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Mar 27th, 2015
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  1. /*
  2. * To change this license header, choose License Headers in Project Properties.
  3. * To change this template file, choose Tools | Templates
  4. * and open the template in the editor.
  5. */
  6. package assignment1q6.pkg1;
  7.  
  8. /**
  9. *
  10. * @author Evert van Eeden
  11. */
  12. import javax.swing.JApplet;
  13. import java.awt.Graphics;
  14. public class Assignment1Q61 extends JApplet
  15. {
  16.  
  17. /**
  18. * @param canvas
  19. */
  20. public void paint(Graphics canvas)
  21. {
  22. canvas.drawArc(150, 160, 100, 100, 270, 180);
  23. // TODO code application logic here
  24. }
  25.  
  26. }
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