1 -> 713c5b829286b3933922944b7105753d3d005677
- 2014-11-07 05:00:25.933 - Thread: 1 -> 25569d3cb344ffccec510a440af1f4aaaf1dc2fb
- 2014-11-07 05:00:25.966 - Thread: 1 -> f0d56f443bdff51a0687f36a4d3f45a7a3449e84
- 2014-11-07 05:00:26.150 - Thread: 1 -> fef4bdc63864b994e7863416e7dc5022f684de4b
- 2014-11-07 05:00:26.151 - Thread: 1 -> 588c8fd50731268d4d5cd3ac5a03a3eae6d11dfc
- 2014-11-07 05:00:26.151 - Thread: 1 -> be986e8c7f1013b1b599106a3c97db15c4b20a13
- 2014-11-07 05:00:26.151 - Thread: 1 -> d90883014387110da42070cbe32b1a97b68b9697
- 2014-11-07 05:00:26.152 - Thread: 1 -> fada960fbcadca9cb1a9d16156a91290d4fa2f31
- 2014-11-07 05:00:26.152 - Thread: 1 -> ac2a465e6762553ae7536988f8d17b88642765f3
- 2014-11-07 05:00:26.153 - Thread: 1 -> 7c33594f3a4cadc0db89f08f1c9b98d34626cdf4
- 2014-11-07 05:00:26.169 - Thread: 1 -> 78b8a269e2b2b8771604effb01d9141c7478eca5
- 2014-11-07 05:00:26.249 - Thread: 1 -> 4adad1adad8565e18b8980a888491ec174482c8c
- 2014-11-07 05:00:26.250 - Thread: 1 -> 1e135bcea8e041fd4eb4a6082d0ad6ac3f4ef732
- 2014-11-07 05:00:26.262 - Thread: 1 -> 915b84449f06226143d3c594aba152e749f24517
- 2014-11-07 05:00:26.287 - Thread: 1 -> b0b52273b34343479b8d62afd151f8a771f2b70d
- 2014-11-07 05:00:26.310 - Thread: 1 -> d36ab7623f0217e9b24c07c730fcf8701fa07f84
- 2014-11-07 05:00:26.319 - Thread: 1 -> 1d26b8d82320a90d0533cbb9cc8352c2079f7161
- 2014-11-07 05:00:26.367 - Thread: 1 -> 0b1a6f671bf0cd5d3774e8885affacd1df062bc1
- 2014-11-07 05:00:26.374 - Thread: 1 -> 118844127c198a07044fc9bf63939d899be0e156
- 2014-11-07 05:00:26.383 - Thread: 1 -> 48805d392ecedbea7ce67abacfefcb0614b97c32
- 2014-11-07 05:00:26.402 - Thread: 1 -> ffb0a11b15163218ee6c2183b9b884b0cefeb4c1
- 2014-11-07 05:00:26.457 - Thread: 1 -> Loading ammo magazines
- 2014-11-07 05:00:26.460 - Thread: 1 -> Loading ammo definitions
- 2014-11-07 05:00:26.465 - Thread: 1 -> Loading animations
- 2014-11-07 05:00:26.469 - Thread: 1 -> Loading category classes
- 2014-11-07 05:00:26.469 - Thread: 1 -> Loading category classes
- 2014-11-07 05:00:26.470 - Thread: 1 -> Loading blueprint classes
- 2014-11-07 05:00:26.473 - Thread: 1 -> Loading blueprint class entries
- 2014-11-07 05:00:26.474 - Thread: 1 -> Loading blueprints
- 2014-11-07 05:00:26.478 - Thread: 1 -> Loading character definitions
- 2014-11-07 05:00:26.481 - Thread: 1 -> Loading components
- 2014-11-07 05:00:26.482 - Thread: 1 -> Loading configuration
- 2014-11-07 05:00:26.484 - Thread: 1 -> Loading container types
- 2014-11-07 05:00:26.487 - Thread: 1 -> Loading block positions
- 2014-11-07 05:00:26.492 - Thread: 1 -> Loading debris
- 2014-11-07 05:00:26.494 - Thread: 1 -> Loading edges
- 2014-11-07 05:00:26.495 - Thread: 1 -> Loading environment definition
- 2014-11-07 05:00:26.498 - Thread: 1 -> Loading event definitions
- 2014-11-07 05:00:26.509 - Thread: 1 -> Loading physical items
- 2014-11-07 05:00:26.511 - Thread: 1 -> Loading transparent material properties
- 2014-11-07 05:00:26.513 - Thread: 1 -> Loading voxel material definitions
- 2014-11-07 05:00:26.515 - Thread: 1 -> Loading weapon definitions
- 2014-11-07 05:00:26.520 - Thread: 1 -> Could not find any sound for 'WepPlayRifleNoAmmo'
- 2014-11-07 05:00:26.522 - Thread: 1 -> Could not find any sound for 'WepPlayRifleShot'
- 2014-11-07 05:00:26.522 - Thread: 1 -> Could not find any sound for 'WepShipGatlingNoAmmo'
- 2014-11-07 05:00:26.522 - Thread: 1 -> Could not find any sound for 'WepShipSmallMissileShot'
- 2014-11-07 05:00:26.522 - Thread: 1 -> Could not find any sound for 'WepTurretMissileShot'
- 2014-11-07 05:00:26.522 - Thread: 1 -> Could not find any sound for 'WepShipGatlingNoAmmo'
- 2014-11-07 05:00:26.522 - Thread: 1 -> Could not find any sound for 'WepShipGatlingShot'
- 2014-11-07 05:00:26.522 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingFire'
- 2014-11-07 05:00:26.522 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorFire'
- 2014-11-07 05:00:26.522 - Thread: 1 -> Loading cube blocks
- 2014-11-07 05:00:26.565 - Thread: 1 -> Could not find any sound for 'ArcBlockCockpitLrg'
- 2014-11-07 05:00:26.565 - Thread: 1 -> Could not find any sound for 'ArcBlockCockpitLrg'
- 2014-11-07 05:00:26.565 - Thread: 1 -> Could not find any sound for 'BlockCockpitSm'
- 2014-11-07 05:00:26.565 - Thread: 1 -> Could not find any sound for 'BlockCockpitSm'
- 2014-11-07 05:00:26.565 - Thread: 1 -> Could not find any sound for 'ArcBlockCockpitLrg'
- 2014-11-07 05:00:26.565 - Thread: 1 -> Could not find any sound for 'ArcBlockCockpitLrg'
- 2014-11-07 05:00:26.565 - Thread: 1 -> Could not find any sound for 'BlockCockpitSm'
- 2014-11-07 05:00:26.567 - Thread: 1 -> Could not find any sound for 'SmShipSmJet'
- 2014-11-07 05:00:26.568 - Thread: 1 -> Could not find any sound for 'SmShipLrgJet'
- 2014-11-07 05:00:26.572 - Thread: 1 -> Could not find any sound for 'ShipSmNuclearSm'
- 2014-11-07 05:00:26.584 - Thread: 1 -> Could not find any sound for 'ShipSmNuclearLrg'
- 2014-11-07 05:00:26.584 - Thread: 1 -> Could not find any sound for 'ShipLrgNuclearSm'
- 2014-11-07 05:00:26.584 - Thread: 1 -> Could not find any sound for 'ShipLrgNuclearLrg'
- 2014-11-07 05:00:26.585 - Thread: 1 -> Could not find any sound for 'BlockRotor'
- 2014-11-07 05:00:26.585 - Thread: 1 -> Could not find any sound for 'BlockRotor'
- 2014-11-07 05:00:26.585 - Thread: 1 -> Could not find any sound for 'BlockRotor'
- 2014-11-07 05:00:26.586 - Thread: 1 -> Could not find any sound for 'BlockWheel3x3'
- 2014-11-07 05:00:26.586 - Thread: 1 -> Could not find any sound for 'BlockWheel5x5'
- 2014-11-07 05:00:26.586 - Thread: 1 -> Could not find any sound for 'BlockWheel1x1'
- 2014-11-07 05:00:26.586 - Thread: 1 -> Could not find any sound for 'BlockWheel3x3'
- 2014-11-07 05:00:26.586 - Thread: 1 -> Could not find any sound for 'BlockWheel5x5'
- 2014-11-07 05:00:26.586 - Thread: 1 -> Could not find any sound for 'BlockWheel1x1'
- 2014-11-07 05:00:26.586 - Thread: 1 -> Could not find any sound for 'BlockRotorSmall'
- 2014-11-07 05:00:26.586 - Thread: 1 -> Could not find any sound for 'BlockRotor'
- 2014-11-07 05:00:26.586 - Thread: 1 -> Could not find any sound for 'BlockRotorSmall'
- 2014-11-07 05:00:26.611 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.625 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.627 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.628 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.628 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.628 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.628 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.628 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.628 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.628 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.629 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.630 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.630 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.631 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.631 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.631 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.632 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.632 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.632 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.633 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.634 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.634 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.634 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.634 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.634 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.634 - Thread: 1 -> Loading prefabs
- 2014-11-07 05:00:26.635 - Thread: 1 -> Loading respawn ships
- 2014-11-07 05:00:26.636 - Thread: 1 -> Loading spawn groups
- 2014-11-07 05:00:26.642 - Thread: 1 -> List of used mods - START
- 2014-11-07 05:00:26.642 - Thread: 1 -> Id = 321588701, Filename = '321588701.sbm', Name = 'Automated Inventory Sorting'
- 2014-11-07 05:00:26.642 - Thread: 1 -> List of used mods - END
- 2014-11-07 05:00:26.732 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2014-11-07 05:00:26.751 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2014-11-07 05:00:26.752 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.5423.32510, Culture=neutral, PublicKeyToken=null
- 2014-11-07 05:00:26.796 - Thread: 1 -> Registered modules from: Sandbox.Audio, Version=0.1.5423.32509, Culture=neutral, PublicKeyToken=null
- 2014-11-07 05:00:26.798 - Thread: 1 -> Registered modules from: Sandbox.Input, Version=0.1.5423.32510, Culture=neutral, PublicKeyToken=null
- 2014-11-07 05:00:26.799 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.5423.32510, Culture=neutral, PublicKeyToken=null
- 2014-11-07 05:00:26.870 - Thread: 1 -> GC Memory: 48,509,560 B
- 2014-11-07 05:00:26.872 - Thread: 1 -> Process Memory: 145,043,456 B
- 2014-11-07 05:00:27.996 - Thread: 1 -> MyLights.LoadData() - START
- 2014-11-07 05:00:27.997 - Thread: 1 -> MyLights.LoadData() - END
- 2014-11-07 05:00:28.139 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2014-11-07 05:00:28.296 - Thread: 1 -> Registered modules from: 321588701, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2014-11-07 05:00:28.296 - Thread: 1 -> Script loaded: 321588701, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2014-11-07 05:00:28.296 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2014-11-07 05:00:28.301 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2014-11-07 05:00:28.301 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2014-11-07 05:00:28.303 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2014-11-07 05:00:28.303 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2014-11-07 05:00:28.306 - Thread: 1 -> MyExplosions.LoadData() - START
- 2014-11-07 05:00:28.307 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay'
- 2014-11-07 05:00:28.307 - Thread: 1 -> Could not find any sound for 'WepSmallMissileExplShip'
- 2014-11-07 05:00:28.307 - Thread: 1 -> Could not find any sound for 'WepSmallMissileExpl'
- 2014-11-07 05:00:28.307 - Thread: 1 -> Could not find any sound for 'WepBombExplosion'
- 2014-11-07 05:00:28.307 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
- 2014-11-07 05:00:28.314 - Thread: 1 -> MyExplosions.LoadData() - END
- 2014-11-07 05:00:28.315 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2014-11-07 05:00:28.319 - Thread: 1 -> MySunWind.LoadData() - START
- 2014-11-07 05:00:28.320 - Thread: 1 -> MySunWind.LoadData() - END
- 2014-11-07 05:00:28.700 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 05:00:28.854 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.854 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.903 - Thread: 1 -> Could not find any sound for 'BlockMedical'
- 2014-11-07 05:00:28.903 - Thread: 1 -> Could not find any sound for 'BlockMedicalProgress'
- 2014-11-07 05:00:28.904 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.904 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.904 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.904 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.908 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.908 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.914 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.914 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.915 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.915 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.915 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.915 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.915 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.915 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.915 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.915 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.915 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.915 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.917 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.917 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.918 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.918 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.918 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.918 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.918 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.918 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.918 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.918 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.945 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.946 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.946 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.946 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.946 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.946 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.946 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.946 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.948 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.948 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.948 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.948 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.953 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.953 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.975 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.975 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.975 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.975 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.975 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.975 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.975 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.975 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.976 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.976 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.976 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.976 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.977 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.977 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.977 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.977 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.977 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.977 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.979 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.979 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.979 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.979 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.980 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.980 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.980 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.980 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.980 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.980 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.980 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.980 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.981 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.981 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.982 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.983 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.984 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.984 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.985 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.985 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.985 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.985 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.985 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.985 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.986 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.987 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.987 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.987 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.987 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.987 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.987 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.988 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.988 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.989 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.990 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.991 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.992 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:28.992 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:28.992 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.992 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.992 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.992 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.992 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.992 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.992 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.992 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:28.993 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:28.993 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.099 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.099 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.099 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.099 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.100 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.101 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.102 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.102 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.102 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.102 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.102 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.102 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.136 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.136 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.136 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.136 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.136 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.136 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.136 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.136 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.137 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.137 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.153 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.153 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.313 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.314 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.314 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.314 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.323 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:00:29.323 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:00:29.323 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:00:29.334 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.334 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.334 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.334 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.356 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.356 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.356 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.356 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.357 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:00:29.358 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:00:29.981 - Thread: 1 -> MyOreDeposits.Recompute: 25.6600734533488 ms
- 2014-11-07 05:00:29.986 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:29.987 - Thread: 1 -> File: BaseAsteroid1
- 2014-11-07 05:00:29.987 - Thread: 1 -> ID: 0
- 2014-11-07 05:00:29.987 - Thread: 1 -> Size: [X:128, Y:128, Z:128]
- 2014-11-07 05:00:29.992 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:30.853 - Thread: 1 -> MyOreDeposits.Recompute: 42.5041754066211 ms
- 2014-11-07 05:00:30.853 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:30.853 - Thread: 1 -> File: asteroid0
- 2014-11-07 05:00:30.853 - Thread: 1 -> ID: 1
- 2014-11-07 05:00:30.853 - Thread: 1 -> Size: [X:256, Y:128, Z:256]
- 2014-11-07 05:00:30.853 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:30.861 - Thread: 1 -> MyOreDeposits.Recompute: 0.274386019775716 ms
- 2014-11-07 05:00:30.861 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:30.861 - Thread: 1 -> File: asteroid0moon0
- 2014-11-07 05:00:30.861 - Thread: 1 -> ID: 2
- 2014-11-07 05:00:30.861 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:30.861 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:30.866 - Thread: 1 -> MyOreDeposits.Recompute: 0.166925708400408 ms
- 2014-11-07 05:00:30.866 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:30.866 - Thread: 1 -> File: asteroid0moon1
- 2014-11-07 05:00:30.866 - Thread: 1 -> ID: 3
- 2014-11-07 05:00:30.866 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:30.866 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:30.875 - Thread: 1 -> MyOreDeposits.Recompute: 0.38758157248847 ms
- 2014-11-07 05:00:30.875 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:30.875 - Thread: 1 -> File: asteroid0moon2
- 2014-11-07 05:00:30.875 - Thread: 1 -> ID: 4
- 2014-11-07 05:00:30.875 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:30.876 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:30.894 - Thread: 1 -> MyOreDeposits.Recompute: 0.824969188170552 ms
- 2014-11-07 05:00:30.894 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:30.894 - Thread: 1 -> File: asteroid0moon3
- 2014-11-07 05:00:30.894 - Thread: 1 -> ID: 5
- 2014-11-07 05:00:30.894 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:30.894 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:30.906 - Thread: 1 -> MyOreDeposits.Recompute: 0.584994616419513 ms
- 2014-11-07 05:00:30.906 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:30.906 - Thread: 1 -> File: asteroid0moon4
- 2014-11-07 05:00:30.906 - Thread: 1 -> ID: 6
- 2014-11-07 05:00:30.906 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:30.906 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:32.997 - Thread: 1 -> MyOreDeposits.Recompute: 105.427922958201 ms
- 2014-11-07 05:00:32.997 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:32.997 - Thread: 1 -> File: asteroid1
- 2014-11-07 05:00:32.997 - Thread: 1 -> ID: 7
- 2014-11-07 05:00:32.997 - Thread: 1 -> Size: [X:256, Y:256, Z:256]
- 2014-11-07 05:00:32.998 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:33.000 - Thread: 1 -> MyOreDeposits.Recompute: 0.0627857999046743 ms
- 2014-11-07 05:00:33.000 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:33.000 - Thread: 1 -> File: asteroid1moon0
- 2014-11-07 05:00:33.000 - Thread: 1 -> ID: 8
- 2014-11-07 05:00:33.000 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:33.000 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:33.008 - Thread: 1 -> MyOreDeposits.Recompute: 0.266839649594866 ms
- 2014-11-07 05:00:33.008 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:33.008 - Thread: 1 -> File: asteroid1moon1
- 2014-11-07 05:00:33.008 - Thread: 1 -> ID: 9
- 2014-11-07 05:00:33.008 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:33.008 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:33.018 - Thread: 1 -> MyOreDeposits.Recompute: 0.407202134958681 ms
- 2014-11-07 05:00:33.018 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:33.018 - Thread: 1 -> File: asteroid1moon2
- 2014-11-07 05:00:33.018 - Thread: 1 -> ID: 10
- 2014-11-07 05:00:33.018 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:33.018 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:33.026 - Thread: 1 -> MyOreDeposits.Recompute: 0.333247707186348 ms
- 2014-11-07 05:00:33.026 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:33.026 - Thread: 1 -> File: asteroid1moon3
- 2014-11-07 05:00:33.026 - Thread: 1 -> ID: 11
- 2014-11-07 05:00:33.026 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:33.026 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:33.028 - Thread: 1 -> MyOreDeposits.Recompute: 0.0193187076629767 ms
- 2014-11-07 05:00:33.028 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:33.028 - Thread: 1 -> File: asteroid1moon4
- 2014-11-07 05:00:33.028 - Thread: 1 -> ID: 12
- 2014-11-07 05:00:33.028 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:33.028 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:33.698 - Thread: 1 -> MyOreDeposits.Recompute: 34.4238240717738 ms
- 2014-11-07 05:00:33.698 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:33.698 - Thread: 1 -> File: asteroid2
- 2014-11-07 05:00:33.698 - Thread: 1 -> ID: 13
- 2014-11-07 05:00:33.698 - Thread: 1 -> Size: [X:256, Y:128, Z:256]
- 2014-11-07 05:00:33.698 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:33.711 - Thread: 1 -> MyOreDeposits.Recompute: 2.43928869725804 ms
- 2014-11-07 05:00:33.711 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:33.711 - Thread: 1 -> File: asteroid2moon0
- 2014-11-07 05:00:33.711 - Thread: 1 -> ID: 14
- 2014-11-07 05:00:33.711 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:33.711 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:33.718 - Thread: 1 -> MyOreDeposits.Recompute: 0.348944157162517 ms
- 2014-11-07 05:00:33.718 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:33.718 - Thread: 1 -> File: asteroid2moon1
- 2014-11-07 05:00:33.718 - Thread: 1 -> ID: 15
- 2014-11-07 05:00:33.718 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:33.718 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:33.720 - Thread: 1 -> MyOreDeposits.Recompute: 0.0525227364587179 ms
- 2014-11-07 05:00:33.720 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:33.720 - Thread: 1 -> File: asteroid2moon2
- 2014-11-07 05:00:33.720 - Thread: 1 -> ID: 16
- 2014-11-07 05:00:33.720 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:33.720 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:33.738 - Thread: 1 -> MyOreDeposits.Recompute: 0.847608298713103 ms
- 2014-11-07 05:00:33.738 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:33.738 - Thread: 1 -> File: asteroid2moon3
- 2014-11-07 05:00:33.738 - Thread: 1 -> ID: 17
- 2014-11-07 05:00:33.738 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:33.738 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:33.744 - Thread: 1 -> MyOreDeposits.Recompute: 0.261104408257419 ms
- 2014-11-07 05:00:33.745 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:33.745 - Thread: 1 -> File: asteroid2moon4
- 2014-11-07 05:00:33.745 - Thread: 1 -> ID: 18
- 2014-11-07 05:00:33.745 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:33.745 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:35.702 - Thread: 1 -> MyOreDeposits.Recompute: 101.299756614469 ms
- 2014-11-07 05:00:35.702 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:35.702 - Thread: 1 -> File: asteroid3
- 2014-11-07 05:00:35.702 - Thread: 1 -> ID: 19
- 2014-11-07 05:00:35.702 - Thread: 1 -> Size: [X:256, Y:256, Z:256]
- 2014-11-07 05:00:35.702 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:35.707 - Thread: 1 -> MyOreDeposits.Recompute: 0.15424780649658 ms
- 2014-11-07 05:00:35.707 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:35.707 - Thread: 1 -> File: asteroid3moon0
- 2014-11-07 05:00:35.707 - Thread: 1 -> ID: 20
- 2014-11-07 05:00:35.707 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:35.707 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:35.708 - Thread: 1 -> MyOreDeposits.Recompute: 0.0220354009280828 ms
- 2014-11-07 05:00:35.708 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:35.709 - Thread: 1 -> File: asteroid3moon1
- 2014-11-07 05:00:35.709 - Thread: 1 -> ID: 21
- 2014-11-07 05:00:35.709 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:35.709 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:35.712 - Thread: 1 -> MyOreDeposits.Recompute: 0.124062325773178 ms
- 2014-11-07 05:00:35.712 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:35.712 - Thread: 1 -> File: asteroid3moon2
- 2014-11-07 05:00:35.712 - Thread: 1 -> ID: 22
- 2014-11-07 05:00:35.712 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:35.712 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:35.718 - Thread: 1 -> MyOreDeposits.Recompute: 0.241483845787209 ms
- 2014-11-07 05:00:35.718 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:35.718 - Thread: 1 -> File: asteroid3moon3
- 2014-11-07 05:00:35.718 - Thread: 1 -> ID: 23
- 2014-11-07 05:00:35.718 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:35.718 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:35.723 - Thread: 1 -> MyOreDeposits.Recompute: 0.120138213279136 ms
- 2014-11-07 05:00:35.723 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:35.723 - Thread: 1 -> File: asteroid3moon4
- 2014-11-07 05:00:35.723 - Thread: 1 -> ID: 24
- 2014-11-07 05:00:35.723 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:35.723 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:37.603 - Thread: 1 -> MyOreDeposits.Recompute: 97.8329541533863 ms
- 2014-11-07 05:00:37.603 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:37.603 - Thread: 1 -> File: asteroid4
- 2014-11-07 05:00:37.603 - Thread: 1 -> ID: 25
- 2014-11-07 05:00:37.603 - Thread: 1 -> Size: [X:256, Y:256, Z:256]
- 2014-11-07 05:00:37.603 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:37.606 - Thread: 1 -> MyOreDeposits.Recompute: 0.116214100785094 ms
- 2014-11-07 05:00:37.606 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:37.606 - Thread: 1 -> File: asteroid4moon0
- 2014-11-07 05:00:37.606 - Thread: 1 -> ID: 26
- 2014-11-07 05:00:37.606 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:37.606 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:37.619 - Thread: 1 -> MyOreDeposits.Recompute: 0.55843139338292 ms
- 2014-11-07 05:00:37.619 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:37.619 - Thread: 1 -> File: asteroid4moon1
- 2014-11-07 05:00:37.619 - Thread: 1 -> ID: 27
- 2014-11-07 05:00:37.619 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:37.619 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:37.627 - Thread: 1 -> MyOreDeposits.Recompute: 0.329021739885072 ms
- 2014-11-07 05:00:37.627 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:37.627 - Thread: 1 -> File: asteroid4moon2
- 2014-11-07 05:00:37.627 - Thread: 1 -> ID: 28
- 2014-11-07 05:00:37.627 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:37.627 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:37.644 - Thread: 1 -> MyOreDeposits.Recompute: 0.592540986600363 ms
- 2014-11-07 05:00:37.644 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:37.644 - Thread: 1 -> File: asteroid4moon3
- 2014-11-07 05:00:37.644 - Thread: 1 -> ID: 29
- 2014-11-07 05:00:37.644 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:37.644 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:37.650 - Thread: 1 -> MyOreDeposits.Recompute: 0.227900379461678 ms
- 2014-11-07 05:00:37.650 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:37.650 - Thread: 1 -> File: asteroid4moon4
- 2014-11-07 05:00:37.650 - Thread: 1 -> ID: 30
- 2014-11-07 05:00:37.650 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:37.650 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:39.672 - Thread: 1 -> MyOreDeposits.Recompute: 109.660229210429 ms
- 2014-11-07 05:00:39.672 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:39.672 - Thread: 1 -> File: asteroid5
- 2014-11-07 05:00:39.672 - Thread: 1 -> ID: 31
- 2014-11-07 05:00:39.672 - Thread: 1 -> Size: [X:256, Y:256, Z:256]
- 2014-11-07 05:00:39.672 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:39.674 - Thread: 1 -> MyOreDeposits.Recompute: 0.0241483845787209 ms
- 2014-11-07 05:00:39.674 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:39.674 - Thread: 1 -> File: asteroid5moon0
- 2014-11-07 05:00:39.674 - Thread: 1 -> ID: 32
- 2014-11-07 05:00:39.674 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:39.674 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:39.685 - Thread: 1 -> MyOreDeposits.Recompute: 0.446141405091868 ms
- 2014-11-07 05:00:39.685 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:39.685 - Thread: 1 -> File: asteroid5moon1
- 2014-11-07 05:00:39.685 - Thread: 1 -> ID: 33
- 2014-11-07 05:00:39.685 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:39.685 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:39.699 - Thread: 1 -> MyOreDeposits.Recompute: 0.481458417538247 ms
- 2014-11-07 05:00:39.699 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:39.699 - Thread: 1 -> File: asteroid5moon2
- 2014-11-07 05:00:39.699 - Thread: 1 -> ID: 34
- 2014-11-07 05:00:39.699 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:39.699 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:39.710 - Thread: 1 -> MyOreDeposits.Recompute: 0.474213902164631 ms
- 2014-11-07 05:00:39.710 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:39.710 - Thread: 1 -> File: asteroid5moon3
- 2014-11-07 05:00:39.710 - Thread: 1 -> ID: 35
- 2014-11-07 05:00:39.710 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:39.710 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:39.712 - Thread: 1 -> MyOreDeposits.Recompute: 0.0214316913136148 ms
- 2014-11-07 05:00:39.712 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:39.712 - Thread: 1 -> File: asteroid5moon4
- 2014-11-07 05:00:39.712 - Thread: 1 -> ID: 36
- 2014-11-07 05:00:39.712 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:39.712 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:41.637 - Thread: 1 -> MyOreDeposits.Recompute: 94.5686962679577 ms
- 2014-11-07 05:00:41.637 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:41.637 - Thread: 1 -> File: asteroid6
- 2014-11-07 05:00:41.637 - Thread: 1 -> ID: 37
- 2014-11-07 05:00:41.637 - Thread: 1 -> Size: [X:256, Y:256, Z:256]
- 2014-11-07 05:00:41.637 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:41.644 - Thread: 1 -> MyOreDeposits.Recompute: 0.210392800642106 ms
- 2014-11-07 05:00:41.644 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:41.644 - Thread: 1 -> File: asteroid6moon0
- 2014-11-07 05:00:41.644 - Thread: 1 -> ID: 38
- 2014-11-07 05:00:41.644 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:41.644 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:41.646 - Thread: 1 -> MyOreDeposits.Recompute: 0.0193187076629767 ms
- 2014-11-07 05:00:41.646 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:41.646 - Thread: 1 -> File: asteroid6moon1
- 2014-11-07 05:00:41.646 - Thread: 1 -> ID: 39
- 2014-11-07 05:00:41.646 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:41.646 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:41.650 - Thread: 1 -> MyOreDeposits.Recompute: 0.116817810399562 ms
- 2014-11-07 05:00:41.650 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:41.650 - Thread: 1 -> File: asteroid6moon2
- 2014-11-07 05:00:41.650 - Thread: 1 -> ID: 40
- 2014-11-07 05:00:41.650 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:41.650 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:41.663 - Thread: 1 -> MyOreDeposits.Recompute: 0.612463403877808 ms
- 2014-11-07 05:00:41.663 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:41.663 - Thread: 1 -> File: asteroid6moon3
- 2014-11-07 05:00:41.663 - Thread: 1 -> ID: 41
- 2014-11-07 05:00:41.663 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:41.663 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:41.675 - Thread: 1 -> MyOreDeposits.Recompute: 0.50953091461101 ms
- 2014-11-07 05:00:41.675 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:41.675 - Thread: 1 -> File: asteroid6moon4
- 2014-11-07 05:00:41.675 - Thread: 1 -> ID: 42
- 2014-11-07 05:00:41.675 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:41.675 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.093 - Thread: 1 -> MyOreDeposits.Recompute: 22.356876297787 ms
- 2014-11-07 05:00:42.093 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.093 - Thread: 1 -> File: asteroid7
- 2014-11-07 05:00:42.093 - Thread: 1 -> ID: 43
- 2014-11-07 05:00:42.093 - Thread: 1 -> Size: [X:128, Y:256, Z:128]
- 2014-11-07 05:00:42.093 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.110 - Thread: 1 -> MyOreDeposits.Recompute: 0.677965897047588 ms
- 2014-11-07 05:00:42.110 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.110 - Thread: 1 -> File: asteroid7moon0
- 2014-11-07 05:00:42.110 - Thread: 1 -> ID: 44
- 2014-11-07 05:00:42.110 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:42.111 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.122 - Thread: 1 -> MyOreDeposits.Recompute: 0.473006482935695 ms
- 2014-11-07 05:00:42.122 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.122 - Thread: 1 -> File: asteroid7moon1
- 2014-11-07 05:00:42.122 - Thread: 1 -> ID: 45
- 2014-11-07 05:00:42.122 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:42.122 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.125 - Thread: 1 -> MyOreDeposits.Recompute: 0.11440297194169 ms
- 2014-11-07 05:00:42.125 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.125 - Thread: 1 -> File: asteroid7moon2
- 2014-11-07 05:00:42.125 - Thread: 1 -> ID: 46
- 2014-11-07 05:00:42.125 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:42.125 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.132 - Thread: 1 -> MyOreDeposits.Recompute: 0.357094236957835 ms
- 2014-11-07 05:00:42.132 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.132 - Thread: 1 -> File: asteroid7moon3
- 2014-11-07 05:00:42.133 - Thread: 1 -> ID: 47
- 2014-11-07 05:00:42.133 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:42.133 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.137 - Thread: 1 -> MyOreDeposits.Recompute: 0.140362485363815 ms
- 2014-11-07 05:00:42.137 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.137 - Thread: 1 -> File: asteroid7moon4
- 2014-11-07 05:00:42.137 - Thread: 1 -> ID: 48
- 2014-11-07 05:00:42.137 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:42.137 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.522 - Thread: 1 -> MyOreDeposits.Recompute: 20.3818402940549 ms
- 2014-11-07 05:00:42.522 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.523 - Thread: 1 -> File: asteroid8
- 2014-11-07 05:00:42.523 - Thread: 1 -> ID: 49
- 2014-11-07 05:00:42.523 - Thread: 1 -> Size: [X:128, Y:256, Z:128]
- 2014-11-07 05:00:42.523 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.529 - Thread: 1 -> MyOreDeposits.Recompute: 0.244200539052315 ms
- 2014-11-07 05:00:42.529 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.529 - Thread: 1 -> File: asteroid8moon0
- 2014-11-07 05:00:42.529 - Thread: 1 -> ID: 50
- 2014-11-07 05:00:42.529 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:42.529 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.532 - Thread: 1 -> MyOreDeposits.Recompute: 0.0974991027365855 ms
- 2014-11-07 05:00:42.532 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.532 - Thread: 1 -> File: asteroid8moon1
- 2014-11-07 05:00:42.532 - Thread: 1 -> ID: 51
- 2014-11-07 05:00:42.532 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:42.532 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.534 - Thread: 1 -> MyOreDeposits.Recompute: 0.0202242720846787 ms
- 2014-11-07 05:00:42.534 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.534 - Thread: 1 -> File: asteroid8moon2
- 2014-11-07 05:00:42.534 - Thread: 1 -> ID: 52
- 2014-11-07 05:00:42.534 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:42.534 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.543 - Thread: 1 -> MyOreDeposits.Recompute: 0.377620363849748 ms
- 2014-11-07 05:00:42.543 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.543 - Thread: 1 -> File: asteroid8moon3
- 2014-11-07 05:00:42.543 - Thread: 1 -> ID: 53
- 2014-11-07 05:00:42.543 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:42.543 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:42.552 - Thread: 1 -> MyOreDeposits.Recompute: 0.347434883126346 ms
- 2014-11-07 05:00:42.552 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:42.552 - Thread: 1 -> File: asteroid8moon4
- 2014-11-07 05:00:42.552 - Thread: 1 -> ID: 54
- 2014-11-07 05:00:42.552 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:42.552 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:44.420 - Thread: 1 -> MyOreDeposits.Recompute: 103.733913780004 ms
- 2014-11-07 05:00:44.420 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:44.420 - Thread: 1 -> File: asteroid9
- 2014-11-07 05:00:44.420 - Thread: 1 -> ID: 55
- 2014-11-07 05:00:44.420 - Thread: 1 -> Size: [X:256, Y:256, Z:256]
- 2014-11-07 05:00:44.420 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:44.428 - Thread: 1 -> MyOreDeposits.Recompute: 0.28978061494465 ms
- 2014-11-07 05:00:44.428 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:44.428 - Thread: 1 -> File: asteroid9moon0
- 2014-11-07 05:00:44.428 - Thread: 1 -> ID: 56
- 2014-11-07 05:00:44.428 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:44.428 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:44.435 - Thread: 1 -> MyOreDeposits.Recompute: 0.280423115920396 ms
- 2014-11-07 05:00:44.435 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:44.435 - Thread: 1 -> File: asteroid9moon1
- 2014-11-07 05:00:44.435 - Thread: 1 -> ID: 57
- 2014-11-07 05:00:44.435 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:44.435 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:44.452 - Thread: 1 -> MyOreDeposits.Recompute: 1.01362844269181 ms
- 2014-11-07 05:00:44.452 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:44.452 - Thread: 1 -> File: asteroid9moon2
- 2014-11-07 05:00:44.452 - Thread: 1 -> ID: 58
- 2014-11-07 05:00:44.452 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:44.452 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:44.467 - Thread: 1 -> MyOreDeposits.Recompute: 0.653817512468867 ms
- 2014-11-07 05:00:44.467 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:44.467 - Thread: 1 -> File: asteroid9moon3
- 2014-11-07 05:00:44.467 - Thread: 1 -> ID: 59
- 2014-11-07 05:00:44.467 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:44.467 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:44.478 - Thread: 1 -> MyOreDeposits.Recompute: 0.376714799428046 ms
- 2014-11-07 05:00:44.478 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:44.479 - Thread: 1 -> File: asteroid9moon4
- 2014-11-07 05:00:44.479 - Thread: 1 -> ID: 60
- 2014-11-07 05:00:44.479 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:44.479 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.208 - Thread: 1 -> MyOreDeposits.Recompute: 95.1002625834968 ms
- 2014-11-07 05:00:46.208 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.208 - Thread: 1 -> File: asteroid10
- 2014-11-07 05:00:46.208 - Thread: 1 -> ID: 61
- 2014-11-07 05:00:46.208 - Thread: 1 -> Size: [X:256, Y:256, Z:256]
- 2014-11-07 05:00:46.208 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.215 - Thread: 1 -> MyOreDeposits.Recompute: 0.263821101522525 ms
- 2014-11-07 05:00:46.215 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.215 - Thread: 1 -> File: asteroid10moon0
- 2014-11-07 05:00:46.215 - Thread: 1 -> ID: 62
- 2014-11-07 05:00:46.215 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:46.216 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.230 - Thread: 1 -> MyOreDeposits.Recompute: 0.808669028579915 ms
- 2014-11-07 05:00:46.230 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.230 - Thread: 1 -> File: asteroid10moon1
- 2014-11-07 05:00:46.230 - Thread: 1 -> ID: 63
- 2014-11-07 05:00:46.230 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:46.230 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.235 - Thread: 1 -> MyOreDeposits.Recompute: 0.183527722798279 ms
- 2014-11-07 05:00:46.235 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.235 - Thread: 1 -> File: asteroid10moon2
- 2014-11-07 05:00:46.235 - Thread: 1 -> ID: 64
- 2014-11-07 05:00:46.235 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:46.235 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.238 - Thread: 1 -> MyOreDeposits.Recompute: 0.083613781603821 ms
- 2014-11-07 05:00:46.238 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.238 - Thread: 1 -> File: asteroid10moon3
- 2014-11-07 05:00:46.238 - Thread: 1 -> ID: 65
- 2014-11-07 05:00:46.238 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:46.238 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.254 - Thread: 1 -> MyOreDeposits.Recompute: 0.478138014658673 ms
- 2014-11-07 05:00:46.254 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.254 - Thread: 1 -> File: asteroid10moon4
- 2014-11-07 05:00:46.254 - Thread: 1 -> ID: 66
- 2014-11-07 05:00:46.254 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:46.254 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.563 - Thread: 1 -> MyOreDeposits.Recompute: 14.9683761811201 ms
- 2014-11-07 05:00:46.563 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.563 - Thread: 1 -> File: asteroid11
- 2014-11-07 05:00:46.563 - Thread: 1 -> ID: 67
- 2014-11-07 05:00:46.563 - Thread: 1 -> Size: [X:128, Y:256, Z:128]
- 2014-11-07 05:00:46.564 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.578 - Thread: 1 -> MyOreDeposits.Recompute: 0.632687675962487 ms
- 2014-11-07 05:00:46.578 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.578 - Thread: 1 -> File: asteroid11moon0
- 2014-11-07 05:00:46.578 - Thread: 1 -> ID: 68
- 2014-11-07 05:00:46.578 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:46.578 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.591 - Thread: 1 -> MyOreDeposits.Recompute: 0.520095832864201 ms
- 2014-11-07 05:00:46.591 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.591 - Thread: 1 -> File: asteroid11moon1
- 2014-11-07 05:00:46.591 - Thread: 1 -> ID: 69
- 2014-11-07 05:00:46.591 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:46.591 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.593 - Thread: 1 -> MyOreDeposits.Recompute: 0.0196205624702107 ms
- 2014-11-07 05:00:46.593 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.593 - Thread: 1 -> File: asteroid11moon2
- 2014-11-07 05:00:46.593 - Thread: 1 -> ID: 70
- 2014-11-07 05:00:46.593 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:46.593 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.603 - Thread: 1 -> MyOreDeposits.Recompute: 0.409013263802085 ms
- 2014-11-07 05:00:46.603 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.603 - Thread: 1 -> File: asteroid11moon3
- 2014-11-07 05:00:46.603 - Thread: 1 -> ID: 71
- 2014-11-07 05:00:46.603 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:46.603 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:46.617 - Thread: 1 -> MyOreDeposits.Recompute: 0.65774162496291 ms
- 2014-11-07 05:00:46.617 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:46.617 - Thread: 1 -> File: asteroid11moon4
- 2014-11-07 05:00:46.617 - Thread: 1 -> ID: 72
- 2014-11-07 05:00:46.617 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:46.617 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.397 - Thread: 1 -> MyOreDeposits.Recompute: 40.1566505707622 ms
- 2014-11-07 05:00:47.397 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.397 - Thread: 1 -> File: asteroid12
- 2014-11-07 05:00:47.397 - Thread: 1 -> ID: 73
- 2014-11-07 05:00:47.398 - Thread: 1 -> Size: [X:256, Y:128, Z:256]
- 2014-11-07 05:00:47.398 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.400 - Thread: 1 -> MyOreDeposits.Recompute: 0.083915636411055 ms
- 2014-11-07 05:00:47.400 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.401 - Thread: 1 -> File: asteroid12moon0
- 2014-11-07 05:00:47.401 - Thread: 1 -> ID: 74
- 2014-11-07 05:00:47.401 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:47.401 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.410 - Thread: 1 -> MyOreDeposits.Recompute: 0.408409554187617 ms
- 2014-11-07 05:00:47.410 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.410 - Thread: 1 -> File: asteroid12moon1
- 2014-11-07 05:00:47.410 - Thread: 1 -> ID: 75
- 2014-11-07 05:00:47.410 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:47.410 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.431 - Thread: 1 -> MyOreDeposits.Recompute: 0.895905067870544 ms
- 2014-11-07 05:00:47.431 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.431 - Thread: 1 -> File: asteroid12moon2
- 2014-11-07 05:00:47.431 - Thread: 1 -> ID: 76
- 2014-11-07 05:00:47.431 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:47.431 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.442 - Thread: 1 -> MyOreDeposits.Recompute: 0.458517452188462 ms
- 2014-11-07 05:00:47.442 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.442 - Thread: 1 -> File: asteroid12moon3
- 2014-11-07 05:00:47.442 - Thread: 1 -> ID: 77
- 2014-11-07 05:00:47.442 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:47.442 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.443 - Thread: 1 -> MyOreDeposits.Recompute: 0.0244502393859549 ms
- 2014-11-07 05:00:47.443 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.443 - Thread: 1 -> File: asteroid12moon4
- 2014-11-07 05:00:47.443 - Thread: 1 -> ID: 78
- 2014-11-07 05:00:47.443 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:47.443 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.758 - Thread: 1 -> MyOreDeposits.Recompute: 15.329394530572 ms
- 2014-11-07 05:00:47.758 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.758 - Thread: 1 -> File: asteroid13
- 2014-11-07 05:00:47.758 - Thread: 1 -> ID: 79
- 2014-11-07 05:00:47.758 - Thread: 1 -> Size: [X:128, Y:256, Z:128]
- 2014-11-07 05:00:47.758 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.761 - Thread: 1 -> MyOreDeposits.Recompute: 0.083613781603821 ms
- 2014-11-07 05:00:47.761 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.761 - Thread: 1 -> File: asteroid13moon0
- 2014-11-07 05:00:47.761 - Thread: 1 -> ID: 80
- 2014-11-07 05:00:47.761 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:47.761 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.773 - Thread: 1 -> MyOreDeposits.Recompute: 0.537603411683773 ms
- 2014-11-07 05:00:47.773 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.773 - Thread: 1 -> File: asteroid13moon1
- 2014-11-07 05:00:47.773 - Thread: 1 -> ID: 81
- 2014-11-07 05:00:47.773 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:47.774 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.783 - Thread: 1 -> MyOreDeposits.Recompute: 0.412937376296127 ms
- 2014-11-07 05:00:47.783 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.783 - Thread: 1 -> File: asteroid13moon2
- 2014-11-07 05:00:47.783 - Thread: 1 -> ID: 82
- 2014-11-07 05:00:47.783 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:47.783 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.802 - Thread: 1 -> MyOreDeposits.Recompute: 0.767013065181621 ms
- 2014-11-07 05:00:47.802 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.802 - Thread: 1 -> File: asteroid13moon3
- 2014-11-07 05:00:47.802 - Thread: 1 -> ID: 83
- 2014-11-07 05:00:47.802 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:47.802 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:47.813 - Thread: 1 -> MyOreDeposits.Recompute: 0.446141405091868 ms
- 2014-11-07 05:00:47.813 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:47.813 - Thread: 1 -> File: asteroid13moon4
- 2014-11-07 05:00:47.813 - Thread: 1 -> ID: 84
- 2014-11-07 05:00:47.813 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:47.813 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:48.168 - Thread: 1 -> MyOreDeposits.Recompute: 19.8650648640703 ms
- 2014-11-07 05:00:48.168 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:48.168 - Thread: 1 -> File: asteroid14
- 2014-11-07 05:00:48.168 - Thread: 1 -> ID: 85
- 2014-11-07 05:00:48.168 - Thread: 1 -> Size: [X:128, Y:256, Z:128]
- 2014-11-07 05:00:48.168 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:48.179 - Thread: 1 -> MyOreDeposits.Recompute: 0.288573195715714 ms
- 2014-11-07 05:00:48.179 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:48.179 - Thread: 1 -> File: asteroid14moon0
- 2014-11-07 05:00:48.179 - Thread: 1 -> ID: 86
- 2014-11-07 05:00:48.179 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:48.179 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:48.193 - Thread: 1 -> MyOreDeposits.Recompute: 0.580466794311003 ms
- 2014-11-07 05:00:48.193 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:48.193 - Thread: 1 -> File: asteroid14moon1
- 2014-11-07 05:00:48.193 - Thread: 1 -> ID: 87
- 2014-11-07 05:00:48.193 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:48.193 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:48.206 - Thread: 1 -> MyOreDeposits.Recompute: 0.457008178152292 ms
- 2014-11-07 05:00:48.206 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:48.206 - Thread: 1 -> File: asteroid14moon2
- 2014-11-07 05:00:48.206 - Thread: 1 -> ID: 88
- 2014-11-07 05:00:48.206 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:48.206 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:48.210 - Thread: 1 -> MyOreDeposits.Recompute: 0.120138213279136 ms
- 2014-11-07 05:00:48.210 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:48.210 - Thread: 1 -> File: asteroid14moon3
- 2014-11-07 05:00:48.210 - Thread: 1 -> ID: 89
- 2014-11-07 05:00:48.210 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:48.210 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:48.231 - Thread: 1 -> MyOreDeposits.Recompute: 1.08245133874116 ms
- 2014-11-07 05:00:48.231 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:48.231 - Thread: 1 -> File: asteroid14moon4
- 2014-11-07 05:00:48.231 - Thread: 1 -> ID: 90
- 2014-11-07 05:00:48.231 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:48.231 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:49.205 - Thread: 1 -> MyOreDeposits.Recompute: 47.5460562518507 ms
- 2014-11-07 05:00:49.205 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:49.205 - Thread: 1 -> File: asteroid15
- 2014-11-07 05:00:49.205 - Thread: 1 -> ID: 91
- 2014-11-07 05:00:49.205 - Thread: 1 -> Size: [X:256, Y:128, Z:256]
- 2014-11-07 05:00:49.205 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:49.209 - Thread: 1 -> MyOreDeposits.Recompute: 0.118628939242966 ms
- 2014-11-07 05:00:49.209 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:49.209 - Thread: 1 -> File: asteroid15moon0
- 2014-11-07 05:00:49.209 - Thread: 1 -> ID: 92
- 2014-11-07 05:00:49.209 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:49.209 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:49.220 - Thread: 1 -> MyOreDeposits.Recompute: 0.479949143502077 ms
- 2014-11-07 05:00:49.220 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:49.220 - Thread: 1 -> File: asteroid15moon1
- 2014-11-07 05:00:49.220 - Thread: 1 -> ID: 93
- 2014-11-07 05:00:49.220 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:49.220 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:49.227 - Thread: 1 -> MyOreDeposits.Recompute: 0.245709813088485 ms
- 2014-11-07 05:00:49.227 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:49.227 - Thread: 1 -> File: asteroid15moon2
- 2014-11-07 05:00:49.227 - Thread: 1 -> ID: 94
- 2014-11-07 05:00:49.227 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:49.227 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:49.234 - Thread: 1 -> MyOreDeposits.Recompute: 0.28072497072763 ms
- 2014-11-07 05:00:49.234 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:49.234 - Thread: 1 -> File: asteroid15moon3
- 2014-11-07 05:00:49.234 - Thread: 1 -> ID: 95
- 2014-11-07 05:00:49.234 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:49.234 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:49.238 - Thread: 1 -> MyOreDeposits.Recompute: 0.145795871894027 ms
- 2014-11-07 05:00:49.238 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:49.238 - Thread: 1 -> File: asteroid15moon4
- 2014-11-07 05:00:49.238 - Thread: 1 -> ID: 96
- 2014-11-07 05:00:49.238 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:49.238 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:51.187 - Thread: 1 -> MyOreDeposits.Recompute: 94.922470102036 ms
- 2014-11-07 05:00:51.187 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:51.187 - Thread: 1 -> File: asteroid16
- 2014-11-07 05:00:51.187 - Thread: 1 -> ID: 97
- 2014-11-07 05:00:51.187 - Thread: 1 -> Size: [X:256, Y:256, Z:256]
- 2014-11-07 05:00:51.188 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:51.190 - Thread: 1 -> MyOreDeposits.Recompute: 0.0540320104948879 ms
- 2014-11-07 05:00:51.190 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:51.190 - Thread: 1 -> File: asteroid16moon0
- 2014-11-07 05:00:51.190 - Thread: 1 -> ID: 98
- 2014-11-07 05:00:51.190 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:51.190 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:51.197 - Thread: 1 -> MyOreDeposits.Recompute: 0.354377543692729 ms
- 2014-11-07 05:00:51.198 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:51.198 - Thread: 1 -> File: asteroid16moon1
- 2014-11-07 05:00:51.198 - Thread: 1 -> ID: 99
- 2014-11-07 05:00:51.198 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:51.198 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:51.207 - Thread: 1 -> MyOreDeposits.Recompute: 0.356188672536133 ms
- 2014-11-07 05:00:51.207 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:51.207 - Thread: 1 -> File: asteroid16moon2
- 2014-11-07 05:00:51.207 - Thread: 1 -> ID: 100
- 2014-11-07 05:00:51.207 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:51.207 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:51.216 - Thread: 1 -> MyOreDeposits.Recompute: 0.370677703283365 ms
- 2014-11-07 05:00:51.216 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:51.216 - Thread: 1 -> File: asteroid16moon3
- 2014-11-07 05:00:51.216 - Thread: 1 -> ID: 101
- 2014-11-07 05:00:51.216 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:51.216 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:51.231 - Thread: 1 -> MyOreDeposits.Recompute: 0.648685980745889 ms
- 2014-11-07 05:00:51.231 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:51.231 - Thread: 1 -> File: asteroid16moon4
- 2014-11-07 05:00:51.231 - Thread: 1 -> ID: 102
- 2014-11-07 05:00:51.231 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:51.231 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:53.345 - Thread: 1 -> MyOreDeposits.Recompute: 107.305761714004 ms
- 2014-11-07 05:00:53.345 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:53.345 - Thread: 1 -> File: asteroid17
- 2014-11-07 05:00:53.345 - Thread: 1 -> ID: 103
- 2014-11-07 05:00:53.345 - Thread: 1 -> Size: [X:256, Y:256, Z:256]
- 2014-11-07 05:00:53.345 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:53.355 - Thread: 1 -> MyOreDeposits.Recompute: 0.440708018561656 ms
- 2014-11-07 05:00:53.355 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:53.355 - Thread: 1 -> File: asteroid17moon0
- 2014-11-07 05:00:53.355 - Thread: 1 -> ID: 104
- 2014-11-07 05:00:53.355 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:53.355 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:53.364 - Thread: 1 -> MyOreDeposits.Recompute: 0.383355605187194 ms
- 2014-11-07 05:00:53.364 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:53.364 - Thread: 1 -> File: asteroid17moon1
- 2014-11-07 05:00:53.364 - Thread: 1 -> ID: 105
- 2014-11-07 05:00:53.364 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:53.364 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:53.366 - Thread: 1 -> MyOreDeposits.Recompute: 0.0214316913136148 ms
- 2014-11-07 05:00:53.366 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:53.366 - Thread: 1 -> File: asteroid17moon2
- 2014-11-07 05:00:53.366 - Thread: 1 -> ID: 106
- 2014-11-07 05:00:53.366 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:53.366 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:53.379 - Thread: 1 -> MyOreDeposits.Recompute: 0.55843139338292 ms
- 2014-11-07 05:00:53.379 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:53.379 - Thread: 1 -> File: asteroid17moon3
- 2014-11-07 05:00:53.379 - Thread: 1 -> ID: 107
- 2014-11-07 05:00:53.379 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:53.379 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:53.387 - Thread: 1 -> MyOreDeposits.Recompute: 0.317551257210179 ms
- 2014-11-07 05:00:53.387 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:53.387 - Thread: 1 -> File: asteroid17moon4
- 2014-11-07 05:00:53.387 - Thread: 1 -> ID: 108
- 2014-11-07 05:00:53.387 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:53.387 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:55.354 - Thread: 1 -> MyOreDeposits.Recompute: 104.098252532335 ms
- 2014-11-07 05:00:55.354 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:55.354 - Thread: 1 -> File: asteroid18
- 2014-11-07 05:00:55.354 - Thread: 1 -> ID: 109
- 2014-11-07 05:00:55.354 - Thread: 1 -> Size: [X:256, Y:256, Z:256]
- 2014-11-07 05:00:55.354 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:55.356 - Thread: 1 -> MyOreDeposits.Recompute: 0.0223372557353168 ms
- 2014-11-07 05:00:55.356 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:55.356 - Thread: 1 -> File: asteroid18moon0
- 2014-11-07 05:00:55.356 - Thread: 1 -> ID: 110
- 2014-11-07 05:00:55.356 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:55.356 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:55.371 - Thread: 1 -> MyOreDeposits.Recompute: 0.641441465372273 ms
- 2014-11-07 05:00:55.371 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:55.371 - Thread: 1 -> File: asteroid18moon1
- 2014-11-07 05:00:55.371 - Thread: 1 -> ID: 111
- 2014-11-07 05:00:55.371 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:55.371 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:55.383 - Thread: 1 -> MyOreDeposits.Recompute: 0.375205525391875 ms
- 2014-11-07 05:00:55.383 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:55.383 - Thread: 1 -> File: asteroid18moon2
- 2014-11-07 05:00:55.383 - Thread: 1 -> ID: 112
- 2014-11-07 05:00:55.383 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:55.383 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:55.393 - Thread: 1 -> MyOreDeposits.Recompute: 0.421993020513147 ms
- 2014-11-07 05:00:55.393 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:55.393 - Thread: 1 -> File: asteroid18moon3
- 2014-11-07 05:00:55.393 - Thread: 1 -> ID: 113
- 2014-11-07 05:00:55.393 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:55.393 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:55.395 - Thread: 1 -> MyOreDeposits.Recompute: 0.0428633826272295 ms
- 2014-11-07 05:00:55.395 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - Start
- 2014-11-07 05:00:55.395 - Thread: 1 -> File: asteroid18moon4
- 2014-11-07 05:00:55.395 - Thread: 1 -> ID: 114
- 2014-11-07 05:00:55.395 - Thread: 1 -> Size: [X:64, Y:64, Z:64]
- 2014-11-07 05:00:55.395 - Thread: 1 -> MyVoxelMap.InitVoxelMap() - End
- 2014-11-07 05:00:55.397 - Thread: 1 -> Could not find any sound for 'ToolLrgWeldMetal'
- 2014-11-07 05:00:55.397 - Thread: 1 -> Could not find any sound for 'ToolLrgWeldIdle'
- 2014-11-07 05:00:55.518 - Thread: 1 -> Could not find any sound for 'ToolShipDrillIdle'
- 2014-11-07 05:00:55.518 - Thread: 1 -> Could not find any sound for 'ToolShipDrillMetal'
- 2014-11-07 05:00:55.518 - Thread: 1 -> Could not find any sound for 'ToolShipDrillRock'
- 2014-11-07 05:00:55.567 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:00:55.567 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:00:55.567 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:00:55.572 - Thread: 1 -> Could not find any sound for 'ToolPlayGrindIdle'
- 2014-11-07 05:00:55.572 - Thread: 1 -> Could not find any sound for 'ToolPlayGrindMetal'
- 2014-11-07 05:00:55.685 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:00:55.685 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:00:55.685 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:00:55.716 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:00:55.716 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:00:55.973 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:00:55.973 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:00:55.973 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:00:55.973 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:00:55.973 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:00:55.973 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:00:55.974 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:00:55.974 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:00:55.974 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:00:55.974 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:00:55.974 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:00:55.974 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:00:56.207 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:00:56.207 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:00:56.235 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:00:56.235 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:00:56.276 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:00:56.276 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:00:56.276 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:00:56.295 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:00:56.295 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:00:56.295 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:00:56.295 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:00:56.295 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:00:56.295 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:00:56.295 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:00:56.295 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:00:56.295 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:00:56.501 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2014-11-07 05:00:56.501 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists!
