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Heli crash / loot crate BE Restrictions.

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Oct 31st, 2015
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  1. PLEASE INSTALL THE SCRIPT AND USE THE NECESSARY FILTERS!
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  4. add this to line #12 or search for 7 createVehicleLocal in your script.txt and add:
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  6. !=")} do {\n_posV = getPos _v;\n_smoke1 = \"#particlesource\" createVehicleLocal getpos _v;\n_smoke1 attachTo [_v,[0,0,0],\"engine_effect\""
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  9. add it to line #31 or search for 7 addbackpack in your script.txt and add:
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  11. !="Cargo,[], _LootSpawnRadius, \"can_collide\"];\n_WeaponHolder addBackpackCargoGlobal [_CurrentItem,_Ammount] \n};\n\n\n_MagazineCount = "
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  14. add this to line #37 , or search for 7 createMarker in your script.txt and add:
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  16. !="_marker = createMarker [" !="_marker setMarkerType "
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  19. Add this to line #43, or search 7 setdamage in your script.txt and add:
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  21. !="e attachto [_ETG_Cargo,[0,0,0]];\nsleep 10;\n_ETG_CargoSmoke setDamage 1;\ndeleteVehicle _ETG_CargoSmoke;\n_ETG_CargoSmoke = \"SmokeS\""
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  23. Add This to Line #25 in your scripts.txt
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  25. !=";\n_nul = execVM \"ETG_HeliCrashAndDropScript.sqf\";\n\nplayer addAction [ \"Start Mission\", { _nul = execVM \"ETG_HeliCrashAndDropScr"
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