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  1. List of (most) debug messages used by D3 client.
  2. Some are most likely missing, I coded a simple bytes analyzer for this.
  3. Game Build: 0.3.0.7338
  4.  
  5.  
  6. 80D7AF : Command Line: %s
  7.  
  8. 810C49 : Locale is set to installed (%s).
  9.  
  10. 810DA8 : No globals definition found. AppInitialize() failing.
  11.  
  12. 810DA8 : No Globals Found! Are you sure this is a full build and/or your data directory is up to date?
  13. 810DA8 : Warning: No SNO Files Found!
  14. 810DBE : Sno file count: %d
  15.  
  16. 810DED : Working directory: %s
  17.  
  18. 810E25 : Build Name: %s
  19.  
  20. 811415 : ENDING GAME
  21.  
  22. 811ACC : STARTING HIDDEN SERVER
  23.  
  24. 811ACC : STARTING NETWORK BATTLENET
  25.  
  26. 811ACC : STARTING NETWORK CLIENT-LANSERVER GAME
  27.  
  28. 811ACC : STARTING NETWORK CLIENT GAME
  29.  
  30. 811ACC : STARTING SINGLE PLAYER GAME
  31.  
  32. 811ACC : STARTING TOOL GAME
  33.  
  34. 812622 : S:%s W:%s C:%s P:%s.%s
  35.  
  36. 81302D : Precaching definitions...
  37.  
  38. 81305A : ...Precaching %s
  39.  
  40. 81313F : Finished Precaching Definitions.
  41.  
  42. 8133C8 : Monitor BPP: %d
  43.  
  44. 813426 : Lowest monitor BPP: %d
  45.  
  46. 8134B0 : ***** Failed to register window class = %d
  47.  
  48. 8135CD : ***** Failed to create window = %d
  49.  
  50. 8135CD : D3 Splash Window Class
  51. 8135CD : Diablo III
  52. 8143D4 : ***** Failed to register window class = %d
  53.  
  54. 815E92 : %s(%d): File Read Error
  55.  
  56. 815EA3 : File Path: %s
  57.  
  58. 815EB7 : Message: %s
  59.  
  60. 815EEC : File Size: %d
  61.  
  62. 815F08 : File does not exist!
  63.  
  64. 815F08 : Error getting file size
  65.  
  66. 815F1C : Last Blizzard File Error: %d
  67.  
  68. 815F30 : Last Blizzard MPQ File Error: %d
  69.  
  70. 815F48 : Read Offset: %d, Read Size: %d
  71.  
  72. 815F62 : Last Windows Error: %d
  73.  
  74. 816D89 : tEntry.snoGroup: %d
  75. tEntry.uGuid: %u
  76. tEntry.szName: "%s"
  77.  
  78. 816DAE : ptLazyData: %p
  79. eSNOPackDestination: %d
  80. dwFlags: 0x%08X
  81.  
  82. 81734B : sGetSNOCoreDataHash - Could not read CoreData.mpq.hash!
  83.  
  84. 817371 : sGetSNOCoreDataHash - Could not open CoreData.mpq.hash!
  85.  
  86. 81746E : Bytes Successfully Read: %d
  87.  
  88. 8174BA : Read error of a NULL lazy data SNO.
  89.  
  90. 818137 : Failed to open file, GetLastError = %d
  91.  
  92. 818198 : Error: trying to open file that doesn't exist: '%s'
  93.  
  94. 8181C7 : Working directory: %s
  95.  
  96. 81A3BF : Unable to get file size for file %s!
  97.  
  98. 81A3E6 : File %s isn't long enough to contain a valid header! (%d < %d)
  99.  
  100. 81B4CC : SNO file has bad SNO header!
  101.  
  102. 81B53E : Could not read SNO file header! : %s
  103.  
  104. 81B9C4 : SNOFileOpen(): SNOFileLookup failed for SNO %s:0x%08X
  105.  
  106. 81BE7F : Failed to resolve or compile %s SNO file %s
  107.  
  108. 81BFCD : Criteria failed for %s, destination %d != criteria dest %d
  109.  
  110. 81C095 : Criteria failed for %s, no lazy-loaded data
  111.  
  112. 81C194 : Criteria failed for %s, version %d != criteria version %d
  113.  
  114. 81C644 : %s (%s) has a bad link to %s sno: %s. %s
  115.  
  116. 81C6B0 : %s has a bad link to %s sno: %s. %s
  117.  
  118. 81D49A : Lookup failed for %s, %d
  119.  
  120. 81D505 : XML locale doesn't match locale for SNO file for %s
  121.  
  122. 81D54E : Adding %s
  123.  
  124. 81D8DD : SNOFileGetName(%d.%d, "%s") failed!
  125.  
  126. 81D954 : SNOFileGetName(%d.%d) failed!
  127.  
  128. 81DB32 : Ignoring a duplicate instance of SNO '%s'
  129.  
  130. 81E752 : OpenMpq - Failed to open: %s, %d
  131.  
  132. 81E806 : OpenMpq - cache mpq exists: %s
  133.  
  134. 81E843 : OpenMpq - opening cache mpq success: %s
  135.  
  136. 81E86C : OpenMpq - opening cache mpq failed: %s, sfilegetlasterror: %d
  137.  
  138. 81E891 : OpenMpq - cache mpq is not an mpq: %s
  139.  
  140. 81E8C2 : OpenMpq - cache mpq is not an mpq, delete success: %s
  141.  
  142. 81E8E0 : OpenMpq - cache mpq is not an mpq, delete failed: %s
  143.  
  144. 81E8FD : OpenMpq - Failed to open cache mpq: %s, %d
  145.  
  146. 81EE30 : sOpenPatchMopaqs - Failed to open patch mpq!
  147.  
  148. 81F9AF : SNOFileOpen(): SNOFileLookup failed for SNO %s:0x%08X
  149.  
  150. 820527 : Opened SNOPack %s
  151.  
  152. 820E59 : Initializing Streaming
  153.  
  154. 820E93 : Streaming manifest not found!
  155.  
  156. 820F1C : Error: Initializing Streaming Failed!
  157.  
  158. 820F1C : ..
  159. 820FD2 : Axe Working Directory: %s
  160.  
  161. 820FFC : Could not set base path to %s
  162.  
  163. 821011 : Could not get Axe working directory!
  164.  
  165. 8211B6 : SNOFilesInitialize('%s', %s)
  166.  
  167. 8212D5 : SNOFilesDispose()
  168.  
  169. 8226CC : Spawn Process failed, GetLastError: %d
  170. BeginErr
  171. %s
  172. EndErr
  173.  
  174.  
  175. 82270D : Spawn Process failed, GetLastError: %d
  176.  
  177. 822F3A : GameTesting::SetTestType: Testing %s
  178.  
  179. 8239DD : About to send email %s
  180.  
  181. 823A2D : Error sending email: %s
  182.  
  183. 823A42 : Success sending email
  184.  
  185. 823DBD : GameCommonGameFlagIsSet(): Unknown game flag: '%s'
  186.  
  187. 8258D1 : Tried to hyperlink an item that no longer exists in the game.
  188.  
  189. 825952 : Gamebalance data for item '%s' is referring to an actor that doesn't exist!
  190.  
  191. 825AF8 : Hyperlink contains an item with an affix that no longer exists in the game.
  192.  
  193. 82C142 : Could not find affix GBID=%u
  194.  
  195. 82C20B : Failed to find item GBID=%u
  196.  
  197. 82C3D1 : Could not find affix GBID=%u
  198.  
  199. 82CDE7 : UnSocketCost exceeded int32 with %llu!
  200.  
  201. 82E442 : Attempting to generate and item with an invalid GBHandle type. Ignoring it.
  202.  
  203. 82E4B9 : Tried to generate an item with an affix that no longer exists in the game. Skipping it.
  204.  
  205. 82ECA0 : Bad Affix GBID=%u
  206.  
  207. 82ED0F : Item [%s] has bad Affix GBID=%u
  208.  
  209. 82F9A7 : No valid item types specified for item %s
  210.  
  211. 83021F : Bad item GBID=%u
  212.  
  213. 830297 : Bad Affix GBID=%u
  214.  
  215. 830679 : Failed to find item GBID=%u
  216.  
  217. 830AE0 : Could not find affix GBID=%u
  218.  
  219. 830C0D : Could not restore item GBID=%u
  220.  
  221. 831CAF : %s tried to create an item (%s) with an affix that isn't in the Affix GameBalance data!
  222.  
  223. 831D80 : %s tried to create an inferior item (%s) with multiple affixes!
  224.  
  225. 831DFA : %s tried to create a superior item (%s) with multiple affixes!
  226.  
  227. 832628 : Failed to get item %s. A treasure class might be trying to force an item that doesn't exist!
  228.  
  229. 832AA0 : Item [%s] has bad Affix GBID=%u
  230.  
  231. 83342F : Could not find affix GBID=%u
  232.  
  233. 83428D : unknown requirement on item %s
  234.  
  235. 8347AB : Unhandled scroll of reroll type!
  236.  
  237. 834CBF : Failed to get item %s. A treasure class might be trying to force an item that doesn't exist!
  238.  
  239. 8350CF : Tried to add unknown item [%d][%s]
  240.  
  241. 835148 : Tried to add item [%d][%s] with unknown base item
  242.  
  243. 835AF1 : Tried to create an item (%s) with an invalid actor!
  244.  
  245. 8374A6 : Problem compiling the IsAlpha regex for Main Locale=US_ENGLISH: %s
  246.  
  247. 8374F8 : Problem compiling the IsAlpha regex for Main Locale=US_ENGLISH: %s
  248.  
  249. 837A11 : Profane regular expression entry error: %s
  250.  
  251. 837AED : Profane regular expression entry error: %s
  252.  
  253. 838AD4 : Common ACD %s couldn't add a sphere node because it is out of bounds! [%f, %f %f]
  254.  
  255. 83BFE5 : Error calculating random range! Max is less than Min!
  256.  
  257. 83C11A : Error calculating random range! Max is less than Min!
  258.  
  259. 83C8F2 : BBEFunctionTable: Invalid table index [%d] or value index [%d]
  260.  
  261. 83CA18 : Error evaluating BBE formula for power %s from owner %s
  262.  
  263. 83D7C8 : Game Balance Data missing %s, gbid=%d (%x)
  264.  
  265. 83D7C8 : 
  266. 83D8F8 : Could not find Hero GBID=%u
  267.  
  268. 83E2E8 : GameBalanceGetActorSNO is unable to evaluate an actor SNO for gamebalance type %s! Expected either Scenery or Item.
  269.  
  270. 83E2E8 : 
  271. 83E340 : Could not find Item GBID=%u (%s)
  272.  
  273. 83E8F9 : Error evaluating BBE formula for item %s from owner %s
  274.  
  275. 83EA44 : Movement Style (%s) is both Walk and Stop! Pick only one!
  276.  
  277. 83EAAB : Movement Style (%s) Switch Chance is outside 0-100%!
  278.  
  279. 83EAFD : Movement Style (%s) Run Timer is less then 0!
  280.  
  281. 83EB4F : Movement Style (%s) Run Delta Timer is less then 0!
  282.  
  283. 83EBA1 : Movement Style (%s) Walk Timer is less then 0!
  284.  
  285. 83EBF3 : Movement Style (%s) Walk Delta Timer is less then 0!
  286.  
  287. 83EC52 : Movement Style (%s) Block Chance is outside 0-100%!
  288.  
  289. 83ECA4 : Movement Style (%s) Block Timer is less then 0!
  290.  
  291. 83ECF6 : Movement Style (%s) Block Delta Timer is less then 0!
  292.  
  293. 83ED48 : Movement Style (%s) Block Cooldown is less then 0!
  294.  
  295. 83ED9A : Movement Style (%s) Block Cooldown Delta is less then 0!
  296.  
  297. 83EDF9 : Movement Style (%s) Flank Angle is less then 0 or bigger then 70!
  298.  
  299. 83EE58 : Movement Style (%s) Flank Angle is less than -70 or bigger then 70!
  300.  
  301. 83EEAA : Movement Style (%s) Flank Peak Distance is less then 0!