- 2014-11-07 05:00:56.502 - Thread: 1 -> CameraAttachedTo: Spectator
- 2014-11-07 05:00:56.513 - Thread: 1 -> MySession.LogSettings - START
- 2014-11-07 05:00:56.513 - Thread: 1 -> Name = Created 2014-10-13 20:50
- 2014-11-07 05:00:56.513 - Thread: 1 -> Description =
- 2014-11-07 05:00:56.513 - Thread: 1 -> GameDateTime = 01/22/2081 21:07:58
- 2014-11-07 05:00:56.513 - Thread: 1 -> Password =
- 2014-11-07 05:00:56.513 - Thread: 1 -> WorldID = 318b0de1-fad9-461e-897c-eef47b5c790e
- 2014-11-07 05:00:56.513 - Thread: 1 -> CurrentPath = D:\TCAFiles\Users\DennisW1\489\Saves\CoB\
- 2014-11-07 05:00:56.513 - Thread: 1 -> WorkshopId =
- 2014-11-07 05:00:56.513 - Thread: 1 -> CameraController = 00DD5482C0A3DF0D94B151167E77A6D9.F77067BAF42490A9710BA0BC1BE09AC9
- 2014-11-07 05:00:56.513 - Thread: 1 -> ThumbPath = D:\TCAFiles\Users\DennisW1\489\Saves\CoB\thumb.jpg
- 2014-11-07 05:00:56.516 - Thread: 1 -> Settings:
- 2014-11-07 05:00:56.516 - Thread: 1 -> GameMode = Survival
- 2014-11-07 05:00:56.516 - Thread: 1 -> MaxPlayers = 4
- 2014-11-07 05:00:56.516 - Thread: 1 -> OnlineMode = PUBLIC
- 2014-11-07 05:00:56.516 - Thread: 1 -> AutoHealing = True
- 2014-11-07 05:00:56.516 - Thread: 1 -> WeaponsEnabled = True
- 2014-11-07 05:00:56.516 - Thread: 1 -> ThrusterDamage = True
- 2014-11-07 05:00:56.516 - Thread: 1 -> EnableSpectator = False
- 2014-11-07 05:00:56.516 - Thread: 1 -> EnableCopyPaste = True
- 2014-11-07 05:00:56.516 - Thread: 1 -> MaxFloatingObjects = 64
- 2014-11-07 05:00:56.516 - Thread: 1 -> CargoShipsEnabled = True
- 2014-11-07 05:00:56.516 - Thread: 1 -> EnvironmentHostility = SAFE
- 2014-11-07 05:00:56.516 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2014-11-07 05:00:56.516 - Thread: 1 -> InventorySizeMultiplier = 1
- 2014-11-07 05:00:56.516 - Thread: 1 -> RefinerySpeedMultiplier = 1
- 2014-11-07 05:00:56.516 - Thread: 1 -> AssemblerSpeedMultiplier = 1
- 2014-11-07 05:00:56.516 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1
- 2014-11-07 05:00:56.516 - Thread: 1 -> WelderSpeedMultiplier = 1
- 2014-11-07 05:00:56.516 - Thread: 1 -> GrinderSpeedMultiplier = 1
- 2014-11-07 05:00:56.516 - Thread: 1 -> ClientCanSave = False
- 2014-11-07 05:00:56.516 - Thread: 1 -> HackSpeedMultiplier = 33
- 2014-11-07 05:00:56.516 - Thread: 1 -> PermanentDeath = True
- 2014-11-07 05:00:56.516 - Thread: 1 -> AutoSaveInMinutes = 5
- 2014-11-07 05:00:56.516 - Thread: 1 -> SpawnShipTimeMultiplier = 1
- 2014-11-07 05:00:56.516 - Thread: 1 -> MySession.LogSettings - END
- 2014-11-07 05:00:56.522 - Thread: 1 -> Session loaded
- 2014-11-07 05:00:56.532 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2014-11-07 05:00:56.533 - Thread: 1 -> Timer Frequency: 3312851
- 2014-11-07 05:00:56.533 - Thread: 1 -> Ticks per frame: 55445
- 2014-11-07 05:00:56.572 - Thread: 1 -> Updating continues.
- 2014-11-07 05:00:57.030 - Thread: 1 -> Could not find any sound for 'PrgConstrPh01Start'
- 2014-11-07 05:00:57.030 - Thread: 1 -> Could not find any sound for 'PrgConstrPh02Proc'
- 2014-11-07 05:00:57.030 - Thread: 1 -> Could not find any sound for 'PrgConstrPh03Fin'
- 2014-11-07 05:00:57.030 - Thread: 1 -> Could not find any sound for 'PrgDeconstrPh01Start'
- 2014-11-07 05:00:57.030 - Thread: 1 -> Could not find any sound for 'PrgDeconstrPh02Proc'
- 2014-11-07 05:00:57.030 - Thread: 1 -> Could not find any sound for 'PrgDeconstrPh03Fin'
- 2014-11-07 05:00:57.085 - Thread: 1 -> GC Memory: 360,157,032 B
- 2014-11-07 05:00:57.251 - Thread: 1 -> Game ready... Press Ctrl+C to exit
- 2014-11-07 05:01:27.100 - Thread: 1 -> GC Memory: 360,999,608 B
- 2014-11-07 05:01:57.108 - Thread: 1 -> GC Memory: 362,646,840 B
- 2014-11-07 05:02:27.117 - Thread: 1 -> GC Memory: 364,285,240 B
- 2014-11-07 05:02:57.126 - Thread: 1 -> GC Memory: 353,545,776 B
- 2014-11-07 05:03:27.135 - Thread: 1 -> GC Memory: 355,185,264 B
- 2014-11-07 05:03:57.144 - Thread: 1 -> GC Memory: 352,660,480 B
- 2014-11-07 05:04:27.152 - Thread: 1 -> GC Memory: 354,307,072 B
- 2014-11-07 05:04:45.511 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 05:04:45.511 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 05:04:45.572 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:04:45.572 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:04:45.595 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 05:04:45.596 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 05:04:45.643 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 05:04:45.643 - Thread: 1 -> Next activation in 00:15:42.3977343
- 2014-11-07 05:04:57.162 - Thread: 1 -> GC Memory: 357,182,320 B
- 2014-11-07 05:05:07.722 - Thread: 1 -> Autosave initiated
- 2014-11-07 05:05:07.723 - Thread: 1 -> Character state: True
- 2014-11-07 05:05:07.723 - Thread: 1 -> IsServer: True
- 2014-11-07 05:05:07.723 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 05:05:07.723 - Thread: 1 -> Autosave
- 2014-11-07 05:05:07.726 - Thread: 1 -> Saving world - START
- 2014-11-07 05:05:07.726 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 05:05:07.726 - Thread: 1 -> Before snapshot.: GC Memory: 357,018,480 B
- 2014-11-07 05:05:07.825 - Thread: 1 -> After snapshot.: GC Memory: 356,937,424 B
- 2014-11-07 05:05:07.825 - Thread: 1 -> Directory cleanup: GC Memory: 356,937,424 B
- 2014-11-07 05:05:07.825 - Thread: 1 -> Saving world - END
- 2014-11-07 05:05:07.832 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 05:05:07.833 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 05:05:08.397 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 05:05:27.178 - Thread: 1 -> GC Memory: 360,973,160 B
- 2014-11-07 05:05:57.187 - Thread: 1 -> GC Memory: 361,398,760 B
- 2014-11-07 05:06:27.195 - Thread: 1 -> GC Memory: 354,387,944 B
- 2014-11-07 05:06:57.205 - Thread: 1 -> GC Memory: 354,772,328 B
- 2014-11-07 05:07:27.213 - Thread: 1 -> GC Memory: 355,190,632 B
- 2014-11-07 05:07:57.222 - Thread: 1 -> GC Memory: 355,575,144 B
- 2014-11-07 05:08:27.231 - Thread: 1 -> GC Memory: 355,969,960 B
- 2014-11-07 05:08:57.239 - Thread: 1 -> GC Memory: 356,445,928 B
- 2014-11-07 05:09:27.249 - Thread: 1 -> GC Memory: 356,804,712 B
- 2014-11-07 05:09:57.257 - Thread: 1 -> GC Memory: 357,206,856 B
- 2014-11-07 05:10:07.735 - Thread: 1 -> Autosave initiated
- 2014-11-07 05:10:07.735 - Thread: 1 -> Character state: True
- 2014-11-07 05:10:07.735 - Thread: 1 -> IsServer: True
- 2014-11-07 05:10:07.735 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 05:10:07.735 - Thread: 1 -> Autosave
- 2014-11-07 05:10:07.735 - Thread: 1 -> Saving world - START
- 2014-11-07 05:10:07.735 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 05:10:07.735 - Thread: 1 -> Before snapshot.: GC Memory: 356,870,984 B
- 2014-11-07 05:10:07.749 - Thread: 1 -> After snapshot.: GC Memory: 357,511,736 B
- 2014-11-07 05:10:07.749 - Thread: 1 -> Directory cleanup: GC Memory: 357,511,736 B
- 2014-11-07 05:10:07.749 - Thread: 1 -> Saving world - END
- 2014-11-07 05:10:07.749 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 05:10:07.749 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 05:10:08.088 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 05:10:27.266 - Thread: 1 -> GC Memory: 358,125,400 B
- 2014-11-07 05:10:57.275 - Thread: 1 -> GC Memory: 358,526,808 B
- 2014-11-07 05:11:27.284 - Thread: 1 -> GC Memory: 358,936,408 B
- 2014-11-07 05:11:57.293 - Thread: 1 -> GC Memory: 360,715,368 B
- 2014-11-07 05:12:27.302 - Thread: 1 -> GC Memory: 358,143,080 B
- 2014-11-07 05:12:57.310 - Thread: 1 -> GC Memory: 359,766,688 B
- 2014-11-07 05:13:27.319 - Thread: 1 -> GC Memory: 357,209,192 B
- 2014-11-07 05:13:57.328 - Thread: 1 -> GC Memory: 355,292,936 B
- 2014-11-07 05:14:27.336 - Thread: 1 -> GC Memory: 356,932,872 B
- 2014-11-07 05:14:57.345 - Thread: 1 -> GC Memory: 354,367,304 B
- 2014-11-07 05:15:07.756 - Thread: 1 -> Autosave initiated
- 2014-11-07 05:15:07.756 - Thread: 1 -> Character state: True
- 2014-11-07 05:15:07.756 - Thread: 1 -> IsServer: True
- 2014-11-07 05:15:07.756 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 05:15:07.756 - Thread: 1 -> Autosave
- 2014-11-07 05:15:07.756 - Thread: 1 -> Saving world - START
- 2014-11-07 05:15:07.756 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 05:15:07.756 - Thread: 1 -> Before snapshot.: GC Memory: 355,612,488 B
- 2014-11-07 05:15:07.771 - Thread: 1 -> After snapshot.: GC Memory: 356,768,312 B
- 2014-11-07 05:15:07.771 - Thread: 1 -> Directory cleanup: GC Memory: 356,768,312 B
- 2014-11-07 05:15:07.771 - Thread: 1 -> Saving world - END
- 2014-11-07 05:15:07.771 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 05:15:07.771 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 05:15:08.106 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 05:15:27.354 - Thread: 1 -> GC Memory: 358,382,640 B
- 2014-11-07 05:15:57.364 - Thread: 1 -> GC Memory: 359,920,144 B
- 2014-11-07 05:16:27.371 - Thread: 1 -> GC Memory: 357,367,624 B
- 2014-11-07 05:16:57.381 - Thread: 1 -> GC Memory: 358,997,832 B
- 2014-11-07 05:17:27.390 - Thread: 1 -> GC Memory: 357,497,888 B
- 2014-11-07 05:17:57.398 - Thread: 1 -> GC Memory: 355,096,528 B
- 2014-11-07 05:18:27.407 - Thread: 1 -> GC Memory: 356,727,840 B
- 2014-11-07 05:18:57.416 - Thread: 1 -> GC Memory: 354,155,680 B
- 2014-11-07 05:19:27.426 - Thread: 1 -> GC Memory: 355,817,696 B
- 2014-11-07 05:19:57.433 - Thread: 1 -> GC Memory: 357,489,952 B
- 2014-11-07 05:20:07.778 - Thread: 1 -> Autosave initiated
- 2014-11-07 05:20:07.778 - Thread: 1 -> Character state: True
- 2014-11-07 05:20:07.778 - Thread: 1 -> IsServer: True
- 2014-11-07 05:20:07.778 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 05:20:07.778 - Thread: 1 -> Autosave
- 2014-11-07 05:20:07.778 - Thread: 1 -> Saving world - START
- 2014-11-07 05:20:07.778 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 05:20:07.778 - Thread: 1 -> Before snapshot.: GC Memory: 354,432,736 B
- 2014-11-07 05:20:07.792 - Thread: 1 -> After snapshot.: GC Memory: 356,585,352 B
- 2014-11-07 05:20:07.792 - Thread: 1 -> Directory cleanup: GC Memory: 356,585,352 B
- 2014-11-07 05:20:07.792 - Thread: 1 -> Saving world - END
- 2014-11-07 05:20:07.792 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 05:20:07.792 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 05:20:08.128 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 05:20:27.442 - Thread: 1 -> GC Memory: 360,384,144 B
- 2014-11-07 05:20:29.465 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 05:20:29.466 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 05:20:29.467 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:20:29.467 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:20:29.471 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 05:20:29.500 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:20:29.501 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:20:29.505 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:20:29.505 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:20:29.506 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:20:29.506 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:20:29.506 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:20:29.509 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:20:29.509 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:20:29.552 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 05:20:29.552 - Thread: 1 -> Next activation in 00:12:04.8695241
- 2014-11-07 05:20:57.452 - Thread: 1 -> GC Memory: 361,066,320 B
- 2014-11-07 05:21:27.460 - Thread: 1 -> GC Memory: 357,081,184 B
- 2014-11-07 05:21:57.469 - Thread: 1 -> GC Memory: 360,342,240 B
- 2014-11-07 05:22:27.478 - Thread: 1 -> GC Memory: 359,399,648 B
- 2014-11-07 05:22:57.488 - Thread: 1 -> GC Memory: 358,499,040 B
- 2014-11-07 05:23:27.496 - Thread: 1 -> GC Memory: 357,539,936 B
- 2014-11-07 05:23:57.505 - Thread: 1 -> GC Memory: 360,818,080 B
- 2014-11-07 05:24:27.514 - Thread: 1 -> GC Memory: 359,892,632 B
- 2014-11-07 05:24:57.522 - Thread: 1 -> GC Memory: 358,965,984 B
- 2014-11-07 05:25:07.799 - Thread: 1 -> Autosave initiated
- 2014-11-07 05:25:07.799 - Thread: 1 -> Character state: True
- 2014-11-07 05:25:07.799 - Thread: 1 -> IsServer: True
- 2014-11-07 05:25:07.799 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 05:25:07.799 - Thread: 1 -> Autosave
- 2014-11-07 05:25:07.799 - Thread: 1 -> Saving world - START
- 2014-11-07 05:25:07.799 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 05:25:07.799 - Thread: 1 -> Before snapshot.: GC Memory: 357,908,960 B
- 2014-11-07 05:25:07.815 - Thread: 1 -> After snapshot.: GC Memory: 360,111,656 B
- 2014-11-07 05:25:07.815 - Thread: 1 -> Directory cleanup: GC Memory: 360,111,656 B
- 2014-11-07 05:25:07.815 - Thread: 1 -> Saving world - END
- 2014-11-07 05:25:07.815 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 05:25:07.815 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 05:25:08.182 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 05:25:27.531 - Thread: 1 -> GC Memory: 361,951,704 B
- 2014-11-07 05:25:57.540 - Thread: 1 -> GC Memory: 361,034,328 B
- 2014-11-07 05:26:27.550 - Thread: 1 -> GC Memory: 364,320,088 B
- 2014-11-07 05:26:57.558 - Thread: 1 -> GC Memory: 363,362,576 B
- 2014-11-07 05:27:27.567 - Thread: 1 -> GC Memory: 359,262,384 B
- 2014-11-07 05:27:57.576 - Thread: 1 -> GC Memory: 358,320,176 B
- 2014-11-07 05:28:27.584 - Thread: 1 -> GC Memory: 357,378,096 B
- 2014-11-07 05:28:57.593 - Thread: 1 -> GC Memory: 360,639,152 B
- 2014-11-07 05:29:27.602 - Thread: 1 -> GC Memory: 359,713,456 B
- 2014-11-07 05:29:57.611 - Thread: 1 -> GC Memory: 358,787,760 B
- 2014-11-07 05:30:07.820 - Thread: 1 -> Autosave initiated
- 2014-11-07 05:30:07.820 - Thread: 1 -> Character state: True
- 2014-11-07 05:30:07.820 - Thread: 1 -> IsServer: True
- 2014-11-07 05:30:07.820 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 05:30:07.820 - Thread: 1 -> Autosave
- 2014-11-07 05:30:07.820 - Thread: 1 -> Saving world - START
- 2014-11-07 05:30:07.820 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 05:30:07.820 - Thread: 1 -> Before snapshot.: GC Memory: 357,550,128 B
- 2014-11-07 05:30:07.835 - Thread: 1 -> After snapshot.: GC Memory: 360,121,320 B
- 2014-11-07 05:30:07.836 - Thread: 1 -> Directory cleanup: GC Memory: 360,121,320 B
- 2014-11-07 05:30:07.836 - Thread: 1 -> Saving world - END
- 2014-11-07 05:30:07.836 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 05:30:07.836 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 05:30:08.184 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 05:30:27.619 - Thread: 1 -> GC Memory: 363,917,520 B
- 2014-11-07 05:30:57.628 - Thread: 1 -> GC Memory: 361,366,576 B
- 2014-11-07 05:31:27.637 - Thread: 1 -> GC Memory: 363,021,616 B
- 2014-11-07 05:31:57.645 - Thread: 1 -> GC Memory: 360,464,944 B
- 2014-11-07 05:32:27.654 - Thread: 1 -> GC Memory: 362,095,024 B
- 2014-11-07 05:32:34.498 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 05:32:34.498 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 05:32:34.499 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 05:32:34.499 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 05:32:34.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:32:34.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:32:34.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:32:34.500 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 05:32:34.501 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:32:34.501 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:32:34.501 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:32:34.501 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:32:34.504 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:32:34.504 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:32:34.504 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:32:34.504 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:32:34.504 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:32:34.504 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:32:34.505 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:32:34.505 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:32:34.506 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:32:34.506 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:32:34.506 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:32:34.507 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:32:34.507 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:32:34.509 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:32:34.509 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:32:34.510 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:32:34.525 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 05:32:34.525 - Thread: 1 -> Next activation in 00:13:25.8960507
- 2014-11-07 05:32:57.664 - Thread: 1 -> GC Memory: 363,726,680 B
- 2014-11-07 05:33:27.673 - Thread: 1 -> GC Memory: 356,134,904 B
- 2014-11-07 05:33:57.681 - Thread: 1 -> GC Memory: 358,511,224 B
- 2014-11-07 05:34:27.690 - Thread: 1 -> GC Memory: 356,732,920 B
- 2014-11-07 05:34:57.699 - Thread: 1 -> GC Memory: 359,101,040 B
- 2014-11-07 05:35:07.841 - Thread: 1 -> Autosave initiated
- 2014-11-07 05:35:07.841 - Thread: 1 -> Character state: True
- 2014-11-07 05:35:07.841 - Thread: 1 -> IsServer: True
- 2014-11-07 05:35:07.841 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 05:35:07.841 - Thread: 1 -> Autosave
- 2014-11-07 05:35:07.841 - Thread: 1 -> Saving world - START
- 2014-11-07 05:35:07.841 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 05:35:07.841 - Thread: 1 -> Before snapshot.: GC Memory: 358,830,704 B
- 2014-11-07 05:35:07.856 - Thread: 1 -> After snapshot.: GC Memory: 359,147,928 B
- 2014-11-07 05:35:07.856 - Thread: 1 -> Directory cleanup: GC Memory: 359,147,928 B
- 2014-11-07 05:35:07.856 - Thread: 1 -> Saving world - END
- 2014-11-07 05:35:07.856 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 05:35:07.856 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 05:35:08.192 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 05:35:27.708 - Thread: 1 -> GC Memory: 362,096,504 B
- 2014-11-07 05:35:57.717 - Thread: 1 -> GC Memory: 360,246,200 B
- 2014-11-07 05:36:27.726 - Thread: 1 -> GC Memory: 359,620,008 B
- 2014-11-07 05:36:57.735 - Thread: 1 -> GC Memory: 357,823,528 B
- 2014-11-07 05:37:27.743 - Thread: 1 -> GC Memory: 356,029,480 B
- 2014-11-07 05:37:57.752 - Thread: 1 -> GC Memory: 358,439,528 B
- 2014-11-07 05:38:27.761 - Thread: 1 -> GC Memory: 356,619,304 B
- 2014-11-07 05:38:57.769 - Thread: 1 -> GC Memory: 359,028,392 B
- 2014-11-07 05:39:27.778 - Thread: 1 -> GC Memory: 357,406,288 B
- 2014-11-07 05:39:57.787 - Thread: 1 -> GC Memory: 359,028,104 B
- 2014-11-07 05:40:07.862 - Thread: 1 -> Autosave initiated
- 2014-11-07 05:40:07.862 - Thread: 1 -> Character state: True
- 2014-11-07 05:40:07.862 - Thread: 1 -> IsServer: True
- 2014-11-07 05:40:07.862 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 05:40:07.862 - Thread: 1 -> Autosave
- 2014-11-07 05:40:07.862 - Thread: 1 -> Saving world - START
- 2014-11-07 05:40:07.862 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 05:40:07.862 - Thread: 1 -> Before snapshot.: GC Memory: 359,710,592 B
- 2014-11-07 05:40:07.875 - Thread: 1 -> After snapshot.: GC Memory: 359,188,032 B
- 2014-11-07 05:40:07.875 - Thread: 1 -> Directory cleanup: GC Memory: 359,188,032 B
- 2014-11-07 05:40:07.875 - Thread: 1 -> Saving world - END
- 2014-11-07 05:40:07.875 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 05:40:07.875 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 05:40:08.208 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 05:40:27.796 - Thread: 1 -> GC Memory: 361,014,640 B
- 2014-11-07 05:40:57.805 - Thread: 1 -> GC Memory: 362,639,088 B
- 2014-11-07 05:41:27.813 - Thread: 1 -> GC Memory: 360,085,952 B
- 2014-11-07 05:41:57.823 - Thread: 1 -> GC Memory: 361,700,544 B
- 2014-11-07 05:42:27.831 - Thread: 1 -> GC Memory: 359,135,680 B
- 2014-11-07 05:42:57.840 - Thread: 1 -> GC Memory: 356,251,776 B
- 2014-11-07 05:43:27.849 - Thread: 1 -> GC Memory: 358,061,344 B
- 2014-11-07 05:43:57.859 - Thread: 1 -> GC Memory: 355,495,936 B
- 2014-11-07 05:44:27.866 - Thread: 1 -> GC Memory: 357,141,888 B
- 2014-11-07 05:44:57.875 - Thread: 1 -> GC Memory: 354,577,920 B
- 2014-11-07 05:45:07.884 - Thread: 1 -> Autosave initiated
- 2014-11-07 05:45:07.884 - Thread: 1 -> Character state: True
- 2014-11-07 05:45:07.884 - Thread: 1 -> IsServer: True
- 2014-11-07 05:45:07.884 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 05:45:07.884 - Thread: 1 -> Autosave
- 2014-11-07 05:45:07.884 - Thread: 1 -> Saving world - START
- 2014-11-07 05:45:07.884 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 05:45:07.884 - Thread: 1 -> Before snapshot.: GC Memory: 355,134,976 B
- 2014-11-07 05:45:07.899 - Thread: 1 -> After snapshot.: GC Memory: 357,345,032 B
- 2014-11-07 05:45:07.899 - Thread: 1 -> Directory cleanup: GC Memory: 357,345,032 B
- 2014-11-07 05:45:07.899 - Thread: 1 -> Saving world - END
- 2014-11-07 05:45:07.899 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 05:45:07.899 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 05:45:08.230 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 05:45:27.884 - Thread: 1 -> GC Memory: 360,671,264 B
- 2014-11-07 05:45:57.894 - Thread: 1 -> GC Memory: 358,106,912 B
- 2014-11-07 05:46:01.875 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 05:46:01.875 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 05:46:01.929 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:46:01.929 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:46:01.929 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:46:01.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:46:01.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:46:01.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:46:01.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:46:01.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:46:01.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:46:01.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 05:46:01.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 05:46:01.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 05:46:01.937 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:46:01.937 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:46:01.939 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 05:46:01.939 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 05:46:01.952 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:46:01.952 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:46:01.954 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:46:01.954 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:46:01.958 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 05:46:01.958 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 05:46:01.961 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 05:46:01.961 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:46:01.962 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:46:01.962 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:46:01.962 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:46:01.963 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 05:46:01.963 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 05:46:01.963 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:46:01.964 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 05:46:02.049 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 05:46:02.049 - Thread: 1 -> Next activation in 00:16:54.1588495
- 2014-11-07 05:46:27.898 - Thread: 1 -> GC Memory: 365,086,752 B
- 2014-11-07 05:46:57.907 - Thread: 1 -> GC Memory: 365,897,888 B
- 2014-11-07 05:47:27.917 - Thread: 1 -> GC Memory: 363,120,864 B
- 2014-11-07 05:47:57.924 - Thread: 1 -> GC Memory: 365,063,936 B
- 2014-11-07 05:48:27.933 - Thread: 1 -> GC Memory: 366,438,976 B
- 2014-11-07 05:48:57.942 - Thread: 1 -> GC Memory: 365,791,904 B
- 2014-11-07 05:49:27.951 - Thread: 1 -> GC Memory: 365,414,976 B
- 2014-11-07 05:49:57.959 - Thread: 1 -> GC Memory: 364,644,288 B
- 2014-11-07 05:50:07.901 - Thread: 1 -> Autosave initiated
- 2014-11-07 05:50:07.901 - Thread: 1 -> Character state: True
- 2014-11-07 05:50:07.901 - Thread: 1 -> IsServer: True
- 2014-11-07 05:50:07.901 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 05:50:07.901 - Thread: 1 -> Autosave
- 2014-11-07 05:50:07.901 - Thread: 1 -> Saving world - START
- 2014-11-07 05:50:07.901 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 05:50:07.901 - Thread: 1 -> Before snapshot.: GC Memory: 364,415,456 B
- 2014-11-07 05:50:07.921 - Thread: 1 -> After snapshot.: GC Memory: 366,017,336 B
- 2014-11-07 05:50:07.921 - Thread: 1 -> Directory cleanup: GC Memory: 366,017,336 B
- 2014-11-07 05:50:07.921 - Thread: 1 -> Saving world - END
- 2014-11-07 05:50:07.921 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 05:50:07.921 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 05:50:08.312 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 05:50:27.969 - Thread: 1 -> GC Memory: 366,196,176 B
- 2014-11-07 05:50:57.977 - Thread: 1 -> GC Memory: 366,067,216 B
- 2014-11-07 05:51:27.985 - Thread: 1 -> GC Memory: 365,602,824 B
- 2014-11-07 05:51:57.994 - Thread: 1 -> GC Memory: 364,768,200 B
- 2014-11-07 05:52:28.004 - Thread: 1 -> GC Memory: 364,288,592 B
- 2014-11-07 05:52:58.013 - Thread: 1 -> GC Memory: 363,789,168 B
- 2014-11-07 05:53:28.021 - Thread: 1 -> GC Memory: 363,412,208 B
- 2014-11-07 05:53:58.030 - Thread: 1 -> GC Memory: 363,018,992 B
- 2014-11-07 05:54:28.040 - Thread: 1 -> GC Memory: 366,476,592 B
- 2014-11-07 05:54:58.047 - Thread: 1 -> GC Memory: 366,156,432 B
- 2014-11-07 05:55:07.923 - Thread: 1 -> Autosave initiated
- 2014-11-07 05:55:07.923 - Thread: 1 -> Character state: True
- 2014-11-07 05:55:07.923 - Thread: 1 -> IsServer: True
- 2014-11-07 05:55:07.923 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 05:55:07.923 - Thread: 1 -> Autosave
- 2014-11-07 05:55:07.923 - Thread: 1 -> Saving world - START
- 2014-11-07 05:55:07.923 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 05:55:07.923 - Thread: 1 -> Before snapshot.: GC Memory: 365,894,672 B
- 2014-11-07 05:55:07.939 - Thread: 1 -> After snapshot.: GC Memory: 366,362,664 B
- 2014-11-07 05:55:07.939 - Thread: 1 -> Directory cleanup: GC Memory: 366,362,664 B
- 2014-11-07 05:55:07.939 - Thread: 1 -> Saving world - END
- 2014-11-07 05:55:07.939 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 05:55:07.939 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 05:55:08.298 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 05:55:28.057 - Thread: 1 -> GC Memory: 364,576,656 B
- 2014-11-07 05:55:58.066 - Thread: 1 -> GC Memory: 362,848,304 B
- 2014-11-07 05:56:28.074 - Thread: 1 -> GC Memory: 365,125,424 B
- 2014-11-07 05:56:58.083 - Thread: 1 -> GC Memory: 362,732,112 B
- 2014-11-07 05:57:28.092 - Thread: 1 -> GC Memory: 365,191,312 B
- 2014-11-07 05:57:58.101 - Thread: 1 -> GC Memory: 363,002,896 B
- 2014-11-07 05:58:28.109 - Thread: 1 -> GC Memory: 366,460,280 B
- 2014-11-07 05:58:58.118 - Thread: 1 -> GC Memory: 364,396,856 B
- 2014-11-07 05:59:28.128 - Thread: 1 -> GC Memory: 366,518,032 B
- 2014-11-07 05:59:58.136 - Thread: 1 -> GC Memory: 363,855,056 B
- 2014-11-07 06:00:07.944 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:00:07.944 - Thread: 1 -> Character state: True
- 2014-11-07 06:00:07.944 - Thread: 1 -> IsServer: True
- 2014-11-07 06:00:07.944 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:00:07.944 - Thread: 1 -> Autosave
- 2014-11-07 06:00:07.944 - Thread: 1 -> Saving world - START
- 2014-11-07 06:00:07.944 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:00:07.944 - Thread: 1 -> Before snapshot.: GC Memory: 366,624,904 B
- 2014-11-07 06:00:07.959 - Thread: 1 -> After snapshot.: GC Memory: 366,454,744 B
- 2014-11-07 06:00:07.959 - Thread: 1 -> Directory cleanup: GC Memory: 366,454,744 B
- 2014-11-07 06:00:07.959 - Thread: 1 -> Saving world - END
- 2014-11-07 06:00:07.959 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 06:00:07.959 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 06:00:08.319 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 06:00:28.145 - Thread: 1 -> GC Memory: 371,191,792 B
- 2014-11-07 06:00:58.153 - Thread: 1 -> GC Memory: 365,034,232 B
- 2014-11-07 06:01:28.164 - Thread: 1 -> GC Memory: 363,036,304 B
- 2014-11-07 06:01:58.171 - Thread: 1 -> GC Memory: 362,920,816 B
- 2014-11-07 06:02:28.180 - Thread: 1 -> GC Memory: 363,936,944 B
- 2014-11-07 06:02:56.111 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 06:02:56.111 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 06:02:56.112 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:02:56.112 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:02:56.113 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:02:56.113 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:02:56.113 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:02:56.113 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:02:56.114 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:02:56.114 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:02:56.114 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:02:56.114 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:02:56.114 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:02:56.114 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:02:56.114 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:02:56.114 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:02:56.119 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 06:02:56.132 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 06:02:56.132 - Thread: 1 -> Next activation in 00:15:11.2536502
- 2014-11-07 06:02:58.188 - Thread: 1 -> GC Memory: 360,494,144 B
- 2014-11-07 06:03:28.197 - Thread: 1 -> GC Memory: 358,925,248 B
- 2014-11-07 06:03:58.205 - Thread: 1 -> GC Memory: 360,432,704 B
- 2014-11-07 06:04:28.215 - Thread: 1 -> GC Memory: 361,940,352 B
- 2014-11-07 06:04:58.223 - Thread: 1 -> GC Memory: 359,236,544 B
- 2014-11-07 06:05:07.964 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:05:07.964 - Thread: 1 -> Character state: True
- 2014-11-07 06:05:07.964 - Thread: 1 -> IsServer: True
- 2014-11-07 06:05:07.964 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:05:07.964 - Thread: 1 -> Autosave
- 2014-11-07 06:05:07.964 - Thread: 1 -> Saving world - START
- 2014-11-07 06:05:07.964 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:05:07.964 - Thread: 1 -> Before snapshot.: GC Memory: 359,187,968 B
- 2014-11-07 06:05:07.978 - Thread: 1 -> After snapshot.: GC Memory: 362,787,064 B
- 2014-11-07 06:05:07.978 - Thread: 1 -> Directory cleanup: GC Memory: 362,787,064 B
- 2014-11-07 06:05:07.978 - Thread: 1 -> Saving world - END
- 2014-11-07 06:05:07.978 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 06:05:07.978 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 06:05:08.313 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 06:05:28.232 - Thread: 1 -> GC Memory: 364,578,672 B
- 2014-11-07 06:05:58.241 - Thread: 1 -> GC Memory: 361,899,464 B
- 2014-11-07 06:06:28.250 - Thread: 1 -> GC Memory: 359,983,224 B
- 2014-11-07 06:06:58.259 - Thread: 1 -> GC Memory: 361,466,936 B
- 2014-11-07 06:07:28.268 - Thread: 1 -> GC Memory: 358,760,568 B
- 2014-11-07 06:07:58.276 - Thread: 1 -> GC Memory: 360,253,112 B
- 2014-11-07 06:08:28.285 - Thread: 1 -> GC Memory: 357,556,344 B
- 2014-11-07 06:08:58.293 - Thread: 1 -> GC Memory: 359,071,992 B
- 2014-11-07 06:09:28.302 - Thread: 1 -> GC Memory: 360,604,408 B
- 2014-11-07 06:09:58.311 - Thread: 1 -> GC Memory: 357,966,808 B
- 2014-11-07 06:10:07.985 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:10:07.985 - Thread: 1 -> Character state: True
- 2014-11-07 06:10:07.985 - Thread: 1 -> IsServer: True
- 2014-11-07 06:10:07.985 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:10:07.985 - Thread: 1 -> Autosave
- 2014-11-07 06:10:07.985 - Thread: 1 -> Saving world - START
- 2014-11-07 06:10:07.985 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:10:07.985 - Thread: 1 -> Before snapshot.: GC Memory: 357,934,040 B
- 2014-11-07 06:10:07.998 - Thread: 1 -> After snapshot.: GC Memory: 361,483,128 B
- 2014-11-07 06:10:07.998 - Thread: 1 -> Directory cleanup: GC Memory: 361,483,128 B
- 2014-11-07 06:10:07.998 - Thread: 1 -> Saving world - END
- 2014-11-07 06:10:07.998 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 06:10:07.998 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 06:10:08.326 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 06:10:28.320 - Thread: 1 -> GC Memory: 364,048,472 B
- 2014-11-07 06:10:58.328 - Thread: 1 -> GC Memory: 361,502,712 B
- 2014-11-07 06:11:28.338 - Thread: 1 -> GC Memory: 363,175,224 B
- 2014-11-07 06:11:58.347 - Thread: 1 -> GC Memory: 360,666,232 B
- 2014-11-07 06:12:28.355 - Thread: 1 -> GC Memory: 362,305,272 B
- 2014-11-07 06:12:58.364 - Thread: 1 -> GC Memory: 363,954,040 B
- 2014-11-07 06:13:28.373 - Thread: 1 -> GC Memory: 357,459,576 B
- 2014-11-07 06:13:58.382 - Thread: 1 -> GC Memory: 359,106,936 B
- 2014-11-07 06:14:28.390 - Thread: 1 -> GC Memory: 356,558,816 B
- 2014-11-07 06:14:58.399 - Thread: 1 -> GC Memory: 358,196,984 B
- 2014-11-07 06:15:08.007 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:15:08.007 - Thread: 1 -> Character state: True
- 2014-11-07 06:15:08.007 - Thread: 1 -> IsServer: True
- 2014-11-07 06:15:08.007 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:15:08.007 - Thread: 1 -> Autosave
- 2014-11-07 06:15:08.007 - Thread: 1 -> Saving world - START
- 2014-11-07 06:15:08.007 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:15:08.007 - Thread: 1 -> Before snapshot.: GC Memory: 358,057,952 B
- 2014-11-07 06:15:08.022 - Thread: 1 -> After snapshot.: GC Memory: 359,582,880 B
- 2014-11-07 06:15:08.022 - Thread: 1 -> Directory cleanup: GC Memory: 359,582,880 B
- 2014-11-07 06:15:08.022 - Thread: 1 -> Saving world - END
- 2014-11-07 06:15:08.022 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 06:15:08.022 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 06:15:08.356 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 06:15:28.408 - Thread: 1 -> GC Memory: 362,477,360 B
- 2014-11-07 06:15:58.417 - Thread: 1 -> GC Memory: 359,804,144 B
- 2014-11-07 06:16:28.426 - Thread: 1 -> GC Memory: 361,442,544 B
- 2014-11-07 06:16:58.435 - Thread: 1 -> GC Memory: 363,058,928 B
- 2014-11-07 06:17:28.444 - Thread: 1 -> GC Memory: 357,353,208 B
- 2014-11-07 06:17:58.452 - Thread: 1 -> GC Memory: 358,926,800 B
