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- Initialize engine version: 5.4.3f1 (01f4c123905a)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: Intel(R) HD Graphics 4600 (ID=0x416)
- Vendor: Intel
- VRAM: 1136 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 1.170 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on RoomLoader
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI_FeedbackCollector
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI_PopupMessage
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on Sky
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on Player
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on JSONLevelLoader
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on VRConsoleCommand
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on LevelLoader
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on uGUI_PopupNotification
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Shader 'Marmoset/Building/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.105603 ms
- FMOD Studio: Creating runtime system instance
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loading game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- The referenced script on this Behaviour (Game Object 'GamePerformanceMonitoring') is missing!
- (Filename: Line: 1656)
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- changeset 42313, QualityLevel = 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- SystemInfo:
- deviceModel = HP ENVY TS 17 Notebook PC (Hewlett-Packard)
- deviceName = HP_ENVY
- deviceType = Desktop
- deviceUniqueIdentifier = 1bd3adbfcaa6c403771efdc8562a1c0171c28cb8
- graphicsDeviceID = 1046
- graphicsDeviceName = Intel(R) HD Graphics 4600
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = Intel
- graphicsDeviceVendorID = 32902
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 1136
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 8
- processorFrequency = 2494
- processorType = Intel(R) Core(TM) i7-4710MQ CPU @ 2.50GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 12221
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.829043 ms
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 0.6519 self ms: 0.6528
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,29.12, GC.GetTotalMemory MB,8.644531, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,20, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 1860 unused Assets to reduce memory usage. Loaded Objects now: 9569.
- Total: 139.674759 ms (FindLiveObjects: 1.086718 ms CreateObjectMapping: 1.197155 ms MarkObjects: 135.726105 ms DeleteObjects: 1.663537 ms)
- WARNING: Did not receive valid response from session request. Response text:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab PrisonManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab TeleporterManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PrefabListSpawner: Spawning prefab VFXStoryEventsManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Shader 'Marmoset/Constructing/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
- Cyclops::Awake frame 805
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading lightmapped prefab scene Cyclops total ms: 8493.2 self ms: 8493.2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Caching tech types for 2639 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loaded lightmapped prefab Cyclops frame 805
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Shader 'Marmoset/Fabricating/Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading lightmapped prefab scene EscapePod total ms: 3203.566 self ms: 3203.566
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loaded lightmapped prefab EscapePod frame 848
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading lightmapped prefab scene Aurora total ms: 13236.91 self ms: 13236.91
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Streamer not ready for Aurora
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Loaded lightmapped prefab Aurora frame 1011
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PAXTerrainController::Initialize called - frame = 1011
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- PAXTerrainController::MountWorld frame 1041
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- loading static world at 'SNUnmanagedData\Build18'.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorld: Loading world. Frame 1043.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorld land 'Voxeland (Voxeland)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer::Deinitialize called, frame 1043
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer::Initialize frame 1043
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Calling LoadPrefabDatabase frame 1043
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Initialize prefab database (WorldEntities) total ms: 3.3361 self ms: 3.3361
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Initialize protobuf serializer total ms: 0.0136 self ms: 0.0136
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: SaveLoadManager.Initialize total ms: 1.0395 self ms: 1.0395
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Create octree compiler total ms: 4.6457 self ms: 4.6457
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L1: Create batch thread total ms: 1.1869 self ms: 1.1869
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Streamer initialize total ms: 351.7265 self ms: 337.756
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Read clip map settings from SNUnmanagedData\clipmaps-minimum.json:
- {"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":true,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Prewarming all workspaces for res = 16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Growing ChunkWorkspace to meshRes = 16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Growing ChunkWorkspace to meshRes = 16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- initializing first time explosion
