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Aug 30th, 2014
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  1. CHAT NODE 0:
  2. Farmer Joe glances in your direction, looking at you with uncertainty. From his expression of worry you feel he distrusts you. [N] [N] 'Ah, I knew you would come eventually.' He sighs under his breath, 'Do you require the package?'
  3. =REPLIES= (1)
  4. 'Who are you? What is this package?'
  5. =ACTIONS= (1):
  6. [changeNode ARGS: (1,) CONDITIONS: ()],
  7.  
  8. CHAT NODE 1:
  9. 'Oh... I'm sorry. I mistook you for someone else.' He looks worried, as if he has told you a great secret. 'I'm afraid I'm going to have to ask you to leave: This is, after all, private land.'
  10. =REPLIES= (3)
  11. 'You don't tell me what to do. Show me what you spoke of.'
  12. =ACTIONS= (1):
  13. [changeNode ARGS: (2,) CONDITIONS: ()],
  14. 'I'll leave now. My apologies.'
  15. =ACTIONS= (1):
  16. [changeNode ARGS: (3,) CONDITIONS: ()],
  17. 'I wasn't intending to stay here long, but whether or not your land is private is of no bother to me.'
  18. =ACTIONS= (1):
  19. [changeNode ARGS: (4,) CONDITIONS: ()],
  20.  
  21. CHAT NODE 2:
  22. He looks scared, but whatever he is trying to protect is enough to make him crazy enough to try to fight you. It must be very important: 'Then I shall fight you for my lands.'
  23. =REPLIES= (4)
  24. End dialog (You will be entered into combat mode)
  25. =ACTIONS= (1):
  26. [endDialog ARGS: () CONDITIONS: ()],
  27. 'Wait, no! I'll pay!' (Pay 30 coins)
  28. =ACTIONS= (3):
  29. [changeNode ARGS: (6,) CONDITIONS: (intdata_morethan(0,29,),)],[changeNode ARGS: (5,) CONDITIONS: (intdata_lessthan(0,30,),)],[intdata_decrease ARGS: (0,30,) CONDITIONS: (intdata_morethan(0,29,),)],
  30. 'I'm sorry, I didn't mean to offend you. It's fine, I'll leave now'
  31. =ACTIONS= (1):
  32. [changeNode ARGS: (8,) CONDITIONS: ()],
  33. 'Herp derp'
  34. =ACTIONS= (2):
  35. [endDialog ARGS: () CONDITIONS: ()],[intdata_increase ARGS: (1,3,) CONDITIONS: ()],
  36.  
  37. CHAT NODE 3:
  38. 'Thank you.' A sense of relief passes across his face. He must be protecting something very important, strange for an unaugmented human.
  39. =REPLIES= (1)
  40. End dialog.
  41. =ACTIONS= (1):
  42. [endDialog ARGS: () CONDITIONS: ()],
  43.  
  44. CHAT NODE 4:
  45. He looks relieved about you having plans to leave, however does not reply, probably worried about how you could respond.
  46. =REPLIES= (1)
  47. End dialog.
  48. =ACTIONS= (1):
  49. [endDialog ARGS: () CONDITIONS: ()],
  50.  
  51. CHAT NODE 5:
  52. 'Who do you think you're tricking! You don't even have 30 coins! Get off my land right now or I'll be forced to fight you!'
  53. =REPLIES= (2)
  54. 'Calm down, I'll leave your land now.'
  55. =ACTIONS= (1):
  56. [changeNode ARGS: (7,) CONDITIONS: ()],
  57. End dialog (You will be entered into combat mode)
  58. =ACTIONS= (1):
  59. [endDialog ARGS: () CONDITIONS: ()],
  60.  
  61. CHAT NODE 6:
  62. He takes your money from a considerable distance, stretching towards you. He quietly slides them into his pocket and looks in your direction with distaste. [N] [N] 'So? What do you want now? Clear off!'
  63. =REPLIES= (1)
  64. End dialog.
  65. =ACTIONS= (1):
  66. [endDialog ARGS: () CONDITIONS: ()],
  67.  
  68. CHAT NODE 7:
  69. He, already annoyed at your presence and lying about giving him money, is more annoyed about your laid back attitude to the situation. [N] [N] '... I gave you a chance...' He jumps forward with his spear in hand.
  70. =REPLIES= (1)
  71. End dialog (You will be entered into combat mode)
  72. =ACTIONS= (1):
  73. [endDialog ARGS: () CONDITIONS: ()],
  74.  
  75. CHAT NODE 8:
  76. You manage to calm him down by changing your tone of voice slightly. 'Sorry for being so aggressive, but I really do need you to leave my land now'
  77. =REPLIES= (2)
  78. I've changed my mind (Enter combat mode)
  79. =ACTIONS= (1):
  80. [endDialog ARGS: () CONDITIONS: ()],
  81. End dialog.
  82. =ACTIONS= (1):
  83. [endDialog ARGS: () CONDITIONS: ()],
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