- 2014-11-07 06:18:07.924 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 06:18:07.924 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 06:18:07.925 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 06:18:07.925 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 06:18:07.925 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:18:07.925 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:18:07.925 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:18:07.925 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 06:18:07.926 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:18:07.926 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:18:07.927 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:18:07.927 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:18:07.929 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:18:07.929 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:18:07.929 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:18:07.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:18:07.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:18:07.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:18:07.930 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:18:07.930 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:18:07.931 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:18:07.931 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:18:07.931 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 06:18:07.933 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:18:07.933 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:18:07.934 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 06:18:07.934 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 06:18:07.934 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 06:18:07.948 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 06:18:07.948 - Thread: 1 -> Next activation in 00:14:35.2222365
- 2014-11-07 06:18:28.462 - Thread: 1 -> GC Memory: 362,585,152 B
- 2014-11-07 06:18:58.471 - Thread: 1 -> GC Memory: 359,659,408 B
- 2014-11-07 06:19:28.480 - Thread: 1 -> GC Memory: 360,963,664 B
- 2014-11-07 06:19:58.488 - Thread: 1 -> GC Memory: 362,233,288 B
- 2014-11-07 06:20:08.029 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:20:08.029 - Thread: 1 -> Character state: True
- 2014-11-07 06:20:08.029 - Thread: 1 -> IsServer: True
- 2014-11-07 06:20:08.029 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:20:08.029 - Thread: 1 -> Autosave
- 2014-11-07 06:20:08.029 - Thread: 1 -> Saving world - START
- 2014-11-07 06:20:08.029 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:20:08.029 - Thread: 1 -> Before snapshot.: GC Memory: 360,134,544 B
- 2014-11-07 06:20:08.044 - Thread: 1 -> After snapshot.: GC Memory: 361,715,984 B
- 2014-11-07 06:20:08.044 - Thread: 1 -> Directory cleanup: GC Memory: 361,715,984 B
- 2014-11-07 06:20:08.044 - Thread: 1 -> Saving world - END
- 2014-11-07 06:20:08.044 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 06:20:08.044 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 06:20:08.375 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 06:20:28.498 - Thread: 1 -> GC Memory: 358,284,784 B
- 2014-11-07 06:20:58.507 - Thread: 1 -> GC Memory: 359,578,760 B
- 2014-11-07 06:21:28.514 - Thread: 1 -> GC Memory: 360,226,568 B
- 2014-11-07 06:21:58.524 - Thread: 1 -> GC Memory: 361,045,360 B
- 2014-11-07 06:22:28.533 - Thread: 1 -> GC Memory: 358,120,584 B
- 2014-11-07 06:22:58.542 - Thread: 1 -> GC Memory: 359,005,320 B
- 2014-11-07 06:23:28.550 - Thread: 1 -> GC Memory: 359,521,544 B
- 2014-11-07 06:23:58.559 - Thread: 1 -> GC Memory: 360,046,472 B
- 2014-11-07 06:24:28.568 - Thread: 1 -> GC Memory: 360,588,272 B
- 2014-11-07 06:24:58.576 - Thread: 1 -> GC Memory: 359,751,144 B
- 2014-11-07 06:25:08.049 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:25:08.049 - Thread: 1 -> Character state: True
- 2014-11-07 06:25:08.049 - Thread: 1 -> IsServer: True
- 2014-11-07 06:25:08.049 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:25:08.049 - Thread: 1 -> Autosave
- 2014-11-07 06:25:08.050 - Thread: 1 -> Saving world - START
- 2014-11-07 06:25:08.050 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:25:08.050 - Thread: 1 -> Before snapshot.: GC Memory: 359,386,568 B
- 2014-11-07 06:25:08.064 - Thread: 1 -> After snapshot.: GC Memory: 360,878,648 B
- 2014-11-07 06:25:08.064 - Thread: 1 -> Directory cleanup: GC Memory: 360,878,648 B
- 2014-11-07 06:25:08.064 - Thread: 1 -> Saving world - END
- 2014-11-07 06:25:08.064 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 06:25:08.064 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 06:25:08.392 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 06:25:28.585 - Thread: 1 -> GC Memory: 363,873,920 B
- 2014-11-07 06:25:58.594 - Thread: 1 -> GC Memory: 363,309,552 B
- 2014-11-07 06:26:28.603 - Thread: 1 -> GC Memory: 364,956,144 B
- 2014-11-07 06:26:58.611 - Thread: 1 -> GC Memory: 360,188,272 B
- 2014-11-07 06:27:28.620 - Thread: 1 -> GC Memory: 357,631,728 B
- 2014-11-07 06:27:58.629 - Thread: 1 -> GC Memory: 359,271,728 B
- 2014-11-07 06:28:28.638 - Thread: 1 -> GC Memory: 356,689,688 B
- 2014-11-07 06:28:58.647 - Thread: 1 -> GC Memory: 358,329,752 B
- 2014-11-07 06:29:28.656 - Thread: 1 -> GC Memory: 359,978,264 B
- 2014-11-07 06:29:58.665 - Thread: 1 -> GC Memory: 357,435,248 B
- 2014-11-07 06:30:08.070 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:30:08.070 - Thread: 1 -> Character state: True
- 2014-11-07 06:30:08.070 - Thread: 1 -> IsServer: True
- 2014-11-07 06:30:08.070 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:30:08.070 - Thread: 1 -> Autosave
- 2014-11-07 06:30:08.070 - Thread: 1 -> Saving world - START
- 2014-11-07 06:30:08.070 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:30:08.070 - Thread: 1 -> Before snapshot.: GC Memory: 356,943,728 B
- 2014-11-07 06:30:08.083 - Thread: 1 -> After snapshot.: GC Memory: 360,500,488 B
- 2014-11-07 06:30:08.083 - Thread: 1 -> Directory cleanup: GC Memory: 360,500,488 B
- 2014-11-07 06:30:08.083 - Thread: 1 -> Saving world - END
- 2014-11-07 06:30:08.083 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 06:30:08.083 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 06:30:08.419 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 06:30:28.673 - Thread: 1 -> GC Memory: 360,541,496 B
- 2014-11-07 06:30:58.682 - Thread: 1 -> GC Memory: 357,967,560 B
- 2014-11-07 06:31:28.691 - Thread: 1 -> GC Memory: 359,606,984 B
- 2014-11-07 06:31:58.699 - Thread: 1 -> GC Memory: 357,042,888 B
- 2014-11-07 06:32:28.708 - Thread: 1 -> GC Memory: 358,647,624 B
- 2014-11-07 06:32:43.586 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 06:32:43.586 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 06:32:43.587 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 06:32:43.587 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 06:32:43.587 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:32:43.587 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:32:43.587 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:32:43.587 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 06:32:43.588 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:32:43.588 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:32:43.589 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:32:43.589 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:32:43.592 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:32:43.592 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:32:43.592 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:32:43.592 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:32:43.592 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:32:43.592 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:32:43.592 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:32:43.592 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:32:43.593 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:32:43.593 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:32:43.593 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 06:32:43.595 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:32:43.595 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:32:43.598 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 06:32:43.598 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 06:32:43.598 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 06:32:43.610 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 06:32:43.610 - Thread: 1 -> Next activation in 00:09:55.6400671
- 2014-11-07 06:32:58.718 - Thread: 1 -> GC Memory: 358,056,216 B
- 2014-11-07 06:33:28.727 - Thread: 1 -> GC Memory: 359,333,784 B
- 2014-11-07 06:33:58.735 - Thread: 1 -> GC Memory: 360,595,352 B
- 2014-11-07 06:34:28.745 - Thread: 1 -> GC Memory: 361,726,032 B
- 2014-11-07 06:34:58.754 - Thread: 1 -> GC Memory: 358,826,704 B
- 2014-11-07 06:35:08.092 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:35:08.092 - Thread: 1 -> Character state: True
- 2014-11-07 06:35:08.092 - Thread: 1 -> IsServer: True
- 2014-11-07 06:35:08.092 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:35:08.092 - Thread: 1 -> Autosave
- 2014-11-07 06:35:08.092 - Thread: 1 -> Saving world - START
- 2014-11-07 06:35:08.092 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:35:08.092 - Thread: 1 -> Before snapshot.: GC Memory: 360,424,144 B
- 2014-11-07 06:35:08.107 - Thread: 1 -> After snapshot.: GC Memory: 361,141,448 B
- 2014-11-07 06:35:08.107 - Thread: 1 -> Directory cleanup: GC Memory: 361,141,448 B
- 2014-11-07 06:35:08.107 - Thread: 1 -> Saving world - END
- 2014-11-07 06:35:08.108 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 06:35:08.108 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 06:35:08.442 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 06:35:28.762 - Thread: 1 -> GC Memory: 363,776,864 B
- 2014-11-07 06:35:58.771 - Thread: 1 -> GC Memory: 365,063,136 B
- 2014-11-07 06:36:28.780 - Thread: 1 -> GC Memory: 362,154,336 B
- 2014-11-07 06:36:58.790 - Thread: 1 -> GC Memory: 359,525,608 B
- 2014-11-07 06:37:28.798 - Thread: 1 -> GC Memory: 360,778,984 B
- 2014-11-07 06:37:58.807 - Thread: 1 -> GC Memory: 357,860,520 B
- 2014-11-07 06:38:28.815 - Thread: 1 -> GC Memory: 359,146,920 B
- 2014-11-07 06:38:58.824 - Thread: 1 -> GC Memory: 360,424,872 B
- 2014-11-07 06:39:28.833 - Thread: 1 -> GC Memory: 359,295,144 B
- 2014-11-07 06:39:58.841 - Thread: 1 -> GC Memory: 359,655,912 B
- 2014-11-07 06:40:08.113 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:40:08.113 - Thread: 1 -> Character state: True
- 2014-11-07 06:40:08.113 - Thread: 1 -> IsServer: True
- 2014-11-07 06:40:08.113 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:40:08.113 - Thread: 1 -> Autosave
- 2014-11-07 06:40:08.113 - Thread: 1 -> Saving world - START
- 2014-11-07 06:40:08.113 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:40:08.113 - Thread: 1 -> Before snapshot.: GC Memory: 358,918,632 B
- 2014-11-07 06:40:08.128 - Thread: 1 -> After snapshot.: GC Memory: 359,733,152 B
- 2014-11-07 06:40:08.128 - Thread: 1 -> Directory cleanup: GC Memory: 359,733,152 B
- 2014-11-07 06:40:08.128 - Thread: 1 -> Saving world - END
- 2014-11-07 06:40:08.128 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 06:40:08.128 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 06:40:08.457 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 06:40:28.853 - Thread: 1 -> GC Memory: 359,910,616 B
- 2014-11-07 06:40:58.859 - Thread: 1 -> GC Memory: 361,549,016 B
- 2014-11-07 06:41:28.868 - Thread: 1 -> GC Memory: 363,171,928 B
- 2014-11-07 06:41:58.877 - Thread: 1 -> GC Memory: 360,615,128 B
- 2014-11-07 06:42:28.885 - Thread: 1 -> GC Memory: 362,237,144 B
- 2014-11-07 06:42:40.080 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 06:42:40.080 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 06:42:40.084 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:42:40.084 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:42:40.084 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 06:42:40.084 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 06:42:40.088 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 06:42:40.088 - Thread: 1 -> Next activation in 00:09:36.4620439
- 2014-11-07 06:42:58.894 - Thread: 1 -> GC Memory: 360,852,872 B
- 2014-11-07 06:43:28.903 - Thread: 1 -> GC Memory: 361,246,344 B
- 2014-11-07 06:43:58.912 - Thread: 1 -> GC Memory: 358,667,536 B
- 2014-11-07 06:44:28.921 - Thread: 1 -> GC Memory: 359,060,728 B
- 2014-11-07 06:44:58.930 - Thread: 1 -> GC Memory: 359,479,632 B
- 2014-11-07 06:45:08.135 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:45:08.135 - Thread: 1 -> Character state: True
- 2014-11-07 06:45:08.135 - Thread: 1 -> IsServer: True
- 2014-11-07 06:45:08.135 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:45:08.135 - Thread: 1 -> Autosave
- 2014-11-07 06:45:08.135 - Thread: 1 -> Saving world - START
- 2014-11-07 06:45:08.135 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:45:08.135 - Thread: 1 -> Before snapshot.: GC Memory: 360,848,648 B
- 2014-11-07 06:45:08.149 - Thread: 1 -> After snapshot.: GC Memory: 360,448,880 B
- 2014-11-07 06:45:08.149 - Thread: 1 -> Directory cleanup: GC Memory: 360,448,880 B
- 2014-11-07 06:45:08.149 - Thread: 1 -> Saving world - END
- 2014-11-07 06:45:08.149 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 06:45:08.149 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 06:45:08.478 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 06:45:28.939 - Thread: 1 -> GC Memory: 357,283,792 B
- 2014-11-07 06:45:58.947 - Thread: 1 -> GC Memory: 357,677,136 B
- 2014-11-07 06:46:28.956 - Thread: 1 -> GC Memory: 358,070,840 B
- 2014-11-07 06:46:58.965 - Thread: 1 -> GC Memory: 358,472,272 B
- 2014-11-07 06:47:28.974 - Thread: 1 -> GC Memory: 358,879,664 B
- 2014-11-07 06:47:58.982 - Thread: 1 -> GC Memory: 359,272,624 B
- 2014-11-07 06:48:28.991 - Thread: 1 -> GC Memory: 359,633,072 B
- 2014-11-07 06:48:59.001 - Thread: 1 -> GC Memory: 360,018,736 B
- 2014-11-07 06:49:29.009 - Thread: 1 -> GC Memory: 358,781,328 B
- 2014-11-07 06:49:59.018 - Thread: 1 -> GC Memory: 360,422,288 B
- 2014-11-07 06:50:08.156 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:50:08.156 - Thread: 1 -> Character state: True
- 2014-11-07 06:50:08.156 - Thread: 1 -> IsServer: True
- 2014-11-07 06:50:08.156 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:50:08.156 - Thread: 1 -> Autosave
- 2014-11-07 06:50:08.156 - Thread: 1 -> Saving world - START
- 2014-11-07 06:50:08.156 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:50:08.156 - Thread: 1 -> Before snapshot.: GC Memory: 359,481,168 B
- 2014-11-07 06:50:08.171 - Thread: 1 -> After snapshot.: GC Memory: 360,221,888 B
- 2014-11-07 06:50:08.171 - Thread: 1 -> Directory cleanup: GC Memory: 360,221,888 B
- 2014-11-07 06:50:08.171 - Thread: 1 -> Saving world - END
- 2014-11-07 06:50:08.171 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 06:50:08.171 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 06:50:08.504 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 06:50:29.027 - Thread: 1 -> GC Memory: 362,733,560 B
- 2014-11-07 06:50:59.036 - Thread: 1 -> GC Memory: 358,320,088 B
- 2014-11-07 06:51:29.045 - Thread: 1 -> GC Memory: 359,991,640 B
- 2014-11-07 06:51:59.053 - Thread: 1 -> GC Memory: 357,419,096 B
- 2014-11-07 06:52:18.499 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 06:52:18.499 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 06:52:18.500 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 06:52:18.500 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 06:52:18.502 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 06:52:18.507 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 06:52:18.517 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 06:52:18.518 - Thread: 1 -> Next activation in 00:09:32.1711230
- 2014-11-07 06:52:29.063 - Thread: 1 -> GC Memory: 358,928,432 B
- 2014-11-07 06:52:59.072 - Thread: 1 -> GC Memory: 360,427,696 B
- 2014-11-07 06:53:29.080 - Thread: 1 -> GC Memory: 361,937,200 B
- 2014-11-07 06:53:59.089 - Thread: 1 -> GC Memory: 359,225,648 B
- 2014-11-07 06:54:29.098 - Thread: 1 -> GC Memory: 360,052,704 B
- 2014-11-07 06:54:59.106 - Thread: 1 -> GC Memory: 361,551,648 B
- 2014-11-07 06:55:08.178 - Thread: 1 -> Autosave initiated
- 2014-11-07 06:55:08.178 - Thread: 1 -> Character state: True
- 2014-11-07 06:55:08.178 - Thread: 1 -> IsServer: True
- 2014-11-07 06:55:08.178 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 06:55:08.178 - Thread: 1 -> Autosave
- 2014-11-07 06:55:08.178 - Thread: 1 -> Saving world - START
- 2014-11-07 06:55:08.178 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 06:55:08.178 - Thread: 1 -> Before snapshot.: GC Memory: 360,044,320 B
- 2014-11-07 06:55:08.193 - Thread: 1 -> After snapshot.: GC Memory: 360,787,272 B
- 2014-11-07 06:55:08.193 - Thread: 1 -> Directory cleanup: GC Memory: 360,787,272 B
- 2014-11-07 06:55:08.193 - Thread: 1 -> Saving world - END
- 2014-11-07 06:55:08.193 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 06:55:08.193 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 06:55:08.531 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 06:55:29.115 - Thread: 1 -> GC Memory: 361,738,048 B
- 2014-11-07 06:55:59.125 - Thread: 1 -> GC Memory: 363,220,800 B
- 2014-11-07 06:56:29.134 - Thread: 1 -> GC Memory: 364,695,360 B
- 2014-11-07 06:56:59.142 - Thread: 1 -> GC Memory: 362,008,832 B
- 2014-11-07 06:57:29.151 - Thread: 1 -> GC Memory: 360,248,128 B
- 2014-11-07 06:57:59.160 - Thread: 1 -> GC Memory: 357,553,408 B
- 2014-11-07 06:58:29.168 - Thread: 1 -> GC Memory: 359,060,968 B
- 2014-11-07 06:58:59.177 - Thread: 1 -> GC Memory: 359,858,880 B
- 2014-11-07 06:59:29.186 - Thread: 1 -> GC Memory: 357,930,592 B
- 2014-11-07 06:59:59.195 - Thread: 1 -> GC Memory: 359,553,056 B
- 2014-11-07 07:00:08.199 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:00:08.199 - Thread: 1 -> Character state: True
- 2014-11-07 07:00:08.199 - Thread: 1 -> IsServer: True
- 2014-11-07 07:00:08.199 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:00:08.199 - Thread: 1 -> Autosave
- 2014-11-07 07:00:08.199 - Thread: 1 -> Saving world - START
- 2014-11-07 07:00:08.199 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:00:08.199 - Thread: 1 -> Before snapshot.: GC Memory: 358,372,960 B
- 2014-11-07 07:00:08.213 - Thread: 1 -> After snapshot.: GC Memory: 360,470,992 B
- 2014-11-07 07:00:08.213 - Thread: 1 -> Directory cleanup: GC Memory: 360,470,992 B
- 2014-11-07 07:00:08.213 - Thread: 1 -> Saving world - END
- 2014-11-07 07:00:08.213 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 07:00:08.214 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 07:00:08.541 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 07:00:29.203 - Thread: 1 -> GC Memory: 361,488,800 B
- 2014-11-07 07:00:59.212 - Thread: 1 -> GC Memory: 363,127,328 B
- 2014-11-07 07:01:29.221 - Thread: 1 -> GC Memory: 356,526,152 B
- 2014-11-07 07:01:50.893 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 07:01:50.893 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 07:01:50.894 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 07:01:50.894 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 07:01:50.895 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 07:01:50.895 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 07:01:50.895 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 07:01:50.895 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 07:01:50.896 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:01:50.896 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:01:50.897 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:01:50.897 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:01:50.899 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 07:01:50.899 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 07:01:50.899 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 07:01:50.900 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 07:01:50.900 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 07:01:50.900 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 07:01:50.900 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:01:50.900 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:01:50.901 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:01:50.901 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:01:50.901 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:01:50.903 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:01:50.903 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:01:50.904 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:01:50.904 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:01:50.904 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:01:50.916 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 07:01:50.916 - Thread: 1 -> Next activation in 00:15:02.5528576
- 2014-11-07 07:01:59.230 - Thread: 1 -> GC Memory: 359,526,616 B
- 2014-11-07 07:02:29.240 - Thread: 1 -> GC Memory: 360,797,336 B
- 2014-11-07 07:02:59.248 - Thread: 1 -> GC Memory: 357,847,704 B
- 2014-11-07 07:03:29.258 - Thread: 1 -> GC Memory: 359,117,592 B
- 2014-11-07 07:03:59.265 - Thread: 1 -> GC Memory: 360,397,016 B
- 2014-11-07 07:04:29.275 - Thread: 1 -> GC Memory: 360,965,448 B
- 2014-11-07 07:04:59.284 - Thread: 1 -> GC Memory: 360,768,712 B
- 2014-11-07 07:05:08.221 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:05:08.221 - Thread: 1 -> Character state: True
- 2014-11-07 07:05:08.221 - Thread: 1 -> IsServer: True
- 2014-11-07 07:05:08.221 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:05:08.221 - Thread: 1 -> Autosave
- 2014-11-07 07:05:08.221 - Thread: 1 -> Saving world - START
- 2014-11-07 07:05:08.221 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:05:08.221 - Thread: 1 -> Before snapshot.: GC Memory: 360,965,320 B
- 2014-11-07 07:05:08.236 - Thread: 1 -> After snapshot.: GC Memory: 361,228,880 B
- 2014-11-07 07:05:08.236 - Thread: 1 -> Directory cleanup: GC Memory: 361,228,880 B
- 2014-11-07 07:05:08.236 - Thread: 1 -> Saving world - END
- 2014-11-07 07:05:08.236 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 07:05:08.236 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 07:05:08.573 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 07:05:29.292 - Thread: 1 -> GC Memory: 363,629,016 B
- 2014-11-07 07:05:59.302 - Thread: 1 -> GC Memory: 364,180,432 B
- 2014-11-07 07:06:29.310 - Thread: 1 -> GC Memory: 364,706,640 B
- 2014-11-07 07:06:59.319 - Thread: 1 -> GC Memory: 361,032,280 B
- 2014-11-07 07:07:29.327 - Thread: 1 -> GC Memory: 358,327,904 B
- 2014-11-07 07:07:59.336 - Thread: 1 -> GC Memory: 358,877,128 B
- 2014-11-07 07:08:29.346 - Thread: 1 -> GC Memory: 359,409,248 B
- 2014-11-07 07:08:59.353 - Thread: 1 -> GC Memory: 359,024,448 B
- 2014-11-07 07:09:29.362 - Thread: 1 -> GC Memory: 360,630,080 B
- 2014-11-07 07:09:59.371 - Thread: 1 -> GC Memory: 358,075,904 B
- 2014-11-07 07:10:08.241 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:10:08.241 - Thread: 1 -> Character state: True
- 2014-11-07 07:10:08.241 - Thread: 1 -> IsServer: True
- 2014-11-07 07:10:08.241 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:10:08.241 - Thread: 1 -> Autosave
- 2014-11-07 07:10:08.241 - Thread: 1 -> Saving world - START
- 2014-11-07 07:10:08.241 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:10:08.241 - Thread: 1 -> Before snapshot.: GC Memory: 360,852,992 B
- 2014-11-07 07:10:08.255 - Thread: 1 -> After snapshot.: GC Memory: 361,167,112 B
- 2014-11-07 07:10:08.255 - Thread: 1 -> Directory cleanup: GC Memory: 361,167,112 B
- 2014-11-07 07:10:08.255 - Thread: 1 -> Saving world - END
- 2014-11-07 07:10:08.255 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 07:10:08.255 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 07:10:08.582 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 07:10:29.381 - Thread: 1 -> GC Memory: 359,878,000 B
- 2014-11-07 07:10:59.389 - Thread: 1 -> GC Memory: 357,305,280 B
- 2014-11-07 07:11:29.398 - Thread: 1 -> GC Memory: 358,920,064 B
- 2014-11-07 07:11:59.407 - Thread: 1 -> GC Memory: 360,551,232 B
- 2014-11-07 07:12:29.415 - Thread: 1 -> GC Memory: 357,985,216 B
- 2014-11-07 07:12:59.425 - Thread: 1 -> GC Memory: 359,622,976 B
- 2014-11-07 07:13:29.433 - Thread: 1 -> GC Memory: 357,050,688 B
- 2014-11-07 07:13:59.442 - Thread: 1 -> GC Memory: 358,673,344 B
- 2014-11-07 07:14:29.450 - Thread: 1 -> GC Memory: 360,156,760 B
- 2014-11-07 07:14:59.459 - Thread: 1 -> GC Memory: 357,730,584 B
- 2014-11-07 07:15:08.264 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:15:08.264 - Thread: 1 -> Character state: True
- 2014-11-07 07:15:08.264 - Thread: 1 -> IsServer: True
- 2014-11-07 07:15:08.264 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:15:08.264 - Thread: 1 -> Autosave
- 2014-11-07 07:15:08.264 - Thread: 1 -> Saving world - START
- 2014-11-07 07:15:08.264 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:15:08.264 - Thread: 1 -> Before snapshot.: GC Memory: 360,388,304 B
- 2014-11-07 07:15:08.277 - Thread: 1 -> After snapshot.: GC Memory: 359,938,808 B
- 2014-11-07 07:15:08.277 - Thread: 1 -> Directory cleanup: GC Memory: 359,938,808 B
- 2014-11-07 07:15:08.277 - Thread: 1 -> Saving world - END
- 2014-11-07 07:15:08.277 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 07:15:08.277 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 07:15:08.614 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 07:15:29.469 - Thread: 1 -> GC Memory: 359,999,696 B
- 2014-11-07 07:15:59.477 - Thread: 1 -> GC Memory: 361,613,520 B
- 2014-11-07 07:16:29.486 - Thread: 1 -> GC Memory: 363,235,536 B
- 2014-11-07 07:16:54.673 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 07:16:54.673 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 07:16:54.674 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:16:54.674 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:16:54.675 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 07:16:54.691 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:16:54.691 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:16:54.691 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:16:54.692 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:16:54.692 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:16:54.692 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:16:54.692 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:16:54.696 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:16:54.696 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:16:54.730 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 07:16:54.730 - Thread: 1 -> Next activation in 00:15:07.4245767
- 2014-11-07 07:16:59.496 - Thread: 1 -> GC Memory: 365,030,272 B
- 2014-11-07 07:17:29.505 - Thread: 1 -> GC Memory: 365,212,320 B
- 2014-11-07 07:17:59.513 - Thread: 1 -> GC Memory: 362,285,584 B
- 2014-11-07 07:18:29.522 - Thread: 1 -> GC Memory: 362,481,744 B
- 2014-11-07 07:18:59.531 - Thread: 1 -> GC Memory: 362,661,968 B
- 2014-11-07 07:19:29.540 - Thread: 1 -> GC Memory: 362,850,000 B
- 2014-11-07 07:19:59.548 - Thread: 1 -> GC Memory: 363,046,544 B
- 2014-11-07 07:20:08.285 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:20:08.285 - Thread: 1 -> Character state: True
- 2014-11-07 07:20:08.285 - Thread: 1 -> IsServer: True
- 2014-11-07 07:20:08.285 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:20:08.285 - Thread: 1 -> Autosave
- 2014-11-07 07:20:08.285 - Thread: 1 -> Saving world - START
- 2014-11-07 07:20:08.286 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:20:08.286 - Thread: 1 -> Before snapshot.: GC Memory: 362,891,856 B
- 2014-11-07 07:20:08.299 - Thread: 1 -> After snapshot.: GC Memory: 362,758,632 B
- 2014-11-07 07:20:08.299 - Thread: 1 -> Directory cleanup: GC Memory: 362,758,632 B
- 2014-11-07 07:20:08.299 - Thread: 1 -> Saving world - END
- 2014-11-07 07:20:08.299 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 07:20:08.299 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 07:20:08.648 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 07:20:29.558 - Thread: 1 -> GC Memory: 362,589,408 B
- 2014-11-07 07:20:59.567 - Thread: 1 -> GC Memory: 359,562,496 B
- 2014-11-07 07:21:29.575 - Thread: 1 -> GC Memory: 359,742,848 B
- 2014-11-07 07:21:59.584 - Thread: 1 -> GC Memory: 359,939,328 B
- 2014-11-07 07:22:29.593 - Thread: 1 -> GC Memory: 360,104,768 B
- 2014-11-07 07:22:59.601 - Thread: 1 -> GC Memory: 360,250,624 B
- 2014-11-07 07:23:29.610 - Thread: 1 -> GC Memory: 360,447,360 B
- 2014-11-07 07:23:59.619 - Thread: 1 -> GC Memory: 360,635,776 B
- 2014-11-07 07:24:29.628 - Thread: 1 -> GC Memory: 360,865,792 B
- 2014-11-07 07:24:59.637 - Thread: 1 -> GC Memory: 361,055,040 B
- 2014-11-07 07:25:08.307 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:25:08.307 - Thread: 1 -> Character state: True
- 2014-11-07 07:25:08.307 - Thread: 1 -> IsServer: True
- 2014-11-07 07:25:08.307 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:25:08.307 - Thread: 1 -> Autosave
- 2014-11-07 07:25:08.307 - Thread: 1 -> Saving world - START
- 2014-11-07 07:25:08.307 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:25:08.307 - Thread: 1 -> Before snapshot.: GC Memory: 360,742,912 B
- 2014-11-07 07:25:08.321 - Thread: 1 -> After snapshot.: GC Memory: 362,412,672 B
- 2014-11-07 07:25:08.321 - Thread: 1 -> Directory cleanup: GC Memory: 362,412,672 B
- 2014-11-07 07:25:08.321 - Thread: 1 -> Saving world - END
- 2014-11-07 07:25:08.321 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 07:25:08.322 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 07:25:08.664 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 07:25:29.646 - Thread: 1 -> GC Memory: 365,427,944 B
- 2014-11-07 07:25:59.655 - Thread: 1 -> GC Memory: 365,634,592 B
- 2014-11-07 07:26:29.665 - Thread: 1 -> GC Memory: 365,838,328 B
- 2014-11-07 07:26:59.672 - Thread: 1 -> GC Memory: 362,375,240 B
- 2014-11-07 07:27:29.681 - Thread: 1 -> GC Memory: 359,808,736 B
- 2014-11-07 07:27:59.689 - Thread: 1 -> GC Memory: 361,423,072 B
- 2014-11-07 07:28:29.698 - Thread: 1 -> GC Memory: 363,086,296 B
- 2014-11-07 07:28:59.707 - Thread: 1 -> GC Memory: 360,513,120 B
- 2014-11-07 07:29:29.716 - Thread: 1 -> GC Memory: 362,143,200 B
- 2014-11-07 07:29:59.725 - Thread: 1 -> GC Memory: 359,605,432 B
- 2014-11-07 07:30:08.327 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:30:08.327 - Thread: 1 -> Character state: True
- 2014-11-07 07:30:08.327 - Thread: 1 -> IsServer: True
- 2014-11-07 07:30:08.327 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:30:08.327 - Thread: 1 -> Autosave
- 2014-11-07 07:30:08.327 - Thread: 1 -> Saving world - START
- 2014-11-07 07:30:08.327 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:30:08.327 - Thread: 1 -> Before snapshot.: GC Memory: 361,915,576 B
- 2014-11-07 07:30:08.341 - Thread: 1 -> After snapshot.: GC Memory: 362,514,800 B
- 2014-11-07 07:30:08.341 - Thread: 1 -> Directory cleanup: GC Memory: 362,514,800 B
- 2014-11-07 07:30:08.341 - Thread: 1 -> Saving world - END
- 2014-11-07 07:30:08.341 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 07:30:08.341 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 07:30:08.667 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 07:30:29.734 - Thread: 1 -> GC Memory: 357,755,192 B
- 2014-11-07 07:30:59.742 - Thread: 1 -> GC Memory: 359,549,880 B
- 2014-11-07 07:31:29.752 - Thread: 1 -> GC Memory: 356,993,336 B
- 2014-11-07 07:31:59.760 - Thread: 1 -> GC Memory: 358,626,360 B
- 2014-11-07 07:32:02.470 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 07:32:02.470 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 07:32:02.500 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 07:32:02.504 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 07:32:02.504 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 07:32:02.504 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 07:32:02.504 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 07:32:02.513 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:32:02.513 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:32:02.514 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:32:02.514 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:32:02.515 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:32:02.515 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:32:02.518 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 07:32:02.519 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:32:02.519 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:32:02.519 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:32:02.520 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:32:02.520 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 07:32:02.521 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 07:32:02.521 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:32:02.521 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:32:02.591 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 07:32:02.591 - Thread: 1 -> Next activation in 00:09:25.6067274
- 2014-11-07 07:32:29.762 - Thread: 1 -> GC Memory: 364,892,384 B
- 2014-11-07 07:32:59.771 - Thread: 1 -> GC Memory: 364,637,856 B
- 2014-11-07 07:33:29.780 - Thread: 1 -> GC Memory: 364,556,224 B
- 2014-11-07 07:33:59.789 - Thread: 1 -> GC Memory: 365,712,352 B
- 2014-11-07 07:34:29.798 - Thread: 1 -> GC Memory: 364,433,248 B
- 2014-11-07 07:34:59.807 - Thread: 1 -> GC Memory: 363,343,168 B
- 2014-11-07 07:35:08.341 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:35:08.341 - Thread: 1 -> Character state: True
- 2014-11-07 07:35:08.341 - Thread: 1 -> IsServer: True
- 2014-11-07 07:35:08.341 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:35:08.341 - Thread: 1 -> Autosave
- 2014-11-07 07:35:08.341 - Thread: 1 -> Saving world - START
- 2014-11-07 07:35:08.341 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:35:08.341 - Thread: 1 -> Before snapshot.: GC Memory: 363,506,848 B
- 2014-11-07 07:35:08.358 - Thread: 1 -> After snapshot.: GC Memory: 365,969,072 B
- 2014-11-07 07:35:08.358 - Thread: 1 -> Directory cleanup: GC Memory: 365,969,072 B
- 2014-11-07 07:35:08.358 - Thread: 1 -> Saving world - END
- 2014-11-07 07:35:08.358 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 07:35:08.358 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 07:35:08.711 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 07:35:29.815 - Thread: 1 -> GC Memory: 364,069,112 B
- 2014-11-07 07:35:59.823 - Thread: 1 -> GC Memory: 363,389,112 B
- 2014-11-07 07:36:29.832 - Thread: 1 -> GC Memory: 364,601,816 B
- 2014-11-07 07:36:59.842 - Thread: 1 -> GC Memory: 366,676,312 B
- 2014-11-07 07:37:29.850 - Thread: 1 -> GC Memory: 365,011,800 B
- 2014-11-07 07:37:59.859 - Thread: 1 -> GC Memory: 364,347,288 B
- 2014-11-07 07:38:29.868 - Thread: 1 -> GC Memory: 365,707,736 B
- 2014-11-07 07:38:59.876 - Thread: 1 -> GC Memory: 366,462,360 B
- 2014-11-07 07:39:29.885 - Thread: 1 -> GC Memory: 363,872,088 B
- 2014-11-07 07:39:59.895 - Thread: 1 -> GC Memory: 365,428,728 B
- 2014-11-07 07:40:08.362 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:40:08.362 - Thread: 1 -> Character state: True
- 2014-11-07 07:40:08.362 - Thread: 1 -> IsServer: True
- 2014-11-07 07:40:08.362 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:40:08.362 - Thread: 1 -> Autosave
- 2014-11-07 07:40:08.363 - Thread: 1 -> Saving world - START
- 2014-11-07 07:40:08.363 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:40:08.363 - Thread: 1 -> Before snapshot.: GC Memory: 363,740,952 B
- 2014-11-07 07:40:08.378 - Thread: 1 -> After snapshot.: GC Memory: 366,032,248 B
- 2014-11-07 07:40:08.378 - Thread: 1 -> Directory cleanup: GC Memory: 366,032,248 B
- 2014-11-07 07:40:08.378 - Thread: 1 -> Saving world - END
- 2014-11-07 07:40:08.379 - Thread: 10 -> Session snapshot save - START
- 2014-11-07 07:40:08.379 - Thread: 10 -> Checking file access for files in target dir.
