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- <spellcast xmlns:xi="http://www.w3.org/2001/xinclude">
- <config Debug="false" ShowGearSwaps="false"/>
- <variables clear="yes">
- <var name="SkillUp">0</var>
- <var name="RestTime">180</var>
- </variables>
- <sets>
- <group default="yes" name="GEO">
- <set name="Idle|Resting|Engaged">
- </set>
- </group>
- </sets>
- <rules>
- <!-- Begin Skillup Code -->
- <if Mode="AND" NotBuffactive="Refresh" Spell="Indi*">
- <if MPGT="200">
- <if advanced='"$SkillUp" == "1"'>
- <changespell spell="Geo-Refresh" />
- </if>
- </if>
- </if>
- <!--- Check if your MP is low -->
- <if Mode="OR" NOTMPGT="90" MP="90">
- <if advanced='"$SkillUp" == "1"'>
- <changespell spell="Indi-Refresh" />
- </if>
- </if>
- <if spell="Indi-Refresh">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">input /heal on;wait $RestTime;input /heal off;wait 2;input /ja "Indi-Poison"</command>
- </if>
- </if>
- <elseif spell="Geo-Refresh">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 4;input /ja "Indi-Barrier"</command>
- </if>
- </elseif>
- <elseif spell="Indi-Barrier">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 4;input /ja "Indi-Poison"</command>
- </if>
- </elseif>
- <!--- Geomancy Skill Cycling -->
- <elseif spell="Indi-Poison">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 2;input /ja "Indi-Voidance"</command>
- </if>
- </elseif>
- <elseif spell="Indi-Voidance">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 2;input /ja "Indi-Precision"</command>
- </if>
- </elseif>
- <elseif spell="Indi-Precision">
- <if advanced='"$SkillUp" == "1"'>
- <command when="aftercast">wait 2;input /ja "Indi-Poison"</command>
- </if>
- </elseif>
- <!-- End Skillup Code -->
- </rules>
- </spellcast>
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