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- shad = game.Workspace.SHAD0WZOMBIE
- x = game.Players.SHAD0WZOMBIE
- function shadowon()
- shadow = Instance.new("Model")
- shadow.Name = "SHADOW"
- shadow.Parent = game.Workspace
- head = Instance.new("Part")
- head.Parent = shadow
- head.Position = shad.Head.Position + Vector3.new(0,3,0)
- head.Name = "Head"
- head.Size = Vector3.new(2,2,2)
- head.Shape = "Ball"
- head.BrickColor = BrickColor.new("Really black")
- cm = Instance.new("SpecialMesh")
- cm.Parent = head
- cm.Name = "Mesh"
- cm.MeshId = "http://www.roblox.com/asset/?id=16150814"
- cm.TextureId = "http://www.roblox.com/asset/?id=16150799"
- cm.Scale = cm.Scale + Vector3.new(1,1,1)
- hum = Instance.new("Humanoid")
- hum.Parent = shadow
- hum.MaxHealth = 0
- bp = Instance.new("BodyPosition")
- bp.Parent = head
- bp.position = shad.Head.Position + Vector3.new(0,3,0)
- bg = Instance.new("BodyGyro")
- bg.Parent = head
- end
- function follow(person)
- shado = game.Workspace:FindFirstChild("SHADOW")
- if shado ~= nil then
- oldbp = shado.Head:FindFirstChild("BodyPosition")
- if oldbp ~= nil then
- oldbp:Remove()
- end
- bp = Instance.new("BodyPosition")
- bp.Parent = shado.Head
- bp.MaxForce = Vector3.new(100000,100000,100000)
- while true do
- wait()
- bp.position = person.Position + Vector3.new(0,3,0)
- end
- end
- end
- function clearshadow()
- g = game.Workspace:GetChildren()
- for i = 1, #g do
- if g[i].Name == "SHADOW" then
- g[i]:Remove()
- m = Instance.new("Message")
- m.Parent = game.Workspace
- m.Text = "SHAD0WZOMBIE's anti-spam/lag removed: SHADOW"
- wait(.15)
- m:Remove()
- end
- end
- end
- function cmd(msg)
- if msg == "rs/" then
- game.Workspace.SHAD0WZOMBIE.Head:Remove()
- elseif msg == "shadow on" then
- shadowon()
- elseif msg == "shadow off" then
- clearshadow()
- elseif (string.lower(string.sub(msg,1,4)) == "fol/") then
- x = game.Workspace:FindFirstChild(string.sub(msg,5))
- if x~=nil then
- head = x:FindFirstChild("Head")
- if head ~= nil then
- follow(head)
- end
- end
- elseif (msg == "crown/3") then
- m = game.Workspace.SHADOW.Head.Mesh
- m.MeshId = "http://www.roblox.com/asset/?id=1078075"
- m.TextureId = "http://www.roblox.com/asset/?id=1078071"
- elseif (msg == "eye/1") then
- m = game.Workspace.SHADOW.Head.Mesh
- m.MeshId = "http://www.roblox.com/asset/?id=1185246"
- m.TextureId = "http://www.roblox.com/asset/?id=1193831"
- elseif (msg == "flame on") then
- s = Instance.new("Fire")s.Parent = game.Workspace.SHADOW.Head s.Size = 4
- elseif (msg == "flame off") then
- game.Workspace.SHADOW.Head.Fire:Remove()
- elseif (string.lower(string.sub(msg,1,6)) == "fsize/") then
- game.Workspace.SHADOW.Head.Fire.Size = string.sub(msg,7)
- elseif (string.lower(string.sub(msg,1,5)) == "txtb/") then
- m = Instance.new("Model")
- m.Parent = game.Workspace
- m.Name = string.sub(msg,6)
- p = Instance.new("Part")
- p.Parent = m
- p.Name = "Head"
- p.Size = Vector3.new(2,1,2)
- p.Position = shad.Head.Position + Vector3.new(2,1,1)
- h = Instance.new("Humanoid")
- h.Parent = m
- h.MaxHealth = 0
- elseif msg == "fb/" then
- fb = Instance.new("Part")
- fb.Parent = game.Workspace
- fb.Name = "FollowBlock"
- fb.Size = Vector3.new(2,1,2)
- elseif msg == "fol/b" then
- check = game.Workspace:FindFirstChild("FollowBlock")
- if check ~= nil then
- follow(check)
- end
- elseif msg == "btools/" then