- 2014-11-07 07:40:08.744 - Thread: 10 -> Session snapshot save - END
- 2014-11-07 07:40:29.904 - Thread: 1 -> GC Memory: 367,367,704 B
- 2014-11-07 07:40:59.912 - Thread: 1 -> GC Memory: 367,597,016 B
- 2014-11-07 07:41:28.830 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 07:41:28.830 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 07:41:28.831 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:41:28.831 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 07:41:28.832 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 07:41:28.837 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:41:28.847 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 07:41:28.847 - Thread: 1 -> Next activation in 00:09:11.2126869
- 2014-11-07 07:41:29.921 - Thread: 1 -> GC Memory: 370,849,912 B
- 2014-11-07 07:41:59.930 - Thread: 1 -> GC Memory: 365,613,232 B
- 2014-11-07 07:42:29.939 - Thread: 1 -> GC Memory: 364,325,856 B
- 2014-11-07 07:42:59.948 - Thread: 1 -> GC Memory: 366,596,000 B
- 2014-11-07 07:43:29.957 - Thread: 1 -> GC Memory: 364,660,992 B
- 2014-11-07 07:43:59.967 - Thread: 1 -> GC Memory: 367,154,736 B
- 2014-11-07 07:44:29.974 - Thread: 1 -> GC Memory: 365,464,272 B
- 2014-11-07 07:44:59.983 - Thread: 1 -> GC Memory: 367,578,768 B
- 2014-11-07 07:45:08.384 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:45:08.384 - Thread: 1 -> Character state: True
- 2014-11-07 07:45:08.384 - Thread: 1 -> IsServer: True
- 2014-11-07 07:45:08.384 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:45:08.384 - Thread: 1 -> Autosave
- 2014-11-07 07:45:08.384 - Thread: 1 -> Saving world - START
- 2014-11-07 07:45:08.384 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:45:08.384 - Thread: 1 -> Before snapshot.: GC Memory: 364,226,864 B
- 2014-11-07 07:45:08.401 - Thread: 1 -> After snapshot.: GC Memory: 366,938,368 B
- 2014-11-07 07:45:08.401 - Thread: 1 -> Directory cleanup: GC Memory: 366,938,368 B
- 2014-11-07 07:45:08.401 - Thread: 1 -> Saving world - END
- 2014-11-07 07:45:08.401 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 07:45:08.401 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 07:45:08.765 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 07:45:29.992 - Thread: 1 -> GC Memory: 366,315,792 B
- 2014-11-07 07:46:00.000 - Thread: 1 -> GC Memory: 366,211,280 B
- 2014-11-07 07:46:30.010 - Thread: 1 -> GC Memory: 364,422,704 B
- 2014-11-07 07:47:00.019 - Thread: 1 -> GC Memory: 366,651,632 B
- 2014-11-07 07:47:30.028 - Thread: 1 -> GC Memory: 365,069,936 B
- 2014-11-07 07:48:00.037 - Thread: 1 -> GC Memory: 366,651,504 B
- 2014-11-07 07:48:30.045 - Thread: 1 -> GC Memory: 367,717,896 B
- 2014-11-07 07:49:00.052 - Thread: 1 -> GC Memory: 367,706,720 B
- 2014-11-07 07:49:30.060 - Thread: 1 -> GC Memory: 365,158,944 B
- 2014-11-07 07:50:00.069 - Thread: 1 -> GC Memory: 359,617,080 B
- 2014-11-07 07:50:08.404 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:50:08.404 - Thread: 1 -> Character state: True
- 2014-11-07 07:50:08.404 - Thread: 1 -> IsServer: True
- 2014-11-07 07:50:08.404 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:50:08.404 - Thread: 1 -> Autosave
- 2014-11-07 07:50:08.405 - Thread: 1 -> Saving world - START
- 2014-11-07 07:50:08.405 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:50:08.405 - Thread: 1 -> Before snapshot.: GC Memory: 357,290,376 B
- 2014-11-07 07:50:08.419 - Thread: 1 -> After snapshot.: GC Memory: 359,449,960 B
- 2014-11-07 07:50:08.419 - Thread: 1 -> Directory cleanup: GC Memory: 359,449,960 B
- 2014-11-07 07:50:08.419 - Thread: 1 -> Saving world - END
- 2014-11-07 07:50:08.419 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 07:50:08.419 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 07:50:08.744 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 07:50:30.078 - Thread: 1 -> GC Memory: 358,542,520 B
- 2014-11-07 07:50:41.140 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 07:50:41.140 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 07:50:41.154 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:50:41.155 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:50:41.155 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 07:50:41.157 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 07:50:41.157 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 07:50:41.160 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:50:41.160 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:50:41.160 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:50:41.160 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:50:41.161 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 07:50:41.161 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 07:50:41.163 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 07:50:41.163 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 07:50:41.164 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 07:50:41.169 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 07:50:41.193 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 07:50:41.193 - Thread: 1 -> Next activation in 00:11:04.9498831
- 2014-11-07 07:51:00.088 - Thread: 1 -> GC Memory: 363,182,904 B
- 2014-11-07 07:51:30.097 - Thread: 1 -> GC Memory: 364,067,936 B
- 2014-11-07 07:52:00.105 - Thread: 1 -> GC Memory: 364,952,672 B
- 2014-11-07 07:52:30.115 - Thread: 1 -> GC Memory: 361,634,912 B
- 2014-11-07 07:53:00.123 - Thread: 1 -> GC Memory: 360,672,848 B
- 2014-11-07 07:53:30.132 - Thread: 1 -> GC Memory: 361,565,904 B
- 2014-11-07 07:54:00.141 - Thread: 1 -> GC Memory: 362,467,536 B
- 2014-11-07 07:54:30.151 - Thread: 1 -> GC Memory: 363,378,768 B
- 2014-11-07 07:55:00.158 - Thread: 1 -> GC Memory: 360,083,792 B
- 2014-11-07 07:55:08.427 - Thread: 1 -> Autosave initiated
- 2014-11-07 07:55:08.427 - Thread: 1 -> Character state: True
- 2014-11-07 07:55:08.427 - Thread: 1 -> IsServer: True
- 2014-11-07 07:55:08.427 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 07:55:08.427 - Thread: 1 -> Autosave
- 2014-11-07 07:55:08.427 - Thread: 1 -> Saving world - START
- 2014-11-07 07:55:08.427 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 07:55:08.427 - Thread: 1 -> Before snapshot.: GC Memory: 361,304,400 B
- 2014-11-07 07:55:08.443 - Thread: 1 -> After snapshot.: GC Memory: 362,718,304 B
- 2014-11-07 07:55:08.443 - Thread: 1 -> Directory cleanup: GC Memory: 362,718,304 B
- 2014-11-07 07:55:08.443 - Thread: 1 -> Saving world - END
- 2014-11-07 07:55:08.443 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 07:55:08.443 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 07:55:08.787 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 07:55:30.168 - Thread: 1 -> GC Memory: 361,072,288 B
- 2014-11-07 07:56:00.176 - Thread: 1 -> GC Memory: 361,983,792 B
- 2014-11-07 07:56:30.185 - Thread: 1 -> GC Memory: 362,917,688 B
- 2014-11-07 07:57:00.194 - Thread: 1 -> GC Memory: 359,606,520 B
- 2014-11-07 07:57:30.204 - Thread: 1 -> GC Memory: 360,474,744 B
- 2014-11-07 07:58:00.212 - Thread: 1 -> GC Memory: 361,392,504 B
- 2014-11-07 07:58:30.220 - Thread: 1 -> GC Memory: 362,276,984 B
- 2014-11-07 07:59:00.229 - Thread: 1 -> GC Memory: 363,187,896 B
- 2014-11-07 07:59:30.239 - Thread: 1 -> GC Memory: 359,868,664 B
- 2014-11-07 08:00:00.247 - Thread: 1 -> GC Memory: 360,794,488 B
- 2014-11-07 08:00:08.448 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:00:08.448 - Thread: 1 -> Character state: True
- 2014-11-07 08:00:08.448 - Thread: 1 -> IsServer: True
- 2014-11-07 08:00:08.448 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:00:08.448 - Thread: 1 -> Autosave
- 2014-11-07 08:00:08.448 - Thread: 1 -> Saving world - START
- 2014-11-07 08:00:08.448 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:00:08.448 - Thread: 1 -> Before snapshot.: GC Memory: 361,843,568 B
- 2014-11-07 08:00:08.463 - Thread: 1 -> After snapshot.: GC Memory: 362,802,848 B
- 2014-11-07 08:00:08.463 - Thread: 1 -> Directory cleanup: GC Memory: 362,802,848 B
- 2014-11-07 08:00:08.463 - Thread: 1 -> Saving world - END
- 2014-11-07 08:00:08.463 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 08:00:08.463 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 08:00:08.799 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 08:00:30.256 - Thread: 1 -> GC Memory: 361,777,272 B
- 2014-11-07 08:01:00.264 - Thread: 1 -> GC Memory: 362,670,840 B
- 2014-11-07 08:01:30.274 - Thread: 1 -> GC Memory: 363,555,576 B
- 2014-11-07 08:01:47.928 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 08:01:47.928 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 08:01:47.929 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 08:01:47.929 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 08:01:47.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 08:01:47.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 08:01:47.930 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 08:01:47.931 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 08:01:47.931 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 08:01:47.931 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 08:01:47.931 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 08:01:47.931 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 08:01:47.931 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 08:01:47.931 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 08:01:47.931 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 08:01:47.931 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 08:01:47.935 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 08:01:47.947 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 08:01:47.947 - Thread: 1 -> Next activation in 00:14:25.4976787
- 2014-11-07 08:02:00.283 - Thread: 1 -> GC Memory: 365,015,968 B
- 2014-11-07 08:02:30.292 - Thread: 1 -> GC Memory: 361,556,728 B
- 2014-11-07 08:03:00.300 - Thread: 1 -> GC Memory: 360,851,000 B
- 2014-11-07 08:03:30.310 - Thread: 1 -> GC Memory: 360,884,024 B
- 2014-11-07 08:04:00.318 - Thread: 1 -> GC Memory: 361,170,488 B
- 2014-11-07 08:04:30.327 - Thread: 1 -> GC Memory: 361,908,536 B
- 2014-11-07 08:05:00.336 - Thread: 1 -> GC Memory: 362,661,560 B
- 2014-11-07 08:05:08.469 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:05:08.469 - Thread: 1 -> Character state: True
- 2014-11-07 08:05:08.469 - Thread: 1 -> IsServer: True
- 2014-11-07 08:05:08.469 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:05:08.469 - Thread: 1 -> Autosave
- 2014-11-07 08:05:08.469 - Thread: 1 -> Saving world - START
- 2014-11-07 08:05:08.469 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:05:08.469 - Thread: 1 -> Before snapshot.: GC Memory: 362,719,416 B
- 2014-11-07 08:05:08.489 - Thread: 1 -> After snapshot.: GC Memory: 363,833,056 B
- 2014-11-07 08:05:08.489 - Thread: 1 -> Directory cleanup: GC Memory: 363,833,056 B
- 2014-11-07 08:05:08.489 - Thread: 1 -> Saving world - END
- 2014-11-07 08:05:08.489 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 08:05:08.489 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 08:05:08.973 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 08:05:30.345 - Thread: 1 -> GC Memory: 366,951,344 B
- 2014-11-07 08:06:00.353 - Thread: 1 -> GC Memory: 363,527,216 B
- 2014-11-07 08:06:30.363 - Thread: 1 -> GC Memory: 364,264,496 B
- 2014-11-07 08:07:00.371 - Thread: 1 -> GC Memory: 364,518,320 B
- 2014-11-07 08:07:30.379 - Thread: 1 -> GC Memory: 361,506,040 B
- 2014-11-07 08:08:00.388 - Thread: 1 -> GC Memory: 363,005,816 B
- 2014-11-07 08:08:30.396 - Thread: 1 -> GC Memory: 364,399,288 B
- 2014-11-07 08:09:00.405 - Thread: 1 -> GC Memory: 361,833,592 B
- 2014-11-07 08:09:30.414 - Thread: 1 -> GC Memory: 363,457,208 B
- 2014-11-07 08:10:00.423 - Thread: 1 -> GC Memory: 360,899,832 B
- 2014-11-07 08:10:08.489 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:10:08.489 - Thread: 1 -> Character state: True
- 2014-11-07 08:10:08.489 - Thread: 1 -> IsServer: True
- 2014-11-07 08:10:08.489 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:10:08.489 - Thread: 1 -> Autosave
- 2014-11-07 08:10:08.490 - Thread: 1 -> Saving world - START
- 2014-11-07 08:10:08.490 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:10:08.490 - Thread: 1 -> Before snapshot.: GC Memory: 362,292,984 B
- 2014-11-07 08:10:08.505 - Thread: 1 -> After snapshot.: GC Memory: 363,603,160 B
- 2014-11-07 08:10:08.505 - Thread: 1 -> Directory cleanup: GC Memory: 363,603,160 B
- 2014-11-07 08:10:08.505 - Thread: 1 -> Saving world - END
- 2014-11-07 08:10:08.505 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 08:10:08.505 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 08:10:08.828 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 08:10:30.432 - Thread: 1 -> GC Memory: 364,909,920 B
- 2014-11-07 08:11:00.440 - Thread: 1 -> GC Memory: 360,005,048 B
- 2014-11-07 08:11:30.449 - Thread: 1 -> GC Memory: 357,473,312 B
- 2014-11-07 08:12:00.458 - Thread: 1 -> GC Memory: 359,096,928 B
- 2014-11-07 08:12:30.466 - Thread: 1 -> GC Memory: 360,735,328 B
- 2014-11-07 08:13:00.476 - Thread: 1 -> GC Memory: 358,169,760 B
- 2014-11-07 08:13:30.485 - Thread: 1 -> GC Memory: 359,792,288 B
- 2014-11-07 08:14:00.494 - Thread: 1 -> GC Memory: 357,220,536 B
- 2014-11-07 08:14:30.502 - Thread: 1 -> GC Memory: 358,866,552 B
- 2014-11-07 08:15:00.511 - Thread: 1 -> GC Memory: 360,498,864 B
- 2014-11-07 08:15:08.511 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:15:08.511 - Thread: 1 -> Character state: True
- 2014-11-07 08:15:08.511 - Thread: 1 -> IsServer: True
- 2014-11-07 08:15:08.511 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:15:08.511 - Thread: 1 -> Autosave
- 2014-11-07 08:15:08.511 - Thread: 1 -> Saving world - START
- 2014-11-07 08:15:08.511 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:15:08.511 - Thread: 1 -> Before snapshot.: GC Memory: 357,579,728 B
- 2014-11-07 08:15:08.526 - Thread: 1 -> After snapshot.: GC Memory: 359,859,504 B
- 2014-11-07 08:15:08.526 - Thread: 1 -> Directory cleanup: GC Memory: 359,859,504 B
- 2014-11-07 08:15:08.526 - Thread: 1 -> Saving world - END
- 2014-11-07 08:15:08.526 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 08:15:08.526 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 08:15:08.857 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 08:15:30.520 - Thread: 1 -> GC Memory: 362,395,272 B
- 2014-11-07 08:16:00.528 - Thread: 1 -> GC Memory: 364,022,392 B
- 2014-11-07 08:16:13.548 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 08:16:13.548 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 08:16:13.551 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 08:16:13.551 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 08:16:13.552 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 08:16:13.552 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 08:16:13.556 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 08:16:13.556 - Thread: 1 -> Next activation in 00:09:04.0755548
- 2014-11-07 08:16:30.539 - Thread: 1 -> GC Memory: 362,185,104 B
- 2014-11-07 08:17:00.547 - Thread: 1 -> GC Memory: 361,447,952 B
- 2014-11-07 08:17:30.556 - Thread: 1 -> GC Memory: 360,776,464 B
- 2014-11-07 08:18:00.564 - Thread: 1 -> GC Memory: 364,257,936 B
- 2014-11-07 08:18:30.573 - Thread: 1 -> GC Memory: 363,537,040 B
- 2014-11-07 08:19:00.582 - Thread: 1 -> GC Memory: 359,719,216 B
- 2014-11-07 08:19:30.590 - Thread: 1 -> GC Memory: 359,007,472 B
- 2014-11-07 08:20:00.599 - Thread: 1 -> GC Memory: 358,268,592 B
- 2014-11-07 08:20:08.533 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:20:08.533 - Thread: 1 -> Character state: True
- 2014-11-07 08:20:08.533 - Thread: 1 -> IsServer: True
- 2014-11-07 08:20:08.533 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:20:08.533 - Thread: 1 -> Autosave
- 2014-11-07 08:20:08.533 - Thread: 1 -> Saving world - START
- 2014-11-07 08:20:08.533 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:20:08.533 - Thread: 1 -> Before snapshot.: GC Memory: 361,014,384 B
- 2014-11-07 08:20:08.547 - Thread: 1 -> After snapshot.: GC Memory: 360,850,840 B
- 2014-11-07 08:20:08.547 - Thread: 1 -> Directory cleanup: GC Memory: 360,850,840 B
- 2014-11-07 08:20:08.547 - Thread: 1 -> Saving world - END
- 2014-11-07 08:20:08.547 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 08:20:08.547 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 08:20:08.877 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 08:20:30.609 - Thread: 1 -> GC Memory: 366,455,496 B
- 2014-11-07 08:21:00.618 - Thread: 1 -> GC Memory: 365,721,592 B
- 2014-11-07 08:21:30.626 - Thread: 1 -> GC Memory: 364,967,288 B
- 2014-11-07 08:22:00.635 - Thread: 1 -> GC Memory: 364,238,328 B
- 2014-11-07 08:22:30.644 - Thread: 1 -> GC Memory: 358,314,608 B
- 2014-11-07 08:23:00.652 - Thread: 1 -> GC Memory: 360,783,824 B
- 2014-11-07 08:23:30.661 - Thread: 1 -> GC Memory: 358,235,952 B
- 2014-11-07 08:24:00.671 - Thread: 1 -> GC Memory: 359,882,416 B
- 2014-11-07 08:24:30.679 - Thread: 1 -> GC Memory: 361,496,944 B
- 2014-11-07 08:25:00.687 - Thread: 1 -> GC Memory: 358,924,144 B
- 2014-11-07 08:25:08.554 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:25:08.554 - Thread: 1 -> Character state: True
- 2014-11-07 08:25:08.554 - Thread: 1 -> IsServer: True
- 2014-11-07 08:25:08.554 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:25:08.554 - Thread: 1 -> Autosave
- 2014-11-07 08:25:08.554 - Thread: 1 -> Saving world - START
- 2014-11-07 08:25:08.554 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:25:08.554 - Thread: 1 -> Before snapshot.: GC Memory: 359,972,720 B
- 2014-11-07 08:25:08.570 - Thread: 1 -> After snapshot.: GC Memory: 360,670,496 B
- 2014-11-07 08:25:08.570 - Thread: 1 -> Directory cleanup: GC Memory: 360,670,496 B
- 2014-11-07 08:25:08.570 - Thread: 1 -> Saving world - END
- 2014-11-07 08:25:08.570 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 08:25:08.570 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 08:25:08.898 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 08:25:17.824 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 08:25:17.824 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 08:25:17.825 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 08:25:17.825 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 08:25:17.826 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 08:25:17.826 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 08:25:17.826 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 08:25:17.826 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 08:25:17.826 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 08:25:17.826 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 08:25:17.826 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 08:25:17.827 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 08:25:17.827 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 08:25:17.827 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 08:25:17.830 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 08:25:17.830 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 08:25:17.837 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 08:25:17.837 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 08:25:17.838 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 08:25:17.838 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 08:25:17.849 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 08:25:17.850 - Thread: 1 -> Next activation in 00:13:52.8280049
- 2014-11-07 08:25:30.697 - Thread: 1 -> GC Memory: 363,174,688 B
- 2014-11-07 08:26:00.706 - Thread: 1 -> GC Memory: 361,949,184 B
- 2014-11-07 08:26:30.714 - Thread: 1 -> GC Memory: 360,693,448 B
- 2014-11-07 08:27:00.723 - Thread: 1 -> GC Memory: 359,472,520 B
- 2014-11-07 08:27:30.732 - Thread: 1 -> GC Memory: 362,405,832 B
- 2014-11-07 08:28:00.742 - Thread: 1 -> GC Memory: 361,185,464 B
- 2014-11-07 08:28:30.750 - Thread: 1 -> GC Memory: 359,939,832 B
- 2014-11-07 08:29:00.759 - Thread: 1 -> GC Memory: 358,735,776 B
- 2014-11-07 08:29:30.768 - Thread: 1 -> GC Memory: 361,685,984 B
- 2014-11-07 08:30:00.776 - Thread: 1 -> GC Memory: 360,488,160 B
- 2014-11-07 08:30:08.576 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:30:08.576 - Thread: 1 -> Character state: True
- 2014-11-07 08:30:08.576 - Thread: 1 -> IsServer: True
- 2014-11-07 08:30:08.576 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:30:08.576 - Thread: 1 -> Autosave
- 2014-11-07 08:30:08.576 - Thread: 1 -> Saving world - START
- 2014-11-07 08:30:08.576 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:30:08.576 - Thread: 1 -> Before snapshot.: GC Memory: 361,914,208 B
- 2014-11-07 08:30:08.590 - Thread: 1 -> After snapshot.: GC Memory: 361,874,776 B
- 2014-11-07 08:30:08.590 - Thread: 1 -> Directory cleanup: GC Memory: 361,874,776 B
- 2014-11-07 08:30:08.590 - Thread: 1 -> Saving world - END
- 2014-11-07 08:30:08.590 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 08:30:08.590 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 08:30:08.921 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 08:30:30.785 - Thread: 1 -> GC Memory: 359,032,776 B
- 2014-11-07 08:31:00.795 - Thread: 1 -> GC Memory: 361,975,176 B
- 2014-11-07 08:31:30.804 - Thread: 1 -> GC Memory: 360,745,640 B
- 2014-11-07 08:32:00.812 - Thread: 1 -> GC Memory: 358,802,104 B
- 2014-11-07 08:32:30.821 - Thread: 1 -> GC Memory: 361,063,928 B
- 2014-11-07 08:33:00.830 - Thread: 1 -> GC Memory: 359,096,760 B
- 2014-11-07 08:33:30.839 - Thread: 1 -> GC Memory: 361,333,376 B
- 2014-11-07 08:34:00.847 - Thread: 1 -> GC Memory: 358,883,320 B
- 2014-11-07 08:34:30.856 - Thread: 1 -> GC Memory: 360,366,328 B
- 2014-11-07 08:35:00.865 - Thread: 1 -> GC Memory: 361,883,000 B
- 2014-11-07 08:35:08.597 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:35:08.597 - Thread: 1 -> Character state: True
- 2014-11-07 08:35:08.597 - Thread: 1 -> IsServer: True
- 2014-11-07 08:35:08.597 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:35:08.597 - Thread: 1 -> Autosave
- 2014-11-07 08:35:08.597 - Thread: 1 -> Saving world - START
- 2014-11-07 08:35:08.597 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:35:08.597 - Thread: 1 -> Before snapshot.: GC Memory: 358,474,712 B
- 2014-11-07 08:35:08.610 - Thread: 1 -> After snapshot.: GC Memory: 362,024,104 B
- 2014-11-07 08:35:08.610 - Thread: 1 -> Directory cleanup: GC Memory: 362,024,104 B
- 2014-11-07 08:35:08.610 - Thread: 1 -> Saving world - END
- 2014-11-07 08:35:08.610 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 08:35:08.610 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 08:35:08.944 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 08:35:30.873 - Thread: 1 -> GC Memory: 363,964,704 B
- 2014-11-07 08:36:00.882 - Thread: 1 -> GC Memory: 365,588,048 B
- 2014-11-07 08:36:30.891 - Thread: 1 -> GC Memory: 363,023,952 B
- 2014-11-07 08:37:00.901 - Thread: 1 -> GC Memory: 364,662,352 B
- 2014-11-07 08:37:30.908 - Thread: 1 -> GC Memory: 362,090,064 B
- 2014-11-07 08:38:00.917 - Thread: 1 -> GC Memory: 363,736,656 B
- 2014-11-07 08:38:30.927 - Thread: 1 -> GC Memory: 365,359,312 B
- 2014-11-07 08:39:00.935 - Thread: 1 -> GC Memory: 358,309,152 B
- 2014-11-07 08:39:11.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 08:39:11.310 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 08:39:11.311 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 08:39:11.311 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 08:39:11.312 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 08:39:11.312 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 08:39:11.312 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 08:39:11.312 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 08:39:11.312 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 08:39:11.312 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 08:39:11.313 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 08:39:11.313 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 08:39:11.313 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 08:39:11.313 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 08:39:11.313 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 08:39:11.313 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 08:39:11.317 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 08:39:11.330 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 08:39:11.331 - Thread: 1 -> Next activation in 00:12:12.1430627
- 2014-11-07 08:39:30.944 - Thread: 1 -> GC Memory: 358,726,296 B
- 2014-11-07 08:40:00.954 - Thread: 1 -> GC Memory: 361,073,384 B
- 2014-11-07 08:40:08.618 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:40:08.618 - Thread: 1 -> Character state: True
- 2014-11-07 08:40:08.618 - Thread: 1 -> IsServer: True
- 2014-11-07 08:40:08.618 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:40:08.618 - Thread: 1 -> Autosave
- 2014-11-07 08:40:08.619 - Thread: 1 -> Saving world - START
- 2014-11-07 08:40:08.619 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:40:08.619 - Thread: 1 -> Before snapshot.: GC Memory: 360,753,896 B
- 2014-11-07 08:40:08.634 - Thread: 1 -> After snapshot.: GC Memory: 362,118,448 B
- 2014-11-07 08:40:08.634 - Thread: 1 -> Directory cleanup: GC Memory: 362,118,448 B
- 2014-11-07 08:40:08.634 - Thread: 1 -> Saving world - END
- 2014-11-07 08:40:08.634 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 08:40:08.634 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 08:40:08.970 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 08:40:30.962 - Thread: 1 -> GC Memory: 362,256,680 B
- 2014-11-07 08:41:00.971 - Thread: 1 -> GC Memory: 359,568,104 B
- 2014-11-07 08:41:30.980 - Thread: 1 -> GC Memory: 361,067,240 B
- 2014-11-07 08:42:00.989 - Thread: 1 -> GC Memory: 361,718,504 B
- 2014-11-07 08:42:30.997 - Thread: 1 -> GC Memory: 359,014,504 B
- 2014-11-07 08:43:01.006 - Thread: 1 -> GC Memory: 360,506,216 B
- 2014-11-07 08:43:31.015 - Thread: 1 -> GC Memory: 362,015,464 B
- 2014-11-07 08:44:01.024 - Thread: 1 -> GC Memory: 359,317,480 B
- 2014-11-07 08:44:31.032 - Thread: 1 -> GC Memory: 360,810,984 B
- 2014-11-07 08:45:01.041 - Thread: 1 -> GC Memory: 358,154,600 B
- 2014-11-07 08:45:08.640 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:45:08.640 - Thread: 1 -> Character state: True
- 2014-11-07 08:45:08.640 - Thread: 1 -> IsServer: True
- 2014-11-07 08:45:08.640 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:45:08.640 - Thread: 1 -> Autosave
- 2014-11-07 08:45:08.640 - Thread: 1 -> Saving world - START
- 2014-11-07 08:45:08.640 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:45:08.640 - Thread: 1 -> Before snapshot.: GC Memory: 361,881,576 B
- 2014-11-07 08:45:08.655 - Thread: 1 -> After snapshot.: GC Memory: 361,572,432 B
- 2014-11-07 08:45:08.655 - Thread: 1 -> Directory cleanup: GC Memory: 361,572,432 B
- 2014-11-07 08:45:08.655 - Thread: 1 -> Saving world - END
- 2014-11-07 08:45:08.655 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 08:45:08.655 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 08:45:09.019 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 08:45:31.051 - Thread: 1 -> GC Memory: 362,866,440 B
- 2014-11-07 08:46:01.058 - Thread: 1 -> GC Memory: 361,211,072 B
- 2014-11-07 08:46:31.067 - Thread: 1 -> GC Memory: 362,843,616 B
- 2014-11-07 08:47:01.077 - Thread: 1 -> GC Memory: 364,488,512 B
- 2014-11-07 08:47:31.086 - Thread: 1 -> GC Memory: 361,940,672 B
- 2014-11-07 08:48:01.094 - Thread: 1 -> GC Memory: 363,587,648 B
- 2014-11-07 08:48:31.103 - Thread: 1 -> GC Memory: 365,209,664 B
- 2014-11-07 08:49:01.112 - Thread: 1 -> GC Memory: 358,491,496 B
- 2014-11-07 08:49:31.120 - Thread: 1 -> GC Memory: 360,290,272 B
- 2014-11-07 08:50:01.129 - Thread: 1 -> GC Memory: 357,729,640 B
- 2014-11-07 08:50:08.661 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:50:08.661 - Thread: 1 -> Character state: True
- 2014-11-07 08:50:08.661 - Thread: 1 -> IsServer: True
- 2014-11-07 08:50:08.661 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:50:08.661 - Thread: 1 -> Autosave
- 2014-11-07 08:50:08.661 - Thread: 1 -> Saving world - START
- 2014-11-07 08:50:08.662 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:50:08.662 - Thread: 1 -> Before snapshot.: GC Memory: 358,196,712 B
- 2014-11-07 08:50:08.677 - Thread: 1 -> After snapshot.: GC Memory: 360,144,528 B
- 2014-11-07 08:50:08.677 - Thread: 1 -> Directory cleanup: GC Memory: 360,144,528 B
- 2014-11-07 08:50:08.677 - Thread: 1 -> Saving world - END
- 2014-11-07 08:50:08.677 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 08:50:08.677 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 08:50:09.008 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 08:50:31.139 - Thread: 1 -> GC Memory: 362,010,368 B
- 2014-11-07 08:51:01.148 - Thread: 1 -> GC Memory: 363,630,768 B
- 2014-11-07 08:51:24.376 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 08:51:24.376 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 08:51:24.377 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 08:51:24.377 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 08:51:24.378 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 08:51:24.393 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 08:51:24.396 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 08:51:24.396 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 08:51:24.397 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 08:51:24.397 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 08:51:24.397 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 08:51:24.397 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 08:51:24.401 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 08:51:24.401 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 08:51:24.429 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 08:51:24.429 - Thread: 1 -> Next activation in 00:11:26.6978466
- 2014-11-07 08:51:31.157 - Thread: 1 -> GC Memory: 366,866,008 B
- 2014-11-07 08:52:01.166 - Thread: 1 -> GC Memory: 365,955,592 B
- 2014-11-07 08:52:31.175 - Thread: 1 -> GC Memory: 361,617,840 B
- 2014-11-07 08:53:01.183 - Thread: 1 -> GC Memory: 360,888,880 B
- 2014-11-07 08:53:31.192 - Thread: 1 -> GC Memory: 359,946,928 B
- 2014-11-07 08:54:01.201 - Thread: 1 -> GC Memory: 363,198,896 B
- 2014-11-07 08:54:31.210 - Thread: 1 -> GC Memory: 362,265,648 B
- 2014-11-07 08:55:01.218 - Thread: 1 -> GC Memory: 361,332,720 B
- 2014-11-07 08:55:08.683 - Thread: 1 -> Autosave initiated
- 2014-11-07 08:55:08.683 - Thread: 1 -> Character state: True
- 2014-11-07 08:55:08.683 - Thread: 1 -> IsServer: True
- 2014-11-07 08:55:08.683 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 08:55:08.683 - Thread: 1 -> Autosave
- 2014-11-07 08:55:08.683 - Thread: 1 -> Saving world - START
- 2014-11-07 08:55:08.683 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 08:55:08.683 - Thread: 1 -> Before snapshot.: GC Memory: 362,078,192 B
- 2014-11-07 08:55:08.698 - Thread: 1 -> After snapshot.: GC Memory: 363,138,240 B
- 2014-11-07 08:55:08.698 - Thread: 1 -> Directory cleanup: GC Memory: 363,138,240 B
- 2014-11-07 08:55:08.698 - Thread: 1 -> Saving world - END
- 2014-11-07 08:55:08.698 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 08:55:08.698 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 08:55:09.035 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 08:55:31.227 - Thread: 1 -> GC Memory: 360,780,576 B
- 2014-11-07 08:56:01.236 - Thread: 1 -> GC Memory: 359,854,880 B
- 2014-11-07 08:56:31.244 - Thread: 1 -> GC Memory: 363,093,280 B
- 2014-11-07 08:57:01.254 - Thread: 1 -> GC Memory: 362,149,152 B
- 2014-11-07 08:57:31.263 - Thread: 1 -> GC Memory: 361,215,264 B
- 2014-11-07 08:58:01.272 - Thread: 1 -> GC Memory: 360,264,352 B
- 2014-11-07 08:58:31.280 - Thread: 1 -> GC Memory: 363,525,528 B
- 2014-11-07 08:59:01.289 - Thread: 1 -> GC Memory: 362,584,288 B
- 2014-11-07 08:59:31.298 - Thread: 1 -> GC Memory: 361,648,800 B
- 2014-11-07 09:00:01.306 - Thread: 1 -> GC Memory: 360,690,336 B
- 2014-11-07 09:00:08.704 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:00:08.704 - Thread: 1 -> Character state: True
- 2014-11-07 09:00:08.704 - Thread: 1 -> IsServer: True
- 2014-11-07 09:00:08.704 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:00:08.705 - Thread: 1 -> Autosave
- 2014-11-07 09:00:08.705 - Thread: 1 -> Saving world - START
- 2014-11-07 09:00:08.705 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:00:08.705 - Thread: 1 -> Before snapshot.: GC Memory: 361,255,584 B
- 2014-11-07 09:00:08.721 - Thread: 1 -> After snapshot.: GC Memory: 363,011,792 B
- 2014-11-07 09:00:08.721 - Thread: 1 -> Directory cleanup: GC Memory: 363,011,792 B
- 2014-11-07 09:00:08.721 - Thread: 1 -> Saving world - END
- 2014-11-07 09:00:08.721 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:00:08.721 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:00:09.067 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:00:31.315 - Thread: 1 -> GC Memory: 363,311,792 B
- 2014-11-07 09:01:01.325 - Thread: 1 -> GC Memory: 366,606,512 B
- 2014-11-07 09:01:31.333 - Thread: 1 -> GC Memory: 358,958,624 B
- 2014-11-07 09:02:01.341 - Thread: 1 -> GC Memory: 360,605,848 B
- 2014-11-07 09:02:31.350 - Thread: 1 -> GC Memory: 358,032,928 B
- 2014-11-07 09:02:51.248 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 09:02:51.248 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 09:02:51.249 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 09:02:51.249 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 09:02:51.250 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 09:02:51.250 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 09:02:51.250 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 09:02:51.251 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 09:02:51.251 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 09:02:51.251 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 09:02:51.251 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 09:02:51.251 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 09:02:51.251 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 09:02:51.251 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 09:02:51.251 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 09:02:51.251 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 09:02:51.255 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 09:02:51.267 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 09:02:51.267 - Thread: 1 -> Next activation in 00:12:55.0848836
- 2014-11-07 09:03:01.360 - Thread: 1 -> GC Memory: 358,304,088 B
- 2014-11-07 09:03:31.368 - Thread: 1 -> GC Memory: 358,810,336 B
- 2014-11-07 09:04:01.377 - Thread: 1 -> GC Memory: 359,179,872 B
- 2014-11-07 09:04:31.386 - Thread: 1 -> GC Memory: 359,580,384 B
- 2014-11-07 09:05:01.395 - Thread: 1 -> GC Memory: 359,859,432 B
- 2014-11-07 09:05:08.725 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:05:08.725 - Thread: 1 -> Character state: True
- 2014-11-07 09:05:08.725 - Thread: 1 -> IsServer: True
- 2014-11-07 09:05:08.725 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:05:08.725 - Thread: 1 -> Autosave
- 2014-11-07 09:05:08.726 - Thread: 1 -> Saving world - START
- 2014-11-07 09:05:08.726 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:05:08.726 - Thread: 1 -> Before snapshot.: GC Memory: 358,540,520 B
- 2014-11-07 09:05:08.738 - Thread: 1 -> After snapshot.: GC Memory: 362,147,488 B
- 2014-11-07 09:05:08.738 - Thread: 1 -> Directory cleanup: GC Memory: 362,147,488 B
- 2014-11-07 09:05:08.738 - Thread: 1 -> Saving world - END
- 2014-11-07 09:05:08.738 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:05:08.738 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:05:09.072 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:05:31.403 - Thread: 1 -> GC Memory: 365,276,072 B
- 2014-11-07 09:06:01.412 - Thread: 1 -> GC Memory: 361,473,768 B
- 2014-11-07 09:06:31.422 - Thread: 1 -> GC Memory: 361,883,496 B
- 2014-11-07 09:07:01.431 - Thread: 1 -> GC Memory: 362,243,560 B
- 2014-11-07 09:07:31.439 - Thread: 1 -> GC Memory: 362,636,776 B
- 2014-11-07 09:08:01.448 - Thread: 1 -> GC Memory: 363,013,608 B
- 2014-11-07 09:08:31.457 - Thread: 1 -> GC Memory: 360,162,376 B
- 2014-11-07 09:09:01.465 - Thread: 1 -> GC Memory: 360,538,312 B
- 2014-11-07 09:09:31.474 - Thread: 1 -> GC Memory: 360,948,552 B
- 2014-11-07 09:10:01.483 - Thread: 1 -> GC Memory: 359,145,896 B
- 2014-11-07 09:10:08.746 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:10:08.746 - Thread: 1 -> Character state: True
- 2014-11-07 09:10:08.746 - Thread: 1 -> IsServer: True
- 2014-11-07 09:10:08.746 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:10:08.746 - Thread: 1 -> Autosave
- 2014-11-07 09:10:08.746 - Thread: 1 -> Saving world - START
- 2014-11-07 09:10:08.746 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:10:08.746 - Thread: 1 -> Before snapshot.: GC Memory: 359,139,880 B
- 2014-11-07 09:10:08.761 - Thread: 1 -> After snapshot.: GC Memory: 361,129,208 B
- 2014-11-07 09:10:08.761 - Thread: 1 -> Directory cleanup: GC Memory: 361,129,208 B
- 2014-11-07 09:10:08.761 - Thread: 1 -> Saving world - END
- 2014-11-07 09:10:08.761 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:10:08.761 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:10:09.090 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:10:31.492 - Thread: 1 -> GC Memory: 364,191,648 B
- 2014-11-07 09:11:01.501 - Thread: 1 -> GC Memory: 361,643,600 B
- 2014-11-07 09:11:31.509 - Thread: 1 -> GC Memory: 363,312,464 B
- 2014-11-07 09:12:01.519 - Thread: 1 -> GC Memory: 360,745,232 B
- 2014-11-07 09:12:31.527 - Thread: 1 -> GC Memory: 358,180,624 B
- 2014-11-07 09:13:01.536 - Thread: 1 -> GC Memory: 359,828,688 B
- 2014-11-07 09:13:31.545 - Thread: 1 -> GC Memory: 357,246,608 B
- 2014-11-07 09:14:01.555 - Thread: 1 -> GC Memory: 358,909,840 B
- 2014-11-07 09:14:31.562 - Thread: 1 -> GC Memory: 360,558,032 B
- 2014-11-07 09:15:01.571 - Thread: 1 -> GC Memory: 357,992,336 B
- 2014-11-07 09:15:08.768 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:15:08.768 - Thread: 1 -> Character state: True
- 2014-11-07 09:15:08.768 - Thread: 1 -> IsServer: True
- 2014-11-07 09:15:08.768 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:15:08.768 - Thread: 1 -> Autosave
- 2014-11-07 09:15:08.768 - Thread: 1 -> Saving world - START
- 2014-11-07 09:15:08.768 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:15:08.768 - Thread: 1 -> Before snapshot.: GC Memory: 357,869,456 B
- 2014-11-07 09:15:08.783 - Thread: 1 -> After snapshot.: GC Memory: 360,056,616 B
- 2014-11-07 09:15:08.783 - Thread: 1 -> Directory cleanup: GC Memory: 360,056,616 B
- 2014-11-07 09:15:08.783 - Thread: 1 -> Saving world - END
- 2014-11-07 09:15:08.783 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:15:08.783 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:15:09.110 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:15:31.581 - Thread: 1 -> GC Memory: 361,082,336 B
- 2014-11-07 09:15:46.491 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 09:15:46.491 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 09:15:46.492 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 09:15:46.492 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 09:15:46.493 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 09:15:46.509 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 09:15:46.509 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 09:15:46.510 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 09:15:46.510 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 09:15:46.510 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 09:15:46.510 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 09:15:46.510 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 09:15:46.514 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 09:15:46.514 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 09:15:46.546 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 09:15:46.546 - Thread: 1 -> Next activation in 00:16:07.1276038
- 2014-11-07 09:16:01.589 - Thread: 1 -> GC Memory: 363,565,544 B
- 2014-11-07 09:16:31.598 - Thread: 1 -> GC Memory: 364,160,760 B
- 2014-11-07 09:17:01.607 - Thread: 1 -> GC Memory: 364,331,688 B
- 2014-11-07 09:17:31.616 - Thread: 1 -> GC Memory: 364,519,600 B
- 2014-11-07 09:18:01.625 - Thread: 1 -> GC Memory: 360,522,008 B
- 2014-11-07 09:18:31.634 - Thread: 1 -> GC Memory: 360,702,128 B
- 2014-11-07 09:19:01.643 - Thread: 1 -> GC Memory: 360,300,840 B
- 2014-11-07 09:19:31.651 - Thread: 1 -> GC Memory: 360,513,960 B
- 2014-11-07 09:20:01.660 - Thread: 1 -> GC Memory: 360,710,696 B
- 2014-11-07 09:20:08.790 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:20:08.790 - Thread: 1 -> Character state: True
- 2014-11-07 09:20:08.790 - Thread: 1 -> IsServer: True
- 2014-11-07 09:20:08.790 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:20:08.790 - Thread: 1 -> Autosave
- 2014-11-07 09:20:08.791 - Thread: 1 -> Saving world - START
- 2014-11-07 09:20:08.791 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:20:08.791 - Thread: 1 -> Before snapshot.: GC Memory: 360,923,432 B
- 2014-11-07 09:20:08.806 - Thread: 1 -> After snapshot.: GC Memory: 362,996,048 B
- 2014-11-07 09:20:08.806 - Thread: 1 -> Directory cleanup: GC Memory: 362,996,048 B
- 2014-11-07 09:20:08.806 - Thread: 1 -> Saving world - END
- 2014-11-07 09:20:08.806 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:20:08.806 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:20:09.149 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:20:31.669 - Thread: 1 -> GC Memory: 364,557,720 B
- 2014-11-07 09:21:01.679 - Thread: 1 -> GC Memory: 364,762,648 B
- 2014-11-07 09:21:31.686 - Thread: 1 -> GC Memory: 361,413,208 B
- 2014-11-07 09:22:01.696 - Thread: 1 -> GC Memory: 361,839,960 B
- 2014-11-07 09:22:31.705 - Thread: 1 -> GC Memory: 362,003,664 B
- 2014-11-07 09:23:01.713 - Thread: 1 -> GC Memory: 362,216,024 B
- 2014-11-07 09:23:31.722 - Thread: 1 -> GC Memory: 362,421,080 B
- 2014-11-07 09:24:01.731 - Thread: 1 -> GC Memory: 362,633,816 B
- 2014-11-07 09:24:31.740 - Thread: 1 -> GC Memory: 362,617,432 B
- 2014-11-07 09:25:01.748 - Thread: 1 -> GC Memory: 363,011,416 B
- 2014-11-07 09:25:08.812 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:25:08.812 - Thread: 1 -> Character state: True
- 2014-11-07 09:25:08.812 - Thread: 1 -> IsServer: True
- 2014-11-07 09:25:08.812 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:25:08.812 - Thread: 1 -> Autosave
- 2014-11-07 09:25:08.812 - Thread: 1 -> Saving world - START
- 2014-11-07 09:25:08.812 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:25:08.812 - Thread: 1 -> Before snapshot.: GC Memory: 363,060,568 B
- 2014-11-07 09:25:08.826 - Thread: 1 -> After snapshot.: GC Memory: 363,340,568 B
- 2014-11-07 09:25:08.826 - Thread: 1 -> Directory cleanup: GC Memory: 363,340,568 B
- 2014-11-07 09:25:08.826 - Thread: 1 -> Saving world - END
- 2014-11-07 09:25:08.826 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:25:08.826 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:25:09.172 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:25:31.758 - Thread: 1 -> GC Memory: 367,807,416 B
- 2014-11-07 09:26:01.766 - Thread: 1 -> GC Memory: 365,353,480 B
- 2014-11-07 09:26:31.774 - Thread: 1 -> GC Memory: 367,000,264 B
- 2014-11-07 09:27:01.783 - Thread: 1 -> GC Memory: 364,427,464 B
- 2014-11-07 09:27:31.793 - Thread: 1 -> GC Memory: 366,033,736 B
- 2014-11-07 09:28:01.801 - Thread: 1 -> GC Memory: 360,541,256 B
- 2014-11-07 09:28:31.809 - Thread: 1 -> GC Memory: 358,139,656 B
- 2014-11-07 09:29:01.819 - Thread: 1 -> GC Memory: 359,771,464 B
- 2014-11-07 09:29:31.828 - Thread: 1 -> GC Memory: 357,213,960 B
- 2014-11-07 09:30:01.836 - Thread: 1 -> GC Memory: 358,830,344 B
- 2014-11-07 09:30:08.832 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:30:08.832 - Thread: 1 -> Character state: True
- 2014-11-07 09:30:08.832 - Thread: 1 -> IsServer: True
- 2014-11-07 09:30:08.832 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:30:08.832 - Thread: 1 -> Autosave
- 2014-11-07 09:30:08.832 - Thread: 1 -> Saving world - START
- 2014-11-07 09:30:08.832 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:30:08.832 - Thread: 1 -> Before snapshot.: GC Memory: 358,369,160 B
- 2014-11-07 09:30:08.847 - Thread: 1 -> After snapshot.: GC Memory: 360,153,976 B
- 2014-11-07 09:30:08.847 - Thread: 1 -> Directory cleanup: GC Memory: 360,153,976 B
- 2014-11-07 09:30:08.847 - Thread: 1 -> Saving world - END
- 2014-11-07 09:30:08.847 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:30:08.847 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:30:09.179 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:30:31.845 - Thread: 1 -> GC Memory: 363,486,728 B
