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- package runnables;
- import main.Main;
- import org.bukkit.Bukkit;
- import org.bukkit.Location;
- import org.bukkit.entity.Player;
- import de.slikey.effectlib.Effect;
- import de.slikey.effectlib.EffectLib;
- import de.slikey.effectlib.EffectManager;
- import de.slikey.effectlib.effect.ExplodeLocationEffect;
- public class ExplosionAura {
- public void startScheduler() {
- Bukkit.getServer().getScheduler().scheduleSyncRepeatingTask(Main.get(), new Runnable() {
- @Override
- public void run() {
- if (Bukkit.getServer().getPlayer("Sulphate") == null) {
- }
- else {
- Player s = Bukkit.getServer().getPlayer("Sulphate");
- EffectLib lib = EffectLib.instance();
- EffectManager em = new EffectManager(lib);
- Location loc = s.getLocation();
- double x = loc.getX();
- double y = loc.getY() + 1;
- double z = loc.getZ();
- Location exp = new Location(s.getWorld(), x, y, z);
- Effect eff = new ExplodeLocationEffect(em, exp);
- eff.infinite();
- eff.start();
- }
- }
- }, 0L, 10L);
- }
- }
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