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Sep 1st, 2014
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  1. [-] Connected to Main server...OK
  2. [-] Запрошено соединение с лобби...
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  7. [-] Disconnected... crystal-blitz.3a-games.com:5000
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  28. [-] ###Update HP:200 (user)
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  30. [-] ###Update HP:200 (mob)
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  33. [-] onRoseDebug: onGameStarted - 1
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  35. [-] onRoseDebug: onGameStarted - 3
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  38. [-] onRoseDebug: onGameStarted - 6
  39. [-] onRoseDebug: onGameStarted - 7
  40. [-] onRoseDebug: onGameStarted - 8
  41. [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):false
  42. [DEV] blockGameField
  43. [-] onRoseDebug: onGameStarted - 9
  44. [-] onRoseDebug: onGameStarted - 10
  45. [-] onRoseDebug: onGameStarted - 11
  46. [-] Adding sound 'first_turn'
  47. [-] onRoseDebug: onGameStarted - 14
  48. [-] [GAME] oStartParam["field"] => field: {"0":{"0":3,"1":1,"2":5,"3":3,"4":2,"5":2,"6":3,"7":5},"1":{"0":1,"1":2,"2":1,"3":5,"4":1,"5":5,"6":3,"7":1},"2":{"0":2,"1":5,"2":3,"3":2,"4":5,"5":2,"6":1,"7":2},"3":{"0":5,"1":3,"2":2,"3":3,"4":1,"5":3,"6":5,"7":1},"4":{"0":2,"1":5,"2":3,"3":2,"4":2,"5":1,"6":2,"7":3},"5":{"0":3,"1":1,"2":3,"3":5,"4":2,"5":5,"6":1,"7":5},"6":{"0":5,"1":2,"2":5,"3":1,"4":5,"5":3,"6":3,"7":2},"7":{"0":3,"1":1,"2":1,"3":2,"4":1,"5":1,"6":5,"7":2}}
  49. [-] [GAME] TutorialManager.isEnabled: true sCurrentStep: FIRST_GAME_1 point.id: 1
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  51. [-] [GAME] decodeField x,z,c,v->stone types result field: {"0":{"0":3,"1":1,"2":5,"3":3,"4":2,"5":2,"6":3,"7":5},"1":{"0":1,"1":2,"2":1,"3":5,"4":1,"5":5,"6":3,"7":1},"2":{"0":2,"1":5,"2":3,"3":2,"4":5,"5":2,"6":1,"7":2},"3":{"0":5,"1":3,"2":2,"3":3,"4":1,"5":3,"6":5,"7":1},"4":{"0":2,"1":5,"2":3,"3":2,"4":2,"5":1,"6":2,"7":3},"5":{"0":3,"1":1,"2":3,"3":5,"4":2,"5":5,"6":1,"7":5},"6":{"0":5,"1":2,"2":5,"3":1,"4":5,"5":3,"6":3,"7":2},"7":{"0":3,"1":1,"2":1,"3":2,"4":1,"5":1,"6":5,"7":2}}
  52. [-] [GAME] createPuzzleField field: {"0":{"0":3,"1":1,"2":5,"3":3,"4":2,"5":2,"6":3,"7":5},"1":{"0":1,"1":2,"2":1,"3":5,"4":1,"5":5,"6":3,"7":1},"2":{"0":2,"1":5,"2":3,"3":2,"4":5,"5":2,"6":1,"7":2},"3":{"0":5,"1":3,"2":2,"3":3,"4":1,"5":3,"6":5,"7":1},"4":{"0":2,"1":5,"2":3,"3":2,"4":2,"5":1,"6":2,"7":3},"5":{"0":3,"1":1,"2":3,"3":5,"4":2,"5":5,"6":1,"7":5},"6":{"0":5,"1":2,"2":5,"3":1,"4":5,"5":3,"6":3,"7":2},"7":{"0":3,"1":1,"2":1,"3":2,"4":1,"5":1,"6":5,"7":2}}
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  106. [-] Connecting to Main server...
  107. [-] ...connectiong to lobby...
  108. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  109. [-] Connected to Main server...OK
  110. [-] Запрошено соединение с лобби...
  111. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  112. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  113. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  114.  
  115. [-] Disconnected... crystal-blitz.3a-games.com:5000
  116. [-] *************** LOBBY CLOSED ***************
  117. [-] &dd=DirectX9Ex&action=display_driver
  118. [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"dd":"DirectX9Ex","authKey":"bd3307939bea5e7674b7152fa536749b","lang":"ru","v":"1","action":"display_driver"}</iHTTPRequest Request Sending>
  119. [-] HTTPRequester.loader.load(request)
  120. [-] [DEBUG] addHotkey: {"keyCode":71,"altKey":false,"shiftKey":true,"checkEnabled":null,"ctrlKey":false}
  121. [-] [DEBUG] addHotkey: {"keyCode":83,"altKey":false,"shiftKey":true,"checkEnabled":null,"ctrlKey":false}
  122. [-] [DEBUG] addHotkey: {"keyCode":70,"altKey":false,"shiftKey":true,"checkEnabled":null,"ctrlKey":false}
  123. [-] HTTPRequester.loader.Event.COMPLETE
  124. [-] <iHTTPRequest Respond success>
  125. {"result":null}(action = display_driver)
  126. </iHTTPRequest Respond success>
  127.  
  128. [-] Connecting to Main server...
  129. [-] ...connectiong to lobby...
  130. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  131. [-] Connected to Main server...OK
  132. [-] Запрошено соединение с лобби...
  133. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  134. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  135. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  136.  
  137. [-] Disconnected... crystal-blitz.3a-games.com:5000
  138. [-] *************** LOBBY CLOSED ***************
  139. [-] Connecting to Main server...
  140. [-] ...connectiong to lobby...
  141. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  142. [-] Connected to Main server...OK
  143. [-] Запрошено соединение с лобби...
  144. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  145. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  146. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  147.  
  148. [-] Disconnected... crystal-blitz.3a-games.com:5000
  149. [-] *************** LOBBY CLOSED ***************
  150. [[MOB_EVENT] EventManager] -------------------------Events data: 3001 1409583600 15:00:00
  151. [[MOB_EVENT] EventManager] -------------------------Events data: 3002 1409583600 15:00:00
  152. [[MOB_EVENT] EventManager] -------------------------Events data: 3003 1409583600 15:00:00
  153. [[MOB_EVENT] EventManager] -------------------------Events data: 3004 1409583600 15:00:00
  154. [[MOB_EVENT] EventManager] -------------------------Events data: 3005 1409583600 15:00:00
  155. [[MOB_EVENT] EventManager] -------------------------Server time: 1409578440 13:34:00
  156. [-] Adding sound 'purchase_element'
  157. [-] Connecting to Main server...
  158. [-] ...connectiong to lobby...
  159. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  160. [-] [GAME] Try Change
  161. [-] [TUTORIAL] set currentStep: 3 FIRST_GAME_2 (prevStep: 2 FIRST_GAME_1 )
  162. [-] <iHTTPRequest Request Sending>url:/crystal_blitz/loadStat.phpvars:{"eid":"7869590","lang":"ru","time":1409578448902,"action":"core.tutorial","network":"vk","authKey":"bd3307939bea5e7674b7152fa536749b","v":"1","ts":3}</iHTTPRequest Request Sending>
  163. [-] HTTPRequester.loader.load(request)
  164. [-] ###---HIDE [object TutorialDialog] (isDialogAnimated,fromPopupManager) false false list: [object TutorialDialog]
  165. [-] ###---onHide [object TutorialDialog] _modal false
  166. [-] $$$-----remove from DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] k,length: 0 0 list:
  167. [-] ++++++++++ iShakeGem:1 place:move!
  168. [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):true
  169. [DEV] blockGameField
  170. [-]
  171.  
  172. #==Combo=0==# 0 (changeTwoStone)
  173. [-] Adding sound 'move_element'
  174. [-] Connected to Main server...OK
  175. [-] Запрошено соединение с лобби...
  176. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  177. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  178. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  179.  
  180. [-] Disconnected... crystal-blitz.3a-games.com:5000
  181. [-] *************** LOBBY CLOSED ***************
  182. [-] HTTPRequester.loader.Event.COMPLETE
  183. [-] <iHTTPRequest Respond success>
  184. (action = core.tutorial)
  185. </iHTTPRequest Respond success>
  186.  
  187. [-] -stoneMoveAfter
  188. [-] ------------ iShakeGem:0 place:move!
  189. [-]
  190.  
  191. #==Combo=0==# 0 (stoneMoveAfter) [double match on stone move!]