- 2014-11-07 09:31:01.854 - Thread: 1 -> GC Memory: 360,942,384 B
- 2014-11-07 09:31:31.863 - Thread: 1 -> GC Memory: 362,572,336 B
- 2014-11-07 09:31:54.539 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 09:31:54.539 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 09:31:54.548 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 09:31:54.548 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 09:31:54.548 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 09:31:54.548 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 09:31:54.550 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 09:31:54.550 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 09:31:54.561 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 09:31:54.561 - Thread: 1 -> Next activation in 00:16:04.0517741
- 2014-11-07 09:32:01.872 - Thread: 1 -> GC Memory: 361,817,024 B
- 2014-11-07 09:32:31.881 - Thread: 1 -> GC Memory: 359,285,720 B
- 2014-11-07 09:33:01.890 - Thread: 1 -> GC Memory: 360,432,856 B
- 2014-11-07 09:33:31.898 - Thread: 1 -> GC Memory: 361,577,232 B
- 2014-11-07 09:34:01.907 - Thread: 1 -> GC Memory: 362,743,768 B
- 2014-11-07 09:34:31.916 - Thread: 1 -> GC Memory: 359,704,280 B
- 2014-11-07 09:35:01.925 - Thread: 1 -> GC Memory: 360,875,992 B
- 2014-11-07 09:35:08.854 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:35:08.854 - Thread: 1 -> Character state: True
- 2014-11-07 09:35:08.854 - Thread: 1 -> IsServer: True
- 2014-11-07 09:35:08.854 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:35:08.854 - Thread: 1 -> Autosave
- 2014-11-07 09:35:08.854 - Thread: 1 -> Saving world - START
- 2014-11-07 09:35:08.854 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:35:08.854 - Thread: 1 -> Before snapshot.: GC Memory: 362,120,920 B
- 2014-11-07 09:35:08.868 - Thread: 1 -> After snapshot.: GC Memory: 362,147,024 B
- 2014-11-07 09:35:08.868 - Thread: 1 -> Directory cleanup: GC Memory: 362,147,024 B
- 2014-11-07 09:35:08.868 - Thread: 1 -> Saving world - END
- 2014-11-07 09:35:08.868 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:35:08.868 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:35:09.200 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:35:31.934 - Thread: 1 -> GC Memory: 359,088,856 B
- 2014-11-07 09:36:01.942 - Thread: 1 -> GC Memory: 360,244,096 B
- 2014-11-07 09:36:31.952 - Thread: 1 -> GC Memory: 361,407,320 B
- 2014-11-07 09:37:01.960 - Thread: 1 -> GC Memory: 358,384,472 B
- 2014-11-07 09:37:31.969 - Thread: 1 -> GC Memory: 359,572,440 B
- 2014-11-07 09:38:01.978 - Thread: 1 -> GC Memory: 360,719,384 B
- 2014-11-07 09:38:31.987 - Thread: 1 -> GC Memory: 361,867,864 B
- 2014-11-07 09:39:01.995 - Thread: 1 -> GC Memory: 358,851,624 B
- 2014-11-07 09:39:32.004 - Thread: 1 -> GC Memory: 360,007,464 B
- 2014-11-07 09:40:02.014 - Thread: 1 -> GC Memory: 361,169,832 B
- 2014-11-07 09:40:08.875 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:40:08.875 - Thread: 1 -> Character state: True
- 2014-11-07 09:40:08.875 - Thread: 1 -> IsServer: True
- 2014-11-07 09:40:08.875 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:40:08.875 - Thread: 1 -> Autosave
- 2014-11-07 09:40:08.876 - Thread: 1 -> Saving world - START
- 2014-11-07 09:40:08.876 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:40:08.876 - Thread: 1 -> Before snapshot.: GC Memory: 362,277,608 B
- 2014-11-07 09:40:08.889 - Thread: 1 -> After snapshot.: GC Memory: 361,761,752 B
- 2014-11-07 09:40:08.889 - Thread: 1 -> Directory cleanup: GC Memory: 361,761,752 B
- 2014-11-07 09:40:08.889 - Thread: 1 -> Saving world - END
- 2014-11-07 09:40:08.889 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:40:08.889 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:40:09.228 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:40:32.023 - Thread: 1 -> GC Memory: 363,054,864 B
- 2014-11-07 09:41:02.031 - Thread: 1 -> GC Memory: 364,210,576 B
- 2014-11-07 09:41:32.040 - Thread: 1 -> GC Memory: 365,366,864 B
- 2014-11-07 09:42:02.049 - Thread: 1 -> GC Memory: 362,244,208 B
- 2014-11-07 09:42:32.057 - Thread: 1 -> GC Memory: 359,845,336 B
- 2014-11-07 09:43:02.066 - Thread: 1 -> GC Memory: 361,477,400 B
- 2014-11-07 09:43:32.075 - Thread: 1 -> GC Memory: 358,935,520 B
- 2014-11-07 09:44:02.084 - Thread: 1 -> GC Memory: 360,550,304 B
- 2014-11-07 09:44:32.092 - Thread: 1 -> GC Memory: 357,976,416 B
- 2014-11-07 09:45:02.102 - Thread: 1 -> GC Memory: 359,649,184 B
- 2014-11-07 09:45:08.896 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:45:08.896 - Thread: 1 -> Character state: True
- 2014-11-07 09:45:08.896 - Thread: 1 -> IsServer: True
- 2014-11-07 09:45:08.896 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:45:08.896 - Thread: 1 -> Autosave
- 2014-11-07 09:45:08.896 - Thread: 1 -> Saving world - START
- 2014-11-07 09:45:08.896 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:45:08.896 - Thread: 1 -> Before snapshot.: GC Memory: 358,837,472 B
- 2014-11-07 09:45:08.911 - Thread: 1 -> After snapshot.: GC Memory: 360,470,120 B
- 2014-11-07 09:45:08.911 - Thread: 1 -> Directory cleanup: GC Memory: 360,470,120 B
- 2014-11-07 09:45:08.911 - Thread: 1 -> Saving world - END
- 2014-11-07 09:45:08.911 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:45:08.911 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:45:09.258 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:45:32.110 - Thread: 1 -> GC Memory: 364,160,424 B
- 2014-11-07 09:46:02.118 - Thread: 1 -> GC Memory: 361,595,024 B
- 2014-11-07 09:46:32.128 - Thread: 1 -> GC Memory: 359,737,976 B
- 2014-11-07 09:47:02.137 - Thread: 1 -> GC Memory: 361,376,632 B
- 2014-11-07 09:47:32.146 - Thread: 1 -> GC Memory: 358,812,152 B
- 2014-11-07 09:48:00.579 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 09:48:00.579 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 09:48:00.584 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 09:48:00.584 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 09:48:00.584 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 09:48:00.584 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 09:48:00.586 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 09:48:00.587 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 09:48:00.595 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 09:48:00.595 - Thread: 1 -> Next activation in 00:11:14.8127026
- 2014-11-07 09:48:02.154 - Thread: 1 -> GC Memory: 359,361,528 B
- 2014-11-07 09:48:32.164 - Thread: 1 -> GC Memory: 360,829,824 B
- 2014-11-07 09:49:02.173 - Thread: 1 -> GC Memory: 362,002,432 B
- 2014-11-07 09:49:32.181 - Thread: 1 -> GC Memory: 358,977,728 B
- 2014-11-07 09:50:02.190 - Thread: 1 -> GC Memory: 360,108,992 B
- 2014-11-07 09:50:08.918 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:50:08.918 - Thread: 1 -> Character state: True
- 2014-11-07 09:50:08.918 - Thread: 1 -> IsServer: True
- 2014-11-07 09:50:08.918 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:50:08.918 - Thread: 1 -> Autosave
- 2014-11-07 09:50:08.918 - Thread: 1 -> Saving world - START
- 2014-11-07 09:50:08.918 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:50:08.918 - Thread: 1 -> Before snapshot.: GC Memory: 360,788,048 B
- 2014-11-07 09:50:08.933 - Thread: 1 -> After snapshot.: GC Memory: 361,534,384 B
- 2014-11-07 09:50:08.933 - Thread: 1 -> Directory cleanup: GC Memory: 361,534,384 B
- 2014-11-07 09:50:08.933 - Thread: 1 -> Saving world - END
- 2014-11-07 09:50:08.933 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:50:08.933 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:50:09.262 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:50:32.200 - Thread: 1 -> GC Memory: 360,715,632 B
- 2014-11-07 09:51:02.208 - Thread: 1 -> GC Memory: 361,846,128 B
- 2014-11-07 09:51:32.216 - Thread: 1 -> GC Memory: 358,823,472 B
- 2014-11-07 09:52:02.225 - Thread: 1 -> GC Memory: 359,954,224 B
- 2014-11-07 09:52:32.234 - Thread: 1 -> GC Memory: 360,847,280 B
- 2014-11-07 09:53:02.243 - Thread: 1 -> GC Memory: 361,233,648 B
- 2014-11-07 09:53:32.252 - Thread: 1 -> GC Memory: 361,640,736 B
- 2014-11-07 09:54:02.261 - Thread: 1 -> GC Memory: 362,058,528 B
- 2014-11-07 09:54:32.270 - Thread: 1 -> GC Memory: 358,272,096 B
- 2014-11-07 09:55:02.278 - Thread: 1 -> GC Memory: 358,673,504 B
- 2014-11-07 09:55:08.940 - Thread: 1 -> Autosave initiated
- 2014-11-07 09:55:08.940 - Thread: 1 -> Character state: True
- 2014-11-07 09:55:08.940 - Thread: 1 -> IsServer: True
- 2014-11-07 09:55:08.940 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 09:55:08.940 - Thread: 1 -> Autosave
- 2014-11-07 09:55:08.940 - Thread: 1 -> Saving world - START
- 2014-11-07 09:55:08.940 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 09:55:08.940 - Thread: 1 -> Before snapshot.: GC Memory: 359,206,624 B
- 2014-11-07 09:55:08.954 - Thread: 1 -> After snapshot.: GC Memory: 361,286,552 B
- 2014-11-07 09:55:08.954 - Thread: 1 -> Directory cleanup: GC Memory: 361,286,552 B
- 2014-11-07 09:55:08.954 - Thread: 1 -> Saving world - END
- 2014-11-07 09:55:08.954 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 09:55:08.955 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 09:55:09.287 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 09:55:32.287 - Thread: 1 -> GC Memory: 362,696,512 B
- 2014-11-07 09:56:02.296 - Thread: 1 -> GC Memory: 363,105,984 B
- 2014-11-07 09:56:32.305 - Thread: 1 -> GC Memory: 363,540,608 B
- 2014-11-07 09:57:02.314 - Thread: 1 -> GC Memory: 360,950,880 B
- 2014-11-07 09:57:32.323 - Thread: 1 -> GC Memory: 361,362,312 B
- 2014-11-07 09:58:02.331 - Thread: 1 -> GC Memory: 359,257,928 B
- 2014-11-07 09:58:32.339 - Thread: 1 -> GC Memory: 360,905,480 B
- 2014-11-07 09:59:02.349 - Thread: 1 -> GC Memory: 358,329,664 B
- 2014-11-07 09:59:17.410 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 09:59:17.410 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 09:59:17.411 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 09:59:17.411 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 09:59:17.412 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 09:59:17.412 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 09:59:17.412 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 09:59:17.412 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 09:59:17.412 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 09:59:17.412 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 09:59:17.412 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 09:59:17.413 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 09:59:17.413 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 09:59:17.413 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 09:59:17.416 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 09:59:17.416 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 09:59:17.419 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 09:59:17.419 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 09:59:17.420 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 09:59:17.420 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 09:59:17.432 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 09:59:17.432 - Thread: 1 -> Next activation in 00:12:33.2500217
- 2014-11-07 09:59:32.358 - Thread: 1 -> GC Memory: 360,368,256 B
- 2014-11-07 10:00:02.366 - Thread: 1 -> GC Memory: 363,277,600 B
- 2014-11-07 10:00:08.961 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:00:08.961 - Thread: 1 -> Character state: True
- 2014-11-07 10:00:08.961 - Thread: 1 -> IsServer: True
- 2014-11-07 10:00:08.961 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:00:08.961 - Thread: 1 -> Autosave
- 2014-11-07 10:00:08.961 - Thread: 1 -> Saving world - START
- 2014-11-07 10:00:08.961 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:00:08.961 - Thread: 1 -> Before snapshot.: GC Memory: 361,597,936 B
- 2014-11-07 10:00:08.977 - Thread: 1 -> After snapshot.: GC Memory: 362,804,136 B
- 2014-11-07 10:00:08.977 - Thread: 1 -> Directory cleanup: GC Memory: 362,804,136 B
- 2014-11-07 10:00:08.977 - Thread: 1 -> Saving world - END
- 2014-11-07 10:00:08.977 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:00:08.977 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:00:09.309 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:00:32.376 - Thread: 1 -> GC Memory: 360,654,728 B
- 2014-11-07 10:01:02.385 - Thread: 1 -> GC Memory: 359,408,744 B
- 2014-11-07 10:01:32.394 - Thread: 1 -> GC Memory: 362,376,072 B
- 2014-11-07 10:02:02.402 - Thread: 1 -> GC Memory: 361,114,504 B
- 2014-11-07 10:02:32.411 - Thread: 1 -> GC Memory: 359,875,784 B
- 2014-11-07 10:03:02.420 - Thread: 1 -> GC Memory: 358,655,624 B
- 2014-11-07 10:03:32.428 - Thread: 1 -> GC Memory: 361,581,696 B
- 2014-11-07 10:04:02.438 - Thread: 1 -> GC Memory: 360,351,392 B
- 2014-11-07 10:04:32.446 - Thread: 1 -> GC Memory: 359,130,208 B
- 2014-11-07 10:05:02.456 - Thread: 1 -> GC Memory: 362,072,384 B
- 2014-11-07 10:05:08.982 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:05:08.982 - Thread: 1 -> Character state: True
- 2014-11-07 10:05:08.982 - Thread: 1 -> IsServer: True
- 2014-11-07 10:05:08.982 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:05:08.982 - Thread: 1 -> Autosave
- 2014-11-07 10:05:08.983 - Thread: 1 -> Saving world - START
- 2014-11-07 10:05:08.983 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:05:08.983 - Thread: 1 -> Before snapshot.: GC Memory: 360,531,904 B
- 2014-11-07 10:05:08.998 - Thread: 1 -> After snapshot.: GC Memory: 361,900,816 B
- 2014-11-07 10:05:08.998 - Thread: 1 -> Directory cleanup: GC Memory: 361,900,816 B
- 2014-11-07 10:05:08.998 - Thread: 1 -> Saving world - END
- 2014-11-07 10:05:08.998 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:05:08.998 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:05:09.331 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:05:32.464 - Thread: 1 -> GC Memory: 360,589,944 B
- 2014-11-07 10:06:02.473 - Thread: 1 -> GC Memory: 359,345,208 B
- 2014-11-07 10:06:32.482 - Thread: 1 -> GC Memory: 362,309,904 B
- 2014-11-07 10:07:02.490 - Thread: 1 -> GC Memory: 361,073,872 B
- 2014-11-07 10:07:32.499 - Thread: 1 -> GC Memory: 359,828,256 B
- 2014-11-07 10:08:02.508 - Thread: 1 -> GC Memory: 362,786,528 B
- 2014-11-07 10:08:32.517 - Thread: 1 -> GC Memory: 361,539,232 B
- 2014-11-07 10:09:02.526 - Thread: 1 -> GC Memory: 360,302,240 B
- 2014-11-07 10:09:32.534 - Thread: 1 -> GC Memory: 359,927,232 B
- 2014-11-07 10:10:02.544 - Thread: 1 -> GC Memory: 357,362,304 B
- 2014-11-07 10:10:09.004 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:10:09.004 - Thread: 1 -> Character state: True
- 2014-11-07 10:10:09.004 - Thread: 1 -> IsServer: True
- 2014-11-07 10:10:09.004 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:10:09.004 - Thread: 1 -> Autosave
- 2014-11-07 10:10:09.004 - Thread: 1 -> Saving world - START
- 2014-11-07 10:10:09.004 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:10:09.004 - Thread: 1 -> Before snapshot.: GC Memory: 360,156,824 B
- 2014-11-07 10:10:09.018 - Thread: 1 -> After snapshot.: GC Memory: 360,744,632 B
- 2014-11-07 10:10:09.018 - Thread: 1 -> Directory cleanup: GC Memory: 360,744,632 B
- 2014-11-07 10:10:09.018 - Thread: 1 -> Saving world - END
- 2014-11-07 10:10:09.018 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:10:09.018 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:10:09.354 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:10:32.552 - Thread: 1 -> GC Memory: 361,395,288 B
- 2014-11-07 10:11:02.561 - Thread: 1 -> GC Memory: 363,010,072 B
- 2014-11-07 10:11:32.570 - Thread: 1 -> GC Memory: 360,461,848 B
- 2014-11-07 10:11:52.568 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 10:11:52.568 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 10:11:52.569 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 10:11:52.569 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 10:11:52.570 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 10:11:52.570 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 10:11:52.570 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 10:11:52.570 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 10:11:52.570 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 10:11:52.570 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 10:11:52.571 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 10:11:52.571 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 10:11:52.571 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 10:11:52.571 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 10:11:52.571 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 10:11:52.571 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 10:11:52.576 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 10:11:52.587 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 10:11:52.587 - Thread: 1 -> Next activation in 00:15:49.1573116
- 2014-11-07 10:12:02.579 - Thread: 1 -> GC Memory: 364,819,344 B
- 2014-11-07 10:12:32.587 - Thread: 1 -> GC Memory: 365,204,832 B
- 2014-11-07 10:13:02.596 - Thread: 1 -> GC Memory: 365,572,512 B
- 2014-11-07 10:13:32.605 - Thread: 1 -> GC Memory: 358,567,448 B
- 2014-11-07 10:14:02.615 - Thread: 1 -> GC Memory: 358,944,152 B
- 2014-11-07 10:14:32.623 - Thread: 1 -> GC Memory: 359,329,304 B
- 2014-11-07 10:15:02.632 - Thread: 1 -> GC Memory: 359,714,200 B
- 2014-11-07 10:15:09.025 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:15:09.025 - Thread: 1 -> Character state: True
- 2014-11-07 10:15:09.025 - Thread: 1 -> IsServer: True
- 2014-11-07 10:15:09.025 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:15:09.025 - Thread: 1 -> Autosave
- 2014-11-07 10:15:09.025 - Thread: 1 -> Saving world - START
- 2014-11-07 10:15:09.025 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:15:09.025 - Thread: 1 -> Before snapshot.: GC Memory: 360,615,960 B
- 2014-11-07 10:15:09.040 - Thread: 1 -> After snapshot.: GC Memory: 361,639,000 B
- 2014-11-07 10:15:09.040 - Thread: 1 -> Directory cleanup: GC Memory: 361,639,000 B
- 2014-11-07 10:15:09.040 - Thread: 1 -> Saving world - END
- 2014-11-07 10:15:09.040 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:15:09.041 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:15:09.370 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:15:32.641 - Thread: 1 -> GC Memory: 363,671,648 B
- 2014-11-07 10:16:02.649 - Thread: 1 -> GC Memory: 364,024,544 B
- 2014-11-07 10:16:32.658 - Thread: 1 -> GC Memory: 360,533,048 B
- 2014-11-07 10:17:02.667 - Thread: 1 -> GC Memory: 360,902,072 B
- 2014-11-07 10:17:32.677 - Thread: 1 -> GC Memory: 361,262,520 B
- 2014-11-07 10:18:02.684 - Thread: 1 -> GC Memory: 361,622,968 B
- 2014-11-07 10:18:32.694 - Thread: 1 -> GC Memory: 361,983,536 B
- 2014-11-07 10:19:02.703 - Thread: 1 -> GC Memory: 360,181,296 B
- 2014-11-07 10:19:32.710 - Thread: 1 -> GC Memory: 361,805,232 B
- 2014-11-07 10:20:02.720 - Thread: 1 -> GC Memory: 358,279,792 B
- 2014-11-07 10:20:09.046 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:20:09.046 - Thread: 1 -> Character state: True
- 2014-11-07 10:20:09.046 - Thread: 1 -> IsServer: True
- 2014-11-07 10:20:09.046 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:20:09.046 - Thread: 1 -> Autosave
- 2014-11-07 10:20:09.046 - Thread: 1 -> Saving world - START
- 2014-11-07 10:20:09.046 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:20:09.046 - Thread: 1 -> Before snapshot.: GC Memory: 360,844,656 B
- 2014-11-07 10:20:09.060 - Thread: 1 -> After snapshot.: GC Memory: 360,805,056 B
- 2014-11-07 10:20:09.060 - Thread: 1 -> Directory cleanup: GC Memory: 360,805,056 B
- 2014-11-07 10:20:09.060 - Thread: 1 -> Saving world - END
- 2014-11-07 10:20:09.060 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:20:09.060 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:20:09.390 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:20:32.729 - Thread: 1 -> GC Memory: 365,274,504 B
- 2014-11-07 10:21:02.738 - Thread: 1 -> GC Memory: 366,930,304 B
- 2014-11-07 10:21:32.746 - Thread: 1 -> GC Memory: 364,373,512 B
- 2014-11-07 10:22:02.755 - Thread: 1 -> GC Memory: 365,990,024 B
- 2014-11-07 10:22:32.764 - Thread: 1 -> GC Memory: 363,423,240 B
- 2014-11-07 10:23:02.773 - Thread: 1 -> GC Memory: 365,045,768 B
- 2014-11-07 10:23:32.781 - Thread: 1 -> GC Memory: 366,659,592 B
- 2014-11-07 10:24:02.791 - Thread: 1 -> GC Memory: 358,091,336 B
- 2014-11-07 10:24:32.800 - Thread: 1 -> GC Memory: 359,705,160 B
- 2014-11-07 10:25:02.808 - Thread: 1 -> GC Memory: 361,319,624 B
- 2014-11-07 10:25:09.068 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:25:09.068 - Thread: 1 -> Character state: True
- 2014-11-07 10:25:09.068 - Thread: 1 -> IsServer: True
- 2014-11-07 10:25:09.068 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:25:09.068 - Thread: 1 -> Autosave
- 2014-11-07 10:25:09.068 - Thread: 1 -> Saving world - START
- 2014-11-07 10:25:09.068 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:25:09.068 - Thread: 1 -> Before snapshot.: GC Memory: 359,582,920 B
- 2014-11-07 10:25:09.083 - Thread: 1 -> After snapshot.: GC Memory: 360,596,928 B
- 2014-11-07 10:25:09.083 - Thread: 1 -> Directory cleanup: GC Memory: 360,596,928 B
- 2014-11-07 10:25:09.083 - Thread: 1 -> Saving world - END
- 2014-11-07 10:25:09.083 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:25:09.083 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:25:09.413 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:25:32.817 - Thread: 1 -> GC Memory: 362,278,128 B
- 2014-11-07 10:26:02.826 - Thread: 1 -> GC Memory: 363,908,976 B
- 2014-11-07 10:26:32.834 - Thread: 1 -> GC Memory: 365,540,144 B
- 2014-11-07 10:27:02.843 - Thread: 1 -> GC Memory: 362,974,448 B
- 2014-11-07 10:27:32.852 - Thread: 1 -> GC Memory: 364,629,992 B
- 2014-11-07 10:27:42.541 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 10:27:42.541 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 10:27:42.546 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 10:27:42.546 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 10:27:42.546 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 10:27:42.546 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 10:27:42.548 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 10:27:42.548 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 10:27:42.559 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 10:27:42.559 - Thread: 1 -> Next activation in 00:11:25.3676459
- 2014-11-07 10:28:02.862 - Thread: 1 -> GC Memory: 361,728,744 B
- 2014-11-07 10:28:32.870 - Thread: 1 -> GC Memory: 358,664,736 B
- 2014-11-07 10:29:02.879 - Thread: 1 -> GC Memory: 359,811,616 B
- 2014-11-07 10:29:32.888 - Thread: 1 -> GC Memory: 360,942,752 B
- 2014-11-07 10:30:02.896 - Thread: 1 -> GC Memory: 362,130,584 B
- 2014-11-07 10:30:09.089 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:30:09.089 - Thread: 1 -> Character state: True
- 2014-11-07 10:30:09.090 - Thread: 1 -> IsServer: True
- 2014-11-07 10:30:09.090 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:30:09.090 - Thread: 1 -> Autosave
- 2014-11-07 10:30:09.090 - Thread: 1 -> Saving world - START
- 2014-11-07 10:30:09.090 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:30:09.090 - Thread: 1 -> Before snapshot.: GC Memory: 361,901,664 B
- 2014-11-07 10:30:09.103 - Thread: 1 -> After snapshot.: GC Memory: 361,722,800 B
- 2014-11-07 10:30:09.103 - Thread: 1 -> Directory cleanup: GC Memory: 361,722,800 B
- 2014-11-07 10:30:09.103 - Thread: 1 -> Saving world - END
- 2014-11-07 10:30:09.103 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:30:09.103 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:30:09.440 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:30:32.905 - Thread: 1 -> GC Memory: 364,334,912 B
- 2014-11-07 10:31:02.915 - Thread: 1 -> GC Memory: 365,499,072 B
- 2014-11-07 10:31:32.924 - Thread: 1 -> GC Memory: 358,893,824 B
- 2014-11-07 10:32:02.932 - Thread: 1 -> GC Memory: 360,072,320 B
- 2014-11-07 10:32:32.941 - Thread: 1 -> GC Memory: 361,236,224 B
- 2014-11-07 10:33:02.950 - Thread: 1 -> GC Memory: 358,212,992 B
- 2014-11-07 10:33:32.958 - Thread: 1 -> GC Memory: 359,376,128 B
- 2014-11-07 10:34:02.967 - Thread: 1 -> GC Memory: 360,531,840 B
- 2014-11-07 10:34:32.976 - Thread: 1 -> GC Memory: 361,694,336 B
- 2014-11-07 10:35:02.985 - Thread: 1 -> GC Memory: 358,655,104 B
- 2014-11-07 10:35:09.111 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:35:09.111 - Thread: 1 -> Character state: True
- 2014-11-07 10:35:09.111 - Thread: 1 -> IsServer: True
- 2014-11-07 10:35:09.111 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:35:09.111 - Thread: 1 -> Autosave
- 2014-11-07 10:35:09.111 - Thread: 1 -> Saving world - START
- 2014-11-07 10:35:09.111 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:35:09.111 - Thread: 1 -> Before snapshot.: GC Memory: 358,311,168 B
- 2014-11-07 10:35:09.124 - Thread: 1 -> After snapshot.: GC Memory: 361,909,328 B
- 2014-11-07 10:35:09.124 - Thread: 1 -> Directory cleanup: GC Memory: 361,909,328 B
- 2014-11-07 10:35:09.124 - Thread: 1 -> Saving world - END
- 2014-11-07 10:35:09.124 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:35:09.124 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:35:09.465 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:35:32.994 - Thread: 1 -> GC Memory: 364,745,064 B
- 2014-11-07 10:36:03.003 - Thread: 1 -> GC Memory: 361,701,984 B
- 2014-11-07 10:36:33.012 - Thread: 1 -> GC Memory: 362,907,488 B
- 2014-11-07 10:37:03.020 - Thread: 1 -> GC Memory: 364,078,304 B
- 2014-11-07 10:37:33.029 - Thread: 1 -> GC Memory: 365,258,208 B
- 2014-11-07 10:38:03.038 - Thread: 1 -> GC Memory: 362,841,536 B
- 2014-11-07 10:38:33.047 - Thread: 1 -> GC Memory: 360,467,312 B
- 2014-11-07 10:39:03.055 - Thread: 1 -> GC Memory: 357,903,648 B
- 2014-11-07 10:39:09.414 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 10:39:09.414 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 10:39:09.415 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 10:39:09.415 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 10:39:09.416 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 10:39:09.434 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 10:39:09.434 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 10:39:09.434 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 10:39:09.434 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 10:39:09.434 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 10:39:09.435 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 10:39:09.435 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 10:39:09.438 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 10:39:09.439 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 10:39:09.467 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 10:39:09.467 - Thread: 1 -> Next activation in 00:16:20.1295406
- 2014-11-07 10:39:33.065 - Thread: 1 -> GC Memory: 363,564,176 B
- 2014-11-07 10:40:03.074 - Thread: 1 -> GC Memory: 362,631,240 B
- 2014-11-07 10:40:09.132 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:40:09.132 - Thread: 1 -> Character state: True
- 2014-11-07 10:40:09.132 - Thread: 1 -> IsServer: True
- 2014-11-07 10:40:09.132 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:40:09.132 - Thread: 1 -> Autosave
- 2014-11-07 10:40:09.132 - Thread: 1 -> Saving world - START
- 2014-11-07 10:40:09.132 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:40:09.132 - Thread: 1 -> Before snapshot.: GC Memory: 364,253,256 B
- 2014-11-07 10:40:09.146 - Thread: 1 -> After snapshot.: GC Memory: 364,024,560 B
- 2014-11-07 10:40:09.146 - Thread: 1 -> Directory cleanup: GC Memory: 364,024,560 B
- 2014-11-07 10:40:09.146 - Thread: 1 -> Saving world - END
- 2014-11-07 10:40:09.147 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:40:09.147 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:40:09.491 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:40:33.082 - Thread: 1 -> GC Memory: 367,832,928 B
- 2014-11-07 10:41:03.091 - Thread: 1 -> GC Memory: 366,904,920 B
- 2014-11-07 10:41:33.101 - Thread: 1 -> GC Memory: 360,869,968 B
- 2014-11-07 10:42:03.110 - Thread: 1 -> GC Memory: 364,099,216 B
- 2014-11-07 10:42:33.118 - Thread: 1 -> GC Memory: 363,165,784 B
- 2014-11-07 10:43:03.127 - Thread: 1 -> GC Memory: 362,231,872 B
- 2014-11-07 10:43:33.136 - Thread: 1 -> GC Memory: 361,292,352 B
- 2014-11-07 10:44:03.144 - Thread: 1 -> GC Memory: 360,355,928 B
- 2014-11-07 10:44:33.153 - Thread: 1 -> GC Memory: 363,634,320 B
- 2014-11-07 10:45:03.163 - Thread: 1 -> GC Memory: 362,692,240 B
- 2014-11-07 10:45:09.153 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:45:09.153 - Thread: 1 -> Character state: True
- 2014-11-07 10:45:09.153 - Thread: 1 -> IsServer: True
- 2014-11-07 10:45:09.153 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:45:09.153 - Thread: 1 -> Autosave
- 2014-11-07 10:45:09.154 - Thread: 1 -> Saving world - START
- 2014-11-07 10:45:09.154 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:45:09.154 - Thread: 1 -> Before snapshot.: GC Memory: 364,167,760 B
- 2014-11-07 10:45:09.168 - Thread: 1 -> After snapshot.: GC Memory: 363,725,592 B
- 2014-11-07 10:45:09.168 - Thread: 1 -> Directory cleanup: GC Memory: 363,725,592 B
- 2014-11-07 10:45:09.168 - Thread: 1 -> Saving world - END
- 2014-11-07 10:45:09.168 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:45:09.169 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:45:09.520 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:45:33.171 - Thread: 1 -> GC Memory: 367,455,648 B
- 2014-11-07 10:46:03.180 - Thread: 1 -> GC Memory: 366,545,216 B
- 2014-11-07 10:46:33.189 - Thread: 1 -> GC Memory: 365,603,648 B
- 2014-11-07 10:47:03.198 - Thread: 1 -> GC Memory: 364,686,016 B
- 2014-11-07 10:47:33.206 - Thread: 1 -> GC Memory: 360,511,448 B
- 2014-11-07 10:48:03.215 - Thread: 1 -> GC Memory: 363,780,952 B
- 2014-11-07 10:48:33.224 - Thread: 1 -> GC Memory: 362,846,808 B
- 2014-11-07 10:49:03.233 - Thread: 1 -> GC Memory: 360,815,192 B
- 2014-11-07 10:49:33.241 - Thread: 1 -> GC Memory: 362,447,800 B
- 2014-11-07 10:50:03.250 - Thread: 1 -> GC Memory: 364,084,024 B
- 2014-11-07 10:50:09.174 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:50:09.174 - Thread: 1 -> Character state: True
- 2014-11-07 10:50:09.174 - Thread: 1 -> IsServer: True
- 2014-11-07 10:50:09.174 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:50:09.174 - Thread: 1 -> Autosave
- 2014-11-07 10:50:09.174 - Thread: 1 -> Saving world - START
- 2014-11-07 10:50:09.174 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:50:09.174 - Thread: 1 -> Before snapshot.: GC Memory: 361,765,688 B
- 2014-11-07 10:50:09.190 - Thread: 1 -> After snapshot.: GC Memory: 363,207,968 B
- 2014-11-07 10:50:09.190 - Thread: 1 -> Directory cleanup: GC Memory: 363,207,968 B
- 2014-11-07 10:50:09.190 - Thread: 1 -> Saving world - END
- 2014-11-07 10:50:09.190 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:50:09.190 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:50:09.514 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:50:33.259 - Thread: 1 -> GC Memory: 358,198,232 B
- 2014-11-07 10:51:03.268 - Thread: 1 -> GC Memory: 359,836,544 B
- 2014-11-07 10:51:33.276 - Thread: 1 -> GC Memory: 361,450,968 B
- 2014-11-07 10:52:03.285 - Thread: 1 -> GC Memory: 358,888,216 B
- 2014-11-07 10:52:33.294 - Thread: 1 -> GC Memory: 360,517,208 B
- 2014-11-07 10:53:03.302 - Thread: 1 -> GC Memory: 357,927,768 B
- 2014-11-07 10:53:33.312 - Thread: 1 -> GC Memory: 359,558,616 B
- 2014-11-07 10:54:03.321 - Thread: 1 -> GC Memory: 361,173,400 B
- 2014-11-07 10:54:33.330 - Thread: 1 -> GC Memory: 358,609,424 B
- 2014-11-07 10:55:03.338 - Thread: 1 -> GC Memory: 360,263,344 B
- 2014-11-07 10:55:09.196 - Thread: 1 -> Autosave initiated
- 2014-11-07 10:55:09.196 - Thread: 1 -> Character state: True
- 2014-11-07 10:55:09.196 - Thread: 1 -> IsServer: True
- 2014-11-07 10:55:09.196 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 10:55:09.196 - Thread: 1 -> Autosave
- 2014-11-07 10:55:09.197 - Thread: 1 -> Saving world - START
- 2014-11-07 10:55:09.197 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 10:55:09.197 - Thread: 1 -> Before snapshot.: GC Memory: 357,829,424 B
- 2014-11-07 10:55:09.210 - Thread: 1 -> After snapshot.: GC Memory: 361,386,464 B
- 2014-11-07 10:55:09.210 - Thread: 1 -> Directory cleanup: GC Memory: 361,386,464 B
- 2014-11-07 10:55:09.210 - Thread: 1 -> Saving world - END
- 2014-11-07 10:55:09.210 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 10:55:09.210 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 10:55:09.547 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 10:55:31.521 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 10:55:31.521 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 10:55:31.526 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 10:55:31.526 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 10:55:31.526 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 10:55:31.526 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 10:55:31.528 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 10:55:31.528 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 10:55:31.538 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 10:55:31.538 - Thread: 1 -> Next activation in 00:09:58.0134763
- 2014-11-07 10:55:33.348 - Thread: 1 -> GC Memory: 365,258,024 B
- 2014-11-07 10:56:03.357 - Thread: 1 -> GC Memory: 362,327,264 B
- 2014-11-07 10:56:33.365 - Thread: 1 -> GC Memory: 363,474,784 B
- 2014-11-07 10:57:03.374 - Thread: 1 -> GC Memory: 364,638,728 B
- 2014-11-07 10:57:33.383 - Thread: 1 -> GC Memory: 361,590,112 B
- 2014-11-07 10:58:03.392 - Thread: 1 -> GC Memory: 362,771,744 B
- 2014-11-07 10:58:33.400 - Thread: 1 -> GC Memory: 360,927,808 B
- 2014-11-07 10:59:03.409 - Thread: 1 -> GC Memory: 362,108,928 B
- 2014-11-07 10:59:33.418 - Thread: 1 -> GC Memory: 359,077,184 B
- 2014-11-07 11:00:03.426 - Thread: 1 -> GC Memory: 360,233,216 B
- 2014-11-07 11:00:09.218 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:00:09.218 - Thread: 1 -> Character state: True
- 2014-11-07 11:00:09.218 - Thread: 1 -> IsServer: True
- 2014-11-07 11:00:09.218 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:00:09.218 - Thread: 1 -> Autosave
- 2014-11-07 11:00:09.218 - Thread: 1 -> Saving world - START
- 2014-11-07 11:00:09.218 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:00:09.218 - Thread: 1 -> Before snapshot.: GC Memory: 359,215,656 B
- 2014-11-07 11:00:09.233 - Thread: 1 -> After snapshot.: GC Memory: 361,294,776 B
- 2014-11-07 11:00:09.233 - Thread: 1 -> Directory cleanup: GC Memory: 361,294,776 B
- 2014-11-07 11:00:09.233 - Thread: 1 -> Saving world - END
- 2014-11-07 11:00:09.233 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 11:00:09.233 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 11:00:09.570 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 11:00:33.435 - Thread: 1 -> GC Memory: 362,127,920 B
- 2014-11-07 11:01:03.445 - Thread: 1 -> GC Memory: 363,262,032 B
- 2014-11-07 11:01:33.454 - Thread: 1 -> GC Memory: 361,272,272 B
- 2014-11-07 11:02:03.462 - Thread: 1 -> GC Memory: 358,199,568 B
- 2014-11-07 11:02:33.471 - Thread: 1 -> GC Memory: 359,379,984 B
- 2014-11-07 11:03:03.480 - Thread: 1 -> GC Memory: 360,536,008 B
- 2014-11-07 11:03:33.489 - Thread: 1 -> GC Memory: 361,698,184 B
- 2014-11-07 11:04:03.498 - Thread: 1 -> GC Memory: 358,691,088 B
- 2014-11-07 11:04:33.507 - Thread: 1 -> GC Memory: 359,846,288 B
- 2014-11-07 11:04:57.739 - Thread: 1 -> Server disconnected (NoConnection)
- 2014-11-07 11:05:03.517 - Thread: 1 -> GC Memory: 360,826,984 B
- 2014-11-07 11:05:09.239 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:05:09.239 - Thread: 1 -> Character state: True
- 2014-11-07 11:05:09.239 - Thread: 1 -> IsServer: True
- 2014-11-07 11:05:09.239 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:05:09.239 - Thread: 1 -> Autosave
- 2014-11-07 11:05:09.240 - Thread: 1 -> Saving world - START
- 2014-11-07 11:05:09.240 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:05:09.240 - Thread: 1 -> Before snapshot.: GC Memory: 359,860,456 B
- 2014-11-07 11:05:09.254 - Thread: 1 -> After snapshot.: GC Memory: 361,390,936 B
- 2014-11-07 11:05:09.254 - Thread: 1 -> Directory cleanup: GC Memory: 361,390,936 B
- 2014-11-07 11:05:09.254 - Thread: 1 -> Saving world - END
- 2014-11-07 11:05:09.254 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 11:05:09.254 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 11:05:09.592 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 11:05:14.324 - Thread: 1 -> Server connected to Steam
- 2014-11-07 11:05:14.642 - Thread: 1 -> Server PolicyResponse (1)
- 2014-11-07 11:05:30.024 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 11:05:30.024 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 11:05:30.029 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 11:05:30.029 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 11:05:30.029 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 11:05:30.029 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 11:05:30.031 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 11:05:30.031 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 11:05:30.042 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 11:05:30.042 - Thread: 1 -> Next activation in 00:11:16.1324442
- 2014-11-07 11:05:33.524 - Thread: 1 -> GC Memory: 365,885,680 B
- 2014-11-07 11:06:03.533 - Thread: 1 -> GC Memory: 363,391,472 B
- 2014-11-07 11:06:33.544 - Thread: 1 -> GC Memory: 364,572,016 B
- 2014-11-07 11:07:03.550 - Thread: 1 -> GC Memory: 365,759,816 B
- 2014-11-07 11:07:33.559 - Thread: 1 -> GC Memory: 366,923,112 B
- 2014-11-07 11:08:03.568 - Thread: 1 -> GC Memory: 363,924,080 B
- 2014-11-07 11:08:33.578 - Thread: 1 -> GC Memory: 360,438,760 B
- 2014-11-07 11:09:03.586 - Thread: 1 -> GC Memory: 361,569,488 B
- 2014-11-07 11:09:33.595 - Thread: 1 -> GC Memory: 358,555,240 B
- 2014-11-07 11:10:03.604 - Thread: 1 -> GC Memory: 359,776,040 B
- 2014-11-07 11:10:09.260 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:10:09.260 - Thread: 1 -> Character state: True
- 2014-11-07 11:10:09.260 - Thread: 1 -> IsServer: True
- 2014-11-07 11:10:09.261 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:10:09.261 - Thread: 1 -> Autosave
- 2014-11-07 11:10:09.261 - Thread: 1 -> Saving world - START
- 2014-11-07 11:10:09.261 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:10:09.261 - Thread: 1 -> Before snapshot.: GC Memory: 358,432,040 B
- 2014-11-07 11:10:09.275 - Thread: 1 -> After snapshot.: GC Memory: 362,030,280 B
- 2014-11-07 11:10:09.275 - Thread: 1 -> Directory cleanup: GC Memory: 362,030,280 B
- 2014-11-07 11:10:09.275 - Thread: 1 -> Saving world - END
- 2014-11-07 11:10:09.275 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 11:10:09.275 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 11:10:09.617 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 11:10:33.612 - Thread: 1 -> GC Memory: 361,596,536 B
- 2014-11-07 11:11:03.621 - Thread: 1 -> GC Memory: 362,776,816 B
- 2014-11-07 11:11:33.631 - Thread: 1 -> GC Memory: 363,939,448 B
- 2014-11-07 11:12:03.639 - Thread: 1 -> GC Memory: 361,970,384 B
- 2014-11-07 11:12:33.648 - Thread: 1 -> GC Memory: 358,923,728 B
- 2014-11-07 11:13:03.657 - Thread: 1 -> GC Memory: 360,062,416 B
- 2014-11-07 11:13:33.666 - Thread: 1 -> GC Memory: 361,209,296 B
- 2014-11-07 11:14:03.674 - Thread: 1 -> GC Memory: 362,357,136 B
- 2014-11-07 11:14:33.683 - Thread: 1 -> GC Memory: 359,308,624 B
- 2014-11-07 11:15:03.692 - Thread: 1 -> GC Memory: 360,472,144 B
- 2014-11-07 11:15:09.282 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:15:09.282 - Thread: 1 -> Character state: True
- 2014-11-07 11:15:09.282 - Thread: 1 -> IsServer: True
- 2014-11-07 11:15:09.282 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:15:09.282 - Thread: 1 -> Autosave
- 2014-11-07 11:15:09.282 - Thread: 1 -> Saving world - START
- 2014-11-07 11:15:09.282 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:15:09.282 - Thread: 1 -> Before snapshot.: GC Memory: 359,037,648 B
- 2014-11-07 11:15:09.297 - Thread: 1 -> After snapshot.: GC Memory: 361,243,280 B
- 2014-11-07 11:15:09.297 - Thread: 1 -> Directory cleanup: GC Memory: 361,243,280 B
- 2014-11-07 11:15:09.297 - Thread: 1 -> Saving world - END
- 2014-11-07 11:15:09.297 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 11:15:09.297 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 11:15:09.637 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 11:15:33.702 - Thread: 1 -> GC Memory: 360,078,928 B
- 2014-11-07 11:16:03.709 - Thread: 1 -> GC Memory: 361,710,096 B
- 2014-11-07 11:16:33.718 - Thread: 1 -> GC Memory: 359,160,784 B
- 2014-11-07 11:16:46.855 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 11:16:46.855 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 11:16:46.856 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 11:16:46.856 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 11:16:46.857 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 11:16:46.875 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 11:16:46.875 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 11:16:46.875 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 11:16:46.875 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 11:16:46.875 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 11:16:46.876 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 11:16:46.876 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 11:16:46.879 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 11:16:46.879 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 11:16:46.908 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 11:16:46.908 - Thread: 1 -> Next activation in 00:11:54.6112456
- 2014-11-07 11:17:03.728 - Thread: 1 -> GC Memory: 365,394,632 B
- 2014-11-07 11:17:33.736 - Thread: 1 -> GC Memory: 364,468,112 B
- 2014-11-07 11:18:03.746 - Thread: 1 -> GC Memory: 363,584,528 B
- 2014-11-07 11:18:33.754 - Thread: 1 -> GC Memory: 362,674,192 B
- 2014-11-07 11:19:03.765 - Thread: 1 -> GC Memory: 360,057,048 B
- 2014-11-07 11:19:33.771 - Thread: 1 -> GC Memory: 363,334,616 B
- 2014-11-07 11:20:03.781 - Thread: 1 -> GC Memory: 362,408,920 B
- 2014-11-07 11:20:09.304 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:20:09.304 - Thread: 1 -> Character state: True
- 2014-11-07 11:20:09.304 - Thread: 1 -> IsServer: True
- 2014-11-07 11:20:09.304 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:20:09.304 - Thread: 1 -> Autosave
- 2014-11-07 11:20:09.304 - Thread: 1 -> Saving world - START
- 2014-11-07 11:20:09.304 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:20:09.304 - Thread: 1 -> Before snapshot.: GC Memory: 362,777,560 B
- 2014-11-07 11:20:09.320 - Thread: 1 -> After snapshot.: GC Memory: 363,562,392 B
- 2014-11-07 11:20:09.320 - Thread: 1 -> Directory cleanup: GC Memory: 363,562,392 B
- 2014-11-07 11:20:09.320 - Thread: 1 -> Saving world - END
- 2014-11-07 11:20:09.320 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 11:20:09.320 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 11:20:09.670 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 11:20:33.791 - Thread: 1 -> GC Memory: 370,509,488 B
- 2014-11-07 11:21:03.798 - Thread: 1 -> GC Memory: 369,592,272 B
- 2014-11-07 11:21:33.807 - Thread: 1 -> GC Memory: 362,090,288 B
- 2014-11-07 11:22:03.817 - Thread: 1 -> GC Memory: 361,202,272 B
- 2014-11-07 11:22:33.826 - Thread: 1 -> GC Memory: 360,292,704 B
- 2014-11-07 11:23:03.834 - Thread: 1 -> GC Memory: 363,553,120 B
- 2014-11-07 11:23:33.842 - Thread: 1 -> GC Memory: 362,644,704 B
- 2014-11-07 11:24:03.852 - Thread: 1 -> GC Memory: 361,726,432 B
- 2014-11-07 11:24:33.861 - Thread: 1 -> GC Memory: 360,816,992 B
- 2014-11-07 11:25:03.869 - Thread: 1 -> GC Memory: 363,898,784 B
- 2014-11-07 11:25:09.326 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:25:09.326 - Thread: 1 -> Character state: True
- 2014-11-07 11:25:09.326 - Thread: 1 -> IsServer: True
- 2014-11-07 11:25:09.326 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:25:09.326 - Thread: 1 -> Autosave
- 2014-11-07 11:25:09.326 - Thread: 1 -> Saving world - START
- 2014-11-07 11:25:09.326 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:25:09.326 - Thread: 1 -> Before snapshot.: GC Memory: 363,964,320 B
- 2014-11-07 11:25:09.340 - Thread: 1 -> After snapshot.: GC Memory: 363,708,312 B
- 2014-11-07 11:25:09.340 - Thread: 1 -> Directory cleanup: GC Memory: 363,708,312 B
- 2014-11-07 11:25:09.340 - Thread: 1 -> Saving world - END
- 2014-11-07 11:25:09.340 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 11:25:09.341 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 11:25:09.707 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 11:25:33.878 - Thread: 1 -> GC Memory: 363,609,904 B
