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- List of (most) debug messages used by D3 client.
- Some are most likely missing, I coded a simple bytes analyzer for this.
- Game Build: 0.3.0.7338
- 80D7AF : Command Line: %s
- 810C49 : Locale is set to installed (%s).
- 810DA8 : No globals definition found. AppInitialize() failing.
- 810DA8 : No Globals Found! Are you sure this is a full build and/or your data directory is up to date?
- 810DA8 : Warning: No SNO Files Found!
- 810DBE : Sno file count: %d
- 810DED : Working directory: %s
- 810E25 : Build Name: %s
- 811415 : ENDING GAME
- 811ACC : STARTING HIDDEN SERVER
- 811ACC : STARTING NETWORK BATTLENET
- 811ACC : STARTING NETWORK CLIENT-LANSERVER GAME
- 811ACC : STARTING NETWORK CLIENT GAME
- 811ACC : STARTING SINGLE PLAYER GAME
- 811ACC : STARTING TOOL GAME
- 812622 : S:%s W:%s C:%s P:%s.%s
- 81302D : Precaching definitions...
- 81305A : ...Precaching %s
- 81313F : Finished Precaching Definitions.
- 8133C8 : Monitor BPP: %d
- 813426 : Lowest monitor BPP: %d
- 8134B0 : ***** Failed to register window class = %d
- 8135CD : ***** Failed to create window = %d
- 8135CD : D3 Splash Window Class
- 8135CD : Diablo III
- 8143D4 : ***** Failed to register window class = %d
- 815E92 : %s(%d): File Read Error
- 815EA3 : File Path: %s
- 815EB7 : Message: %s
- 815EEC : File Size: %d
- 815F08 : File does not exist!
- 815F08 : Error getting file size
- 815F1C : Last Blizzard File Error: %d
- 815F30 : Last Blizzard MPQ File Error: %d
- 815F48 : Read Offset: %d, Read Size: %d
- 815F62 : Last Windows Error: %d
- 816D89 : tEntry.snoGroup: %d
- tEntry.uGuid: %u
- tEntry.szName: "%s"
- 816DAE : ptLazyData: %p
- eSNOPackDestination: %d
- dwFlags: 0x%08X
- 81734B : sGetSNOCoreDataHash - Could not read CoreData.mpq.hash!
- 817371 : sGetSNOCoreDataHash - Could not open CoreData.mpq.hash!
- 81746E : Bytes Successfully Read: %d
- 8174BA : Read error of a NULL lazy data SNO.
- 818137 : Failed to open file, GetLastError = %d
- 818198 : Error: trying to open file that doesn't exist: '%s'
- 8181C7 : Working directory: %s
- 81A3BF : Unable to get file size for file %s!
- 81A3E6 : File %s isn't long enough to contain a valid header! (%d < %d)
- 81B4CC : SNO file has bad SNO header!
- 81B53E : Could not read SNO file header! : %s
- 81B9C4 : SNOFileOpen(): SNOFileLookup failed for SNO %s:0x%08X
- 81BE7F : Failed to resolve or compile %s SNO file %s
- 81BFCD : Criteria failed for %s, destination %d != criteria dest %d
- 81C095 : Criteria failed for %s, no lazy-loaded data
- 81C194 : Criteria failed for %s, version %d != criteria version %d
- 81C644 : %s (%s) has a bad link to %s sno: %s. %s
- 81C6B0 : %s has a bad link to %s sno: %s. %s
- 81D49A : Lookup failed for %s, %d
- 81D505 : XML locale doesn't match locale for SNO file for %s
- 81D54E : Adding %s
- 81D8DD : SNOFileGetName(%d.%d, "%s") failed!
- 81D954 : SNOFileGetName(%d.%d) failed!
- 81DB32 : Ignoring a duplicate instance of SNO '%s'
- 81E752 : OpenMpq - Failed to open: %s, %d
- 81E806 : OpenMpq - cache mpq exists: %s
- 81E843 : OpenMpq - opening cache mpq success: %s
- 81E86C : OpenMpq - opening cache mpq failed: %s, sfilegetlasterror: %d
- 81E891 : OpenMpq - cache mpq is not an mpq: %s
- 81E8C2 : OpenMpq - cache mpq is not an mpq, delete success: %s
- 81E8E0 : OpenMpq - cache mpq is not an mpq, delete failed: %s
- 81E8FD : OpenMpq - Failed to open cache mpq: %s, %d
- 81EE30 : sOpenPatchMopaqs - Failed to open patch mpq!
- 81F9AF : SNOFileOpen(): SNOFileLookup failed for SNO %s:0x%08X
- 820527 : Opened SNOPack %s
- 820E59 : Initializing Streaming
- 820E93 : Streaming manifest not found!
- 820F1C : Error: Initializing Streaming Failed!
- 820F1C : ..
- 820FD2 : Axe Working Directory: %s
- 820FFC : Could not set base path to %s
- 821011 : Could not get Axe working directory!
- 8211B6 : SNOFilesInitialize('%s', %s)
- 8212D5 : SNOFilesDispose()
- 8226CC : Spawn Process failed, GetLastError: %d
- BeginErr
- %s
- EndErr
- 82270D : Spawn Process failed, GetLastError: %d
- 822F3A : GameTesting::SetTestType: Testing %s
- 8239DD : About to send email %s
- 823A2D : Error sending email: %s
- 823A42 : Success sending email
- 823DBD : GameCommonGameFlagIsSet(): Unknown game flag: '%s'
- 8258D1 : Tried to hyperlink an item that no longer exists in the game.
- 825952 : Gamebalance data for item '%s' is referring to an actor that doesn't exist!
- 825AF8 : Hyperlink contains an item with an affix that no longer exists in the game.
- 82C142 : Could not find affix GBID=%u
- 82C20B : Failed to find item GBID=%u
- 82C3D1 : Could not find affix GBID=%u
- 82CDE7 : UnSocketCost exceeded int32 with %llu!
- 82E442 : Attempting to generate and item with an invalid GBHandle type. Ignoring it.
- 82E4B9 : Tried to generate an item with an affix that no longer exists in the game. Skipping it.
- 82ECA0 : Bad Affix GBID=%u
- 82ED0F : Item [%s] has bad Affix GBID=%u
- 82F9A7 : No valid item types specified for item %s
- 83021F : Bad item GBID=%u
- 830297 : Bad Affix GBID=%u
- 830679 : Failed to find item GBID=%u
- 830AE0 : Could not find affix GBID=%u
- 830C0D : Could not restore item GBID=%u
- 831CAF : %s tried to create an item (%s) with an affix that isn't in the Affix GameBalance data!
- 831D80 : %s tried to create an inferior item (%s) with multiple affixes!
- 831DFA : %s tried to create a superior item (%s) with multiple affixes!
- 832628 : Failed to get item %s. A treasure class might be trying to force an item that doesn't exist!
- 832AA0 : Item [%s] has bad Affix GBID=%u
- 83342F : Could not find affix GBID=%u
- 83428D : unknown requirement on item %s
- 8347AB : Unhandled scroll of reroll type!
- 834CBF : Failed to get item %s. A treasure class might be trying to force an item that doesn't exist!
- 8350CF : Tried to add unknown item [%d][%s]
- 835148 : Tried to add item [%d][%s] with unknown base item
- 835AF1 : Tried to create an item (%s) with an invalid actor!
- 8374A6 : Problem compiling the IsAlpha regex for Main Locale=US_ENGLISH: %s
- 8374F8 : Problem compiling the IsAlpha regex for Main Locale=US_ENGLISH: %s
- 837A11 : Profane regular expression entry error: %s
- 837AED : Profane regular expression entry error: %s
- 838AD4 : Common ACD %s couldn't add a sphere node because it is out of bounds! [%f, %f %f]
- 83BFE5 : Error calculating random range! Max is less than Min!
- 83C11A : Error calculating random range! Max is less than Min!
- 83C8F2 : BBEFunctionTable: Invalid table index [%d] or value index [%d]
- 83CA18 : Error evaluating BBE formula for power %s from owner %s
- 83D7C8 : Game Balance Data missing %s, gbid=%d (%x)
- 83D7C8 :
- 83D8F8 : Could not find Hero GBID=%u
- 83E2E8 : GameBalanceGetActorSNO is unable to evaluate an actor SNO for gamebalance type %s! Expected either Scenery or Item.
- 83E2E8 :
- 83E340 : Could not find Item GBID=%u (%s)
- 83E8F9 : Error evaluating BBE formula for item %s from owner %s
- 83EA44 : Movement Style (%s) is both Walk and Stop! Pick only one!
- 83EAAB : Movement Style (%s) Switch Chance is outside 0-100%!
- 83EAFD : Movement Style (%s) Run Timer is less then 0!
- 83EB4F : Movement Style (%s) Run Delta Timer is less then 0!
- 83EBA1 : Movement Style (%s) Walk Timer is less then 0!
- 83EBF3 : Movement Style (%s) Walk Delta Timer is less then 0!
- 83EC52 : Movement Style (%s) Block Chance is outside 0-100%!
- 83ECA4 : Movement Style (%s) Block Timer is less then 0!
- 83ECF6 : Movement Style (%s) Block Delta Timer is less then 0!
- 83ED48 : Movement Style (%s) Block Cooldown is less then 0!
- 83ED9A : Movement Style (%s) Block Cooldown Delta is less then 0!
