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Hyperresonance

RBB Route

Aug 11th, 2014
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  1. Enter
  2.  
  3. - Collect 5 notes on ramp.
  4. - Enter pipe, collect 5 notes and mumbo token.
  5. - Jump on pipe and collect 4 notes on ramp.
  6. - Ratatat rap window and enter in talon trot (maybe faster in TAS to poop an egg to break the window and talon trot dive). Collect the 4 notes and leave.
  7. - Clip down through the staircase and flutter along the surface of the water towards the propellors to get to the Boom Box room.
  8. - Do the quick kill to get the jiggy and leave.
  9. - Climb up the crates to the TNT box and climb the rope and jump to the witch switch. Head to engine room.
  10. - Grab the honeycomb and mumbo token, the 4 notes on the left and then the 4 notes on the right. Hit the first fan switch, jump through the first fan, collect the 2 notes and then the jiggy. Collect the next 2 notes and jump through the second fan and beak bust the switch. Clip through the window and collect the 4 notes and leave.
  11. - Grab the mumbo token in the lifeboat, and the 6 notes around the edge of the ship.
  12. - Jump to the crate (talon trot slide jump in TAS) and collect the 4 notes above the pink jinjo (maybe faster in TAS to beak bust through the grate from underneath?).
  13. - Swim to the propeller jiggy and then swim horizontally towards the underwater slope to raise up quickly. Jump up towards the orange jinjo.
  14. - Jump towards the crane, shock spring up, collect the 3 notes then jump directly towards the blue boxes. Enter the right blue box first and collect the 4 notes and leave.
  15. - Climb up the crates on the right and enter the middle blue box. Collect the mumbo token and blue jinjo and leave. (Maybe get a few red feathers).
  16. - Enter the left blue box and collect all the notes and the mumbo token.
  17. - Jump towards the crane and collect the notes above the acid pool, the green jinjo, and the mumbo token.
  18. - Use the shock spring pad to climb up the crane (beak busting through is likely faster).
  19. -Collect the 3 notes and beak barge the switch. Perform lifeboat jump and collect the jiggy underneath the crate. Enter the pipe before the cutscene plays.
  20. - Collect the notes and mumbo token in the kitchen and leave.
  21. -Enter the window by where you do lifeboat jump. Collect the notes and jiggy in this room.
  22. -Jump off the hoist for the lifeboat in talon trot, flip flap up, jump to the note and flip flap up and collect the one red feather and jump to the smokestack platform.
  23. - Collect the notes on the way up the smokestacks and get the jiggy. Jump down and get the other single note on the red platform by the 321 code, then fall down and ratatat rap the window and enter in talon trot.
  24. -Collect the mumbo token and notes in this room and leave.
  25. - Talon trot jump off the lifeboat hoise and flip flap up and enter the code 312-111 and stand where the jiggy spawns.
  26. -Collect the mumbo token on the front of the ship and jump to the 5 notes surrounding the snacker pool.
  27. - Break the window on the house with the open door and enter. Immediately flap to the jiggy, then jump for the 4 notes and leave.
  28. - Swim to the anchor hole, and collect the 4 notes and activate the anchor switch. Leave.
  29. - Collect the dolphin jiggy and swim to the yellow jinjo. Jump towards the hole in the right building and skip the jiggy jig. Enter the hole.
  30. - Swim up and use the flight pad to beak bomb across the room landing at the very top of the water. Surface and beak bust the honeycomb switch. Go back across the room to the flight pad and beak bomb the honeycomb to deathwarp.
  31.  
  32. (Damage taken planning throughout this level is not optimized yet, but it is likely faster to take damage off certain enemies that do 2 damage)
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