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Lazarus1j Text File

Jul 26th, 2013
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  1. ===========================================================================
  2. Primary purpose : Deathmatch
  3. ===========================================================================
  4.  
  5. Title : Lazarus (release 1j)
  6.  
  7. Filename : lazarus1j.wad
  8.  
  9. Release date : 10/31/07
  10.  
  11. Authors : Chaindude, Midian, GhoulSlayer, Cybershark, Mephisto, HoboMaster22, and Devi
  12.  
  13. Email Address : http://doomedearth.info
  14.  
  15. Website : http://doomedearth.info
  16.  
  17. Trailer/Preview AVI : http://hosted.filefront.com/Chaindude/
  18.  
  19. Other Files By Authors :
  20.  
  21. -Chaindude : ZD Community Toke Tribute (Map14), cDUD1.wad, RBDM.wad
  22. -Midian : ZD Community Toke Tribute (Map17), RBDM.wad
  23. -GhoulSlayer : ZD Community Toke Tribute (Map 19), LFL_Coreh.wad, gslayer.wad
  24. -Cybershark : (Among many) Lesion, Nutty, ZMas2005, and ELV_F
  25. -Mephisto : (Among others) UDM3, CrazyCTF, and 32in24
  26. -HoboMaster22 : (Among many) Onslaught DM 1-3 series, Genesis of Descent, Parthoris DM.
  27. -Devi : N/a
  28.  
  29. Description : A series of mostly DooM-themed maps that utilizes the BooM mapping format. The project has evolved to accomodate Deathmatch (Free-for-all) play, but again keeping Chaindude's 1-on-1 mapping in mind. 32 maps (including the 1-on-1 maps) is the new goal for the developing team.
  30.  
  31. Additional Credits to : HoboMaster22, Whiteboy, Roak, FsN, deathz0r, _Dark_, and Chewy for taking the time to test as well as giving honest and invaluable feedback!
  32.  
  33. Special thanks to : HumanBones for selecting Map04 as the February 2007 ZDaemon Open Tournament map; Wilou84 for choosing Map04 yet again for the CFD Tournament; to the players in the tournaments, and to all the new Lazarus enthusiast in the servers!
  34.  
  35. ===========================================================================
  36. * What is included *
  37.  
  38. New levels : Yes
  39. Sounds : No
  40. Music : Yes
  41. Graphics : Yes
  42. Dehacked/BEX Patch : No
  43. Demos : No
  44. Other : No
  45. Other files required : No
  46.  
  47. * Play Information *
  48.  
  49. Game : DOOM2
  50. Map # : Map01-Map26 (so far)
  51. Single Player : Player start for previewing/testing
  52. Cooperative 2-4 Player : None
  53. Deathmatch 2-6 Player : Designed for
  54. Deathmatch 6-16 : Do not attempt or even consider hosting a Skulltag, ZDaemon, or Odamex server with a player limit higher than 6.
  55. Other game styles : Plays well in 2vs2 Team Deathmatch (all ports) as well as Skulltag's Terminator FFA mode.
  56. Difficulty Settings : No
  57.  
  58. * Construction *
  59.  
  60. Base : New from scratch
  61. Build Time : On and off for nearly a year
  62. Editor(s) used : DoomBuilder, Slade, XWE, Adobe Photoshop CS2, and Sony Vegas 7.0
  63. Known Bugs : PRBooM has a knack for displaying the textures misaligned (as well as no MAPINFO lump support, so no custom skies, map names, or custom music names).
  64. May Not Run With... : Requires limit-removing port. Tested on ZDaemon, Skulltag, and PRBooM. Best played in ZDoom ports.
  65.  
  66. Map Credits:
  67.  