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: cellManager.ResetEntityDistributions total ms: 26.3978 self ms: 26.3978
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'LaserCutter(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'LaserCutter(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Builder(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Builder(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - PropulsionCannon': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
- Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'SeaGlide(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeaGlide(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Welder(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Welder(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'RadiationHelmet(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationHelmet(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'RadiationSuit(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationSuit(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'RadiationGloves(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationGloves(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Fins(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Fins(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'RadiationHelmet(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationHelmet(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: LoadSceneObjects total ms: 340.3482 self ms: 340.3482
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Cyclops::Awake frame 1046
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'RadiationSuit(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationSuit(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'RadiationGloves(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationGloves(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'FireExtinguisher(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'FireExtinguisher(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'FireExtinguisher(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'FireExtinguisher(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'FireExtinguisher(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'FireExtinguisher(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'FireExtinguisher(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'FireExtinguisher(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Flashlight(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'farming_plant_03(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'farming_plant_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'land_plant_middle_01(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'farming_plant_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'farming_plant_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'land_plant_middle_01(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'land_plant_middle_01(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'BrainCoral(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'BrainCoral(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_02_short(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_02_short(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'Coral_reef_sea_crown(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'farming_plant_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'farming_plant_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'land_plant_middle_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'GrownPlant' (#0) to 'land_plant_middle_02(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'B3'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'B3 (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'B1'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'B1 (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'B2'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'B2 (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Cyclops::Awake frame 1046
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'PowerUpgradeModule(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerUpgradeModule(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'SeamothHullModule1(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeamothHullModule1(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'SeamothHullModule1(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeamothHullModule1(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'SeamothHullModule1(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeamothHullModule1(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'SeamothHullModule1(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeamothHullModule1(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'SeamothHullModule1(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeamothHullModule1(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'SeamothHullModule1(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeamothHullModule1(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'SeamothHullModule1(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeamothHullModule1(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'SeamothHullModule1(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeamothHullModule1(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'SeamothHullModule1(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeamothHullModule1(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'SeamothHullModule1(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeamothHullModule1(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: LoadGlobalRoot total ms: 816.0198 self ms: 816.0202
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity BasePipeConnector(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Spotlight(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity FarmingTray(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity Spotlight(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity PowerTransmitter(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: RefreshExistingBatchesForPlayMode total ms: 89.4024 self ms: 89.4024
