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That1guy

***** Magic Bullshit (FR) Pt 1

Feb 5th, 2013
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  1. >Day Old-and-Dangerous-Magic in Equestria
  2. >You are Anonymous
  3. >Sexy Muthahubba
  4. >But that don't count for shit, in the situation you currently find yourself in.
  5. >If anything, it's actually a very bad thing.
  6. >There you were, getting a tour of Canterlot Castle, making some sweet moves on that glorious princess pair.
  7. >What? Horses aren't monogamous!
  8. >Luna was already like putty in your hands, but Celli was a little fucking tease!
  9. >You liked that about her though.
  10. >Anyways, the duo of pretty princesses had to take off before the tour was complete to do princess things, and left you in the normally capable hands of the Mane 6.
  11. >They were pretty cool too, and you had considered "rutting" a few yourself
  12. >But, there was a rule that had served you well in all your life as a sexy bitch.
  13. >Never. and You do mean NEVER, stick your dick in crazy.
  14. >Rarity was pretty sexy, but that one time she convinced (got you drunk) you to spend some time with her, you went home with a sore ass, and a bruised ego. As well as a few bite marks that have yet to truly heal.
  15. >Dash was more of a bro than anything really, never really seeming to be into you like that. Nor really into anyone. Odd
  16. >Pinkie was an awesome friend, great to party with, great to get smashed with, great to be with, but it was the strangest thing, she was absolutely adamant about monogamy, and marriage before sex. Which was cool if you were into the whole "romance" deal, but you're still young, you still have some time for funny business before settling down.
  17. >Then there was Twilight. Queen of the spaghetti. Avatar of awkward. She was adorable to you in a way that you couldn't get off to. Plus she had some serious issues when it came to organization. OCD was putting it lightly. Plus that OP magic of hers, scary stuff.
  18. 1/?
  19.  
  20. >AJ, was pretty cool all year round, all shy and cute and stuff, but when estrus came around, she was second to only the yellow menace herself in terms of how reverently she came after you.
  21. >And the Yellow Menace herself. Fluttershy. Animal talker, quiet, cute, apparently she was a model at some point, bretty good. Except for the personality. And the whole, "rapey" vibe she had going on.
  22. >Always watching you with those precious orbs she called eyes, always knocking on your door in the morning with some ill conceived die of what a fetish is. If she ever got serious though, she could probably be a danger to you.
  23. >Back to the story, one thing led to another, and somehow the lot of you ended up heading down into the catacombs below the castle.
  24. >Needless to say, you weren't scared.
  25. >Well, not that scared.
  26. >The problem was, that Twilight decided to play a prank on the lot of you, and spirited herself and Rarity away, robbing your party of their only decent sources of light in an otherwise pitch black enormous maze that could very probably be were you die.
  27. >But you're not panicking
  28. >You're just looking at things from an objective standpoint.
  29. >The ones who were scared were AJ, and Flutternut. But at least AJ was trying to stay calm.
  30. >There were torches up above, so you could sorta see a little around you, but nothing helpful.
  31. >Fluttershy is trying to literally climb into you for safety, or so you believe, because she is pushing her face directly into your ass.
  32. >Thankfully the clothes keep this from actually happening, but still. Gross thought.
  33. >Pinkie is being uncharacteristically quiet, standing behind you, an to assuage your fears, you peer behind you to see that there is no one there.
  34. >Well shit, there goes your bladder.
  35. >You'll blame flutters.
  36. >You don't bring up the issue, for all you know, She just used her weird reality altering powers to poof outside the catacombs.
  37. 2/?
  38.  
  39. >It couldn't be that there's something down here, picking you off one at a time, until nothing is ever heard from you again.
  40. >Okay shit, you're fucking terrified right now, and are doing literally everything in your power to not break down and cry, because if you do, lord knows the others will too.
  41. >You take a few deep breaths, and it helps to steady your nerves. You pick a direction, and begin walking, with flutters continuing to push up against you, and with your hand running through AJ's mane, to keep her (and you) calm.