- 83EDF9 : Movement Style (%s) Flank Angle is less then 0 or bigger then 70!
- 83EE58 : Movement Style (%s) Flank Angle is less than -70 or bigger then 70!
- 83EEAA : Movement Style (%s) Flank Peak Distance is less then 0!
- 83EEFC : Movement Style (%s) Flank Max Distance is less then 0!
- 83EF4E : Movement Style (%s) ZigZag Timer is less then 0!
- 83EFAD : Movement Style (%s) ZigZagAngle is less than 0 or bigger then 70!
- 83F00C : Movement Style (%s) ZigZagDeltaAngle is less than -70 or bigger then 70!
- 83F05E : Movement Style (%s) ZigZag Peak Distance is less then 0!
- 83F0B0 : Movement Style (%s) ZigZag Max Distance is less then 0!
- 83F387 : StringToAttrib: Could not find attribute '%s'
- 840220 : Unknown Proc power %s!
- 84025C : Proc parameter needs to be made up of two parts %s!
- 84025C : ,
- 84027D : Too many commas in proc parameters %s!
- 840405 : Unable to resolve attribute parameter: %s
- 8405E4 : Could not translate identifier [%s] into an attribute.
- 840662 : Could not translate identifier [%s] into an attribute.
- 840703 : Could not translate identifier [%s] into an attribute.
- 840740 : Could not translate identifier [%s] into an attribute.
- 84302F :
- ******* fast attribute dump *******
- 84303E : Type Base Count Base >2 Base Max Cache Count Cache >2 Cache Max Dirty Count Dirty >2 Dirty Max Mod Count Mod >2 Mod Max
- 843162 : %s
- 84319C : *********** End fast attribute dump ***********
- 843782 : Error compiling BBE formula %s for attribute %s
- 843BA9 : Growing chained data array %s to %d
- 84518B : Trying to aggregate attribute '%s' with operator none. Please tella programmer.
- 8455FD : Error Recalculating formula for Attribute %s.
- 84625D : FastAttribUnmerge attempted to unmerge with an invalid parent!
- 846604 : unserializing invalid attribute
- 846E37 : %s (%d) %s
- 846EAD : %s (%d) %s
- 8470AD : Network failed to initialize
- 847186 : Protocol Hash = %u
- 847282 : Unable to read size of incoming network packet.
- 8472B7 : Bad read size of %d bytes
- 8473C7 : Received Corrupted or Truncated message of type '%d'
- 847404 : Encode Bit count for message Type %d differs from Decode bit count (Encode=%d, Decode=%d)
- 847733 : GetUserName failed with error code %d
- 849C1C : Invalid reward tiers specified for quest: %s, step: %s
- 849E4C : ERROR: Quest %s is trying to advance from step '%s' to step '%s' which is not forward progress
- 849ED7 : ERROR: Quest %s is trying to advance to an invalid step '%s'
- 849FBA : [Quests] %s advanced step %s -> %s
- 84AD81 : Act %s has an invalid quest in entry #%d!
- 84C8B4 : HeroDefinition_WriteToDisk: Error composing definition buffer for hero %s
- 84E674 : AccountDefinition_WriteToDisk: Error composing definition buffer for account %s
- 84EBA0 : %s
- 84EBA0 : %s %f %f %f %f %d %f
- 84ED3E : Failed to bind profile socket
- 84ED75 : Failed to listen on profile socket
- 84EDB3 : Profile listener started on %s
- 84EE4B : Profiler connected %s
- 84EFAB : ProfNet disconnected
- 84F007 : ProfNet: Unrecognized message: %d
- 84F129 : TracePerf: %d milliseconds elapsed
- 84F139 : Name Total Time Child Time Avg Time Avg Child Time Total Calls Max Time User Data Desc Avg. User Data Total User Data
- 84F524 : BackgroundDownload: %s Error code: %d
- 84F5DA : BackgroundDownload: %s Error code: %d
- 84F5DA : Failed to locate and start Agent process
- 84F7F1 : BackgroundDownload: %s Error code: %d
- 84F7F1 : Start failed - Agent might not be running!
- 84F8B1 : BackgroundDownload: %s Error code: %d
- 84F8B1 : Shutdown failed - Agent might not be running!
- 84FC50 : BackgroundDownload: %s Error code: %d
- 84FC50 : GetStatus failed - Agent might not be running!
- 84FCC5 : Agent is reporting max_speed less than 0. This is not too probable.
- 84FCC5 : max_speed
- 84FE2B : BackgroundDownload: %s Error code: %d
- 84FE2B : Pause failed - Agent might not be running!
- 84FEFB : BackgroundDownload: %s Error code: %d
- 84FEFB : Resume failed - Agent might not be running!
- 85013B : BackgroundDownload: %s Error code: %d
- 85013B : download_limit failed - Agent might not be running!
- 8501AD : BackgroundDownload: %s Error code: %d
- 8501AD : local_limit failed - Agent might not be running!
- 852826 : StreamingManager: Cannot process file priority descriptor!
- 852F77 : Unable to initialize GBID value for "%s"
- 8615A9 : Act %s has an invalid main quest!
- 86177A : QuestRange %s did not find start quest [%s] before end quest [%s] in Act [%s]
- 863699 : Couldn't find stringlist sno for %s
- 865981 : Encounter %s could not resolve to a valid actor sno because all items have weight of 0
- 865981 : Encounter %s could not resolve to a valid actor sno because it doesn't have any items added to it
- 868101 : Warning: %s has Duplicate string label '%s'. Ignoring.
- 869009 : Anim Set '%s' has bad anim in tag (Tag Name: %s)!
- 86CA75 : WSAStartup failed: Version %d.%d not supported.
- 86CAB8 : WinSock started successfully!
- 86CAE0 : Asked for WinSock version %d.%d, only got %d.%d!
- 86CB14 : WinSock cleaned up successfully!
- 86CB14 : WSACleanup failed
- 86CC58 : XSocketSendBuffer socket state is not connected!
- 86CC7B : XSocketSendBuffer does not have a socket to send through!
- 86CCA7 : XSocketSendBuffer there is no room in the buffer! BufferSize: %d, RoomInSendBuffer: %d
- 86DCA1 : Unable to delete additional files for file '%s'
- 86DD92 : Unable to create directories to file '%s'
- 86DE59 : Error deleting file '%s'
- 86DED6 : Error moving file '%s' to '%s'
- 86F4E5 : Growing data array %s to %d
- 870066 : Unable to purge %s! Est. Cache Size = %d, Cache Size Max = %d, Instances = %d, Max Instances = %d.
- 870076 : Purge List:
- 870103 : %s : Lock Count: %d, DO_NOT_PURGE Bit: %d
- 8703A7 : Failed to precache %s SNO '%s' 0x%x!
- 870B61 : Took %.2f ms to load %s %s
- 873B18 : Scene '%s', marker %s has an invalid world destination
- 873B80 : Scene '%s', marker %s has an invalid destination entrance GUID (%d).
- 873BDA : Scene '%s', marker %s has an invalid level area destination
- 87400C : Marker '%s' in marker set '%s' is referring to an invalid sno (%s). %s
- 8754D4 : Bad Markerset SNO in scene (%s)!
- 875AB2 : Failed filling scene labels for placed SNO (%s) because it is not a scene! Is your DRLG set up correctly?
- 876A16 : Invalid waypoint number
- 8770F0 : Tried to use Bad Tutorial SNO
- 87A25C : World '%s' references an invalid sno name: 0x%08X. %s
- 87A347 : World '%s' using scene group '%s' which doesn't have any scenes.
- 87AE01 : GetWeaponClassForAnim: One of items (Left: %s, Right: %s) are flagged as Orb or Mojo, but WeaponClass is %s!
- 87AE01 : ÿÿÿÿè‰
- 87DA6D : ActorCommonData::GetContactOffset(): nContactFrame value: %d out of bounds for valid contact frame index.
- 87DBE2 : ActorCommonData::GetContactOffsetForAnim(): nContactFrame value: %d out of bounds for valid contact frame index.
- 87DC47 : ActorCommonData::GetContactOffsetForAnim(): nPermutation value: %d out of bounds for valid permutation index.
- 87E04F : Missing %s animation for %s
- 87ED2F : Could not find affix GBID=%u
- 881F9C : Growing chained data array %s to %d
- 882219 : Growing chained data array %s to %d
- 88468F : ***** ACDCreate() FAILED! *****
- 88469F : ********** ACD Dump: **********
- 88471B : %d: %s (%s)
- 885FF5 : Subscene (%s) has navmesh that extends past the boundaries of its parent scene (%s)!!
- 8881F0 : Child scene 0x%08X (%s) activated on client, but parent (0x%08X) is still unknown!
- 88B432 : Decoded field is outside of MinMax bounds!
- 88CA81 : Decoded field is outside of MinMax bounds!
- 88CB51 : Decoded field is outside of MinMax bounds!
- 88CC6D : Decoded field is outside of MinMax bounds!
- 88CD51 : Decoded field is outside of MinMax bounds!
- 88CE21 : Decoded field is outside of MinMax bounds!
- 88CEF1 : Decoded field is outside of MinMax bounds!
- 88EA04 : SNOFilesAsyncInitialize()
- 88EA9C : SNOFilesAsyncDispose()
- 88F418 : Could not find bin for priority %d.
- 8904C5 : PackBuilder, ProcessPriorityFile: Using "%s".