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- loading palette for LargeWorld at 'BlockPrefabs'.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading palette total ms: 253.2141 self ms: 253.2141
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading heightmap total ms: 303.5825 self ms: 303.5829
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Loading biome map total ms: 40.4944 self ms: 40.4956
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LargeWorld: calling land.Rebuild frame 1051
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Rebuilding land total ms: 29.4793 self ms: 29.4793
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: Refresh signal database total ms: 9.6105 self ms: 9.6105
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - BurstFX': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-77,13, block 2078,-12396,2156, wspos (30.6, -15435.3, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-113,13, block 2034,-18206,2120, wspos (-13.4, -21245.8, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,13,13, block 2057,2104,2165, wspos (9.8, -935.4, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 1391
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
- (Filename: Line: 0)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-77,13, block 2078,-12407,2156, wspos (30.6, -15446.0, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-113,13, block 2034,-18217,2120, wspos (-13.4, -21256.8, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,12,13, block 2057,2067,2165, wspos (9.8, -972.1, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-77,13, block 2078,-12419,2156, wspos (30.6, -15458.4, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-113,13, block 2034,-18230,2120, wspos (-13.4, -21269.3, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,12,13, block 2057,2022,2165, wspos (9.8, -1017.2, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-114,13, block 2034,-18250,2120, wspos (-13.4, -21289.2, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,12,13, block 2057,1991,2165, wspos (9.8, -1048.9, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-77,13, block 2078,-12440,2156, wspos (30.6, -15479.3, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed extracting collision mesh because vertex at index 122 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 69)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-114,13, block 2034,-18262,2120, wspos (-13.4, -21301.2, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,12,13, block 2057,1960,2165, wspos (9.8, -1079.0, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-77,13, block 2078,-12452,2156, wspos (30.6, -15491.1, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-114,13, block 2034,-18272,2120, wspos (-13.4, -21311.9, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,12,13, block 2057,1940,2165, wspos (9.8, -1099.5, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,11,13, block 2057,1903,2165, wspos (9.8, -1136.5, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-77,13, block 2078,-12474,2156, wspos (30.6, -15513.2, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-114,13, block 2034,-18295,2120, wspos (-13.4, -21334.5, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,11,13, block 2057,1857,2165, wspos (9.8, -1182.4, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-78,13, block 2078,-12485,2156, wspos (30.6, -15524.5, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 10.0683 self ms: 10.0683
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 2.992 self ms: 2.9924
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,89.12, GC.GetTotalMemory MB,362.4141, OctNodes MB,7.247925, CompactOctrees MB,85.92357, CellManager MB,12.69047, ClipMapManager MB,7.793859, GCCount,30, PlayerPos,-7.686709,-11.18048,104.6722, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-114,13, block 2034,-18306,2120, wspos (-13.4, -21345.9, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,11,13, block 2057,1806,2165, wspos (9.8, -1233.9, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-78,13, block 2078,-12496,2156, wspos (30.6, -15535.9, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,10,13, block 2057,1749,2165, wspos (9.8, -1291.0, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-114,13, block 2034,-18332,2120, wspos (-13.4, -21371.0, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,10,13, block 2057,1683,2165, wspos (9.8, -1356.8, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-78,13, block 2078,-12522,2156, wspos (30.6, -15561.2, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-114,13, block 2034,-18345,2120, wspos (-13.4, -21384.3, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,10,13, block 2057,1616,2165, wspos (9.8, -1423.1, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-78,13, block 2078,-12535,2156, wspos (30.6, -15574.3, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-114,13, block 2034,-18355,2120, wspos (-13.4, -21394.6, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,9,13, block 2057,1584,2165, wspos (9.8, -1455.7, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-78,13, block 2078,-12545,2156, wspos (30.6, -15584.5, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,9,13, block 2057,1562,2165, wspos (9.8, -1477.5, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-114,13, block 2034,-18375,2120, wspos (-13.4, -21414.6, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,9,13, block 2057,1527,2165, wspos (9.8, -1512.9, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-78,13, block 2078,-12565,2156, wspos (30.6, -15604.5, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-114,13, block 2034,-18386,2120, wspos (-13.4, -21426.0, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,9,13, block 2057,1480,2165, wspos (9.8, -1559.9, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-78,13, block 2078,-12576,2156, wspos (30.6, -15615.9, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,8,13, block 2057,1425,2165, wspos (9.8, -1614.3, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-115,13, block 2034,-18410,2120, wspos (-13.4, -21449.5, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,8,13, block 2057,1369,2165, wspos (9.8, -1670.4, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-78,13, block 2078,-12600,2156, wspos (30.6, -15639.5, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 6.3076 self ms: 6.308