  42. >You keep on in a stifling silence,broken only by the whimpers your companions let out every few moments. Walking in what seems like a straight line, until you begin to notice a certain bluish glow off in the distance.
  43. >It's something new, which ignites a cautious hope in your heart, so you lead your "party" towards it.
  44. >As you draw nearer to the source of the odd light, you begin to hear odd whispers, coming from everywhere around you, and at the same time, from nowhere.
  45. >Every fiber of your being is telling you to turn back, and forget about the light, but you can't abandon your only hope in who knows how long.
  46. >You eventually come upon a small pillar sitting alone in the darkness, just tall enough for you to easily see what sits upon it.
  47. >It appears to be a small lantern, caked in dirt, and dust, likely having been left sitting there when an explorer put it down and met with a less than ideal fate.
  48. >You hear a small yelp, and look back to see that AJ has disappeared as well. Fluttershy is stuck to you like glue, and begins sobbing uncontrollably.
  49. >You find it very difficult not to follow suit, but manage to tear your eyes away from where you believe the yelp came from.
  50. >You look upon the lantern, and hear thought that feel foreign, urging you to use it to find your friends and escape this place. Illuminate your surroundings, just rub off some of the caked on dust.
  51. >You are compelled to do just that, and take hold of the lantern.
  52. 3/?
  53.  
  54. >You begin cleaning off it's grimy surface, allowing it's ghostly blue light to expand your area of vision.
  55. >A voice speaks into your head.
  56. >"You know, you could make the lantern brighter if you wanted. You could use it to save your friends from whatever happened to them, You could have anything you wanted. All you need to do, is bleed a teeny tiny bit, and ask."
  57. >Bleed? And ask?
  58. >Well, you do wish that pinkie and AJ were safe, and somehow managed to make it out of the catacombs unscathed.
  59. >"How kind of you to wish for the safety of others. What about the one with you?"
  60. >Fluttershy? No, You'll keep her safe and find your own way out. Somehow.
  61. >You wish you could keep your friends safe.
  62. >"You have a lovely soul, so lovely you should consider rewarding yourself. What is it that you want?"
  63. >What do you want?
  64. I wish I could stay with them forever.
  65. >You feel the owner of the voice smile.
  66. >"That's a good wish. Now just put your hand to the flame, and they can all be true!"
  67. >Your hand begins traveling to the flame, your mind isn't quite there, you feel sluggish.
  68. >The fire burns cold.
  69. 4/?
  70.  
  71. >Outside the catacombs
  72. >Twilight is 'avin' a giggle, while Rarity paces and tries to convince her friend that it's been a while, and maybe they should consider looking for their friends.
  73. >Suddenly Pinkie Pie and AppleJack outta' nowhere!
  74. >They *poof* right onto their purple friend, leaving her dazed and confused.
  75. >Rarity hops in joy, and goes to embrace her friends before realizing that Anon and Fluttershy aren't with them.
  76. >A noise is heard from inside the catacombs.
  77. >It is one of pain.
  78. >This wakes Twilight up, who decides the fun is up, and teleports into where the sound came from.
  79. >There sits an unconscious Fluttershy, and a pile of clothes that belongs to anon.
  80. >There is also a glowing blue Lantern of sorts that gives of a familiar and warm feeling.
  81. >You are now Twilight Sparkle
  82. >You grab Fluttershy, Quickly teleport her back to the group, deposit her, and then head back to the odd lantern, to see if you can't find anon.
  83. >You charge up a simple illumination spell, let it loose, and see that there is nothing anywhere nearby that resembles Anon
  84. >The feeling of warmth and familiarity with the lantern does not recede, it grows in strength, and you begin to hear half formed whispers.
  85. >They sound like Anon!
  86. >You cautiously approach the lantern, and that is definitely Anon's voice you're hearing, coming from the lantern. the item seems to exude an aura of old, and unfamiliar magic. You should probably bring it to the princesses. They may know what happened to Anon, and if he's in trouble, how to help.
  87. 5/5
  88. End of Part 1
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