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- [-] *************** LOBBY CLOSED ***************
- [-] &dd=DirectX9Ex&action=display_driver
- [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"dd":"DirectX9Ex","authKey":"bd3307939bea5e7674b7152fa536749b","lang":"ru","v":"1","action":"display_driver"}</iHTTPRequest Request Sending>
- [-] HTTPRequester.loader.load(request)
- [-] [DEBUG] addHotkey: {"keyCode":71,"altKey":false,"shiftKey":true,"checkEnabled":null,"ctrlKey":false}
- [-] [DEBUG] addHotkey: {"keyCode":83,"altKey":false,"shiftKey":true,"checkEnabled":null,"ctrlKey":false}
- [-] [DEBUG] addHotkey: {"keyCode":70,"altKey":false,"shiftKey":true,"checkEnabled":null,"ctrlKey":false}
- [-] HTTPRequester.loader.Event.COMPLETE
- [-] <iHTTPRequest Respond success>
- {"result":null}(action = display_driver)
- </iHTTPRequest Respond success>
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [[MOB_EVENT] EventManager] -------------------------Events data: 3001 1409583600 15:00:00
- [[MOB_EVENT] EventManager] -------------------------Events data: 3002 1409583600 15:00:00
- [[MOB_EVENT] EventManager] -------------------------Events data: 3003 1409583600 15:00:00
- [[MOB_EVENT] EventManager] -------------------------Events data: 3004 1409583600 15:00:00
- [[MOB_EVENT] EventManager] -------------------------Events data: 3005 1409583600 15:00:00
- [[MOB_EVENT] EventManager] -------------------------Server time: 1409578440 13:34:00
- [-] Adding sound 'purchase_element'
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] [GAME] Try Change
- [-] [TUTORIAL] set currentStep: 3 FIRST_GAME_2 (prevStep: 2 FIRST_GAME_1 )
- [-] <iHTTPRequest Request Sending>url:/crystal_blitz/loadStat.phpvars:{"eid":"7869590","lang":"ru","time":1409578448902,"action":"core.tutorial","network":"vk","authKey":"bd3307939bea5e7674b7152fa536749b","v":"1","ts":3}</iHTTPRequest Request Sending>
- [-] HTTPRequester.loader.load(request)
- [-] ###---HIDE [object TutorialDialog] (isDialogAnimated,fromPopupManager) false false list: [object TutorialDialog]
- [-] ###---onHide [object TutorialDialog] _modal false
- [-] $$$-----remove from DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] k,length: 0 0 list:
- [-] ++++++++++ iShakeGem:1 place:move!
- [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):true
- [DEV] blockGameField
- [-]
- #==Combo=0==# 0 (changeTwoStone)
- [-] Adding sound 'move_element'
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] HTTPRequester.loader.Event.COMPLETE
- [-] <iHTTPRequest Respond success>
- (action = core.tutorial)
- </iHTTPRequest Respond success>
- [-] -stoneMoveAfter
- [-] ------------ iShakeGem:0 place:move!
- [-]
- #==Combo=0==# 0 (stoneMoveAfter) [double match on stone move!]
- [-] =======MATCH======= 3 (stoneMoveAfter-2) stone.type,pos: 1 (x=1, y=1) cols,rows: (x=0, y=1),(x=2, y=1) |
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
- [-] ++++++++++ iShakeGem:1 place:AA createExplosion 3
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:0 1
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 20 time:0 null
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:2 1
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 40 time:4 null
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:1 1
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 60 time:5 null
- [-] ------------ iShakeGem:0 place:DD createExplosion 3
- [-]
- #=Combo isComboChangeable=true=# false -> true (fall)
- [-] Adding sound 'crystal_destroyed_01'
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
- [-]
- #=Combo isComboChangeable=true=# true -> true (fall)
- [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 1 false field: 2, 2, 2, 3, 2, 2, 3, 5 , 3, 2, 5, 5, 1, 5, 3, 1 , 2, 5, 3, 2, 5, 2, 1, 2 , 5, 3, 2, 3, 1, 3, 5, 1 , 2, 5, 3, 2, 2, 1, 2, 3 , 3, 1, 3, 5, 2, 5, 1, 5 , 5, 2, 5, 1, 5, 3, 3, 2 , 3, 1, 1, 2, 1, 1, 5, 2
- [-] #finding-bug##### algorithm (fallingComplete) ## jewelResultArray -> i: 0 |stone.type,pos: 2 (x=2, y=0) |cols: (x=1, y=0),(x=0, y=0),(x=2, y=0) |rows:
- [-] =======MATCH======= 3 (fallingComplete) stone.type,pos: 2 (x=2, y=0) cols,rows: (x=1, y=0),(x=0, y=0) |
- [-]
- #===Combo++===# 1 (jewelExecution)
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 true false
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 true false
- [-] flushExplodeStones stonesToExplodeVec: 3 | 2,2,2
- [-] ++++++++++ iShakeGem:1 place:AA createExplosion 3
- [-] temp#####removeStonePath2-processDamage
- [flushDmg] 2
- [flushDmg]
- [animBugMana] flushDmg 0
- [animBugMana]
- [-] Adding sound 'taking_damage_1'
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 200
- [камушки] 2
- [-] ===STONE=== damage! (me-> mob) stoneType: [2] comboCount:1 | damage:0 addHealth,addMana: 0 0 stone x,y:1 0
- [-] temp#####removeStonePath2-processDamage
- [камушки] 2
- [-] ===STONE=== damage! (me-> mob) stoneType: [2] comboCount:1 | damage:0 addHealth,addMana: 0 0 stone x,y:0 0
- [-] temp#####removeStonePath2-processDamage
- [камушки] 2
- [-] ===STONE=== damage! (me-> mob) stoneType: [2] comboCount:1 | damage:0 addHealth,addMana: 0 0 stone x,y:2 0
- [-] ------------ iShakeGem:0 place:DD createExplosion 3
- [-]
- #=Combo isComboChangeable=true=# true -> true (fall)
- [-] Adding sound 'crystal_destroyed_02'
- [-] (+= ###DDD PLAY (flush)) damage,currentDamage,resistance:40 40 20|damageBuffer, *.1, -resistance 60 6 40 null
- [-] ###DDD PLAY (flush) damage,resistance:40 20 time:830 null
- [-] ### onFlushCallback ### iHealt,damage: 200 40
- [-] ###Update HP:160 (mob)
- [animBugHP] 1 160
- [animBugHP]
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 160
- [-] ### onFlushCallback ### iHealt,damage: 160 40
- [-] [DIALOGS][BUG#33976] prepareDialogs: Error
- at com.nika.crystalblitz.dialogs::FlashDialogsFactory/prepareDialogs()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\dialogs\FlashDialogsFactory.as:145]
- at com.nika.crystalblitz.dialogs::FlashDialogsFactory()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\dialogs\FlashDialogsFactory.as:96]
- at Function/<anonymous>()[D:\www\crystal_blitz\flash\src\Main.as:525]
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at Res$/onQueueLoaded()[D:\www\crystal_blitz\Preloader\src\Res.as:159]
- at Res$/onResourceLoaded()[D:\www\crystal_blitz\Preloader\src\Res.as:181]
- at PreloaderResource/onLoadModuleCompleteHandler()[D:\www\crystal_blitz\Preloader\src\PreloaderResource.as:90]
- [-] Memory Total: 326280Kb, Free: 139024Kb, private: 442448Kb Different: 47.62Mb Add All Dialogs
- [-] Memory Total: 327320Kb, Free: 138904Kb, private: 443368Kb Different: 1.02Mb Create Types
- [-] INITIALIZE: gui.dialogs::ClanDialog
- [-] INITIALIZED Time 0.0030 sec 1 Add Memory: 0.16Mb gui.dialogs::ClanDialog
- [-] damageWavePool POOL current size: 1 total: 1 [class DamageWave]
- [-] damageWavePool POOL current size: 2 total: 2 [class DamageWave]
- [-] damageWavePool POOL current size: 3 total: 3 [class DamageWave]
- [-] INITIALIZE: gui.dialogs::LoadingDialog
- [-] INITIALIZED Time 0.0000 sec 2 Add Memory: 0.00Mb gui.dialogs::LoadingDialog
- [-] INITIALIZE: gui.dialogs::WheelOfFortuneDialog
- [-] INITIALIZED Time 0.0000 sec 3 Add Memory: 0.13Mb gui.dialogs::WheelOfFortuneDialog
- [-] INITIALIZE: gui.dialogs::WheelOfFortuneWinPopup
- [-] INITIALIZED Time 0.0010 sec 4 Add Memory: 0.07Mb gui.dialogs::WheelOfFortuneWinPopup
- [-] INITIALIZE: gui.dialogs::FightRequestGetDialog
- [-] INITIALIZED Time 0.0000 sec 5 Add Memory: 0.07Mb gui.dialogs::FightRequestGetDialog
- [-] INITIALIZE: gui.dialogs::FightRequestSendDialog
- [-] INITIALIZED Time 0.0000 sec 6 Add Memory: 0.06Mb gui.dialogs::FightRequestSendDialog
- [-] INITIALIZE: gui.dialogs::ChampionshipDialog
- [-] INITIALIZED Time 0.0010 sec 7 Add Memory: 0.07Mb gui.dialogs::ChampionshipDialog
- [-] INITIALIZE: gui.dialogs::ChooseGiftDialog
- [-] INITIALIZED Time 0.0010 sec 8 Add Memory: 0.06Mb gui.dialogs::ChooseGiftDialog
- [-] INITIALIZE: gui.dialogs::NotEnougthCoinsDialog
- [-] INITIALIZED Time 0.0010 sec 9 Add Memory: 0.06Mb gui.dialogs::NotEnougthCoinsDialog
- [-] INITIALIZE: gui.dialogs::NotEnougthEnergyDialog
- [-] INITIALIZED Time 0.0000 sec 10 Add Memory: 0.06Mb gui.dialogs::NotEnougthEnergyDialog
- [-] INITIALIZE: gui.dialogs::LevelUpDialog
- [-] INITIALIZED Time 0.0010 sec 11 Add Memory: 0.06Mb gui.dialogs::LevelUpDialog
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] INITIALIZE: gui.dialogs::HighScore
- [-] INITIALIZED Time 0.0000 sec 12 Add Memory: 0.06Mb gui.dialogs::HighScore
- [-] INITIALIZE: gui.dialogs::Congratulations
- [-] INITIALIZED Time 0.0000 sec 13 Add Memory: 0.07Mb gui.dialogs::Congratulations
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] INITIALIZE: gui.dialogs.Popups::DLG_ClanCreateEnter
- [-] INITIALIZED Time 0.0000 sec 14 Add Memory: 0.06Mb gui.dialogs.Popups::DLG_ClanCreateEnter
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] INITIALIZE: gui.dialogs.Popups::DLG_ClanDissolve
- [-] INITIALIZED Time 0.0000 sec 15 Add Memory: 0.06Mb gui.dialogs.Popups::DLG_ClanDissolve
- [-] INITIALIZE: gui.dialogs::EnterToPoint
- [-] INITIALIZED Time 0.0010 sec 16 Add Memory: 0.07Mb gui.dialogs::EnterToPoint
- [-] INITIALIZE: gui.dialogs::ExitFromPoint
- [-] INITIALIZED Time 0.0010 sec 17 Add Memory: 0.06Mb gui.dialogs::ExitFromPoint
- [-] INITIALIZE: gui.dialogs::LoosingDialog
- [-] INITIALIZED Time 0.0060 sec 18 Add Memory: 0.32Mb gui.dialogs::LoosingDialog
- [-] INITIALIZED Time 0.0070 sec 18 Add Memory: 0.00Mb gui.dialogs::LoosingDialog
- [-] INITIALIZE: gui.dialogs::VictoryDialog
- [-] INITIALIZED Time 0.0010 sec 19 Add Memory: 0.07Mb gui.dialogs::VictoryDialog
- [-] INITIALIZE: gui.dialogs::CollectionSetDialog
- [-] INITIALIZED Time 0.0000 sec 20 Add Memory: 0.06Mb gui.dialogs::CollectionSetDialog
- [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 1 false field: 5, 5, 5, 3, 2, 2, 3, 5 , 3, 2, 5, 5, 1, 5, 3, 1 , 2, 5, 3, 2, 5, 2, 1, 2 , 5, 3, 2, 3, 1, 3, 5, 1 , 2, 5, 3, 2, 2, 1, 2, 3 , 3, 1, 3, 5, 2, 5, 1, 5 , 5, 2, 5, 1, 5, 3, 3, 2 , 3, 1, 1, 2, 1, 1, 5, 2
- [-] #finding-bug##### algorithm (fallingComplete) ## jewelResultArray -> i: 0 |stone.type,pos: 5 (x=2, y=0) |cols: (x=1, y=0),(x=0, y=0),(x=2, y=0) |rows:
- [-] =======MATCH======= 3 (fallingComplete) stone.type,pos: 5 (x=2, y=0) cols,rows: (x=1, y=0),(x=0, y=0) | (x=2, y=1)
- [-]
- #===Combo++===# 2 (jewelExecution)
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 true false
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 true false
- [-] flushExplodeStones stonesToExplodeVec: 3 | 5,5,5
- [-] ++++++++++ iShakeGem:1 place:AA createExplosion 3
- [-] temp#####removeStonePath2-processDamage
- [flushDmg] 2
- [flushDmg]
- [animBugMana] flushDmg 0
- [animBugMana]
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 160
- [камушки] 5
- [-] ===STONE=== damage! (me-> mob) stoneType: [5] comboCount:2 | damage:0 addHealth,addMana: 0 0 stone x,y:1 0
- [-] temp#####removeStonePath2-processDamage
- [камушки] 5
- [-] ===STONE=== damage! (me-> mob) stoneType: [5] comboCount:2 | damage:0 addHealth,addMana: 0 0 stone x,y:0 0
- [-] temp#####removeStonePath2-processDamage
- [камушки] 5
- [-] ===STONE=== damage! (me-> mob) stoneType: [5] comboCount:2 | damage:0 addHealth,addMana: 0 0 stone x,y:2 0
- [-] ------------ iShakeGem:0 place:DD createExplosion 3
- [-]
- #=Combo isComboChangeable=true=# true -> true (fall)
- [-] Adding sound 'crystal_destroyed_03'
- [-] INITIALIZE: gui.dialogs::FriendWinLevelDialog
- [-] INITIALIZED Time 0.0000 sec 21 Add Memory: 0.06Mb gui.dialogs::FriendWinLevelDialog
- [-] INITIALIZE: gui.dialogs::QuestDoneDialog
- [-] INITIALIZED Time 0.0010 sec 22 Add Memory: 0.06Mb gui.dialogs::QuestDoneDialog
- [-] INITIALIZE: gui.dialogs::QuestDialog
- [-] INITIALIZED Time 0.0010 sec 23 Add Memory: 0.06Mb gui.dialogs::QuestDialog
- [-] INITIALIZE: gui.dialogs::LocationOpenDialog
- [-] INITIALIZED Time 0.0000 sec 24 Add Memory: 0.06Mb gui.dialogs::LocationOpenDialog
- [-] INITIALIZE: gui.dialogs::LocationFriendAskDialog
- [-] INITIALIZED Time 0.0010 sec 25 Add Memory: 0.07Mb gui.dialogs::LocationFriendAskDialog
- [-] INITIALIZE: gui.dialogs::LocationOpenedDialog
- [-] INITIALIZED Time 0.0000 sec 26 Add Memory: 0.06Mb gui.dialogs::LocationOpenedDialog
- [-] INITIALIZE: gui.dialogs::LocationClosedDialog
- [-] INITIALIZED Time 0.0000 sec 27 Add Memory: 0.06Mb gui.dialogs::LocationClosedDialog
- [-] INITIALIZE: gui::SelectFriendsDialog
- [-] INITIALIZED Time 0.0000 sec 28 Add Memory: 0.09Mb gui::SelectFriendsDialog
- [-] INITIALIZE: gui.dialogs::InfoDialog
- [-] INITIALIZED Time 0.0000 sec 29 Add Memory: 0.07Mb gui.dialogs::InfoDialog
- [-] INITIALIZE: gui.dialogs.arena::ArenaVictoryDialog
- [-] INITIALIZED Time 0.0000 sec 30 Add Memory: 0.07Mb gui.dialogs.arena::ArenaVictoryDialog
- [-] INITIALIZE: gui.dialogs.arena::ArenaLoosingDialog
- [-] INITIALIZED Time 0.0010 sec 31 Add Memory: 0.06Mb gui.dialogs.arena::ArenaLoosingDialog
- [-] INITIALIZE: gui.dialogs::MineDialog
- [-] INITIALIZED Time 0.0000 sec 32 Add Memory: 0.06Mb gui.dialogs::MineDialog
- [-] INITIALIZE: gui.dialogs::MineRewardDialog
- [-] INITIALIZED Time 0.0010 sec 33 Add Memory: 0.06Mb gui.dialogs::MineRewardDialog
- [-] INITIALIZE: gui.dialogs::MineWaitDialog
- [-] INITIALIZED Time 0.0010 sec 34 Add Memory: 0.07Mb gui.dialogs::MineWaitDialog
- [-] INITIALIZE: gui.dialogs.arena::ArenaSelectBattleDialog
- [-] INITIALIZED Time 0.0000 sec 35 Add Memory: 0.06Mb gui.dialogs.arena::ArenaSelectBattleDialog
- [-] INITIALIZE: gui.dialogs.arena::ArenaLobbyDialog
- [-] INITIALIZED Time 0.0010 sec 36 Add Memory: 0.07Mb gui.dialogs.arena::ArenaLobbyDialog
- [-] INITIALIZE: gui.dialogs::ConfirmDialog
- [-] INITIALIZED Time 0.0000 sec 37 Add Memory: 0.06Mb gui.dialogs::ConfirmDialog
- [-] INITIALIZE: gui.dialogs::TutorialDialog
- [-] INITIALIZE: gui.dialogs::AchievementDialog
- [-] INITIALIZED Time 0.0010 sec 39 Add Memory: 0.13Mb gui.dialogs::AchievementDialog
- [-] INITIALIZE: gui.dialogs::UnlockAchievement
- [-] INITIALIZED Time 0.0010 sec 40 Add Memory: 0.06Mb gui.dialogs::UnlockAchievement
- [-] INITIALIZE: gui.dialogs::LoadingGateDialog
- [-] INITIALIZED Time 0.0010 sec 41 Add Memory: 0.06Mb gui.dialogs::LoadingGateDialog
- [-] INITIALIZE: gui.dialogs::OvertakingDialog
- [-] INITIALIZED Time 0.0000 sec 42 Add Memory: 0.07Mb gui.dialogs::OvertakingDialog
- [-] INITIALIZE: gui.dialogs::ViralQuestDialog
- [-] INITIALIZED Time 0.0010 sec 43 Add Memory: 0.02Mb gui.dialogs::ViralQuestDialog
- [-] INITIALIZE: gui.dialogs::TreasureChestDialog
- [-] INITIALIZED Time 0.0010 sec 44 Add Memory: 0.02Mb gui.dialogs::TreasureChestDialog
- [-] INITIALIZE: gui.dialogs::MineRepairDialog
- [-] INITIALIZED Time 0.0010 sec 45 Add Memory: 0.07Mb gui.dialogs::MineRepairDialog
- [-] INITIALIZE: gui.dialogs::EnterToEventPoint
- [-] INITIALIZED Time 0.0010 sec 46 Add Memory: 0.06Mb gui.dialogs::EnterToEventPoint
- [-] INITIALIZE: gui.dialogs::GoToEventDialog
- [-] INITIALIZED Time 0.0010 sec 47 Add Memory: 0.06Mb gui.dialogs::GoToEventDialog
- [-] INITIALIZE: gui.dialogs::SaleDialog
- [-] INITIALIZED Time 0.0000 sec 48 Add Memory: 0.06Mb gui.dialogs::SaleDialog
- [-] INITIALIZE: gui.dialogs::LinkGiftDialog
- [-] INITIALIZED Time 0.0000 sec 49 Add Memory: 0.06Mb gui.dialogs::LinkGiftDialog
- [-] INITIALIZE: gui.dialogs::DisconnectDialog
- [-] INITIALIZED Time 0.0010 sec 50 Add Memory: 0.08Mb gui.dialogs::DisconnectDialog
- [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 0 false field: 5, 5, 2, 3, 2, 2, 3, 5 , 3, 2, 5, 5, 1, 5, 3, 1 , 2, 5, 3, 2, 5, 2, 1, 2 , 5, 3, 2, 3, 1, 3, 5, 1 , 2, 5, 3, 2, 2, 1, 2, 3 , 3, 1, 3, 5, 2, 5, 1, 5 , 5, 2, 5, 1, 5, 3, 3, 2 , 3, 1, 1, 2, 1, 1, 5, 2
- [flushDmg] 1
- [flushDmg]
- [animBugMana] flushDmg 0
- [animBugMana]
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 160
- [-] #finding-bug# on-fallEnd iShakeGem(0): 0 isNoTurns(f): false isAdditionalStroke: false isOpponentTurn: false
- [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):false StepByStep.fallEndHandler
- [DEV] blockGameField
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [flushDmg] 3
- [flushDmg]
- [animBugMana] flushDmg 0
- [animBugMana]
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 160
- [-]
- [-] ==(TURN change)== user->MOB turnCount: 1
- [-] [TUTORIAL] set currentStep: 3 FIRST_GAME_2 (prevStep: 3 FIRST_GAME_2 )
- [-]
- ###+++SHOW [object TutorialDialog] fromPopupManager,isDialogShowed: false false list: disp-index: 2
- [-]
- [DEBUG_TEXTURE] DebugTexture.checkTextureLeak disabled
- [-] $$$+++++add to DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] 1 list: [object TutorialDialog]
- [-] [AAA] TRACK! eventType: point_1_tutor_2 id: 3
- [-] &add=point_1_tutor_2&add2=3&sort=0&type=tutor&action=statistic_track_custom
- [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"add":"point_1_tutor_2","type":"tutor","lang":"ru","action":"statistic_track_custom","authKey":"bd3307939bea5e7674b7152fa536749b","add2":3,"v":"1","sort":0}</iHTTPRequest Request Sending>
- [-] HTTPRequester.loader.load(request)
- [-] [GAME]##### + unblockGameField _isFieldMouseEnabled(prev):false
- [DEV] unblockGameField
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] HTTPRequester.loader.Event.COMPLETE
- [-] <iHTTPRequest Respond success>
- true(action = statistic_track_custom)
- </iHTTPRequest Respond success>
- [-] [GAME] Try Change
- [-] [TUTORIAL] set currentStep: 4 FIRST_GAME_3 (prevStep: 3 FIRST_GAME_2 )
- [-] <iHTTPRequest Request Sending>url:/crystal_blitz/loadStat.phpvars:{"eid":"7869590","lang":"ru","time":1409578453329,"action":"core.tutorial","network":"vk","authKey":"bd3307939bea5e7674b7152fa536749b","v":"1","ts":4}</iHTTPRequest Request Sending>
- [-] HTTPRequester.loader.load(request)
- [-] ###---HIDE [object TutorialDialog] (isDialogAnimated,fromPopupManager) false false list: [object TutorialDialog]
- [-] ###---onHide [object TutorialDialog] _modal false
- [-] $$$-----remove from DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] k,length: 0 0 list:
- [-] ++++++++++ iShakeGem:1 place:move!
- [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):true
- [DEV] blockGameField
- [-]
- #==Combo=0==# 0 (changeTwoStone)
- [-] HTTPRequester.loader.Event.COMPLETE
- [-] <iHTTPRequest Respond success>
- (action = core.tutorial)
- </iHTTPRequest Respond success>
- [-] -stoneMoveAfter
- [-] ------------ iShakeGem:0 place:move!
- [-]
- #==Combo=0==# 0 (stoneMoveAfter) [double match on stone move!]