- 8904C5 : \Priority.txt
- 8904C5 : \BetaPriority.txt
- 890768 : PackBuilderPriorities: '%s' listed multiple times!
- 891D9A : Scrub mapping %s is not the same length as %s. They must match!
- 891DB6 : String to scrub contains invalid characters! '%s' Valid characters: '0'..'9', 'A'..'Z', 'a'..'z', ' ', '_', '''
- 892038 : %s - Scrubbing %s
- 893F32 : Decoded field is outside of MinMax bounds!
- 8942F2 : Decoded field is outside of MinMax bounds!
- 89A2AD : Invalid formula for power [%s], tag [%s]
- 89A365 : Power (%s) has a powertag (%s) that uses a formula that is self-referential and causes recursion!
- This formula will not return a valid result!
- 89C5D3 : Target Not On Navmesh: %s, source %s
- 89E2D5 : Missing animation %s %s
- 89E834 : Walk/run animation has no translation! %s
- 89F0FC : %s is non-animation but wants to play %s
- 8AC31D : Tried to get spell socket location for ACD (%s) which is not a hero
- 8AC415 : Tried to get spell from socket location for ACD (%s) which is not a hero
- 8AF41B : sGetSquare: Slot %d isn't valid for %s!
- 8AF490 : sGetSquare: Inventory square is invalid: point:(%d,%d) slot size:(%d,%d), slot: %d, acd:%s
- 8AFE17 : sACDAddToInventory: Container %s unable to get slot #%d, [%d, %d]
- 8AFFE9 : ActorInventoryCountItemsOfType exceeded int32 with %llu!
- 8B01AB : sClearTemporaryFootprint: Unable to get slot #%d, [%d, %d]
- 8B0E80 : ACDInventoryGetItemCount exceeded int32 with %llu!
- 8B0FC7 : ACDInventoryGetItem exceeded int32 with %llu!
- 8B13DF : ACDInventoryGetGoldACD: ACD %s attempted to get gold but it has no inventory!
- 8B146B : ACDInventoryGetGoldACD: ACD %s attempted to get gold but it isn't a player or a merchant!
- 8B14DD : ACDInventoryModifyGold: ACD %s tried to subtract %llu gold, but he only has %llu gold!
- 8B2743 : ACDDirtyListGetGenerator item {high: %llu low: %llu} has no generator seed
- 8B4714 : ACDInventoryAddToLocation tried to restore an item (%s) to a slot inside a container (%s) that cannot have that slot (%d)
- 8B474E : ACDInventoryAddToLocation tried to restore an item (%s) to a slot (%d) in which it is not allowed
- 8B4C18 : ActorInventoryDisposeForGame Leak: - Action = %d
- 8B4FC9 : ACDInventorySocketSpell failed because rune (%s) cannot be socketed into power %s
- 8B5017 : ACDInventorySocketSpell failed because power %s couldn't get it's spell socket location
- 8B5F89 : Growing chained data array %s to %d
- 8B98D9 : BBE parsing: stack overflow
- 8B9915 : BBE parsing: stack underflow
- 8B9A63 : Found more than one decimal point in a BBE float constant - ignoring
- 8B9C40 : Error processing BBE
- 8B9FF5 : BBE parsing: stack overflow
- 8BA016 : BBE parsing: not enough operands
- 8BA037 : BBE parsing: buffer overflow
- 8BA082 : BBE parsing: buffer overflow
- 8BA0EA : BBE parsing: buffer overflow
- 8BA142 : BBE parsing: buffer overflow
- 8BA1AA : BBE parsing: buffer overflow
- 8BA36F : BBE parsing: function index goes off the end of the function evaluator table
- 8BA538 : BBE parsing: stack underflow
- 8BA538 : BBE parsing: function takes a weird number of operands
- 8BA567 : BBE parsing: stack underflow
- 8BA5D2 : BBE parsing: stack underflow
- 8BA5FE : BBE parsing: stack underflow
- 8BA672 : BBE parsing: stack underflow
- 8BA69E : BBE parsing: stack underflow
- 8BA706 : BBE parsing: stack underflow
- 8BA732 : BBE parsing: stack underflow
- 8BA783 : BBE parsing: division by zero
- 8BA7AA : BBE parsing: stack underflow
- 8BA800 : BBE parsing: stack underflow
- 8BA800 : BBE parsing: stack overflow
- 8BA82C : BBE parsing: stack underflow
- 8BA858 : BBE parsing: stack underflow
- 8BA8BC : BBE parsing: stack underflow
- 8BA8BC : BBE parsing: stack overflow
- 8BA8E8 : BBE parsing: stack underflow
- 8BA95E : BBE parsing: stack underflow
- 8BA98A : BBE parsing: stack underflow
- 8BAA06 : BBE parsing: stack underflow
- 8BAA35 : BBE parsing: stack underflow
- 8BAABD : BBE parsing: stack underflow
- 8BAABD : BBE parsing: stack overflow
- 8BAAEC : BBE parsing: stack underflow
- 8BAB7A : BBE parsing: BBE unrecognized op
- 8BABA9 : BBE parsing: evaluated BBE past end
- 8BABA9 : BBE parsing: need an identifier evalution function to handle identifiers
- 8BABA9 : BBE parsing: parsed BBE past end
- 8BADEA : BBE parsing: buffer overflow
- 8BAE65 : BBE parsing: buffer overflow
- 8BAEAE : BBE parsing: stack overflow
- 8BB0BD : BBE parsing: strange to see a close paren here
- 8BB0BD : BBE parsing: buffer overflow
- 8BB0BD : BBE parsing: too few arguments passed to function
- 8BB0BD : BBE parsing: stack overflow
- 8BB19B : BBE parsing: BBE byteswap unrecognized op
- 8BB1B2 : BBE parsing: byteswapped BBE past end
- 8BB6BE : No context available to evaluate attribute (%s) when processing item GBID %d (%s)
- 8BB75B : No context available to evaluate attribute (%s) when processing power SNO %d (%s)
- 8BB7C8 : No context available to evaluate attribute (%s)
- 8BB93B : Couldn't find Item GBID = %u
- 8BC54D : Unknown BBE Identifier %d!
- 8BCDF9 : Decoded field is outside of MinMax bounds!
- 8BCF1D : Decoded field is outside of MinMax bounds!
- 8C01BE : Act %s does not have a valid default starting location!
- 8C02D2 : Act %s does not have a valid default starting location!
- 8D3CA7 : Hireling power (%s) was found more than once in the skillkit.
- 8D3D08 : Hireling power (%s) was not found in the skillkit.
- 8D3D87 : Hireling power (%s) was found with an invalid mastery req of %d.
- 8D3FB2 : Hireling Power (%s) shares the same slot as Power (%s)
- 8E276D : Nav mesh overlapped: %s (preset %s) and %s (preset %s)
- 8E2895 : Scene %s isn't aligned to stitching grid.
- 8E2BC2 : World %s had invalid nav mesh tile size (%d by %d) when stitching scene!
- 8E3277 : World (%s) has an invalid navmesh tile size! (%d, %d) Unable to initialize navmesh for scene (%s)!
- 8E36DD : Performance Warning: using %d tiles in nav mesh stitch array (tile size: %d x %d, grid size: %d x %d)
- 8E3741 : World %s has invalid nav mesh tile size (%d by %d)!
- 8E5C75 : Failed trying to use the -subscenes cheat to apply subscenes with index %d. This index is past the number of possible scenes!
- 8E5D00 : Failed trying to apply subscene %s with -subscenes cheat index %d.
- 8E6551 : Cluster %s failed trying to apply subscene %s! There's no subscenes locations left!
- 8E6692 : No default subscenes are specified in cluster %s, but we have %d subscenes left to fill!
- 8E7040 : Label [%s] was applied to scene: %s
- 8E74C8 : Label [%s] tried to apply to scene: %s, but it was already applied!
- 8E7C30 : Label Rule in world %s has %d entries, which exceeds the maximum (%d)
- 8E7D96 : %s failed applying ruleset (%s)!
- 8EF61E : Too many nodes (%d) in path '%s' (max: %d)
- 8EF8D2 : NodePath node at position (%.2f, %.2f, %.2f) marked as a end node, but this path already has 2 end nodes!
- 8EF8FB : NodePath has no end nodes
- 8F0AD5 : Growing data array %s to %d
- 8F11EF : Out of AI Paths! Printing path list:
- 8F1289 : %d) Path [%s] in world %s
- 8F135C : WorldPlaceSnapToNavMesh: Place not on nav mesh
- 8F24C3 : [Quests] Marker '%s' with valid %s is eligible for activation
- 8F4A1E : unknown char class, using default pvp
- 8F6637 : Server ACD %s couldn't add a sphere node because it is out of bounds! [%f, %f %f]
- 8F76A0 : Scene %s not aligned to 10 foot grid!
- 8F78C4 : Cached values invalid for scene '%s'
- 8F7952 : Scene '%s' is too small (%d x %d) - scenes must be at least 4x4 navmesh nodes (10'x10')!
- 8F79BB : Scene '%s' not a multiple of 10 feet; navmesh size: (%d x %d)!
- 8F7CCB : Scene %s in world %s is not aligned to the grid! (%d, %d) when the tile size is (%d, %d)
- 8F8105 : scene not aligned %s
- 8F8310 : World (%s) contains a scenegroup (%s) at the world level. This is no longer supported. You must place scenegroups using markers instead.