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 1.9661 self ms: 1.9661
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,149.12, GC.GetTotalMemory MB,364.5938, OctNodes MB,7.247925, CompactOctrees MB,85.92357, CellManager MB,12.69069, ClipMapManager MB,7.816582, GCCount,32, PlayerPos,-5.39556,-11.18048,102.7262, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-115,13, block 2034,-18422,2120, wspos (-13.4, -21461.1, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,8,13, block 2057,1312,2165, wspos (9.8, -1727.6, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-78,13, block 2078,-12612,2156, wspos (30.6, -15651.0, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-115,13, block 2034,-18433,2120, wspos (-13.4, -21472.5, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,7,13, block 2057,1254,2165, wspos (9.8, -1785.0, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,9,2 L0 root/Peeper(Clone) was spawned in batch 12,16,13, block 1920,2705,2109, wspos (-127.7, -334.1, 61.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- WARNING: pickupable Constructor(Clone) has more than 1 rigidbody component!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,9,2 L0 root/Peeper(Clone) was spawned in batch 12,16,13, block 1922,2691,2107, wspos (-125.3, -348.1, 59.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,9,2 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1919,2677,2106, wspos (-128.4, -362.0, 59.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,9,2 L0 root/Peeper(Clone) was spawned in batch 12,16,13, block 1922,2661,2107, wspos (-125.3, -378.1, 59.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Flare(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flare(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,9,2 L0 root/Peeper(Clone) was spawned in batch 12,16,13, block 1920,2652,2107, wspos (-127.9, -387.2, 59.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,7,13, block 2057,1211,2165, wspos (9.8, -1828.4, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-115,13, block 2034,-18450,2120, wspos (-13.4, -21489.0, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12640,2156, wspos (30.6, -15679.2, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,9,2 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1919,2650,2106, wspos (-128.7, -389.0, 59.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,7,13, block 2057,1184,2165, wspos (9.8, -1855.8, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 6.2054 self ms: 6.2054
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 2.639 self ms: 2.6394
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,209.12, GC.GetTotalMemory MB,368.6836, OctNodes MB,7.247925, CompactOctrees MB,85.92357, CellManager MB,12.69271, ClipMapManager MB,8.321987, GCCount,35, PlayerPos,-4.120559,1.252286,55.39297, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Registering stray entity Exosuit(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,9,2 L0 root/Peeper(Clone) was spawned in batch 12,16,13, block 1921,2656,2109, wspos (-126.2, -383.5, 61.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Flare(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flare(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 4,8,0 L0 root/HoleFish(Clone) was spawned in batch 11,18,11, block 1919,2983,1915, wspos (-128.1, -56.9, -132.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Flare(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flare(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Flare(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flare(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 4,8,0 L0 root/HoleFish(Clone) was spawned in batch 11,18,11, block 1915,2980,1902, wspos (-132.8, -59.2, -145.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Flare(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flare(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Flare(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flare(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,9,2 L0 root/Peeper(Clone) was spawned in batch 12,16,13, block 1921,2676,2108, wspos (-127.0, -363.9, 60.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-115,13, block 2034,-18479,2120, wspos (-13.4, -21518.3, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 4.9196 self ms: 4.9196
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 4.5956 self ms: 4.5964
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,269.1156, GC.GetTotalMemory MB,372.3828, OctNodes MB,7.247925, CompactOctrees MB,85.92357, CellManager MB,12.68949, ClipMapManager MB,9.434596, GCCount,37, PlayerPos,-26.67775,-11.30016,79.35126, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,9,2 L0 root/Peeper(Clone) was spawned in batch 12,16,13, block 1920,2696,2108, wspos (-127.1, -343.7, 60.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Exception caught: Object reference not set to an instance of an object
- Exception caught: Object reference not set to an instance of an object
- Exception caught: Object reference not set to an instance of an object
- Exception caught: Object reference not set to an instance of an object
- Exception caught: Object reference not set to an instance of an object