- 2014-11-07 11:26:03.887 - Thread: 1 -> GC Memory: 366,126,576 B
- 2014-11-07 11:26:33.896 - Thread: 1 -> GC Memory: 364,912,560 B
- 2014-11-07 11:27:03.904 - Thread: 1 -> GC Memory: 365,617,296 B
- 2014-11-07 11:27:33.913 - Thread: 1 -> GC Memory: 367,264,528 B
- 2014-11-07 11:28:03.922 - Thread: 1 -> GC Memory: 358,860,928 B
- 2014-11-07 11:28:33.931 - Thread: 1 -> GC Memory: 360,499,080 B
- 2014-11-07 11:28:41.845 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 11:28:41.845 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 11:28:41.846 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 11:28:41.846 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 11:28:41.848 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 11:28:41.854 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 11:28:41.865 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 11:28:41.865 - Thread: 1 -> Next activation in 00:09:29.6223427
- 2014-11-07 11:29:03.940 - Thread: 1 -> GC Memory: 360,964,560 B
- 2014-11-07 11:29:33.948 - Thread: 1 -> GC Memory: 361,367,184 B
- 2014-11-07 11:30:03.957 - Thread: 1 -> GC Memory: 361,758,672 B
- 2014-11-07 11:30:09.347 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:30:09.347 - Thread: 1 -> Character state: True
- 2014-11-07 11:30:09.347 - Thread: 1 -> IsServer: True
- 2014-11-07 11:30:09.347 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:30:09.347 - Thread: 1 -> Autosave
- 2014-11-07 11:30:09.347 - Thread: 1 -> Saving world - START
- 2014-11-07 11:30:09.347 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:30:09.347 - Thread: 1 -> Before snapshot.: GC Memory: 360,554,448 B
- 2014-11-07 11:30:09.362 - Thread: 1 -> After snapshot.: GC Memory: 361,693,360 B
- 2014-11-07 11:30:09.362 - Thread: 1 -> Directory cleanup: GC Memory: 361,693,360 B
- 2014-11-07 11:30:09.362 - Thread: 1 -> Saving world - END
- 2014-11-07 11:30:09.362 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 11:30:09.362 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 11:30:09.700 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 11:30:33.967 - Thread: 1 -> GC Memory: 361,835,792 B
- 2014-11-07 11:31:03.975 - Thread: 1 -> GC Memory: 362,206,480 B
- 2014-11-07 11:31:33.985 - Thread: 1 -> GC Memory: 358,358,408 B
- 2014-11-07 11:32:03.992 - Thread: 1 -> GC Memory: 358,768,264 B
- 2014-11-07 11:32:34.002 - Thread: 1 -> GC Memory: 359,153,032 B
- 2014-11-07 11:33:04.011 - Thread: 1 -> GC Memory: 359,546,248 B
- 2014-11-07 11:33:34.019 - Thread: 1 -> GC Memory: 359,923,080 B
- 2014-11-07 11:34:04.028 - Thread: 1 -> GC Memory: 360,299,912 B
- 2014-11-07 11:34:34.037 - Thread: 1 -> GC Memory: 360,702,088 B
- 2014-11-07 11:35:04.047 - Thread: 1 -> GC Memory: 360,858,696 B
- 2014-11-07 11:35:09.368 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:35:09.368 - Thread: 1 -> Character state: True
- 2014-11-07 11:35:09.368 - Thread: 1 -> IsServer: True
- 2014-11-07 11:35:09.368 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:35:09.368 - Thread: 1 -> Autosave
- 2014-11-07 11:35:09.368 - Thread: 1 -> Saving world - START
- 2014-11-07 11:35:09.368 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:35:09.368 - Thread: 1 -> Before snapshot.: GC Memory: 359,366,024 B
- 2014-11-07 11:35:09.383 - Thread: 1 -> After snapshot.: GC Memory: 361,458,080 B
- 2014-11-07 11:35:09.383 - Thread: 1 -> Directory cleanup: GC Memory: 361,458,080 B
- 2014-11-07 11:35:09.383 - Thread: 1 -> Saving world - END
- 2014-11-07 11:35:09.383 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 11:35:09.384 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 11:35:09.742 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 11:35:34.054 - Thread: 1 -> GC Memory: 361,759,544 B
- 2014-11-07 11:36:04.063 - Thread: 1 -> GC Memory: 363,407,864 B
- 2014-11-07 11:36:34.073 - Thread: 1 -> GC Memory: 365,046,136 B
- 2014-11-07 11:37:04.081 - Thread: 1 -> GC Memory: 362,505,144 B
- 2014-11-07 11:37:34.089 - Thread: 1 -> GC Memory: 364,112,248 B
- 2014-11-07 11:38:04.098 - Thread: 1 -> GC Memory: 361,538,360 B
- 2014-11-07 11:38:12.230 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 11:38:12.230 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 11:38:12.231 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 11:38:12.231 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 11:38:12.232 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 11:38:12.232 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 11:38:12.232 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 11:38:12.232 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 11:38:12.232 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 11:38:12.232 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 11:38:12.232 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 11:38:12.233 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 11:38:12.233 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 11:38:12.233 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 11:38:12.237 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 11:38:12.237 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 11:38:12.240 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 11:38:12.240 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 11:38:12.240 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 11:38:12.240 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 11:38:12.253 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 11:38:12.253 - Thread: 1 -> Next activation in 00:12:02.0823076
- 2014-11-07 11:38:34.108 - Thread: 1 -> GC Memory: 362,735,520 B
- 2014-11-07 11:39:04.118 - Thread: 1 -> GC Memory: 360,403,136 B
- 2014-11-07 11:39:34.125 - Thread: 1 -> GC Memory: 362,280,864 B
- 2014-11-07 11:40:04.135 - Thread: 1 -> GC Memory: 359,920,480 B
- 2014-11-07 11:40:09.390 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:40:09.390 - Thread: 1 -> Character state: True
- 2014-11-07 11:40:09.390 - Thread: 1 -> IsServer: True
- 2014-11-07 11:40:09.390 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:40:09.390 - Thread: 1 -> Autosave
- 2014-11-07 11:40:09.390 - Thread: 1 -> Saving world - START
- 2014-11-07 11:40:09.390 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:40:09.390 - Thread: 1 -> Before snapshot.: GC Memory: 359,412,512 B
- 2014-11-07 11:40:09.405 - Thread: 1 -> After snapshot.: GC Memory: 363,035,328 B
- 2014-11-07 11:40:09.405 - Thread: 1 -> Directory cleanup: GC Memory: 363,035,328 B
- 2014-11-07 11:40:09.405 - Thread: 1 -> Saving world - END
- 2014-11-07 11:40:09.405 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 11:40:09.405 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 11:40:09.754 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 11:40:34.142 - Thread: 1 -> GC Memory: 359,440,056 B
- 2014-11-07 11:41:04.152 - Thread: 1 -> GC Memory: 361,274,808 B
- 2014-11-07 11:41:34.161 - Thread: 1 -> GC Memory: 358,682,696 B
- 2014-11-07 11:42:04.170 - Thread: 1 -> GC Memory: 360,526,024 B
- 2014-11-07 11:42:34.178 - Thread: 1 -> GC Memory: 362,336,776 B
- 2014-11-07 11:43:04.188 - Thread: 1 -> GC Memory: 359,968,872 B
- 2014-11-07 11:43:34.196 - Thread: 1 -> GC Memory: 361,829,264 B
- 2014-11-07 11:44:04.205 - Thread: 1 -> GC Memory: 359,487,840 B
- 2014-11-07 11:44:34.214 - Thread: 1 -> GC Memory: 361,336,680 B
- 2014-11-07 11:45:04.223 - Thread: 1 -> GC Memory: 362,508,992 B
- 2014-11-07 11:45:09.411 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:45:09.411 - Thread: 1 -> Character state: True
- 2014-11-07 11:45:09.411 - Thread: 1 -> IsServer: True
- 2014-11-07 11:45:09.411 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:45:09.411 - Thread: 1 -> Autosave
- 2014-11-07 11:45:09.411 - Thread: 1 -> Saving world - START
- 2014-11-07 11:45:09.411 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:45:09.411 - Thread: 1 -> Before snapshot.: GC Memory: 361,730,216 B
- 2014-11-07 11:45:09.426 - Thread: 1 -> After snapshot.: GC Memory: 362,150,008 B
- 2014-11-07 11:45:09.426 - Thread: 1 -> Directory cleanup: GC Memory: 362,150,008 B
- 2014-11-07 11:45:09.426 - Thread: 1 -> Saving world - END
- 2014-11-07 11:45:09.426 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 11:45:09.426 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 11:45:09.793 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 11:45:34.232 - Thread: 1 -> GC Memory: 362,165,240 B
- 2014-11-07 11:46:04.240 - Thread: 1 -> GC Memory: 363,870,048 B
- 2014-11-07 11:46:34.249 - Thread: 1 -> GC Memory: 364,959,808 B
- 2014-11-07 11:47:04.259 - Thread: 1 -> GC Memory: 366,034,144 B
- 2014-11-07 11:47:34.266 - Thread: 1 -> GC Memory: 359,304,776 B
- 2014-11-07 11:48:04.275 - Thread: 1 -> GC Memory: 359,804,968 B
- 2014-11-07 11:48:34.284 - Thread: 1 -> GC Memory: 361,435,944 B
- 2014-11-07 11:49:04.294 - Thread: 1 -> GC Memory: 358,870,952 B
- 2014-11-07 11:49:34.301 - Thread: 1 -> GC Memory: 360,501,672 B
- 2014-11-07 11:50:04.311 - Thread: 1 -> GC Memory: 362,156,456 B
- 2014-11-07 11:50:09.432 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:50:09.432 - Thread: 1 -> Character state: True
- 2014-11-07 11:50:09.432 - Thread: 1 -> IsServer: True
- 2014-11-07 11:50:09.432 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:50:09.432 - Thread: 1 -> Autosave
- 2014-11-07 11:50:09.432 - Thread: 1 -> Saving world - START
- 2014-11-07 11:50:09.432 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:50:09.432 - Thread: 1 -> Before snapshot.: GC Memory: 362,631,592 B
- 2014-11-07 11:50:09.445 - Thread: 1 -> After snapshot.: GC Memory: 362,174,368 B
- 2014-11-07 11:50:09.445 - Thread: 1 -> Directory cleanup: GC Memory: 362,174,368 B
- 2014-11-07 11:50:09.445 - Thread: 1 -> Saving world - END
- 2014-11-07 11:50:09.445 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 11:50:09.445 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 11:50:09.791 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 11:50:15.255 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 11:50:15.255 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 11:50:15.259 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 11:50:15.259 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 11:50:15.260 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 11:50:15.260 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 11:50:15.264 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 11:50:15.264 - Thread: 1 -> Next activation in 00:11:20.4304798
- 2014-11-07 11:50:34.320 - Thread: 1 -> GC Memory: 366,035,168 B
- 2014-11-07 11:51:04.329 - Thread: 1 -> GC Memory: 361,890,960 B
- 2014-11-07 11:51:34.337 - Thread: 1 -> GC Memory: 358,129,232 B
- 2014-11-07 11:52:04.346 - Thread: 1 -> GC Memory: 357,973,584 B
- 2014-11-07 11:52:34.355 - Thread: 1 -> GC Memory: 361,882,104 B
- 2014-11-07 11:53:04.363 - Thread: 1 -> GC Memory: 361,555,088 B
- 2014-11-07 11:53:34.372 - Thread: 1 -> GC Memory: 361,210,192 B
- 2014-11-07 11:54:04.381 - Thread: 1 -> GC Memory: 360,857,424 B
- 2014-11-07 11:54:34.389 - Thread: 1 -> GC Memory: 360,521,256 B
- 2014-11-07 11:55:04.400 - Thread: 1 -> GC Memory: 360,161,576 B
- 2014-11-07 11:55:09.455 - Thread: 1 -> Autosave initiated
- 2014-11-07 11:55:09.455 - Thread: 1 -> Character state: True
- 2014-11-07 11:55:09.455 - Thread: 1 -> IsServer: True
- 2014-11-07 11:55:09.455 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 11:55:09.455 - Thread: 1 -> Autosave
- 2014-11-07 11:55:09.455 - Thread: 1 -> Saving world - START
- 2014-11-07 11:55:09.455 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 11:55:09.455 - Thread: 1 -> Before snapshot.: GC Memory: 361,480,488 B
- 2014-11-07 11:55:09.469 - Thread: 1 -> After snapshot.: GC Memory: 361,334,560 B
- 2014-11-07 11:55:09.469 - Thread: 1 -> Directory cleanup: GC Memory: 361,334,560 B
- 2014-11-07 11:55:09.469 - Thread: 1 -> Saving world - END
- 2014-11-07 11:55:09.469 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 11:55:09.469 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 11:55:09.807 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 11:55:34.407 - Thread: 1 -> GC Memory: 362,024,544 B
- 2014-11-07 11:56:04.417 - Thread: 1 -> GC Memory: 365,114,656 B
- 2014-11-07 11:56:34.425 - Thread: 1 -> GC Memory: 364,043,424 B
- 2014-11-07 11:57:04.434 - Thread: 1 -> GC Memory: 361,623,744 B
- 2014-11-07 11:57:34.443 - Thread: 1 -> GC Memory: 363,271,232 B
- 2014-11-07 11:58:04.452 - Thread: 1 -> GC Memory: 360,959,480 B
- 2014-11-07 11:58:34.461 - Thread: 1 -> GC Memory: 358,409,528 B
- 2014-11-07 11:59:04.469 - Thread: 1 -> GC Memory: 360,064,440 B
- 2014-11-07 11:59:34.479 - Thread: 1 -> GC Memory: 357,532,984 B
- 2014-11-07 12:00:04.486 - Thread: 1 -> GC Memory: 359,155,640 B
- 2014-11-07 12:00:09.475 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:00:09.475 - Thread: 1 -> Character state: True
- 2014-11-07 12:00:09.475 - Thread: 1 -> IsServer: True
- 2014-11-07 12:00:09.475 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:00:09.475 - Thread: 1 -> Autosave
- 2014-11-07 12:00:09.475 - Thread: 1 -> Saving world - START
- 2014-11-07 12:00:09.475 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:00:09.475 - Thread: 1 -> Before snapshot.: GC Memory: 359,409,592 B
- 2014-11-07 12:00:09.490 - Thread: 1 -> After snapshot.: GC Memory: 360,579,656 B
- 2014-11-07 12:00:09.490 - Thread: 1 -> Directory cleanup: GC Memory: 360,579,656 B
- 2014-11-07 12:00:09.490 - Thread: 1 -> Saving world - END
- 2014-11-07 12:00:09.490 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 12:00:09.490 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 12:00:09.833 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 12:00:34.495 - Thread: 1 -> GC Memory: 360,180,952 B
- 2014-11-07 12:01:04.505 - Thread: 1 -> GC Memory: 357,657,176 B
- 2014-11-07 12:01:34.515 - Thread: 1 -> GC Memory: 359,320,536 B
- 2014-11-07 12:01:36.102 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 12:01:36.102 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 12:01:36.103 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 12:01:36.103 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 12:01:36.104 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 12:01:36.104 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 12:01:36.104 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 12:01:36.104 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 12:01:36.104 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 12:01:36.104 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 12:01:36.105 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 12:01:36.105 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 12:01:36.105 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 12:01:36.105 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 12:01:36.105 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 12:01:36.105 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 12:01:36.109 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 12:01:36.121 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 12:01:36.121 - Thread: 1 -> Next activation in 00:16:49.6934213
- 2014-11-07 12:02:04.523 - Thread: 1 -> GC Memory: 362,112,144 B
- 2014-11-07 12:02:34.531 - Thread: 1 -> GC Memory: 362,514,064 B
- 2014-11-07 12:03:04.540 - Thread: 1 -> GC Memory: 358,678,928 B
- 2014-11-07 12:03:34.549 - Thread: 1 -> GC Memory: 359,072,144 B
- 2014-11-07 12:04:04.558 - Thread: 1 -> GC Memory: 359,466,000 B
- 2014-11-07 12:04:34.567 - Thread: 1 -> GC Memory: 359,834,640 B
- 2014-11-07 12:05:04.576 - Thread: 1 -> GC Memory: 360,219,024 B
- 2014-11-07 12:05:09.497 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:05:09.497 - Thread: 1 -> Character state: True
- 2014-11-07 12:05:09.497 - Thread: 1 -> IsServer: True
- 2014-11-07 12:05:09.497 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:05:09.497 - Thread: 1 -> Autosave
- 2014-11-07 12:05:09.497 - Thread: 1 -> Saving world - START
- 2014-11-07 12:05:09.497 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:05:09.497 - Thread: 1 -> Before snapshot.: GC Memory: 362,195,128 B
- 2014-11-07 12:05:09.511 - Thread: 1 -> After snapshot.: GC Memory: 361,875,640 B
- 2014-11-07 12:05:09.511 - Thread: 1 -> Directory cleanup: GC Memory: 361,875,640 B
- 2014-11-07 12:05:09.511 - Thread: 1 -> Saving world - END
- 2014-11-07 12:05:09.511 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 12:05:09.512 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 12:05:09.891 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 12:05:34.585 - Thread: 1 -> GC Memory: 363,784,088 B
- 2014-11-07 12:06:04.593 - Thread: 1 -> GC Memory: 364,170,712 B
- 2014-11-07 12:06:34.602 - Thread: 1 -> GC Memory: 364,562,712 B
- 2014-11-07 12:07:04.611 - Thread: 1 -> GC Memory: 364,955,544 B
- 2014-11-07 12:07:34.619 - Thread: 1 -> GC Memory: 365,177,624 B
- 2014-11-07 12:08:04.629 - Thread: 1 -> GC Memory: 364,825,880 B
- 2014-11-07 12:08:34.637 - Thread: 1 -> GC Memory: 358,860,584 B
- 2014-11-07 12:09:04.646 - Thread: 1 -> GC Memory: 360,491,560 B
- 2014-11-07 12:09:34.655 - Thread: 1 -> GC Memory: 357,918,248 B
- 2014-11-07 12:10:04.664 - Thread: 1 -> GC Memory: 359,556,904 B
- 2014-11-07 12:10:09.517 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:10:09.517 - Thread: 1 -> Character state: True
- 2014-11-07 12:10:09.517 - Thread: 1 -> IsServer: True
- 2014-11-07 12:10:09.517 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:10:09.517 - Thread: 1 -> Autosave
- 2014-11-07 12:10:09.517 - Thread: 1 -> Saving world - START
- 2014-11-07 12:10:09.518 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:10:09.518 - Thread: 1 -> Before snapshot.: GC Memory: 359,581,480 B
- 2014-11-07 12:10:09.533 - Thread: 1 -> After snapshot.: GC Memory: 360,604,088 B
- 2014-11-07 12:10:09.533 - Thread: 1 -> Directory cleanup: GC Memory: 360,604,088 B
- 2014-11-07 12:10:09.533 - Thread: 1 -> Saving world - END
- 2014-11-07 12:10:09.533 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 12:10:09.533 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 12:10:09.884 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 12:10:34.672 - Thread: 1 -> GC Memory: 363,771,304 B
- 2014-11-07 12:11:04.681 - Thread: 1 -> GC Memory: 361,182,760 B
- 2014-11-07 12:11:34.690 - Thread: 1 -> GC Memory: 362,829,224 B
- 2014-11-07 12:12:04.700 - Thread: 1 -> GC Memory: 364,468,520 B
- 2014-11-07 12:12:34.708 - Thread: 1 -> GC Memory: 358,704,768 B
- 2014-11-07 12:13:04.717 - Thread: 1 -> GC Memory: 360,344,640 B
- 2014-11-07 12:13:34.726 - Thread: 1 -> GC Memory: 357,811,840 B
- 2014-11-07 12:14:04.734 - Thread: 1 -> GC Memory: 359,425,792 B
- 2014-11-07 12:14:34.743 - Thread: 1 -> GC Memory: 361,080,448 B
- 2014-11-07 12:15:04.752 - Thread: 1 -> GC Memory: 358,549,376 B
- 2014-11-07 12:15:09.538 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:15:09.538 - Thread: 1 -> Character state: True
- 2014-11-07 12:15:09.538 - Thread: 1 -> IsServer: True
- 2014-11-07 12:15:09.538 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:15:09.538 - Thread: 1 -> Autosave
- 2014-11-07 12:15:09.538 - Thread: 1 -> Saving world - START
- 2014-11-07 12:15:09.538 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:15:09.538 - Thread: 1 -> Before snapshot.: GC Memory: 358,451,072 B
- 2014-11-07 12:15:09.554 - Thread: 1 -> After snapshot.: GC Memory: 360,446,888 B
- 2014-11-07 12:15:09.555 - Thread: 1 -> Directory cleanup: GC Memory: 360,446,888 B
- 2014-11-07 12:15:09.555 - Thread: 1 -> Saving world - END
- 2014-11-07 12:15:09.555 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 12:15:09.555 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 12:15:09.888 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 12:15:34.761 - Thread: 1 -> GC Memory: 363,039,000 B
- 2014-11-07 12:16:04.769 - Thread: 1 -> GC Memory: 364,687,328 B
- 2014-11-07 12:16:34.778 - Thread: 1 -> GC Memory: 358,862,976 B
- 2014-11-07 12:17:04.788 - Thread: 1 -> GC Memory: 360,492,224 B
- 2014-11-07 12:17:34.796 - Thread: 1 -> GC Memory: 357,951,744 B
- 2014-11-07 12:18:04.805 - Thread: 1 -> GC Memory: 359,591,232 B
- 2014-11-07 12:18:26.326 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 12:18:26.326 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 12:18:26.329 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 12:18:26.329 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 12:18:26.330 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 12:18:26.331 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 12:18:26.336 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 12:18:26.336 - Thread: 1 -> Next activation in 00:16:41.0818447
- 2014-11-07 12:18:34.815 - Thread: 1 -> GC Memory: 360,130,816 B
- 2014-11-07 12:19:04.823 - Thread: 1 -> GC Memory: 359,751,160 B
- 2014-11-07 12:19:34.831 - Thread: 1 -> GC Memory: 359,046,392 B
- 2014-11-07 12:20:04.840 - Thread: 1 -> GC Memory: 358,358,904 B
- 2014-11-07 12:20:09.560 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:20:09.560 - Thread: 1 -> Character state: True
- 2014-11-07 12:20:09.560 - Thread: 1 -> IsServer: True
- 2014-11-07 12:20:09.560 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:20:09.560 - Thread: 1 -> Autosave
- 2014-11-07 12:20:09.560 - Thread: 1 -> Saving world - START
- 2014-11-07 12:20:09.560 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:20:09.560 - Thread: 1 -> Before snapshot.: GC Memory: 359,087,992 B
- 2014-11-07 12:20:09.576 - Thread: 1 -> After snapshot.: GC Memory: 361,220,320 B
- 2014-11-07 12:20:09.576 - Thread: 1 -> Directory cleanup: GC Memory: 361,220,320 B
- 2014-11-07 12:20:09.576 - Thread: 1 -> Saving world - END
- 2014-11-07 12:20:09.576 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 12:20:09.576 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 12:20:09.942 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 12:20:34.850 - Thread: 1 -> GC Memory: 358,891,568 B
- 2014-11-07 12:21:04.859 - Thread: 1 -> GC Memory: 358,211,888 B
- 2014-11-07 12:21:34.868 - Thread: 1 -> GC Memory: 361,704,368 B
- 2014-11-07 12:22:04.876 - Thread: 1 -> GC Memory: 360,997,808 B
- 2014-11-07 12:22:34.885 - Thread: 1 -> GC Memory: 360,292,976 B
- 2014-11-07 12:23:04.893 - Thread: 1 -> GC Memory: 359,555,760 B
- 2014-11-07 12:23:34.902 - Thread: 1 -> GC Memory: 358,810,288 B
- 2014-11-07 12:24:04.911 - Thread: 1 -> GC Memory: 358,080,816 B
- 2014-11-07 12:24:34.920 - Thread: 1 -> GC Memory: 361,563,888 B
- 2014-11-07 12:25:04.929 - Thread: 1 -> GC Memory: 360,841,264 B
- 2014-11-07 12:25:09.581 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:25:09.581 - Thread: 1 -> Character state: True
- 2014-11-07 12:25:09.581 - Thread: 1 -> IsServer: True
- 2014-11-07 12:25:09.581 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:25:09.581 - Thread: 1 -> Autosave
- 2014-11-07 12:25:09.581 - Thread: 1 -> Saving world - START
- 2014-11-07 12:25:09.581 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:25:09.581 - Thread: 1 -> Before snapshot.: GC Memory: 361,226,288 B
- 2014-11-07 12:25:09.596 - Thread: 1 -> After snapshot.: GC Memory: 361,288,584 B
- 2014-11-07 12:25:09.596 - Thread: 1 -> Directory cleanup: GC Memory: 361,288,584 B
- 2014-11-07 12:25:09.596 - Thread: 1 -> Saving world - END
- 2014-11-07 12:25:09.596 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 12:25:09.596 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 12:25:09.934 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 12:25:34.937 - Thread: 1 -> GC Memory: 361,576,352 B
- 2014-11-07 12:26:04.947 - Thread: 1 -> GC Memory: 363,191,048 B
- 2014-11-07 12:26:34.955 - Thread: 1 -> GC Memory: 364,845,216 B
- 2014-11-07 12:27:04.965 - Thread: 1 -> GC Memory: 362,272,800 B
- 2014-11-07 12:27:34.973 - Thread: 1 -> GC Memory: 360,221,784 B
- 2014-11-07 12:28:04.982 - Thread: 1 -> GC Memory: 357,664,408 B
- 2014-11-07 12:28:34.990 - Thread: 1 -> GC Memory: 359,304,408 B
- 2014-11-07 12:29:05.000 - Thread: 1 -> GC Memory: 360,933,656 B
- 2014-11-07 12:29:35.009 - Thread: 1 -> GC Memory: 358,393,496 B
- 2014-11-07 12:30:05.017 - Thread: 1 -> GC Memory: 360,033,880 B
- 2014-11-07 12:30:09.603 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:30:09.603 - Thread: 1 -> Character state: True
- 2014-11-07 12:30:09.603 - Thread: 1 -> IsServer: True
- 2014-11-07 12:30:09.603 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:30:09.603 - Thread: 1 -> Autosave
- 2014-11-07 12:30:09.603 - Thread: 1 -> Saving world - START
- 2014-11-07 12:30:09.603 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:30:09.603 - Thread: 1 -> Before snapshot.: GC Memory: 359,591,512 B
- 2014-11-07 12:30:09.619 - Thread: 1 -> After snapshot.: GC Memory: 360,602,280 B
- 2014-11-07 12:30:09.619 - Thread: 1 -> Directory cleanup: GC Memory: 360,602,280 B
- 2014-11-07 12:30:09.619 - Thread: 1 -> Saving world - END
- 2014-11-07 12:30:09.619 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 12:30:09.619 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 12:30:09.953 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 12:30:35.026 - Thread: 1 -> GC Memory: 364,890,560 B
- 2014-11-07 12:31:05.036 - Thread: 1 -> GC Memory: 362,348,144 B
- 2014-11-07 12:31:35.044 - Thread: 1 -> GC Memory: 360,119,328 B
- 2014-11-07 12:32:05.052 - Thread: 1 -> GC Memory: 357,566,064 B
- 2014-11-07 12:32:35.061 - Thread: 1 -> GC Memory: 359,188,528 B
- 2014-11-07 12:33:05.070 - Thread: 1 -> GC Memory: 360,826,608 B
- 2014-11-07 12:33:35.078 - Thread: 1 -> GC Memory: 358,278,896 B
- 2014-11-07 12:34:05.088 - Thread: 1 -> GC Memory: 359,892,720 B
- 2014-11-07 12:34:35.097 - Thread: 1 -> GC Memory: 361,508,016 B
- 2014-11-07 12:35:05.106 - Thread: 1 -> GC Memory: 358,975,344 B
- 2014-11-07 12:35:08.518 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 12:35:08.518 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 12:35:08.519 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 12:35:08.519 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 12:35:08.520 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 12:35:08.520 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 12:35:08.520 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 12:35:08.520 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 12:35:08.520 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 12:35:08.520 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 12:35:08.520 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 12:35:08.520 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 12:35:08.521 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 12:35:08.521 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 12:35:08.521 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 12:35:08.521 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 12:35:08.527 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 12:35:08.537 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 12:35:08.538 - Thread: 1 -> Next activation in 00:16:45.4413615
- 2014-11-07 12:35:09.625 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:35:09.625 - Thread: 1 -> Character state: True
- 2014-11-07 12:35:09.625 - Thread: 1 -> IsServer: True
- 2014-11-07 12:35:09.625 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:35:09.625 - Thread: 1 -> Autosave
- 2014-11-07 12:35:09.625 - Thread: 1 -> Saving world - START
- 2014-11-07 12:35:09.625 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:35:09.625 - Thread: 1 -> Before snapshot.: GC Memory: 361,331,136 B
- 2014-11-07 12:35:09.642 - Thread: 1 -> After snapshot.: GC Memory: 361,858,328 B
- 2014-11-07 12:35:09.642 - Thread: 1 -> Directory cleanup: GC Memory: 361,858,328 B
- 2014-11-07 12:35:09.642 - Thread: 1 -> Saving world - END
- 2014-11-07 12:35:09.642 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 12:35:09.642 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 12:35:09.999 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 12:35:35.115 - Thread: 1 -> GC Memory: 360,700,528 B
- 2014-11-07 12:36:05.123 - Thread: 1 -> GC Memory: 361,068,712 B
- 2014-11-07 12:36:35.132 - Thread: 1 -> GC Memory: 361,421,096 B
- 2014-11-07 12:37:05.141 - Thread: 1 -> GC Memory: 361,798,568 B
- 2014-11-07 12:37:35.150 - Thread: 1 -> GC Memory: 362,208,936 B
- 2014-11-07 12:38:05.159 - Thread: 1 -> GC Memory: 358,381,864 B
- 2014-11-07 12:38:35.168 - Thread: 1 -> GC Memory: 358,750,504 B
- 2014-11-07 12:39:05.176 - Thread: 1 -> GC Memory: 359,135,400 B
- 2014-11-07 12:39:35.185 - Thread: 1 -> GC Memory: 359,537,064 B
- 2014-11-07 12:40:05.195 - Thread: 1 -> GC Memory: 359,897,384 B
- 2014-11-07 12:40:09.646 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:40:09.646 - Thread: 1 -> Character state: True
- 2014-11-07 12:40:09.646 - Thread: 1 -> IsServer: True
- 2014-11-07 12:40:09.646 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:40:09.646 - Thread: 1 -> Autosave
- 2014-11-07 12:40:09.646 - Thread: 1 -> Saving world - START
- 2014-11-07 12:40:09.646 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:40:09.646 - Thread: 1 -> Before snapshot.: GC Memory: 360,888,616 B
- 2014-11-07 12:40:09.661 - Thread: 1 -> After snapshot.: GC Memory: 361,694,200 B
- 2014-11-07 12:40:09.661 - Thread: 1 -> Directory cleanup: GC Memory: 361,694,200 B
- 2014-11-07 12:40:09.661 - Thread: 1 -> Saving world - END
- 2014-11-07 12:40:09.661 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 12:40:09.662 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 12:40:10.006 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 12:40:35.203 - Thread: 1 -> GC Memory: 365,957,024 B
- 2014-11-07 12:41:05.212 - Thread: 1 -> GC Memory: 366,318,112 B
- 2014-11-07 12:41:35.221 - Thread: 1 -> GC Memory: 362,532,896 B
- 2014-11-07 12:42:05.230 - Thread: 1 -> GC Memory: 361,013,864 B
- 2014-11-07 12:42:35.237 - Thread: 1 -> GC Memory: 358,483,656 B
- 2014-11-07 12:43:05.248 - Thread: 1 -> GC Memory: 360,122,864 B
- 2014-11-07 12:43:35.256 - Thread: 1 -> GC Memory: 357,558,064 B
- 2014-11-07 12:44:05.264 - Thread: 1 -> GC Memory: 359,214,600 B
- 2014-11-07 12:44:35.273 - Thread: 1 -> GC Memory: 360,843,592 B
- 2014-11-07 12:45:05.282 - Thread: 1 -> GC Memory: 358,278,984 B
- 2014-11-07 12:45:09.667 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:45:09.667 - Thread: 1 -> Character state: True
- 2014-11-07 12:45:09.667 - Thread: 1 -> IsServer: True
- 2014-11-07 12:45:09.667 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:45:09.667 - Thread: 1 -> Autosave
- 2014-11-07 12:45:09.667 - Thread: 1 -> Saving world - START
- 2014-11-07 12:45:09.667 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:45:09.667 - Thread: 1 -> Before snapshot.: GC Memory: 357,492,680 B
- 2014-11-07 12:45:09.680 - Thread: 1 -> After snapshot.: GC Memory: 361,049,960 B
- 2014-11-07 12:45:09.680 - Thread: 1 -> Directory cleanup: GC Memory: 361,049,960 B
- 2014-11-07 12:45:09.680 - Thread: 1 -> Saving world - END
- 2014-11-07 12:45:09.680 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 12:45:09.680 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 12:45:10.022 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 12:45:35.291 - Thread: 1 -> GC Memory: 364,351,536 B
- 2014-11-07 12:46:05.299 - Thread: 1 -> GC Memory: 358,813,136 B
- 2014-11-07 12:46:35.309 - Thread: 1 -> GC Memory: 360,443,296 B
- 2014-11-07 12:47:05.318 - Thread: 1 -> GC Memory: 357,918,904 B
- 2014-11-07 12:47:35.326 - Thread: 1 -> GC Memory: 359,524,320 B
- 2014-11-07 12:48:05.335 - Thread: 1 -> GC Memory: 361,162,976 B
- 2014-11-07 12:48:35.344 - Thread: 1 -> GC Memory: 358,606,560 B
- 2014-11-07 12:49:05.353 - Thread: 1 -> GC Memory: 360,238,368 B
- 2014-11-07 12:49:35.361 - Thread: 1 -> GC Memory: 357,689,312 B
- 2014-11-07 12:50:05.371 - Thread: 1 -> GC Memory: 359,345,696 B
- 2014-11-07 12:50:09.688 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:50:09.688 - Thread: 1 -> Character state: True
- 2014-11-07 12:50:09.688 - Thread: 1 -> IsServer: True
- 2014-11-07 12:50:09.688 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:50:09.688 - Thread: 1 -> Autosave
- 2014-11-07 12:50:09.688 - Thread: 1 -> Saving world - START
- 2014-11-07 12:50:09.688 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:50:09.688 - Thread: 1 -> Before snapshot.: GC Memory: 358,451,424 B
- 2014-11-07 12:50:09.703 - Thread: 1 -> After snapshot.: GC Memory: 360,447,400 B
- 2014-11-07 12:50:09.703 - Thread: 1 -> Directory cleanup: GC Memory: 360,447,400 B
- 2014-11-07 12:50:09.703 - Thread: 1 -> Saving world - END
- 2014-11-07 12:50:09.704 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 12:50:09.704 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 12:50:10.050 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 12:50:35.380 - Thread: 1 -> GC Memory: 361,323,544 B
- 2014-11-07 12:51:05.387 - Thread: 1 -> GC Memory: 362,971,752 B
- 2014-11-07 12:51:35.397 - Thread: 1 -> GC Memory: 364,584,616 B
- 2014-11-07 12:51:54.726 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 12:51:54.726 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 12:51:54.730 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 12:51:54.730 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 12:51:54.731 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 12:51:54.731 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 12:51:54.735 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 12:51:54.735 - Thread: 1 -> Next activation in 00:13:36.5869295
- 2014-11-07 12:52:05.406 - Thread: 1 -> GC Memory: 362,063,344 B
- 2014-11-07 12:52:35.415 - Thread: 1 -> GC Memory: 362,481,160 B
- 2014-11-07 12:53:05.424 - Thread: 1 -> GC Memory: 362,915,336 B
- 2014-11-07 12:53:35.432 - Thread: 1 -> GC Memory: 359,935,808 B
- 2014-11-07 12:54:05.442 - Thread: 1 -> GC Memory: 360,320,832 B
- 2014-11-07 12:54:35.450 - Thread: 1 -> GC Memory: 360,731,072 B
- 2014-11-07 12:55:05.459 - Thread: 1 -> GC Memory: 361,132,472 B
- 2014-11-07 12:55:09.710 - Thread: 1 -> Autosave initiated
- 2014-11-07 12:55:09.710 - Thread: 1 -> Character state: True
- 2014-11-07 12:55:09.710 - Thread: 1 -> IsServer: True
- 2014-11-07 12:55:09.710 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 12:55:09.710 - Thread: 1 -> Autosave
- 2014-11-07 12:55:09.710 - Thread: 1 -> Saving world - START
- 2014-11-07 12:55:09.710 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 12:55:09.710 - Thread: 1 -> Before snapshot.: GC Memory: 361,116,088 B
- 2014-11-07 12:55:09.725 - Thread: 1 -> After snapshot.: GC Memory: 361,305,320 B
- 2014-11-07 12:55:09.725 - Thread: 1 -> Directory cleanup: GC Memory: 361,305,320 B
- 2014-11-07 12:55:09.725 - Thread: 1 -> Saving world - END
- 2014-11-07 12:55:09.725 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 12:55:09.725 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 12:55:10.069 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 12:55:35.469 - Thread: 1 -> GC Memory: 362,254,368 B
- 2014-11-07 12:56:05.477 - Thread: 1 -> GC Memory: 362,664,096 B
- 2014-11-07 12:56:35.485 - Thread: 1 -> GC Memory: 363,106,464 B
- 2014-11-07 12:57:05.494 - Thread: 1 -> GC Memory: 360,206,176 B
- 2014-11-07 12:57:35.503 - Thread: 1 -> GC Memory: 360,633,760 B
- 2014-11-07 12:58:05.512 - Thread: 1 -> GC Memory: 361,076,960 B
- 2014-11-07 12:58:35.521 - Thread: 1 -> GC Memory: 361,495,840 B
- 2014-11-07 12:59:05.530 - Thread: 1 -> GC Memory: 359,280,704 B
- 2014-11-07 12:59:35.539 - Thread: 1 -> GC Memory: 360,929,984 B
- 2014-11-07 13:00:05.547 - Thread: 1 -> GC Memory: 358,362,816 B
- 2014-11-07 13:00:09.732 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:00:09.732 - Thread: 1 -> Character state: True
- 2014-11-07 13:00:09.732 - Thread: 1 -> IsServer: True
- 2014-11-07 13:00:09.732 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:00:09.732 - Thread: 1 -> Autosave
- 2014-11-07 13:00:09.732 - Thread: 1 -> Saving world - START
- 2014-11-07 13:00:09.732 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:00:09.732 - Thread: 1 -> Before snapshot.: GC Memory: 361,414,272 B
- 2014-11-07 13:00:09.747 - Thread: 1 -> After snapshot.: GC Memory: 361,308,720 B
- 2014-11-07 13:00:09.747 - Thread: 1 -> Directory cleanup: GC Memory: 361,308,720 B
- 2014-11-07 13:00:09.747 - Thread: 1 -> Saving world - END
- 2014-11-07 13:00:09.747 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 13:00:09.747 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 13:00:10.089 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 13:00:35.556 - Thread: 1 -> GC Memory: 359,379,936 B
- 2014-11-07 13:01:05.565 - Thread: 1 -> GC Memory: 360,534,392 B
- 2014-11-07 13:01:35.573 - Thread: 1 -> GC Memory: 357,992,440 B
- 2014-11-07 13:02:05.582 - Thread: 1 -> GC Memory: 359,623,160 B
- 2014-11-07 13:02:35.592 - Thread: 1 -> GC Memory: 361,253,368 B
- 2014-11-07 13:03:05.600 - Thread: 1 -> GC Memory: 358,688,760 B
- 2014-11-07 13:03:35.609 - Thread: 1 -> GC Memory: 360,327,920 B
- 2014-11-07 13:04:05.618 - Thread: 1 -> GC Memory: 357,779,320 B
- 2014-11-07 13:04:35.627 - Thread: 1 -> GC Memory: 359,401,336 B
- 2014-11-07 13:05:05.636 - Thread: 1 -> GC Memory: 361,092,752 B
- 2014-11-07 13:05:09.753 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:05:09.753 - Thread: 1 -> Character state: True
- 2014-11-07 13:05:09.753 - Thread: 1 -> IsServer: True
- 2014-11-07 13:05:09.753 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:05:09.753 - Thread: 1 -> Autosave
- 2014-11-07 13:05:09.753 - Thread: 1 -> Saving world - START
- 2014-11-07 13:05:09.753 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:05:09.753 - Thread: 1 -> Before snapshot.: GC Memory: 359,831,184 B
- 2014-11-07 13:05:09.768 - Thread: 1 -> After snapshot.: GC Memory: 360,626,320 B
- 2014-11-07 13:05:09.768 - Thread: 1 -> Directory cleanup: GC Memory: 360,626,320 B
- 2014-11-07 13:05:09.768 - Thread: 1 -> Saving world - END
- 2014-11-07 13:05:09.768 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 13:05:09.768 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 13:05:10.115 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 13:05:32.144 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 13:05:32.144 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 13:05:32.145 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 13:05:32.145 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 13:05:32.147 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 13:05:32.152 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 13:05:32.166 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 13:05:32.166 - Thread: 1 -> Next activation in 00:09:07.4347950
- 2014-11-07 13:05:35.644 - Thread: 1 -> GC Memory: 361,681,656 B
- 2014-11-07 13:06:05.653 - Thread: 1 -> GC Memory: 365,633,768 B
- 2014-11-07 13:06:35.663 - Thread: 1 -> GC Memory: 364,076,776 B
- 2014-11-07 13:07:05.672 - Thread: 1 -> GC Memory: 366,699,176 B
- 2014-11-07 13:07:35.680 - Thread: 1 -> GC Memory: 365,109,416 B
- 2014-11-07 13:08:05.689 - Thread: 1 -> GC Memory: 358,976,584 B
- 2014-11-07 13:08:20.265 - Thread: 1 -> Peer2Peer_SessionRequest 76561197996306113
- 2014-11-07 13:08:23.981 - Thread: 1 -> OnConnectedClient lord-boo attempt
- 2014-11-07 13:08:24.366 - Thread: 1 -> Server ValidateAuthTicketResponse (k_EAuthSessionResponseOK), owner: 76561197996306113
- 2014-11-07 13:08:24.484 - Thread: 1 -> World request received: lord-boo
- 2014-11-07 13:08:24.484 - Thread: 1 -> ...responding
- 2014-11-07 13:08:35.690 - Thread: 1 -> GC Memory: 408,122,464 B
- 2014-11-07 13:09:05.698 - Thread: 1 -> GC Memory: 403,543,144 B
- 2014-11-07 13:09:35.708 - Thread: 1 -> GC Memory: 406,214,376 B
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayJump'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayRunRock'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayRunMetal'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlaySprintRock'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlaySprintMetal'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayFallRock'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayFallMetal'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayJet'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayJetRun'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayCrouchDwn'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayCrouchUp'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayCrouchRock'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayCrouchMetal'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayVocPain'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayIronSightActivate'
- 2014-11-07 13:09:53.733 - Thread: 1 -> Could not find any sound for 'PlayIronSightDeactivate'
- 2014-11-07 13:10:05.716 - Thread: 1 -> GC Memory: 418,743,088 B
- 2014-11-07 13:10:09.766 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:10:09.766 - Thread: 1 -> Character state: True
- 2014-11-07 13:10:09.766 - Thread: 1 -> IsServer: True
- 2014-11-07 13:10:09.766 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:10:09.766 - Thread: 1 -> Autosave
- 2014-11-07 13:10:09.766 - Thread: 1 -> Saving world - START
- 2014-11-07 13:10:09.766 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:10:09.766 - Thread: 1 -> Before snapshot.: GC Memory: 420,022,304 B
- 2014-11-07 13:10:09.788 - Thread: 1 -> After snapshot.: GC Memory: 419,941,936 B
- 2014-11-07 13:10:09.788 - Thread: 1 -> Directory cleanup: GC Memory: 419,941,936 B
- 2014-11-07 13:10:09.788 - Thread: 1 -> Saving world - END
- 2014-11-07 13:10:09.788 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 13:10:09.788 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 13:10:10.134 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 13:10:35.725 - Thread: 1 -> GC Memory: 417,560,424 B
- 2014-11-07 13:11:05.734 - Thread: 1 -> GC Memory: 386,409,704 B
- 2014-11-07 13:11:35.744 - Thread: 1 -> GC Memory: 386,252,360 B
- 2014-11-07 13:12:05.753 - Thread: 1 -> GC Memory: 389,360,616 B
- 2014-11-07 13:12:35.761 - Thread: 1 -> GC Memory: 386,721,704 B
- 2014-11-07 13:13:05.769 - Thread: 1 -> GC Memory: 386,876,208 B
- 2014-11-07 13:13:35.778 - Thread: 1 -> GC Memory: 387,425,712 B
- 2014-11-07 13:14:05.787 - Thread: 1 -> GC Memory: 385,754,632 B
- 2014-11-07 13:14:35.796 - Thread: 1 -> GC Memory: 386,647,304 B
- 2014-11-07 13:14:41.333 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 13:14:41.333 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 13:14:41.335 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 13:14:41.335 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 13:14:41.336 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 13:14:41.336 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 13:14:41.336 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 13:14:41.337 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 13:14:41.337 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 13:14:41.337 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 13:14:41.337 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 13:14:41.337 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 13:14:41.337 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 13:14:41.337 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 13:14:41.337 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 13:14:41.337 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 13:14:41.343 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 13:14:41.363 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 13:14:41.363 - Thread: 1 -> Next activation in 00:13:36.7831652
- 2014-11-07 13:15:05.805 - Thread: 1 -> GC Memory: 386,180,536 B
- 2014-11-07 13:15:09.788 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:15:09.788 - Thread: 1 -> Character state: True
- 2014-11-07 13:15:09.788 - Thread: 1 -> IsServer: True
- 2014-11-07 13:15:09.788 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:15:09.788 - Thread: 1 -> Autosave
- 2014-11-07 13:15:09.788 - Thread: 1 -> Saving world - START
- 2014-11-07 13:15:09.788 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:15:09.788 - Thread: 1 -> Before snapshot.: GC Memory: 387,075,064 B
- 2014-11-07 13:15:09.802 - Thread: 1 -> After snapshot.: GC Memory: 388,755,144 B
- 2014-11-07 13:15:09.802 - Thread: 1 -> Directory cleanup: GC Memory: 388,755,144 B
- 2014-11-07 13:15:09.802 - Thread: 1 -> Saving world - END
- 2014-11-07 13:15:09.802 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 13:15:09.803 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 13:15:10.156 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 13:15:35.814 - Thread: 1 -> GC Memory: 391,045,336 B
- 2014-11-07 13:16:05.824 - Thread: 1 -> GC Memory: 385,407,592 B
- 2014-11-07 13:16:35.831 - Thread: 1 -> GC Memory: 385,391,336 B
- 2014-11-07 13:17:05.843 - Thread: 1 -> GC Memory: 385,407,720 B
- 2014-11-07 13:17:35.848 - Thread: 1 -> GC Memory: 386,341,736 B
- 2014-11-07 13:18:05.857 - Thread: 1 -> GC Memory: 387,840,744 B