- 8F83C6 : World %s has an invalid world size! FeetPerTile = (%d, %d), TileSize = (%d, %d).
- 8F85CD : %s DRLG FAILED picking sub scenes on Try #%d!!!
- 8F863E : %s DRLG FAILED spawning instances on Try #%d!!!
- 8F8683 : %s DRLG FAILED Applying Label Rules on Try #%d!!!
- 8F8755 : %s DRLG FAILED!!
- 8F879B : Took %d tries to get %s DRLG to work
- 8FB313 : MoveWithArc trying to travel to a distance that is way too far. ACD = %s CurrPos = [%.2f %.2f %.2f, DestPos = [%.2f %.2f %.2f]
- 8FF333 : Couldn't convert point World: (%.3f, %.3f) Local: [%.3f, %.3f] Square: [%d, %d] to a valid nav cell for scene %s
- 9004CD : Unable to finalize collision result @ [%.4f %.4f] World %s ZoneInstance Scene (0x%x) [%s]
- ZoneMin = [%.4f, %.4f] ZoneMax = [%.4f, %.4f] Check the border of this scene and see if the data is set up properly! Something may be overlapping.
- 9028BA : Error: sValidatePointInCell failed
- 902916 : Nav Zone Instance: 0x%08X (%s)
- 902958 : Point: %.3f, %3.f, local: %.3f, %.3f
- 9029A1 : NavCell: %.3f, %.3f -> %.3f, %.3f
- 902A77 : Actual Nav Zone Instance: 0x%08X (%s)
- 902AB9 : Point: %.3f, %3.f, local: %.3f, %.3f
- 902B02 : Actual NavCell: %.3f, %.3f -> %.3f, %.3f
- 902B26 : Actual point in scene 0x%08X has invalid nav zone instance
- 902B56 : Actual point in invalid scene (NavCellHandleFromWorldPlace failed)
- 904882 : Open failed from data file: %s
- 9048E7 : Found %d assets in the TOC!
- 9048E7 : Error reading from data file: %s
- 905F1C : Unable to resolve a navmeshhandle from place (%.2f, %.2f) in World %s! NavMeshCell scene = %s Please check the navmesh in this area!
- 90683A : Animation %s, perm %d has 0 speed scale!
- 90765D : Warning! Marker [%s] in MarkerSet [%s] is offset past the maximum bounds! (Offset: %.2f, %.2f, %.2f)! This will force the scene it's in to also be large. Please check the data associated with this marker!
- 9076CF : Warning! Marker [%s] in MarkerSet [%s] is incredibly large! (%.2f by %.2f by %.2f)! This will force the scene it's in to also be large. Please check the data associated with this marker!
- 9077E4 : Warning! Marker [%s] in MarkerSet [%s] is too far outside of the scene bounds! (Center: %.2f, %.2f, %.2f) (Scene Bounds Min: %.2f, %.2f) (Scene Bounds Max: %.2f, %.2f)! This will force the scene it's in to also be large. Please check the data associat
- 90E5A3 : NavCellPathFinder::GetSharedLineSegment(): No shared edge found between scene %s and scene %s; Are scenes overlapping in this world?
- 914302 : Disposing UI root!
- 9152CF : UI_PopDialog(): Couldn't find UIID '%s'
- 915E70 : ------------ Dumping UI map
- 915EDD : %s %d %d
- 9164BF : Disposing UI for World
- 916F47 : Target Control: %s receives %d, keyboard focus = %s, capture = %s
- 918E6F : Rejecting mode %dx%d, %d bit
- 919140 : Malformed defaults file, going with rec spec
- 9191DC : ------- Tex Mem Dump Start ----------
- 919421 : %dx%d, %d Hz, %d bits is unsupported! Falling back to defaults.
- 919460 : Defaults of %dx%d, %d Hz, %d bits are unsupported! Halting.
- 9194B2 : GfxValidateDisplayMode: GetCurrentDisplayMode() failed
- 91A656 : There is no graphics data to shut down!
- 91A699 : Disposing graphics subsystem...
- 91A6E0 : Unable to dispose of the graphics system!
- 91A6F5 : Unable to close graphics window!
- 91A7F8 : HW Class = %d
- 91A7F8 : GfxWindowOpenErr_ARGB8888
- 91B6BF : DeviceReset() failed!
- 91BD65 : ------- Tex Mem Dump End ----------
- 91C101 : Initializing graphics subsystem...
- 91C902 : Disposing graphics subsystem...
- 91F3B5 : Warning: Can't find path to portal - maybe it's off walkable navmesh?
- 920DDB : Client trying to use a power without sending a valid target when one is required
- 923058 : Received pong with old sequence!
- 92407C : couldn't find title
- 92E104 : DOMINO CRASH - Please notify ecatto
- 92E209 : BodyA: %s at p = %g %g %g, q = %g %g %g %g, v = %g %g %g, w = %g %g %g
- 92E30E : BodyB: %s at p = %g %g %g, q = %g %g %g %g, v = %g %g %g, w = %g %g %g
- 92F3D4 : Appearance %s, subobject '%s' references a material '%s' which doesn't exist in the appearance material list!
- 93659B : %s: unable to find sample %s in sound bank %s
- 936AAD : %s: unable to find sample %s in sound bank %s
- 94792C : Missing unskinned shader for shadermap %s!
- 949B2D : GfxCubeMapCreate() %s failed!
- 94C8E1 : Normal camera mode
- 94C905 : Free camera mode
- 94C930 : AV camera mode
- 94C930 : Top down camera mode
- 95042D : sDraw: soft reset failed, trying a hard reset.
- 950454 : Couldn't reset D3D
- 950DB8 : Local player RActor in invalid Scene: 0x%08X, Position: %.2f %.2f %.2f
- 950DC7 : Client Scenes:
- 950EB6 : 0x%08X : %s (%s) NavMesh: %s
- 950F52 : Server Scenes:
- 951039 : 0x%08X : %s (%s) NavMesh: %s
- 952C78 : FMOD Error during '%s': %s
- 952C8F : FMOD Error during '%s, %s': %s
- 952CA8 : FMOD Memory - total: %d
- 952CDA : FMOD Memory - allocated: %d, - max allocated: %d
- 9531D9 : Sound disabled via command line
- 9531F9 : Found no drivers to use!
- 95322B : Selecting driver %d (%s)
- 9532F5 : Speaker Mode: %d
- 953374 : ****** Sound Device Caps ******
- 9533A6 : FMOD Error during '%s': %s
- 9533A6 : FMOD_System_GetNumDrivers
- 9533BD : FMOD Memory - total: %d
- 9533EE : FMOD Memory - allocated: %d, - max allocated: %d
- 95340C : Found %d sound drivers:
- 9534AF : FMOD Error during '%s': %s
- 9534AF : FMOD_System_GetDriverCaps
- 9534C5 : FMOD Memory - total: %d
- 9534F7 : FMOD Memory - allocated: %d, - max allocated: %d
- 953511 : Driver %d: '%s'
- 953529 : Min Freq: %d, Max Freq: %d
- 95357B : Speaker Mode: ProLogic/ProLogic2
- 95357B : Speaker Mode: Surround 7.1
- 95357B : Speaker Mode: Surround 5.1
- 95357B : Speaker Mode: Surround (4 speaker)
- 95357B : Speaker Mode: Quad
- 95357B : Speaker Mode: Stereo
- 95358E : Driver Capabilities:
- 9535A7 : Device supports hardware mixing.
- 9535C0 : Device supports FMOD_HARDWARE but it will be mixed on the CPU by the kernel (not FMOD's software mixer).
- 9535D9 : Device can do multichannel output, ie greater than 2 channels.
- 9535F2 : Device can output to 8bit integer PCM.
- 95360B : Device can output to 16bit integer PCM.
- 953624 : Device can output to 24bit integer PCM.
- 95363D : Device can output to 32bit integer PCM.
- 953656 : Device can output to 32bit floating point PCM.
- 953672 : Device supports EAX2 reverb.
- 95368E : Device supports EAX3 reverb.
- 9536AA : Device supports EAX4 reverb
- 9536C6 : Device supports I3DL2 reverb.
- 9536E2 : Device supports some form of limited hardware reverb, maybe parameterless and only selectable by environment.
- 9537C0 : FMOD Error during '%s': %s
- 9537C0 : FMOD_System_GetMasterChannelGroup
- 9537D7 : FMOD Memory - total: %d
- 953808 : FMOD Memory - allocated: %d, - max allocated: %d
- 9539D8 : FMOD Error during '%s': %s
- 9539D8 : FMOD_Channel_GetReverbProperties
- 9539EF : FMOD Memory - total: %d
- 953A20 : FMOD Memory - allocated: %d, - max allocated: %d
- 953A53 : FMOD Error during '%s': %s
- 953A53 : FMOD_Channel_SetReverbProperties
- 953A69 : FMOD Memory - total: %d
- 953A9B : FMOD Memory - allocated: %d, - max allocated: %d
- 953B76 : FMOD Error during '%s': %s
- 953B76 : FMOD_Channel_GetSpeakerMix
- 953B8D : FMOD Memory - total: %d
- 953BBE : FMOD Memory - allocated: %d, - max allocated: %d
- 95403F : FMOD Error during '%s': %s
- 95403F : FMOD_Channel_SetMode
- 954055 : FMOD Memory - total: %d
- 954087 : FMOD Memory - allocated: %d, - max allocated: %d
- 9540B3 : FMOD Error during '%s': %s
- 9540B3 : FMOD_Channel_SetLoopCount
- 9540CA : FMOD Memory - total: %d
- 9540FB : FMOD Memory - allocated: %d, - max allocated: %d
- 9541E4 : FMOD Error during '%s': %s
- 9541E4 : FMOD_Channel_SetDelay
- 9541FB : FMOD Memory - total: %d
- 95422C : FMOD Memory - allocated: %d, - max allocated: %d
- 95425D : FMOD Error during '%s': %s
- 95425D : FMOD_Channel_SetUserData
- 954273 : FMOD Memory - total: %d
- 9542A5 : FMOD Memory - allocated: %d, - max allocated: %d
- 954318 : PlayOVTStream
- 95433B : StopOVTStream
- 95466E : FMOD Error during '%s': %s
- 95466E : FMOD_System_SetReverbProperties
- 954685 : FMOD Memory - total: %d
- 9546B6 : FMOD Memory - allocated: %d, - max allocated: %d
- 955A56 : TraceSound: Purging sound '%s' permutation %d
- 955BFA : sPurgeSoundStream: the parent has a parent, %X, death imminent?