- Mesh is not readable: Coral_reef_jeweled_disk_red_01_01_LOD1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-115,13, block 2034,-18492,2120, wspos (-13.4, -21531.2, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Mesh is not readable: Coral_reef_jeweled_disk_red_01_03_LOD1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,9,2 L0 root/Peeper(Clone) was spawned in batch 12,16,13, block 1920,2714,2108, wspos (-127.2, -325.6, 60.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Mesh is not readable: Coral_reef_jeweled_disk_red_01_01_LOD1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-115,13, block 2034,-18503,2120, wspos (-13.4, -21542.6, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Could not find prefab class id for tech type JeweledDiskPiece. Probably missing from CraftData.cs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-115,13, block 2034,-18515,2120, wspos (-13.4, -21554.1, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Could not find prefab class id for tech type JeweledDiskPiece. Probably missing from CraftData.cs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Could not find prefab class id for tech type JeweledDiskPiece. Probably missing from CraftData.cs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12655,2156, wspos (30.6, -15694.3, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,7,13, block 2057,1149,2165, wspos (9.8, -1890.3, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-115,13, block 2034,-18538,2120, wspos (-13.4, -21578.0, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12665,2156, wspos (30.6, -15704.9, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,6,13, block 2057,1118,2165, wspos (9.8, -1921.1, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-115,13, block 2034,-18551,2120, wspos (-13.4, -21590.2, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12678,2156, wspos (30.6, -15717.1, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,6,13, block 2057,1075,2165, wspos (9.8, -1964.0, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-116,13, block 2034,-18562,2120, wspos (-13.4, -21601.9, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12689,2156, wspos (30.6, -15728.8, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,6,13, block 2057,1022,2165, wspos (9.8, -2017.6, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,6,13, block 2057,968,2165, wspos (9.8, -2071.2, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-116,13, block 2034,-18586,2120, wspos (-13.4, -21626.0, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12713,2156, wspos (30.6, -15752.9, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,5,13, block 2057,907,2165, wspos (9.8, -2132.3, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 6.8762 self ms: 6.8762
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 3.1719 self ms: 3.1731
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,329.12, GC.GetTotalMemory MB,412.2109, OctNodes MB,7.247925, CompactOctrees MB,85.92357, CellManager MB,12.68944, ClipMapManager MB,9.667588, GCCount,37, PlayerPos,-14.39763,-11.57997,96.47748, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-116,13, block 2034,-18598,2120, wspos (-13.4, -21638.0, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12725,2156, wspos (30.6, -15764.9, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,5,13, block 2057,852,2165, wspos (9.8, -2188.0, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-116,13, block 2034,-18610,2120, wspos (-13.4, -21649.0, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12736,2156, wspos (30.6, -15775.9, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,7 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,3,13, block 2077,568,2204, wspos (29.7, -2471.6, 156.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12740,2156, wspos (30.6, -15779.1, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,8,7 L0 root/metal2(Clone) was spawned in batch 12,-4,13, block 2027,-661,2208, wspos (-20.0, -3700.2, 160.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,5,13, block 2057,800,2165, wspos (9.8, -2239.3, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,7 L0 root/metal1(Clone) was spawned in batch 12,5,13, block 2054,865,2195, wspos (6.8, -2174.9, 147.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,7 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,3,13, block 2077,557,2204, wspos (29.7, -2482.4, 156.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,8,7 L0 root/metal2(Clone) was spawned in batch 12,-4,13, block 2027,-673,2208, wspos (-20.0, -3712.1, 160.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,4,13, block 2057,774,2165, wspos (9.8, -2265.2, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12764,2156, wspos (30.6, -15803.5, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 6,8,7 L0 root/metal2(Clone) was spawned in batch 12,-4,13, block 2027,-701,2208, wspos (-20.0, -3740.4, 160.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,7 L0 root/metal1(Clone) was spawned in batch 12,5,13, block 2054,849,2195, wspos (6.8, -2190.9, 147.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,7 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,3,13, block 2077,547,2204, wspos (29.7, -2492.9, 156.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,4,13, block 2057,740,2165, wspos (9.8, -2299.8, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12778,2156, wspos (30.6, -15817.3, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-116,13, block 2034,-18632,2120, wspos (-13.4, -21671.0, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,4,13, block 2057,705,2165, wspos (9.8, -2335.0, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-116,13, block 2034,-18645,2120, wspos (-13.4, -21684.1, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 7.5035 self ms: 7.5044
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 2.4111 self ms: 2.4111