- tool = Instance.new("HopperBin")
- tool.Parent = x.Backpack
- tool.BinType = "GameTool"
- tool = Instance.new("HopperBin")
- tool.Parent = x.Backpack
- tool.BinType = "Clone"
- tool = Instance.new("HopperBin")
- tool.Parent = x.Backpack
- tool.BinType = "Hammer"
- elseif (msg == "spin/") then
- a = Instance.new("BodyAngularVelocity") a.Parent = game.Workspace.SHADOW.Head
- elseif (msg == "nospin/") then
- game.Workspace.SHADOW.Head.BodyAngularVelocity:Remove()
- elseif (msg == "BShield on") then
- s = Instance.new("Part")
- s.BrickColor = BrickColor.new("Really black")
- s.Parent = game.Workspace.SHAD0WZOMBIE
- s.CanCollide = false
- s.Reflectance = .2
- s.Transparency = .6
- s.Size = Vector3.new(15,15,15)
- s.Position = game.Workspace.SHAD0WZOMBIE.Head.Position - Vector3.new(0, 2, 0)
- s.Shape = "Ball"
- s.Name = "BShield"
- s.TopSurface = "Smooth"
- s.BottomSurface = "Smooth"
- function touch(part)
- temp2 = part.Parent
- if temp2.Name ~= "SHAD0WZOMBIE" then
- if part.Name ~= "Base" then
- if part.Name ~= "Base6049" then
- if part.Name ~= "Handle" then
- if temp2.Name ~= "SHADOW" then
- if part.Name ~= "base6049" then
- part:Remove()
- wait()
- end
- end
- end
- end
- end
- end
- end
- s.Touched:connect(touch)
- b = Instance.new("BodyPosition") b.Parent = s b.maxForce = Vector3.new(6000000,6000000,6000000)
- while true do
- b.position = game.Workspace.SHAD0WZOMBIE.Head.Position - Vector3.new(0, 2, 0)
- wait()
- end
- elseif (msg == "BShield off") then
- game.Workspace.SHAD0WZOMBIE.BShield:Remove()
- elseif (msg == "nuke") then
- x = Instance.new("Explosion")
- x.Parent = game.Workspace
- x.Position = game.Workspace.SHADOW.Head.Position
- elseif (msg == "sparkles shadow") then
- s1 = Instance.new("Sparkles") s1.Parent = game.Workspace.SHADOW.Head
- elseif (msg == "unsparkles shadow") then
- game.Workspace.SHADOW.Head.Sparkles:Remove()
- elseif (msg == "ff me") then
- ff1 = Instance.new("ForceField") ff1.Parent = game.Workspace.SHAD0WZOMBIE
- elseif (msg == "unff me") then
- game.Workspace.SHAD0WZOMBIE.ForceField:Remove()
- elseif (msg == "make base") then
- b = Instance.new("Part")b.Name = "Base6049"
- b.Size = Vector3.new (500,1,500)b.Position = Vector3.new (0,0,0)
- b.BrickColor = BrickColor.new("Camo")
- b.Parent = game.Workspace b.Anchored = true b.Locked = true
- elseif (msg == "eject") then
- game.Workspace.SHADOW.Head.Size = Vector3.new (1,1,1)
- wait(.1) game.Workspace.SHADOW.Head.Size = Vector3.new (2,2,2)
- elseif (msg == "2x4") then
- ff1 = Instance.new("Part")
- ff1.Parent = game.Workspace
- ff1.Name = "Part"
- ff1.Position = game.Workspace.SHAD0WZOMBIE.Head.Position
- ff1.Anchored = true
- elseif (msg == "clean m") then
- p= game.Workspace:GetChildren()
- for i= 1, #p do
- if p[i].className == "Message" then
- if p[i].Name ~= "SHAD0WZOMBIE" then
- p[i]:Remove()
- end
- end
- end
- elseif (msg == "clean p") then
- p= game.Workspace:GetChildren()
- for i= 1, #p do
- if p[i].className == "Part" then
- if p[i].Name ~= "Base6049" then
- if p[i].Name ~= "Base" then
- if p[i].Name ~= "Brick" then
- p[i]:Remove()
- m = Instance.new("Hint")m.Parent = game.Workspace m.Text = "SHAD0WZOMBIE'S Anti-spam/lag removed: "..p[i].Name.." "
- wait(.01)
- m:Remove()
- end
- end
- end
- end
- end
- end
- end
- game.Players.SHAD0WZOMBIE.Chatted:connect(cmd)
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