- 955C19 : sPurgeSoundStream: and we're not dead
- 956155 : OpenOVTStream
- 9561ED : FMOD Error during '%s': %s
- 9561ED : SoundPlatform::OpenOVTStream:FMOD_System_CreateSound
- 956204 : FMOD Memory - total: %d
- 956235 : FMOD Memory - allocated: %d, - max allocated: %d
- 9564CA : TraceSound: Creating fmod sound stream for bank %s sample %d
- 956D38 : Warning: could not purge any sound streams!
- 956E63 : Warning: could not purge any sound streams!
- 957ADD : FMOD Error during '%s': %s
- 957ADD : FMOD_Memory_Initialize
- 957AF3 : FMOD Memory - total: %d
- 957B22 : FMOD Memory - allocated: %d, - max allocated: %d
- 957CDB : Initializing sound with %d channels
- 957D04 : Falling back to FMOD_SPEAKERMODE_STEREO
- 957D50 : Falling back to FMOD_OUTPUTTYPE_WINMM
- 957FC9 : Error: fmod version mismatch! Api version is %08X, dll version is %08X
- 958019 : Start SoundPlatform::Dispose()
- 958062 : - Releasing sounds from cached sound sample map
- 958138 : FMOD Error during '%s': %s
- 958138 : FMOD_Sound_Release1
- 95814F : FMOD Memory - total: %d
- 958180 : FMOD Memory - allocated: %d, - max allocated: %d
- 9581AE : FMOD Error during '%s': %s
- 9581AE : FMOD_Sound_Release2
- 9581C5 : FMOD Memory - total: %d
- 9581F6 : FMOD Memory - allocated: %d, - max allocated: %d
- 958211 : - Releasing sounds from cached sound stream map
- 9582D4 : - Releasing parent...
- 9582F2 : ok
- 95831A : FMOD Error during '%s': %s
- 95831A : FMOD_Sound_Release3
- 958331 : FMOD Memory - total: %d
- 958362 : FMOD Memory - allocated: %d, - max allocated: %d
- 95838A : SoundPlatform::Dispose: the parent has a parent, %X, death imminent?
- 95839D : - Releasing child...
- 9583BA : ok
- 9583E2 : FMOD Error during '%s': %s
- 9583E2 : FMOD_Sound_Release4
- 9583F8 : FMOD Memory - total: %d
- 95842A : FMOD Memory - allocated: %d, - max allocated: %d
- 958441 : SoundPlatform::Dispose: and we're not dead
- 95846F : - Releasing DSP effects
- 9584C2 : FMOD Error during '%s': %s
- 9584C2 : FMOD_DSP_Remove
- 9584D7 : FMOD Memory - total: %d
- 958507 : FMOD Memory - allocated: %d, - max allocated: %d
- 958530 : FMOD Error during '%s': %s
- 958530 : FMOD_DSP_Release
- 958546 : FMOD Memory - total: %d
- 958575 : FMOD Memory - allocated: %d, - max allocated: %d
- 9585AF : - Releasing FMOD System
- 9585DC : FMOD Error during '%s': %s
- 9585DC : FMOD_System_Release
- 9585F2 : FMOD Memory - total: %d
- 958621 : FMOD Memory - allocated: %d, - max allocated: %d
- 9589DF : Finish SoundPlatform::Dispose()
- 958BB0 : FMOD Error during '%s': %s
- 958BB0 : FMOD_System_Update
- 958BC7 : FMOD Memory - total: %d
- 958BF8 : FMOD Memory - allocated: %d, - max allocated: %d
- 958DDD : Error purging sound from bank '%s', (sample index = %d)
- 958E51 : Error purging sound from bank '%s', (sample index = %d)
- 958F25 : MSG_TYPE COUNT TOTAL BIT COUNT AVG BITS PER SEC
- 958F85 : %s %5d %10d %2.5f
- 9593CE : Dumping Message Statistics -- Total Tracking time: %f seconds
- 9593DE : ================================================================================
- 95941C : Received Bandwidth Stats -- Total Bytes: %d Average bitspersecond: %f:
- 95942C : Received Messages:
- 95943C : ------------------
- 959461 :
- 959498 : Transmitted Bandwidth Stats -- Total Bytes: %d Average bitspersecond: %f:
- 9594A8 : Transmitted Messages:
- 9594B8 : ---------------------
- 959F81 : NetStat tried to add message, but the list was full!
- 95A1D6 : ***** Failed to create window = %d
- 95A22A : ShellCreateWindow: GfxWindowOpen: Failed
- 95A44E : ShellWindowChangeDisplayMode: soft reset failed, trying a hard reset.
- 95A475 : Couldn't reset D3D
- 95AE79 : Client was disconnected, and it appears the client is inbetween games -- Reloading starting menus
- 961A83 : Scene '%s' has old fade group data!
- 962B75 : Growing data array %s to %d
- 963CA8 : %d: Client received scene reveal message for <%s> but we already know about that scene <%s>
- 976D02 :
- ******* List of all %d ractors *******
- 976DA0 : %s (%s)
- 976DFB : *********** End of ractor list (count: %d) ***********
- 977377 : '%s' is missing component(s) for slot:%s style:%s
- 977568 : Attempted to cancel a look on a RActor with no ACD. The ACD is required since that's where the original look is stored.
- 9794AA : RActor %s scale pinned from %f to %f!
- 97B89C : Growing chained data array %s to %d
- 9846F8 : RActorACDEnterKnown unable to create ACD!
- 98503B : Disposing input subsystem...
- 9853BC : Initializing input subsystem...
- 989F76 : TraceSound: Playing Sound %s, perm %d (Bank %s, Sample %s), channel %d, distance %0.1f, volume %0.1f, pitch %0.1f
- 98A034 : TraceSound: Instances of %s limited to %d
- 98A0B1 : TraceSound: volume too low to play %s
- 98A29D : TraceSound: Playing Music %s, Entry %d (Bank %s), channel %d, volume %0.1f
- 98AB05 : Growing data array %s to %d
- 98AF26 : Sound subsystem disabled!
- 98AF3C : Initializing sound subsystem...
- 98AF82 : Sound subsystem failed to initialize!
- 98B084 : Disposing sound subsystem...
- 98B1DA : TraceSound: Instances of %s limited to %d
- 98B28B : Sound '%s' has no permutations. Can't play sound. %s
- 98B33C : TraceSound: Sound skipped (not near player) %s
- 98B440 : TraceSound: Too many sounds %s
- 98B8A5 : Music '%s' has no playlist entries! %s
- 98B92E : TraceSound: Too many sounds %s
- 98C312 : Music %s has no playlist entries!
- 98D5F0 : Couldn't create preferences directory. Path is locked or missing?
- 98D632 : Couldn't create preferences file %s. Path is locked or missing?
- 991B51 : Attempt to reference undefined key in item tooltip [%s]
- 9935CE : Item [%s] has bad Affix GBID=%u
- 993985 : Rare item stringlist %s contains no strings!
- 993AA4 : Rare item stringlist %s contains no strings!
- 9940F1 : Failed to find item GBID=%u for description text
- 9943E1 : Failed to find item GBID=%u for flavor text
- 99A840 : Could not find affix GBID=%u
- 99F1DE : Could not find affix GBID=%u
- 9A7F1F : [BattleNet] Interface initialized
- 9A7F71 : [Battlenet] Interface disposed
- 9A936C : Received Corrupted message type.
- 9A939D : Received Corrupted or Truncated message of type '%d'
- 9AD3B6 : Could not find Sound SNO named '%s'
- 9AD74E : Sound SNO '%s' missing sound for conversation '%s' line %u
- 9AD8AB : Could not find Sound SNO named '%s'
- 9ADA13 : Sound SNO '%s' missing sound for conversation '%s' line %u
- 9B1BCA : Failed to load prefetch data file: %s
- 9B20B0 : PrefetchDisposeForGame : Crashed : key = 0x%8X : 0x%8X : Value : 0x%08X : 0x%08X : 0x%08X
- 9B28C4 : Warning: Marker %d in marker set %s has an invalid index! (total markers: %d)
- 9B29FB : Marker '%s' in marker set '%s' is referring to an invalid sno (%s). %s
- 9B7A15 : Growing data array %s to %d
- 9B7F30 : Initializing client world %s...