- [-] =======MATCH======= 3 (stoneMoveAfter-2) stone.type,pos: 1 (x=7, y=2) cols,rows: | (x=7, y=1),(x=7, y=3)
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
- [-] ++++++++++ iShakeGem:1 place:AA createExplosion 3
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:7 1
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 20 time:0 null
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:7 3
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 40 time:1 null
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:7 2
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 60 time:3 null
- [-] ------------ iShakeGem:0 place:DD createExplosion 3
- [-]
- #=Combo isComboChangeable=true=# false -> true (fall)
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
- [-]
- #=Combo isComboChangeable=true=# true -> true (fall)
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] damageWavePool POOL current size: 4 total: 4 [class DamageWave]
- [-] damageWavePool POOL current size: 5 total: 5 [class DamageWave]
- [-] damageWavePool POOL current size: 6 total: 6 [class DamageWave]
- [-] (+= ###DDD PLAY (flush)) damage,currentDamage,resistance:40 40 20|damageBuffer, *.1, -resistance 60 6 40 null
- [-] ###DDD PLAY (flush) damage,resistance:40 20 time:810 null
- [-] ### onFlushCallback ### iHealt,damage: 160 40
- [-] ###Update HP:120 (mob)
- [animBugHP] 1 120
- [animBugHP]
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 120
- [-] ### onFlushCallback ### iHealt,damage: 120 40
- [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 0 false field: 5, 5, 2, 3, 2, 2, 3, 5 , 3, 2, 5, 5, 1, 5, 3, 5 , 2, 5, 3, 2, 5, 2, 2, 3 , 5, 3, 2, 3, 1, 3, 5, 5 , 2, 5, 3, 2, 2, 1, 2, 3 , 3, 1, 3, 5, 2, 5, 1, 5 , 5, 2, 5, 1, 5, 3, 3, 2 , 3, 1, 1, 2, 1, 1, 5, 2
- [flushDmg] 1
- [flushDmg]
- [animBugMana] flushDmg 0
- [animBugMana]
- [-] Adding sound 'taking_damage_2'
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 120
- [-] #finding-bug# on-fallEnd iShakeGem(0): 0 isNoTurns(f): false isAdditionalStroke: false isOpponentTurn: false
- [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):false StepByStep.fallEndHandler
- [DEV] blockGameField
- [flushDmg] 3
- [flushDmg]
- [animBugMana] flushDmg 0
- [animBugMana]
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 120
- [-]
- [-] ==(TURN change)== user->MOB turnCount: 3
- [-] [TUTORIAL] set currentStep: 4 FIRST_GAME_3 (prevStep: 4 FIRST_GAME_3 )
- [-]
- ###+++SHOW [object TutorialDialog] fromPopupManager,isDialogShowed: false false list: disp-index: 51
- [-]
- [DEBUG_TEXTURE] DebugTexture.checkTextureLeak disabled
- [-] $$$+++++add to DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] 1 list: [object TutorialDialog]
- [-] [AAA] TRACK! eventType: point_1_tutor_3 id: 4
- [-] &add=point_1_tutor_3&add2=4&sort=0&type=tutor&action=statistic_track_custom
- [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"add":"point_1_tutor_3","type":"tutor","lang":"ru","action":"statistic_track_custom","authKey":"bd3307939bea5e7674b7152fa536749b","add2":4,"v":"1","sort":0}</iHTTPRequest Request Sending>
- [-] HTTPRequester.loader.load(request)
- [-] [GAME]##### + unblockGameField _isFieldMouseEnabled(prev):false
- [DEV] unblockGameField
- [-] HTTPRequester.loader.Event.COMPLETE
- [-] <iHTTPRequest Respond success>
- true(action = statistic_track_custom)
- </iHTTPRequest Respond success>
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] [GAME] Try Change
- [-] [TUTORIAL] set currentStep: 5 FIRST_GAME_4 (prevStep: 4 FIRST_GAME_3 )
- [-] <iHTTPRequest Request Sending>url:/crystal_blitz/loadStat.phpvars:{"eid":"7869590","lang":"ru","time":1409578456167,"action":"core.tutorial","network":"vk","authKey":"bd3307939bea5e7674b7152fa536749b","v":"1","ts":5}</iHTTPRequest Request Sending>
- [-] HTTPRequester.loader.load(request)
- [-] ###---HIDE [object TutorialDialog] (isDialogAnimated,fromPopupManager) false false list: [object TutorialDialog]
- [-] ###---onHide [object TutorialDialog] _modal false
- [-] $$$-----remove from DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] k,length: 0 0 list:
- [-] [TUTORIAL] set currentStep: 5 FIRST_GAME_4 (prevStep: 5 FIRST_GAME_4 )
- [-]
- ###+++SHOW [object TutorialDialog] fromPopupManager,isDialogShowed: false false list: disp-index: 51
- [-]
- [DEBUG_TEXTURE] DebugTexture.checkTextureLeak disabled
- [-] $$$+++++add to DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] 1 list: [object TutorialDialog]
- [-] ###---HIDE [object TutorialDialog] (isDialogAnimated,fromPopupManager) false false list: [object TutorialDialog]
- [-] ###---onHide [object TutorialDialog] _modal false
- [-] $$$-----remove from DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] k,length: 0 0 list:
- [-] ++++++++++ iShakeGem:1 place:move!
- [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):true
- [DEV] blockGameField
- [-]
- #==Combo=0==# 0 (changeTwoStone)
- [-] HTTPRequester.loader.Event.COMPLETE
- [-] <iHTTPRequest Respond success>
- (action = core.tutorial)
- </iHTTPRequest Respond success>
- [-] -stoneMoveAfter
- [-] ------------ iShakeGem:0 place:move!
- [-]
- #==Combo=0==# 0 (stoneMoveAfter) [double match on stone move!]
- [-] =======MATCH======= 5 (stoneMoveAfter-2) stone.type,pos: 1 (x=3, y=7) cols,rows: (x=2, y=7),(x=1, y=7),(x=4, y=7),(x=5, y=7) |
- [-] #####UUUU#addStroke count,type, isTurnBonusOnCascadeEnabled,comboCount,isAdditionalStroke((t|0)&f): 5 1 true 0 false
- [-] Adding sound 'bonus_move'
- [-] ###isAdditionalStroke (+1 turn) true
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 5 false false
- [-] ++++++++++ iShakeGem:1 place:AA createExplosion 5
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:2 7
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 20 time:0 null
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:1 7
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 40 time:2 null
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:4 7
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 60 time:4 null
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:5 7
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 80 time:6 null
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:3 7
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 100 time:8 null
- [-] ------------ iShakeGem:0 place:DD createExplosion 5
- [-]
- #=Combo isComboChangeable=true=# false -> true (fall)
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 5 false false
- [-]
- #=Combo isComboChangeable=true=# true -> true (fall)
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] damageWavePool POOL current size: 7 total: 7 [class DamageWave]
- [-] damageWavePool POOL current size: 8 total: 8 [class DamageWave]
- [-] damageWavePool POOL current size: 9 total: 9 [class DamageWave]
- [-] damageWavePool POOL current size: 10 total: 10 [class DamageWave]
- [-] damageWavePool POOL current size: 11 total: 11 [class DamageWave]
- [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 0 false field: 5, 1, 2, 2, 3, 5, 3, 5 , 3, 5, 2, 3, 2, 2, 3, 5 , 2, 2, 5, 5, 1, 5, 2, 3 , 5, 5, 3, 2, 5, 2, 5, 5 , 2, 3, 2, 3, 1, 3, 2, 3 , 3, 5, 3, 2, 2, 1, 1, 5 , 5, 1, 3, 5, 2, 5, 3, 2 , 3, 2, 5, 2, 5, 3, 5, 2
- [flushDmg] 1
- [flushDmg]
- [animBugMana] flushDmg 0
- [animBugMana]
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 120
- [-] #finding-bug# on-fallEnd iShakeGem(0): 0 isNoTurns(f): false isAdditionalStroke: true isOpponentTurn: false
- [-] ###isAdditionalStroke (+1 turn) false
- [-] [GAME]##### + unblockGameField _isFieldMouseEnabled(prev):false
- [DEV] unblockGameField
- [-] [GAME][GEM_PANEL][BUG_damage#34362] 2 update: {"1":0,"3":0,"5":10,"10":0,"12":0,"2":0,"isEnemyShieldManna":false,"isEnemyShieldHeal":false} isMob: true aAllowedStones: 1,2,3,5 Error
- at com.nika.crystalblitz.game.panels.player.gem::GemPanel/update()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\player\gem\GemPanel.as:180]
- at com.nika.crystalblitz.game.controller::StepByStepEngine$/realiseBuffs()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:180]
- at com.nika.crystalblitz.game.controller::StepByStepEngine/selfTurn()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:938]
- at com.nika.crystalblitz.game.controller::StepByStepEngine/processTurn()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:923]
- at com.nika.crystalblitz.game.controller::StepByStepEngine/inquiryAlgorithm_fallEndHandler()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:1013]
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at com.nika.crystalblitz.game.panels.field.fall::FieldFallController/fallingComplete()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\FieldFallController.as:807]
- at com.nika.crystalblitz.game.panels.field.fall::FieldFallController/fallNewGemsAtlantMoveComplete()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\FieldFallController.as:528]
- at com.nika.crystalblitz.game.panels.field.fall::AtlantMove/jumpUp()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\AtlantMove.as:117]
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at starling.animation::Tween/advanceTime()[D:\www\crystal_blitz\framework\src\starling\animation\Tween.as:190]
- at starling.animation::Juggler/advanceTime()[D:\www\crystal_blitz\framework\src\starling\animation\Juggler.as:111]
- at starling.core::Starling/advanceTime()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:390]
- at starling.core::Starling/nextFrame()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:556]
- at starling.core::Starling/onEnterFrame()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:1050]
- [-] [GAME][GEM_PANEL][BUG_damage#34362] 2 update: {"1":20,"3":0,"5":0,"10":4,"12":2,"2":0,"isEnemyShieldManna":false,"isEnemyShieldHeal":false} isMob: false aAllowedStones: 1,2,3,5 Error
- at com.nika.crystalblitz.game.panels.player.gem::GemPanel/update()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\player\gem\GemPanel.as:180]
- at com.nika.crystalblitz.game.controller::StepByStepEngine$/realiseBuffs()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:219]
- at com.nika.crystalblitz.game.controller::StepByStepEngine/selfTurn()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:938]
- at com.nika.crystalblitz.game.controller::StepByStepEngine/processTurn()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:923]
- at com.nika.crystalblitz.game.controller::StepByStepEngine/inquiryAlgorithm_fallEndHandler()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:1013]
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at com.nika.crystalblitz.game.panels.field.fall::FieldFallController/fallingComplete()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\FieldFallController.as:807]
- at com.nika.crystalblitz.game.panels.field.fall::FieldFallController/fallNewGemsAtlantMoveComplete()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\FieldFallController.as:528]
- at com.nika.crystalblitz.game.panels.field.fall::AtlantMove/jumpUp()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\AtlantMove.as:117]
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at starling.animation::Tween/advanceTime()[D:\www\crystal_blitz\framework\src\starling\animation\Tween.as:190]
- at starling.animation::Juggler/advanceTime()[D:\www\crystal_blitz\framework\src\starling\animation\Juggler.as:111]
- at starling.core::Starling/advanceTime()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:390]
- at starling.core::Starling/nextFrame()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:556]
- at starling.core::Starling/onEnterFrame()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:1050]
- [-] (+= ###DDD PLAY (flush)) damage,currentDamage,resistance:80 80 20|damageBuffer, *.1, -resistance 100 10 80 null
- [-] ###DDD PLAY (flush) damage,resistance:80 20 time:829 null
- [-] ### onFlushCallback ### iHealt,damage: 120 80
- [-] ###Update HP:40 (mob)
- [animBugHP] 1 40
- [animBugHP]
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 40
- [-] ### onFlushCallback ### iHealt,damage: 40 80
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] [GAME] Try Change
- [-] ++++++++++ iShakeGem:1 place:move!
- [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):true
- [DEV] blockGameField
- [-]
- #==Combo=0==# 0 (changeTwoStone)
- [-] -stoneMoveAfter
- [-] ------------ iShakeGem:0 place:move!
- [-]
- #==Combo=0==# 0 (stoneMoveAfter) [double match on stone move!]
- [-] =======MATCH======= 3 (stoneMoveAfter-2) stone.type,pos: 1 (x=4, y=5) cols,rows: (x=5, y=5),(x=6, y=5) |
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
- [-] ++++++++++ iShakeGem:1 place:AA createExplosion 3
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:5 5
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 20 time:0 null
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:6 5
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 40 time:1 null
- [-] temp#####removeStonePath2-processDamage
- [камушки] 1
- [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:4 5
- [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 60 time:3 null
- [-] ------------ iShakeGem:0 place:DD createExplosion 3
- [-]
- #=Combo isComboChangeable=true=# false -> true (fall)
- [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
- [-]
- #=Combo isComboChangeable=true=# true -> true (fall)
- [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 0 false field: 5, 1, 2, 2, 5, 1, 2, 5 , 3, 5, 2, 3, 3, 5, 3, 5 , 2, 2, 5, 5, 2, 2, 3, 3 , 5, 5, 3, 2, 1, 5, 2, 5 , 2, 3, 2, 3, 5, 2, 5, 3 , 3, 5, 3, 2, 2, 3, 2, 5 , 5, 1, 3, 5, 2, 5, 3, 2 , 3, 2, 5, 2, 5, 3, 5, 2
- [flushDmg] 1
- [flushDmg]
- [animBugMana] flushDmg 0
- [animBugMana]
- [-] Adding sound 'taking_damage_3'
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 40
- [-] #finding-bug# on-fallEnd iShakeGem(0): 0 isNoTurns(f): false isAdditionalStroke: false isOpponentTurn: false
- [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):false StepByStep.fallEndHandler
- [DEV] blockGameField
- [-] damageWavePool POOL current size: 12 total: 12 [class DamageWave]
- [-] damageWavePool POOL current size: 13 total: 13 [class DamageWave]
- [-] damageWavePool POOL current size: 14 total: 14 [class DamageWave]
- [-] (+= ###DDD PLAY (flush)) damage,currentDamage,resistance:40 40 20|damageBuffer, *.1, -resistance 60 6 40 null
- [-] ###DDD PLAY (flush) damage,resistance:40 20 time:819 null
- [-] ### onFlushCallback ### iHealt,damage: 40 40
- [-] ###Update HP:0 (mob)
- [animBugHP] 1 0
- [animBugHP]
- [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 0
- [-]
- #### GameFieldMob - onResult isUserWin:true _gameFinished(f):false turnCount:3
- [-] ==(stop game)==
- [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):false
- [DEV] blockGameField
- [-] del- ((#finding-bug-end# GF -> _MapPoint.setWin))
- [-] [TUTORIAL] set currentStep: 6 SECOND_POINT_SELECTED (prevStep: 5 FIRST_GAME_4 )
- [-] <iHTTPRequest Request Sending>url:/crystal_blitz/loadStat.phpvars:{"eid":"7869590","lang":"ru","time":1409578462812,"action":"core.tutorial","network":"vk","authKey":"bd3307939bea5e7674b7152fa536749b","v":"1","ts":6}</iHTTPRequest Request Sending>
- [-] HTTPRequester.loader.load(request)
- [-] &st={"1":{"cnt":14,"dmg":280},"2":{"cnt":3,"dmg":0},"5":{"cnt":3,"dmg":0}}&time=20358&action=point_win&rCnt=0&idPoint=1&idLocation=1&damage=0&turnCount=3
- [-] del- ((#finding-bug-end# GF -> _oOppPanel.makeExplode()))
- [-] ((#finding-bug-end# GFUserPanel.makeExplode))
- [-] ((#finding-bug-end# GFUserPanel.makeExplode2))
- [-] ((#finding-bug-end# ExplosionEffect.execute))
- [-] ### onFlushCallback ### iHealt,damage: 0 40
- [-] HTTPRequester.loader.Event.COMPLETE
- [-] <iHTTPRequest Respond success>
- (action = core.tutorial)
- </iHTTPRequest Respond success>
- [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"st":"{\"1\":{\"cnt\":14,\"dmg\":280},\"2\":{\"cnt\":3,\"dmg\":0},\"5\":{\"cnt\":3,\"dmg\":0}}","authKey":"bd3307939bea5e7674b7152fa536749b","lang":"ru","time":20358,"action":"point_win","rCnt":0,"idPoint":1,"idLocation":1,"v":"1","damage":0,"turnCount":3}</iHTTPRequest Request Sending>
- [-] HTTPRequester.loader.load(request)
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] ((#finding-bug-end# GFUserPanel.hidePhoto))
- [-] ((#finding-bug-end# GFUserPanel.startShake))
- [-] ((#finding-bug-end# GFUserPanel.shakeTimerCompleteHandler))
- [-] ##WinPopup.show param: [object Object] _isShowed: false
- [-]
- ###+++SHOW [object LoadingDialog] fromPopupManager,isDialogShowed: false false list: disp-index: 1
- [-]
- [DEBUG_TEXTURE] DebugTexture.checkTextureLeak disabled
- [-] $$$+++++add to DISPLAYLIST gui.dialogs::LoadingDialog [object LoadingDialog] 1 list: [object LoadingDialog]
- [-] ###+/-setModalStarlingVisible value: true current modalSpriteStarling: false 1000 650 40028
- [-] ##WinPopup.show param: [object Object] _isShowed: false
- [-] ###---HIDE [object LoadingDialog] (isDialogAnimated,fromPopupManager) false false list: [object LoadingDialog]
- [-] ###---onHide [object LoadingDialog] _modal true
- [-] $$$-----remove from DISPLAYLIST gui.dialogs::LoadingDialog [object LoadingDialog] k,length: 0 0 list:
- [-] ###+/-setModalStarlingVisible value: false current modalSpriteStarling: true 1000 650 40199
- [-] ###---modalSpriteStarling (onHide) false 1000 650
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] ##showWinDialog _winCnt(2):1
- [-] ## TURN COUNTER: 3
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] &ids=5059751,6601334,11563622,11823548,15552099,137508604,137543216,235280464,235952568,255076049,257215984,257217095,257235183,257242868&action=get_friends_info
- [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"authKey":"bd3307939bea5e7674b7152fa536749b","lang":"ru","v":"1","ids":"5059751,6601334,11563622,11823548,15552099,137508604,137543216,235280464,235952568,255076049,257215984,257217095,257235183,257242868","action":"get_friends_info"}</iHTTPRequest Request Sending>
- [-] HTTPRequester.loader.load(request)
- [-] HTTPRequester.loader.Event.COMPLETE
- [-] <iHTTPRequest Respond success>
- {"0":{"ExternalID":"11563622","Money":5480,"ZMoney":655,"Rank":3,"Energy":34,"current_xp":1104,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-07 18:38:26","InvitedFriends":0,"TotalGames":14,"WinGames":12,"idGuild":0,"idAvatar":"-2","level":3},"1":{"ExternalID":"11823548","Money":5350,"ZMoney":11,"Rank":3,"Energy":48,"current_xp":235,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-05-29 18:33:52","InvitedFriends":0,"TotalGames":4,"WinGames":4,"idGuild":0,"idAvatar":"-2","level":1},"2":{"ExternalID":"137508604","Money":6300,"ZMoney":164,"Rank":3,"Energy":22,"current_xp":995,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-07-29 15:48:43","InvitedFriends":1,"TotalGames":3,"WinGames":10,"idGuild":0,"idAvatar":"-2","level":4},"3":{"ExternalID":"137543216","Money":6200,"ZMoney":11,"Rank":3,"Energy":24,"current_xp":115,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-09-01 17:06:01","InvitedFriends":0,"TotalGames":12,"WinGames":2,"idGuild":0,"idAvatar":"1","level":2},"4":{"ExternalID":"15552099","Money":12215,"ZMoney":1041,"Rank":3,"Energy":129,"current_xp":29698,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-15 18:17:47","InvitedFriends":5,"TotalGames":149,"WinGames":95,"idGuild":0,"idAvatar":"-2","level":10},"5":{"ExternalID":"235280464","Money":7120,"ZMoney":11,"Rank":3,"Energy":51,"current_xp":0,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-22 16:24:55","InvitedFriends":0,"TotalGames":10,"WinGames":100,"idGuild":0,"idAvatar":"-2","level":1},"6":{"ExternalID":"235952568","Money":7000,"ZMoney":10,"Rank":3,"Energy":57,"current_xp":0,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-13 