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,389.12, GC.GetTotalMemory MB,412.043, OctNodes MB,7.247925, CompactOctrees MB,85.92357, CellManager MB,12.69009, ClipMapManager MB,10.23438, GCCount,38, PlayerPos,-16.79848,-11.57997,110.4505, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-116,13, block 2034,-18657,2120, wspos (-13.4, -21696.8, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-116,13, block 2034,-18683,2120, wspos (-13.4, -21722.2, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'Knife(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,4,13, block 2057,702,2165, wspos (9.8, -2337.3, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-116,13, block 2034,-18695,2120, wspos (-13.4, -21734.3, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-79,13, block 2078,-12789,2156, wspos (30.6, -15829.0, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,4,13, block 2057,678,2165, wspos (9.8, -2361.1, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-116,13, block 2034,-18707,2120, wspos (-13.4, -21746.4, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-80,13, block 2078,-12802,2156, wspos (30.6, -15841.2, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,3,13, block 2057,636,2165, wspos (9.8, -2403.3, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,3,13, block 2057,588,2165, wspos (9.8, -2451.0, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-117,13, block 2034,-18730,2120, wspos (-13.4, -21770.0, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-80,13, block 2078,-12825,2156, wspos (30.6, -15864.6, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,3,13, block 2057,538,2165, wspos (9.8, -2501.3, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-117,13, block 2034,-18741,2120, wspos (-13.4, -21780.9, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 9,6,4 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,-80,13, block 2078,-12836,2156, wspos (30.6, -15875.5, 108.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,3,13, block 2057,484,2165, wspos (9.8, -2555.5, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,2 L0 root/GasopodEgg(Clone) was spawned in batch 12,-117,13, block 2034,-18753,2120, wspos (-13.4, -21792.1, 72.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Saving 91 batches to C:\Program Files (x86)\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0004
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 12,18,13 cell 8,6,5 L0 root/Knife(Clone) was spawned in batch 12,2,13, block 2057,444,2165, wspos (9.8, -2595.8, 117.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: CellManager::EstimateBytes total ms: 4.8363 self ms: 4.8367
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- L0: EstimateCompactOctreeBytes total ms: 1.8672 self ms: 1.8672
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Heartbeat CSV, time s,449.1042, GC.GetTotalMemory MB,392.2461, OctNodes MB,7.247925, CompactOctrees MB,85.92357, CellManager MB,12.49607, ClipMapManager MB,10.23438, GCCount,40, PlayerPos,-8.141829,-7.681139,83.27115, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 1,3,2 L1 root/metal1(Clone) was spawned in batch 13,0,13, block 2128,28,2155, wspos (80.2, -3011.0, 107.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 1,3,2 L1 root/metal3(Clone) was spawned in batch 13,0,13, block 2142,23,2164, wspos (94.4, -3016.2, 116.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 1,3,3 L1 root/metal4(Clone) was spawned in batch 13,4,13, block 2140,707,2178, wspos (92.3, -2332.8, 130.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 2,3,2 L1 root/metal2(Clone) was spawned in batch 13,0,13, block 2152,95,2169, wspos (104.1, -2944.8, 121.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 2,3,2 L1 root/metal3(Clone) was spawned in batch 13,0,13, block 2144,99,2170, wspos (96.7, -2941.0, 122.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,13 cell 1,3,3 L1 root/metal4(Clone) was spawned in batch 13,4,13, block 2140,692,2178, wspos (92.3, -2347.1, 130.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - Mesmer': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity HoleMesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity HoleMesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity HoleMesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unregistering child entity PowerCell(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed assert: model must not be null
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Constructable:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1510)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1656)
- A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1764)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\Subnautica;C:\Program Files (x86)\Steam\steamapps\common\Subnautica;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'cjbau_000'
- OS-Version: 10.0.14393 () 0x100-0x1
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (00007FF6C5660000), size: 22249472 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 5.4.3.62657
- C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFC1AAC0000), size: 1904640 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.14393.447
- C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFC1A670000), size: 700416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFC16FB0000), size: 2215936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.14393.321
- C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFC1A730000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.14393.206
- C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFC171D0000), size: 1581056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.14393.447
- C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFC15E10000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFC18240000), size: 1462272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.14393.351
- C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFC18550000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.14393.0
- C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFC17FC0000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.14393.51
- C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFC1A260000), size: 663552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFC1A530000), size: 364544 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFC1A8A0000), size: 1183744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.14393.82