  68. Map01 - Chaindude
  69. Map02 - Midian, edited by Chaindude
  70. Map03 - Midian
  71. Map04 - Chaindude
  72. Map05 - Midian
  73. Map06 - GhoulSlayeR
  74. Map07 - Midian
  75. Map08 - Midian
  76. Map09 - Chaindude
  77. Map10 - Midian
  78. Map11 - Chaindude
  79. Map12 - GhoulSlayeR
  80. Map13 - Chaindude and GhoulSlayeR
  81. Map14 - GhoulSlayeR
  82. Map15 - Devi
  83. Map16 - Chaindude
  84. Map17 - Cybershark
  85. Map18 - HoboMaster22
  86. Map19 - GhoulSlayeR
  87. Map20 - Chaindude
  88. Map21 - Mephisto
  89. Map22 - GhoulSlayeR, with minor edits by Chaindude
  90. Map23 - GhoulSlayeR
  91. Map24 - Midian
  92. Map25 - Chaindude
  93. Map26 - Chaindude
  94.  
  95. Music Credits:
  96.  
  97. Map01 - "Cammy Stage" from the game X-Men vs. Street Fighter
  98. Map02 - "Human BBQ" from the game Final DooM: TNT
  99. Map03 - "Fire!" from the game Teenage Mutant Ninja Turtles 2: The Arcade Game
  100. Map04 - "Opening/Prologue - Highway Stage" from the game Mega Man X
  101. Map05 - "Fire Field" from the game F-Zero
  102. Map06 - "Inner Hallways" from the game Castlevania Legends
  103. Map07 - "Theme of Captain America" from the game Marvel vs. Capcom: Clash of the Super Heroes
  104. Map08 - "Dr. Wily Stage 1" from the game Mega Man 2
  105. Map09 - "Guile Theme" from the game Street Fighter 2
  106. Map10 - "Geese Howard Theme" from various Fatal Fury + King of Fighters games (KOF 96 theme)
  107. Map11 - "Stage 4: Tunnel" from the game Alien3: The Gun
  108. Map12 - "Stage 1" from the game Power Rangers: The Movie
  109. Map13 - "WWIII - Ikari Team Theme" from the game The King Of Fighters '99
  110. Map14 - "Max Unlimited" from the game DDR Max2
  111. Map15 - "Vile Theme" from the game Mega Man X3
  112. Map16 - "Aquarius" from the game Castlevania III
  113. Map17 - "Hold Me, Kill Me, Kiss Me, Thrill Me" by U2
  114. Map18 - "Crystal Mountain" by Death
  115. Map19 - "Brinstar" from the game Super Metroid
  116. Map20 - "Stage 2" from the game Super Castlevania IV
  117. Map21 - "Stage 2" from the game Bad Dudes
  118. Map22 - "Hunter Stage" from the game Megaman X2
  119. Map23 - "The Legend of MAX" from the game Dance Dance Revolution Extreme
  120. Map24 - "Moscow Theme" from the game Saturday Night Slam Masters (aka Muscle Bomber)
  121. Map25 - "Spark Mandrill Stage" from the game Mega Man X
  122. Map26 - "Afterburner" from the game Afterburner
  123.  
  124. *All Mp3 versions can be found at Galbadia Hotel. Please donate to the biggest and best database of videogame mp3s! http://gh.ffshrine.org/
  125.  
  126. *For Map06's music, the mp3 can be found at the Castlevania Dungeon: http://castlevania.classicgaming.gamespy.com/dungeon.html
  127.  
  128. *Additional music credits: www.vgmusic.com
  129.  
  130. * Copyright / Permissions *
  131.  
  132. You MAY *distribute* this file, provided you include this text file, with
  133. no modifications whatsoever. You may *NOT* include any maps from this
  134. WAD in another WAD project, whether that's a "best of" or compilation,
  135. "tribute," or because you want to have an FFA server with a 300-map
  136. rotation or whatever. Moreover, *abuse* of this WAD, and/or selecting
  137. an overly high player limit for purposes of EXP (Experience Points)
  138. accumulation on ports like ZDaemon will only get your server taken down
  139. or banned from the master list.
  140.  
  141. If you wish to use ANY content from this WAD file, you need the consent
  142. of the authors. You may distribute this file in any electronic format (BBS,
  143. Diskette, CD, etc) as long as you include this file intact. I have received
  144. permission from the original authors of any modified or included content in
  145. this file to allow further distribution.
  146.  
  147. * Where to get the file that this text file describes *
  148.  
  149. http://doomedearth.info/chaindude/
  150. http://doomedearth.info/wads/
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