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Jul 11th, 2015
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Lua 0.36 KB | None | 0 0
  1. module((...), level_accessory_setup)
  2. accessories = {
  3.   Some_Unique_Identifier_For_Accessory_0 = {
  4.     type = "_grid",
  5.     name = "GRID",
  6.     layer = "race01",
  7.     transform = {
  8.       {
  9.         1,
  10.         0,
  11.         0
  12.       },
  13.       {
  14.         0,
  15.         1,
  16.         0
  17.       },
  18.       {
  19.         0,
  20.         0,
  21.         1
  22.       },
  23.       {
  24.         -40.418,
  25.         120.089,
  26.         155.082
  27.       }
  28.     },
  29.     colour = {
  30.       255,
  31.       255,
  32.       255
  33.     }
  34.   },
  35. }
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