- C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFC1A590000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.14393.206
- C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFC18100000), size: 1273856 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.14393.447
- C:\WINDOWS\System32\combase.dll:combase.dll (00007FFC185F0000), size: 2912256 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.14393.351
- C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFC09770000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFC17CC0000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFC17FE0000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFC1AA30000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHLWAPI.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFC188C0000), size: 22056960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.14393.447
- C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFC17E70000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (00007FFC175E0000), size: 7184384 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\windows.storage.dll', fileVersion: 10.0.14393.206
- C:\WINDOWS\System32\powrprof.dll:powrprof.dll (00007FFC16F40000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\powrprof.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (00007FFC16F20000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\kernel.appcore.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFC17360000), size: 692224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\profapi.dll:profapi.dll (00007FFC16F90000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\profapi.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFC1A310000), size: 782336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.14393.447
- C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFC17F20000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFBF3720000), size: 1191936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFC1AA90000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFC15380000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFBF7A60000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (00007FFBFA210000), size: 1011712 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 10.0.14393.447
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- C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFC1A720000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (00007FFC15350000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFC12250000), size: 839680 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.14393.351
- C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (00007FFBFFCC0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 10.0.14393.0
- C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFC076E0000), size: 1515520 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll', fileVersion: 3.73.50.89
- C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFC1A770000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 10.0.14393.0
- C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFC15710000), size: 610304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.14393.0
- C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll:tiptsf.dll (00007FFBF8B00000), size: 622592 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll', fileVersion: 10.0.14393.206
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll:mono.dll (00007FFC04400000), size: 2994176 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll', fileVersion: 1.0.0.1
- C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FFC166A0000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFC1A3D0000), size: 1421312 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.14393.447
- C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (00007FFC14D80000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 10.0.14393.206
- C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFC142E0000), size: 2842624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 10.0.14393.351
- C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFC15F60000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\igd10iumd64.dll:igd10iumd64.dll (00007FFC10570000), size: 15511552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\igd10iumd64.dll', fileVersion: 20.19.15.4531
- C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFC16E60000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\ncrypt.dll:ncrypt.dll (00007FFC16A70000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ncrypt.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\NTASN1.dll:NTASN1.dll (00007FFC16A30000), size: 241664 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\NTASN1.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\igdusc64.dll:igdusc64.dll (00007FFC0C310000), size: 10747904 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\igdusc64.dll', fileVersion: 20.19.15.4531
- C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (00007FFC07B40000), size: 593920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FFC16520000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (00007FFC07C00000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
- C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFC19E30000), size: 4362240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FFC18060000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384
- C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFC12760000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFC126E0000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFC0F130000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFC0F180000), size: 999424 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFC16990000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFC168A0000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FFC169B0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFC0C180000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFC0FC00000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.14393.0