  192. [-] =======MATCH======= 3 (stoneMoveAfter-2) stone.type,pos: 1 (x=1, y=1) cols,rows: (x=0, y=1),(x=2, y=1) |
  193. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
  194. [-] ++++++++++ iShakeGem:1 place:AA createExplosion 3
  195. [-] temp#####removeStonePath2-processDamage
  196. [камушки] 1
  197. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:0 1
  198. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 20 time:0 null
  199. [-] temp#####removeStonePath2-processDamage
  200. [камушки] 1
  201. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:2 1
  202. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 40 time:4 null
  203. [-] temp#####removeStonePath2-processDamage
  204. [камушки] 1
  205. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:1 1
  206. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 60 time:5 null
  207. [-] ------------ iShakeGem:0 place:DD createExplosion 3
  208. [-]
  209. #=Combo isComboChangeable=true=# false -> true (fall)
  210. [-] Adding sound 'crystal_destroyed_01'
  211. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
  212. [-]
  213. #=Combo isComboChangeable=true=# true -> true (fall)
  214. [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 1 false field: 2, 2, 2, 3, 2, 2, 3, 5 , 3, 2, 5, 5, 1, 5, 3, 1 , 2, 5, 3, 2, 5, 2, 1, 2 , 5, 3, 2, 3, 1, 3, 5, 1 , 2, 5, 3, 2, 2, 1, 2, 3 , 3, 1, 3, 5, 2, 5, 1, 5 , 5, 2, 5, 1, 5, 3, 3, 2 , 3, 1, 1, 2, 1, 1, 5, 2
  215. [-] #finding-bug##### algorithm (fallingComplete) ## jewelResultArray -> i: 0 |stone.type,pos: 2 (x=2, y=0) |cols: (x=1, y=0),(x=0, y=0),(x=2, y=0) |rows:
  216. [-] =======MATCH======= 3 (fallingComplete) stone.type,pos: 2 (x=2, y=0) cols,rows: (x=1, y=0),(x=0, y=0) |
  217. [-]
  218. #===Combo++===# 1 (jewelExecution)
  219. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 true false
  220. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 true false
  221. [-] flushExplodeStones stonesToExplodeVec: 3 | 2,2,2
  222. [-] ++++++++++ iShakeGem:1 place:AA createExplosion 3
  223. [-] temp#####removeStonePath2-processDamage
  224. [flushDmg] 2
  225. [flushDmg]
  226. [animBugMana] flushDmg 0
  227. [animBugMana]
  228. [-] Adding sound 'taking_damage_1'
  229. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 200
  230. [камушки] 2
  231. [-] ===STONE=== damage! (me-> mob) stoneType: [2] comboCount:1 | damage:0 addHealth,addMana: 0 0 stone x,y:1 0
  232. [-] temp#####removeStonePath2-processDamage
  233. [камушки] 2
  234. [-] ===STONE=== damage! (me-> mob) stoneType: [2] comboCount:1 | damage:0 addHealth,addMana: 0 0 stone x,y:0 0
  235. [-] temp#####removeStonePath2-processDamage
  236. [камушки] 2
  237. [-] ===STONE=== damage! (me-> mob) stoneType: [2] comboCount:1 | damage:0 addHealth,addMana: 0 0 stone x,y:2 0
  238. [-] ------------ iShakeGem:0 place:DD createExplosion 3
  239. [-]
  240. #=Combo isComboChangeable=true=# true -> true (fall)
  241. [-] Adding sound 'crystal_destroyed_02'
  242. [-] (+= ###DDD PLAY (flush)) damage,currentDamage,resistance:40 40 20|damageBuffer, *.1, -resistance 60 6 40 null
  243. [-] ###DDD PLAY (flush) damage,resistance:40 20 time:830 null
  244. [-] ### onFlushCallback ### iHealt,damage: 200 40
  245. [-] ###Update HP:160 (mob)
  246. [animBugHP] 1 160
  247. [animBugHP]
  248. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 160
  249. [-] ### onFlushCallback ### iHealt,damage: 160 40
  250. [-] [DIALOGS][BUG#33976] prepareDialogs: Error
  251. at com.nika.crystalblitz.dialogs::FlashDialogsFactory/prepareDialogs()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\dialogs\FlashDialogsFactory.as:145]
  252. at com.nika.crystalblitz.dialogs::FlashDialogsFactory()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\dialogs\FlashDialogsFactory.as:96]
  253. at Function/<anonymous>()[D:\www\crystal_blitz\flash\src\Main.as:525]
  254. at flash.events::EventDispatcher/dispatchEventFunction()
  255. at flash.events::EventDispatcher/dispatchEvent()
  256. at Res$/onQueueLoaded()[D:\www\crystal_blitz\Preloader\src\Res.as:159]
  257. at Res$/onResourceLoaded()[D:\www\crystal_blitz\Preloader\src\Res.as:181]
  258. at PreloaderResource/onLoadModuleCompleteHandler()[D:\www\crystal_blitz\Preloader\src\PreloaderResource.as:90]
  259. [-] Memory Total: 326280Kb, Free: 139024Kb, private: 442448Kb Different: 47.62Mb Add All Dialogs
  260. [-] Memory Total: 327320Kb, Free: 138904Kb, private: 443368Kb Different: 1.02Mb Create Types
  261. [-] INITIALIZE: gui.dialogs::ClanDialog
  262. [-] INITIALIZED Time 0.0030 sec 1 Add Memory: 0.16Mb gui.dialogs::ClanDialog
  263. [-] damageWavePool POOL current size: 1 total: 1 [class DamageWave]
  264. [-] damageWavePool POOL current size: 2 total: 2 [class DamageWave]
  265. [-] damageWavePool POOL current size: 3 total: 3 [class DamageWave]
  266. [-] INITIALIZE: gui.dialogs::LoadingDialog
  267. [-] INITIALIZED Time 0.0000 sec 2 Add Memory: 0.00Mb gui.dialogs::LoadingDialog
  268. [-] INITIALIZE: gui.dialogs::WheelOfFortuneDialog
  269. [-] INITIALIZED Time 0.0000 sec 3 Add Memory: 0.13Mb gui.dialogs::WheelOfFortuneDialog
  270. [-] INITIALIZE: gui.dialogs::WheelOfFortuneWinPopup
  271. [-] INITIALIZED Time 0.0010 sec 4 Add Memory: 0.07Mb gui.dialogs::WheelOfFortuneWinPopup
  272. [-] INITIALIZE: gui.dialogs::FightRequestGetDialog
  273. [-] INITIALIZED Time 0.0000 sec 5 Add Memory: 0.07Mb gui.dialogs::FightRequestGetDialog
  274. [-] INITIALIZE: gui.dialogs::FightRequestSendDialog
  275. [-] INITIALIZED Time 0.0000 sec 6 Add Memory: 0.06Mb gui.dialogs::FightRequestSendDialog
  276. [-] INITIALIZE: gui.dialogs::ChampionshipDialog
  277. [-] INITIALIZED Time 0.0010 sec 7 Add Memory: 0.07Mb gui.dialogs::ChampionshipDialog
  278. [-] INITIALIZE: gui.dialogs::ChooseGiftDialog
  279. [-] INITIALIZED Time 0.0010 sec 8 Add Memory: 0.06Mb gui.dialogs::ChooseGiftDialog
  280. [-] INITIALIZE: gui.dialogs::NotEnougthCoinsDialog
  281. [-] INITIALIZED Time 0.0010 sec 9 Add Memory: 0.06Mb gui.dialogs::NotEnougthCoinsDialog
  282. [-] INITIALIZE: gui.dialogs::NotEnougthEnergyDialog
  283. [-] INITIALIZED Time 0.0000 sec 10 Add Memory: 0.06Mb gui.dialogs::NotEnougthEnergyDialog
  284. [-] INITIALIZE: gui.dialogs::LevelUpDialog
  285. [-] INITIALIZED Time 0.0010 sec 11 Add Memory: 0.06Mb gui.dialogs::LevelUpDialog
  286. [-] Connecting to Main server...
  287. [-] ...connectiong to lobby...
  288. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  289. [-] INITIALIZE: gui.dialogs::HighScore
  290. [-] INITIALIZED Time 0.0000 sec 12 Add Memory: 0.06Mb gui.dialogs::HighScore
  291. [-] INITIALIZE: gui.dialogs::Congratulations
  292. [-] INITIALIZED Time 0.0000 sec 13 Add Memory: 0.07Mb gui.dialogs::Congratulations
  293. [-] Connected to Main server...OK
  294. [-] Запрошено соединение с лобби...
  295. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  296. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  297. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  298.  
  299. [-] INITIALIZE: gui.dialogs.Popups::DLG_ClanCreateEnter
  300. [-] INITIALIZED Time 0.0000 sec 14 Add Memory: 0.06Mb gui.dialogs.Popups::DLG_ClanCreateEnter
  301. [-] Disconnected... crystal-blitz.3a-games.com:5000
  302. [-] *************** LOBBY CLOSED ***************
  303. [-] INITIALIZE: gui.dialogs.Popups::DLG_ClanDissolve
  304. [-] INITIALIZED Time 0.0000 sec 15 Add Memory: 0.06Mb gui.dialogs.Popups::DLG_ClanDissolve
  305. [-] INITIALIZE: gui.dialogs::EnterToPoint
  306. [-] INITIALIZED Time 0.0010 sec 16 Add Memory: 0.07Mb gui.dialogs::EnterToPoint
  307. [-] INITIALIZE: gui.dialogs::ExitFromPoint
  308. [-] INITIALIZED Time 0.0010 sec 17 Add Memory: 0.06Mb gui.dialogs::ExitFromPoint
  309. [-] INITIALIZE: gui.dialogs::LoosingDialog
  310. [-] INITIALIZED Time 0.0060 sec 18 Add Memory: 0.32Mb gui.dialogs::LoosingDialog
  311. [-] INITIALIZED Time 0.0070 sec 18 Add Memory: 0.00Mb gui.dialogs::LoosingDialog
  312. [-] INITIALIZE: gui.dialogs::VictoryDialog
  313. [-] INITIALIZED Time 0.0010 sec 19 Add Memory: 0.07Mb gui.dialogs::VictoryDialog
  314. [-] INITIALIZE: gui.dialogs::CollectionSetDialog
  315. [-] INITIALIZED Time 0.0000 sec 20 Add Memory: 0.06Mb gui.dialogs::CollectionSetDialog
  316. [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 1 false field: 5, 5, 5, 3, 2, 2, 3, 5 , 3, 2, 5, 5, 1, 5, 3, 1 , 2, 5, 3, 2, 5, 2, 1, 2 , 5, 3, 2, 3, 1, 3, 5, 1 , 2, 5, 3, 2, 2, 1, 2, 3 , 3, 1, 3, 5, 2, 5, 1, 5 , 5, 2, 5, 1, 5, 3, 3, 2 , 3, 1, 1, 2, 1, 1, 5, 2
  317. [-] #finding-bug##### algorithm (fallingComplete) ## jewelResultArray -> i: 0 |stone.type,pos: 5 (x=2, y=0) |cols: (x=1, y=0),(x=0, y=0),(x=2, y=0) |rows:
  318. [-] =======MATCH======= 3 (fallingComplete) stone.type,pos: 5 (x=2, y=0) cols,rows: (x=1, y=0),(x=0, y=0) | (x=2, y=1)
  319. [-]
  320. #===Combo++===# 2 (jewelExecution)
  321. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 true false
  322. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 true false
  323. [-] flushExplodeStones stonesToExplodeVec: 3 | 5,5,5
  324. [-] ++++++++++ iShakeGem:1 place:AA createExplosion 3
  325. [-] temp#####removeStonePath2-processDamage
  326. [flushDmg] 2
  327. [flushDmg]
  328. [animBugMana] flushDmg 0
  329. [animBugMana]
  330. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 160
  331. [камушки] 5
  332. [-] ===STONE=== damage! (me-> mob) stoneType: [5] comboCount:2 | damage:0 addHealth,addMana: 0 0 stone x,y:1 0
  333. [-] temp#####removeStonePath2-processDamage
  334. [камушки] 5
  335. [-] ===STONE=== damage! (me-> mob) stoneType: [5] comboCount:2 | damage:0 addHealth,addMana: 0 0 stone x,y:0 0
  336. [-] temp#####removeStonePath2-processDamage
  337. [камушки] 5
  338. [-] ===STONE=== damage! (me-> mob) stoneType: [5] comboCount:2 | damage:0 addHealth,addMana: 0 0 stone x,y:2 0
  339. [-] ------------ iShakeGem:0 place:DD createExplosion 3
  340. [-]
  341. #=Combo isComboChangeable=true=# true -> true (fall)
  342. [-] Adding sound 'crystal_destroyed_03'
  343. [-] INITIALIZE: gui.dialogs::FriendWinLevelDialog
  344. [-] INITIALIZED Time 0.0000 sec 21 Add Memory: 0.06Mb gui.dialogs::FriendWinLevelDialog
  345. [-] INITIALIZE: gui.dialogs::QuestDoneDialog
  346. [-] INITIALIZED Time 0.0010 sec 22 Add Memory: 0.06Mb gui.dialogs::QuestDoneDialog
  347. [-] INITIALIZE: gui.dialogs::QuestDialog
  348. [-] INITIALIZED Time 0.0010 sec 23 Add Memory: 0.06Mb gui.dialogs::QuestDialog
  349. [-] INITIALIZE: gui.dialogs::LocationOpenDialog
  350. [-] INITIALIZED Time 0.0000 sec 24 Add Memory: 0.06Mb gui.dialogs::LocationOpenDialog
  351. [-] INITIALIZE: gui.dialogs::LocationFriendAskDialog
  352. [-] INITIALIZED Time 0.0010 sec 25 Add Memory: 0.07Mb gui.dialogs::LocationFriendAskDialog
  353. [-] INITIALIZE: gui.dialogs::LocationOpenedDialog
  354. [-] INITIALIZED Time 0.0000 sec 26 Add Memory: 0.06Mb gui.dialogs::LocationOpenedDialog
  355. [-] INITIALIZE: gui.dialogs::LocationClosedDialog
  356. [-] INITIALIZED Time 0.0000 sec 27 Add Memory: 0.06Mb gui.dialogs::LocationClosedDialog
  357. [-] INITIALIZE: gui::SelectFriendsDialog
  358. [-] INITIALIZED Time 0.0000 sec 28 Add Memory: 0.09Mb gui::SelectFriendsDialog
  359. [-] INITIALIZE: gui.dialogs::InfoDialog
  360. [-] INITIALIZED Time 0.0000 sec 29 Add Memory: 0.07Mb gui.dialogs::InfoDialog
  361. [-] INITIALIZE: gui.dialogs.arena::ArenaVictoryDialog
  362. [-] INITIALIZED Time 0.0000 sec 30 Add Memory: 0.07Mb gui.dialogs.arena::ArenaVictoryDialog
  363. [-] INITIALIZE: gui.dialogs.arena::ArenaLoosingDialog
  364. [-] INITIALIZED Time 0.0010 sec 31 Add Memory: 0.06Mb gui.dialogs.arena::ArenaLoosingDialog
  365. [-] INITIALIZE: gui.dialogs::MineDialog
  366. [-] INITIALIZED Time 0.0000 sec 32 Add Memory: 0.06Mb gui.dialogs::MineDialog
  367. [-] INITIALIZE: gui.dialogs::MineRewardDialog
  368. [-] INITIALIZED Time 0.0010 sec 33 Add Memory: 0.06Mb gui.dialogs::MineRewardDialog
  369. [-] INITIALIZE: gui.dialogs::MineWaitDialog
  370. [-] INITIALIZED Time 0.0010 sec 34 Add Memory: 0.07Mb gui.dialogs::MineWaitDialog
  371. [-] INITIALIZE: gui.dialogs.arena::ArenaSelectBattleDialog
  372. [-] INITIALIZED Time 0.0000 sec 35 Add Memory: 0.06Mb gui.dialogs.arena::ArenaSelectBattleDialog
  373. [-] INITIALIZE: gui.dialogs.arena::ArenaLobbyDialog
  374. [-] INITIALIZED Time 0.0010 sec 36 Add Memory: 0.07Mb gui.dialogs.arena::ArenaLobbyDialog
  375. [-] INITIALIZE: gui.dialogs::ConfirmDialog
  376. [-] INITIALIZED Time 0.0000 sec 37 Add Memory: 0.06Mb gui.dialogs::ConfirmDialog
  377. [-] INITIALIZE: gui.dialogs::TutorialDialog
  378. [-] INITIALIZE: gui.dialogs::AchievementDialog
  379. [-] INITIALIZED Time 0.0010 sec 39 Add Memory: 0.13Mb gui.dialogs::AchievementDialog
  380. [-] INITIALIZE: gui.dialogs::UnlockAchievement
  381. [-] INITIALIZED Time 0.0010 sec 40 Add Memory: 0.06Mb gui.dialogs::UnlockAchievement
  382. [-] INITIALIZE: gui.dialogs::LoadingGateDialog
  383. [-] INITIALIZED Time 0.0010 sec 41 Add Memory: 0.06Mb gui.dialogs::LoadingGateDialog
  384. [-] INITIALIZE: gui.dialogs::OvertakingDialog
  385. [-] INITIALIZED Time 0.0000 sec 42 Add Memory: 0.07Mb gui.dialogs::OvertakingDialog
  386. [-] INITIALIZE: gui.dialogs::ViralQuestDialog
  387. [-] INITIALIZED Time 0.0010 sec 43 Add Memory: 0.02Mb gui.dialogs::ViralQuestDialog
  388. [-] INITIALIZE: gui.dialogs::TreasureChestDialog
  389. [-] INITIALIZED Time 0.0010 sec 44 Add Memory: 0.02Mb gui.dialogs::TreasureChestDialog
  390. [-] INITIALIZE: gui.dialogs::MineRepairDialog
  391. [-] INITIALIZED Time 0.0010 sec 45 Add Memory: 0.07Mb gui.dialogs::MineRepairDialog
  392. [-] INITIALIZE: gui.dialogs::EnterToEventPoint
  393. [-] INITIALIZED Time 0.0010 sec 46 Add Memory: 0.06Mb gui.dialogs::EnterToEventPoint
  394. [-] INITIALIZE: gui.dialogs::GoToEventDialog
  395. [-] INITIALIZED Time 0.0010 sec 47 Add Memory: 0.06Mb gui.dialogs::GoToEventDialog
  396. [-] INITIALIZE: gui.dialogs::SaleDialog
  397. [-] INITIALIZED Time 0.0000 sec 48 Add Memory: 0.06Mb gui.dialogs::SaleDialog
  398. [-] INITIALIZE: gui.dialogs::LinkGiftDialog
  399. [-] INITIALIZED Time 0.0000 sec 49 Add Memory: 0.06Mb gui.dialogs::LinkGiftDialog
  400. [-] INITIALIZE: gui.dialogs::DisconnectDialog
  401. [-] INITIALIZED Time 0.0010 sec 50 Add Memory: 0.08Mb gui.dialogs::DisconnectDialog
  402. [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 0 false field: 5, 5, 2, 3, 2, 2, 3, 5 , 3, 2, 5, 5, 1, 5, 3, 1 , 2, 5, 3, 2, 5, 2, 1, 2 , 5, 3, 2, 3, 1, 3, 5, 1 , 2, 5, 3, 2, 2, 1, 2, 3 , 3, 1, 3, 5, 2, 5, 1, 5 , 5, 2, 5, 1, 5, 3, 3, 2 , 3, 1, 1, 2, 1, 1, 5, 2
  403. [flushDmg] 1
  404. [flushDmg]
  405. [animBugMana] flushDmg 0
  406. [animBugMana]
  407. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 160
  408. [-] #finding-bug# on-fallEnd iShakeGem(0): 0 isNoTurns(f): false isAdditionalStroke: false isOpponentTurn: false
  409. [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):false StepByStep.fallEndHandler
  410. [DEV] blockGameField
  411. [-] Connecting to Main server...
  412. [-] ...connectiong to lobby...
  413. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  414. [flushDmg] 3
  415. [flushDmg]
  416. [animBugMana] flushDmg 0
  417. [animBugMana]
  418. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 160
  419. [-]
  420. [-] ==(TURN change)== user->MOB turnCount: 1
  421. [-] [TUTORIAL] set currentStep: 3 FIRST_GAME_2 (prevStep: 3 FIRST_GAME_2 )
  422. [-]
  423. ###+++SHOW [object TutorialDialog] fromPopupManager,isDialogShowed: false false list: disp-index: 2
  424.  
  425. [-]
  426. [DEBUG_TEXTURE] DebugTexture.checkTextureLeak disabled
  427. [-] $$$+++++add to DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] 1 list: [object TutorialDialog]
  428. [-] [AAA] TRACK! eventType: point_1_tutor_2 id: 3
  429. [-] &add=point_1_tutor_2&add2=3&sort=0&type=tutor&action=statistic_track_custom
  430. [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"add":"point_1_tutor_2","type":"tutor","lang":"ru","action":"statistic_track_custom","authKey":"bd3307939bea5e7674b7152fa536749b","add2":3,"v":"1","sort":0}</iHTTPRequest Request Sending>
  431. [-] HTTPRequester.loader.load(request)
  432. [-] [GAME]##### + unblockGameField _isFieldMouseEnabled(prev):false
  433. [DEV] unblockGameField
  434. [-] Connected to Main server...OK
  435. [-] Запрошено соединение с лобби...
  436. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  437. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  438. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  439.  
  440. [-] Disconnected... crystal-blitz.3a-games.com:5000
  441. [-] *************** LOBBY CLOSED ***************
  442. [-] HTTPRequester.loader.Event.COMPLETE
  443. [-] <iHTTPRequest Respond success>
  444. true(action = statistic_track_custom)
  445. </iHTTPRequest Respond success>
  446.  
  447. [-] [GAME] Try Change
  448. [-] [TUTORIAL] set currentStep: 4 FIRST_GAME_3 (prevStep: 3 FIRST_GAME_2 )
  449. [-] <iHTTPRequest Request Sending>url:/crystal_blitz/loadStat.phpvars:{"eid":"7869590","lang":"ru","time":1409578453329,"action":"core.tutorial","network":"vk","authKey":"bd3307939bea5e7674b7152fa536749b","v":"1","ts":4}</iHTTPRequest Request Sending>
  450. [-] HTTPRequester.loader.load(request)
  451. [-] ###---HIDE [object TutorialDialog] (isDialogAnimated,fromPopupManager) false false list: [object TutorialDialog]
  452. [-] ###---onHide [object TutorialDialog] _modal false
  453. [-] $$$-----remove from DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] k,length: 0 0 list:
  454. [-] ++++++++++ iShakeGem:1 place:move!
  455. [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):true
  456. [DEV] blockGameField
  457. [-]
  458.  
  459. #==Combo=0==# 0 (changeTwoStone)
  460. [-] HTTPRequester.loader.Event.COMPLETE
  461. [-] <iHTTPRequest Respond success>
  462. (action = core.tutorial)
  463. </iHTTPRequest Respond success>
  464.  
  465. [-] -stoneMoveAfter
  466. [-] ------------ iShakeGem:0 place:move!
  467. [-]
  468.  
  469. #==Combo=0==# 0 (stoneMoveAfter) [double match on stone move!]
  470. [-] =======MATCH======= 3 (stoneMoveAfter-2) stone.type,pos: 1 (x=7, y=2) cols,rows: | (x=7, y=1),(x=7, y=3)
  471. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
  472. [-] ++++++++++ iShakeGem:1 place:AA createExplosion 3
  473. [-] temp#####removeStonePath2-processDamage
  474. [камушки] 1
  475. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:7 1
  476. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 20 time:0 null
  477. [-] temp#####removeStonePath2-processDamage
  478. [камушки] 1
  479. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:7 3
  480. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 40 time:1 null
  481. [-] temp#####removeStonePath2-processDamage
  482. [камушки] 1
  483. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:7 2
  484. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 60 time:3 null
  485. [-] ------------ iShakeGem:0 place:DD createExplosion 3
  486. [-]
  487. #=Combo isComboChangeable=true=# false -> true (fall)
  488. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
  489. [-]
  490. #=Combo isComboChangeable=true=# true -> true (fall)
  491. [-] Connecting to Main server...
  492. [-] ...connectiong to lobby...
  493. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  494. [-] Connected to Main server...OK
  495. [-] Запрошено соединение с лобби...
  496. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  497. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  498. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  499.  
  500. [-] Disconnected... crystal-blitz.3a-games.com:5000
  501. [-] *************** LOBBY CLOSED ***************
  502. [-] damageWavePool POOL current size: 4 total: 4 [class DamageWave]
  503. [-] damageWavePool POOL current size: 5 total: 5 [class DamageWave]
  504. [-] damageWavePool POOL current size: 6 total: 6 [class DamageWave]
  505. [-] (+= ###DDD PLAY (flush)) damage,currentDamage,resistance:40 40 20|damageBuffer, *.1, -resistance 60 6 40 null
  506. [-] ###DDD PLAY (flush) damage,resistance:40 20 time:810 null
  507. [-] ### onFlushCallback ### iHealt,damage: 160 40
  508. [-] ###Update HP:120 (mob)
  509. [animBugHP] 1 120
  510. [animBugHP]
  511. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 120
  512. [-] ### onFlushCallback ### iHealt,damage: 120 40
  513. [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 0 false field: 5, 5, 2, 3, 2, 2, 3, 5 , 3, 2, 5, 5, 1, 5, 3, 5 , 2, 5, 3, 2, 5, 2, 2, 3 , 5, 3, 2, 3, 1, 3, 5, 5 , 2, 5, 3, 2, 2, 1, 2, 3 , 3, 1, 3, 5, 2, 5, 1, 5 , 5, 2, 5, 1, 5, 3, 3, 2 , 3, 1, 1, 2, 1, 1, 5, 2
  514. [flushDmg] 1
  515. [flushDmg]
  516. [animBugMana] flushDmg 0
  517. [animBugMana]
  518. [-] Adding sound 'taking_damage_2'
  519. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 120
  520. [-] #finding-bug# on-fallEnd iShakeGem(0): 0 isNoTurns(f): false isAdditionalStroke: false isOpponentTurn: false
  521. [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):false StepByStep.fallEndHandler
  522. [DEV] blockGameField
  523. [flushDmg] 3
  524. [flushDmg]
  525. [animBugMana] flushDmg 0
  526. [animBugMana]
  527. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 120
  528. [-]
  529. [-] ==(TURN change)== user->MOB turnCount: 3
  530. [-] [TUTORIAL] set currentStep: 4 FIRST_GAME_3 (prevStep: 4 FIRST_GAME_3 )
  531. [-]
  532. ###+++SHOW [object TutorialDialog] fromPopupManager,isDialogShowed: false false list: disp-index: 51
  533.  
  534. [-]
  535. [DEBUG_TEXTURE] DebugTexture.checkTextureLeak disabled
  536. [-] $$$+++++add to DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] 1 list: [object TutorialDialog]
  537. [-] [AAA] TRACK! eventType: point_1_tutor_3 id: 4
  538. [-] &add=point_1_tutor_3&add2=4&sort=0&type=tutor&action=statistic_track_custom
  539. [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"add":"point_1_tutor_3","type":"tutor","lang":"ru","action":"statistic_track_custom","authKey":"bd3307939bea5e7674b7152fa536749b","add2":4,"v":"1","sort":0}</iHTTPRequest Request Sending>
  540. [-] HTTPRequester.loader.load(request)
  541. [-] [GAME]##### + unblockGameField _isFieldMouseEnabled(prev):false
  542. [DEV] unblockGameField
  543. [-] HTTPRequester.loader.Event.COMPLETE
  544. [-] <iHTTPRequest Respond success>
  545. true(action = statistic_track_custom)
  546. </iHTTPRequest Respond success>
  547.  
  548. [-] Connecting to Main server...
  549. [-] ...connectiong to lobby...
  550. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  551. [-] Connected to Main server...OK
  552. [-] Запрошено соединение с лобби...
  553. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  554. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  555. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  556.  
  557. [-] Disconnected... crystal-blitz.3a-games.com:5000
  558. [-] *************** LOBBY CLOSED ***************
  559. [-] [GAME] Try Change
  560. [-] [TUTORIAL] set currentStep: 5 FIRST_GAME_4 (prevStep: 4 FIRST_GAME_3 )
  561. [-] <iHTTPRequest Request Sending>url:/crystal_blitz/loadStat.phpvars:{"eid":"7869590","lang":"ru","time":1409578456167,"action":"core.tutorial","network":"vk","authKey":"bd3307939bea5e7674b7152fa536749b","v":"1","ts":5}</iHTTPRequest Request Sending>
  562. [-] HTTPRequester.loader.load(request)
  563. [-] ###---HIDE [object TutorialDialog] (isDialogAnimated,fromPopupManager) false false list: [object TutorialDialog]
  564. [-] ###---onHide [object TutorialDialog] _modal false
  565. [-] $$$-----remove from DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] k,length: 0 0 list:
  566. [-] [TUTORIAL] set currentStep: 5 FIRST_GAME_4 (prevStep: 5 FIRST_GAME_4 )
  567. [-]
  568. ###+++SHOW [object TutorialDialog] fromPopupManager,isDialogShowed: false false list: disp-index: 51
  569.  
  570. [-]
  571. [DEBUG_TEXTURE] DebugTexture.checkTextureLeak disabled
  572. [-] $$$+++++add to DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] 1 list: [object TutorialDialog]
  573. [-] ###---HIDE [object TutorialDialog] (isDialogAnimated,fromPopupManager) false false list: [object TutorialDialog]
  574. [-] ###---onHide [object TutorialDialog] _modal false
  575. [-] $$$-----remove from DISPLAYLIST gui.dialogs::TutorialDialog [object TutorialDialog] k,length: 0 0 list:
  576. [-] ++++++++++ iShakeGem:1 place:move!
  577. [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):true
  578. [DEV] blockGameField
  579. [-]
  580.  
  581. #==Combo=0==# 0 (changeTwoStone)
  582. [-] HTTPRequester.loader.Event.COMPLETE
  583. [-] <iHTTPRequest Respond success>
  584. (action = core.tutorial)
  585. </iHTTPRequest Respond success>
  586.  
  587. [-] -stoneMoveAfter
  588. [-] ------------ iShakeGem:0 place:move!
  589. [-]
  590.  
  591. #==Combo=0==# 0 (stoneMoveAfter) [double match on stone move!]
  592. [-] =======MATCH======= 5 (stoneMoveAfter-2) stone.type,pos: 1 (x=3, y=7) cols,rows: (x=2, y=7),(x=1, y=7),(x=4, y=7),(x=5, y=7) |
  593. [-] #####UUUU#addStroke count,type, isTurnBonusOnCascadeEnabled,comboCount,isAdditionalStroke((t|0)&f): 5 1 true 0 false
  594. [-] Adding sound 'bonus_move'
  595. [-] ###isAdditionalStroke (+1 turn) true
  596. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 5 false false
  597. [-] ++++++++++ iShakeGem:1 place:AA createExplosion 5
  598. [-] temp#####removeStonePath2-processDamage
  599. [камушки] 1
  600. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:2 7
  601. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 20 time:0 null
  602. [-] temp#####removeStonePath2-processDamage
  603. [камушки] 1
  604. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:1 7
  605. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 40 time:2 null
  606. [-] temp#####removeStonePath2-processDamage
  607. [камушки] 1
  608. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:4 7
  609. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 60 time:4 null
  610. [-] temp#####removeStonePath2-processDamage
  611. [камушки] 1
  612. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:5 7
  613. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 80 time:6 null
  614. [-] temp#####removeStonePath2-processDamage
  615. [камушки] 1
  616. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:3 7
  617. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 100 time:8 null
  618. [-] ------------ iShakeGem:0 place:DD createExplosion 5
  619. [-]
  620. #=Combo isComboChangeable=true=# false -> true (fall)
  621. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 5 false false
  622. [-]
  623. #=Combo isComboChangeable=true=# true -> true (fall)
  624. [-] Connecting to Main server...
  625. [-] ...connectiong to lobby...
  626. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  627. [-] Connected to Main server...OK
  628. [-] Запрошено соединение с лобби...
  629. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  630. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  631. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  632.  
  633. [-] Disconnected... crystal-blitz.3a-games.com:5000
  634. [-] *************** LOBBY CLOSED ***************
  635. [-] damageWavePool POOL current size: 7 total: 7 [class DamageWave]
  636. [-] damageWavePool POOL current size: 8 total: 8 [class DamageWave]
  637. [-] damageWavePool POOL current size: 9 total: 9 [class DamageWave]
  638. [-] damageWavePool POOL current size: 10 total: 10 [class DamageWave]
  639. [-] damageWavePool POOL current size: 11 total: 11 [class DamageWave]
  640. [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 0 false field: 5, 1, 2, 2, 3, 5, 3, 5 , 3, 5, 2, 3, 2, 2, 3, 5 , 2, 2, 5, 5, 1, 5, 2, 3 , 5, 5, 3, 2, 5, 2, 5, 5 , 2, 3, 2, 3, 1, 3, 2, 3 , 3, 5, 3, 2, 2, 1, 1, 5 , 5, 1, 3, 5, 2, 5, 3, 2 , 3, 2, 5, 2, 5, 3, 5, 2
  641. [flushDmg] 1
  642. [flushDmg]
  643. [animBugMana] flushDmg 0
  644. [animBugMana]
  645. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 120
  646. [-] #finding-bug# on-fallEnd iShakeGem(0): 0 isNoTurns(f): false isAdditionalStroke: true isOpponentTurn: false
  647. [-] ###isAdditionalStroke (+1 turn) false
  648. [-] [GAME]##### + unblockGameField _isFieldMouseEnabled(prev):false
  649. [DEV] unblockGameField
  650. [-] [GAME][GEM_PANEL][BUG_damage#34362] 2 update: {"1":0,"3":0,"5":10,"10":0,"12":0,"2":0,"isEnemyShieldManna":false,"isEnemyShieldHeal":false} isMob: true aAllowedStones: 1,2,3,5 Error
  651. at com.nika.crystalblitz.game.panels.player.gem::GemPanel/update()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\player\gem\GemPanel.as:180]
  652. at com.nika.crystalblitz.game.controller::StepByStepEngine$/realiseBuffs()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:180]
  653. at com.nika.crystalblitz.game.controller::StepByStepEngine/selfTurn()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:938]
  654. at com.nika.crystalblitz.game.controller::StepByStepEngine/processTurn()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:923]
  655. at com.nika.crystalblitz.game.controller::StepByStepEngine/inquiryAlgorithm_fallEndHandler()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:1013]
  656. at flash.events::EventDispatcher/dispatchEventFunction()
  657. at flash.events::EventDispatcher/dispatchEvent()
  658. at com.nika.crystalblitz.game.panels.field.fall::FieldFallController/fallingComplete()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\FieldFallController.as:807]
  659. at com.nika.crystalblitz.game.panels.field.fall::FieldFallController/fallNewGemsAtlantMoveComplete()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\FieldFallController.as:528]
  660. at com.nika.crystalblitz.game.panels.field.fall::AtlantMove/jumpUp()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\AtlantMove.as:117]
  661. at Function/http://adobe.com/AS3/2006/builtin::apply()
  662. at starling.animation::Tween/advanceTime()[D:\www\crystal_blitz\framework\src\starling\animation\Tween.as:190]
  663. at starling.animation::Juggler/advanceTime()[D:\www\crystal_blitz\framework\src\starling\animation\Juggler.as:111]
  664. at starling.core::Starling/advanceTime()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:390]
  665. at starling.core::Starling/nextFrame()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:556]
  666. at starling.core::Starling/onEnterFrame()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:1050]
  667. [-] [GAME][GEM_PANEL][BUG_damage#34362] 2 update: {"1":20,"3":0,"5":0,"10":4,"12":2,"2":0,"isEnemyShieldManna":false,"isEnemyShieldHeal":false} isMob: false aAllowedStones: 1,2,3,5 Error
  668. at com.nika.crystalblitz.game.panels.player.gem::GemPanel/update()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\player\gem\GemPanel.as:180]
  669. at com.nika.crystalblitz.game.controller::StepByStepEngine$/realiseBuffs()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:219]
  670. at com.nika.crystalblitz.game.controller::StepByStepEngine/selfTurn()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:938]
  671. at com.nika.crystalblitz.game.controller::StepByStepEngine/processTurn()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:923]
  672. at com.nika.crystalblitz.game.controller::StepByStepEngine/inquiryAlgorithm_fallEndHandler()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\controller\StepByStepEngine.as:1013]
  673. at flash.events::EventDispatcher/dispatchEventFunction()
  674. at flash.events::EventDispatcher/dispatchEvent()
  675. at com.nika.crystalblitz.game.panels.field.fall::FieldFallController/fallingComplete()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\FieldFallController.as:807]
  676. at com.nika.crystalblitz.game.panels.field.fall::FieldFallController/fallNewGemsAtlantMoveComplete()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\FieldFallController.as:528]
  677. at com.nika.crystalblitz.game.panels.field.fall::AtlantMove/jumpUp()[D:\www\crystal_blitz\flash\src\com\nika\crystalblitz\game\panels\field\fall\AtlantMove.as:117]
  678. at Function/http://adobe.com/AS3/2006/builtin::apply()
  679. at starling.animation::Tween/advanceTime()[D:\www\crystal_blitz\framework\src\starling\animation\Tween.as:190]
  680. at starling.animation::Juggler/advanceTime()[D:\www\crystal_blitz\framework\src\starling\animation\Juggler.as:111]
  681. at starling.core::Starling/advanceTime()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:390]
  682. at starling.core::Starling/nextFrame()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:556]
  683. at starling.core::Starling/onEnterFrame()[D:\www\crystal_blitz\framework\src\starling\core\Starling.as:1050]
  684. [-] (+= ###DDD PLAY (flush)) damage,currentDamage,resistance:80 80 20|damageBuffer, *.1, -resistance 100 10 80 null
  685. [-] ###DDD PLAY (flush) damage,resistance:80 20 time:829 null
  686. [-] ### onFlushCallback ### iHealt,damage: 120 80
  687. [-] ###Update HP:40 (mob)
  688. [animBugHP] 1 40
  689. [animBugHP]
  690. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 40
  691. [-] ### onFlushCallback ### iHealt,damage: 40 80
  692. [-] Connecting to Main server...
  693. [-] ...connectiong to lobby...
  694. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  695. [-] Connected to Main server...OK
  696. [-] Запрошено соединение с лобби...
  697. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  698. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  699. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  700.  
  701. [-] Disconnected... crystal-blitz.3a-games.com:5000
  702. [-] *************** LOBBY CLOSED ***************
  703. [-] Connecting to Main server...
  704. [-] ...connectiong to lobby...
  705. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  706. [-] Connected to Main server...OK
  707. [-] Запрошено соединение с лобби...
  708. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  709. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  710. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  711.  
  712. [-] Disconnected... crystal-blitz.3a-games.com:5000
  713. [-] *************** LOBBY CLOSED ***************
  714. [-] Connecting to Main server...
  715. [-] ...connectiong to lobby...
  716. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  717. [-] Connected to Main server...OK
  718. [-] Запрошено соединение с лобби...
  719. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  720. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  721. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  722.  
  723. [-] Disconnected... crystal-blitz.3a-games.com:5000
  724. [-] *************** LOBBY CLOSED ***************
  725. [-] [GAME] Try Change
  726. [-] ++++++++++ iShakeGem:1 place:move!
  727. [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):true
  728. [DEV] blockGameField
  729. [-]
  730.  
  731. #==Combo=0==# 0 (changeTwoStone)
  732. [-] -stoneMoveAfter
  733. [-] ------------ iShakeGem:0 place:move!
  734. [-]
  735.  
  736. #==Combo=0==# 0 (stoneMoveAfter) [double match on stone move!]
  737. [-] =======MATCH======= 3 (stoneMoveAfter-2) stone.type,pos: 1 (x=4, y=5) cols,rows: (x=5, y=5),(x=6, y=5) |
  738. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
  739. [-] ++++++++++ iShakeGem:1 place:AA createExplosion 3
  740. [-] temp#####removeStonePath2-processDamage
  741. [камушки] 1
  742. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:5 5
  743. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 20 time:0 null
  744. [-] temp#####removeStonePath2-processDamage
  745. [камушки] 1
  746. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:6 5
  747. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 40 time:1 null
  748. [-] temp#####removeStonePath2-processDamage
  749. [камушки] 1
  750. [-] ===STONE=== damage! (me-> mob) stoneType: [1] comboCount:0 | damage:20 addHealth,addMana: 0 0 stone x,y:4 5
  751. [-] ###DDD addDamage damage,resistance,stoneType,damageBufferByStone:20 20 1 60 time:3 null
  752. [-] ------------ iShakeGem:0 place:DD createExplosion 3
  753. [-]
  754. #=Combo isComboChangeable=true=# false -> true (fall)
  755. [-] [TEMP][INQUIRY] tempExplodeStones stoneVec.length,isDeferredExplosion,_GF.isMine: 3 false false
  756. [-]
  757. #=Combo isComboChangeable=true=# true -> true (fall)
  758. [-] #finding-bug##### algorithm (fallingComplete) jewelResultArray, _isFalling(fls): 0 false field: 5, 1, 2, 2, 5, 1, 2, 5 , 3, 5, 2, 3, 3, 5, 3, 5 , 2, 2, 5, 5, 2, 2, 3, 3 , 5, 5, 3, 2, 1, 5, 2, 5 , 2, 3, 2, 3, 5, 2, 5, 3 , 3, 5, 3, 2, 2, 3, 2, 5 , 5, 1, 3, 5, 2, 5, 3, 2 , 3, 2, 5, 2, 5, 3, 5, 2
  759. [flushDmg] 1
  760. [flushDmg]
  761. [animBugMana] flushDmg 0
  762. [animBugMana]
  763. [-] Adding sound 'taking_damage_3'
  764. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 40
  765. [-] #finding-bug# on-fallEnd iShakeGem(0): 0 isNoTurns(f): false isAdditionalStroke: false isOpponentTurn: false
  766. [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):false StepByStep.fallEndHandler
  767. [DEV] blockGameField
  768. [-] damageWavePool POOL current size: 12 total: 12 [class DamageWave]
  769. [-] damageWavePool POOL current size: 13 total: 13 [class DamageWave]
  770. [-] damageWavePool POOL current size: 14 total: 14 [class DamageWave]
  771. [-] (+= ###DDD PLAY (flush)) damage,currentDamage,resistance:40 40 20|damageBuffer, *.1, -resistance 60 6 40 null
  772. [-] ###DDD PLAY (flush) damage,resistance:40 20 time:819 null
  773. [-] ### onFlushCallback ### iHealt,damage: 40 40
  774. [-] ###Update HP:0 (mob)
  775. [animBugHP] 1 0
  776. [animBugHP]
  777. [-] #########checkGameResult _oSelfPanel.iHealt, _oOppPanel.iHealt: 200 0
  778. [-]
  779. #### GameFieldMob - onResult isUserWin:true _gameFinished(f):false turnCount:3
  780.  
  781. [-] ==(stop game)==
  782. [-] [GAME]##### - blockGameField _isFieldMouseEnabled(prev):false
  783. [DEV] blockGameField
  784. [-] del- ((#finding-bug-end# GF -> _MapPoint.setWin))
  785. [-] [TUTORIAL] set currentStep: 6 SECOND_POINT_SELECTED (prevStep: 5 FIRST_GAME_4 )
  786. [-] <iHTTPRequest Request Sending>url:/crystal_blitz/loadStat.phpvars:{"eid":"7869590","lang":"ru","time":1409578462812,"action":"core.tutorial","network":"vk","authKey":"bd3307939bea5e7674b7152fa536749b","v":"1","ts":6}</iHTTPRequest Request Sending>
  787. [-] HTTPRequester.loader.load(request)
  788. [-] &st={"1":{"cnt":14,"dmg":280},"2":{"cnt":3,"dmg":0},"5":{"cnt":3,"dmg":0}}&time=20358&action=point_win&rCnt=0&idPoint=1&idLocation=1&damage=0&turnCount=3
  789. [-] del- ((#finding-bug-end# GF -> _oOppPanel.makeExplode()))
  790. [-] ((#finding-bug-end# GFUserPanel.makeExplode))
  791. [-] ((#finding-bug-end# GFUserPanel.makeExplode2))
  792. [-] ((#finding-bug-end# ExplosionEffect.execute))
  793. [-] ### onFlushCallback ### iHealt,damage: 0 40
  794. [-] HTTPRequester.loader.Event.COMPLETE
  795. [-] <iHTTPRequest Respond success>
  796. (action = core.tutorial)
  797. </iHTTPRequest Respond success>
  798.  
  799. [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"st":"{\"1\":{\"cnt\":14,\"dmg\":280},\"2\":{\"cnt\":3,\"dmg\":0},\"5\":{\"cnt\":3,\"dmg\":0}}","authKey":"bd3307939bea5e7674b7152fa536749b","lang":"ru","time":20358,"action":"point_win","rCnt":0,"idPoint":1,"idLocation":1,"v":"1","damage":0,"turnCount":3}</iHTTPRequest Request Sending>
  800. [-] HTTPRequester.loader.load(request)
  801. [-] Connecting to Main server...
  802. [-] ...connectiong to lobby...
  803. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  804. [-] Connected to Main server...OK
  805. [-] Запрошено соединение с лобби...
  806. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  807. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  808. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  809.  
  810. [-] Disconnected... crystal-blitz.3a-games.com:5000
  811. [-] *************** LOBBY CLOSED ***************
  812. [-] ((#finding-bug-end# GFUserPanel.hidePhoto))
  813. [-] ((#finding-bug-end# GFUserPanel.startShake))
  814. [-] ((#finding-bug-end# GFUserPanel.shakeTimerCompleteHandler))
  815. [-] ##WinPopup.show param: [object Object] _isShowed: false
  816. [-]
  817. ###+++SHOW [object LoadingDialog] fromPopupManager,isDialogShowed: false false list: disp-index: 1
  818.  
  819. [-]
  820. [DEBUG_TEXTURE] DebugTexture.checkTextureLeak disabled
  821. [-] $$$+++++add to DISPLAYLIST gui.dialogs::LoadingDialog [object LoadingDialog] 1 list: [object LoadingDialog]
  822. [-] ###+/-setModalStarlingVisible value: true current modalSpriteStarling: false 1000 650 40028
  823. [-] ##WinPopup.show param: [object Object] _isShowed: false
  824. [-] ###---HIDE [object LoadingDialog] (isDialogAnimated,fromPopupManager) false false list: [object LoadingDialog]
  825. [-] ###---onHide [object LoadingDialog] _modal true
  826. [-] $$$-----remove from DISPLAYLIST gui.dialogs::LoadingDialog [object LoadingDialog] k,length: 0 0 list:
  827. [-] ###+/-setModalStarlingVisible value: false current modalSpriteStarling: true 1000 650 40199
  828. [-] ###---modalSpriteStarling (onHide) false 1000 650
  829. [-] Connecting to Main server...
  830. [-] ...connectiong to lobby...
  831. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  832. [-] Connected to Main server...OK
  833. [-] Запрошено соединение с лобби...
  834. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  835. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  836. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  837.  
  838. [-] Disconnected... crystal-blitz.3a-games.com:5000
  839. [-] *************** LOBBY CLOSED ***************
  840. [-] Connecting to Main server...
  841. [-] ...connectiong to lobby...
  842. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  843. [-] Connected to Main server...OK
  844. [-] Запрошено соединение с лобби...
  845. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  846. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  847. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  848.  
  849. [-] Disconnected... crystal-blitz.3a-games.com:5000
  850. [-] *************** LOBBY CLOSED ***************
  851. [-] ##showWinDialog _winCnt(2):1
  852. [-] ## TURN COUNTER: 3
  853. [-] Connecting to Main server...
  854. [-] ...connectiong to lobby...
  855. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  856. [-] Connected to Main server...OK
  857. [-] Запрошено соединение с лобби...
  858. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  859. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  860. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  861.  
  862. [-] Disconnected... crystal-blitz.3a-games.com:5000
  863. [-] *************** LOBBY CLOSED ***************
  864. [-] Connecting to Main server...
  865. [-] ...connectiong to lobby...
  866. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  867. [-] Connected to Main server...OK
  868. [-] Запрошено соединение с лобби...
  869. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  870. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  871. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  872.  
  873. [-] Disconnected... crystal-blitz.3a-games.com:5000
  874. [-] *************** LOBBY CLOSED ***************
  875. [-] Connecting to Main server...
  876. [-] ...connectiong to lobby...
  877. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  878. [-] Connected to Main server...OK
  879. [-] Запрошено соединение с лобби...
  880. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  881. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  882. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  883.  
  884. [-] Disconnected... crystal-blitz.3a-games.com:5000
  885. [-] *************** LOBBY CLOSED ***************
  886. [-] Connecting to Main server...
  887. [-] ...connectiong to lobby...
  888. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  889. [-] Connected to Main server...OK
  890. [-] Запрошено соединение с лобби...
  891. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  892. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  893. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  894.  
  895. [-] Disconnected... crystal-blitz.3a-games.com:5000
  896. [-] *************** LOBBY CLOSED ***************
  897. [-] Connecting to Main server...
  898. [-] ...connectiong to lobby...
  899. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  900. [-] Connected to Main server...OK
  901. [-] Запрошено соединение с лобби...
  902. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  903. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  904. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  905.  
  906. [-] Disconnected... crystal-blitz.3a-games.com:5000
  907. [-] *************** LOBBY CLOSED ***************
  908. [-] Connecting to Main server...
  909. [-] ...connectiong to lobby...
  910. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  911. [-] Connected to Main server...OK
  912. [-] Запрошено соединение с лобби...
  913. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  914. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  915. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  916.  
  917. [-] Disconnected... crystal-blitz.3a-games.com:5000
  918. [-] *************** LOBBY CLOSED ***************
  919. [-] Connecting to Main server...
  920. [-] ...connectiong to lobby...
  921. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  922. [-] Connected to Main server...OK
  923. [-] Запрошено соединение с лобби...
  924. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  925. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  926. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  927.  
  928. [-] Disconnected... crystal-blitz.3a-games.com:5000
  929. [-] *************** LOBBY CLOSED ***************
  930. [-] Connecting to Main server...
  931. [-] ...connectiong to lobby...
  932. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  933. [-] Connected to Main server...OK
  934. [-] Запрошено соединение с лобби...
  935. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  936. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  937. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  938.  
  939. [-] Disconnected... crystal-blitz.3a-games.com:5000
  940. [-] *************** LOBBY CLOSED ***************
  941. [-] Connecting to Main server...
  942. [-] ...connectiong to lobby...
  943. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  944. [-] Connected to Main server...OK
  945. [-] Запрошено соединение с лобби...
  946. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  947. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  948. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  949.  
  950. [-] Disconnected... crystal-blitz.3a-games.com:5000
  951. [-] *************** LOBBY CLOSED ***************
  952. [-] Connecting to Main server...
  953. [-] ...connectiong to lobby...
  954. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  955. [-] Connected to Main server...OK
  956. [-] Запрошено соединение с лобби...
  957. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  958. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  959. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  960.  
  961. [-] Disconnected... crystal-blitz.3a-games.com:5000
  962. [-] *************** LOBBY CLOSED ***************
  963. [-] Connecting to Main server...
  964. [-] ...connectiong to lobby...
  965. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  966. [-] Connected to Main server...OK
  967. [-] Запрошено соединение с лобби...
  968. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  969. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  970. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  971.  
  972. [-] Disconnected... crystal-blitz.3a-games.com:5000
  973. [-] *************** LOBBY CLOSED ***************
  974. [-] Connecting to Main server...
  975. [-] ...connectiong to lobby...
  976. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  977. [-] Connected to Main server...OK
  978. [-] Запрошено соединение с лобби...
  979. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  980. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  981. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  982.  
  983. [-] Disconnected... crystal-blitz.3a-games.com:5000
  984. [-] *************** LOBBY CLOSED ***************
  985. [-] Connecting to Main server...
  986. [-] ...connectiong to lobby...
  987. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  988. [-] Connected to Main server...OK
  989. [-] Запрошено соединение с лобби...
  990. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  991. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  992. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  993.  
  994. [-] Disconnected... crystal-blitz.3a-games.com:5000
  995. [-] *************** LOBBY CLOSED ***************
  996. [-] Connecting to Main server...
  997. [-] ...connectiong to lobby...
  998. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  999. [-] Connected to Main server...OK
  1000. [-] Запрошено соединение с лобби...
  1001. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1002. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1003. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1004.  
  1005. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1006. [-] *************** LOBBY CLOSED ***************
  1007. [-] Connecting to Main server...
  1008. [-] ...connectiong to lobby...
  1009. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1010. [-] Connected to Main server...OK
  1011. [-] Запрошено соединение с лобби...
  1012. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1013. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1014. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1015.  
  1016. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1017. [-] *************** LOBBY CLOSED ***************
  1018. [-] &ids=5059751,6601334,11563622,11823548,15552099,137508604,137543216,235280464,235952568,255076049,257215984,257217095,257235183,257242868&action=get_friends_info
  1019. [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"authKey":"bd3307939bea5e7674b7152fa536749b","lang":"ru","v":"1","ids":"5059751,6601334,11563622,11823548,15552099,137508604,137543216,235280464,235952568,255076049,257215984,257217095,257235183,257242868","action":"get_friends_info"}</iHTTPRequest Request Sending>
  1020. [-] HTTPRequester.loader.load(request)
  1021. [-] HTTPRequester.loader.Event.COMPLETE
  1022. [-] <iHTTPRequest Respond success>
  1023. {"0":{"ExternalID":"11563622","Money":5480,"ZMoney":655,"Rank":3,"Energy":34,"current_xp":1104,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-07 18:38:26","InvitedFriends":0,"TotalGames":14,"WinGames":12,"idGuild":0,"idAvatar":"-2","level":3},"1":{"ExternalID":"11823548","Money":5350,"ZMoney":11,"Rank":3,"Energy":48,"current_xp":235,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-05-29 18:33:52","InvitedFriends":0,"TotalGames":4,"WinGames":4,"idGuild":0,"idAvatar":"-2","level":1},"2":{"ExternalID":"137508604","Money":6300,"ZMoney":164,"Rank":3,"Energy":22,"current_xp":995,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-07-29 15:48:43","InvitedFriends":1,"TotalGames":3,"WinGames":10,"idGuild":0,"idAvatar":"-2","level":4},"3":{"ExternalID":"137543216","Money":6200,"ZMoney":11,"Rank":3,"Energy":24,"current_xp":115,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-09-01 17:06:01","InvitedFriends":0,"TotalGames":12,"WinGames":2,"idGuild":0,"idAvatar":"1","level":2},"4":{"ExternalID":"15552099","Money":12215,"ZMoney":1041,"Rank":3,"Energy":129,"current_xp":29698,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-15 18:17:47","InvitedFriends":5,"TotalGames":149,"WinGames":95,"idGuild":0,"idAvatar":"-2","level":10},"5":{"ExternalID":"235280464","Money":7120,"ZMoney":11,"Rank":3,"Energy":51,"current_xp":0,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-22 16:24:55","InvitedFriends":0,"TotalGames":10,"WinGames":100,"idGuild":0,"idAvatar":"-2","level":1},"6":{"ExternalID":"235952568","Money":7000,"ZMoney":10,"Rank":3,"Energy":57,"current_xp":0,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-13 13:34:22","InvitedFriends":0,"TotalGames":1,"WinGames":0,"idGuild":0,"idAvatar":"-2","level":1},"7":{"ExternalID":"255076049","Money":7000,"ZMoney":12,"Rank":3,"Energy":54,"current_xp":763,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-09-01 11:12:11","InvitedFriends":0,"TotalGames":2,"WinGames":9,"idGuild":0,"idAvatar":"1","level":3},"8":{"ExternalID":"257215984","Money":7000,"ZMoney":10,"Rank":3,"Energy":51,"current_xp":0,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-29 17:54:19","InvitedFriends":0,"TotalGames":3,"WinGames":0,"idGuild":0,"idAvatar":"-2","level":1},"9":{"ExternalID":"257217095","Money":7000,"ZMoney":10,"Rank":3,"Energy":51,"current_xp":0,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-28 18:21:27","InvitedFriends":0,"TotalGames":3,"WinGames":0,"idGuild":0,"idAvatar":"-2","level":1},"10":{"ExternalID":"257235183","Money":6200,"ZMoney":11,"Rank":3,"Energy":36,"current_xp":115,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-28 18:44:32","InvitedFriends":0,"TotalGames":8,"WinGames":2,"idGuild":0,"idAvatar":"-2","level":2},"11":{"ExternalID":"257242868","Money":7000,"ZMoney":11,"Rank":3,"Energy":54,"current_xp":55,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-28 18:26:12","InvitedFriends":0,"TotalGames":2,"WinGames":1,"idGuild":0,"idAvatar":"-2","level":2},"12":{"ExternalID":"5059751","Money":5350,"ZMoney":11,"Rank":3,"Energy":45,"current_xp":175,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-07-11 17:25:53","InvitedFriends":0,"TotalGames":5,"WinGames":3,"idGuild":0,"idAvatar":"-2","level":2},"13":{"ExternalID":"6601334","Money":7000,"ZMoney":10,"Rank":3,"Energy":57,"current_xp":0,"Vip":0,"Gift":1,"allowAskEnergy":1,"allowAskCoins":1,"allowSendEnergy":1,"allowAskArtefact":1,"LastVisit":"2014-08-18 10:24:03","InvitedFriends":0,"TotalGames":1,"WinGames":0,"idGuild":0,"idAvatar":"-2","level":1},"bonusFriendsUsedIds":{"friends":{"5059751":{"id":"809","isPayed":0,"lastVisitDateDiff":"52"},"11563622":{"id":"878","isPayed":1,"lastVisitDateDiff":"25"},"15552099":{"id":"1369","isPayed":1,"lastVisitDateDiff":"17"},"11823548":{"id":"7473","isPayed":0,"lastVisitDateDiff":"95"},"137508604":{"id":"79622","isPayed":1,"lastVisitDateDiff":"34"},"257242868":{"id":"148000","isPayed":0,"lastVisitDateDiff":"4"},"257215984":{"id":"148002","isPayed":0,"lastVisitDateDiff":"3"},"235952568":{"id":"148877","isPayed":0,"lastVisitDateDiff":"19"},"6601334":{"id":"150773","isPayed":0,"lastVisitDateDiff":"14"},"257235183":{"id":"152958","isPayed":0,"lastVisitDateDiff":"4"},"257217095":{"id":"153042","isPayed":0,"lastVisitDateDiff":"4"},"235280464":{"id":"153325","isPayed":1,"lastVisitDateDiff":"10"},"137543216":{"id":"159059","isPayed":0,"lastVisitDateDiff":"0"},"255076049":{"id":"160617","isPayed":0,"lastVisitDateDiff":"0"}},"usedFriends":{}}}(action = get_friends_info)
  1024. </iHTTPRequest Respond success>
  1025.  
  1026. [-] [FRIENDS] deleteFriendPlayerArray: 0 _friendPlayerVec.length: 15
  1027. [-] [FRIENDS] model service_updateHandler 15 15552099,137508604,255076049,11563622,257235183,137543216,257242868,5059751,235952568,257217095,11823548,257215984,6601334,235280464, Stranger,Ilogos-azzari,Иванова,Дерманская,Безруков,Петров,Дубровский,Бахвалов,Sabakin,Добровенко,Дубровский,Дубровский,Коваленко,Йцукен,
  1028. [-] Connecting to Main server...
