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tell me about bane

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Oct 23rd, 2016
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  1. UMBRA MORTIS
  2.  
  3. Name: Umbra Mortis / Death Mask
  4. True Name: ???
  5. Age: Unidentifiable.
  6. Gender: None, Otherwise depends entirey on host.
  7. Traits: Ruthless, Controlling, Calm, Doesn't talk all that much.
  8. Flaws: Intimidating, Careless, Not one to think before it leaps.
  9. Handicap: Needs a host, hosts don't last forever.
  10. Nationality: Data is unavailable.
  11. Height: 6'5" (1' w/o host.)
  12. Weight: 100kg. (2.5kg w/o host.)
  13. Motivation: Power, Control over all it sees.
  14.  
  15. /////ABILITIES
  16.  
  17. - THE MASK
  18. - ??? is a mask, and as such it takes nothing other than complete and total obliteration of the mask itself to stop it from advancing upon its targets. This allows it to keep going on as its host sustains more and more damage, seemingly unaffected by any attacks until the host reaches a state in which it would pass out, die or anything in between these two states of being. It is able to grow in power when given contact to blood from any living creature, however blood from its host does not contribute to this making a fatally wounded host completely and totally worthless to the mask. But being an object it can be destroyed, but it is incredibly difficult to actually accomplish this feat.
  19.  
  20. - PSYCHO
  21. - The only way for the mask to move outside of claiming the host is by way of psychokinesis, it can move itself freely about with the power of its 'mind', effectively giving it the ability of flight. Once worn by a host its abilities to do so greatly increase, allowing it to reach out and manipulate foreign objects from a distance up to a certain size, it can also use this ability to grab living creatures. Though it needs to be within a certain distance of its victims before this actually has any effect on them, forcing it to close in if it wishes to cause any damage to one such being. The strength of this ability increases when the mask is exposed to blood, as mentioned previously. This is the only ability that gains a substantial boost through this process, allowing it to lift heavier objects and attack people a very slight distance further than they would usually be able to.
  22.  
  23. - BODY SNATCHER
  24. - The mask must claim a host periodically to continue to 'live', if a host is not claimed within a certain period of time after losing a prior wearer the mask falls into a sort of hibernation, not waking until some unwitting fool decides to don it once more. This results in the mask taking complete and total control over the wearer's mind, essentially killing them in the process. After this it cannot be pried off through any conventional means, or else it will always result in the death of whosoever was previously wearing it. However, immediately prying the mask off isn't the wisest of ideas as it can always immediately attempt to reattach itself to the closest living person in its immediate vicinity.
  25.  
  26. - THEY LIVE
  27. - Once worn the host of the mask is essentially a zombie, dominated completely by the mind of the mask itself. Soon after putting on the mask the host experiences deformities all across its body, including but not limited to chance in skin color, shearing of skin and strange, discolored marks along the neck and arms. Despite the host 'dying' once the mask attaches itself, it cannot claim any corpse as its new host for reasons unknown.
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