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- bug (Dwebble) @ Berry Juice
- Ability: Sturdy
- Level: 5
- EVs: 236 Atk / 36 SpD / 236 Spe
- Adamant Nature
- - Rock Slide
- - X-Scissor
- - Shell Smash
- - Protect
- ban amoong (Foongus) @ Eviolite
- Ability: Regenerator
- Level: 5
- EVs: 188 HP / 160 Def / 160 SpD
- Relaxed Nature
- - Rage Powder
- - Spore
- - Giga Drain
- - Protect
- BIRD IS (Murkrow) @ Berry Juice
- Ability: Prankster
- Level: 5
- EVs: 4 HP / 136 Atk / 180 SpD / 180 Spe
- Jolly Nature
- - Brave Bird
- - Sucker Punch
- - Tailwind
- - Protect
- THE WORD (Fletchling)
- Ability: Gale Wings
- Level: 5
- EVs: 196 Atk / 92 Def / 180 Spe
- Adamant Nature
- - Acrobatics
- - Swords Dance
- - Tailwind
- - Protect
- isn't this banned (Meditite) @ Eviolite
- Ability: Pure Power
- Level: 5
- EVs: 176 Atk / 76 Def / 236 Spe
- Adamant Nature
- - Fake Out
- - Drain Punch
- - Ice Punch
- - Protect
- free tangela (Chinchou) @ Choice Scarf
- Ability: Volt Absorb
- Level: 5
- EVs: 4 HP / 228 SpA / 56 SpD / 220 Spe
- Timid Nature
- - Hydro Pump
- - Thunderbolt
- - Volt Switch
- - Icy Wind
- My DLC team :> This team is basically Double Bird + Smash Dwebble HO. Basically, either Double Bird or Smash Dwebble weakens the opposing team for the other to clean up. Shell Smash Dwebble + SD Fletch gives me two possible wincons because applying pressure is great :D Foonguss is to give my mons freedom to do their stuff by applying Sleep or redirecting attacks with Rage Powder. I have double Priority Tailwind from both birds because Speed advantage is important to have. Meditite is for Fake Out support for momentum and set=up chances while also being p strong as an attacker, especially in Tailwind. Scarf Chinchou is to check Gligar and other birds + having Volt Switch is cool to position with mons.
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