- 9B80F0 : Client Disposed world.
- 9B8642 : Tried to use invalid effect index in %s. %d not in (0, %d)
- 9B8AC3 : Unable to resolve team effect group index for RActor: %s
- 9B947C : Bad weight method on effect group
- 9B97B5 : Growing data array %s to %d
- 9B9CE0 : Could not create %s on actor %s
- 9BA4D5 : Growing data array %s to %d
- 9BD56C : Growing chained data array %s to %d
- 9BDEDF : Tried to add light with SNO_NONE
- 9BFB55 : Growing data array %s to %d
- 9C6405 : Too many visible instances of tiled particle system %s. Increase the box size to reduce instances!
- 9C76E4 : %s (%d ractor particles)
- 9C76E4 : %s (%d particles)
- 9C773F : Total Particle Systems = %d, Total Particles = %d
- 9CA4DF : Tried to use shader %s with %d passes on particle system %s. Particles only support single-pass shaders!
- 9CB7CC : Growing chained data array %s to %d
- 9CBA4C : Growing chained data array %s to %d
- 9CBBE5 : Growing data array %s to %d
- 9CC114 : Particle systems that captures actors can't spawn more than one
- 9CD357 : Foliage particle couldn't add a sphere node because it is out of bounds! [%f, %f %f]
- 9CE88B : Particle systems that captures actors can't delete them
- 9CF92C : Tried to add particle system with SNO_NONE from parent: %s
- 9D7485 : Anim perm %s has no %s curves!
- 9D7485 : scale
- 9D7485 : rotation
- 9D7C4A : Tried to play animation NONE on actor %s (sno %s)
- 9D854F : Tried to set fade time on RActor %s with a time that is too small (%f seconds)!
- 9D857B : Tried to set fade time on RActor %s with a time unreasonably large (%f seconds)!
- 9D94BC : Unable to create attachment at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
- 9D96CD : Unable to create trail at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
- 9D9787 : Unable to create footstep at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
- 9D9A32 : Unable to attach camera at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
- 9D9BEF : Unable to create frost breath at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
- 9DA092 : Couldn't find the correct ractor attachment to remove!
- 9DBD6F : Weather %s: Light %s in '%s' slot needs to be a '%s' type light but is a '%s' type light!
- 9F863E : Unable to resolve camera hardpoint %s from scene %s!
- 9F932B : sOnHeroLogout_FinishExitAllScreens: Error logging out of hero (err=%d %s)
- A05E11 : Ignoring invalid memory access error in %s : %d
- A05E11 : .\Sprite.cpp
- A067A4 : Ignoring invalid memory access error in %s : %d
- A067A4 : .\Sprite.cpp
- A07B36 : Ignoring invalid memory access error in %s : %d
- A07B36 : .\Sprite.cpp
- A190F9 : Ogg logical stream %lx is Theora %dx%d %.02f fps %d %d
- A19121 : video
- (UNKNOWN Chroma sampling!)
- A19139 : 4:4:4 video
- A19151 : 4:2:2 video
- A19169 : 4:2:0 video
- A191A0 : Ogg logical stream %lx is Vorbis %d channel %ld Hz audio.
- A19940 : Unknown format : %d
- A1B8E2 : Ogg logical stream %lx is Vorbis %d channel %ld Hz audio.
- A1BD25 : Growing data array %s to %d
- A1C20F : Unable theoraStream play cutscene %s because one is already playing!
- A1D3D3 : Control %s: Unable to bind animation to storyboard %s!
- A2D5AE : sLockTexture() - warning: texture 0x%X doesn't exist
- A3D75D : ---------------- ModalNotificationManager::DefaultErrorHandler : %s ----------------
- A3D775 : ---------------- ModalNotificationManager::DefaultErrorHandler : %d %s ----------------
- A430EE : UIBattlenet_Notifications_OnClick_D3BetaQuestDialogOkButton() - Current hero was NULL!
- A43C9D : UIBattlenet_Notifications_InitD3BetaQuestDialog() - Current hero was NULL!
- A473F2 : Control %s: Animation and property are of mismatching types! (%d != %d)
- A4AFD8 : Ignoring invalid memory access error in sWriteToVB
- A4B09B : *** Undisposed VBs ***
- A4B0AA : Entry Size
- A4B0D4 : %d
- A4BD95 : Growing data array %s to %d
- A4C488 : Failed to purge enough to allocate VB! -- NumLocks = %d
- A4E75B : %s
- A51855 : Undisposed IB
- A51CC5 : Growing data array %s to %d
- A52384 : Failed to purge enough to allocate IB! -- NumLocks = %d
- A57FD1 : Camera state stored
- A59425 : ----------------------------------------------------
- A59439 : -- RActor %s
- A59449 : ----------------------------------------------------
- A5945D : placeNew.idSWorld = 0x%x
- A5949B : placeNew.wp = %.4f, %.4f, %.4f
- A594AF : hNavCell.idSScene = %d
- A594C3 : hNavCell.uCellIndex = 0x%x
- A5950F : SScene = %s
- A5952F : Cannot resolve hNavCell.idSScene!
- A59551 : Cannot resolve ptZoneInstance for hNavCell!
- A59564 :
- A59588 : placeCurr.idSWorld = 0x%x
- A595C2 : placeCurr.wp = %.4f, %.4f, %.4f
- A595D8 : hCurrentNavCell.idSScene = %d
- A595EC : hCurrentNavCell.uCellIndex = 0x%x
- A59634 : SScene (curr) = %s
- A59654 : Cannot resolve hCurrentNavCell.idSScene!
- A59673 : Cannot resolve ptCurrZoneInstance for hCurrentNavCell!
- A59686 : ----------------------------------------------------
- A59696 : ----------------------------------------------------
- A5AB71 : Unable to allocate movement data for Client RActor %s!
- A5B9A1 : Unable to obtain localized name for power %s
- A5C105 : Bank %s, sample %s is a stereo attachment!
- A5C191 : Sound sample '%s', permutation '%d' has invalid sample index '%d'
- Bank: '%s' - %d total samples. Sound will not play!
- A5C2CA : ---- Attachments ----
- A5C36A : %d: %s
- A5C741 : unsupported attachment type
- A5D065 : Growing data array %s to %d
- A5D17C : Tried to delete attachment that was not in the attachment list!
- A5D1B5 : Attachments: Detach: %s
- A5D278 : Tried to detach something that you can't detach (%s)
- A5D350 : Tried to delete attachment that was not present
- A5D38A : Attachments: Delete: %s
- A5D5F5 : Attachments: Outro: %s
- A5F681 : Setting depth texture, fmt = %d
- A5F681 : DEPTH Effect RT
- A6029F : Can't find player to snap camera
- A6FA78 : ===== Battle.net Platform : Connected to Battle.net =====
- A6FA9A : Battle.net Interface::Connect failure error=%d
- A76437 : ===== Battle.net Platform : Connect =====
- A76490 : ===== Battle.net Platform : already connected to Battle.net, not going to reconnect =====
- A78648 : ===== Battle.net Platform : Authentication.Logon %s =====
- A81ADC : Collision Impulse: %s hit scene and felt %g lb-sec
- A81AFB : Collision Impulse: %s hit scene and felt %g lb-sec
- A81B18 : Collision Impulse: %s hit %s and felt %g lb-sec
- A8BEB5 : Growing data array %s to %d
- A8C50B : No more free RMessages!
- A8CB35 : Growing data array %s to %d
- A8E6AD : Unsupported rope attachment event type
- A8FB30 : Ignoring invalid memory access error in RopeDraw
- A904D5 : Growing data array %s to %d
- A93707 : Ignoring invalid memory access error in TrailDraw
- A93D05 : Growing data array %s to %d
- A96269 : Ignoring invalid memory access error in BillboardsDraw
- A98B2B : Tried to render a banner but never passed it data!
- A9A1C3 : Tried to use hardware skinning on something which isn't a RActor!
- A9A1F6 : Tried to use hardware skinning on invalid RActor!
- A9A499 : Shader %s: skinning is not consistent across passes
- A9AA79 : Using a skinned shader on cloth!
- A9AAD4 : Animated ractor isn't using a shader with skinning!
- A9CA95 : Growing data array %s to %d
- A9CD86 : Explosion Impulse Message: %s felt %g lb-s
- A9CFBC : The PersistentExplosion for %s has a full buffer of %d actors!
- A9D93B : Ran out of explosions processing %s (max entries = %d).
- A9EA2B : WARNING: large cloth stretch on %s
- AA10C4 : Ignoring invalid memory access error in Cloth::CopyVertices
- AA17E5 : Growing data array %s to %d
- AA256E : Cloth %s must have nonzero density!
- AA2635 : Cannot create cloth on non-cloth sub-object %s (Ractor name = %s).
- AA2CA0 : Unable to allocate cloth for RActor: %s
- AACC83 : RActor %s couldn't add an initial collision sphere node because it is out of bounds! [%f, %f %f] radius = %f
- AACDDB : RActor %s couldn't add collision capsule %d sphere node because it is out of bounds! [%f, %f %f]
- AAEA17 : Unable to create attachment at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
- AAECAC : We only support attaching rope to actors.
- AAED15 : Unsupported scene attachment event type : %d
- AAF955 : Couldn't select a valid permutation to play for sound '%s'. %s
- ABD459 : %s has no physics SNO and cannot ragdoll!