  302.  
  303. 83EEFC : Movement Style (%s) Flank Max Distance is less then 0!
  304.  
  305. 83EF4E : Movement Style (%s) ZigZag Timer is less then 0!
  306.  
  307. 83EFAD : Movement Style (%s) ZigZagAngle is less than 0 or bigger then 70!
  308.  
  309. 83F00C : Movement Style (%s) ZigZagDeltaAngle is less than -70 or bigger then 70!
  310.  
  311. 83F05E : Movement Style (%s) ZigZag Peak Distance is less then 0!
  312.  
  313. 83F0B0 : Movement Style (%s) ZigZag Max Distance is less then 0!
  314.  
  315. 83F387 : StringToAttrib: Could not find attribute '%s'
  316.  
  317. 840220 : Unknown Proc power %s!
  318.  
  319. 84025C : Proc parameter needs to be made up of two parts %s!
  320.  
  321. 84025C : ,
  322. 84027D : Too many commas in proc parameters %s!
  323.  
  324. 840405 : Unable to resolve attribute parameter: %s
  325.  
  326. 8405E4 : Could not translate identifier [%s] into an attribute.
  327.  
  328. 840662 : Could not translate identifier [%s] into an attribute.
  329.  
  330. 840703 : Could not translate identifier [%s] into an attribute.
  331.  
  332. 840740 : Could not translate identifier [%s] into an attribute.
  333.  
  334. 84302F :
  335. ******* fast attribute dump *******
  336.  
  337. 84303E : Type Base Count Base >2 Base Max Cache Count Cache >2 Cache Max Dirty Count Dirty >2 Dirty Max Mod Count Mod >2 Mod Max
  338.  
  339. 843162 : %s
  340.  
  341. 84319C : *********** End fast attribute dump ***********
  342.  
  343. 843782 : Error compiling BBE formula %s for attribute %s
  344.  
  345. 843BA9 : Growing chained data array %s to %d
  346.  
  347. 84518B : Trying to aggregate attribute '%s' with operator none. Please tella programmer.
  348.  
  349. 8455FD : Error Recalculating formula for Attribute %s.
  350.  
  351. 84625D : FastAttribUnmerge attempted to unmerge with an invalid parent!
  352.  
  353. 846604 : unserializing invalid attribute
  354.  
  355. 846E37 : %s (%d) %s
  356.  
  357. 846EAD : %s (%d) %s
  358.  
  359. 8470AD : Network failed to initialize
  360.  
  361. 847186 : Protocol Hash = %u
  362.  
  363. 847282 : Unable to read size of incoming network packet.
  364. 8472B7 : Bad read size of %d bytes
  365.  
  366. 8473C7 : Received Corrupted or Truncated message of type '%d'
  367.  
  368. 847404 : Encode Bit count for message Type %d differs from Decode bit count (Encode=%d, Decode=%d)
  369.  
  370. 847733 : GetUserName failed with error code %d
  371.  
  372. 849C1C : Invalid reward tiers specified for quest: %s, step: %s
  373.  
  374. 849E4C : ERROR: Quest %s is trying to advance from step '%s' to step '%s' which is not forward progress
  375.  
  376. 849ED7 : ERROR: Quest %s is trying to advance to an invalid step '%s'
  377.  
  378. 849FBA : [Quests] %s advanced step %s -> %s
  379.  
  380. 84AD81 : Act %s has an invalid quest in entry #%d!
  381.  
  382. 84C8B4 : HeroDefinition_WriteToDisk: Error composing definition buffer for hero %s
  383.  
  384. 84E674 : AccountDefinition_WriteToDisk: Error composing definition buffer for account %s
  385.  
  386. 84EBA0 : %s
  387.  
  388. 84EBA0 : %s %f %f %f %f %d %f
  389. 84ED3E : Failed to bind profile socket
  390.  
  391. 84ED75 : Failed to listen on profile socket
  392.  
  393. 84EDB3 : Profile listener started on %s
  394.  
  395. 84EE4B : Profiler connected %s
  396.  
  397. 84EFAB : ProfNet disconnected
  398.  
  399. 84F007 : ProfNet: Unrecognized message: %d
  400.  
  401. 84F129 : TracePerf: %d milliseconds elapsed
  402.  
  403. 84F139 : Name Total Time Child Time Avg Time Avg Child Time Total Calls Max Time User Data Desc Avg. User Data Total User Data
  404.  
  405. 84F524 : BackgroundDownload: %s Error code: %d
  406.  
  407. 84F5DA : BackgroundDownload: %s Error code: %d
  408.  
  409. 84F5DA : Failed to locate and start Agent process
  410. 84F7F1 : BackgroundDownload: %s Error code: %d
  411.  
  412. 84F7F1 : Start failed - Agent might not be running!
  413. 84F8B1 : BackgroundDownload: %s Error code: %d
  414.  
  415. 84F8B1 : Shutdown failed - Agent might not be running!
  416. 84FC50 : BackgroundDownload: %s Error code: %d
  417.  
  418. 84FC50 : GetStatus failed - Agent might not be running!
  419. 84FCC5 : Agent is reporting max_speed less than 0. This is not too probable.
  420.  
  421. 84FCC5 : max_speed
  422. 84FE2B : BackgroundDownload: %s Error code: %d
  423.  
  424. 84FE2B : Pause failed - Agent might not be running!
  425. 84FEFB : BackgroundDownload: %s Error code: %d
  426.  
  427. 84FEFB : Resume failed - Agent might not be running!
  428. 85013B : BackgroundDownload: %s Error code: %d
  429.  
  430. 85013B : download_limit failed - Agent might not be running!
  431. 8501AD : BackgroundDownload: %s Error code: %d
  432.  
  433. 8501AD : local_limit failed - Agent might not be running!
  434. 852826 : StreamingManager: Cannot process file priority descriptor!
  435. 852F77 : Unable to initialize GBID value for "%s"
  436.  
  437. 8615A9 : Act %s has an invalid main quest!
  438.  
  439. 86177A : QuestRange %s did not find start quest [%s] before end quest [%s] in Act [%s]
  440. 863699 : Couldn't find stringlist sno for %s
  441.  
  442. 865981 : Encounter %s could not resolve to a valid actor sno because all items have weight of 0
  443.  
  444. 865981 : Encounter %s could not resolve to a valid actor sno because it doesn't have any items added to it
  445.  
  446. 868101 : Warning: %s has Duplicate string label '%s'. Ignoring.
  447.  
  448. 869009 : Anim Set '%s' has bad anim in tag (Tag Name: %s)!
  449.  
  450. 86CA75 : WSAStartup failed: Version %d.%d not supported.
  451.  
  452. 86CAB8 : WinSock started successfully!
  453.  
  454. 86CAE0 : Asked for WinSock version %d.%d, only got %d.%d!
  455.  
  456. 86CB14 : WinSock cleaned up successfully!
  457.  
  458. 86CB14 : WSACleanup failed
  459. 86CC58 : XSocketSendBuffer socket state is not connected!
  460.  
  461. 86CC7B : XSocketSendBuffer does not have a socket to send through!
  462.  
  463. 86CCA7 : XSocketSendBuffer there is no room in the buffer! BufferSize: %d, RoomInSendBuffer: %d
  464.  
  465. 86DCA1 : Unable to delete additional files for file '%s'
  466.  
  467. 86DD92 : Unable to create directories to file '%s'
  468.  
  469. 86DE59 : Error deleting file '%s'
  470.  
  471. 86DED6 : Error moving file '%s' to '%s'
  472.  
  473. 86F4E5 : Growing data array %s to %d
  474.  
  475. 870066 : Unable to purge %s! Est. Cache Size = %d, Cache Size Max = %d, Instances = %d, Max Instances = %d.
  476.  
  477. 870076 : Purge List:
  478.  
  479. 870103 : %s : Lock Count: %d, DO_NOT_PURGE Bit: %d
  480.  
  481. 8703A7 : Failed to precache %s SNO '%s' 0x%x!
  482.  
  483. 870B61 : Took %.2f ms to load %s %s
  484.  
  485. 873B18 : Scene '%s', marker %s has an invalid world destination
  486.  
  487. 873B80 : Scene '%s', marker %s has an invalid destination entrance GUID (%d).
  488.  
  489. 873BDA : Scene '%s', marker %s has an invalid level area destination
  490.  
  491. 87400C : Marker '%s' in marker set '%s' is referring to an invalid sno (%s). %s
  492.  
  493. 8754D4 : Bad Markerset SNO in scene (%s)!
  494.  
  495. 875AB2 : Failed filling scene labels for placed SNO (%s) because it is not a scene! Is your DRLG set up correctly?
  496.  
  497. 876A16 : Invalid waypoint number
  498.  
  499. 8770F0 : Tried to use Bad Tutorial SNO
  500.  
  501. 87A25C : World '%s' references an invalid sno name: 0x%08X. %s
  502.  
  503. 87A347 : World '%s' using scene group '%s' which doesn't have any scenes.
  504.  
  505. 87AE01 : GetWeaponClassForAnim: One of items (Left: %s, Right: %s) are flagged as Orb or Mojo, but WeaponClass is %s!
  506.  
  507. 87AE01 : ÿÿÿÿè‰
  508. 87DA6D : ActorCommonData::GetContactOffset(): nContactFrame value: %d out of bounds for valid contact frame index.
  509. 87DBE2 : ActorCommonData::GetContactOffsetForAnim(): nContactFrame value: %d out of bounds for valid contact frame index.
  510. 87DC47 : ActorCommonData::GetContactOffsetForAnim(): nPermutation value: %d out of bounds for valid permutation index.
  511. 87E04F : Missing %s animation for %s
  512.  
  513. 87ED2F : Could not find affix GBID=%u
  514.  
  515. 881F9C : Growing chained data array %s to %d
  516.  
  517. 882219 : Growing chained data array %s to %d
  518.  
  519. 88468F : ***** ACDCreate() FAILED! *****
  520.  
  521. 88469F : ********** ACD Dump: **********
  522.  
  523. 88471B : %d: %s (%s)
  524.  
  525. 885FF5 : Subscene (%s) has navmesh that extends past the boundaries of its parent scene (%s)!!
  526.  
  527. 8881F0 : Child scene 0x%08X (%s) activated on client, but parent (0x%08X) is still unknown!
  528.  
  529. 88B432 : Decoded field is outside of MinMax bounds!
  530.  
  531. 88CA81 : Decoded field is outside of MinMax bounds!
  532.  
  533. 88CB51 : Decoded field is outside of MinMax bounds!
  534.  
  535. 88CC6D : Decoded field is outside of MinMax bounds!
  536.  
  537. 88CD51 : Decoded field is outside of MinMax bounds!
  538.  
  539. 88CE21 : Decoded field is outside of MinMax bounds!
  540.  
  541. 88CEF1 : Decoded field is outside of MinMax bounds!
  542.  
  543. 88EA04 : SNOFilesAsyncInitialize()
  544.  
  545. 88EA9C : SNOFilesAsyncDispose()
  546.  
  547. 88F418 : Could not find bin for priority %d.
  548.  
  549. 8904C5 : PackBuilder, ProcessPriorityFile: Using "%s".
  550.  
  551. 8904C5 : \Priority.txt
  552. 8904C5 : \BetaPriority.txt
  553. 890768 : PackBuilderPriorities: '%s' listed multiple times!
  554. 891D9A : Scrub mapping %s is not the same length as %s. They must match!
  555.  
  556. 891DB6 : String to scrub contains invalid characters! '%s' Valid characters: '0'..'9', 'A'..'Z', 'a'..'z', ' ', '_', '''
  557.  
  558. 892038 : %s - Scrubbing %s
  559.  
  560. 893F32 : Decoded field is outside of MinMax bounds!
  561.  
  562. 8942F2 : Decoded field is outside of MinMax bounds!
  563.  
  564. 89A2AD : Invalid formula for power [%s], tag [%s]
  565.  
  566. 89A365 : Power (%s) has a powertag (%s) that uses a formula that is self-referential and causes recursion!
  567. This formula will not return a valid result!
  568.  
