Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if (newkeys & KEY_YES)
- {
- if (IsPlayerInRangeOfPoint(playerid, 0.0, 0.0, 0.0, 0.0))
- {
- //do_something_1
- }
- else
- {
- //do_something_2
- }
- else if (IsPlayerInRangeOfPoint(playerid, 0.0, 0.0, 0.0, 0.0))
- {
- //do_something_1
- }
- else
- {
- //do_something_2
- }
- else if (IsPlayerInRangeOfPoint(playerid, 0.0, 0.0, 0.0, 0.0))
- {
- //do_something_1
- }
- else
- {
- //do_something_2
- }
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement