Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- on projectile hit:
- if shooter is player:
- projectile is an arrow:
- if {odnowienie.%shooter%} is bigger than 0:
- send "&cNastepne uzycie za nastepujaca liczbe sekund: &a%{odnowienie.%shooter%}%"
- else:
- set {_loc.%shooter%} to location of projectile
- teleport shooter to {_loc.%shooter%}
- set {odnowienie.%shooter%} to 5
- loop 5 times:
- remove 1 from {odnowienie.%shooter%}
- wait 1 second
Advertisement
Add Comment
Please, Sign In to add comment