- ABE691 : Bad octree in %s
- AC23E8 : Quest %s is tagged as a MAIN quest but is not in the current Act! Should be tagged as an EVENT!
- AC3C7E : Critter RActor %s tried to move, but has no movement structure!
- AC8AAB : *************
- AC8ABB : Device supports the following modes:
- AC8BF0 : %dx%d, %d Hz, %d bits, Format = %d
- AC8C2A : No valid display modes for device, probably a portait mode display, adding a default windowed mode
- AC8C9F : End GetValidDisplayModes *************
- AC8EBA : GetAdapterDisplayMode() failed!, returning false to caller : %s : %X
- AC8ED6 : GetAdapterDisplayMode() failed!, returning false to caller : UNKNOWN ERROR : %X
- AC93B2 : Couldn't get a D3DFMT_A8R8G8B8 back buffer.
- AC9487 : ****** Frame Stats ******
- AC9538 : Multisampling disabled
- AC9806 : CreateTexture() failed!
- AC991E : CreateCubeTexture() failed!
- AC9AB6 : CreateVolumeTexture() failed!
- AC9F86 : Direct3DCreate() created an unsuitable D3D (%d, %d)
- AC9FB2 : Direct3DCreate() failed
- ACA0A1 : *************
- ACA0B1 : Device supports the following texture formats:
- ACA0D5 : Usage = %d, Format = %d
- ACA103 : *************
- ACA198 : Opening Direct3D in %dx%d window.
- ACA1D8 : Desktop mode w = %d, h = %d, format = %d refresh = %d.
- ACA21D : Opening Fullscreen Direct3D at %dx%d, %d bit.
- ACA2C3 : Backbuffer count = %d
- ACA2E4 : VSync: Enabled
- ACA2F8 : VSync: Disabled
- ACA317 : Multisampling disabled
- ACA40D : Present() failed! Err = %08X : %s
- ACA662 : sBlitHWCursorToBuffer : writing cursor begin
- ACA6EE : sBlitHWCursorToBuffer : writing cursor end
- ACA713 : sBlitHWCursorToBuffer : cursor tex is invalid, silently failing
- ACA730 : LockRect() (cursor) failed %X, %d, silently failing
- ACC221 : Unable to open shader mopaq
- ACC26A : Direct3DCreate() failed!
- ACC5A2 : Est. Available Texture Memory = %d MB
- ACC5C0 : ****** Graphics Query Support ******
- ACC5FF : FRAMEQUERY_EVENT: %s
- ACC640 : FRAMEQUERY_BANDWIDTH: %s
- ACC67B : FRAMEQUERY_CACHEUTILIZATION: %s
- ACC6B6 : FRAMEQUERY_INTERFACETIMINGS: %s
- ACC6F1 : FRAMEQUERY_PIPELINETIMINGS: %s
- ACC72C : FRAMEQUERY_VERTEXSTATS: %s
- ACC767 : FRAMEQUERY_VERTEXTIMINGS: %s
- ACC7A2 : FRAMEQUERY_RESOURCEMANAGER: %s
- ACC872 : Using RefRast!
- ACC8CE : ****** Graphics Device Info ******
- ACC8F0 : %s
- %s
- %s
- ACC93C : %s
- ACC93C : Driver Version %d.%d.%d.%d
- ACC95A : VendorID = 0x%x, DeviceID = 0x%x
- ACC96A : ****** Graphics Device Caps ******
- ACC97E : Max Vertex Shader Consts = %d
- ACC998 : Max Texture Blend Stages = %d
- ACC9B6 : Max Tex Dimensions = %d x %d
- ACC9CD : Max SimultaneousTextures = %d
- ACC9E4 : Max Streams = %d
- ACC9F8 : Max Render Targets = %d
- ACCA0F : Max Active Lights = %u
- ACCA2F : VertexShaderVersion = %d.%d
- ACCA52 : PixelShaderVersion = %d.%d
- ACCAAD : Supports Gamma Control : %s
- ACCAD7 : Supports Depth Bias : %s
- ACCB01 : Supports FSAA Toggling : %s
- ACCB2B : Supports Scissoring : %s
- ACCB55 : Supports Auto MipMap Generation : %s
- ACCB7F : Supports Per-Stage Constant Color : %s
- ACCBA9 : Supports Temp Register : %s
- ACCBCF : Supports Separate Alpha Blend : %s
- ACCBF9 : Supports Frame Buffer Blend Op: %s
- ACCC1F : Supports Anisotropic Filtering : %s
- ACCC43 : Supports StretchRect From Textures : %s
- ACCC66 : ATI Multi-GPU adapters found: %d
- ACCCB1 : -------------------------------------------------
- ACCCC1 : -------------------------------------------------
- ACCCD2 : CreateDevice() - 0x%08X!
- ACCCEE : Adapter = %u, DevType = %u, Behavior = %u
- ACCD19 : W = %u, H = %u, Fmt = %u, BBC = %u
- ACCD45 : MST = %u, MSQ = %u, Swap = %u, Windowed = %u
- ACCD6D : EADS = %u, ADSFmt = %u, Flags = %u
- ACCD8B : FSHz = %u, PresInt = %u
- ACCDAD : %s
- %s
- %s
- ACCDE0 : Driver Version %d.%d.%d.%d
- ACCDFE : VendorID = 0x%x, DeviceID = 0x%x
- ACCE0E : -------------------------------------------------
- ACCE21 : -------------------------------------------------
- ACCE50 : Direct3D window opened.
- ACD074 : Closing Direct3D window...
- ACD0AE : ...Direct3D window closed
- ACD14C : Reset() Attempt started - %s reset!
- ACD16C : Closing Direct3D window...
- ACD1A1 : ...Direct3D window closed
- ACD1C6 : Hard DeviceReset() failed!
- ACD28A : Soft DeviceReset() failed! %s : 0x%08x
- ACD2B2 : Couldn't get a D3DFMT_A8R8G8B8 back buffer.
- ACD2B2 : An error occurred reseting D3D.
- ACD2D6 : DeviceReset() succeeded!
- ACD3AA : ----------------------------------------
- ACD3BA : VB Lock failed
- ACD3CB : HVB = %08X
- ACD3DD : offset = %08X, size = %08X
- ACD3F8 : usage = %08X, flush = %08X
- ACD408 : ----------------------------------------
- ACD437 : fmt = %08X, type = %08X, usage = %08X
- ACD453 : pool = %08X, size = %08X, fvf = %08X
- ACD468 : Unable to get vb desc
- ACD47B : ----------------------------------------
- ACD4B5 : failures were %X, %X
- ACD7C0 : sBlitCursor: src fmt = %X, dst = %X.
- ACE6DA : ERROR: srccfm : open : %s
- ACE714 : ERROR: srccfm : read1 : %s
- ACE766 : ERROR: srccfm : read2 : %s
- ACE7C7 : ERROR: srccfm : success : %s
- AE31FD : Actor %s tried to put too many items on shop tab %d!
- AE602D : Unable to obtain localized name for power %s
- AEC901 : ClientSocket Disconnect
- AEC948 : ClientSocket Disconnect
- AEC9F6 : Connecting to %s
- AECA88 : ClientSocket Disconnect
- AECB54 : ClientSocket Disconnect
- AECC32 : ClientSocket Disconnect
- AECC32 : select write error
- AECCBD : ClientSocket Disconnect
- AECD42 : Keep-alive timeout for server
- AEDC4B : -----------------------------------------------------------------
- AEDC5A : Server Version Information:
- AEDC69 : -----------------------------------------------------------------
- AEDC7C : Server BuildVersion: %s
- AEDC98 : Server SNOPackHash: 0x%X (client hash = 0x%X)
- AEDCB1 : Server ProtocolHash: 0x%X (client hash = 0x%X)
- AEDCC0 : -----------------------------------------------------------------
- AEE1BC : SnoPackHash Mismatch between client and server!
- AEE1CB : SnoPackHash Mismatch between client and server!
- AEE1DA : SnoPackHash Mismatch between client and server!
- AEE5A2 : Error Parsing ProtocolBufferMessage for SMSG_PLAYER_BANNER
- AEE936 : Setting world position for unknown ACD [ANN:%d]
- AEEADC : Setting inventory pos for unknown ACD [ANN:%d]
- AEEB70 : Updating inventory actor SNO for unknown ACD [ANN:%d]
- AEECAD : Received affix msg for unknown ACD [ANN:%d]
- AEED92 : Client received portal specifier for ANN %d but couldn't convert it to an ACD!
- AEEEC5 : !!!ERROR!!! Setting attribute for unknown ACD [ANN:%d] [Attribute:%s]
- AEEF4A : !!!ERROR!!! Setting attributes for unknown ACD [ANN:%d]
- AEF0D6 : CHAT:
- AEF0F2 :
- AEF95F : %s is not an overlay. We don't support triggering of looped music in script.
- AEFA5D : Client received flippy message but didn't have a valid world ID!
- AF0C6A : Server rejected the move command because it thinks we're still doing power: [%s]!
- AF0C91 : Server rejected the move command because it thinks it was illegal!
- AF1C37 : SYSTEM: Server shutting down in %d seconds
- AF1CA6 : Unknown message received on client '%d'
- AF218A : UIExperience - player's experience needed is negative ... what just happened?
- AFA0E0 : Breakable actor %s is already broken!
- B1C4B9 : Error Parsing ProtocolBufferMessage for SMSG_HERO_LIST. Clearing Digest list!
