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Botherer

Lv20 Moves (Yes These Are Broken)

Aug 14th, 2012
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  1. Lecia
  2. Judgment Silversword
  3. **Lv5 Personal Skill Re-Write** - Astra
  4. ||~ Astra (Steel) ||Cast - Session || 4 || 1d12+6 Physical || Melee, 1 Target, Scatter || Declare use of Astra when you connect with an Arms Attack. Astra may hit a target up to four times. If Astra misses any of its rolls, you may still use it. Add the result of Astra’s Damage Dice Roll to your Arms Attack damage roll. ||
  5.  
  6. ||~ Apocalypse Strike (Normal) || Center || 2 || 3d8+10 Physical || Melee, 1 Target || The user may choose the type of Apocalypse Strike. When used with the Judgment Silversword, the Damage Dice Roll is increased to 6d12+22. ||
  7.  
  8. Michael
  9. Hands of Heaven and Hell
  10. ||~ Take My Hand if You Want to Live (Psychic) || Center || - || 3d10+12 Physical || Melee, 1 Target || Instead of taking damage, the target of Take My Hand if You Want to Live regains HP equal to half the damage it would have dealt to them, ignoring Type Effectiveness. When used with the Hands of Heaven and Hell, you instead restore HP equal to the damage it would have dealt, and ignore Defenses. ||
  11. ||~ … Uhh, Idunno what to name this one (Dark) || Center || 2 || 3d10+12 Physical || Melee, 1 Target || After calculating damage, the user may use Curse on their target as a Free Action as if they knew it, ignoring Frequency. When used with Hands of Heaven and Hell, the user takes no damage from using Curse. ||
  12. Fists of Fury
  13. ||~ Heated Berserk (Fire) || Center || - || 5d12+18 Physical || Melee, 1 Target || Heated Berserk’s user must make another Melee attack for 1d2 more turns. The attack is identical to Heated Berserk except for its effect. After the first target is declared, Heated Berserk targets the nearest Legal Target for its second or third round of use if the original target is unconscious. If potential targets are an equal distance from the user, you may choose the target. After Heated Berserk’s additional use(s) end(s), the user becomes Burned. For Pokemon users, the additional 1d2 are their Trainer’s Command Actions, unless the Trainer is unconscious, in which case the Pokemon acts on its own until finished. When used with the Fists of Fury, after calculating damage for each use of Heated Berserk, the user's Attack increases by 1 Combat Stage, and on an Accuracy Check of 16 or higher, the foe becomes Burned. ||
  14.  
  15. Murphy
  16. Rainbow Knives
  17. ||~ Unlimited Knife Works (Steel) || Center || - || 6d12+22 Physical || 8 Meters, 1 Target, Column || Unlimited Knife Works creates a Column 3 meters wide. On miss, Unlimited Knife Works deals damage to all Legal Targets equal to the user’s Attack stat. The user’s Attack stat is reduced by 2 Combat Stages afterwards. When used with Rainbow Throwing Knives, Unlimited Knife Works does not lower the user's Attack stat, instead creates a Column 5 meters wide, and may take on the effect of another damage dealing Move on the Knives’ Moveset. ||
  18.  
  19. Rainy
  20. Dad’s Paint Brush
  21. ||~ Parade of Liquid Animals (Water) || Center || 2 || 3d10+12 Special || 8m, 1 Target, Spirit Surge || Parade of Liquid Animals cannot target foes that are Underwater. On a roll of 17 or higher during the Accuracy Check, the target's Speed is reduced by 2 Combat Stages, and they must roll +2 to hit on the Accuracy Check. When used with Dad’s Paint Brush, before rolling the Accuracy Check, you may select up to 1d4+1 additional targets; selecting a target multiple times with Parade of Liquid Animals does not add an additional Damage Dice Roll to the damage, but instead reduces the number needed on the Accuracy Roll for its effect to trigger by 3. ||
  22. Tower of Silly Hats
  23. ||~ Danmaku Attack (Typeless) || Center || None || 10d10 Special || Target Area || Danmaku Attack creates an area with dimensions of 6x4 meters; this area determines the Legal Targets of Danmaku Attack. It must include you, but you do not take damage from Danmaku Attack. Danmaku Attack cannot miss, but the user does not add their Special Attack stat. When used with Tower of Silly Hats, you may increase Danmaku Attack’s range to 8x6 meters, and the damage dealt by it is unreducable. ||
  24.  
  25. Yumeko
  26. Gaia Staff
  27. **Lv5 Personal Skill** - Spirit Bomb
  28. Trigger – Session: You perform an Arms Attack
  29. Effect: Your Arms Attack creates a 3-meter Blast. When Spirit Bomb is declared, all willing allied Trainers may reduce their HP by an amount equal to their CON stat. All willing Pokemon may reduce their HP by an amount equal to their STAB value. Half the sum of all added numbers is X. Add X to the damage dealt by the Arms Attack.
  30. ||~ All Life Returns to the Earth (Grass) || Center || 2 || 3d10+12 Special || 8m, 1 Target || The user regains HP equal to half the damage dealt by this Move. When used with the Gaia Staff, two allies within 4 meters of the user also regain an equal amount of HP. ||
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