  1029. [-] ...connectiong to lobby...
  1030. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1031. [-] Connected to Main server...OK
  1032. [-] Запрошено соединение с лобби...
  1033. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1034. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1035. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1036.  
  1037. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1038. [-] *************** LOBBY CLOSED ***************
  1039. [-] Connecting to Main server...
  1040. [-] ...connectiong to lobby...
  1041. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1042. [-] Connected to Main server...OK
  1043. [-] Запрошено соединение с лобби...
  1044. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1045. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1046. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1047.  
  1048. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1049. [-] *************** LOBBY CLOSED ***************
  1050. [-] <iHTTPRequest Respond ERROR />
  1051. http://crystal-blitz.3a-games.com/crystal_blitz/lobby.php
  1052. [-] ##pointWinCallback data: null
  1053. [-] ############################################################
  1054.  
  1055. [-] ############################################################
  1056.  
  1057. [-] ############################################################
  1058.  
  1059. [-] <iHTTPRequest calling on error function ERROR>
  1060. id:2032|message:Error #2032: Stream Error. URL: http://crystal-blitz.3a-games.com/crystal_blitz/lobby.php|
  1061. <iHTTPRequest calling on error success function ERROR>
  1062.  
  1063. [-] <iHTTPRequest calling on error function ERROR>
  1064. id:1009|message:Error #1009: Cannot access a property or method of a null object reference.|
  1065. <iHTTPRequest calling on error success function ERROR>
  1066.  
  1067. [-] ############################################################
  1068.  
  1069. [-] ############################################################
  1070.  
  1071. [-] ############################################################
  1072.  
  1073. [-] Connecting to Main server...
  1074. [-] ...connectiong to lobby...
  1075. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1076. [-] Connected to Main server...OK
  1077. [-] Запрошено соединение с лобби...
  1078. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1079. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1080. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1081.  
  1082. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1083. [-] *************** LOBBY CLOSED ***************
  1084. [-] Connecting to Main server...
  1085. [-] ...connectiong to lobby...
  1086. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1087. [-] Connected to Main server...OK
  1088. [-] Запрошено соединение с лобби...
  1089. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1090. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1091. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1092.  
  1093. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1094. [-] *************** LOBBY CLOSED ***************
  1095. [-] Connecting to Main server...
  1096. [-] ...connectiong to lobby...
  1097. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1098. [-] Connected to Main server...OK
  1099. [-] Запрошено соединение с лобби...
  1100. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1101. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1102. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1103.  
  1104. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1105. [-] *************** LOBBY CLOSED ***************
  1106. [-] Connecting to Main server...
  1107. [-] ...connectiong to lobby...
  1108. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1109. [-] Connected to Main server...OK
  1110. [-] Запрошено соединение с лобби...
  1111. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1112. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1113. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1114.  
  1115. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1116. [-] *************** LOBBY CLOSED ***************
  1117. [-] Connecting to Main server...
  1118. [-] ...connectiong to lobby...
  1119. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1120. [-] Connected to Main server...OK
  1121. [-] Запрошено соединение с лобби...
  1122. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1123. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1124. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1125.  
  1126. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1127. [-] *************** LOBBY CLOSED ***************
  1128. [-] Connecting to Main server...
  1129. [-] ...connectiong to lobby...
  1130. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1131. [-] Connected to Main server...OK
  1132. [-] Запрошено соединение с лобби...
  1133. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1134. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1135. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1136.  
  1137. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1138. [-] *************** LOBBY CLOSED ***************
  1139. [-] Connecting to Main server...
  1140. [-] ...connectiong to lobby...
  1141. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1142. [-] &action=statistic_session
  1143. [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"authKey":"bd3307939bea5e7674b7152fa536749b","lang":"ru","v":"1","action":"statistic_session"}</iHTTPRequest Request Sending>
  1144. [-] HTTPRequester.loader.load(request)
  1145. [-] &fps=51&action=statistic_fps
  1146. [-] Connected to Main server...OK
  1147. [-] Запрошено соединение с лобби...
  1148. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1149. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1150. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1151.  
  1152. [-] HTTPRequester.loader.Event.COMPLETE
  1153. [-] <iHTTPRequest Respond success>
  1154. true(action = statistic_session)
  1155. </iHTTPRequest Respond success>
  1156.  
  1157. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1158. [-] *************** LOBBY CLOSED ***************
  1159. [-] <iHTTPRequest Request Sending>url:http://crystal-blitz.3a-games.com/crystal_blitz/lobby.phpvars:{"fps":51,"authKey":"bd3307939bea5e7674b7152fa536749b","lang":"ru","v":"1","action":"statistic_fps"}</iHTTPRequest Request Sending>
  1160. [-] HTTPRequester.loader.load(request)
  1161. [-] HTTPRequester.loader.Event.COMPLETE
  1162. [-] <iHTTPRequest Respond success>
  1163. true(action = statistic_fps)
  1164. </iHTTPRequest Respond success>
  1165.  
  1166. [-] Connecting to Main server...
  1167. [-] ...connectiong to lobby...
  1168. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1169. [-] Connected to Main server...OK
  1170. [-] Запрошено соединение с лобби...
  1171. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1172. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1173. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1174.  
  1175. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1176. [-] *************** LOBBY CLOSED ***************
  1177. [-] Connecting to Main server...
  1178. [-] ...connectiong to lobby...
  1179. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1180. [-] Connected to Main server...OK
  1181. [-] Запрошено соединение с лобби...
  1182. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1183. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1184. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1185.  
  1186. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1187. [-] *************** LOBBY CLOSED ***************
  1188. [-] Connecting to Main server...
  1189. [-] ...connectiong to lobby...
  1190. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1191. [-] Connected to Main server...OK
  1192. [-] Запрошено соединение с лобби...
  1193. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1194. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1195. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1196.  
  1197. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1198. [-] *************** LOBBY CLOSED ***************
  1199. [[MOB_EVENT] EventManager] -------------------------Events data: 3001 1409583600 15:00:00
  1200. [[MOB_EVENT] EventManager] -------------------------Events data: 3002 1409583600 15:00:00
  1201. [[MOB_EVENT] EventManager] -------------------------Events data: 3003 1409583600 15:00:00
  1202. [[MOB_EVENT] EventManager] -------------------------Events data: 3004 1409583600 15:00:00
  1203. [[MOB_EVENT] EventManager] -------------------------Events data: 3005 1409583600 15:00:00
  1204. [[MOB_EVENT] EventManager] -------------------------Server time: 1409578500 13:35:00
  1205. [-] Connecting to Main server...
  1206. [-] ...connectiong to lobby...
  1207. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1208. [-] Connected to Main server...OK
  1209. [-] Запрошено соединение с лобби...
  1210. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1211. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1212. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1213.  
  1214. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1215. [-] *************** LOBBY CLOSED ***************
  1216. [-] Connecting to Main server...
  1217. [-] ...connectiong to lobby...
  1218. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1219. [-] Connected to Main server...OK
  1220. [-] Запрошено соединение с лобби...
  1221. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1222. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1223. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1224.  
  1225. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1226. [-] *************** LOBBY CLOSED ***************
  1227. [-] Connecting to Main server...
  1228. [-] ...connectiong to lobby...
  1229. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1230. [-] Connected to Main server...OK
  1231. [-] Запрошено соединение с лобби...
  1232. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1233. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1234. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1235.  
  1236. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1237. [-] *************** LOBBY CLOSED ***************
  1238. [-] Connecting to Main server...
  1239. [-] ...connectiong to lobby...
  1240. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1241. [-] Connected to Main server...OK
  1242. [-] Запрошено соединение с лобби...
  1243. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1244. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1245. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1246.  
  1247. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1248. [-] *************** LOBBY CLOSED ***************
  1249. [-] Connecting to Main server...
  1250. [-] ...connectiong to lobby...
  1251. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1252. [-] Connected to Main server...OK
  1253. [-] Запрошено соединение с лобби...
  1254. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1255. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1256. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1257.  
  1258. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1259. [-] *************** LOBBY CLOSED ***************
  1260. [-] Connecting to Main server...
  1261. [-] ...connectiong to lobby...
  1262. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1263. [-] Connected to Main server...OK
  1264. [-] Запрошено соединение с лобби...
  1265. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1266. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1267. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1268.  
  1269. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1270. [-] *************** LOBBY CLOSED ***************
  1271. [-] Connecting to Main server...
  1272. [-] ...connectiong to lobby...
  1273. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1274. [-] Connected to Main server...OK
  1275. [-] Запрошено соединение с лобби...
  1276. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1277. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1278. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1279.  
  1280. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1281. [-] *************** LOBBY CLOSED ***************
  1282. [-] Connecting to Main server...
  1283. [-] ...connectiong to lobby...
  1284. [Socket] Connecting to Server: crystal-blitz.3a-games.com:5000
  1285. [-] Connected to Main server...OK
  1286. [-] Запрошено соединение с лобби...
  1287. [Socket] <<<<<<<<<<<<<<<<<<<<<<<<<Socket Send (crystal-blitz.3a-games.com:5000)<<<<<<<<<<<<<<<<<<<<<<<<<
  1288. {"params":{"authKey":"bd3307939bea5e7674b7152fa536749b","version":"1"},"command":"auth_lobby"}
  1289. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  1290.  
  1291. [-] Disconnected... crystal-blitz.3a-games.com:5000
  1292. [-] *************** LOBBY CLOSED ***************
  1293. [-] [getScreenshot] reset
  1294. [-] [getScreenshot]<2733> JPGEncoder
  1295. [-] [getScreenshot]<63> addTextLogs
  1296. [-] [getScreenshot]<1> zipPacking
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