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- interpolate //This tells the class to interpolate. If you remove this it'll just be jumpy.
- length 24 //This tells the class how many frames you have (not key frames, but the actual frames).
- frame 0 //This tells the class what frame you are setting right now. YOU HAVE TO START AT 0.
- Armorstand_Position 0.0 0.0 0.0 0.0 //This is the main position. X Y Z R (R is the yaw value)
- Armorstand_Middle -0.5170020045 -7.784628729 3.811399554 //Rotation for different body parts in degrees
- Armorstand_Right_Leg 40 -0 0
- Armorstand_Left_Leg -40 0 0
- Armorstand_Left_Arm 40 -0 0
- Armorstand_Right_Arm -40 0 0
- Armorstand_Head 0 0 26.28187581
- frame 6
- Armorstand_Position 0.0 0.5 0.0 0.0
- Armorstand_Middle 0 -7.816849241e-011 1.952765158e-010
- Armorstand_Right_Leg 2.831220497e-006 -0 0
- Armorstand_Left_Leg 6.645742961e-006 0 0
- Armorstand_Left_Arm 2.831220497e-006 -0 0
- Armorstand_Right_Arm 6.645742961e-006 0 0
- Armorstand_Head 0 0 5.913184603
- frame 12
- Armorstand_Position 0.0 0.0 0.0 90.0
- Armorstand_Middle -0.5170020045 7.784628729 -3.811399554
- Armorstand_Right_Leg -40 -0 0
- Armorstand_Left_Leg 40 0 0
- Armorstand_Left_Arm -40 -0 0
- Armorstand_Right_Arm 40 0 0
- Armorstand_Head 0 0 -14.45551091
- frame 18
- Armorstand_Position 0.0 0.5 0.0 0.0
- Armorstand_Middle 0 -7.816849241e-011 1.952757206e-010
- Armorstand_Right_Leg 0 -0 0
- Armorstand_Left_Leg 0 0 0
- Armorstand_Left_Arm 0 -0 0
- Armorstand_Right_Arm 0 0 0
- Armorstand_Head 0 0 5.91318245
- frame 23
- Armorstand_Position 0.0 0.0 0.0 00.0
- Armorstand_Middle -0.5156556434 -7.764356245 3.801474025
- Armorstand_Right_Leg 39.89333309 -0 0
- Armorstand_Left_Leg -39.47916651 0 0
- Armorstand_Left_Arm 39.89333309 -0 0
- Armorstand_Right_Arm -39.47916651 0 0
- Armorstand_Head 0 0 26.22883227
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