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- CHAT NODE 0:
- Farmer Joe glances in your direction, looking at you with uncertainty. From his expression of worry you feel he distrusts you. [N] [N] 'Ah, I knew you would come eventually.' He sighs under his breath, 'Do you require the package?'
- =REPLIES= (1)
- 'Who are you? What is this package?'
- =ACTIONS= (1):
- [changeNode ARGS: (1,) CONDITIONS: ()],
- CHAT NODE 1:
- 'Oh... I'm sorry. I mistook you for someone else.' He looks worried, as if he has told you a great secret. 'I'm afraid I'm going to have to ask you to leave: This is, after all, private land.'
- =REPLIES= (3)
- 'You don't tell me what to do. Show me what you spoke of.'
- =ACTIONS= (1):
- [changeNode ARGS: (2,) CONDITIONS: ()],
- 'I'll leave now. My apologies.'
- =ACTIONS= (1):
- [changeNode ARGS: (3,) CONDITIONS: ()],
- 'I wasn't intending to stay here long, but whether or not your land is private is of no bother to me.'
- =ACTIONS= (1):
- [changeNode ARGS: (4,) CONDITIONS: ()],
- CHAT NODE 2:
- He looks scared, but whatever he is trying to protect is enough to make him crazy enough to try to fight you. It must be very important: 'Then I shall fight you for my lands.'
- =REPLIES= (4)
- End dialog (You will be entered into combat mode)
- =ACTIONS= (1):
- [endDialog ARGS: () CONDITIONS: ()],
- 'Wait, no! I'll pay!' (Pay 30 coins)
- =ACTIONS= (3):
- [changeNode ARGS: (6,) CONDITIONS: (intdata_morethan(0,29,),)],[changeNode ARGS: (5,) CONDITIONS: (intdata_lessthan(0,30,),)],[intdata_decrease ARGS: (0,30,) CONDITIONS: (intdata_morethan(0,29,),)],
- 'I'm sorry, I didn't mean to offend you. It's fine, I'll leave now'
- =ACTIONS= (1):
- [changeNode ARGS: (8,) CONDITIONS: ()],
- 'Herp derp'
- =ACTIONS= (2):
- [endDialog ARGS: () CONDITIONS: ()],[intdata_increase ARGS: (1,3,) CONDITIONS: ()],
- CHAT NODE 3:
- 'Thank you.' A sense of relief passes across his face. He must be protecting something very important, strange for an unaugmented human.
- =REPLIES= (1)
- End dialog.
- =ACTIONS= (1):
- [endDialog ARGS: () CONDITIONS: ()],
- CHAT NODE 4:
- He looks relieved about you having plans to leave, however does not reply, probably worried about how you could respond.
- =REPLIES= (1)
- End dialog.
- =ACTIONS= (1):
- [endDialog ARGS: () CONDITIONS: ()],
- CHAT NODE 5:
- 'Who do you think you're tricking! You don't even have 30 coins! Get off my land right now or I'll be forced to fight you!'
- =REPLIES= (2)
- 'Calm down, I'll leave your land now.'
- =ACTIONS= (1):
- [changeNode ARGS: (7,) CONDITIONS: ()],
- End dialog (You will be entered into combat mode)
- =ACTIONS= (1):
- [endDialog ARGS: () CONDITIONS: ()],
- CHAT NODE 6:
- He takes your money from a considerable distance, stretching towards you. He quietly slides them into his pocket and looks in your direction with distaste. [N] [N] 'So? What do you want now? Clear off!'
- =REPLIES= (1)
- End dialog.
- =ACTIONS= (1):
- [endDialog ARGS: () CONDITIONS: ()],
- CHAT NODE 7:
- He, already annoyed at your presence and lying about giving him money, is more annoyed about your laid back attitude to the situation. [N] [N] '... I gave you a chance...' He jumps forward with his spear in hand.
- =REPLIES= (1)
- End dialog (You will be entered into combat mode)
- =ACTIONS= (1):
- [endDialog ARGS: () CONDITIONS: ()],
- CHAT NODE 8:
- You manage to calm him down by changing your tone of voice slightly. 'Sorry for being so aggressive, but I really do need you to leave my land now'
- =REPLIES= (2)
- I've changed my mind (Enter combat mode)
- =ACTIONS= (1):
- [endDialog ARGS: () CONDITIONS: ()],
- End dialog.
- =ACTIONS= (1):
- [endDialog ARGS: () CONDITIONS: ()],
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