- C:\Program Files\Bonjour\mdnsNSP.dll:mdnsNSP.dll (0000000054A30000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Bonjour\mdnsNSP.dll', fileVersion: 3.0.0.10
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll:fmodstudio.dll (00007FFBE5DB0000), size: 3649536 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll', fileVersion: 0.1.8.14
- C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (00007FFC104B0000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFC0FB30000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.14393.0
- C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFC0AC00000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFC12320000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FFC15A70000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DEVOBJ.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\PROPSYS.dll:PROPSYS.dll (00007FFC14BC0000), size: 1593344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PROPSYS.dll', fileVersion: 7.0.14393.0
- C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FFC02280000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FFC13870000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FFC04A20000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFBF7970000), size: 606208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.14393.447
- C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFC13C80000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.14393.351
- C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FFC11F40000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FFC11F30000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.14393.0
- C:\Windows\System32\uiautomationcore.dll:uiautomationcore.dll (00007FFC02020000), size: 1748992 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\uiautomationcore.dll', fileVersion: 7.2.14393.206
- C:\WINDOWS\SYSTEM32\sxs.dll:sxs.dll (00007FFC16D60000), size: 622592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sxs.dll', fileVersion: 10.0.14393.0
- C:\Windows\System32\OLEACC.dll:OLEACC.dll (00007FFBF8320000), size: 413696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\OLEACC.dll', fileVersion: 7.2.14393.0
- C:\WINDOWS\SYSTEM32\twinapi.dll:twinapi.dll (00007FFBF8EB0000), size: 512000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\twinapi.dll', fileVersion: 10.0.14393.447
- C:\WINDOWS\SYSTEM32\twinapi.appcore.dll:twinapi.appcore.dll (00007FFC158B0000), size: 1163264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\twinapi.appcore.dll', fileVersion: 10.0.14393.206
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll:CSteamworks.dll (00007FFC07C70000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll', fileVersion: 1.24.0.0
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\steam_api64.dll:steam_api64.dll (0000000053E30000), size: 225280 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\steam_api64.dll', fileVersion: 2.89.45.4
- C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (0000000053190000), size: 13197312 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient64.dll', fileVersion: 3.73.50.89
- C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFC17410000), size: 1871872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPT32.dll', fileVersion: 10.0.14393.351
- C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (000000000F870000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FFC1A780000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\imagehlp.dll', fileVersion: 10.0.14393.0
- C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (0000000053120000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s64.dll', fileVersion: 3.73.50.89
- C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (0000000052F30000), size: 1982464 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s64.dll', fileVersion: 3.73.50.89
- C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFC130F0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFC16BB0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SSPICLI.DLL', fileVersion: 10.0.14393.187
- C:\WINDOWS\system32\Ninput.dll:Ninput.dll (00007FFBF1F50000), size: 385024 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\Ninput.dll', fileVersion: 10.0.14393.0
- C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.14393.447_none_42191651c6827bb3\comctl32.DLL:comctl32.DLL (00007FFC098F0000), size: 2592768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.14393.447_none_42191651c6827bb3\comctl32.DLL', fileVersion: 6.10.14393.447
- C:\WINDOWS\system32\apphelp.dll:apphelp.dll (00007FFC153E0000), size: 499712 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\apphelp.dll', fileVersion: 10.0.14393.0
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll:UnityUWE.dll (00007FFC07B00000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll'
- C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFC04A90000), size: 1646592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.14321.1024
- ========== OUTPUTING STACK TRACE ==================
- 0x00007FF6C62BB41A (Subnautica) RemapPPtrTransfer::GetGenerateIDFunctor
- 0x00007FF6C62BB901 (Subnautica) RemapPPtrTransfer::GetGenerateIDFunctor
- 0x00007FF6C625A7AC (Subnautica) ListElement::GetNext
- 0x00007FF6C62590A2 (Subnautica) ListElement::GetNext
- 0x00007FF6C5AA56EF (Subnautica) Mesh::GetMeshCompression
- 0x00007FF6C577796F (Subnautica) JobQueue::Exec
- 0x00007FF6C57783AB (Subnautica) JobQueue::ExecuteOneJob
- 0x00007FF6C5AADDD0 (Subnautica) Mesh::GetMeshCompression
- 0x00007FF6C58E510C (Subnautica) CallbackArray1<bool>::Invoke
- 0x00007FF6C59A2E30 (Subnautica) Append
- 0x00007FF6C59A2F9A (Subnautica) Append
- 0x00007FF6C59A6B7E (Subnautica) PlayerWinMain
- 0x00007FF6C5E3F750 (Subnautica) RectT<int>::GetBottom
- 0x00007FFC1A678364 (KERNEL32) BaseThreadInitThunk
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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