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- print("Is P4 awsome?")
- local input = read()
- if input == "Yes." then
- print("Well good!Ill give you a diamond out of that dispenser!")
- sleep(1.5)
- redstone.setOutput("right", true)
- sleep(1)
- redstone.setOutput("right", false)
- else
- print("Well,Il atleast give you something..")
- sleep(3)
- print("LAAAAAAAAAAVAAAAAAAA!!!!")
- redstone.setOutput("top", true)
- sleep(7)
- redstone.setOutput("top", false)
- end
- sleep(10)
- term.clear()
- term.setCursorPos(1,1)
- print("Thank you for using P4's Death-O-Meter!")
- print("Is P4 awsome?")
- local input = read()
- if input == "Yes." then
- print("Well good!Ill give you a diamond out of that dispenser!")
- sleep(1.5)
- redstone.setOutput("right", true)
- sleep(1)
- redstone.setOutput("right", false)
- else
- print("Well,Il atleast give you something..")
- sleep(3)
- print("LAAAAAAAAAAVAAAAAAAA!!!!")
- redstone.setOutput("top", true)
- sleep(7)
- redstone.setOutput("top", false)
- end
- sleep(10)
- term.clear()
- term.setCursorPos(1,1)
- print("Thank you for using P4's Death-O-Meter!")
- print("Is P4 awsome?")
- local input = read()
- if input == "Yes." then
- print("Well good!Ill give you a diamond out of that dispenser!")
- sleep(1.5)
- redstone.setOutput("right", true)
- sleep(1)
- redstone.setOutput("right", false)
- else
- print("Well,Il atleast give you something..")
- sleep(3)
- print("LAAAAAAAAAAVAAAAAAAA!!!!")
- redstone.setOutput("top", true)
- sleep(7)
- redstone.setOutput("top", false)
- end
- sleep(10)
- term.clear()
- term.setCursorPos(1,1)
- print("Thank you for using P4's Death-O-Meter!")
- print("Is P4 awsome?")
- local input = read()
- if input == "Yes." then
- print("Well good!Ill give you a diamond out of that dispenser!")
- sleep(1.5)
- redstone.setOutput("right", true)
- sleep(1)
- redstone.setOutput("right", false)
- else
- print("Well,Il atleast give you something..")
- sleep(3)
- print("LAAAAAAAAAAVAAAAAAAA!!!!")
- redstone.setOutput("top", true)
- sleep(7)
- redstone.setOutput("top", false)
- end
- sleep(10)
- term.clear()
- term.setCursorPos(1,1)
- print("Thank you for using P4's Death-O-Meter!")
- print("Is P4 awsome?")
- local input = read()
- if input == "Yes." then
- print("Well good!Ill give you a diamond out of that dispenser!")
- sleep(1.5)
- redstone.setOutput("right", true)
- sleep(1)
- redstone.setOutput("right", false)
- else
- print("Well,Il atleast give you something..")
- sleep(3)
- print("LAAAAAAAAAAVAAAAAAAA!!!!")
- redstone.setOutput("top", true)
- sleep(7)
- redstone.setOutput("top", false)
- end
- sleep(10)
- term.clear()
- term.setCursorPos(1,1)
- print("Thank you for using P4's Death-O-Meter!")
- print("Is P4 awsome?")
- local input = read()
- if input == "Yes." then
- print("Well good!Ill give you a diamond out of that dispenser!")
- sleep(1.5)
- redstone.setOutput("right", true)
- sleep(1)
- redstone.setOutput("right", false)
- else
- print("Well,Il atleast give you something..")
- sleep(3)
- print("LAAAAAAAAAAVAAAAAAAA!!!!")
- redstone.setOutput("top", true)
- sleep(7)
- redstone.setOutput("top", false)
- end
- sleep(10)
- term.clear()
- term.setCursorPos(1,1)
- print("Thank you for using P4's Death-O-Meter!")
- print("Is P4 awsome?")
- local input = read()
- if input == "Yes." then
- print("Well good!Ill give you a diamond out of that dispenser!")
- sleep(1.5)
- redstone.setOutput("right", true)
- sleep(1)
- redstone.setOutput("right", false)
- else
- print("Well,Il atleast give you something..")
- sleep(3)
- print("LAAAAAAAAAAVAAAAAAAA!!!!")
- redstone.setOutput("top", true)
- sleep(7)
- redstone.setOutput("top", false)
- end
- sleep(10)
- term.clear()
- term.setCursorPos(1,1)
- print("Thank you for using P4's Death-O-Meter!")
- print("Is P4 awsome?")
- local input = read()
- if input == "Yes." then
- print("Well good!Ill give you a diamond out of that dispenser!")
- sleep(1.5)
- redstone.setOutput("right", true)
- sleep(1)
- redstone.setOutput("right", false)
- end
- print("Well,Il atleast give you something..")
- sleep(3)
- print("LAAAAAAAAAAVAAAAAAAA!!!!")
- redstone.setOutput("top", true)
- sleep(7)
- redstone.setOutput("top", false)
- end
- sleep(10)
- term.clear()
- term.setCursorPos(1,1)
- print("Thank you for using P4's Death-O-Meter!")
- print("Is P4 awsome?")
- local input = read()
- if input == "Yes." then
- print("Well good!Ill give you a diamond out of that dispenser!")
- sleep(1.5)
- redstone.setOutput("right", true)
- sleep(1)
- redstone.setOutput("right", false)
- else
- print("Well,Il atleast give you something..")
- sleep(3)
- print("LAAAAAAAAAAVAAAAAAAA!!!!")
- redstone.setOutput("top", true)
- sleep(7)
- redstone.setOutput("top", false)
- end
- sleep(10)
- term.clear()
- term.setCursorPos(1,1)
- print("Thank you for using P4's Death-O-Meter!")
- print("Is P4 awsome?")
- local input = read()
- if input == "Yes." then
- print("Well good!Ill give you a diamond out of that dispenser!")
- sleep(1.5)
- redstone.setOutput("right", true)
- sleep(1)
- redstone.setOutput("right", false)
- else
- print("Well,Il atleast give you something..")
- sleep(3)
- print("LAAAAAAAAAAVAAAAAAAA!!!!")
- redstone.setOutput("top", true)
- sleep(7)
- redstone.setOutput("top", false)
- end
- sleep(10)
- term.clear()
- term.setCursorPos(1,1)
- print("Thank you for using P4's Death-O-Meter!")
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