  569. 89C5D3 : Target Not On Navmesh: %s, source %s
  570.  
  571. 89E2D5 : Missing animation %s %s
  572.  
  573. 89E834 : Walk/run animation has no translation! %s
  574.  
  575. 89F0FC : %s is non-animation but wants to play %s
  576.  
  577. 8AC31D : Tried to get spell socket location for ACD (%s) which is not a hero
  578.  
  579. 8AC415 : Tried to get spell from socket location for ACD (%s) which is not a hero
  580.  
  581. 8AF41B : sGetSquare: Slot %d isn't valid for %s!
  582. 8AF490 : sGetSquare: Inventory square is invalid: point:(%d,%d) slot size:(%d,%d), slot: %d, acd:%s
  583.  
  584. 8AFE17 : sACDAddToInventory: Container %s unable to get slot #%d, [%d, %d]
  585.  
  586. 8AFFE9 : ActorInventoryCountItemsOfType exceeded int32 with %llu!
  587.  
  588. 8B01AB : sClearTemporaryFootprint: Unable to get slot #%d, [%d, %d]
  589.  
  590. 8B0E80 : ACDInventoryGetItemCount exceeded int32 with %llu!
  591.  
  592. 8B0FC7 : ACDInventoryGetItem exceeded int32 with %llu!
  593.  
  594. 8B13DF : ACDInventoryGetGoldACD: ACD %s attempted to get gold but it has no inventory!
  595.  
  596. 8B146B : ACDInventoryGetGoldACD: ACD %s attempted to get gold but it isn't a player or a merchant!
  597.  
  598. 8B14DD : ACDInventoryModifyGold: ACD %s tried to subtract %llu gold, but he only has %llu gold!
  599.  
  600. 8B2743 : ACDDirtyListGetGenerator item {high: %llu low: %llu} has no generator seed
  601.  
  602. 8B4714 : ACDInventoryAddToLocation tried to restore an item (%s) to a slot inside a container (%s) that cannot have that slot (%d)
  603.  
  604. 8B474E : ACDInventoryAddToLocation tried to restore an item (%s) to a slot (%d) in which it is not allowed
  605.  
  606. 8B4C18 : ActorInventoryDisposeForGame Leak: - Action = %d
  607.  
  608. 8B4FC9 : ACDInventorySocketSpell failed because rune (%s) cannot be socketed into power %s
  609.  
  610. 8B5017 : ACDInventorySocketSpell failed because power %s couldn't get it's spell socket location
  611.  
  612. 8B5F89 : Growing chained data array %s to %d
  613.  
  614. 8B98D9 : BBE parsing: stack overflow
  615.  
  616. 8B9915 : BBE parsing: stack underflow
  617.  
  618. 8B9A63 : Found more than one decimal point in a BBE float constant - ignoring
  619.  
  620. 8B9C40 : Error processing BBE
  621.  
  622. 8B9FF5 : BBE parsing: stack overflow
  623.  
  624. 8BA016 : BBE parsing: not enough operands
  625.  
  626. 8BA037 : BBE parsing: buffer overflow
  627.  
  628. 8BA082 : BBE parsing: buffer overflow
  629.  
  630. 8BA0EA : BBE parsing: buffer overflow
  631.  
  632. 8BA142 : BBE parsing: buffer overflow
  633.  
  634. 8BA1AA : BBE parsing: buffer overflow
  635.  
  636. 8BA36F : BBE parsing: function index goes off the end of the function evaluator table
  637.  
  638. 8BA538 : BBE parsing: stack underflow
  639.  
  640. 8BA538 : BBE parsing: function takes a weird number of operands
  641.  
  642. 8BA567 : BBE parsing: stack underflow
  643.  
  644. 8BA5D2 : BBE parsing: stack underflow
  645.  
  646. 8BA5FE : BBE parsing: stack underflow
  647.  
  648. 8BA672 : BBE parsing: stack underflow
  649.  
  650. 8BA69E : BBE parsing: stack underflow
  651.  
  652. 8BA706 : BBE parsing: stack underflow
  653.  
  654. 8BA732 : BBE parsing: stack underflow
  655.  
  656. 8BA783 : BBE parsing: division by zero
  657.  
  658. 8BA7AA : BBE parsing: stack underflow
  659.  
  660. 8BA800 : BBE parsing: stack underflow
  661.  
  662. 8BA800 : BBE parsing: stack overflow
  663.  
  664. 8BA82C : BBE parsing: stack underflow
  665.  
  666. 8BA858 : BBE parsing: stack underflow
  667.  
  668. 8BA8BC : BBE parsing: stack underflow
  669.  
  670. 8BA8BC : BBE parsing: stack overflow
  671.  
  672. 8BA8E8 : BBE parsing: stack underflow
  673.  
  674. 8BA95E : BBE parsing: stack underflow
  675.  
  676. 8BA98A : BBE parsing: stack underflow
  677.  
  678. 8BAA06 : BBE parsing: stack underflow
  679.  
  680. 8BAA35 : BBE parsing: stack underflow
  681.  
  682. 8BAABD : BBE parsing: stack underflow
  683.  
  684. 8BAABD : BBE parsing: stack overflow
  685.  
  686. 8BAAEC : BBE parsing: stack underflow
  687.  
  688. 8BAB7A : BBE parsing: BBE unrecognized op
  689.  
  690. 8BABA9 : BBE parsing: evaluated BBE past end
  691.  
  692. 8BABA9 : BBE parsing: need an identifier evalution function to handle identifiers
  693.  
  694. 8BABA9 : BBE parsing: parsed BBE past end
  695.  
  696. 8BADEA : BBE parsing: buffer overflow
  697.  
  698. 8BAE65 : BBE parsing: buffer overflow
  699.  
  700. 8BAEAE : BBE parsing: stack overflow
  701.  
  702. 8BB0BD : BBE parsing: strange to see a close paren here
  703.  
  704. 8BB0BD : BBE parsing: buffer overflow
  705.  
  706. 8BB0BD : BBE parsing: too few arguments passed to function
  707.  
  708. 8BB0BD : BBE parsing: stack overflow
  709.  
  710. 8BB19B : BBE parsing: BBE byteswap unrecognized op
  711.  
  712. 8BB1B2 : BBE parsing: byteswapped BBE past end
  713.  
  714. 8BB6BE : No context available to evaluate attribute (%s) when processing item GBID %d (%s)
  715.  
  716. 8BB75B : No context available to evaluate attribute (%s) when processing power SNO %d (%s)
  717.  
  718. 8BB7C8 : No context available to evaluate attribute (%s)
  719.  
  720. 8BB93B : Couldn't find Item GBID = %u
  721.  
  722. 8BC54D : Unknown BBE Identifier %d!
  723.  
  724. 8BCDF9 : Decoded field is outside of MinMax bounds!
  725.  
  726. 8BCF1D : Decoded field is outside of MinMax bounds!
  727.  
  728. 8C01BE : Act %s does not have a valid default starting location!
  729.  
  730. 8C02D2 : Act %s does not have a valid default starting location!
  731.  
  732. 8D3CA7 : Hireling power (%s) was found more than once in the skillkit.
  733.  
  734. 8D3D08 : Hireling power (%s) was not found in the skillkit.
  735.  
  736. 8D3D87 : Hireling power (%s) was found with an invalid mastery req of %d.
  737.  
  738. 8D3FB2 : Hireling Power (%s) shares the same slot as Power (%s)
  739.  
  740. 8E276D : Nav mesh overlapped: %s (preset %s) and %s (preset %s)
  741.  
  742. 8E2895 : Scene %s isn't aligned to stitching grid.
  743.  
  744. 8E2BC2 : World %s had invalid nav mesh tile size (%d by %d) when stitching scene!
  745.  
  746. 8E3277 : World (%s) has an invalid navmesh tile size! (%d, %d) Unable to initialize navmesh for scene (%s)!
  747.  
  748. 8E36DD : Performance Warning: using %d tiles in nav mesh stitch array (tile size: %d x %d, grid size: %d x %d)
  749.  
  750. 8E3741 : World %s has invalid nav mesh tile size (%d by %d)!
  751.  
  752. 8E5C75 : Failed trying to use the -subscenes cheat to apply subscenes with index %d. This index is past the number of possible scenes!
  753.  
  754. 8E5D00 : Failed trying to apply subscene %s with -subscenes cheat index %d.
  755.  
  756. 8E6551 : Cluster %s failed trying to apply subscene %s! There's no subscenes locations left!
  757.  
  758. 8E6692 : No default subscenes are specified in cluster %s, but we have %d subscenes left to fill!
  759.  
  760. 8E7040 : Label [%s] was applied to scene: %s
  761.  
  762. 8E74C8 : Label [%s] tried to apply to scene: %s, but it was already applied!
  763.  
  764. 8E7C30 : Label Rule in world %s has %d entries, which exceeds the maximum (%d)
  765.  
  766. 8E7D96 : %s failed applying ruleset (%s)!
  767.  
  768. 8EF61E : Too many nodes (%d) in path '%s' (max: %d)
  769.  
  770. 8EF8D2 : NodePath node at position (%.2f, %.2f, %.2f) marked as a end node, but this path already has 2 end nodes!
  771.  
  772. 8EF8FB : NodePath has no end nodes
  773.  
  774. 8F0AD5 : Growing data array %s to %d
  775.  
  776. 8F11EF : Out of AI Paths! Printing path list:
  777.  
  778. 8F1289 : %d) Path [%s] in world %s
  779.  
  780. 8F135C : WorldPlaceSnapToNavMesh: Place not on nav mesh
  781.  
  782. 8F24C3 : [Quests] Marker '%s' with valid %s is eligible for activation
  783.  
  784. 8F4A1E : unknown char class, using default pvp
  785.  
  786. 8F6637 : Server ACD %s couldn't add a sphere node because it is out of bounds! [%f, %f %f]
  787.  
  788. 8F76A0 : Scene %s not aligned to 10 foot grid!
  789.  
  790. 8F78C4 : Cached values invalid for scene '%s'
  791.  
  792. 8F7952 : Scene '%s' is too small (%d x %d) - scenes must be at least 4x4 navmesh nodes (10'x10')!
  793.  
  794. 8F79BB : Scene '%s' not a multiple of 10 feet; navmesh size: (%d x %d)!
  795.  
  796. 8F7CCB : Scene %s in world %s is not aligned to the grid! (%d, %d) when the tile size is (%d, %d)
  797.  
  798. 8F8105 : scene not aligned %s
  799.  
  800. 8F8310 : World (%s) contains a scenegroup (%s) at the world level. This is no longer supported. You must place scenegroups using markers instead.
  801.  
  802. 8F83C6 : World %s has an invalid world size! FeetPerTile = (%d, %d), TileSize = (%d, %d).
  803.  
  804. 8F85CD : %s DRLG FAILED picking sub scenes on Try #%d!!!
  805.  
  806. 8F863E : %s DRLG FAILED spawning instances on Try #%d!!!
  807.  
  808. 8F8683 : %s DRLG FAILED Applying Label Rules on Try #%d!!!
  809.  
  810. 8F8755 : %s DRLG FAILED!!
  811.  
  812. 8F879B : Took %d tries to get %s DRLG to work
  813.  
  814. 8FB313 : MoveWithArc trying to travel to a distance that is way too far. ACD = %s CurrPos = [%.2f %.2f %.2f, DestPos = [%.2f %.2f %.2f]
  815.  
  816. 8FF333 : Couldn't convert point World: (%.3f, %.3f) Local: [%.3f, %.3f] Square: [%d, %d] to a valid nav cell for scene %s
  817.  
  818. 9004CD : Unable to finalize collision result @ [%.4f %.4f] World %s ZoneInstance Scene (0x%x) [%s]
  819. ZoneMin = [%.4f, %.4f] ZoneMax = [%.4f, %.4f] Check the border of this scene and see if the data is set up properly! Something may be overlapping.
  820.  
  821. 9028BA : Error: sValidatePointInCell failed
  822.  
  823. 902916 : Nav Zone Instance: 0x%08X (%s)
  824.  
  825. 902958 : Point: %.3f, %3.f, local: %.3f, %.3f
  826.  
