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Splurkey

Dota 2 Launch and Autoexec

May 17th, 2015
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  1. Dota 2 Set Launch Option:
  2. -w 1366 -h 768 -freq 144 -refresh 144 -processheap -novid -nojoy -high -tickrate 128 -threads 2 +mat_queue_mode 2 +exec autoexec cl_forcepreload 1 -console
  3.  
  4. Autoexec:
  5. con_enable 1
  6. rate 80000
  7. cl_updaterate 30
  8. cl_cmdrate 30
  9. cl_interp 0.05
  10. cl_interp_ratio 2
  11. cl_smooth 1
  12. cl_smoothtime 0
  13. r_screenspace 1
  14. fps_max 120
  15. cl_showfps 1
  16. dota_force_right_click_attack 1
  17. dota_player_units_auto_attack 1
  18. dota_shop_force_hotkeys 1
  19. // Remove if Shit
  20. dota_unit_use_player_color 1
  21. dota_health_per_vertical_marker 250
  22.  
  23. // List of channels you want to be added to by default
  24. chat_join "teamliquid" // Join Teamliquid chat channel
  25. chat_join "boredaussie"
  26. chat_join "Australia"
  27.  
  28. // BASIC SETTINGS
  29.  
  30. dota_screen_shake "0" // Screen will no longer shake when certain are cast
  31. dota_force_right_click_attack "1" // Can now right-click to deny
  32. dota_disable_range_finder "0" // When spell is selected, range finder is shown
  33. dota_minimap_hero_size "700" // Increases the size of heroes on the minimap
  34. dota_player_multipler_orders "1" // Hold ctrl to give order to all units
  35. dota_player_units_auto_attack "0" // Disables hero autoattack
  36. dota_unit_fly_bonus_height "10" // Decreases height of flying units significantly (Default: 150)
  37. dota_always_show_player_names "1" // Always show player names
  38. dota_ability_quick_cast "1" // Doubletapping to selfcast
  39.  
  40. dota_sf_game_end_delay 0 // Make results appear immediately after game ends
  41.  
  42. // dota_minimap_simple_colors 1 // Makes minimap colour scheme similar to WC3/Dota 1 (to turn off, set to 0)
  43. // dota_ability_quick_cast 1 // Double tapping item/ability applies it to yourself (to turn off, set to 0)
  44.  
  45. // Health Bar, makes hp changes instantaneous if set to 0 without quotations
  46. // dota_health_hurt_decay_time_max "0.4" // Default is 0.8
  47. // dota_health_hurt_decay_time_min "0.15" // Default is 0.3
  48. // dota_health_hurt_delay "0.05" // Default is 0.1
  49. // dota_pain_decay "0.4" // Default is 0.8
  50. // dota_pain_factor "1.5" // Default is 3
  51. // dota_pain_multiplier "0.4" // Default is 0.8
  52.  
  53.  
  54. // dota_killcam_show 1 // Enables information updon death (Default: 0)
  55. // dota_health_per_vertical_marker "250" // Health segmenting in the lifebar (default 250)
  56. // dota_health_marker_major_alpha "255" // Opacity major healthbar divider (default 255, 0=invisible 255=opaque)
  57. // dota_health_marker_minor_alpha "128" // Opacity minor healthbar divider (default 128, 0=invisible 255=opaque)
  58. // dota_hud_healthbar_number "1" // Health number above the lifebar on (default 1)
  59. // dota_minimap_misclick_time "0.4" // Threshold delay to accept minimap clicks (default 0.2)
  60. // dota_camera_accelerate "10" // Decelerating map scroll (50 = insta stop, 1 = smooth slowdown, vanilla DotA would be 50)
  61. // dota_camera_speed "3682" // Scrolling speed (vanilla DotA-like is 6500, default 3000)
  62. // dota_camera_disable_zoom "1" // Disables mousewheel zoom (default 1)
  63.  
  64. // dota_unit_multiple_selection "1" // ???
  65.  
  66. // SOUND
  67. // volume "1" // Volume adjusted for teamspeak
  68. // snd_musicvolume "0" // Ingame music volume (Min "0" Max "1.0")
  69.  
  70.  
  71. // Choose lobby avatar
  72. // dota_set_avatar 0 //- Default
  73. // dota_set_avatar 1 //- Crystal Maiden
  74. // dota_set_avatar 2 //- Kunkka
  75. // dota_set_avatar 3 //- Faceless Void
  76. // dota_set_avatar 4 //- Furion
  77. // dota_set_avatar 5 //- Yurnero
  78. // dota_set_avatar 6 //- Bloodseeker
  79. // dota_set_avatar 7 //- Lich
  80. // dota_set_avatar 8 //- Axe
  81. // dota_set_avatar 9 //- Pudge
  82. // dota_set_avatar 10 //- Puck
  83.  
  84. // Frame rate
  85. fps_max "60" // Halves the default fps
  86. mat_vsync "1" // Stops screen refresh rate exceeding refresh rate of monitor
  87. mat_triplebuffered "1" // Enable with vsync if fps is less than 60 (0 Disables, 1 Enables)
  88.  
  89. // FOR LOW SPEC PCs
  90. // dota_cheap_water 1
  91. // cl_globallight_shadow_mode 0
  92. // r_deferred_height_fog 0
  93. // r_deferred_simple_light 1
  94. // r_screenspace_aa 0
  95. // mat_vsync 0 // (Need to delete mat_vsync "1" line)
  96.  
  97. // PING
  98.  
  99. net_graphinsetbottom "418" // 100 to place below scoreboard
  100. net_graphinsetright "-80" // 600 to place below scoreboard
  101. net_graphproportionalfont "0" // Resize font
  102. net_graph "1"
  103. net_graphpos "2"
  104. alias "showgraph" "showgraph_off"
  105. alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off"
  106. alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on"
  107. bind "KP_5" "showgraph"
  108.  
  109.  
  110. // INTERNET CONNECTION
  111.  
  112. rate "80000" // Total amount of bandwidth Dota 2 may use (40000)
  113. cl_updaterate "40" // Amount of updates recieved from server per second (20)
  114. cl_cmdrate "40" // Amount of updates sent to server per second (20)
  115.  
  116. cl_interp "0" // cl_interp 1 / cl_updaterate * (cl_interp_ratio ) (Default 0.1)
  117. cl_interp_ratio "1" // Multiplies final result of cl_interp (Default 2)
  118. cl_smoothtime "0.01" // When errors occur smooth display over X time, 0 Disables (Default 0.1)
  119.  
  120. // SCRIPTS
  121.  
  122. // Shows scoreboard and APM in the console
  123. alias "+showboard" "+showscores;dota_apm"
  124. alias "-showboard" "-showscores;"
  125. bind "tab" "+showboard" // Show Netgraph and APM
  126.  
  127. // Shows 1025 rangeunits, the proximity range to be revealed while smoked, 1300 = lvl4 pudge hook range, 700 = tower range, 1150 = dagger range
  128. alias "+range" "dota_range_display 1025"
  129. alias "-range" "dota_range_display 0"
  130. bind "KP_4" "+range" // Show Range Radius
  131.  
  132. echo "SPLURKEY TIME TO REKT!"
  133. host_writeconfig
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