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May 25th, 2015
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  1. [Gameplay/EntityPool]
  2. SpawnedLimit=150
  3. [Hidden]
  4. HasSetup=true
  5. uiVerticalFrameScale=1
  6. uiHorizontalFrameScale=1
  7. [Localization]
  8. SpeechLanguage=EN
  9. TextLanguage=EN
  10. [Viewport]
  11. VSync=true
  12. Resolution="1920x1080"
  13. FullScreenMode=2
  14. VSyncThreshold=0
  15. OutputMonitor=-1
  16. [System]
  17. HWPreset=0
  18. [Budget]
  19. cvMaxAllowedLightsShadowTime=1
  20. cvMaxAllowedApexDestroTickedTime=0.2
  21. cvMaxAllowedGrass=30000
  22. cvMaxAllowedDecalsDynamic=10
  23. cvMaxAllowedDynMeshes=104857600
  24. cvMaxAllowedChunksSkinnedTime=2.5
  25. cvMaxAllowedTrianglesSkinned=100000
  26. cvMaxAllowedDecalsSSTime=0.1
  27. cvMaxAllowedLightsShadow=3
  28. TerrainTileMipDataBudget=100
  29. cvMaxAllowedApexTicked=60
  30. cvMaxAllowedActiveEnvProbesTime=0.1
  31. cvMaxAllowedStatTextures=314572800
  32. cvMaxAllowedSpeedTree=5000
  33. cvMaxAllowedLightsNonShadowsTime=0.2
  34. cvMaxAllowedSpeedTreeTime=2.2
  35. cvMaxAllowedChunksStatic=1500
  36. cvMaxAllowedTrianglesStatic=500000
  37. cvMaxAllowedHiresChunks=25
  38. cvMaxAllowedDecalsDynamicTime=0.5
  39. cvMaxAllowedLightsNonShadows=40
  40. cvMaxAllowedChunksStaticTime=1.5
  41. cvMaxAllowedChunksSkinned=400
  42. cvMaxAllowedApexDestroTicked=20
  43. cvMaxAllowedStatMeshes=209715200
  44. TerrainTileMinTimeout=2
  45. cvMaxAllowedHiresChunksTime=0.2
  46. cvMaxAllowedApexTickedTime=0.5
  47. cvMaxAllowedCharTextures=209715200
  48. cvMaxAllowedParticlesCountTime=0.2
  49. cvMaxAllowedParticlesCount=1000
  50. cvMaxAllowedGrassTime=1.5
  51. TerrainTileTimeout=10
  52. OcclusionQueryAdditionalMemory=5
  53. TerrainTileLoadingTimeout=5
  54. cvMaxAllowedDecalsSS=160
  55. [Audio]
  56. MasterVolume=24
  57. Subtitles=true
  58. [LoadingScreen/TCR]
  59. ShowProgress=true
  60. [Game]
  61. DoNotPauseWhileStopped=false
  62. [PostProcess]
  63. AllowChromaticAberration=false
  64. SharpenAmount=1
  65. MotionBlurPositionTreshold=0.05
  66. MotionBlurRotationTreshold=1
  67. SSAOSolution=2
  68. AllowBlur=false
  69. [Input]
  70. PadVibrationEnabled=true
  71. KeyboardCooldownSpeed=0.1
  72. InvertCameraXOnMouse=false
  73. InvertCameraYOnMouse=false
  74. CameraAutoRotX=true
  75. InvertCameraX=false
  76. UIMouseSensitivity=1
  77. CameraAutoRotY=true
  78. RightStickCameraSensitivity=1
  79. InvertCameraY=false
  80. RightStickAimSensitivity=1
  81. MouseSensitivity=1
  82. [DLC]
  83. DlcEnabled_dlc_001_001=1
  84. DlcEnabled_dlc_002_001=1
  85. [Gameplay]
  86. Difficulty=1
  87. HudTutorialEnabled=false
  88. [LevelOfDetail]
  89. SwarmHideDistance=200
  90. DecalsHideDistance=80
  91. DimmerHideDistance=60
  92. DynamicDecalsHideDistance=20
  93. StripeHideDistance=60
  94. [General]
  95. ConfigVersion=1
  96. [LoadingScreen/Editor]
  97. Disabled=false
  98. [LoadingOverlay/TCR]
  99. FadeOutCooldownExtraTime=1
  100. FadeInSpinnerTime=1
  101. NoninteractiveSpinnerTime=3
  102. FadeOutSpinnerTime=1
  103. NoninteractiveEndCooldown=1
  104. [Visuals]
  105. InventoryBgColorScaleB=0.036
  106. InventoryFixedLuminance=0.25
  107. InventoryBgColorScaleG=0.034
  108. MovieFramerate=30
  109. GammaValue=1
  110. InventoryBgColorScaleR=0.02
  111. [Rendering]
  112. GrassDensity=2400
  113. DecalsSpawnDistanceCutoff=10
  114. TextureStreamingHeadsDistanceLimit=10
  115. GlobalOceanTesselationFactor=64
  116. TextureStreamingCharacterDistanceLimit=50
  117. CascadeShadowFadeTreshold=1
  118. CascadeShadowDistanceScale2=1.5
  119. MaxTextureAnizotropy=8
  120. TextureStreamingDistanceLimit=40000
  121. TextureMemoryBudget=800
  122. CascadeShadowDistanceScale3=1.5
  123. MeshLODDistanceScale=1
  124. ScaleformTextureUnstreamDelay=2.5
  125. DecalsChance=1
  126. TerrainReadAheadDistance=200
  127. HairWorksLevel=2
  128. MaxTextureAnisotropy=16
  129. TerrainScreenSpaceErrorThreshold=1.6
  130. MaxTerrainShadowAtlasCount=4
  131. TextureInFlightCountBudget=12
  132. TerrainErrorMetricMultiplier=6
  133. CascadeShadowmapSize=3072
  134. CascadeShadowDistanceScale0=1
  135. MeshRenderingDistanceScale=1
  136. CascadeShadowQuality=1
  137. CascadeShadowDistanceScale1=1
  138. [Input/Gestures]
  139. EnableSwipe=true
  140. EnablePan=true
  141. EnableGestures=true
  142. EnablePinch=true
  143. [LoadingScreen]
  144. FadeInTime=3
  145. SkipShowWithAnyKey=true
  146. GameRevealTime=3
  147. SkipHideDelay=3
  148. SkipInputDelay=0.25
  149. FadeOutTime=1.5
  150. SkipAutoshow=false
  151. [Engine]
  152. LimitFPS=0
  153. [Rendering/SpeedTree]
  154. GrassGenerationEfficiency=0.075
  155. GrassDistanceScale=1.5
  156. FoliageDistanceScale=1.8
  157. FoliageShadowDistanceScale=54
  158. GrassRingSize=16777216
  159. [Save]
  160. ShowCompatWarning=false
  161. [Kinect]
  162. Kinect=true
  163. [Foliage]
  164. MaxVisibilityDepth=24
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