- 2014-11-07 13:18:30.981 - Thread: 1 -> User left lord-boo
- 2014-11-07 13:18:35.866 - Thread: 1 -> GC Memory: 387,669,864 B
- 2014-11-07 13:19:05.875 - Thread: 1 -> GC Memory: 385,725,136 B
- 2014-11-07 13:19:35.883 - Thread: 1 -> GC Memory: 386,839,120 B
- 2014-11-07 13:20:05.892 - Thread: 1 -> GC Memory: 387,962,192 B
- 2014-11-07 13:20:09.808 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:20:09.808 - Thread: 1 -> Character state: True
- 2014-11-07 13:20:09.808 - Thread: 1 -> IsServer: True
- 2014-11-07 13:20:09.808 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:20:09.808 - Thread: 1 -> Autosave
- 2014-11-07 13:20:09.808 - Thread: 1 -> Saving world - START
- 2014-11-07 13:20:09.808 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:20:09.808 - Thread: 1 -> Before snapshot.: GC Memory: 387,930,384 B
- 2014-11-07 13:20:09.824 - Thread: 1 -> After snapshot.: GC Memory: 388,759,440 B
- 2014-11-07 13:20:09.824 - Thread: 1 -> Directory cleanup: GC Memory: 388,759,440 B
- 2014-11-07 13:20:09.824 - Thread: 1 -> Saving world - END
- 2014-11-07 13:20:09.824 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 13:20:09.824 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 13:20:10.175 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 13:20:35.901 - Thread: 1 -> GC Memory: 390,429,848 B
- 2014-11-07 13:21:05.909 - Thread: 1 -> GC Memory: 391,554,752 B
- 2014-11-07 13:21:35.918 - Thread: 1 -> GC Memory: 391,806,968 B
- 2014-11-07 13:22:05.927 - Thread: 1 -> GC Memory: 389,242,488 B
- 2014-11-07 13:22:35.938 - Thread: 1 -> GC Memory: 387,263,856 B
- 2014-11-07 13:23:05.945 - Thread: 1 -> GC Memory: 388,893,808 B
- 2014-11-07 13:23:35.953 - Thread: 1 -> GC Memory: 386,303,536 B
- 2014-11-07 13:24:05.963 - Thread: 1 -> GC Memory: 387,975,472 B
- 2014-11-07 13:24:35.971 - Thread: 1 -> GC Memory: 385,412,464 B
- 2014-11-07 13:25:05.980 - Thread: 1 -> GC Memory: 387,074,352 B
- 2014-11-07 13:25:09.829 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:25:09.829 - Thread: 1 -> Character state: True
- 2014-11-07 13:25:09.829 - Thread: 1 -> IsServer: True
- 2014-11-07 13:25:09.829 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:25:09.829 - Thread: 1 -> Autosave
- 2014-11-07 13:25:09.829 - Thread: 1 -> Saving world - START
- 2014-11-07 13:25:09.829 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:25:09.829 - Thread: 1 -> Before snapshot.: GC Memory: 385,345,328 B
- 2014-11-07 13:25:09.843 - Thread: 1 -> After snapshot.: GC Memory: 388,919,192 B
- 2014-11-07 13:25:09.843 - Thread: 1 -> Directory cleanup: GC Memory: 388,919,192 B
- 2014-11-07 13:25:09.843 - Thread: 1 -> Saving world - END
- 2014-11-07 13:25:09.843 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 13:25:09.843 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 13:25:10.183 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 13:25:35.989 - Thread: 1 -> GC Memory: 389,292,520 B
- 2014-11-07 13:26:05.998 - Thread: 1 -> GC Memory: 390,915,176 B
- 2014-11-07 13:26:36.007 - Thread: 1 -> GC Memory: 385,295,920 B
- 2014-11-07 13:27:06.015 - Thread: 1 -> GC Memory: 386,937,008 B
- 2014-11-07 13:27:36.024 - Thread: 1 -> GC Memory: 388,557,224 B
- 2014-11-07 13:28:06.033 - Thread: 1 -> GC Memory: 385,992,472 B
- 2014-11-07 13:28:18.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 13:28:18.751 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 13:28:18.752 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 13:28:18.752 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 13:28:18.752 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 13:28:18.752 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 13:28:18.752 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 13:28:18.752 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 13:28:18.753 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 13:28:18.754 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 13:28:18.754 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 13:28:18.754 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 13:28:18.757 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 13:28:18.757 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 13:28:18.757 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 13:28:18.757 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 13:28:18.757 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 13:28:18.757 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 13:28:18.757 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 13:28:18.757 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 13:28:18.758 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 13:28:18.758 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 13:28:18.759 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 13:28:18.760 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 13:28:18.760 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 13:28:18.761 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 13:28:18.762 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 13:28:18.762 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 13:28:18.776 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 13:28:18.776 - Thread: 1 -> Next activation in 00:12:53.3216884
- 2014-11-07 13:28:36.042 - Thread: 1 -> GC Memory: 386,981,272 B
- 2014-11-07 13:29:06.051 - Thread: 1 -> GC Memory: 388,259,096 B
- 2014-11-07 13:29:36.061 - Thread: 1 -> GC Memory: 389,528,856 B
- 2014-11-07 13:30:06.069 - Thread: 1 -> GC Memory: 390,715,256 B
- 2014-11-07 13:30:09.852 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:30:09.852 - Thread: 1 -> Character state: True
- 2014-11-07 13:30:09.852 - Thread: 1 -> IsServer: True
- 2014-11-07 13:30:09.852 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:30:09.852 - Thread: 1 -> Autosave
- 2014-11-07 13:30:09.852 - Thread: 1 -> Saving world - START
- 2014-11-07 13:30:09.852 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:30:09.852 - Thread: 1 -> Before snapshot.: GC Memory: 387,281,216 B
- 2014-11-07 13:30:09.868 - Thread: 1 -> After snapshot.: GC Memory: 389,658,664 B
- 2014-11-07 13:30:09.868 - Thread: 1 -> Directory cleanup: GC Memory: 389,658,664 B
- 2014-11-07 13:30:09.868 - Thread: 1 -> Saving world - END
- 2014-11-07 13:30:09.868 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 13:30:09.868 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 13:30:10.222 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 13:30:36.078 - Thread: 1 -> GC Memory: 393,296,824 B
- 2014-11-07 13:31:06.087 - Thread: 1 -> GC Memory: 390,372,728 B
- 2014-11-07 13:31:36.095 - Thread: 1 -> GC Memory: 391,676,984 B
- 2014-11-07 13:32:06.104 - Thread: 1 -> GC Memory: 393,012,984 B
- 2014-11-07 13:32:36.113 - Thread: 1 -> GC Memory: 386,635,160 B
- 2014-11-07 13:33:06.122 - Thread: 1 -> GC Memory: 387,929,624 B
- 2014-11-07 13:33:36.131 - Thread: 1 -> GC Memory: 389,182,872 B
- 2014-11-07 13:34:06.140 - Thread: 1 -> GC Memory: 390,461,848 B
- 2014-11-07 13:34:36.149 - Thread: 1 -> GC Memory: 387,561,112 B
- 2014-11-07 13:35:06.156 - Thread: 1 -> GC Memory: 388,814,456 B
- 2014-11-07 13:35:09.872 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:35:09.873 - Thread: 1 -> Character state: True
- 2014-11-07 13:35:09.873 - Thread: 1 -> IsServer: True
- 2014-11-07 13:35:09.873 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:35:09.873 - Thread: 1 -> Autosave
- 2014-11-07 13:35:09.873 - Thread: 1 -> Saving world - START
- 2014-11-07 13:35:09.873 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:35:09.873 - Thread: 1 -> Before snapshot.: GC Memory: 386,864,760 B
- 2014-11-07 13:35:09.887 - Thread: 1 -> After snapshot.: GC Memory: 390,438,424 B
- 2014-11-07 13:35:09.887 - Thread: 1 -> Directory cleanup: GC Memory: 390,438,424 B
- 2014-11-07 13:35:09.887 - Thread: 1 -> Saving world - END
- 2014-11-07 13:35:09.887 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 13:35:09.887 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 13:35:10.237 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 13:35:36.165 - Thread: 1 -> GC Memory: 386,722,912 B
- 2014-11-07 13:36:06.174 - Thread: 1 -> GC Memory: 388,344,824 B
- 2014-11-07 13:36:36.183 - Thread: 1 -> GC Memory: 385,787,808 B
- 2014-11-07 13:37:06.192 - Thread: 1 -> GC Memory: 387,394,080 B
- 2014-11-07 13:37:36.201 - Thread: 1 -> GC Memory: 389,025,352 B
- 2014-11-07 13:38:06.210 - Thread: 1 -> GC Memory: 386,485,024 B
- 2014-11-07 13:38:36.219 - Thread: 1 -> GC Memory: 388,124,384 B
- 2014-11-07 13:39:06.227 - Thread: 1 -> GC Memory: 385,566,496 B
- 2014-11-07 13:39:36.236 - Thread: 1 -> GC Memory: 387,237,920 B
- 2014-11-07 13:40:06.245 - Thread: 1 -> GC Memory: 388,876,920 B
- 2014-11-07 13:40:09.894 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:40:09.894 - Thread: 1 -> Character state: True
- 2014-11-07 13:40:09.894 - Thread: 1 -> IsServer: True
- 2014-11-07 13:40:09.894 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:40:09.894 - Thread: 1 -> Autosave
- 2014-11-07 13:40:09.894 - Thread: 1 -> Saving world - START
- 2014-11-07 13:40:09.894 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:40:09.894 - Thread: 1 -> Before snapshot.: GC Memory: 386,812,280 B
- 2014-11-07 13:40:09.908 - Thread: 1 -> After snapshot.: GC Memory: 388,442,344 B
- 2014-11-07 13:40:09.908 - Thread: 1 -> Directory cleanup: GC Memory: 388,442,344 B
- 2014-11-07 13:40:09.908 - Thread: 1 -> Saving world - END
- 2014-11-07 13:40:09.909 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 13:40:09.909 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 13:40:10.259 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 13:40:36.253 - Thread: 1 -> GC Memory: 388,978,968 B
- 2014-11-07 13:41:06.263 - Thread: 1 -> GC Memory: 390,617,368 B
- 2014-11-07 13:41:13.994 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 13:41:13.994 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 13:41:13.998 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 13:41:13.998 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 13:41:13.999 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 13:41:13.999 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 13:41:14.000 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 13:41:14.001 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 13:41:14.009 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 13:41:14.009 - Thread: 1 -> Next activation in 00:14:07.8592912
- 2014-11-07 13:41:36.272 - Thread: 1 -> GC Memory: 392,465,112 B
- 2014-11-07 13:42:06.281 - Thread: 1 -> GC Memory: 389,456,744 B
- 2014-11-07 13:42:36.289 - Thread: 1 -> GC Memory: 390,620,392 B
- 2014-11-07 13:43:06.299 - Thread: 1 -> GC Memory: 391,766,888 B
- 2014-11-07 13:43:36.307 - Thread: 1 -> GC Memory: 389,908,792 B
- 2014-11-07 13:44:06.316 - Thread: 1 -> GC Memory: 386,851,984 B
- 2014-11-07 13:44:36.325 - Thread: 1 -> GC Memory: 387,990,672 B
- 2014-11-07 13:45:06.334 - Thread: 1 -> GC Memory: 389,138,512 B
- 2014-11-07 13:45:09.915 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:45:09.916 - Thread: 1 -> Character state: True
- 2014-11-07 13:45:09.916 - Thread: 1 -> IsServer: True
- 2014-11-07 13:45:09.916 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:45:09.916 - Thread: 1 -> Autosave
- 2014-11-07 13:45:09.916 - Thread: 1 -> Saving world - START
- 2014-11-07 13:45:09.916 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:45:09.916 - Thread: 1 -> Before snapshot.: GC Memory: 387,893,328 B
- 2014-11-07 13:45:09.931 - Thread: 1 -> After snapshot.: GC Memory: 389,350,648 B
- 2014-11-07 13:45:09.931 - Thread: 1 -> Directory cleanup: GC Memory: 389,350,648 B
- 2014-11-07 13:45:09.931 - Thread: 1 -> Saving world - END
- 2014-11-07 13:45:09.931 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 13:45:09.931 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 13:45:10.272 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 13:45:36.343 - Thread: 1 -> GC Memory: 393,209,280 B
- 2014-11-07 13:46:06.351 - Thread: 1 -> GC Memory: 390,168,768 B
- 2014-11-07 13:46:36.360 - Thread: 1 -> GC Memory: 391,374,656 B
- 2014-11-07 13:47:06.369 - Thread: 1 -> GC Memory: 389,507,672 B
- 2014-11-07 13:47:15.922 - Thread: 1 -> Peer2Peer_SessionRequest 76561197996306113
- 2014-11-07 13:47:19.420 - Thread: 1 -> OnConnectedClient lord-boo attempt
- 2014-11-07 13:47:19.822 - Thread: 1 -> Server ValidateAuthTicketResponse (k_EAuthSessionResponseOK), owner: 76561197996306113
- 2014-11-07 13:47:19.922 - Thread: 1 -> World request received: lord-boo
- 2014-11-07 13:47:19.922 - Thread: 1 -> ...responding
- 2014-11-07 13:47:36.378 - Thread: 1 -> GC Memory: 435,028,976 B
- 2014-11-07 13:48:06.387 - Thread: 1 -> GC Memory: 436,257,392 B
- 2014-11-07 13:48:36.396 - Thread: 1 -> GC Memory: 437,486,616 B
- 2014-11-07 13:49:06.406 - Thread: 1 -> GC Memory: 435,641,824 B
- 2014-11-07 13:49:36.415 - Thread: 1 -> GC Memory: 389,463,472 B
- 2014-11-07 13:50:06.424 - Thread: 1 -> GC Memory: 389,489,008 B
- 2014-11-07 13:50:09.938 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:50:09.938 - Thread: 1 -> Character state: True
- 2014-11-07 13:50:09.938 - Thread: 1 -> IsServer: True
- 2014-11-07 13:50:09.938 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:50:09.938 - Thread: 1 -> Autosave
- 2014-11-07 13:50:09.938 - Thread: 1 -> Saving world - START
- 2014-11-07 13:50:09.938 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:50:09.938 - Thread: 1 -> Before snapshot.: GC Memory: 387,594,920 B
- 2014-11-07 13:50:09.954 - Thread: 1 -> After snapshot.: GC Memory: 389,376,152 B
- 2014-11-07 13:50:09.954 - Thread: 1 -> Directory cleanup: GC Memory: 389,376,152 B
- 2014-11-07 13:50:09.954 - Thread: 1 -> Saving world - END
- 2014-11-07 13:50:09.954 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 13:50:09.954 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 13:50:10.301 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 13:50:36.434 - Thread: 1 -> GC Memory: 392,403,312 B
- 2014-11-07 13:51:06.442 - Thread: 1 -> GC Memory: 386,819,032 B
- 2014-11-07 13:51:36.451 - Thread: 1 -> GC Memory: 389,647,192 B
- 2014-11-07 13:52:06.460 - Thread: 1 -> GC Memory: 390,377,872 B
- 2014-11-07 13:52:36.469 - Thread: 1 -> GC Memory: 390,296,912 B
- 2014-11-07 13:53:06.478 - Thread: 1 -> GC Memory: 385,845,384 B
- 2014-11-07 13:53:36.487 - Thread: 1 -> GC Memory: 385,935,880 B
- 2014-11-07 13:54:06.496 - Thread: 1 -> GC Memory: 389,059,904 B
- 2014-11-07 13:54:36.505 - Thread: 1 -> GC Memory: 387,604,600 B
- 2014-11-07 13:55:06.514 - Thread: 1 -> GC Memory: 385,405,528 B
- 2014-11-07 13:55:09.961 - Thread: 1 -> Autosave initiated
- 2014-11-07 13:55:09.961 - Thread: 1 -> Character state: True
- 2014-11-07 13:55:09.961 - Thread: 1 -> IsServer: True
- 2014-11-07 13:55:09.961 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 13:55:09.961 - Thread: 1 -> Autosave
- 2014-11-07 13:55:09.961 - Thread: 1 -> Saving world - START
- 2014-11-07 13:55:09.961 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 13:55:09.961 - Thread: 1 -> Before snapshot.: GC Memory: 386,881,080 B
- 2014-11-07 13:55:09.975 - Thread: 1 -> After snapshot.: GC Memory: 388,546,344 B
- 2014-11-07 13:55:09.975 - Thread: 1 -> Directory cleanup: GC Memory: 388,546,344 B
- 2014-11-07 13:55:09.975 - Thread: 1 -> Saving world - END
- 2014-11-07 13:55:09.975 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 13:55:09.975 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 13:55:10.311 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 13:55:23.548 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 13:55:23.548 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 13:55:23.557 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 13:55:23.558 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 13:55:23.559 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 13:55:23.563 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 13:55:23.563 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 13:55:23.564 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 13:55:23.564 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 13:55:23.564 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 13:55:23.564 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 13:55:23.565 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 13:55:23.565 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 13:55:23.566 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 13:55:23.566 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 13:55:23.568 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 13:55:23.570 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 13:55:23.593 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 13:55:23.593 - Thread: 1 -> Next activation in 00:09:27.5962970
- 2014-11-07 13:55:36.523 - Thread: 1 -> GC Memory: 392,379,744 B
- 2014-11-07 13:56:06.532 - Thread: 1 -> GC Memory: 390,205,952 B
- 2014-11-07 13:56:36.540 - Thread: 1 -> GC Memory: 388,541,184 B
- 2014-11-07 13:57:06.549 - Thread: 1 -> GC Memory: 391,042,400 B
- 2014-11-07 13:57:36.558 - Thread: 1 -> GC Memory: 389,403,904 B
- 2014-11-07 13:58:06.566 - Thread: 1 -> GC Memory: 392,020,864 B
- 2014-11-07 13:58:36.576 - Thread: 1 -> GC Memory: 391,765,152 B
- 2014-11-07 13:59:06.585 - Thread: 1 -> GC Memory: 390,233,248 B
- 2014-11-07 13:59:36.594 - Thread: 1 -> GC Memory: 388,623,008 B
- 2014-11-07 14:00:06.602 - Thread: 1 -> GC Memory: 388,530,080 B
- 2014-11-07 14:00:09.984 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:00:09.984 - Thread: 1 -> Character state: True
- 2014-11-07 14:00:09.984 - Thread: 1 -> IsServer: True
- 2014-11-07 14:00:09.984 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:00:09.984 - Thread: 1 -> Autosave
- 2014-11-07 14:00:09.984 - Thread: 1 -> Saving world - START
- 2014-11-07 14:00:09.984 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:00:09.984 - Thread: 1 -> Before snapshot.: GC Memory: 388,531,104 B
- 2014-11-07 14:00:10.001 - Thread: 1 -> After snapshot.: GC Memory: 391,070,896 B
- 2014-11-07 14:00:10.001 - Thread: 1 -> Directory cleanup: GC Memory: 391,070,896 B
- 2014-11-07 14:00:10.001 - Thread: 1 -> Saving world - END
- 2014-11-07 14:00:10.001 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 14:00:10.001 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 14:00:10.348 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 14:00:36.611 - Thread: 1 -> GC Memory: 390,193,288 B
- 2014-11-07 14:01:06.620 - Thread: 1 -> GC Memory: 388,549,312 B
- 2014-11-07 14:01:36.628 - Thread: 1 -> GC Memory: 388,939,968 B
- 2014-11-07 14:02:06.637 - Thread: 1 -> GC Memory: 391,416,352 B
- 2014-11-07 14:02:36.647 - Thread: 1 -> GC Memory: 389,631,008 B
- 2014-11-07 14:03:06.655 - Thread: 1 -> GC Memory: 388,798,784 B
- 2014-11-07 14:03:36.664 - Thread: 1 -> GC Memory: 388,329,472 B
- 2014-11-07 14:04:06.673 - Thread: 1 -> GC Memory: 391,053,984 B
- 2014-11-07 14:04:36.682 - Thread: 1 -> GC Memory: 389,203,008 B
- 2014-11-07 14:04:51.926 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 14:04:51.926 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 14:04:51.927 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 14:04:51.927 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 14:04:51.927 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:04:51.927 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:04:51.927 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:04:51.927 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 14:04:51.929 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 14:04:51.929 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 14:04:51.929 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 14:04:51.929 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 14:04:51.932 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:04:51.932 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:04:51.932 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:04:51.932 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:04:51.932 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:04:51.932 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:04:51.932 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 14:04:51.932 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 14:04:51.933 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 14:04:51.933 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 14:04:51.935 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:04:51.937 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 14:04:51.937 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 14:04:51.938 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:04:51.939 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:04:51.939 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:04:51.950 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 14:04:51.950 - Thread: 1 -> Next activation in 00:15:27.5880757
- 2014-11-07 14:05:06.692 - Thread: 1 -> GC Memory: 390,076,528 B
- 2014-11-07 14:05:10.005 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:05:10.005 - Thread: 1 -> Character state: True
- 2014-11-07 14:05:10.005 - Thread: 1 -> IsServer: True
- 2014-11-07 14:05:10.005 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:05:10.005 - Thread: 1 -> Autosave
- 2014-11-07 14:05:10.005 - Thread: 1 -> Saving world - START
- 2014-11-07 14:05:10.005 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:05:10.005 - Thread: 1 -> Before snapshot.: GC Memory: 391,592,464 B
- 2014-11-07 14:05:10.021 - Thread: 1 -> After snapshot.: GC Memory: 392,985,728 B
- 2014-11-07 14:05:10.021 - Thread: 1 -> Directory cleanup: GC Memory: 392,985,728 B
- 2014-11-07 14:05:10.021 - Thread: 1 -> Saving world - END
- 2014-11-07 14:05:10.021 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 14:05:10.021 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 14:05:10.375 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 14:05:36.700 - Thread: 1 -> GC Memory: 392,398,440 B
- 2014-11-07 14:06:06.708 - Thread: 1 -> GC Memory: 391,615,112 B
- 2014-11-07 14:06:36.718 - Thread: 1 -> GC Memory: 391,739,272 B
- 2014-11-07 14:07:06.726 - Thread: 1 -> GC Memory: 391,256,776 B
- 2014-11-07 14:07:36.735 - Thread: 1 -> GC Memory: 393,258,592 B
- 2014-11-07 14:08:06.744 - Thread: 1 -> GC Memory: 392,724,384 B
- 2014-11-07 14:08:36.752 - Thread: 1 -> GC Memory: 392,311,584 B
- 2014-11-07 14:09:06.762 - Thread: 1 -> GC Memory: 391,757,496 B
- 2014-11-07 14:09:36.771 - Thread: 1 -> GC Memory: 391,446,032 B
- 2014-11-07 14:10:06.779 - Thread: 1 -> GC Memory: 390,963,984 B
- 2014-11-07 14:10:10.026 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:10:10.026 - Thread: 1 -> Character state: True
- 2014-11-07 14:10:10.026 - Thread: 1 -> IsServer: True
- 2014-11-07 14:10:10.026 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:10:10.026 - Thread: 1 -> Autosave
- 2014-11-07 14:10:10.026 - Thread: 1 -> Saving world - START
- 2014-11-07 14:10:10.026 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:10:10.026 - Thread: 1 -> Before snapshot.: GC Memory: 391,101,168 B
- 2014-11-07 14:10:10.044 - Thread: 1 -> After snapshot.: GC Memory: 392,654,080 B
- 2014-11-07 14:10:10.044 - Thread: 1 -> Directory cleanup: GC Memory: 392,654,080 B
- 2014-11-07 14:10:10.044 - Thread: 1 -> Saving world - END
- 2014-11-07 14:10:10.044 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 14:10:10.044 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 14:10:10.412 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 14:10:36.787 - Thread: 1 -> GC Memory: 393,102,256 B
- 2014-11-07 14:11:06.797 - Thread: 1 -> GC Memory: 391,248,856 B
- 2014-11-07 14:11:36.806 - Thread: 1 -> GC Memory: 389,780,184 B
- 2014-11-07 14:12:06.816 - Thread: 1 -> GC Memory: 391,157,176 B
- 2014-11-07 14:12:36.822 - Thread: 1 -> GC Memory: 391,603,608 B
- 2014-11-07 14:13:06.831 - Thread: 1 -> GC Memory: 385,741,976 B
- 2014-11-07 14:13:36.840 - Thread: 1 -> GC Memory: 388,049,752 B
- 2014-11-07 14:14:06.849 - Thread: 1 -> GC Memory: 386,202,648 B
- 2014-11-07 14:14:36.858 - Thread: 1 -> GC Memory: 388,794,088 B
- 2014-11-07 14:15:06.867 - Thread: 1 -> GC Memory: 387,634,248 B
- 2014-11-07 14:15:10.046 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:15:10.046 - Thread: 1 -> Character state: True
- 2014-11-07 14:15:10.046 - Thread: 1 -> IsServer: True
- 2014-11-07 14:15:10.046 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:15:10.046 - Thread: 1 -> Autosave
- 2014-11-07 14:15:10.046 - Thread: 1 -> Saving world - START
- 2014-11-07 14:15:10.047 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:15:10.047 - Thread: 1 -> Before snapshot.: GC Memory: 386,212,712 B
- 2014-11-07 14:15:10.063 - Thread: 1 -> After snapshot.: GC Memory: 388,437,680 B
- 2014-11-07 14:15:10.063 - Thread: 1 -> Directory cleanup: GC Memory: 388,437,680 B
- 2014-11-07 14:15:10.063 - Thread: 1 -> Saving world - END
- 2014-11-07 14:15:10.063 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 14:15:10.063 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 14:15:10.410 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 14:15:36.877 - Thread: 1 -> GC Memory: 387,763,048 B
- 2014-11-07 14:16:06.884 - Thread: 1 -> GC Memory: 385,717,736 B
- 2014-11-07 14:16:36.893 - Thread: 1 -> GC Memory: 388,038,760 B
- 2014-11-07 14:17:06.902 - Thread: 1 -> GC Memory: 386,173,320 B
- 2014-11-07 14:17:36.910 - Thread: 1 -> GC Memory: 388,959,912 B
- 2014-11-07 14:18:06.919 - Thread: 1 -> GC Memory: 387,687,720 B
- 2014-11-07 14:18:36.928 - Thread: 1 -> GC Memory: 385,779,848 B
- 2014-11-07 14:19:06.937 - Thread: 1 -> GC Memory: 388,598,696 B
- 2014-11-07 14:19:36.945 - Thread: 1 -> GC Memory: 387,700,136 B
- 2014-11-07 14:19:57.603 - Thread: 1 -> Could not find any sound for 'ToolPlayWeldIdle'
- 2014-11-07 14:19:57.603 - Thread: 1 -> Could not find any sound for 'ToolPlayWeldMetal'
- 2014-11-07 14:19:57.614 - Thread: 1 -> Could not find any sound for 'ToolPlayGrindIdle'
- 2014-11-07 14:19:57.614 - Thread: 1 -> Could not find any sound for 'ToolPlayGrindMetal'
- 2014-11-07 14:20:05.751 - Thread: 1 -> MyParticlesLibrary.ctor - START
- 2014-11-07 14:20:05.868 - Thread: 1 -> MyParticlesLibrary.ctor - END
- 2014-11-07 14:20:06.949 - Thread: 1 -> GC Memory: 388,854,744 B
- 2014-11-07 14:20:10.062 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:20:10.062 - Thread: 1 -> Character state: True
- 2014-11-07 14:20:10.062 - Thread: 1 -> IsServer: True
- 2014-11-07 14:20:10.062 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:20:10.062 - Thread: 1 -> Autosave
- 2014-11-07 14:20:10.062 - Thread: 1 -> Saving world - START
- 2014-11-07 14:20:10.062 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:20:10.062 - Thread: 1 -> Before snapshot.: GC Memory: 390,823,640 B
- 2014-11-07 14:20:10.081 - Thread: 1 -> After snapshot.: GC Memory: 391,950,248 B
- 2014-11-07 14:20:10.081 - Thread: 1 -> Directory cleanup: GC Memory: 391,950,248 B
- 2014-11-07 14:20:10.081 - Thread: 1 -> Saving world - END
- 2014-11-07 14:20:10.081 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 14:20:10.081 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 14:20:10.427 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 14:20:19.784 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 14:20:19.784 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 14:20:19.785 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 14:20:19.785 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 14:20:19.786 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:20:19.786 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:20:19.786 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:20:19.787 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:20:19.787 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:20:19.787 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:20:19.787 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:20:19.787 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:20:19.787 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:20:19.787 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:20:19.787 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:20:19.787 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:20:19.791 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:20:19.803 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 14:20:19.803 - Thread: 1 -> Next activation in 00:15:38.1281281
- 2014-11-07 14:20:36.959 - Thread: 1 -> GC Memory: 393,084,104 B
- 2014-11-07 14:21:06.967 - Thread: 1 -> GC Memory: 391,244,152 B
- 2014-11-07 14:21:36.977 - Thread: 1 -> GC Memory: 392,713,400 B
- 2014-11-07 14:22:06.985 - Thread: 1 -> GC Memory: 390,159,416 B
- 2014-11-07 14:22:36.995 - Thread: 1 -> GC Memory: 393,682,936 B
- 2014-11-07 14:23:07.002 - Thread: 1 -> GC Memory: 390,183,808 B
- 2014-11-07 14:23:37.012 - Thread: 1 -> GC Memory: 393,088,920 B
- 2014-11-07 14:24:07.021 - Thread: 1 -> GC Memory: 391,142,584 B
- 2014-11-07 14:24:37.029 - Thread: 1 -> GC Memory: 393,684,112 B
- 2014-11-07 14:25:07.038 - Thread: 1 -> GC Memory: 391,923,216 B
- 2014-11-07 14:25:10.084 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:25:10.084 - Thread: 1 -> Character state: True
- 2014-11-07 14:25:10.084 - Thread: 1 -> IsServer: True
- 2014-11-07 14:25:10.084 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:25:10.084 - Thread: 1 -> Autosave
- 2014-11-07 14:25:10.084 - Thread: 1 -> Saving world - START
- 2014-11-07 14:25:10.084 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:25:10.084 - Thread: 1 -> Before snapshot.: GC Memory: 392,095,248 B
- 2014-11-07 14:25:10.099 - Thread: 1 -> After snapshot.: GC Memory: 393,067,904 B
- 2014-11-07 14:25:10.099 - Thread: 1 -> Directory cleanup: GC Memory: 393,067,904 B
- 2014-11-07 14:25:10.099 - Thread: 1 -> Saving world - END
- 2014-11-07 14:25:10.099 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 14:25:10.100 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 14:25:10.453 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 14:25:37.048 - Thread: 1 -> GC Memory: 391,416,816 B
- 2014-11-07 14:26:07.058 - Thread: 1 -> GC Memory: 393,679,408 B
- 2014-11-07 14:26:37.068 - Thread: 1 -> GC Memory: 392,250,928 B
- 2014-11-07 14:27:07.073 - Thread: 1 -> GC Memory: 392,030,000 B
- 2014-11-07 14:27:37.082 - Thread: 1 -> GC Memory: 392,157,744 B
- 2014-11-07 14:28:07.091 - Thread: 1 -> GC Memory: 390,023,400 B
- 2014-11-07 14:28:37.100 - Thread: 1 -> GC Memory: 389,752,968 B
- 2014-11-07 14:29:07.109 - Thread: 1 -> GC Memory: 389,356,040 B
- 2014-11-07 14:29:37.118 - Thread: 1 -> GC Memory: 389,643,680 B
- 2014-11-07 14:30:07.126 - Thread: 1 -> GC Memory: 392,750,912 B
- 2014-11-07 14:30:10.106 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:30:10.106 - Thread: 1 -> Character state: True
- 2014-11-07 14:30:10.106 - Thread: 1 -> IsServer: True
- 2014-11-07 14:30:10.106 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:30:10.106 - Thread: 1 -> Autosave
- 2014-11-07 14:30:10.106 - Thread: 1 -> Saving world - START
- 2014-11-07 14:30:10.106 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:30:10.106 - Thread: 1 -> Before snapshot.: GC Memory: 389,363,328 B
- 2014-11-07 14:30:10.121 - Thread: 1 -> After snapshot.: GC Memory: 391,729,616 B
- 2014-11-07 14:30:10.121 - Thread: 1 -> Directory cleanup: GC Memory: 391,729,616 B
- 2014-11-07 14:30:10.121 - Thread: 1 -> Saving world - END
- 2014-11-07 14:30:10.121 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 14:30:10.121 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 14:30:10.479 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 14:30:37.135 - Thread: 1 -> GC Memory: 392,257,744 B
- 2014-11-07 14:31:07.144 - Thread: 1 -> GC Memory: 395,161,680 B
- 2014-11-07 14:31:37.152 - Thread: 1 -> GC Memory: 391,465,416 B
- 2014-11-07 14:32:07.163 - Thread: 1 -> GC Memory: 391,749,344 B
- 2014-11-07 14:32:37.170 - Thread: 1 -> GC Memory: 390,475,872 B
- 2014-11-07 14:33:07.180 - Thread: 1 -> GC Memory: 389,171,584 B
- 2014-11-07 14:33:37.188 - Thread: 1 -> GC Memory: 392,377,216 B
- 2014-11-07 14:34:07.197 - Thread: 1 -> GC Memory: 392,091,448 B
- 2014-11-07 14:34:37.206 - Thread: 1 -> GC Memory: 392,695,136 B
- 2014-11-07 14:35:07.215 - Thread: 1 -> GC Memory: 390,996,512 B
- 2014-11-07 14:35:10.127 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:35:10.127 - Thread: 1 -> Character state: True
- 2014-11-07 14:35:10.127 - Thread: 1 -> IsServer: True
- 2014-11-07 14:35:10.127 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:35:10.127 - Thread: 1 -> Autosave
- 2014-11-07 14:35:10.127 - Thread: 1 -> Saving world - START
- 2014-11-07 14:35:10.127 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:35:10.127 - Thread: 1 -> Before snapshot.: GC Memory: 391,045,664 B
- 2014-11-07 14:35:10.142 - Thread: 1 -> After snapshot.: GC Memory: 392,018,536 B
- 2014-11-07 14:35:10.142 - Thread: 1 -> Directory cleanup: GC Memory: 392,018,536 B
- 2014-11-07 14:35:10.142 - Thread: 1 -> Saving world - END
- 2014-11-07 14:35:10.142 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 14:35:10.142 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 14:35:10.488 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 14:35:37.223 - Thread: 1 -> GC Memory: 392,868,216 B
- 2014-11-07 14:35:59.715 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 14:35:59.715 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 14:35:59.716 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 14:35:59.716 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 14:35:59.717 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 14:35:59.717 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 14:35:59.717 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 14:35:59.717 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 14:35:59.717 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:35:59.717 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:35:59.717 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:35:59.718 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:35:59.718 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:35:59.718 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:35:59.721 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 14:35:59.721 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 14:35:59.724 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 14:35:59.724 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:35:59.725 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:35:59.725 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 14:35:59.741 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 14:35:59.741 - Thread: 1 -> Next activation in 00:09:01.2583288
- 2014-11-07 14:36:07.233 - Thread: 1 -> GC Memory: 393,245,848 B
- 2014-11-07 14:36:37.243 - Thread: 1 -> GC Memory: 392,757,288 B
- 2014-11-07 14:37:07.251 - Thread: 1 -> GC Memory: 390,980,712 B
- 2014-11-07 14:37:37.259 - Thread: 1 -> GC Memory: 393,294,656 B
- 2014-11-07 14:38:07.268 - Thread: 1 -> GC Memory: 392,805,064 B
- 2014-11-07 14:38:37.277 - Thread: 1 -> GC Memory: 392,421,096 B
- 2014-11-07 14:39:07.285 - Thread: 1 -> GC Memory: 390,976,424 B
- 2014-11-07 14:39:37.295 - Thread: 1 -> GC Memory: 390,679,904 B
- 2014-11-07 14:40:07.305 - Thread: 1 -> GC Memory: 393,858,144 B
- 2014-11-07 14:40:10.149 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:40:10.149 - Thread: 1 -> Character state: True
- 2014-11-07 14:40:10.149 - Thread: 1 -> IsServer: True
- 2014-11-07 14:40:10.149 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:40:10.149 - Thread: 1 -> Autosave
- 2014-11-07 14:40:10.149 - Thread: 1 -> Saving world - START
- 2014-11-07 14:40:10.149 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:40:10.149 - Thread: 1 -> Before snapshot.: GC Memory: 390,625,376 B
- 2014-11-07 14:40:10.165 - Thread: 1 -> After snapshot.: GC Memory: 393,078,168 B
- 2014-11-07 14:40:10.165 - Thread: 1 -> Directory cleanup: GC Memory: 393,078,168 B
- 2014-11-07 14:40:10.165 - Thread: 1 -> Saving world - END
- 2014-11-07 14:40:10.165 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 14:40:10.165 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 14:40:10.516 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 14:40:37.311 - Thread: 1 -> GC Memory: 391,201,272 B
- 2014-11-07 14:41:07.321 - Thread: 1 -> GC Memory: 393,851,544 B
- 2014-11-07 14:41:37.330 - Thread: 1 -> GC Memory: 393,178,552 B
- 2014-11-07 14:42:07.338 - Thread: 1 -> GC Memory: 392,182,488 B
- 2014-11-07 14:42:37.349 - Thread: 1 -> GC Memory: 391,204,920 B
- 2014-11-07 14:43:07.357 - Thread: 1 -> GC Memory: 393,437,016 B
- 2014-11-07 14:43:37.367 - Thread: 1 -> GC Memory: 391,266,744 B
- 2014-11-07 14:44:07.375 - Thread: 1 -> GC Memory: 392,783,672 B
- 2014-11-07 14:44:37.383 - Thread: 1 -> GC Memory: 391,467,168 B
- 2014-11-07 14:45:01.983 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 14:45:01.983 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 14:45:01.985 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 14:45:01.985 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 14:45:01.986 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 14:45:02.002 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:45:02.002 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:45:02.002 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:45:02.002 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:45:02.002 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:45:02.003 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 14:45:02.003 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 14:45:02.006 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:45:02.006 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:45:02.040 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 14:45:02.040 - Thread: 1 -> Next activation in 00:11:50.8096071
- 2014-11-07 14:45:07.393 - Thread: 1 -> GC Memory: 396,574,312 B
- 2014-11-07 14:45:10.173 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:45:10.173 - Thread: 1 -> Character state: True
- 2014-11-07 14:45:10.173 - Thread: 1 -> IsServer: True
- 2014-11-07 14:45:10.173 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:45:10.173 - Thread: 1 -> Autosave
- 2014-11-07 14:45:10.173 - Thread: 1 -> Saving world - START
- 2014-11-07 14:45:10.173 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:45:10.173 - Thread: 1 -> Before snapshot.: GC Memory: 394,612,168 B
- 2014-11-07 14:45:10.190 - Thread: 1 -> After snapshot.: GC Memory: 397,110,320 B
- 2014-11-07 14:45:10.190 - Thread: 1 -> Directory cleanup: GC Memory: 397,110,320 B
- 2014-11-07 14:45:10.190 - Thread: 1 -> Saving world - END
- 2014-11-07 14:45:10.190 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 14:45:10.190 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 14:45:10.558 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 14:45:37.402 - Thread: 1 -> GC Memory: 396,996,280 B
- 2014-11-07 14:46:07.410 - Thread: 1 -> GC Memory: 397,266,136 B
- 2014-11-07 14:46:37.419 - Thread: 1 -> GC Memory: 393,047,144 B
- 2014-11-07 14:47:07.429 - Thread: 1 -> GC Memory: 393,746,152 B
- 2014-11-07 14:47:37.437 - Thread: 1 -> GC Memory: 391,975,656 B
- 2014-11-07 14:48:07.445 - Thread: 1 -> GC Memory: 393,966,080 B
- 2014-11-07 14:48:37.455 - Thread: 1 -> GC Memory: 394,573,600 B
- 2014-11-07 14:49:07.463 - Thread: 1 -> GC Memory: 395,574,336 B
- 2014-11-07 14:49:37.472 - Thread: 1 -> GC Memory: 393,418,624 B
- 2014-11-07 14:50:07.481 - Thread: 1 -> GC Memory: 395,294,320 B
- 2014-11-07 14:50:10.193 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:50:10.193 - Thread: 1 -> Character state: True
- 2014-11-07 14:50:10.193 - Thread: 1 -> IsServer: True
- 2014-11-07 14:50:10.193 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:50:10.193 - Thread: 1 -> Autosave
- 2014-11-07 14:50:10.193 - Thread: 1 -> Saving world - START
- 2014-11-07 14:50:10.193 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:50:10.193 - Thread: 1 -> Before snapshot.: GC Memory: 391,632,928 B
- 2014-11-07 14:50:10.207 - Thread: 1 -> After snapshot.: GC Memory: 395,344,344 B
- 2014-11-07 14:50:10.207 - Thread: 1 -> Directory cleanup: GC Memory: 395,344,344 B
- 2014-11-07 14:50:10.207 - Thread: 1 -> Saving world - END
- 2014-11-07 14:50:10.207 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 14:50:10.207 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 14:50:10.573 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 14:50:37.489 - Thread: 1 -> GC Memory: 396,310,344 B
- 2014-11-07 14:51:07.498 - Thread: 1 -> GC Memory: 397,053,704 B
- 2014-11-07 14:51:37.507 - Thread: 1 -> GC Memory: 395,534,536 B
- 2014-11-07 14:52:07.517 - Thread: 1 -> GC Memory: 392,153,504 B
- 2014-11-07 14:52:37.525 - Thread: 1 -> GC Memory: 394,218,656 B
- 2014-11-07 14:53:07.533 - Thread: 1 -> GC Memory: 393,023,360 B
- 2014-11-07 14:53:37.542 - Thread: 1 -> GC Memory: 392,285,208 B
- 2014-11-07 14:54:07.552 - Thread: 1 -> GC Memory: 394,245,176 B
- 2014-11-07 14:54:37.559 - Thread: 1 -> GC Memory: 393,252,032 B
- 2014-11-07 14:55:07.569 - Thread: 1 -> GC Memory: 393,601,440 B
- 2014-11-07 14:55:10.212 - Thread: 1 -> Autosave initiated
- 2014-11-07 14:55:10.212 - Thread: 1 -> Character state: True
- 2014-11-07 14:55:10.212 - Thread: 1 -> IsServer: True
- 2014-11-07 14:55:10.212 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 14:55:10.212 - Thread: 1 -> Autosave
- 2014-11-07 14:55:10.212 - Thread: 1 -> Saving world - START
- 2014-11-07 14:55:10.212 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 14:55:10.212 - Thread: 1 -> Before snapshot.: GC Memory: 395,205,856 B
- 2014-11-07 14:55:10.227 - Thread: 1 -> After snapshot.: GC Memory: 394,990,280 B
- 2014-11-07 14:55:10.227 - Thread: 1 -> Directory cleanup: GC Memory: 394,990,280 B
- 2014-11-07 14:55:10.227 - Thread: 1 -> Saving world - END
- 2014-11-07 14:55:10.227 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 14:55:10.227 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 14:55:10.581 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 14:55:37.577 - Thread: 1 -> GC Memory: 392,835,056 B
- 2014-11-07 14:56:07.586 - Thread: 1 -> GC Memory: 392,923,120 B
- 2014-11-07 14:56:37.594 - Thread: 1 -> GC Memory: 389,335,648 B
- 2014-11-07 14:56:52.957 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 14:56:52.957 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 14:56:52.958 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 14:56:52.958 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 14:56:52.959 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:56:52.959 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:56:52.959 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:56:52.959 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:56:52.959 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:56:52.959 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:56:52.960 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:56:52.960 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:56:52.960 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:56:52.960 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 14:56:52.960 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 14:56:52.960 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 14:56:52.964 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 14:56:52.977 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 14:56:52.977 - Thread: 1 -> Next activation in 00:10:12.8912635
- 2014-11-07 14:57:07.605 - Thread: 1 -> GC Memory: 391,693,048 B
- 2014-11-07 14:57:37.613 - Thread: 1 -> GC Memory: 392,830,248 B
- 2014-11-07 14:58:07.622 - Thread: 1 -> GC Memory: 391,230,064 B
- 2014-11-07 14:58:37.630 - Thread: 1 -> GC Memory: 392,212,336 B
- 2014-11-07 14:59:07.639 - Thread: 1 -> GC Memory: 393,077,616 B
- 2014-11-07 14:59:37.649 - Thread: 1 -> GC Memory: 389,805,248 B
- 2014-11-07 15:00:07.656 - Thread: 1 -> GC Memory: 390,479,120 B
- 2014-11-07 15:00:10.234 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:00:10.234 - Thread: 1 -> Character state: True
- 2014-11-07 15:00:10.234 - Thread: 1 -> IsServer: True
- 2014-11-07 15:00:10.234 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:00:10.234 - Thread: 1 -> Autosave
- 2014-11-07 15:00:10.234 - Thread: 1 -> Saving world - START
- 2014-11-07 15:00:10.234 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:00:10.234 - Thread: 1 -> Before snapshot.: GC Memory: 392,378,128 B
- 2014-11-07 15:00:10.249 - Thread: 1 -> After snapshot.: GC Memory: 393,157,288 B
- 2014-11-07 15:00:10.249 - Thread: 1 -> Directory cleanup: GC Memory: 393,157,288 B
- 2014-11-07 15:00:10.249 - Thread: 1 -> Saving world - END
