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Refer config.yml

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Aug 27th, 2015
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  1. #If you wish to enable use of economy in your rewards
  2. #If you set it to true, Vault and a supported economy plugin must be installed
  3. enable-vault: false
  4.  
  5. #Sound to play when a player receives a request to refer a player
  6. requestSound: NOTE_PLING
  7.  
  8. #Do not change
  9. rewards:
  10.   #Number of references you have to reach before receiving the reward
  11.   '1':
  12.     #NOTE: For any of the below, if you do not want one of the things to
  13.     #happen, just don't include anything.
  14.     #EG. If you don't want an economy reward, leave it as
  15.     #money:
  16.     #Or if you don't want to send a message, leave it as
  17.     #message: ''
  18.  
  19.     #Message to send to the player when they get the reward
  20.     message: '&3Nice job! You got your first reference!'
  21.    
  22.     #Money to give to the player when they get the reward
  23.     money: 500.5
  24.    
  25.     #Sound to play to the player when they receive the reward
  26.     sound: NOTE_PLING
  27.    
  28.     #Lottery style system for chance rewards
  29.     chance:
  30.  
  31.       #Whether chance is enabled in this reward
  32.       enabled: true
  33.      
  34.       #Percentage chance of player recieving chance reward
  35.       #Percentage is to max 2 decimal places
  36.       percentage: 0.0
  37.      
  38.       #Messages to send to the player
  39.       #You can use &color for color codes
  40.       messages:
  41.    
  42.         #Message to send to the player if they win
  43.         win: '&aYou won! Nice job!'
  44.        
  45.         #Message to send to the player if they lose
  46.         lose: '&cYou didn''t win this time... Better luck next time!'
  47.        
  48.       #Money to give to the player if they win
  49.       money: 500.0
  50.      
  51.       #Commands to run as the player if they win
  52.       player-commands:
  53.      - spawn
  54.       - refer help
  55.      
  56.       #Commands to run as console if they win
  57.       console-commands:
  58.      - kit winner %player%
  59.       - sudo %player% spawn
  60.      
  61.       #Sounds to play to the player
  62.       sounds:
  63.    
  64.         #Sound to play to the player if they win
  65.         win: NOTE_PLING
  66.        
  67.         #Sound to play to the player if they lose
  68.         lose: CAT_MEOW
  69.        
  70.     #Commands to run as console when the player receives the reward
  71.     #%player% is replaced by the player's name  
  72.     console-commands:
  73.    - kit refer1 %player%
  74.     - kit superpickaxe %player%
  75.     - sudo %player% spawn
  76.    
  77.     #Commands to run as the player when they receive the reward
  78.     player-commands:
  79.    - spawn
  80.     - refer help
  81.  
  82. #Do not change
  83. config-version: 1.6
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