13:34:22","InvitedFriends":0,"TotalGames":1,"WinGames":0,"idGuild":0,"idAvatar":"-2","level":1},"7":{"ExternalID":"255076049","Money":7000,"ZMoney":12,"Rank":3,"Energy":54,"current_xp":763,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-09-01 11:12:11","InvitedFriends":0,"TotalGames":2,"WinGames":9,"idGuild":0,"idAvatar":"1","level":3},"8":{"ExternalID":"257215984","Money":7000,"ZMoney":10,"Rank":3,"Energy":51,"current_xp":0,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-29 17:54:19","InvitedFriends":0,"TotalGames":3,"WinGames":0,"idGuild":0,"idAvatar":"-2","level":1},"9":{"ExternalID":"257217095","Money":7000,"ZMoney":10,"Rank":3,"Energy":51,"current_xp":0,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-28 18:21:27","InvitedFriends":0,"TotalGames":3,"WinGames":0,"idGuild":0,"idAvatar":"-2","level":1},"10":{"ExternalID":"257235183","Money":6200,"ZMoney":11,"Rank":3,"Energy":36,"current_xp":115,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-28 18:44:32","InvitedFriends":0,"TotalGames":8,"WinGames":2,"idGuild":0,"idAvatar":"-2","level":2},"11":{"ExternalID":"257242868","Money":7000,"ZMoney":11,"Rank":3,"Energy":54,"current_xp":55,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-28 18:26:12","InvitedFriends":0,"TotalGames":2,"WinGames":1,"idGuild":0,"idAvatar":"-2","level":2},"12":{"ExternalID":"5059751","Money":5350,"ZMoney":11,"Rank":3,"Energy":45,"current_xp":175,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-07-11 17:25:53","InvitedFriends":0,"TotalGames":5,"WinGames":3,"idGuild":0,"idAvatar":"-2","level":2},"13":{"ExternalID":"6601334","Money":7000,"ZMoney":10,"Rank":3,"Energy":57,"current_xp":0,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-18 10:24:03","InvitedFriends":0,"TotalGames":1,"WinGames":0,"idGuild":0,"idAvatar":"-2","level":1},"bonusFriendsUsedIds":{"friends":{"5059751":{"id":"809","isPayed":0,"lastVisitDateDiff":"52"},"11563622":{"id":"878","isPayed":1,"lastVisitDateDiff":"25"},"15552099":{"id":"1369","isPayed":1,"lastVisitDateDiff":"17"},"11823548":{"id":"7473","isPayed":0,"lastVisitDateDiff":"95"},"137508604":{"id":"79622","isPayed":1,"lastVisitDateDiff":"34"},"257242868":{"id":"148000","isPayed":0,"lastVisitDateDiff":"4"},"257215984":{"id":"148002","isPayed":0,"lastVisitDateDiff":"3"},"235952568":{"id":"148877","isPayed":0,"lastVisitDateDiff":"19"},"6601334":{"id":"150773","isPayed":0,"lastVisitDateDiff":"14"},"257235183":{"id":"152958","isPayed":0,"lastVisitDateDiff":"4"},"257217095":{"id":"153042","isPayed":0,"lastVisitDateDiff":"4"},"235280464":{"id":"153325","isPayed":1,"lastVisitDateDiff":"10"},"137543216":{"id":"159059","isPayed":0,"lastVisitDateDiff":"0"},"255076049":{"id":"160617","isPayed":0,"lastVisitDateDiff":"0"}},"usedFriends":{}}}(action = get_friends_info)
- </iHTTPRequest Respond success>
- [-] [FRIENDS] deleteFriendPlayerArray: 0 _friendPlayerVec.length: 15
- [-] [FRIENDS] model service_updateHandler 15 15552099,137508604,255076049,11563622,257235183,137543216,257242868,5059751,235952568,257217095,11823548,257215984,6601334,235280464, Stranger,Ilogos-azzari,Иванова,Дерманская,Безруков,Петров,Дубровский,Бахвалов,Sabakin,Добровенко,Дубровский,Дубровский,Коваленко,Йцукен,
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] <iHTTPRequest Respond ERROR />
- http://crystal-blitz.3a-games.com/crystal_blitz/lobby.php
- [-] ##pointWinCallback data: null
- [-] ############################################################
- [-] ############################################################
- [-] ############################################################
- [-] <iHTTPRequest calling on error function ERROR>
- id:2032|message:Error #2032: Stream Error. URL: http://crystal-blitz.3a-games.com/crystal_blitz/lobby.php|
- <iHTTPRequest calling on error success function ERROR>
- [-] <iHTTPRequest calling on error function ERROR>
- id:1009|message:Error #1009: Cannot access a property or method of a null object reference.|
- <iHTTPRequest calling on error success function ERROR>
- [-] ############################################################
- [-] ############################################################
- [-] ############################################################
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] &action=statistic_session
- [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"authKey":"bd3307939bea5e7674b7152fa536749b","lang":"ru","v":"1","action":"statistic_session"}</iHTTPRequest Request Sending>
- [-] HTTPRequester.loader.load(request)
- [-] &fps=51&action=statistic_fps
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] HTTPRequester.loader.Event.COMPLETE
- [-] <iHTTPRequest Respond success>
- true(action = statistic_session)
- </iHTTPRequest Respond success>
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"fps":51,"authKey":"bd3307939bea5e7674b7152fa536749b","lang":"ru","v":"1","action":"statistic_fps"}</iHTTPRequest Request Sending>
- [-] HTTPRequester.loader.load(request)
- [-] HTTPRequester.loader.Event.COMPLETE
- [-] <iHTTPRequest Respond success>
- true(action = statistic_fps)
- </iHTTPRequest Respond success>
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [[MOB_EVENT] EventManager] -------------------------Events data: 3001 1409583600 15:00:00
- [[MOB_EVENT] EventManager] -------------------------Events data: 3002 1409583600 15:00:00
- [[MOB_EVENT] EventManager] -------------------------Events data: 3003 1409583600 15:00:00
- [[MOB_EVENT] EventManager] -------------------------Events data: 3004 1409583600 15:00:00
- [[MOB_EVENT] EventManager] -------------------------Events data: 3005 1409583600 15:00:00
- [[MOB_EVENT] EventManager] -------------------------Server time: 1409578500 13:35:00
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] Connecting to Main server...
- [-] ...connectiong to lobby...
- [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
- [-] Connected to Main server...OK
- [-] Запрошено соединение с лобби...
- [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
- {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
- <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- [-] Disconnected... crystal-blitz.3a-games.com:5000
- [-] *************** LOBBY CLOSED ***************
- [-] [getScreenshot] reset
- [-] [getScreenshot]<2733> JPGEncoder
- [-] [getScreenshot]<63> addTextLogs
- [-] [getScreenshot]<1> zipPacking
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