- 2014-11-07 15:00:10.249 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 15:00:10.249 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 15:00:10.597 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 15:00:37.665 - Thread: 1 -> GC Memory: 391,201,584 B
- 2014-11-07 15:01:07.675 - Thread: 1 -> GC Memory: 393,672,656 B
- 2014-11-07 15:01:37.683 - Thread: 1 -> GC Memory: 390,683,472 B
- 2014-11-07 15:02:07.692 - Thread: 1 -> GC Memory: 390,793,008 B
- 2014-11-07 15:02:37.701 - Thread: 1 -> GC Memory: 391,099,536 B
- 2014-11-07 15:03:07.710 - Thread: 1 -> GC Memory: 391,904,656 B
- 2014-11-07 15:03:37.718 - Thread: 1 -> GC Memory: 390,474,928 B
- 2014-11-07 15:04:07.727 - Thread: 1 -> GC Memory: 392,007,088 B
- 2014-11-07 15:04:37.737 - Thread: 1 -> GC Memory: 391,986,232 B
- 2014-11-07 15:05:07.744 - Thread: 1 -> GC Memory: 388,819,800 B
- 2014-11-07 15:05:10.255 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:05:10.255 - Thread: 1 -> Character state: True
- 2014-11-07 15:05:10.255 - Thread: 1 -> IsServer: True
- 2014-11-07 15:05:10.255 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:05:10.255 - Thread: 1 -> Autosave
- 2014-11-07 15:05:10.255 - Thread: 1 -> Saving world - START
- 2014-11-07 15:05:10.256 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:05:10.256 - Thread: 1 -> Before snapshot.: GC Memory: 388,971,928 B
- 2014-11-07 15:05:10.268 - Thread: 1 -> After snapshot.: GC Memory: 392,540,080 B
- 2014-11-07 15:05:10.268 - Thread: 1 -> Directory cleanup: GC Memory: 392,540,080 B
- 2014-11-07 15:05:10.268 - Thread: 1 -> Saving world - END
- 2014-11-07 15:05:10.268 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 15:05:10.268 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 15:05:10.619 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 15:05:37.753 - Thread: 1 -> GC Memory: 394,632,544 B
- 2014-11-07 15:06:07.762 - Thread: 1 -> GC Memory: 395,419,864 B
- 2014-11-07 15:06:37.771 - Thread: 1 -> GC Memory: 389,059,856 B
- 2014-11-07 15:07:07.526 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 15:07:07.527 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 15:07:07.527 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 15:07:07.527 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 15:07:07.528 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:07:07.528 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:07:07.528 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:07:07.528 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 15:07:07.530 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:07:07.530 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:07:07.530 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:07:07.530 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:07:07.533 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:07:07.533 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:07:07.533 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:07:07.534 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:07:07.534 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:07:07.534 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:07:07.534 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:07:07.534 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:07:07.535 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:07:07.535 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:07:07.535 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 15:07:07.537 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:07:07.537 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:07:07.538 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 15:07:07.538 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 15:07:07.538 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 15:07:07.551 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 15:07:07.551 - Thread: 1 -> Next activation in 00:14:14.1720155
- 2014-11-07 15:07:07.781 - Thread: 1 -> GC Memory: 391,438,272 B
- 2014-11-07 15:07:37.789 - Thread: 1 -> GC Memory: 390,908,736 B
- 2014-11-07 15:08:07.800 - Thread: 1 -> GC Memory: 392,682,560 B
- 2014-11-07 15:08:37.809 - Thread: 1 -> GC Memory: 393,561,120 B
- 2014-11-07 15:09:07.816 - Thread: 1 -> GC Memory: 391,881,192 B
- 2014-11-07 15:09:37.825 - Thread: 1 -> GC Memory: 390,357,032 B
- 2014-11-07 15:10:07.834 - Thread: 1 -> GC Memory: 393,368,400 B
- 2014-11-07 15:10:10.278 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:10:10.278 - Thread: 1 -> Character state: True
- 2014-11-07 15:10:10.278 - Thread: 1 -> IsServer: True
- 2014-11-07 15:10:10.278 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:10:10.278 - Thread: 1 -> Autosave
- 2014-11-07 15:10:10.278 - Thread: 1 -> Saving world - START
- 2014-11-07 15:10:10.278 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:10:10.278 - Thread: 1 -> Before snapshot.: GC Memory: 390,741,544 B
- 2014-11-07 15:10:10.295 - Thread: 1 -> After snapshot.: GC Memory: 393,156,032 B
- 2014-11-07 15:10:10.295 - Thread: 1 -> Directory cleanup: GC Memory: 393,156,032 B
- 2014-11-07 15:10:10.295 - Thread: 1 -> Saving world - END
- 2014-11-07 15:10:10.295 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 15:10:10.295 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 15:10:10.653 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 15:10:37.842 - Thread: 1 -> GC Memory: 390,644,608 B
- 2014-11-07 15:11:07.853 - Thread: 1 -> GC Memory: 393,302,784 B
- 2014-11-07 15:11:37.862 - Thread: 1 -> GC Memory: 391,901,664 B
- 2014-11-07 15:12:07.870 - Thread: 1 -> GC Memory: 391,025,984 B
- 2014-11-07 15:12:37.878 - Thread: 1 -> GC Memory: 393,561,360 B
- 2014-11-07 15:13:07.887 - Thread: 1 -> GC Memory: 391,802,208 B
- 2014-11-07 15:13:37.896 - Thread: 1 -> GC Memory: 390,133,184 B
- 2014-11-07 15:14:07.903 - Thread: 1 -> GC Memory: 392,967,120 B
- 2014-11-07 15:14:37.912 - Thread: 1 -> GC Memory: 389,232,848 B
- 2014-11-07 15:15:07.922 - Thread: 1 -> GC Memory: 391,074,480 B
- 2014-11-07 15:15:10.298 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:15:10.298 - Thread: 1 -> Character state: True
- 2014-11-07 15:15:10.298 - Thread: 1 -> IsServer: True
- 2014-11-07 15:15:10.298 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:15:10.298 - Thread: 1 -> Autosave
- 2014-11-07 15:15:10.298 - Thread: 1 -> Saving world - START
- 2014-11-07 15:15:10.298 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:15:10.298 - Thread: 1 -> Before snapshot.: GC Memory: 389,969,520 B
- 2014-11-07 15:15:10.313 - Thread: 1 -> After snapshot.: GC Memory: 391,895,720 B
- 2014-11-07 15:15:10.313 - Thread: 1 -> Directory cleanup: GC Memory: 391,895,720 B
- 2014-11-07 15:15:10.313 - Thread: 1 -> Saving world - END
- 2014-11-07 15:15:10.313 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 15:15:10.313 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 15:15:10.687 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 15:15:37.930 - Thread: 1 -> GC Memory: 395,494,864 B
- 2014-11-07 15:16:07.940 - Thread: 1 -> GC Memory: 393,105,936 B
- 2014-11-07 15:16:37.949 - Thread: 1 -> GC Memory: 392,170,472 B
- 2014-11-07 15:17:07.957 - Thread: 1 -> GC Memory: 390,082,696 B
- 2014-11-07 15:17:37.966 - Thread: 1 -> GC Memory: 391,852,136 B
- 2014-11-07 15:18:07.974 - Thread: 1 -> GC Memory: 389,565,896 B
- 2014-11-07 15:18:37.984 - Thread: 1 -> GC Memory: 391,421,376 B
- 2014-11-07 15:19:07.994 - Thread: 1 -> GC Memory: 389,702,024 B
- 2014-11-07 15:19:38.001 - Thread: 1 -> GC Memory: 391,496,000 B
- 2014-11-07 15:20:08.011 - Thread: 1 -> GC Memory: 389,224,808 B
- 2014-11-07 15:20:10.319 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:20:10.319 - Thread: 1 -> Character state: True
- 2014-11-07 15:20:10.319 - Thread: 1 -> IsServer: True
- 2014-11-07 15:20:10.319 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:20:10.319 - Thread: 1 -> Autosave
- 2014-11-07 15:20:10.319 - Thread: 1 -> Saving world - START
- 2014-11-07 15:20:10.319 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:20:10.319 - Thread: 1 -> Before snapshot.: GC Memory: 391,608,648 B
- 2014-11-07 15:20:10.334 - Thread: 1 -> After snapshot.: GC Memory: 392,186,040 B
- 2014-11-07 15:20:10.334 - Thread: 1 -> Directory cleanup: GC Memory: 392,186,040 B
- 2014-11-07 15:20:10.334 - Thread: 1 -> Saving world - END
- 2014-11-07 15:20:10.334 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 15:20:10.334 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 15:20:10.676 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 15:20:38.019 - Thread: 1 -> GC Memory: 390,602,552 B
- 2014-11-07 15:21:08.027 - Thread: 1 -> GC Memory: 392,823,944 B
- 2014-11-07 15:21:23.105 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 15:21:23.105 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 15:21:23.106 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:21:23.106 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:21:23.107 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:21:23.107 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:21:23.107 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:21:23.107 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:21:23.107 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:21:23.107 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:21:23.108 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:21:23.108 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:21:23.108 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:21:23.108 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:21:23.108 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:21:23.108 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:21:23.112 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 15:21:23.124 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 15:21:23.124 - Thread: 1 -> Next activation in 00:10:54.7739464
- 2014-11-07 15:21:38.037 - Thread: 1 -> GC Memory: 391,617,784 B
- 2014-11-07 15:22:08.045 - Thread: 1 -> GC Memory: 391,419,720 B
- 2014-11-07 15:22:38.055 - Thread: 1 -> GC Memory: 390,421,336 B
- 2014-11-07 15:23:08.063 - Thread: 1 -> GC Memory: 393,578,560 B
- 2014-11-07 15:23:38.072 - Thread: 1 -> GC Memory: 391,931,904 B
- 2014-11-07 15:24:08.081 - Thread: 1 -> GC Memory: 390,461,536 B
- 2014-11-07 15:24:38.089 - Thread: 1 -> GC Memory: 392,961,664 B
- 2014-11-07 15:25:08.099 - Thread: 1 -> GC Memory: 391,517,440 B
- 2014-11-07 15:25:10.341 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:25:10.341 - Thread: 1 -> Character state: True
- 2014-11-07 15:25:10.341 - Thread: 1 -> IsServer: True
- 2014-11-07 15:25:10.341 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:25:10.341 - Thread: 1 -> Autosave
- 2014-11-07 15:25:10.341 - Thread: 1 -> Saving world - START
- 2014-11-07 15:25:10.341 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:25:10.341 - Thread: 1 -> Before snapshot.: GC Memory: 390,025,280 B
- 2014-11-07 15:25:10.354 - Thread: 1 -> After snapshot.: GC Memory: 393,644,624 B
- 2014-11-07 15:25:10.354 - Thread: 1 -> Directory cleanup: GC Memory: 393,644,624 B
- 2014-11-07 15:25:10.354 - Thread: 1 -> Saving world - END
- 2014-11-07 15:25:10.354 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 15:25:10.354 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 15:25:10.700 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 15:25:38.107 - Thread: 1 -> GC Memory: 392,087,872 B
- 2014-11-07 15:26:08.117 - Thread: 1 -> GC Memory: 390,313,280 B
- 2014-11-07 15:26:38.125 - Thread: 1 -> GC Memory: 393,146,912 B
- 2014-11-07 15:27:08.134 - Thread: 1 -> GC Memory: 391,413,504 B
- 2014-11-07 15:27:38.143 - Thread: 1 -> GC Memory: 389,925,760 B
- 2014-11-07 15:28:08.151 - Thread: 1 -> GC Memory: 391,499,392 B
- 2014-11-07 15:28:38.161 - Thread: 1 -> GC Memory: 390,043,968 B
- 2014-11-07 15:29:08.169 - Thread: 1 -> GC Memory: 391,415,936 B
- 2014-11-07 15:29:38.179 - Thread: 1 -> GC Memory: 391,069,888 B
- 2014-11-07 15:30:08.186 - Thread: 1 -> GC Memory: 391,718,240 B
- 2014-11-07 15:30:10.362 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:30:10.362 - Thread: 1 -> Character state: True
- 2014-11-07 15:30:10.362 - Thread: 1 -> IsServer: True
- 2014-11-07 15:30:10.362 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:30:10.362 - Thread: 1 -> Autosave
- 2014-11-07 15:30:10.362 - Thread: 1 -> Saving world - START
- 2014-11-07 15:30:10.362 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:30:10.362 - Thread: 1 -> Before snapshot.: GC Memory: 392,660,320 B
- 2014-11-07 15:30:10.375 - Thread: 1 -> After snapshot.: GC Memory: 392,285,072 B
- 2014-11-07 15:30:10.375 - Thread: 1 -> Directory cleanup: GC Memory: 392,285,072 B
- 2014-11-07 15:30:10.375 - Thread: 1 -> Saving world - END
- 2014-11-07 15:30:10.375 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 15:30:10.375 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 15:30:10.734 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 15:30:38.195 - Thread: 1 -> GC Memory: 392,507,808 B
- 2014-11-07 15:31:08.204 - Thread: 1 -> GC Memory: 393,117,152 B
- 2014-11-07 15:31:38.212 - Thread: 1 -> GC Memory: 390,748,840 B
- 2014-11-07 15:32:08.221 - Thread: 1 -> GC Memory: 391,620,568 B
- 2014-11-07 15:32:19.852 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 15:32:19.852 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 15:32:19.853 - Thread: 1 -> Could not find any sound for 'BlockAssembler'
- 2014-11-07 15:32:19.853 - Thread: 1 -> Could not find any sound for 'BlockAssemblerProcess'
- 2014-11-07 15:32:19.854 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:32:19.854 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:32:19.854 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:32:19.854 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 15:32:19.855 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:32:19.855 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:32:19.855 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:32:19.855 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:32:19.858 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:32:19.858 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:32:19.858 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:32:19.858 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:32:19.858 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:32:19.858 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:32:19.859 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:32:19.859 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:32:19.860 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:32:19.860 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:32:19.860 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 15:32:19.861 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:32:19.861 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:32:19.862 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 15:32:19.865 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 15:32:19.865 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 15:32:19.877 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 15:32:19.877 - Thread: 1 -> Next activation in 00:12:57.2668878
- 2014-11-07 15:32:38.231 - Thread: 1 -> GC Memory: 392,438,424 B
- 2014-11-07 15:33:08.241 - Thread: 1 -> GC Memory: 393,262,944 B
- 2014-11-07 15:33:38.249 - Thread: 1 -> GC Memory: 393,855,488 B
- 2014-11-07 15:34:08.257 - Thread: 1 -> GC Memory: 393,959,776 B
- 2014-11-07 15:34:38.267 - Thread: 1 -> GC Memory: 390,366,752 B
- 2014-11-07 15:35:08.275 - Thread: 1 -> GC Memory: 390,404,160 B
- 2014-11-07 15:35:10.385 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:35:10.385 - Thread: 1 -> Character state: True
- 2014-11-07 15:35:10.385 - Thread: 1 -> IsServer: True
- 2014-11-07 15:35:10.385 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:35:10.385 - Thread: 1 -> Autosave
- 2014-11-07 15:35:10.385 - Thread: 1 -> Saving world - START
- 2014-11-07 15:35:10.385 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:35:10.385 - Thread: 1 -> Before snapshot.: GC Memory: 392,114,848 B
- 2014-11-07 15:35:10.400 - Thread: 1 -> After snapshot.: GC Memory: 393,360,760 B
- 2014-11-07 15:35:10.400 - Thread: 1 -> Directory cleanup: GC Memory: 393,360,760 B
- 2014-11-07 15:35:10.400 - Thread: 1 -> Saving world - END
- 2014-11-07 15:35:10.400 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 15:35:10.401 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 15:35:10.749 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 15:35:38.284 - Thread: 1 -> GC Memory: 392,402,392 B
- 2014-11-07 15:36:08.293 - Thread: 1 -> GC Memory: 392,967,704 B
- 2014-11-07 15:36:38.302 - Thread: 1 -> GC Memory: 392,899,992 B
- 2014-11-07 15:37:08.311 - Thread: 1 -> GC Memory: 392,982,200 B
- 2014-11-07 15:37:38.319 - Thread: 1 -> GC Memory: 393,423,544 B
- 2014-11-07 15:38:08.328 - Thread: 1 -> GC Memory: 394,161,752 B
- 2014-11-07 15:38:38.337 - Thread: 1 -> GC Memory: 390,689,528 B
- 2014-11-07 15:39:08.345 - Thread: 1 -> GC Memory: 390,548,344 B
- 2014-11-07 15:39:38.354 - Thread: 1 -> GC Memory: 389,572,960 B
- 2014-11-07 15:40:08.365 - Thread: 1 -> GC Memory: 392,289,272 B
- 2014-11-07 15:40:10.405 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:40:10.405 - Thread: 1 -> Character state: True
- 2014-11-07 15:40:10.405 - Thread: 1 -> IsServer: True
- 2014-11-07 15:40:10.405 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:40:10.405 - Thread: 1 -> Autosave
- 2014-11-07 15:40:10.405 - Thread: 1 -> Saving world - START
- 2014-11-07 15:40:10.406 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:40:10.406 - Thread: 1 -> Before snapshot.: GC Memory: 390,226,456 B
- 2014-11-07 15:40:10.421 - Thread: 1 -> After snapshot.: GC Memory: 391,886,760 B
- 2014-11-07 15:40:10.421 - Thread: 1 -> Directory cleanup: GC Memory: 391,886,760 B
- 2014-11-07 15:40:10.421 - Thread: 1 -> Saving world - END
- 2014-11-07 15:40:10.421 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 15:40:10.421 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 15:40:10.769 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 15:40:38.372 - Thread: 1 -> GC Memory: 395,712,696 B
- 2014-11-07 15:41:08.380 - Thread: 1 -> GC Memory: 394,648,216 B
- 2014-11-07 15:41:38.390 - Thread: 1 -> GC Memory: 392,488,120 B
- 2014-11-07 15:42:08.398 - Thread: 1 -> GC Memory: 389,193,136 B
- 2014-11-07 15:42:38.407 - Thread: 1 -> GC Memory: 389,549,360 B
- 2014-11-07 15:43:08.416 - Thread: 1 -> GC Memory: 389,618,864 B
- 2014-11-07 15:43:38.425 - Thread: 1 -> GC Memory: 389,767,024 B
- 2014-11-07 15:44:08.434 - Thread: 1 -> GC Memory: 391,876,592 B
- 2014-11-07 15:44:38.443 - Thread: 1 -> GC Memory: 390,159,616 B
- 2014-11-07 15:45:08.452 - Thread: 1 -> GC Memory: 392,629,152 B
- 2014-11-07 15:45:10.427 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:45:10.427 - Thread: 1 -> Character state: True
- 2014-11-07 15:45:10.427 - Thread: 1 -> IsServer: True
- 2014-11-07 15:45:10.427 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:45:10.427 - Thread: 1 -> Autosave
- 2014-11-07 15:45:10.427 - Thread: 1 -> Saving world - START
- 2014-11-07 15:45:10.427 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:45:10.427 - Thread: 1 -> Before snapshot.: GC Memory: 391,654,536 B
- 2014-11-07 15:45:10.442 - Thread: 1 -> After snapshot.: GC Memory: 392,195,792 B
- 2014-11-07 15:45:10.442 - Thread: 1 -> Directory cleanup: GC Memory: 392,195,792 B
- 2014-11-07 15:45:10.442 - Thread: 1 -> Saving world - END
- 2014-11-07 15:45:10.443 - Thread: 10 -> Session snapshot save - START
- 2014-11-07 15:45:10.443 - Thread: 10 -> Checking file access for files in target dir.
- 2014-11-07 15:45:10.788 - Thread: 10 -> Session snapshot save - END
- 2014-11-07 15:45:19.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 15:45:19.110 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 15:45:19.111 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 15:45:19.111 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 15:45:19.112 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:45:19.112 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:45:19.112 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:45:19.112 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:45:19.112 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:45:19.112 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:45:19.113 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:45:19.113 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:45:19.113 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:45:19.113 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 15:45:19.113 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 15:45:19.113 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 15:45:19.118 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 15:45:19.133 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 15:45:19.133 - Thread: 1 -> Next activation in 00:15:37.1580196
- 2014-11-07 15:45:38.460 - Thread: 1 -> GC Memory: 390,469,032 B
- 2014-11-07 15:46:08.469 - Thread: 1 -> GC Memory: 392,166,352 B
- 2014-11-07 15:46:38.479 - Thread: 1 -> GC Memory: 393,675,128 B
- 2014-11-07 15:47:08.488 - Thread: 1 -> GC Memory: 391,325,912 B
- 2014-11-07 15:47:38.496 - Thread: 1 -> GC Memory: 392,787,192 B
- 2014-11-07 15:48:08.506 - Thread: 1 -> GC Memory: 390,246,232 B
- 2014-11-07 15:48:38.514 - Thread: 1 -> GC Memory: 392,154,200 B
- 2014-11-07 15:49:08.522 - Thread: 1 -> GC Memory: 393,671,768 B
- 2014-11-07 15:49:38.531 - Thread: 1 -> GC Memory: 391,343,224 B
- 2014-11-07 15:50:08.541 - Thread: 1 -> GC Memory: 393,586,328 B
- 2014-11-07 15:50:10.448 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:50:10.448 - Thread: 1 -> Character state: True
- 2014-11-07 15:50:10.448 - Thread: 1 -> IsServer: True
- 2014-11-07 15:50:10.448 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:50:10.448 - Thread: 1 -> Autosave
- 2014-11-07 15:50:10.448 - Thread: 1 -> Saving world - START
- 2014-11-07 15:50:10.448 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:50:10.448 - Thread: 1 -> Before snapshot.: GC Memory: 392,636,056 B
- 2014-11-07 15:50:10.464 - Thread: 1 -> After snapshot.: GC Memory: 393,234,696 B
- 2014-11-07 15:50:10.464 - Thread: 1 -> Directory cleanup: GC Memory: 393,242,888 B
- 2014-11-07 15:50:10.464 - Thread: 1 -> Saving world - END
- 2014-11-07 15:50:10.464 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 15:50:10.464 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 15:50:11.540 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 15:50:38.551 - Thread: 1 -> GC Memory: 401,012,272 B
- 2014-11-07 15:51:08.559 - Thread: 1 -> GC Memory: 395,812,240 B
- 2014-11-07 15:51:38.567 - Thread: 1 -> GC Memory: 393,010,136 B
- 2014-11-07 15:52:08.575 - Thread: 1 -> GC Memory: 391,741,464 B
- 2014-11-07 15:52:38.585 - Thread: 1 -> GC Memory: 393,529,016 B
- 2014-11-07 15:53:08.593 - Thread: 1 -> GC Memory: 390,321,400 B
- 2014-11-07 15:53:38.602 - Thread: 1 -> GC Memory: 392,420,440 B
- 2014-11-07 15:54:08.611 - Thread: 1 -> GC Memory: 390,339,064 B
- 2014-11-07 15:54:38.619 - Thread: 1 -> GC Memory: 392,287,960 B
- 2014-11-07 15:55:08.628 - Thread: 1 -> GC Memory: 390,224,112 B
- 2014-11-07 15:55:10.470 - Thread: 1 -> Autosave initiated
- 2014-11-07 15:55:10.470 - Thread: 1 -> Character state: True
- 2014-11-07 15:55:10.470 - Thread: 1 -> IsServer: True
- 2014-11-07 15:55:10.470 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 15:55:10.470 - Thread: 1 -> Autosave
- 2014-11-07 15:55:10.470 - Thread: 1 -> Saving world - START
- 2014-11-07 15:55:10.470 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 15:55:10.470 - Thread: 1 -> Before snapshot.: GC Memory: 391,994,896 B
- 2014-11-07 15:55:10.485 - Thread: 1 -> After snapshot.: GC Memory: 392,198,824 B
- 2014-11-07 15:55:10.485 - Thread: 1 -> Directory cleanup: GC Memory: 392,198,824 B
- 2014-11-07 15:55:10.485 - Thread: 1 -> Saving world - END
- 2014-11-07 15:55:10.485 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 15:55:10.485 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 15:55:11.275 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 15:55:38.637 - Thread: 1 -> GC Memory: 391,877,360 B
- 2014-11-07 15:56:08.646 - Thread: 1 -> GC Memory: 389,450,224 B
- 2014-11-07 15:56:38.655 - Thread: 1 -> GC Memory: 391,790,064 B
- 2014-11-07 15:57:08.663 - Thread: 1 -> GC Memory: 389,424,112 B
- 2014-11-07 15:57:38.672 - Thread: 1 -> GC Memory: 391,464,048 B
- 2014-11-07 15:58:08.681 - Thread: 1 -> GC Memory: 389,344,016 B
- 2014-11-07 15:58:38.690 - Thread: 1 -> GC Memory: 391,323,152 B
- 2014-11-07 15:59:08.699 - Thread: 1 -> GC Memory: 389,246,128 B
- 2014-11-07 15:59:38.708 - Thread: 1 -> GC Memory: 391,203,536 B
- 2014-11-07 16:00:08.717 - Thread: 1 -> GC Memory: 392,960,200 B
- 2014-11-07 16:00:10.490 - Thread: 1 -> Autosave initiated
- 2014-11-07 16:00:10.490 - Thread: 1 -> Character state: True
- 2014-11-07 16:00:10.490 - Thread: 1 -> IsServer: True
- 2014-11-07 16:00:10.490 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 16:00:10.490 - Thread: 1 -> Autosave
- 2014-11-07 16:00:10.490 - Thread: 1 -> Saving world - START
- 2014-11-07 16:00:10.490 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 16:00:10.490 - Thread: 1 -> Before snapshot.: GC Memory: 392,902,856 B
- 2014-11-07 16:00:10.504 - Thread: 1 -> After snapshot.: GC Memory: 392,313,176 B
- 2014-11-07 16:00:10.504 - Thread: 1 -> Directory cleanup: GC Memory: 392,313,176 B
- 2014-11-07 16:00:10.504 - Thread: 1 -> Saving world - END
- 2014-11-07 16:00:10.504 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 16:00:10.504 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 16:00:10.874 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 16:00:38.725 - Thread: 1 -> GC Memory: 392,276,456 B
- 2014-11-07 16:00:57.033 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 16:00:57.033 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 16:00:57.035 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:00:57.035 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:00:57.035 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 16:00:57.052 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:00:57.053 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:00:57.053 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:00:57.053 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:00:57.053 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:00:57.053 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:00:57.053 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:00:57.057 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:00:57.057 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:00:57.088 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 16:00:57.088 - Thread: 1 -> Next activation in 00:13:43.6561749
- 2014-11-07 16:01:08.736 - Thread: 1 -> GC Memory: 397,962,552 B
- 2014-11-07 16:01:38.746 - Thread: 1 -> GC Memory: 391,496,992 B
- 2014-11-07 16:02:08.752 - Thread: 1 -> GC Memory: 393,976,960 B
- 2014-11-07 16:02:38.762 - Thread: 1 -> GC Memory: 394,480,128 B
- 2014-11-07 16:03:08.770 - Thread: 1 -> GC Memory: 395,276,856 B
- 2014-11-07 16:03:38.778 - Thread: 1 -> GC Memory: 395,235,896 B
- 2014-11-07 16:04:08.787 - Thread: 1 -> GC Memory: 395,016,832 B
- 2014-11-07 16:04:38.797 - Thread: 1 -> GC Memory: 394,839,968 B
- 2014-11-07 16:05:08.805 - Thread: 1 -> GC Memory: 393,692,880 B
- 2014-11-07 16:05:10.513 - Thread: 1 -> Autosave initiated
- 2014-11-07 16:05:10.513 - Thread: 1 -> Character state: True
- 2014-11-07 16:05:10.513 - Thread: 1 -> IsServer: True
- 2014-11-07 16:05:10.513 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 16:05:10.513 - Thread: 1 -> Autosave
- 2014-11-07 16:05:10.513 - Thread: 1 -> Saving world - START
- 2014-11-07 16:05:10.513 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 16:05:10.513 - Thread: 1 -> Before snapshot.: GC Memory: 395,137,968 B
- 2014-11-07 16:05:10.528 - Thread: 1 -> After snapshot.: GC Memory: 395,081,032 B
- 2014-11-07 16:05:10.528 - Thread: 1 -> Directory cleanup: GC Memory: 395,081,032 B
- 2014-11-07 16:05:10.528 - Thread: 1 -> Saving world - END
- 2014-11-07 16:05:10.528 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 16:05:10.528 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 16:05:10.892 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 16:05:38.814 - Thread: 1 -> GC Memory: 394,218,048 B
- 2014-11-07 16:06:08.823 - Thread: 1 -> GC Memory: 393,904,128 B
- 2014-11-07 16:06:38.832 - Thread: 1 -> GC Memory: 392,626,016 B
- 2014-11-07 16:07:08.840 - Thread: 1 -> GC Memory: 395,625,632 B
- 2014-11-07 16:07:38.849 - Thread: 1 -> GC Memory: 394,364,000 B
- 2014-11-07 16:08:08.859 - Thread: 1 -> GC Memory: 393,357,848 B
- 2014-11-07 16:08:38.868 - Thread: 1 -> GC Memory: 393,468,216 B
- 2014-11-07 16:09:08.876 - Thread: 1 -> GC Memory: 393,884,760 B
- 2014-11-07 16:09:38.885 - Thread: 1 -> GC Memory: 393,058,136 B
- 2014-11-07 16:10:08.894 - Thread: 1 -> GC Memory: 392,979,448 B
- 2014-11-07 16:10:10.534 - Thread: 1 -> Autosave initiated
- 2014-11-07 16:10:10.534 - Thread: 1 -> Character state: True
- 2014-11-07 16:10:10.534 - Thread: 1 -> IsServer: True
- 2014-11-07 16:10:10.534 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 16:10:10.534 - Thread: 1 -> Autosave
- 2014-11-07 16:10:10.534 - Thread: 1 -> Saving world - START
- 2014-11-07 16:10:10.534 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 16:10:10.534 - Thread: 1 -> Before snapshot.: GC Memory: 393,880,568 B
- 2014-11-07 16:10:10.550 - Thread: 1 -> After snapshot.: GC Memory: 394,931,776 B
- 2014-11-07 16:10:10.550 - Thread: 1 -> Directory cleanup: GC Memory: 394,931,776 B
- 2014-11-07 16:10:10.550 - Thread: 1 -> Saving world - END
- 2014-11-07 16:10:10.550 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 16:10:10.550 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 16:10:10.908 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 16:10:38.902 - Thread: 1 -> GC Memory: 397,969,728 B
- 2014-11-07 16:11:08.910 - Thread: 1 -> GC Memory: 398,014,240 B
- 2014-11-07 16:11:38.922 - Thread: 1 -> GC Memory: 389,388,664 B
- 2014-11-07 16:12:08.928 - Thread: 1 -> GC Memory: 391,208,376 B
- 2014-11-07 16:12:38.937 - Thread: 1 -> GC Memory: 389,916,600 B
- 2014-11-07 16:13:08.946 - Thread: 1 -> GC Memory: 392,200,536 B
- 2014-11-07 16:13:38.955 - Thread: 1 -> GC Memory: 389,817,680 B
- 2014-11-07 16:14:08.963 - Thread: 1 -> GC Memory: 391,651,536 B
- 2014-11-07 16:14:38.973 - Thread: 1 -> GC Memory: 389,081,424 B
- 2014-11-07 16:14:42.485 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 16:14:42.485 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 16:14:42.492 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:14:42.492 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:14:42.492 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:14:42.492 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:14:42.493 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:14:42.493 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:14:42.493 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:14:42.493 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:14:42.495 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 16:14:42.495 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 16:14:42.498 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:14:42.498 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:14:42.499 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:14:42.499 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:14:42.514 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 16:14:42.519 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:14:42.519 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:14:42.521 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:14:42.521 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:14:42.560 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:14:42.560 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:14:42.564 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:14:42.564 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:14:42.564 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:14:42.564 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:14:42.567 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:14:42.567 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 16:14:42.567 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 16:14:42.567 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 16:14:42.567 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 16:14:42.567 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 16:14:42.567 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 16:14:42.568 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:14:42.568 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 16:14:42.568 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 16:14:42.568 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 16:14:42.568 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 16:14:42.568 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 16:14:42.568 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 16:14:42.571 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:14:42.575 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:14:42.576 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 16:14:42.576 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 16:14:42.578 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 16:14:42.580 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:14:42.581 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:14:42.689 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 16:14:42.689 - Thread: 1 -> Next activation in 00:09:27.1769762
- 2014-11-07 16:15:08.978 - Thread: 1 -> GC Memory: 401,368,432 B
- 2014-11-07 16:15:10.551 - Thread: 1 -> Autosave initiated
- 2014-11-07 16:15:10.551 - Thread: 1 -> Character state: True
- 2014-11-07 16:15:10.551 - Thread: 1 -> IsServer: True
- 2014-11-07 16:15:10.551 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 16:15:10.551 - Thread: 1 -> Autosave
- 2014-11-07 16:15:10.551 - Thread: 1 -> Saving world - START
- 2014-11-07 16:15:10.551 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 16:15:10.551 - Thread: 1 -> Before snapshot.: GC Memory: 400,682,032 B
- 2014-11-07 16:15:10.568 - Thread: 1 -> After snapshot.: GC Memory: 403,531,136 B
- 2014-11-07 16:15:10.568 - Thread: 1 -> Directory cleanup: GC Memory: 403,531,136 B
- 2014-11-07 16:15:10.568 - Thread: 1 -> Saving world - END
- 2014-11-07 16:15:10.568 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 16:15:10.568 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 16:15:10.955 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 16:15:38.985 - Thread: 1 -> GC Memory: 401,970,520 B
- 2014-11-07 16:16:08.994 - Thread: 1 -> GC Memory: 403,573,184 B
- 2014-11-07 16:16:39.003 - Thread: 1 -> GC Memory: 398,362,120 B
- 2014-11-07 16:17:09.013 - Thread: 1 -> GC Memory: 399,628,360 B
- 2014-11-07 16:17:39.022 - Thread: 1 -> GC Memory: 400,396,616 B
- 2014-11-07 16:18:09.030 - Thread: 1 -> GC Memory: 401,788,936 B
- 2014-11-07 16:18:39.039 - Thread: 1 -> GC Memory: 398,875,592 B
- 2014-11-07 16:19:09.047 - Thread: 1 -> GC Memory: 399,740,488 B
- 2014-11-07 16:19:39.056 - Thread: 1 -> GC Memory: 400,640,136 B
- 2014-11-07 16:20:09.065 - Thread: 1 -> GC Memory: 401,561,896 B
- 2014-11-07 16:20:10.571 - Thread: 1 -> Autosave initiated
- 2014-11-07 16:20:10.571 - Thread: 1 -> Character state: True
- 2014-11-07 16:20:10.571 - Thread: 1 -> IsServer: True
- 2014-11-07 16:20:10.571 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 16:20:10.571 - Thread: 1 -> Autosave
- 2014-11-07 16:20:10.571 - Thread: 1 -> Saving world - START
- 2014-11-07 16:20:10.571 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 16:20:10.571 - Thread: 1 -> Before snapshot.: GC Memory: 399,989,032 B
- 2014-11-07 16:20:10.589 - Thread: 1 -> After snapshot.: GC Memory: 401,743,536 B
- 2014-11-07 16:20:10.589 - Thread: 1 -> Directory cleanup: GC Memory: 401,743,536 B
- 2014-11-07 16:20:10.589 - Thread: 1 -> Saving world - END
- 2014-11-07 16:20:10.589 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 16:20:10.589 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 16:20:10.985 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 16:20:39.074 - Thread: 1 -> GC Memory: 404,602,976 B
- 2014-11-07 16:21:09.083 - Thread: 1 -> GC Memory: 405,295,904 B
- 2014-11-07 16:21:39.092 - Thread: 1 -> GC Memory: 401,304,760 B
- 2014-11-07 16:22:09.102 - Thread: 1 -> GC Memory: 399,150,520 B
- 2014-11-07 16:22:39.109 - Thread: 1 -> GC Memory: 399,957,144 B
- 2014-11-07 16:23:09.118 - Thread: 1 -> GC Memory: 400,644,408 B
- 2014-11-07 16:23:39.127 - Thread: 1 -> GC Memory: 399,751,704 B
- 2014-11-07 16:24:09.136 - Thread: 1 -> GC Memory: 399,217,240 B
- 2014-11-07 16:24:10.856 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent
- 2014-11-07 16:24:10.856 - Thread: 1 -> globalEvent.Name = Cargo ship
- 2014-11-07 16:24:10.857 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:24:10.857 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:24:10.858 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 16:24:10.858 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 16:24:10.858 - Thread: 1 -> Could not find any sound for 'BlockRafinery'
- 2014-11-07 16:24:10.858 - Thread: 1 -> Could not find any sound for 'BlockRafineryProcess'
- 2014-11-07 16:24:10.858 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 16:24:10.858 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 16:24:10.858 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 16:24:10.859 - Thread: 1 -> Could not find any sound for 'ShipLandGearOn'
- 2014-11-07 16:24:10.859 - Thread: 1 -> Could not find any sound for 'ShipLandGearOff'
- 2014-11-07 16:24:10.859 - Thread: 1 -> Could not find any sound for 'ShipLandGearNothing01'
- 2014-11-07 16:24:10.862 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallOpen'
- 2014-11-07 16:24:10.862 - Thread: 1 -> Could not find any sound for 'BlockDoorSmallClose'
- 2014-11-07 16:24:10.866 - Thread: 1 -> Could not find any sound for 'WepTurretInteriorRotate'
- 2014-11-07 16:24:10.866 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:24:10.866 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingRotate'
- 2014-11-07 16:24:10.866 - Thread: 1 -> Could not find any sound for 'BlockGravityGen'
- 2014-11-07 16:24:10.879 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2014-11-07 16:24:10.879 - Thread: 1 -> Next activation in 00:15:32.3036849
- 2014-11-07 16:24:39.145 - Thread: 1 -> GC Memory: 404,369,064 B
- 2014-11-07 16:25:09.154 - Thread: 1 -> GC Memory: 400,238,136 B
- 2014-11-07 16:25:10.594 - Thread: 1 -> Autosave initiated
- 2014-11-07 16:25:10.594 - Thread: 1 -> Character state: True
- 2014-11-07 16:25:10.594 - Thread: 1 -> IsServer: True
- 2014-11-07 16:25:10.594 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 16:25:10.594 - Thread: 1 -> Autosave
- 2014-11-07 16:25:10.594 - Thread: 1 -> Saving world - START
- 2014-11-07 16:25:10.594 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 16:25:10.594 - Thread: 1 -> Before snapshot.: GC Memory: 402,749,264 B
- 2014-11-07 16:25:10.612 - Thread: 1 -> After snapshot.: GC Memory: 403,380,568 B
- 2014-11-07 16:25:10.612 - Thread: 1 -> Directory cleanup: GC Memory: 403,380,568 B
- 2014-11-07 16:25:10.612 - Thread: 1 -> Saving world - END
- 2014-11-07 16:25:10.612 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 16:25:10.612 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 16:25:11.013 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 16:25:39.163 - Thread: 1 -> GC Memory: 402,490,656 B
- 2014-11-07 16:26:09.172 - Thread: 1 -> GC Memory: 401,295,080 B
- 2014-11-07 16:26:39.180 - Thread: 1 -> GC Memory: 400,306,960 B
- 2014-11-07 16:27:09.189 - Thread: 1 -> GC Memory: 402,679,184 B
- 2014-11-07 16:27:39.199 - Thread: 1 -> GC Memory: 400,910,064 B
- 2014-11-07 16:28:09.208 - Thread: 1 -> GC Memory: 402,708,912 B
- 2014-11-07 16:28:39.216 - Thread: 1 -> GC Memory: 399,937,008 B
- 2014-11-07 16:29:09.224 - Thread: 1 -> GC Memory: 401,187,472 B
- 2014-11-07 16:29:39.234 - Thread: 1 -> GC Memory: 402,611,856 B
- 2014-11-07 16:30:09.242 - Thread: 1 -> GC Memory: 399,755,056 B
- 2014-11-07 16:30:10.614 - Thread: 1 -> Autosave initiated
- 2014-11-07 16:30:10.614 - Thread: 1 -> Character state: True
- 2014-11-07 16:30:10.614 - Thread: 1 -> IsServer: True
- 2014-11-07 16:30:10.614 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 16:30:10.614 - Thread: 1 -> Autosave
- 2014-11-07 16:30:10.614 - Thread: 1 -> Saving world - START
- 2014-11-07 16:30:10.614 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 16:30:10.614 - Thread: 1 -> Before snapshot.: GC Memory: 401,221,424 B
- 2014-11-07 16:30:10.631 - Thread: 1 -> After snapshot.: GC Memory: 403,082,624 B
- 2014-11-07 16:30:10.631 - Thread: 1 -> Directory cleanup: GC Memory: 403,082,624 B
- 2014-11-07 16:30:10.631 - Thread: 1 -> Saving world - END
- 2014-11-07 16:30:10.631 - Thread: 6 -> Session snapshot save - START
- 2014-11-07 16:30:10.631 - Thread: 6 -> Checking file access for files in target dir.
- 2014-11-07 16:30:11.039 - Thread: 6 -> Session snapshot save - END
- 2014-11-07 16:30:39.251 - Thread: 1 -> GC Memory: 404,264,616 B
- 2014-11-07 16:31:09.260 - Thread: 1 -> GC Memory: 402,836,200 B
- 2014-11-07 16:31:39.266 - Thread: 1 -> GC Memory: 402,164,152 B
- 2014-11-07 16:32:09.275 - Thread: 1 -> GC Memory: 403,450,040 B
- 2014-11-07 16:32:39.285 - Thread: 1 -> GC Memory: 399,795,000 B
- 2014-11-07 16:33:09.294 - Thread: 1 -> GC Memory: 393,500,112 B
- 2014-11-07 16:33:39.302 - Thread: 1 -> GC Memory: 390,914,016 B
- 2014-11-07 16:34:09.310 - Thread: 1 -> GC Memory: 390,343,672 B
- 2014-11-07 16:34:39.320 - Thread: 1 -> GC Memory: 392,132,712 B
- 2014-11-07 16:35:09.328 - Thread: 1 -> GC Memory: 393,501,592 B
- 2014-11-07 16:35:10.634 - Thread: 1 -> Autosave initiated
- 2014-11-07 16:35:10.634 - Thread: 1 -> Character state: True
- 2014-11-07 16:35:10.634 - Thread: 1 -> IsServer: True
- 2014-11-07 16:35:10.634 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2014-11-07 16:35:10.634 - Thread: 1 -> Autosave
- 2014-11-07 16:35:10.634 - Thread: 1 -> Saving world - START
- 2014-11-07 16:35:10.634 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 16:35:10.634 - Thread: 1 -> Before snapshot.: GC Memory: 392,905,304 B
- 2014-11-07 16:35:10.648 - Thread: 1 -> After snapshot.: GC Memory: 392,387,736 B
- 2014-11-07 16:35:10.648 - Thread: 1 -> Directory cleanup: GC Memory: 392,387,736 B
- 2014-11-07 16:35:10.648 - Thread: 1 -> Saving world - END
- 2014-11-07 16:35:10.648 - Thread: 5 -> Session snapshot save - START
- 2014-11-07 16:35:10.648 - Thread: 5 -> Checking file access for files in target dir.
- 2014-11-07 16:35:10.998 - Thread: 5 -> Session snapshot save - END
- 2014-11-07 16:35:38.267 - Thread: 1 -> Exiting..
- 2014-11-07 16:35:38.269 - Thread: 1 -> MySession::Unload START
- 2014-11-07 16:35:38.270 - Thread: 1 -> AutoSaveInMinutes: 5
- 2014-11-07 16:35:38.270 - Thread: 1 -> MySandboxGame.IsDedicated: True
- 2014-11-07 16:35:38.270 - Thread: 1 -> Autosave in unload
- 2014-11-07 16:35:38.270 - Thread: 1 -> Saving world - START
- 2014-11-07 16:35:38.270 - Thread: 1 -> Making world state snapshot.
- 2014-11-07 16:35:38.270 - Thread: 1 -> Before snapshot.: GC Memory: 390,385,632 B
- 2014-11-07 16:35:38.285 - Thread: 1 -> After snapshot.: GC Memory: 392,024,872 B
- 2014-11-07 16:35:38.285 - Thread: 1 -> Directory cleanup: GC Memory: 392,024,872 B
- 2014-11-07 16:35:38.285 - Thread: 1 -> Saving world - END
- 2014-11-07 16:35:38.285 - Thread: 1 -> Session snapshot save - START
- 2014-11-07 16:35:38.285 - Thread: 1 -> Checking file access for files in target dir.
- 2014-11-07 16:35:38.619 - Thread: 1 -> Session snapshot save - END
- 2014-11-07 16:35:38.684 - Thread: 1 -> MySunWind.UnloadData - START
- 2014-11-07 16:35:38.684 - Thread: 1 -> MySunWind.UnloadData - END
- 2014-11-07 16:35:38.833 - Thread: 1 -> Network readers disposed
- 2014-11-07 16:35:39.039 - Thread: 1 -> Network readers disposed
- 2014-11-07 16:35:39.039 - Thread: 1 -> Logging off Steam...
- 2014-11-07 16:35:39.039 - Thread: 1 -> Shutting down server...
- 2014-11-07 16:35:39.165 - Thread: 1 -> Done
- 2014-11-07 16:35:39.167 - Thread: 1 -> MyDefinitionManager.LoadSounds() - START
- 2014-11-07 16:35:39.168 - Thread: 1 -> 6010d30c1677b52206e0f3f644d4107035fa0b47
- 2014-11-07 16:35:39.171 - Thread: 1 -> Loading Sounds
- 2014-11-07 16:35:39.171 - Thread: 1 -> MyDefinitionManager.LoadSounds() - END
- 2014-11-07 16:35:39.378 - Thread: 1 -> MySession::Unload END
- 2014-11-07 16:35:39.378 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2014-11-07 16:35:39.378 - Thread: 1 -> MySandboxGame.UnloadData() - END
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