- B1C62B : Error Parsing ProtocolBufferMessage for SMSG_ACCOUNT_DIGEST. Setting digest to defaults!
- B1C69F : Error Parsing ProtocolBufferMessage for SMSG_TOON_SETTINGS. Setting digest to defaults!
- B220B7 : ===== Battle.net ClientService : Shutdown =====
- B2497D : Too NPC menu options! Max %d
- B2AF7C : Missing hardpoint %s on appearance %s!
- B2D4B3 : Bad training recipe for vendor!
- B2D4EC : Cannot Display Recipe, Required Ingredients (%d) exceeds max (%d)
- B2D906 : No Active Crafter!
- B2FEA8 : Recipe %s has a bad link to a specific item!
- B6F937 : UIBattlenet_Campaign_QuestDialog_SetSelectedQuest() - Current hero was NULL!
- B70A2C : sInitQuestContainer() - Current hero was NULL!
- B751B4 : SetYaw: invalid duration!
- B75219 : ClearFocus: invalid focus duration!
- B75331 : SetScriptedZoom: invalid zoom duration!
- B7552A : SetFocus: invalid focus duration!
- BA1D7C : Received an unknown ChatInvitationRemovedReason of %d
- BA1DF4 : Received an unknown ChatLeaveReason of %d
- BA1E44 : Received an unknown ChatMessage::MessageType of %d
- BA3F32 : Received an unknown ChatMessage::MessageType of %d
- BAEF4C : Received an unknown PartyInvitationRemovedReason of %d
- BAEF9F : Received an unknown SuggestionRemovedReason of %d
- BAF004 : Received an unknown PartyLeaveReason of %d
- BC973C : ConvertFriendInvitationRemovedReason: Received an unknown FriendInvitationRemovedReason of %d
- BD6C23 : >>> Platform::WaitForBasicInitialized
- BD6C7B : >>> Platform::WaitForBasicInitialized waited too long (10,000 ms) for Platform initialization, aborting wait.
- BD6C92 : >>> IsInitialized_Authentication() = %d
- BD6CAC : >>> IsInitialized_Toons() = %d
- BD6CC6 : >>> IsInitialized_Party() = %d
- BD6CE2 : >>> IsInitialized_Presence() = %d
- BD6CFC : >>> IsInitialized_Friends() = %d
- BD6D16 : >>> IsInitialized_Followers() = %d
- BD6D30 : >>> IsInitialized_Chat() = %d
- BD6D4D : >>> IsInitialized_Whisper() = %d
- BD6D67 : >>> IsInitialized_UserManager() = %d
- BD6D81 : >>> IsInitialized_Games() = %d
- BD6D9B : >>> IsInitialized_RemoteStorage() = %d
- BD6DBF : >>> Platform::WaitForBasicInitialized success.
- BD85B1 : ===== Battle.net Platform : Startup =====
- BD8A8F : ===== Battle.net Platform : Connect =====
- BE13BB : Error getting the party member list for the Party Panel! error=%d
- BEE93E : Could not access game account in HeroSelect screen! Unable to render character.
- BEF825 : >>> sUIHeroSelect_OnSwitchCurrentHeroComplete error=%d
- BEFC7A : UICallback_HeroSelect_HeroLogout: Error logging out of hero (err=%d %s)
- BF3E92 : UIBattlenet_HeroCreate_OnOpen_OnHeroLogout: Error logging out of hero (err=%d %s)
- BF81F5 : >>> UIBattlenet_Login_OnClick_CancelLogonButton
- BF87BB : sUIBattlenet_Login_OnHeroLogout_ProceedWithOnOpen: Error logging out of hero (err=%d %s)
- BFA7D2 : ----UICallback_SandBox02_CreateMyPartyFailure--------------- err=%d
- BFE7A3 : ----UICallback_SandBox02_JoinPartyFailure--------------- err=%d countAttempts=%u
- C011FC : Waypoint is not on nav mesh
- C0122E : Waypoint doesn't have number
- C0126F : Waypoint number exceeds max value of %d
- C01545 : Missing confirmation string for Gizmo type %d!
- C4259A : Call to Arms / Online Friends list had a problem requesting the party info.
- D3EAD8 : %s %s (%s) running under %s (Version %.3f)
- D3EB4E : <BUILD>%s</BUILD>
- D3EB4E : 0.3.0.7338.BETA (31369-489433)
- D3EB61 : Cheats: DISABLED
- D3EBF1 : %.2f MB of total physical memory
- D3EC45 : Application Path: %s
- D3EC58 : ----------------------------------------------
- D3F063 : ***** ENCOUNTERED ERROR DURING ERROR HANDLING!
- D3F08D : ----------------------------------------------
- D3F0BC : GetLastError() = %d
- D3F1EE : %s
- %s
- D3F839 : Hesitation Detected: %d ms
- D3F839 : ----------------------------------------------------------------------------------------------------
- D3FD6C : ErrorManagerInspector Failure: Could not get the current process path.
- D3FE1D : ErrorManagerLocateErrorReportingApplicationDirectory Failure: Can't find Error Reporting Application Directory.
- D3FE1D : ..
- D44367 : Initialized support for external profiling.
- D4497F : Error: profile stack not unwound! Thread: %d. Size: %d. Stack:
- D449E9 : %s
- D450AE :
- D451FB : %s
- D451FB : %s
- D4983A : Warning: XNetAddress::FromString returning Empty Address: Address string=%s, defaultport = %d
- D4A4A2 : App shut down by user canceling a D3D error
- D4A4DE : UnhandledExceptionFilter
- D4A558 : ***** EXCEPTION DURING EXCEPTION HANDLING!
- D4A69F : ----------------------------------------------
- D4A6C7 : <ERROR-%d>
- D4A6EA :
- ***** UNHANDLED EXCEPTION: %s (%08x)
- D4A712 : </ERROR-%d>
- D4A772 : Reporting Error.
- D4A82A : Found zero length Assertion and stack trace string for crash #%d
- D4AA87 : End of error report.
- D4B2A0 : User defined symbols path: %s
- D4B2B5 : Unable to generate symbols search path
- D4B410 : %s
- D4B513 :
- D4B52A : <STACK-%d>
- D4B53D : ------------
- D4B550 : Stack Crawl:
- D4B563 : ------------
- D4B592 : %d frames dumped
- D4B6CD : <STACKADDRESS>%s</STACKADDRESS>
- D4B6E4 : </STACK-%d>
- D4B6FB : <MODULES-%d>
- D4B72C : </MODULES-%d>
- D4B872 : TerminateProcess via DefaultTerminateCallback with code %d
- D4CFD6 : Unable to delete file %s! (error = %d)
- D4D132 : Error: File::Create failed. Path: %s, last error: %d, last external error: %d
- D4D43D : Error = %d
- D4D43D :
- Destination file already exists.
- D4D43D :
- Destination file already exists, and is read-only.
- D4D5B7 : FileRead failed; last error: %d, last external error: %d
- D4D6E8 : FileWrite failed; last error: %d, last external error: %d
- D4F2AB : Decoded field is outside of MinMax bounds!
- D57D1A : TerminateProcess via SpawnProcess with code %d
- D651D0 : %s: Would block.
- D651EC : %s: Address family is not supported.
- D65208 : %s: Protocol is not supported.
- D65224 : %s: Prototype is the wrong type for this socket.
- D65240 : %s: Socket type is not supported in this address family.
- D6525C : %s: Connection refused.
- D65278 : %s: Network is unreachable.
- D65294 : %s: Parameter is bad.
- D652B0 : %s: Invalid socket for operation.
- D652CC : %s: No more file descriptors available.
- D652E8 : %s: No buffer space available for new socket.
- D65304 : %s: Socket is already connected.
- D65320 : %s: Socket is not connected.
- D6533C : %s: Conection timed out.
- D65358 : %s failed: Blocking socket call in progress.
- D65374 : %s: Network down.
- D65390 : %s: Address in use.
- D653AC : %s: Address is not available for this machine or is an invalid address.
- D653C8 : %s: Call interrupted or cancelled.
- D653E4 : %s: Non-blocking version of this call alread in progress.
- D65400 : %s: Descriptor is not a socket.
- D6541C : %s: Host down.
- D65438 : %s: Host is unreachable.
- D65451 : %s: Connection reset.
- D6546A : %s: Connection aborted.
- D65483 : %s: System not ready.
- D6549C : %s: WinSock not initialized.
- D654B9 : %s: Unknown error (%d).
- D80FA7 : Intel 386
- D80FBF : Intel 486
- D81035 : Vendor: %s
- D81084 : %s
- D81084 : Version: %s (Type %X, Family %X, Model %X, Stepping %X)
- D83F37 : ErrorManagerInspector Failure: Auto mode selected for report, but no email address specified!
- D8417B : Launching %s with command line params: %s
- D841B6 : ErrorManagerInspector Failure: Failed to launch InspectorReporter application.
- D84220 : tInspectorData.pszApplicationDirectory not set
- D842DB : ErrorManagerInspector Failure: Could not create Bug Error report file %s.
- D849B0 : ErrorManagerInspector Failure: Could not copy file from %s to %s.
- D849FA : ErrorManagerInspector Failure: Error Composing relative file pathname for %s.
- D84D71 : ErrorManagerInspector Failure: Can't create InspectorReporter bug directory %s.
- FD9948 : ----------------------------------------------
- FD99C7 : ----------------------------------------------
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