  827. 9029A1 : NavCell: %.3f, %.3f -> %.3f, %.3f
  828.  
  829. 902A77 : Actual Nav Zone Instance: 0x%08X (%s)
  830.  
  831. 902AB9 : Point: %.3f, %3.f, local: %.3f, %.3f
  832.  
  833. 902B02 : Actual NavCell: %.3f, %.3f -> %.3f, %.3f
  834.  
  835. 902B26 : Actual point in scene 0x%08X has invalid nav zone instance
  836.  
  837. 902B56 : Actual point in invalid scene (NavCellHandleFromWorldPlace failed)
  838.  
  839. 904882 : Open failed from data file: %s
  840.  
  841. 9048E7 : Found %d assets in the TOC!
  842.  
  843. 9048E7 : Error reading from data file: %s
  844.  
  845. 905F1C : Unable to resolve a navmeshhandle from place (%.2f, %.2f) in World %s! NavMeshCell scene = %s Please check the navmesh in this area!
  846.  
  847. 90683A : Animation %s, perm %d has 0 speed scale!
  848.  
  849. 90765D : Warning! Marker [%s] in MarkerSet [%s] is offset past the maximum bounds! (Offset: %.2f, %.2f, %.2f)! This will force the scene it's in to also be large. Please check the data associated with this marker!
  850.  
  851. 9076CF : Warning! Marker [%s] in MarkerSet [%s] is incredibly large! (%.2f by %.2f by %.2f)! This will force the scene it's in to also be large. Please check the data associated with this marker!
  852.  
  853. 9077E4 : Warning! Marker [%s] in MarkerSet [%s] is too far outside of the scene bounds! (Center: %.2f, %.2f, %.2f) (Scene Bounds Min: %.2f, %.2f) (Scene Bounds Max: %.2f, %.2f)! This will force the scene it's in to also be large. Please check the data associat
  854. 90E5A3 : NavCellPathFinder::GetSharedLineSegment(): No shared edge found between scene %s and scene %s; Are scenes overlapping in this world?
  855.  
  856. 914302 : Disposing UI root!
  857.  
  858. 9152CF : UI_PopDialog(): Couldn't find UIID '%s'
  859.  
  860. 915E70 : ------------ Dumping UI map
  861.  
  862. 915EDD : %s %d %d
  863.  
  864. 9164BF : Disposing UI for World
  865.  
  866. 916F47 : Target Control: %s receives %d, keyboard focus = %s, capture = %s
  867.  
  868. 918E6F : Rejecting mode %dx%d, %d bit
  869.  
  870. 919140 : Malformed defaults file, going with rec spec
  871.  
  872. 9191DC : ------- Tex Mem Dump Start ----------
  873.  
  874. 919421 : %dx%d, %d Hz, %d bits is unsupported! Falling back to defaults.
  875.  
  876. 919460 : Defaults of %dx%d, %d Hz, %d bits are unsupported! Halting.
  877.  
  878. 9194B2 : GfxValidateDisplayMode: GetCurrentDisplayMode() failed
  879.  
  880. 91A656 : There is no graphics data to shut down!
  881.  
  882. 91A699 : Disposing graphics subsystem...
  883.  
  884. 91A6E0 : Unable to dispose of the graphics system!
  885.  
  886. 91A6F5 : Unable to close graphics window!
  887.  
  888. 91A7F8 : HW Class = %d
  889.  
  890. 91A7F8 : GfxWindowOpenErr_ARGB8888
  891. 91B6BF : DeviceReset() failed!
  892.  
  893. 91BD65 : ------- Tex Mem Dump End ----------
  894.  
  895. 91C101 : Initializing graphics subsystem...
  896.  
  897. 91C902 : Disposing graphics subsystem...
  898.  
  899. 91F3B5 : Warning: Can't find path to portal - maybe it's off walkable navmesh?
  900. 920DDB : Client trying to use a power without sending a valid target when one is required
  901.  
  902. 923058 : Received pong with old sequence!
  903.  
  904. 92407C : couldn't find title
  905.  
  906. 92E104 : DOMINO CRASH - Please notify ecatto
  907.  
  908. 92E209 : BodyA: %s at p = %g %g %g, q = %g %g %g %g, v = %g %g %g, w = %g %g %g
  909.  
  910. 92E30E : BodyB: %s at p = %g %g %g, q = %g %g %g %g, v = %g %g %g, w = %g %g %g
  911.  
  912. 92F3D4 : Appearance %s, subobject '%s' references a material '%s' which doesn't exist in the appearance material list!
  913.  
  914. 93659B : %s: unable to find sample %s in sound bank %s
  915.  
  916. 936AAD : %s: unable to find sample %s in sound bank %s
  917.  
  918. 94792C : Missing unskinned shader for shadermap %s!
  919. 949B2D : GfxCubeMapCreate() %s failed!
  920. 94C8E1 : Normal camera mode
  921.  
  922. 94C905 : Free camera mode
  923.  
  924. 94C930 : AV camera mode
  925.  
  926. 94C930 : Top down camera mode
  927.  
  928. 95042D : sDraw: soft reset failed, trying a hard reset.
  929.  
  930. 950454 : Couldn't reset D3D
  931. 950DB8 : Local player RActor in invalid Scene: 0x%08X, Position: %.2f %.2f %.2f
  932.  
  933. 950DC7 : Client Scenes:
  934.  
  935. 950EB6 : 0x%08X : %s (%s) NavMesh: %s
  936.  
  937. 950F52 : Server Scenes:
  938.  
  939. 951039 : 0x%08X : %s (%s) NavMesh: %s
  940.  
  941. 952C78 : FMOD Error during '%s': %s
  942.  
  943. 952C8F : FMOD Error during '%s, %s': %s
  944.  
  945. 952CA8 : FMOD Memory - total: %d
  946.  
  947. 952CDA : FMOD Memory - allocated: %d, - max allocated: %d
  948.  
  949. 9531D9 : Sound disabled via command line
  950.  
  951. 9531F9 : Found no drivers to use!
  952.  
  953. 95322B : Selecting driver %d (%s)
  954.  
  955. 9532F5 : Speaker Mode: %d
  956.  
  957. 953374 : ****** Sound Device Caps ******
  958.  
  959. 9533A6 : FMOD Error during '%s': %s
  960.  
  961. 9533A6 : FMOD_System_GetNumDrivers
  962. 9533BD : FMOD Memory - total: %d
  963.  
  964. 9533EE : FMOD Memory - allocated: %d, - max allocated: %d
  965.  
  966. 95340C : Found %d sound drivers:
  967.  
  968. 9534AF : FMOD Error during '%s': %s
  969.  
  970. 9534AF : FMOD_System_GetDriverCaps
  971. 9534C5 : FMOD Memory - total: %d
  972.  
  973. 9534F7 : FMOD Memory - allocated: %d, - max allocated: %d
  974.  
  975. 953511 : Driver %d: '%s'
  976.  
  977. 953529 : Min Freq: %d, Max Freq: %d
  978.  
  979. 95357B : Speaker Mode: ProLogic/ProLogic2
  980.  
  981. 95357B : Speaker Mode: Surround 7.1
  982.  
  983. 95357B : Speaker Mode: Surround 5.1
  984.  
  985. 95357B : Speaker Mode: Surround (4 speaker)
  986.  
  987. 95357B : Speaker Mode: Quad
  988.  
  989. 95357B : Speaker Mode: Stereo
  990.  
  991. 95358E : Driver Capabilities:
  992.  
  993. 9535A7 : Device supports hardware mixing.
  994.  
  995. 9535C0 : Device supports FMOD_HARDWARE but it will be mixed on the CPU by the kernel (not FMOD's software mixer).
  996.  
  997. 9535D9 : Device can do multichannel output, ie greater than 2 channels.
  998.  
  999. 9535F2 : Device can output to 8bit integer PCM.
  1000.  
  1001. 95360B : Device can output to 16bit integer PCM.
  1002.  
  1003. 953624 : Device can output to 24bit integer PCM.
  1004.  
  1005. 95363D : Device can output to 32bit integer PCM.
  1006.  
  1007. 953656 : Device can output to 32bit floating point PCM.
  1008.  
  1009. 953672 : Device supports EAX2 reverb.
  1010.  
  1011. 95368E : Device supports EAX3 reverb.
  1012.  
  1013. 9536AA : Device supports EAX4 reverb
  1014.  
  1015. 9536C6 : Device supports I3DL2 reverb.
  1016.  
  1017. 9536E2 : Device supports some form of limited hardware reverb, maybe parameterless and only selectable by environment.
  1018.  
  1019. 9537C0 : FMOD Error during '%s': %s
  1020.  
  1021. 9537C0 : FMOD_System_GetMasterChannelGroup
  1022. 9537D7 : FMOD Memory - total: %d
  1023.  
  1024. 953808 : FMOD Memory - allocated: %d, - max allocated: %d
  1025.  
  1026. 9539D8 : FMOD Error during '%s': %s
  1027.  
  1028. 9539D8 : FMOD_Channel_GetReverbProperties
  1029. 9539EF : FMOD Memory - total: %d
  1030.  
  1031. 953A20 : FMOD Memory - allocated: %d, - max allocated: %d
  1032.  
  1033. 953A53 : FMOD Error during '%s': %s
  1034.  
  1035. 953A53 : FMOD_Channel_SetReverbProperties
  1036. 953A69 : FMOD Memory - total: %d
  1037.  
  1038. 953A9B : FMOD Memory - allocated: %d, - max allocated: %d
  1039.  
  1040. 953B76 : FMOD Error during '%s': %s
  1041.  
  1042. 953B76 : FMOD_Channel_GetSpeakerMix
  1043. 953B8D : FMOD Memory - total: %d
  1044.  
  1045. 953BBE : FMOD Memory - allocated: %d, - max allocated: %d
  1046.  
  1047. 95403F : FMOD Error during '%s': %s
  1048.  
  1049. 95403F : FMOD_Channel_SetMode
  1050. 954055 : FMOD Memory - total: %d
  1051.  
  1052. 954087 : FMOD Memory - allocated: %d, - max allocated: %d
  1053.  
  1054. 9540B3 : FMOD Error during '%s': %s
  1055.  
  1056. 9540B3 : FMOD_Channel_SetLoopCount
  1057. 9540CA : FMOD Memory - total: %d
  1058.  
  1059. 9540FB : FMOD Memory - allocated: %d, - max allocated: %d
  1060.  
  1061. 9541E4 : FMOD Error during '%s': %s
  1062.  
  1063. 9541E4 : FMOD_Channel_SetDelay
  1064. 9541FB : FMOD Memory - total: %d
  1065.  
  1066. 95422C : FMOD Memory - allocated: %d, - max allocated: %d
  1067.  
  1068. 95425D : FMOD Error during '%s': %s
  1069.  
  1070. 95425D : FMOD_Channel_SetUserData
  1071. 954273 : FMOD Memory - total: %d
  1072.  
  1073. 9542A5 : FMOD Memory - allocated: %d, - max allocated: %d
  1074.  
  1075. 954318 : PlayOVTStream
  1076.  
  1077. 95433B : StopOVTStream
  1078.  
  1079. 95466E : FMOD Error during '%s': %s
  1080.  
  1081. 95466E : FMOD_System_SetReverbProperties
  1082. 954685 : FMOD Memory - total: %d
  1083.  
  1084. 9546B6 : FMOD Memory - allocated: %d, - max allocated: %d
  1085.  
  1086. 955A56 : TraceSound: Purging sound '%s' permutation %d
  1087.  
  1088. 955BFA : sPurgeSoundStream: the parent has a parent, %X, death imminent?
  1089.  
  1090. 955C19 : sPurgeSoundStream: and we're not dead
  1091.  
  1092. 956155 : OpenOVTStream
  1093.  
  1094. 9561ED : FMOD Error during '%s': %s
  1095.  
  1096. 9561ED : SoundPlatform::OpenOVTStream:FMOD_System_CreateSound
  1097. 956204 : FMOD Memory - total: %d
  1098.  
  1099. 956235 : FMOD Memory - allocated: %d, - max allocated: %d
  1100.  
  1101. 9564CA : TraceSound: Creating fmod sound stream for bank %s sample %d
  1102.  
  1103. 956D38 : Warning: could not purge any sound streams!
  1104.  
  1105. 956E63 : Warning: could not purge any sound streams!
  1106.  
  1107. 957ADD : FMOD Error during '%s': %s
  1108.  
  1109. 957ADD : FMOD_Memory_Initialize
  1110. 957AF3 : FMOD Memory - total: %d
  1111.  
  1112. 957B22 : FMOD Memory - allocated: %d, - max allocated: %d
  1113.  
  1114. 957CDB : Initializing sound with %d channels
  1115.  
  1116. 957D04 : Falling back to FMOD_SPEAKERMODE_STEREO
  1117.  
  1118. 957D50 : Falling back to FMOD_OUTPUTTYPE_WINMM
  1119.  
  1120. 957FC9 : Error: fmod version mismatch! Api version is %08X, dll version is %08X
  1121.  
  1122. 958019 : Start SoundPlatform::Dispose()
  1123.  
  1124. 958062 : - Releasing sounds from cached sound sample map
  1125.  
  1126. 958138 : FMOD Error during '%s': %s
  1127.  
  1128. 958138 : FMOD_Sound_Release1
  1129. 95814F : FMOD Memory - total: %d
  1130.  
  1131. 958180 : FMOD Memory - allocated: %d, - max allocated: %d
  1132.  
  1133. 9581AE : FMOD Error during '%s': %s
  1134.  
  1135. 9581AE : FMOD_Sound_Release2
  1136. 9581C5 : FMOD Memory - total: %d
  1137.  
  1138. 9581F6 : FMOD Memory - allocated: %d, - max allocated: %d
  1139.  
  1140. 958211 : - Releasing sounds from cached sound stream map
  1141.  
  1142. 9582D4 : - Releasing parent...
  1143. 9582F2 : ok
  1144.  
  1145. 95831A : FMOD Error during '%s': %s
  1146.  
  1147. 95831A : FMOD_Sound_Release3
  1148. 958331 : FMOD Memory - total: %d
  1149.  
  1150. 958362 : FMOD Memory - allocated: %d, - max allocated: %d
  1151.  
  1152. 95838A : SoundPlatform::Dispose: the parent has a parent, %X, death imminent?
  1153.  
  1154. 95839D : - Releasing child...
  1155. 9583BA : ok
  1156.  
  1157. 9583E2 : FMOD Error during '%s': %s
  1158.  
  1159. 9583E2 : FMOD_Sound_Release4
  1160. 9583F8 : FMOD Memory - total: %d
  1161.  
  1162. 95842A : FMOD Memory - allocated: %d, - max allocated: %d
  1163.  
  1164. 958441 : SoundPlatform::Dispose: and we're not dead
  1165.  
  1166. 95846F : - Releasing DSP effects
  1167.  
  1168. 9584C2 : FMOD Error during '%s': %s
  1169.  
  1170. 9584C2 : FMOD_DSP_Remove
  1171. 9584D7 : FMOD Memory - total: %d
  1172.  
  1173. 958507 : FMOD Memory - allocated: %d, - max allocated: %d
  1174.  
  1175. 958530 : FMOD Error during '%s': %s
  1176.  
  1177. 958530 : FMOD_DSP_Release
  1178. 958546 : FMOD Memory - total: %d
  1179.  
  1180. 958575 : FMOD Memory - allocated: %d, - max allocated: %d
  1181.  
  1182. 9585AF : - Releasing FMOD System
  1183.  
  1184. 9585DC : FMOD Error during '%s': %s
  1185.  
  1186. 9585DC : FMOD_System_Release
  1187. 9585F2 : FMOD Memory - total: %d
  1188.  
  1189. 958621 : FMOD Memory - allocated: %d, - max allocated: %d
  1190.  
  1191. 9589DF : Finish SoundPlatform::Dispose()
  1192.  
  1193. 958BB0 : FMOD Error during '%s': %s
  1194.  
  1195. 958BB0 : FMOD_System_Update
  1196. 958BC7 : FMOD Memory - total: %d
  1197.  
  1198. 958BF8 : FMOD Memory - allocated: %d, - max allocated: %d
  1199.  
  1200. 958DDD : Error purging sound from bank '%s', (sample index = %d)
  1201.  
  1202. 958E51 : Error purging sound from bank '%s', (sample index = %d)
  1203.  
  1204. 958F25 : MSG_TYPE COUNT TOTAL BIT COUNT AVG BITS PER SEC
  1205.  
  1206. 958F85 : %s %5d %10d %2.5f
  1207.  
  1208. 9593CE : Dumping Message Statistics -- Total Tracking time: %f seconds
  1209.  
  1210. 9593DE : ================================================================================
  1211.  
  1212.  
  1213. 95941C : Received Bandwidth Stats -- Total Bytes: %d Average bitspersecond: %f:
  1214.  
  1215. 95942C : Received Messages:
  1216.  
  1217. 95943C : ------------------
  1218.  
  1219. 959461 :
  1220.  
  1221. 959498 : Transmitted Bandwidth Stats -- Total Bytes: %d Average bitspersecond: %f:
  1222.  
  1223. 9594A8 : Transmitted Messages:
  1224.  
  1225. 9594B8 : ---------------------
  1226.  
  1227. 959F81 : NetStat tried to add message, but the list was full!
  1228.  
  1229. 95A1D6 : ***** Failed to create window = %d
  1230.  
  1231. 95A22A : ShellCreateWindow: GfxWindowOpen: Failed
  1232.  
  1233. 95A44E : ShellWindowChangeDisplayMode: soft reset failed, trying a hard reset.
  1234.  
  1235. 95A475 : Couldn't reset D3D
  1236. 95AE79 : Client was disconnected, and it appears the client is inbetween games -- Reloading starting menus
  1237.  
  1238. 961A83 : Scene '%s' has old fade group data!
  1239.  
  1240. 962B75 : Growing data array %s to %d
  1241.  
  1242. 963CA8 : %d: Client received scene reveal message for <%s> but we already know about that scene <%s>
  1243.  
  1244. 976D02 :
  1245. ******* List of all %d ractors *******
  1246.  
  1247. 976DA0 : %s (%s)
  1248.  
  1249. 976DFB : *********** End of ractor list (count: %d) ***********
  1250.  
  1251. 977377 : '%s' is missing component(s) for slot:%s style:%s
  1252.  
  1253. 977568 : Attempted to cancel a look on a RActor with no ACD. The ACD is required since that's where the original look is stored.
  1254.  
  1255. 9794AA : RActor %s scale pinned from %f to %f!
  1256.  
  1257. 97B89C : Growing chained data array %s to %d
  1258.  
  1259. 9846F8 : RActorACDEnterKnown unable to create ACD!
  1260.  
  1261. 98503B : Disposing input subsystem...
  1262.  
  1263. 9853BC : Initializing input subsystem...
  1264.  
  1265. 989F76 : TraceSound: Playing Sound %s, perm %d (Bank %s, Sample %s), channel %d, distance %0.1f, volume %0.1f, pitch %0.1f
  1266.  
  1267. 98A034 : TraceSound: Instances of %s limited to %d
  1268.  
  1269. 98A0B1 : TraceSound: volume too low to play %s
  1270.  
  1271. 98A29D : TraceSound: Playing Music %s, Entry %d (Bank %s), channel %d, volume %0.1f
  1272.  
  1273. 98AB05 : Growing data array %s to %d
  1274.  
  1275. 98AF26 : Sound subsystem disabled!
  1276.  
  1277. 98AF3C : Initializing sound subsystem...
  1278.  
  1279. 98AF82 : Sound subsystem failed to initialize!
  1280.  
  1281. 98B084 : Disposing sound subsystem...
  1282.  
  1283. 98B1DA : TraceSound: Instances of %s limited to %d
  1284.  
  1285. 98B28B : Sound '%s' has no permutations. Can't play sound. %s
  1286.  
  1287. 98B33C : TraceSound: Sound skipped (not near player) %s
  1288.  
  1289. 98B440 : TraceSound: Too many sounds %s
  1290.  
  1291. 98B8A5 : Music '%s' has no playlist entries! %s
  1292.  
  1293. 98B92E : TraceSound: Too many sounds %s
  1294.  
  1295. 98C312 : Music %s has no playlist entries!
  1296.  
  1297. 98D5F0 : Couldn't create preferences directory. Path is locked or missing?
  1298. 98D632 : Couldn't create preferences file %s. Path is locked or missing?
  1299. 991B51 : Attempt to reference undefined key in item tooltip [%s]
  1300.  
  1301. 9935CE : Item [%s] has bad Affix GBID=%u
  1302.  
  1303. 993985 : Rare item stringlist %s contains no strings!
  1304.  
  1305. 993AA4 : Rare item stringlist %s contains no strings!
  1306.  
  1307. 9940F1 : Failed to find item GBID=%u for description text
  1308.  
  1309. 9943E1 : Failed to find item GBID=%u for flavor text
  1310.  
  1311. 99A840 : Could not find affix GBID=%u
  1312.  
  1313. 99F1DE : Could not find affix GBID=%u
  1314.  
  1315. 9A7F1F : [BattleNet] Interface initialized
  1316.  
  1317. 9A7F71 : [Battlenet] Interface disposed
  1318.  
  1319. 9A936C : Received Corrupted message type.
  1320.  
  1321. 9A939D : Received Corrupted or Truncated message of type '%d'
  1322.  
  1323. 9AD3B6 : Could not find Sound SNO named '%s'
  1324.  
  1325. 9AD74E : Sound SNO '%s' missing sound for conversation '%s' line %u
  1326.  
  1327. 9AD8AB : Could not find Sound SNO named '%s'
  1328.  
  1329. 9ADA13 : Sound SNO '%s' missing sound for conversation '%s' line %u
  1330.  
  1331. 9B1BCA : Failed to load prefetch data file: %s
  1332.  
  1333. 9B20B0 : PrefetchDisposeForGame : Crashed : key = 0x%8X : 0x%8X : Value : 0x%08X : 0x%08X : 0x%08X
  1334.  
  1335. 9B28C4 : Warning: Marker %d in marker set %s has an invalid index! (total markers: %d)
  1336.  
  1337. 9B29FB : Marker '%s' in marker set '%s' is referring to an invalid sno (%s). %s
  1338.  
  1339. 9B7A15 : Growing data array %s to %d
  1340.  
  1341. 9B7F30 : Initializing client world %s...
  1342.  
  1343. 9B80F0 : Client Disposed world.
  1344.  
  1345. 9B8642 : Tried to use invalid effect index in %s. %d not in (0, %d)
  1346. 9B8AC3 : Unable to resolve team effect group index for RActor: %s
  1347.  
  1348. 9B947C : Bad weight method on effect group
  1349.  
  1350. 9B97B5 : Growing data array %s to %d
  1351.  
  1352. 9B9CE0 : Could not create %s on actor %s
  1353.  
  1354. 9BA4D5 : Growing data array %s to %d
  1355.  
  1356. 9BD56C : Growing chained data array %s to %d
  1357.  
  1358. 9BDEDF : Tried to add light with SNO_NONE
  1359.  
  1360. 9BFB55 : Growing data array %s to %d
  1361.  
  1362. 9C6405 : Too many visible instances of tiled particle system %s. Increase the box size to reduce instances!
  1363.  
  1364. 9C76E4 : %s (%d ractor particles)
  1365.  
  1366. 9C76E4 : %s (%d particles)
  1367.  
  1368. 9C773F : Total Particle Systems = %d, Total Particles = %d
  1369.  
  1370. 9CA4DF : Tried to use shader %s with %d passes on particle system %s. Particles only support single-pass shaders!
  1371.  
  1372. 9CB7CC : Growing chained data array %s to %d
  1373.  
  1374. 9CBA4C : Growing chained data array %s to %d
  1375.  
  1376. 9CBBE5 : Growing data array %s to %d
  1377.  
  1378. 9CC114 : Particle systems that captures actors can't spawn more than one
  1379.  
  1380. 9CD357 : Foliage particle couldn't add a sphere node because it is out of bounds! [%f, %f %f]
  1381.  
  1382. 9CE88B : Particle systems that captures actors can't delete them
  1383.  
  1384. 9CF92C : Tried to add particle system with SNO_NONE from parent: %s
  1385.  
  1386. 9D7485 : Anim perm %s has no %s curves!
  1387.  
  1388. 9D7485 : scale
  1389. 9D7485 : rotation
  1390. 9D7C4A : Tried to play animation NONE on actor %s (sno %s)
  1391.  
  1392. 9D854F : Tried to set fade time on RActor %s with a time that is too small (%f seconds)!
  1393.  
  1394. 9D857B : Tried to set fade time on RActor %s with a time unreasonably large (%f seconds)!
  1395.  
  1396. 9D94BC : Unable to create attachment at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
  1397.  
  1398. 9D96CD : Unable to create trail at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
  1399.  
  1400. 9D9787 : Unable to create footstep at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
  1401.  
  1402. 9D9A32 : Unable to attach camera at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
  1403.  
  1404. 9D9BEF : Unable to create frost breath at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
  1405.  
  1406. 9DA092 : Couldn't find the correct ractor attachment to remove!
  1407.  
  1408. 9DBD6F : Weather %s: Light %s in '%s' slot needs to be a '%s' type light but is a '%s' type light!
  1409.  
  1410. 9F863E : Unable to resolve camera hardpoint %s from scene %s!
  1411.  
  1412. 9F932B : sOnHeroLogout_FinishExitAllScreens: Error logging out of hero (err=%d %s)
  1413.  
  1414. A05E11 : Ignoring invalid memory access error in %s : %d
  1415.  
  1416. A05E11 : .\Sprite.cpp
  1417. A067A4 : Ignoring invalid memory access error in %s : %d
  1418.  
  1419. A067A4 : .\Sprite.cpp
  1420. A07B36 : Ignoring invalid memory access error in %s : %d
  1421.  
  1422. A07B36 : .\Sprite.cpp
  1423. A190F9 : Ogg logical stream %lx is Theora %dx%d %.02f fps %d %d
  1424. A19121 : video
  1425. (UNKNOWN Chroma sampling!)
  1426.  
  1427. A19139 : 4:4:4 video
  1428.  
  1429. A19151 : 4:2:2 video
  1430.  
  1431. A19169 : 4:2:0 video
  1432.  
  1433. A191A0 : Ogg logical stream %lx is Vorbis %d channel %ld Hz audio.
  1434.  
  1435. A19940 : Unknown format : %d
  1436.  
  1437. A1B8E2 : Ogg logical stream %lx is Vorbis %d channel %ld Hz audio.
  1438.  
  1439. A1BD25 : Growing data array %s to %d
  1440.  
  1441. A1C20F : Unable theoraStream play cutscene %s because one is already playing!
  1442.  
  1443. A1D3D3 : Control %s: Unable to bind animation to storyboard %s!
  1444.  
  1445. A2D5AE : sLockTexture() - warning: texture 0x%X doesn't exist
  1446.  
  1447. A3D75D : ---------------- ModalNotificationManager::DefaultErrorHandler : %s ----------------
  1448.  
  1449. A3D775 : ---------------- ModalNotificationManager::DefaultErrorHandler : %d %s ----------------
  1450.  
  1451. A430EE : UIBattlenet_Notifications_OnClick_D3BetaQuestDialogOkButton() - Current hero was NULL!
  1452.  
  1453. A43C9D : UIBattlenet_Notifications_InitD3BetaQuestDialog() - Current hero was NULL!
  1454.  
  1455. A473F2 : Control %s: Animation and property are of mismatching types! (%d != %d)
  1456.  
  1457. A4AFD8 : Ignoring invalid memory access error in sWriteToVB
  1458.  
  1459. A4B09B : *** Undisposed VBs ***
  1460.  
  1461. A4B0AA : Entry Size
  1462.  
  1463. A4B0D4 : %d
  1464.  
  1465. A4BD95 : Growing data array %s to %d
  1466.  
  1467. A4C488 : Failed to purge enough to allocate VB! -- NumLocks = %d
  1468.  
  1469. A4E75B : %s
  1470. A51855 : Undisposed IB
  1471.  
  1472. A51CC5 : Growing data array %s to %d
  1473.  
  1474. A52384 : Failed to purge enough to allocate IB! -- NumLocks = %d
  1475.  
  1476. A57FD1 : Camera state stored
  1477. A59425 : ----------------------------------------------------
  1478.  
  1479. A59439 : -- RActor %s
  1480.  
  1481. A59449 : ----------------------------------------------------
  1482.  
  1483. A5945D : placeNew.idSWorld = 0x%x
  1484.  
  1485. A5949B : placeNew.wp = %.4f, %.4f, %.4f
  1486.  
  1487. A594AF : hNavCell.idSScene = %d
  1488.  
  1489. A594C3 : hNavCell.uCellIndex = 0x%x
  1490.  
  1491. A5950F : SScene = %s
  1492.  
  1493. A5952F : Cannot resolve hNavCell.idSScene!
  1494.  
  1495. A59551 : Cannot resolve ptZoneInstance for hNavCell!
  1496.  
  1497. A59564 :
  1498.  
  1499. A59588 : placeCurr.idSWorld = 0x%x
  1500.  
  1501. A595C2 : placeCurr.wp = %.4f, %.4f, %.4f
  1502.  
  1503. A595D8 : hCurrentNavCell.idSScene = %d
  1504.  
  1505. A595EC : hCurrentNavCell.uCellIndex = 0x%x
  1506.  
  1507. A59634 : SScene (curr) = %s
  1508.  
  1509. A59654 : Cannot resolve hCurrentNavCell.idSScene!
  1510.  
  1511. A59673 : Cannot resolve ptCurrZoneInstance for hCurrentNavCell!
  1512.  
  1513. A59686 : ----------------------------------------------------
  1514.  
  1515. A59696 : ----------------------------------------------------
  1516.  
  1517. A5AB71 : Unable to allocate movement data for Client RActor %s!
  1518.  
  1519. A5B9A1 : Unable to obtain localized name for power %s
  1520.  
  1521. A5C105 : Bank %s, sample %s is a stereo attachment!
  1522.  
  1523. A5C191 : Sound sample '%s', permutation '%d' has invalid sample index '%d'
  1524. Bank: '%s' - %d total samples. Sound will not play!
  1525.  
  1526. A5C2CA : ---- Attachments ----
  1527.  
  1528. A5C36A : %d: %s
  1529.  
  1530. A5C741 : unsupported attachment type
  1531.  
  1532. A5D065 : Growing data array %s to %d
  1533.  
  1534. A5D17C : Tried to delete attachment that was not in the attachment list!
  1535.  
  1536. A5D1B5 : Attachments: Detach: %s
  1537.  
  1538. A5D278 : Tried to detach something that you can't detach (%s)
  1539.  
  1540. A5D350 : Tried to delete attachment that was not present
  1541.  
  1542. A5D38A : Attachments: Delete: %s
  1543.  
  1544. A5D5F5 : Attachments: Outro: %s
  1545.  
  1546. A5F681 : Setting depth texture, fmt = %d
  1547.  
  1548. A5F681 : DEPTH Effect RT
  1549. A6029F : Can't find player to snap camera
  1550.  
  1551. A6FA78 : ===== Battle.net Platform : Connected to Battle.net =====
  1552.  
  1553. A6FA9A : Battle.net Interface::Connect failure error=%d
  1554.  
  1555. A76437 : ===== Battle.net Platform : Connect =====
  1556.  
  1557. A76490 : ===== Battle.net Platform : already connected to Battle.net, not going to reconnect =====
  1558.  
  1559. A78648 : ===== Battle.net Platform : Authentication.Logon %s =====
  1560.  
  1561. A81ADC : Collision Impulse: %s hit scene and felt %g lb-sec
  1562.  
  1563. A81AFB : Collision Impulse: %s hit scene and felt %g lb-sec
  1564.  
  1565. A81B18 : Collision Impulse: %s hit %s and felt %g lb-sec
  1566.  
  1567. A8BEB5 : Growing data array %s to %d
  1568.  
  1569. A8C50B : No more free RMessages!
  1570.  
  1571. A8CB35 : Growing data array %s to %d
  1572.  
  1573. A8E6AD : Unsupported rope attachment event type
  1574.  
  1575. A8FB30 : Ignoring invalid memory access error in RopeDraw
  1576.  
  1577. A904D5 : Growing data array %s to %d
  1578.  
  1579. A93707 : Ignoring invalid memory access error in TrailDraw
  1580.  
  1581. A93D05 : Growing data array %s to %d
  1582.  
  1583. A96269 : Ignoring invalid memory access error in BillboardsDraw
  1584.  
  1585. A98B2B : Tried to render a banner but never passed it data!
  1586.  
  1587. A9A1C3 : Tried to use hardware skinning on something which isn't a RActor!
  1588.  
  1589. A9A1F6 : Tried to use hardware skinning on invalid RActor!
  1590.  
  1591. A9A499 : Shader %s: skinning is not consistent across passes
  1592.  
  1593. A9AA79 : Using a skinned shader on cloth!
  1594. A9AAD4 : Animated ractor isn't using a shader with skinning!
  1595. A9CA95 : Growing data array %s to %d
  1596.  
  1597. A9CD86 : Explosion Impulse Message: %s felt %g lb-s
  1598.  
  1599. A9CFBC : The PersistentExplosion for %s has a full buffer of %d actors!
  1600.  
  1601. A9D93B : Ran out of explosions processing %s (max entries = %d).
  1602.  
  1603. A9EA2B : WARNING: large cloth stretch on %s
  1604.  
  1605. AA10C4 : Ignoring invalid memory access error in Cloth::CopyVertices
  1606.  
  1607. AA17E5 : Growing data array %s to %d
  1608.  
  1609. AA256E : Cloth %s must have nonzero density!
  1610.  
  1611. AA2635 : Cannot create cloth on non-cloth sub-object %s (Ractor name = %s).
  1612.  
  1613. AA2CA0 : Unable to allocate cloth for RActor: %s
  1614.  
  1615. AACC83 : RActor %s couldn't add an initial collision sphere node because it is out of bounds! [%f, %f %f] radius = %f
  1616.  
  1617. AACDDB : RActor %s couldn't add collision capsule %d sphere node because it is out of bounds! [%f, %f %f]
  1618.  
  1619. AAEA17 : Unable to create attachment at hardpoint '%s' on '%s'. The hardpoint probably doesn't exist!
  1620.  
  1621. AAECAC : We only support attaching rope to actors.
  1622.  
  1623. AAED15 : Unsupported scene attachment event type : %d
  1624.  
  1625. AAF955 : Couldn't select a valid permutation to play for sound '%s'. %s
  1626.  
  1627. ABD459 : %s has no physics SNO and cannot ragdoll!
  1628.  
  1629. ABE691 : Bad octree in %s
  1630.  
  1631. AC23E8 : Quest %s is tagged as a MAIN quest but is not in the current Act! Should be tagged as an EVENT!
  1632.  
  1633. AC3C7E : Critter RActor %s tried to move, but has no movement structure!
  1634.  
  1635. AC8AAB : *************
  1636.  
  1637. AC8ABB : Device supports the following modes:
  1638.  
  1639. AC8BF0 : %dx%d, %d Hz, %d bits, Format = %d
  1640.  
  1641. AC8C2A : No valid display modes for device, probably a portait mode display, adding a default windowed mode
  1642.  
  1643. AC8C9F : End GetValidDisplayModes *************
  1644.  
  1645. AC8EBA : GetAdapterDisplayMode() failed!, returning false to caller : %s : %X
  1646.  
  1647. AC8ED6 : GetAdapterDisplayMode() failed!, returning false to caller : UNKNOWN ERROR : %X
  1648.  
  1649. AC93B2 : Couldn't get a D3DFMT_A8R8G8B8 back buffer.
  1650.  
  1651. AC9487 : ****** Frame Stats ******
  1652.  
  1653. AC9538 : Multisampling disabled
  1654.  
  1655. AC9806 : CreateTexture() failed!
  1656.  
  1657. AC991E : CreateCubeTexture() failed!
  1658.  
  1659. AC9AB6 : CreateVolumeTexture() failed!
  1660.  
  1661. AC9F86 : Direct3DCreate() created an unsuitable D3D (%d, %d)
  1662.  
  1663. AC9FB2 : Direct3DCreate() failed
  1664.  
  1665. ACA0A1 : *************
  1666.  
  1667. ACA0B1 : Device supports the following texture formats:
  1668.  
  1669. ACA0D5 : Usage = %d, Format = %d
  1670.  
  1671. ACA103 : *************
  1672.  
  1673. ACA198 : Opening Direct3D in %dx%d window.
  1674.  
  1675. ACA1D8 : Desktop mode w = %d, h = %d, format = %d refresh = %d.
  1676.  
  1677. ACA21D : Opening Fullscreen Direct3D at %dx%d, %d bit.
  1678.  
  1679. ACA2C3 : Backbuffer count = %d
  1680.  
  1681. ACA2E4 : VSync: Enabled
  1682.  
  1683. ACA2F8 : VSync: Disabled
  1684.  
  1685. ACA317 : Multisampling disabled
  1686.  
  1687. ACA40D : Present() failed! Err = %08X : %s
  1688.  
  1689. ACA662 : sBlitHWCursorToBuffer : writing cursor begin
  1690.  
  1691. ACA6EE : sBlitHWCursorToBuffer : writing cursor end
  1692.  
  1693. ACA713 : sBlitHWCursorToBuffer : cursor tex is invalid, silently failing
  1694.  
  1695. ACA730 : LockRect() (cursor) failed %X, %d, silently failing
  1696.  
  1697. ACC221 : Unable to open shader mopaq
  1698.  
  1699. ACC26A : Direct3DCreate() failed!
  1700.  
  1701. ACC5A2 : Est. Available Texture Memory = %d MB
  1702.  
  1703. ACC5C0 : ****** Graphics Query Support ******
  1704.  
  1705. ACC5FF : FRAMEQUERY_EVENT: %s
  1706.  
  1707. ACC640 : FRAMEQUERY_BANDWIDTH: %s
  1708.  
  1709. ACC67B : FRAMEQUERY_CACHEUTILIZATION: %s
  1710.  
  1711. ACC6B6 : FRAMEQUERY_INTERFACETIMINGS: %s
  1712.  
  1713. ACC6F1 : FRAMEQUERY_PIPELINETIMINGS: %s
  1714.  
  1715. ACC72C : FRAMEQUERY_VERTEXSTATS: %s
  1716.  
  1717. ACC767 : FRAMEQUERY_VERTEXTIMINGS: %s
  1718.  
  1719. ACC7A2 : FRAMEQUERY_RESOURCEMANAGER: %s
  1720.  
  1721. ACC872 : Using RefRast!
  1722.  
  1723. ACC8CE : ****** Graphics Device Info ******
  1724.  
  1725. ACC8F0 : %s
  1726. %s
  1727. %s
  1728.  
  1729. ACC93C : %s
  1730.  
  1731. ACC93C : Driver Version %d.%d.%d.%d
  1732. ACC95A : VendorID = 0x%x, DeviceID = 0x%x
  1733.  
  1734. ACC96A : ****** Graphics Device Caps ******
  1735.  
  1736. ACC97E : Max Vertex Shader Consts = %d
  1737.  
  1738. ACC998 : Max Texture Blend Stages = %d
  1739.  
  1740. ACC9B6 : Max Tex Dimensions = %d x %d
  1741.  
  1742. ACC9CD : Max SimultaneousTextures = %d
  1743.  
  1744. ACC9E4 : Max Streams = %d
  1745.  
  1746. ACC9F8 : Max Render Targets = %d
  1747.  
  1748. ACCA0F : Max Active Lights = %u
  1749.  
  1750. ACCA2F : VertexShaderVersion = %d.%d
  1751.  
  1752. ACCA52 : PixelShaderVersion = %d.%d
  1753.  
  1754. ACCAAD : Supports Gamma Control : %s
  1755.  
  1756. ACCAD7 : Supports Depth Bias : %s
  1757.  
  1758. ACCB01 : Supports FSAA Toggling : %s
  1759.  
  1760. ACCB2B : Supports Scissoring : %s
  1761.  
  1762. ACCB55 : Supports Auto MipMap Generation : %s
  1763.  
  1764. ACCB7F : Supports Per-Stage Constant Color : %s
  1765.  
  1766. ACCBA9 : Supports Temp Register : %s
  1767.  
  1768. ACCBCF : Supports Separate Alpha Blend : %s
  1769.  
  1770. ACCBF9 : Supports Frame Buffer Blend Op: %s
  1771.  
  1772. ACCC1F : Supports Anisotropic Filtering : %s
  1773.  
  1774. ACCC43 : Supports StretchRect From Textures : %s
  1775.  
  1776. ACCC66 : ATI Multi-GPU adapters found: %d
  1777.  
  1778. ACCCB1 : -------------------------------------------------
  1779.  
  1780. ACCCC1 : -------------------------------------------------
  1781.  
  1782. ACCCD2 : CreateDevice() - 0x%08X!
  1783.  
  1784. ACCCEE : Adapter = %u, DevType = %u, Behavior = %u
  1785.  
  1786. ACCD19 : W = %u, H = %u, Fmt = %u, BBC = %u
  1787.  
  1788. ACCD45 : MST = %u, MSQ = %u, Swap = %u, Windowed = %u
  1789.  
  1790. ACCD6D : EADS = %u, ADSFmt = %u, Flags = %u
  1791.  
  1792. ACCD8B : FSHz = %u, PresInt = %u
  1793.  
  1794. ACCDAD : %s
  1795. %s
  1796. %s
  1797.  
  1798. ACCDE0 : Driver Version %d.%d.%d.%d
  1799.  
  1800. ACCDFE : VendorID = 0x%x, DeviceID = 0x%x
  1801.  
  1802. ACCE0E : -------------------------------------------------
  1803.  
  1804. ACCE21 : -------------------------------------------------
  1805.  
  1806. ACCE50 : Direct3D window opened.
  1807.  
  1808. ACD074 : Closing Direct3D window...
  1809.  
  1810. ACD0AE : ...Direct3D window closed
  1811.  
  1812. ACD14C : Reset() Attempt started - %s reset!
  1813.  
  1814. ACD16C : Closing Direct3D window...
  1815.  
  1816. ACD1A1 : ...Direct3D window closed
  1817.  
  1818. ACD1C6 : Hard DeviceReset() failed!
  1819.  
  1820. ACD28A : Soft DeviceReset() failed! %s : 0x%08x
  1821.  
  1822. ACD2B2 : Couldn't get a D3DFMT_A8R8G8B8 back buffer.
  1823.  
  1824. ACD2B2 : An error occurred reseting D3D.
  1825. ACD2D6 : DeviceReset() succeeded!
  1826.  
  1827. ACD3AA : ----------------------------------------
  1828.  
  1829. ACD3BA : VB Lock failed
  1830.  
  1831. ACD3CB : HVB = %08X
  1832.  
  1833. ACD3DD : offset = %08X, size = %08X
  1834.  
  1835. ACD3F8 : usage = %08X, flush = %08X
  1836.  
  1837. ACD408 : ----------------------------------------
  1838.  
  1839. ACD437 : fmt = %08X, type = %08X, usage = %08X
  1840.  
  1841. ACD453 : pool = %08X, size = %08X, fvf = %08X
  1842.  
  1843. ACD468 : Unable to get vb desc
  1844.  
  1845. ACD47B : ----------------------------------------
  1846.  
  1847. ACD4B5 : failures were %X, %X
  1848.  
  1849. ACD7C0 : sBlitCursor: src fmt = %X, dst = %X.
  1850.  
  1851. ACE6DA : ERROR: srccfm : open : %s
  1852.  
  1853. ACE714 : ERROR: srccfm : read1 : %s
  1854.  
  1855. ACE766 : ERROR: srccfm : read2 : %s
  1856.  
  1857. ACE7C7 : ERROR: srccfm : success : %s
  1858.  
  1859. AE31FD : Actor %s tried to put too many items on shop tab %d!
  1860.  
  1861. AE602D : Unable to obtain localized name for power %s
  1862.  
  1863. AEC901 : ClientSocket Disconnect
  1864.  
  1865. AEC948 : ClientSocket Disconnect
  1866.  
  1867. AEC9F6 : Connecting to %s
  1868.  
  1869. AECA88 : ClientSocket Disconnect
  1870.  
  1871. AECB54 : ClientSocket Disconnect
  1872.  
  1873. AECC32 : ClientSocket Disconnect
  1874.  
  1875. AECC32 : select write error
  1876. AECCBD : ClientSocket Disconnect
  1877.  
  1878. AECD42 : Keep-alive timeout for server
  1879.  
  1880. AEDC4B : -----------------------------------------------------------------
  1881.  
  1882. AEDC5A : Server Version Information:
  1883.  
  1884. AEDC69 : -----------------------------------------------------------------
  1885.  
  1886. AEDC7C : Server BuildVersion: %s
  1887.  
  1888. AEDC98 : Server SNOPackHash: 0x%X (client hash = 0x%X)
  1889.  
  1890. AEDCB1 : Server ProtocolHash: 0x%X (client hash = 0x%X)
  1891.  
  1892. AEDCC0 : -----------------------------------------------------------------
  1893.  
  1894. AEE1BC : SnoPackHash Mismatch between client and server!
  1895.  
  1896. AEE1CB : SnoPackHash Mismatch between client and server!
  1897.  
  1898. AEE1DA : SnoPackHash Mismatch between client and server!
  1899.  
  1900. AEE5A2 : Error Parsing ProtocolBufferMessage for SMSG_PLAYER_BANNER
  1901.  
  1902. AEE936 : Setting world position for unknown ACD [ANN:%d]
  1903.  
  1904. AEEADC : Setting inventory pos for unknown ACD [ANN:%d]
  1905.  
  1906. AEEB70 : Updating inventory actor SNO for unknown ACD [ANN:%d]
  1907.  
  1908. AEECAD : Received affix msg for unknown ACD [ANN:%d]
  1909.  
  1910. AEED92 : Client received portal specifier for ANN %d but couldn't convert it to an ACD!
  1911.  
  1912. AEEEC5 : !!!ERROR!!! Setting attribute for unknown ACD [ANN:%d] [Attribute:%s]
  1913.  
  1914. AEEF4A : !!!ERROR!!! Setting attributes for unknown ACD [ANN:%d]
  1915.  
  1916. AEF0D6 : CHAT:
  1917. AEF0F2 :
  1918.  
  1919. AEF95F : %s is not an overlay. We don't support triggering of looped music in script.
  1920.  
  1921. AEFA5D : Client received flippy message but didn't have a valid world ID!
  1922.  
  1923. AF0C6A : Server rejected the move command because it thinks we're still doing power: [%s]!
  1924.  
  1925. AF0C91 : Server rejected the move command because it thinks it was illegal!
  1926.  
  1927. AF1C37 : SYSTEM: Server shutting down in %d seconds
  1928. AF1CA6 : Unknown message received on client '%d'
  1929.  
  1930. AF218A : UIExperience - player's experience needed is negative ... what just happened?
  1931.  
  1932. AFA0E0 : Breakable actor %s is already broken!
  1933.  
  1934. B1C4B9 : Error Parsing ProtocolBufferMessage for SMSG_HERO_LIST. Clearing Digest list!
  1935.  
  1936. B1C62B : Error Parsing ProtocolBufferMessage for SMSG_ACCOUNT_DIGEST. Setting digest to defaults!
  1937.  
  1938. B1C69F : Error Parsing ProtocolBufferMessage for SMSG_TOON_SETTINGS. Setting digest to defaults!
  1939.  
  1940. B220B7 : ===== Battle.net ClientService : Shutdown =====
  1941.  
  1942. B2497D : Too NPC menu options! Max %d
  1943. B2AF7C : Missing hardpoint %s on appearance %s!
  1944.  
  1945. B2D4B3 : Bad training recipe for vendor!
  1946.  
  1947. B2D4EC : Cannot Display Recipe, Required Ingredients (%d) exceeds max (%d)
  1948.  
  1949. B2D906 : No Active Crafter!
  1950. B2FEA8 : Recipe %s has a bad link to a specific item!
  1951.  
  1952. B6F937 : UIBattlenet_Campaign_QuestDialog_SetSelectedQuest() - Current hero was NULL!
  1953.  
  1954. B70A2C : sInitQuestContainer() - Current hero was NULL!
  1955.  
  1956. B751B4 : SetYaw: invalid duration!
  1957.  
  1958. B75219 : ClearFocus: invalid focus duration!
  1959.  
  1960. B75331 : SetScriptedZoom: invalid zoom duration!
  1961.  
  1962. B7552A : SetFocus: invalid focus duration!
  1963.  
  1964. BA1D7C : Received an unknown ChatInvitationRemovedReason of %d
  1965.  
  1966. BA1DF4 : Received an unknown ChatLeaveReason of %d
  1967.  
  1968. BA1E44 : Received an unknown ChatMessage::MessageType of %d
  1969.  
  1970. BA3F32 : Received an unknown ChatMessage::MessageType of %d
  1971.  
  1972. BAEF4C : Received an unknown PartyInvitationRemovedReason of %d
  1973.  
  1974. BAEF9F : Received an unknown SuggestionRemovedReason of %d
  1975.  
  1976. BAF004 : Received an unknown PartyLeaveReason of %d
  1977.  
  1978. BC973C : ConvertFriendInvitationRemovedReason: Received an unknown FriendInvitationRemovedReason of %d
  1979.  
  1980. BD6C23 : >>> Platform::WaitForBasicInitialized
  1981.  
  1982. BD6C7B : >>> Platform::WaitForBasicInitialized waited too long (10,000 ms) for Platform initialization, aborting wait.
  1983.  
  1984. BD6C92 : >>> IsInitialized_Authentication() = %d
  1985.  
  1986. BD6CAC : >>> IsInitialized_Toons() = %d
  1987.  
  1988. BD6CC6 : >>> IsInitialized_Party() = %d
  1989.  
  1990. BD6CE2 : >>> IsInitialized_Presence() = %d
  1991.  
  1992. BD6CFC : >>> IsInitialized_Friends() = %d
  1993.  
  1994. BD6D16 : >>> IsInitialized_Followers() = %d
  1995.  
  1996. BD6D30 : >>> IsInitialized_Chat() = %d
  1997.  
  1998. BD6D4D : >>> IsInitialized_Whisper() = %d
  1999.  
  2000. BD6D67 : >>> IsInitialized_UserManager() = %d
  2001.  
  2002. BD6D81 : >>> IsInitialized_Games() = %d
  2003.  
  2004. BD6D9B : >>> IsInitialized_RemoteStorage() = %d
  2005.  
  2006. BD6DBF : >>> Platform::WaitForBasicInitialized success.
  2007.  
  2008. BD85B1 : ===== Battle.net Platform : Startup =====
  2009.  
  2010. BD8A8F : ===== Battle.net Platform : Connect =====
  2011.  
  2012. BE13BB : Error getting the party member list for the Party Panel! error=%d
  2013.  
  2014. BEE93E : Could not access game account in HeroSelect screen! Unable to render character.
  2015. BEF825 : >>> sUIHeroSelect_OnSwitchCurrentHeroComplete error=%d
  2016.  
  2017. BEFC7A : UICallback_HeroSelect_HeroLogout: Error logging out of hero (err=%d %s)
  2018.  
  2019. BF3E92 : UIBattlenet_HeroCreate_OnOpen_OnHeroLogout: Error logging out of hero (err=%d %s)
  2020.  
  2021. BF81F5 : >>> UIBattlenet_Login_OnClick_CancelLogonButton
  2022.  
  2023. BF87BB : sUIBattlenet_Login_OnHeroLogout_ProceedWithOnOpen: Error logging out of hero (err=%d %s)
  2024.  
  2025. BFA7D2 : ----UICallback_SandBox02_CreateMyPartyFailure--------------- err=%d
  2026.  
  2027. BFE7A3 : ----UICallback_SandBox02_JoinPartyFailure--------------- err=%d countAttempts=%u
  2028.  
  2029. C011FC : Waypoint is not on nav mesh
  2030.  
  2031. C0122E : Waypoint doesn't have number
  2032.  
  2033. C0126F : Waypoint number exceeds max value of %d
  2034.  
  2035. C01545 : Missing confirmation string for Gizmo type %d!
  2036. C4259A : Call to Arms / Online Friends list had a problem requesting the party info.
  2037.  
  2038. D3EAD8 : %s %s (%s) running under %s (Version %.3f)
  2039.  
  2040. D3EB4E : <BUILD>%s</BUILD>
  2041.  
  2042. D3EB4E : 0.3.0.7338.BETA (31369-489433)
  2043. D3EB61 : Cheats: DISABLED
  2044.  
  2045. D3EBF1 : %.2f MB of total physical memory
  2046.  
  2047. D3EC45 : Application Path: %s
  2048.  
  2049. D3EC58 : ----------------------------------------------
  2050.  
  2051.  
  2052. D3F063 : ***** ENCOUNTERED ERROR DURING ERROR HANDLING!
  2053.  
  2054. D3F08D : ----------------------------------------------
  2055.  
  2056.  
  2057. D3F0BC : GetLastError() = %d
  2058.  
  2059. D3F1EE : %s
  2060.  
  2061. %s
  2062. D3F839 : Hesitation Detected: %d ms
  2063.  
  2064. D3F839 : ----------------------------------------------------------------------------------------------------
  2065.  
  2066.  
  2067.  
  2068. D3FD6C : ErrorManagerInspector Failure: Could not get the current process path.
  2069.  
  2070. D3FE1D : ErrorManagerLocateErrorReportingApplicationDirectory Failure: Can't find Error Reporting Application Directory.
  2071.  
  2072. D3FE1D : ..
  2073. D44367 : Initialized support for external profiling.
  2074.  
  2075. D4497F : Error: profile stack not unwound! Thread: %d. Size: %d. Stack:
  2076.  
  2077. D449E9 : %s
  2078.  
  2079. D450AE :
  2080.  
  2081. D451FB : %s
  2082.  
  2083. D451FB : %s
  2084.  
  2085. D4983A : Warning: XNetAddress::FromString returning Empty Address: Address string=%s, defaultport = %d
  2086.  
  2087. D4A4A2 : App shut down by user canceling a D3D error
  2088.  
  2089. D4A4DE : UnhandledExceptionFilter
  2090.  
  2091. D4A558 : ***** EXCEPTION DURING EXCEPTION HANDLING!
  2092.  
  2093. D4A69F : ----------------------------------------------
  2094.  
  2095. D4A6C7 : <ERROR-%d>
  2096. D4A6EA :
  2097. ***** UNHANDLED EXCEPTION: %s (%08x)
  2098.  
  2099. D4A712 : </ERROR-%d>
  2100.  
  2101. D4A772 : Reporting Error.
  2102.  
  2103. D4A82A : Found zero length Assertion and stack trace string for crash #%d
  2104.  
  2105. D4AA87 : End of error report.
  2106.  
  2107. D4B2A0 : User defined symbols path: %s
  2108.  
  2109. D4B2B5 : Unable to generate symbols search path
  2110.  
  2111. D4B410 : %s
  2112.  
  2113. D4B513 :
  2114.  
  2115. D4B52A : <STACK-%d>
  2116.  
  2117. D4B53D : ------------
  2118.  
  2119. D4B550 : Stack Crawl:
  2120.  
  2121. D4B563 : ------------
  2122.  
  2123. D4B592 : %d frames dumped
  2124.  
  2125.  
  2126. D4B6CD : <STACKADDRESS>%s</STACKADDRESS>
  2127.  
  2128. D4B6E4 : </STACK-%d>
  2129.  
  2130. D4B6FB : <MODULES-%d>
  2131.  
  2132. D4B72C : </MODULES-%d>
  2133.  
  2134. D4B872 : TerminateProcess via DefaultTerminateCallback with code %d
  2135.  
  2136. D4CFD6 : Unable to delete file %s! (error = %d)
  2137.  
  2138. D4D132 : Error: File::Create failed. Path: %s, last error: %d, last external error: %d
  2139.  
  2140. D4D43D : Error = %d
  2141.  
  2142. D4D43D :
  2143. Destination file already exists.
  2144. D4D43D :
  2145. Destination file already exists, and is read-only.
  2146. D4D5B7 : FileRead failed; last error: %d, last external error: %d
  2147.  
  2148. D4D6E8 : FileWrite failed; last error: %d, last external error: %d
  2149.  
  2150. D4F2AB : Decoded field is outside of MinMax bounds!
  2151.  
  2152. D57D1A : TerminateProcess via SpawnProcess with code %d
  2153.  
  2154. D651D0 : %s: Would block.
  2155.  
  2156. D651EC : %s: Address family is not supported.
  2157.  
  2158. D65208 : %s: Protocol is not supported.
  2159.  
  2160. D65224 : %s: Prototype is the wrong type for this socket.
  2161.  
  2162. D65240 : %s: Socket type is not supported in this address family.
  2163.  
  2164. D6525C : %s: Connection refused.
  2165.  
  2166. D65278 : %s: Network is unreachable.
  2167.  
  2168. D65294 : %s: Parameter is bad.
  2169.  
  2170. D652B0 : %s: Invalid socket for operation.
  2171.  
  2172. D652CC : %s: No more file descriptors available.
  2173.  
  2174. D652E8 : %s: No buffer space available for new socket.
  2175.  
  2176. D65304 : %s: Socket is already connected.
  2177.  
  2178. D65320 : %s: Socket is not connected.
  2179.  
  2180. D6533C : %s: Conection timed out.
  2181.  
  2182. D65358 : %s failed: Blocking socket call in progress.
  2183.  
  2184. D65374 : %s: Network down.
  2185.  
  2186. D65390 : %s: Address in use.
  2187.  
  2188. D653AC : %s: Address is not available for this machine or is an invalid address.
  2189.  
  2190. D653C8 : %s: Call interrupted or cancelled.
  2191.  
  2192. D653E4 : %s: Non-blocking version of this call alread in progress.
  2193.  
  2194. D65400 : %s: Descriptor is not a socket.
  2195.  
  2196. D6541C : %s: Host down.
  2197.  
  2198. D65438 : %s: Host is unreachable.
  2199.  
  2200. D65451 : %s: Connection reset.
  2201.  
  2202. D6546A : %s: Connection aborted.
  2203.  
  2204. D65483 : %s: System not ready.
  2205.  
  2206. D6549C : %s: WinSock not initialized.
  2207.  
  2208. D654B9 : %s: Unknown error (%d).
  2209.  
  2210. D80FA7 : Intel 386
  2211.  
  2212. D80FBF : Intel 486
  2213.  
  2214. D81035 : Vendor: %s
  2215.  
  2216. D81084 : %s
  2217.  
  2218. D81084 : Version: %s (Type %X, Family %X, Model %X, Stepping %X)
  2219. D83F37 : ErrorManagerInspector Failure: Auto mode selected for report, but no email address specified!
  2220.  
  2221. D8417B : Launching %s with command line params: %s
  2222.  
  2223. D841B6 : ErrorManagerInspector Failure: Failed to launch InspectorReporter application.
  2224.  
  2225. D84220 : tInspectorData.pszApplicationDirectory not set
  2226.  
  2227. D842DB : ErrorManagerInspector Failure: Could not create Bug Error report file %s.
  2228.  
  2229. D849B0 : ErrorManagerInspector Failure: Could not copy file from %s to %s.
  2230.  
  2231. D849FA : ErrorManagerInspector Failure: Error Composing relative file pathname for %s.
  2232.  
  2233. D84D71 : ErrorManagerInspector Failure: Can't create InspectorReporter bug directory %s.
  2234.  
  2235. FD9948 : ----------------------------------------------
  2236.  
  2237. FD99C7 : ----------------------------------------------
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