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Mar 2nd, 2015
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  1. public SendHelperMessage(color, string[])
  2. {
  3. for(new i = 0; i < MAX_PLAYERS; i++)
  4. {
  5. if(IsPlayerConnected(i))
  6. {
  7. if(PlayerInfo[i][pHelper] >= 1 || PlayerInfo[i][pAdmin] >= 1)
  8. {
  9. SendClientMessage(i, color, string);
  10. }
  11. }
  12. }
  13. }
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